Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 23:55:24 Player: drschnz Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (4968) 4968 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 13196 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 35 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 277/1150 Matter 208/300 Energy 64/100 System Corruption 8% Temperature Warm (131) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Light Antimatter Reactor Armored Treads Improved Heat Sink Improved Heat Sink Coolant Injector Signal Interpreter Weapon Cycler Improved Heavy Armor Plating Reactive Plating Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Targeting Computer Weapon Cycler Weapon Cycler Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Guided Plasma Cannon YOLO Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink Coolant Injector Signal Interpreter Advanced Targeting Computer Reactive Plating Reactive Plating Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon AWS/Autocannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 7 | . . 1 . . . . . . 2 . 2 1 1 Weapon 3 | . . 1 . . . . . . . . . 1 1 Parts Attached 59 | 6 2 7 3 2 2 6 8 . 2 4 5 2 10 Power 7 | 1 . 1 1 . . . 2 . . . 1 . 1 Engine 3 | 1 . 1 1 . . . . . . . . . . Core 3 | . . . . . . . 2 . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 16 | 2 . 3 1 . 1 3 1 . . 3 . . 2 Treads 12 | 2 . 1 . . . 3 1 . . 3 . . 2 Leg 4 | . . 2 1 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 22 | 1 1 1 . . 1 3 3 . 2 1 4 1 4 Device 8 | . 1 . . . . 1 1 . . 1 2 1 1 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 3 | . . 1 . . . . . . . . 1 . 1 Hackware 2 | . . . . . . . . . 2 . . . . Protection 7 | . . . . . 1 1 2 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 1 2 1 2 . . 2 . . . . 1 3 Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon 7 | . 1 . . 1 . . 2 . . . . . 3 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 21 | . . 2 . . . 1 1 . . . . . 17 Power 2 | . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . 1 . . . . . 4 Utility 7 | . . . . . . 1 . . . . . . 6 Weapon 7 | . . 2 . . . . . . . . . . 5 Highest Loss Streak 14 | . . 2 . . . 1 1 . . . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 87 92 93 92 77 78 79 81 72 91 93 93 91 Engine 6 | . 14 11 11 11 11 9 1 . . . . . . Core 2 | . . . . . . . 7 9 7 7 6 5 4 Treads 16 | . 28 18 . . . 18 29 27 23 29 26 23 20 Leg 9 | . . 3 22 22 22 15 2 . . . . . . Device 7 | . 2 11 11 11 . . 1 9 7 7 13 16 17 Storage 9 | . 14 11 11 11 11 9 9 9 7 7 6 5 5 Processor 7 | . . 10 11 11 11 9 7 . . . 6 5 7 Hackware 2 | . . . . . . . . . 3 15 13 11 9 Protection 5 | . . . . . 10 8 8 9 7 7 6 5 4 Energy Gun 1 | . 3 1 11 6 . . . . . . . . . Energy Cannon 8 | . 10 11 11 8 . . 6 18 15 15 13 11 14 Ballistic Gun 1 | . 14 9 . . . . . . . . . . . Ballistic Cannon 4 | . . . . 3 11 9 5 . . . . 5 4 Special Melee Weapon 1 | . . . 5 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 13 16 20 17 71 71 95 95 64 64 64 70 77 89 Greatest Support 90 | 40 40 40 20 20 20 63 90 70 70 90 87 87 87 Greatest Overweight (x) 3 | . . . . 3 3 3 1 . . . . . 1 Average Overweight (x) . | . . . . . 