Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 16:58:52 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (198) 990 Value Destroyed (5527) 5527 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1838) 1838 TOTAL SCORE: 16055 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 331 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -49 Cogmind --------- Core Integrity 723/1150 Matter 35/300 Energy 96/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (10) ----- Large Storage Unit Advanced Weight Redist. System Core Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Backup Power III Gyrokinetic Inverter Cooled Gravmag System Combat Gravmag System Combat Gravmag System Hacking Drone Bay (1/1) Matter Neutralizer Enhanced Coil Gun Faulty Advanced KE Penetrator Rocket Array Advanced Datajack RU-N14's Throwing Claymores (4) Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Improved Target Analyzer Core Analyzer Advanced Hacking Suite Advanced System Shield Advanced Drone Bay Hacking Drone Bay > --- WEAPON ----------- HERF Cannon Matter Neutralizer > --- INVENTORY -------- Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Cooled Gravmag System Advanced Weight Redist. System Advanced Terrain Scanner Improved Shock Absorption System System Restoration Module Advanced KE Penetrator Rocket Array Tiamat Missile Launcher Advanced Datajack RU-N14's Throwing Claymores Heavy Mace [Rating: 121] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Core Analyzer Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . . . 1 Utility 8 | . . . . . 3 1 . . . 1 . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 321 | 9 8 2 . 3 38 90 . 13 5 34 5 8 2 14 35 4 . 51 Power 23 | 1 . . . 1 2 5 . 3 1 2 . 1 . 1 2 . . 4 Engine 12 | 1 . . . 1 2 2 . . 1 2 . 1 . . . . . 2 Core 9 | . . . . . . 3 . 1 . . . . . 1 2 . . 2 Reactor 2 | . . . . . . . . 2 . . . . . . . . . . Propulsion 58 | 4 4 . . . 6 14 . . . 3 . . . 2 11 1 . 13 Treads 6 | 2 2 . . . . . . . . . . . . . 2 . . . Leg 6 | 2 2 . . . . . . . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 45 | . . . . . 6 13 . . . 3 . . . . 9 1 . 13 Flight 1 | . . . . . . 1 . . . . . . . . . . . . Utility 102 | 2 2 1 . . 10 26 . 6 . 16 2 4 . 5 13 . . 15 Device 45 | 1 . 1 . . 2 11 . 3 . 7 1 3 . 3 4 . . 9 Storage 11 | 1 2 . . . 1 . . . . 1 . . . 1 2 . . 3 Processor 9 | . . . . . 1 6 . . . . . . . . 2 . . . Hackware 10 | . . . . . . 2 . . . 5 . . . . 3 . . . Protection 27 | . . . . . 6 7 . 3 . 3 1 1 . 1 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 138 | 2 2 1 . 2 20 45 . 4 4 13 3 3 2 6 9 3 . 19 Energy Gun 8 | 1 . . . . 3 2 . . . 1 . . . . . 1 . . Energy Cannon 19 | . . . . . 2 2 . . 1 2 . . . 2 1 . . 9 Ballistic Gun 25 | 1 1 . . 1 6 13 . . . . . . . 1 . . . 2 Ballistic Cannon 29 | . . . . . 2 9 . 2 2 6 2 2 2 . 2 . . . Launcher 24 | . 1 1 . . 4 5 . . 1 1 1 1 . . 4 1 . 4 Special Weapon 7 | . . . . 1 . 1 . 2 . . . . . 1 2 . . . Impact Weapon 18 | . . . . . . 9 . . . 3 . . . 2 . 1 . 3 Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Piercing Weapon 5 | . . . . . 3 2 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 20 | . . . . . 6 3 . 3 . 3 . 1 . 