Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.01 @ 10:37:36 Player: Sable Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (175) 175 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 2488 Bonus ------- Follower Combat Kills 168 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (2) ------- Makeshift Laser Plasma Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit ECM Suite > --- WEAPON ----------- Spread Laser CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Treads Flight Unit Heat Sink Heat Sink Small Storage Unit Medium Storage Unit Huge Storage Unit Medium Matter Pod Salvage Targeting Computer Salvage Targeting Computer Particle Charger Makeshift Light Armor Plating Tractor Beam Mobile Refinery Mk. CCLXVII Hacking Drone Bay EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Barrage Gun Barrage Gun Self-destruct Interrupter Self-destruct Interrupter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 26 | 7 3 2 1 1 12 Power 4 | 1 1 . . . 2 Engine 3 | 1 1 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 1 . . 2 Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 8 | 2 2 1 . . 3 Device 5 | 1 . 1 . . 3 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . . 1 1 5 Energy Gun 5 | 2 . . 1 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 14 | . . . . . 14 To Critical Strikes . | . . . . . . Average Backups 12 | 3 4 3 6 14 18 Power . | . . . . 1 1 Propulsion . | 2 1 . . 1 1 Utility 6 | . 1 1 3 8 10 Weapon 3 | 1 1 2 2 3 4 Tool/Special . | . . . . . . Unused Backups 19 | 2 3 . . . 14 Power 1 | . . . . . 1 Propulsion 5 | 2 2 . . . 1 Utility 11 | . 1 . . . 10 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 99 96 Engine 11 | . 14 11 11 11 10 Leg 31 | . 28 33 33 33 30 Device 20 | . 14 21 22 22 21 Storage 11 | . 14 11 11 11 10 Energy Gun 15 | . 28 22 22 11 10 Piercing Weapon 7 | . . . . 10 9 Peak Build Rating 25 | 7 7 9 11 17 25 Average Rating 14 | 5 6 8 9 15 21 On Entrance 8 | . 7 7 9 11 17 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 102 | 9 89 91 93 94 102 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 6 | . 4 3 3 3 6 Average Overweight (x) 2 | . 1 3 2 3 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 23 | 5 18 25 25 25 23 Most Carried 25 | 5 5 4 12 17 25 Average Carried 12 | 3 4 3 6 15 20 Final Capacity 25 | 5 25 25 25 25 5 Final Carried 17 | 5 5 3 12 17 . Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 683 | 333 225 . 37 10 78 Remotely 42 | . . . . . 42 Salvage Created 264 | 66 73 . 92 . 33 Parts 17 | 6 6 . 4 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 4 | 1 . . 2 . 1 Guns 4 | 1 . . 2 . 1 Classes Destroyed 6 | 2 1 . 2 . 1 Worker 1 | 1 . . . . . Recycler 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 2 | . . . 2 . . Grunt 1 | 1 . . . . . Hunter 1 | . . . . . 1 Best Kill Streak 3 | 1 1 . 3 . 1 Combat Bots Only 2 | 1 . . 2 . 1 Max Kills in Single Turn 1 | 1 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 78 | 7 . 10 14 . 47 Missed 19 | 2 . 4 5 . 8 Hits 59 | 5 . 6 9 . 39 Projectile 59 | 5 . 6 9 . 39 AOE 39 | . . . . . 39 Damage Taken 1330 | 42 27 49 58 . 1154 Core 423 | 9 . 8 19 . 387 Absorbed by Shields 12 | . . . . . 12 Ignored by Resistances 396 | 14 8 16 18 . 340 Core Remaining (%) 96 | 96 96 . . . . Volleys Fired 41 | 8 12 . 6 . 15 Largest 2 | 1 2 . 1 . 2 Hottest 93 | 40 80 . 65 . 93 Shots Fired 51 | 8 16 . 6 . 21 Gun 51 | 8 16 . 6 . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 9 | . . . . . 9 Thermal 37 | 8 11 . 6 . 12 Explosive . | . . . . . . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 9 | 6 9 . 4 . 7 Robot Miss Streak 3 | 1 1 . 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | 6 12 . 4 . 18 Core Hits 36 | 3 5 . 8 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 566 | 67 181 . 43 . 275 Guns 555 | 67 170 . 43 . 275 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . 11 . . . . Kinetic 106 | . . . . . 106 Thermal 353 | 67 74 . 43 . 169 Explosive . | . . . . . . Electromagnetic 96 | . 96 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 11 . . . . Message Errors 4 | . 4 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . 4 . . . . Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 24 | 6 . . . . 24 Average Temperature 13 | 6 . . . . 18 Received Heat Transfer 66 | 30 . 36 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 566 | 150 175 . 55 . 186 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 35 | 20 25 . 35 . . Initial . | . . . . . . Average 1 | 2 1 . 1 . . Influence Increases 370 | 25 115 . 45 . 185 Destroy 0b10 Robot/C 200 | 20 . . 40 . 140 Destroy 0b10 Robot/NC 25 | 5 15 . 