3 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 13 15 15 15 15 15 15 15 Most Carried 15 | 4 8 8 7 8 8 15 15 15 15 15 15 14 14 Average Carried 10 | 2 7 7 5 6 8 12 13 13 14 14 14 13 11 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 6 5 8 8 15 12 15 13 15 15 13 12 Class Distribution -------------------- 35% | Skirmisher 22% | Mutant 21% | Pyromaniac-Gunner 9% | Pyromaniac-Skirmisher 6% | Gunner 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Pyromaniac-Skirmisher | -8/Materials Pyromaniac-Tank | -7/Factory Pyromaniac-Tank | -7/DSF Pyromaniac-Gunner | -6/Factory Pyromaniac-Gunner | -5/Factory Pyromaniac-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Matter Collected 1082 | 208 137 228 30 . 40 60 78 . . 50 40 30 181 Remotely . | . . . . . . . . . . . . . . Salvage Created 4170 | . 348 384 214 . 115 491 439 316 . 242 363 45 1213 Parts 199 | . 30 22 12 . 7 27 22 17 . 9 11 . 42 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 106 | . 14 9 5 . 7 15 17 8 . 3 4 1 23 Guns 8 | . 6 1 1 . . . . . . . . . . Cannons 75 | . 8 3 4 . 7 15 16 5 . 1 3 1 12 AOE 18 | . . 5 . . . . 1 3 . 2 . . 7 Classes Destroyed 14 | . 3 3 . . . . 2 1 . 2 . . 3 Worker 1 | . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . 2 Recycler 2 | . . 1 . . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 11 | . 1 2 . . . 5 . . . . 1 . 2 Swarmer 22 | . 9 . . . 3 2 3 . . . . . 5 Cutter 3 | . . . . . . . 3 . . . . . . Grunt 55 | . 5 6 5 . 3 10 8 5 . . 2 . 11 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 4 | . . 1 . . 1 . . 2 . . . . . Sentry 12 | . . 2 . . . 3 2 1 . . 2 1 1 Specialist 2 | . . . . . . . . . . 2 . . . Programmer 5 | . . . . . . . 1 . . . . . 4 Heavy 2 | . . . . . . . . . . 1 . . 1 Best Kill Streak 12 | . 9 8 3 . 3 5 5 3 . 2 3 1 12 Combat Bots Only 11 | . 8 6 3 . 3 4 5 3 . 2 2 1 11 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 2 2 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 1 1 . 1 . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Hostile Shots Fired 379 | . 30 34 22 . 12 16 34 5 . 19 26 5 176 Missed 100 | . 10 6 3 . 2 5 6 1 . 2 11 1 53 Damage Taken 5231 | . 182 483 264 . 152 253 430 61 . 294 170 76 2866 Core 759 | . 48 91 99 . 11 15 31 . . 57 23 . 384 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . 14 31 . . . . . . . Ignored by Resistances 211 | . . . . . . . 12 . . 51 10 21 117 Core Remaining (%) 86 | 100 80 . . . 49 . . 91 . 91 97 100 . Volleys Fired 138 | 1 26 18 13 . . . 7 10 . 9 11 3 40 Largest 4 | 2 2 3 2 . . . 1 1 . 1 1 2 4 Hottest 328 | 60 80 113 110 . . . 120 120 . 120 120 148 328 Shots Fired 393 | 2 52 43 26 . 22 63 33 10 . 9 11 6 116 Gun 56 | 2 26 15 13 . . . . . . . . . . Cannon 327 | . 26 18 13 . 22 63 33 10 . 9 11 6 116 Launcher 10 | . . 10 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 187 | 1 26 14 . . 22 63 26 . . . . 3 32 Thermal 196 | 1 26 19 26 . . . 7 10 . 9 11 3 84 Explosive 10 | . . 10 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | 1 7 7 14 . 14 24 19 17 . 24 26 2 6 Robot Miss Streak 4 | 1 4 2 2 . 1 1 2 . . . 1 1 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 112 | . . . . . 22 63 27 . . . . . . Shots Hit Robots 274 | 1 28 31 22 . 20 59 29 9 . 7 10 3 55 Core Hits 147 | . 16 24 10 . 6 17 14 10 . 4 9 2 35 Critical Kills 5 | . . . . . . . . . . 1 1 . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . . . 1 . . 4 6 . . 1 1 . 3 Burn 1 | . . . 1 . . . . . . . . . . Meltdown 5 | . . . . . . . . . . 1 1 . 3 Blast 10 | . . . . . . 4 6 . . . . . . Melee Attacks 2 | . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16391 | 10 459 1073 335 . 1284 3278 2064 884 . 905 865 392 4842 Guns 400 | 10 160 114 116 . . . . . . . . . . Cannons 12059 | . 299 268 217 . 1284 3278 1985 625 . 506 594 289 2714 Explosions 3923 | . . 691 . . . . 72 259 . 