1 . . . 3 Corrupted Parts 4 | . . . . . . . . . . . . . . 2 . 1 . 1 System Corruption 26 | . . . . . . . . . . . . . . 19 . 5 . 2 Parts Lost 37 | . 1 . . . 1 5 . . . . . 1 . 14 3 . . 12 Power 4 | . . . . . . 1 . . . . . . . 2 . . . 1 Propulsion 7 | . . . . . 1 . . . . . . 1 . 3 . . . 2 Utility 17 | . . . . . . 3 . . . . . . . 6 1 . . 7 Weapon 9 | . 1 . . . . 1 . . . . . . . 3 2 . . 2 Highest Loss Streak 8 | . 1 . . . 1 3 . . . . . 1 . 8 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 100 100 95 97 100 97 100 97 98 88 73 71 56 100 100 96 Engine 4 | . 14 14 14 14 9 3 . . 3 6 6 6 6 1 . . . . Core 2 | . . . . . . 3 7 2 . . . . . 2 2 5 5 4 Leg 3 | . 6 28 28 28 2 . . . . . . . . 3 3 . . . Hover 22 | . . . . . 22 29 30 30 30 31 33 28 26 13 6 29 29 30 Device 10 | . 14 14 14 14 21 6 15 15 15 9 6 5 6 7 6 5 5 12 Storage 7 | . 14 14 14 14 4 7 7 7 7 6 6 6 6 5 8 5 5 7 Processor 9 | . . . . . 3 14 15 15 15 13 11 6 6 6 10 17 17 10 Hackware 6 | . . . . . . 6 . . . 9 13 13 13 11 1 17 17 13 Protection 5 | . . . . . 14 8 7 6 7 4 5 5 6 4 4 5 5 3 Energy Cannon 1 | . . . . . . . . . . 1 . . . 3 1 5 5 3 Ballistic Gun 3 | . 15 24 14 13 4 5 . . . . . . . . 2 . . 1 Ballistic Cannon 3 | . . . . . 2 3 7 4 14 9 5 11 . 4 1 . . . Launcher 2 | . 8 3 14 14 3 . . . . . . . . . 1 3 5 1 Impact Weapon 1 | . . . . . . 2 7 6 . 1 6 1 . 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 15 51 17 17 17 30 43 31 40 40 44 49 55 53 53 45 42 42 72 Greatest Support 81 | 40 40 20 20 20 27 46 46 46 46 65 65 65 56 56 49 49 49 81 Greatest Overweight (x) 15 | 1 1 . . . 2 1 . . . . . . . 15 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 15 Average Capacity 9 | 7 12 8 8 8 7 10 10 10 10 10 10 10 10 9 9 5 5 10 Most Carried 15 | 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 15 Average Carried 8 | 4 7 7 7 7 6 9 10 9 9 9 9 9 9 7 6 4 5 9 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 15 Final Carried 13 | 6 7 8 8 8 10 10 10 10 10 10 10 9 9 5 5 5 5 13 Class Distribution -------------------- 43% | Mutant 17% | Machinist-Mutant 13% | Hacker-Mutant 9% | Scavenger-Mutant 5% | Scavenger-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Machinist-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 6539 | 302 142 15 . 51 682 1889 117 14 302 421 314 451 . 319 466 252 . 802 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6695 | 81 330 . . 12 590 2618 63 . 285 302 229 87 . 447 401 217 . 1033 Parts 325 | 3 26 . . 3 41 129 7 . 12 17 2 4 . 9 12 5 . 55 Haulers Intercepted 12 | . 1 . . . 4 5 . . . 1 . . . . . . . 1 Recyclers Shooed 13 | . 1 . . 1 1 3 . . . 3 . . . . . . . 4 Parts Field Recycled 8 | . . . . . . 8 . . . . . . . . . . . . Retrieved Matter 120 | . . . . . . 120 . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 7 . 7 . 1 . . 21 . 3 . . Prevented 11 | . . . . . . . . . 4 . . . . 4 . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 103 | . 8 . . 2 6 29 4 . 7 2 1 4 . 12 7 3 . 18 Melee 4 | . . . . . . 1 . . . . . . . 3 . . . . Guns 16 | . 4 . . . . 11 . . . . . . . 1 . . . . Cannons 24 | . . . . . 2 4 4 . 3 2 . 2 . 2 1 1 . 3 AOE 52 | . 4 . . 2 4 13 . . 4 . 1 2 . . 5 2 . 15 Classes Destroyed 16 | 2 5 . . . 