5 . . Destroy Leader 26 | . 6 . . . 20 Allied During Kill 25 | . . . . . 25 Successful Hack 4 | . 4 . . . . Lose Combat Pursuer 90 | . 90 . . . . Influence Decreases 370 | 25 115 . 45 . 185 Time Decay 358 | 25 115 . 45 . 173 Lost Ally 12 | . . . . . 12 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 25 | . . . . . 25 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | 1 12 4 5 . 13 Peak Tracking Total 4 | 1 2 4 2 . 4 Tactical Retreats 5 | . 4 . 1 . . ECM-based Alert Blocks 2 | . . . 2 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 5 1 . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . 10 2 . . . Successful 8 | . 6 2 . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 19 | . 3 . . 16 . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 152 | . . . 47 152 152 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 63 | . . . 7 . 56 Total Damage 860 | . . . 22 . 838 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 7998 | . . 298 1473 4932 1295 ECM 7998 | . . 298 1473 4932 1295 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 9531 | 199 1255 299 1473 4932 1373 Spaces Moved 3248 | 146 524 92 460 1564 462 Core 62 | 21 . . . . 41 Treads . | . . . . . . Legs 3157 | 125 524 92 460 1564 392 Wheels . | . . . . . . Hover . | . . . . . . Flight 29 | . . . . . 29 Fastest Speed 50 | 50 120 315 245 315 50 Average Speed 287 | 109 230 325 314 315 283 Slowest Speed 400 | 120 400 330 315 315 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 7 73 12 76 93 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3381 | 177 552 93 481 1571 507 Wait 6 | 2 . . 4 . . Move 3241 | 145 523 91 459 1561 462 Hop 1 | . . . . 1 . Pick Up 46 | 13 4 . 10 6 13 Fast Attach 2 | 1 1 . . . . Attach 20 | 6 . 2 1 1 10 Detach 1 | . . . . 1 . Swap 4 | . 2 . . . 2 Drop 13 | 2 6 . 1 1 3 Fire 41 | 8 12 . 6 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 200 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 5) 721 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Discovered new exit (range 15) 1455 | -10/Materials | Entered another Materials area 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -9/Materials | Discovered new exit (range 6) 1754 | -9/Materials | Entered Mines 2679 | -9/Mines | Discovered new exit (range 9) 3196 | -9/Mines | Identified exit to Materials 3209 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3227 | -9/Mines | Entered Zion 3328 | -7/Zion | Found CR-A16's Pointy Stick 3693 | -7/Zion | Given the Hacking Drone Bay 3693 | -7/Zion | Found Prototype Device 3940 | -7/Zion | Received a hallucinogenic algorithm 3940 | -7/Zion | Ran a hallucination algorithm 3955 | -7/Zion | Ran a hallucination algorithm 3955 | -7/Zion | Ran a hallucination algorithm 3984 | -7/Zion | Ran a hallucination algorithm 4302 | -7/Zion | Found Prototype Device 4728 | -7/Zion | Met Imprinter 4810 | -7/Zion | Imprinted 4813 | -7/Zion | Declared Zion's savior 5617 | -7/Zion | Learned location of Data Miner (-6) 5922 | -7/Zion | Given A8's code to call for help 7683 | -7/Zion | Discovered new exit (range 12) 8159 | -7/Zion | Entered Proximity Caves 8159 | -6/Proximity Caves | Accompanied by 4 allies 9211 | -6/Proximity Caves | Learned Factory stockpile data 9453 | -6/Proximity Caves | Core integrity fell below 50% 9476 | -6/Proximity Caves | Lost 8 allies 9506 | -6/Proximity Caves | Core integrity fell below 20% 9532 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 09474_ Flight Unit destroyed. 09477_ Attempting to rewire G-50 Soldier. 09477_ G-50 Soldier is broken beyond repair. 09478_ Attempting to rewire G-50 Soldier. 09478_ G-50 Soldier is broken beyond repair. 09478_ G-50 Soldier destroyed. 09479_ Acquired 16 matter. 09482_ Sml. Laser destroyed. 09484_ The unstable cave ceiling collapses. 09504_ Lgt. Assault Rifle destroyed. 09504_ VTOL Module destroyed. 09504_ Lgt. Nuclear Core destroyed. 09507_ Acquired Shock Absorption System. 09512_ Acquired Mak. Laser. [Achievement: Hydra] The Mak. Laser is "overloadable", activating it again increases its power for an additional resource cost, and may have unintended consequences. See Stability stat context help for more info. 09522_ Shock Absorption System destroyed. 09530_ The unstable cave ceiling collapses. 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Item+ Organ Harvest Robot Respite The One There's More Where That Came From Challenges ------------ None Game ------ Seed FissionSkeletonInjector Manual? 0 Play Time 01:19:14 Cumulative 4.2 hours Start 2025.11.01 @ 01:36:13 End 2025.11.01 @ 10:37:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09d4eeeb-f445-4835-b2f6-e7cf51447915