399 271 103 2128 Melee . | . . . . . . . . . . . . . . Ramming 9 | . . . 2 . . . 7 . . . . . . Kinetic 6884 | . 160 101 . . 1284 3278 1636 . . . . 28 397 Thermal 8726 | 10 299 281 333 . . . 421 884 . 905 865 364 4364 Explosive 772 | . . 691 . . . . . . . . . . 81 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . 8 Average Corruption 1 | . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . 9 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1362 | . . 9 . . 172 404 363 45 . 4 32 . 333 Projectiles 1177 | . . . . . 172 404 363 45 . . 26 . 167 Explosions 185 | . . 9 . . . . . . . 4 6 . 166 Melee . | . . . . . . . . . . . . . . Knockbacks 23 | . . . . . 3 5 9 . . . . . 6 Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . . . 3 5 7 . . . . . 6 Secondary 2 | . . . . . . . 2 . . . . . . Self-Inflicted Damage 311 | . . 52 . . . . . . . . . . 259 Shots 5 | . . 2 . . . . . . . . . . 3 Rammed 1 | . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 330 | . 180 257 330 . . . 112 158 . 77 217 18 228 Average Temperature 99 | . 63 108 168 . . . 47 68 . 39 77 9 114 Received Heat Transfer 1065 | . 24 165 147 . 78 54 126 36 . 63 72 . 300 Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 6 | . . . . . . . . . . 1 1 . 4 Combat Hostiles 5 | . . . . . . . . . . . 1 . 4 Parts Melted 28 | . . . 2 . . . 4 4 . 5 2 . 11 Heat Transferred 10947 | 25 629 592 851 . . . 560 1040 . 960 1200 320 4770 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Peak Influence 834 | . 238 480 244 . 105 393 603 538 196 250 310 104 834 Initial 293 | . . 100 109 . . . 196 293 196 137 130 53 50 Average 198 | . 67 219 217 . 28 159 408 415 196 215 186 64 271 Maximum Alert Level 3 | . 1 2 1 . . 1 2 2 . 1 1 . 3 Low Security (%) 55 | 100 81 47 44 . 100 53 14 . 100 26 57 100 50 Level 1 31 | . 18 33 55 . . 46 37 57 . 73 42 . 26 Level 2 11 | . . 20 . . . . 48 42 . . . . 12 Level 3 1 | . . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . . . 1 . 3 . 1 1 . 5 Investigation 3 | . . 1 . . . . . 1 . . 1 . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 6 | . 2 . . . . 1 . . . 1 . . 2 Assault 1 | . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Distress Signals 7 | . 2 1 . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 131 | . 18 13 5 . 10 14 16 9 . 3 6 1 36 Peak Tracking Total 11 | . 5 7 3 . 3 3 4 3 . 2 3 1 11 Tactical Retreats 7 | . 1 2 . . 2 2 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Traps Triggered 10 | . . 1 . . . 2 2 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Machines Disabled 18 | . 1 1 . . 1 1 2 4 . . . . 8 Max in Single Turn 4 | . 1 1 . . 1 1 1 2 . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Machines Accessed 22 | . 5 . . 5 . 5 . 3 1 . 2 . 1 Terminals 13 | . 5 . . . . 2 . 3 1 . 1 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 85 | . 13 . . 50 . 9 . 5 2 . 4 . 2 Successful 65 | . 6 . . 50 . 4 . . 1 . 2 . 2 Failed 20 | . 7 . . . . 5 . 5 1 . 2 . . Catastrophic 3 | . . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . 2 . . 1 . 4 . 5 . . . . . Terminals 28 | . 13 . . . . 4 . 5 2 . 2 . 2 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 62 | . 6 . . 50 . 1 . . 1 . 2 . 2 Record 52 | . 1 . . 49 . . . . . . . . 2 Robot Analysis 2 | . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 11 | . 4 . . . . 2 . 3 . . 1 . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . . . . . . Total Damage 102 | . . . . . 102 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Turns Passed 7893 | 97 613 400 235 987 1111 1155 867 438 46 206 663 149 926 Spaces Moved 3709 | 54 319 220 152 614 328 448 396 244 27 92 369 81 365 Core 7 | 7 . . . . . . . . . . . . . Treads 2523 | 47 319 178 . . . 405 396 244 27 92 369 81 365 Legs 1179 | . . 42 152 614 328 43 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 330 243 166 166 166 166 170 170 170 Average Speed 196 | 145 160 152 120 159 330 252 209 166 166 169 170 170 212 Slowest Speed 330 | 160 160 160 120 330 330 330 246 166 166 170 170 170 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 68 26 32 92 52 38 47 23 2 92 17 3 13 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 . . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 498 | . . 78 . . 6 23 22 71 . 35 31 3 229 Melee . | . . . . . . . . . . . . . . Projectile 69 | . . . . . 6 23 4 1 . 1 1 . 33 AOE 429 | . . 78 . . . . 18 70 . 34 30 3 196 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Total 4058 | 70 370 249 177 624 360 471 426 257 28 127 390 85 424 Wait 61 | . 16 . 3 . 25 2 4 1 . 8 2 . . Move 3695 | 53 318 219 151 613 327 448 393 243 26 91 368 80 365 Hop . | . . . . . . . . . . . . . . Pick Up 59 | 10 6 1 2 3 2 11 5 3 . 9 2 . 5 Fast Attach 9 | . 1 2 . 1 1 2 . . . . 2 . . Attach 30 | 6 . 1 1 . . 1 5 . 2 1 2 2 9 Detach 6 | . . . . 2 . . 1 . . . . . 3 Swap 20 | . 1 4 2 1 1 3 3 . . 3 1 . 1 Drop 34 | . 2 4 2 4 4 4 5 . . 6 2 . 1 Fire 138 | 1 26 18 13 . . . 7 10 . 9 11 3 40 Melee 2 | . . . 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 634 | -10/Materials | Destroyed 8 combat bots 655 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1097 | -9/Materials | Discovered new exit (range 8) 1111 | -9/Materials | Entered Mines 1197 | -9/Mines | Identified exit to Exiles 1261 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1339 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1346 | -9/Mines | Entered Exiles 1346 | -9/Exiles | Accompanied by 3 allies 1378 | -9/Exiles | Met 8R-AWN 1398 | -9/Exiles | Met EX-HEX 1444 | -9/Exiles | Met EX-DEC 1471 | -9/Exiles | Visited The Gauntlet 1612 | -9/Exiles | Learned location of Zion (-7) 1692 | -9/Exiles | Discovered new exit (range 12) 1782 | -9/Exiles | Met EX-BIN 1797 | -9/Exiles | Aligned with FarCom system 1799 | -9/Exiles | Given EX-Vault access code 1902 | -9/Exiles | Opened EX-Vault 1911 | -9/Exiles | Found Gui. Plasma Cannon 1918 | -9/Exiles | Found YOLO Cannon 1998 | -9/Exiles | Found AWS/Autocannon 2065 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2285 | -9/Exiles | Build established: Gunner 2296 | -9/Exiles | Discovered new exit (range 14) 2333 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, YOLO Cannon, AWS/Autocannon 2333 | -9/Exiles | Entered Mines 2333 | -8/Mines | Accompanied by 3 allies 2428 | -8/Mines | Core integrity fell below 50% 2636 | -8/Mines | Build established: Skirmisher 3332 | -8/Mines | Discovered new exit (range 2) 3444 | -8/Mines | Entered Materials 3444 | -8/Materials | Evolved 2 slots: Propulsion x2 4109 | -8/Materials | Discovered new exit (range 8) 4599 | -8/Materials | Identified exit to Garrison 4599 | -8/Materials | Entered Garrison 4723 | -8/Garrison | Triggered checkpoint 4953 | -8/Garrison | Discovered new exit (range 8) 5035 | -8/Garrison | Triggered checkpoint 5134 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5453 | -8/Garrison | Discovered new exit (range 9) 5466 | -8/Garrison | Entered Materials 5487 | -8/Materials | Build established: Pyromaniac-Skirmisher 5779 | -8/Materials | Garrison activated, responded to threat 5873 | -8/Materials | Discovered new exit (range 8) 5904 | -8/Materials | Entered Factory 5904 | -7/Factory | Evolved 2 slots: Utility x2 5906 | -7/Factory | FarCom data flow suspended 5950 | -7/Factory | Identified exit to DSF 5950 | -7/Factory | Entered DSF 5997 | -7/DSF | Additional patrols routed to DSF 6085 | -7/DSF | Discovered new exit (range 16) 6156 | -7/DSF | Entered Factory 6156 | -6/Factory | Evolved 2 slots: Utility x2 6320 | -6/Factory | Discovered new exit (range 15) 6481 | -6/Factory | Build established: Pyromaniac-Gunner 6765 | -6/Factory | Discovered new exit (range 15) 6819 | -6/Factory | Entered another Factory area 6819 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6930 | -5/Factory | Discovered new exit (range 16) 6968 | -5/Factory | Entered another Factory area 6968 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7748 | -4/Factory | First assault squad dispatched 7813 | -4/Factory | Destroyed 11 combat bots 7874 | -4/Factory | Core integrity fell below 50% 7894 | -4/Factory | Self-destructed Last Messages --------------- Arm. Medium Treads destroyed. Lgt. Antimatter Reactor destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-67 Veteran destroyed. U-05 Engineer destroyed. Hvy. Plasma Cannon destroyed. U-05 Engineer lays Concrete. Acquired 77 matter. R-10 Processor collects Flexi-carbon Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Hvy. Plasma Cannon destroyed. U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????# ## #???????????????????????????????? | | ????# # #???????????????????????????????? | | ????# # ##??????????????????????????????? | | ##### ## #??????????????????????????????? | | # # ##??????????????????????????????? | | # ! # ##???????????????????????????????? | | #|%= ####????????????????????????????????? | | # * #####???????????????????????????????? | | + + ??????????????????????????? | | # # #??????????????????????? | | # *! # ???????????????????????? | | #%! | # ???????????????????????? | | [|###### = ???????????????????????? | | %[ % % # ???????????????????????? | | %= # ???????????????????????? | | # ???????????????????????? | | # ????????????????????????? | | %#[ ?????????????????????????? | | %*#= ??????????????????????????? | | [#%[ ????????????????????????? | | #""#"# %######;#####????????????????????????? | | ## ## ##= #####????????###?????????? | | ?##### = ! u#;;;###### ?????????? | | %%! * ????????? | | !%| [= ????????? | | !@ =%% ????????? | | * w%=[u %= R ????????? | | %= g=g[%u % h ????????? | | ##* ;h ?????????? | | "" ########### # # ?????????? | | "" ???????#####; %####;###;;;#?? ??????????? | | "" ??????????? # #??? k #???? ??????????? | | ?????????? ?# #???]! ! #???????????????? | | ?????????????? + +???]! #???????????????? | | ?????????????? # # ??]! """ #???????????????? | | ?????????????? ?# # ?? """ #???????????????? | | ????????????????# #? ? ""??#???????????????? | | ????????????????# #? ? ???????????????????? | | ????????????????# #????#k#???????????????????? | | ????????????????# #????? #???????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Librarian Remodeling Serviceable Loadout Significant Disruption Tourist Challenges ------------ None Game ------ Seed GunMicrowarpArray Manual? 0 Play Time 01:56:51 Cumulative 7.2 hours Start 2024.06.11 @ 21:55:24 End 2024.06.11 @ 23:55:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 177c3f71-f767-4569-803a-ca3ce35d73c6