2 2 . . 1 . 1 1 . 2 . . . . Worker 26 | . . . . . 5 12 . . . 1 . . . . 1 . . 7 Builder 21 | . . . . . 1 12 . . . . . . . . . . . 8 Tunneler 6 | 1 . . . . 1 2 . . . 1 . . . . . . . 1 Hauler 12 | . 1 . . . 4 5 . . . 1 . . . . . . . 1 Recycler 19 | 1 1 . . . 3 10 . . . 1 . . . . 1 . . 2 Mechanic 3 | . . . . . . 2 . . . . . . . . . . . 1 Operator 4 | . 1 . . . . 2 . . . 1 . . . . . . . . Watcher 5 | . 2 . . . . 2 . . . . . . . . . . . 1 Swarmer 32 | . 3 . . 2 4 3 4 . 2 . . . . 5 . . . 9 Grunt 44 | . 5 . . . 2 22 . . 4 . . 3 . 2 3 3 . . Brawler 2 | . . . . . . . . . . . . . . 2 . . . . Duelist 2 | . . . . . . . . . 1 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . Hunter 11 | . . . . . . . . . . . . 1 . 1 4 . . 5 Programmer 10 | . . . . . . 4 . . . 2 . . . . . . . 4 Best Kill Streak 10 | 2 8 . . 2 6 10 4 . 4 1 1 2 . 4 3 3 . 8 Combat Bots Only 5 | . 5 . . 2 4 5 4 . 4 1 1 2 . 4 3 3 . 4 Max Kills in Single Turn 4 | 1 2 . . 2 4 3 1 . 3 1 1 1 . 1 3 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 4 3 . . 3 . 1 1 . . 3 1 . 4 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 924 | . 37 . . 11 16 112 22 . 35 23 18 57 . 201 122 16 . 254 Missed 328 | . 11 . . 3 2 45 6 . 16 12 6 18 . 55 34 6 . 114 Damage Taken 9953 | . 406 . . 95 186 1524 250 . 293 200 94 573 . 2205 1462 184 . 2481 Core 1654 | . 76 . . 6 28 249 64 . . 30 17 18 . 464 257 18 . 427 Absorbed by Shields 117 | . . . . . 26 . . . . . . . . 91 . . . . Redirected to Shielding 126 | . . . . . . . . . . . . . . 37 89 . . . Regen/Repaired (Parts) 150 | . . . . . 36 114 . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 67 94 . . . 55 . . . . 37 . . 72 . Volleys Fired 408 | 4 31 . . 13 24 132 10 . 17 29 2 20 . 32 35 8 . 51 Largest 2 | 2 2 . . 2 2 2 1 . 2 2 1 2 . 2 2 1 . 2 Hottest 193 | 60 50 . . 100 96 110 48 . 96 96 46 96 . 96 106 81 . 193 Shots Fired 594 | 8 43 . . 15 36 218 10 . 25 46 2 39 . 40 43 8 . 61 Gun 263 | 8 33 . . 11 16 162 . . . . . . . 14 5 . . 14 Cannon 260 | . . . . . 19 43 10 . 22 44 . 36 . 24 30 6 . 26 Launcher 58 | . 10 . . 2 1 8 . . 3 2 2 3 . . 4 2 . 21 Special 13 | . . . . 2 . 5 . . . . . . . 2 4 . . . Kinetic 438 | 4 33 . . 11 35 180 10 . 16 37 . 36 . 36 26 . . 14 Thermal 9 | . . . . 2 . 3 . . . . . . . . . . . 4 Explosive 58 | . 10 . . 2 1 8 . . 3 2 2 3 . . 4 2 . 21 Electromagnetic 78 | 4 . . . . . 22 . . 6 7 . . . 2 9 6 . 22 Robot Hit Streak 13 | 5 13 . . 4 5 9 5 . 7 11 4 7 . 9 7 8 . 5 Robot Miss Streak 11 | 3 5 . . 2 4 6 3 . 3 7 . 6 . 3 11 1 . 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 424 | 5 24 . . 6 46 158 5 . 12 25 6 19 . 43 31 6 . 38 Core Hits 315 | 3 20 . . 5 19 106 4 . 23 13 2 8 . 10 43 5 . 54 Critical Kills 3 | . 1 . . . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 20 | . . . . . . 7 . . . . 1 . . 7 . . . 5 Critical Strikes 33 | . 1 . . . 2 10 . . . . 1 1 . 10 2 1 . 5 Destroy 4 | . 1 . . . . 1 . . . . . . . . . . . 2 Blast 5 | . . . . . 1 2 . . . . . 1 . 1 . . . . Corrupt 3 | . . . . . . . . . . . . . . . 2 1 . . Smash 20 | . . . . . . 7 . . . . 1 . . 9 . . . 3 Impale 1 | . . . . . 1 . . . . . . . . . . . . . Melee Attacks 150 | . . . . . 34 54 . 1 . . 4 . . 24 . . . 33 Impact 99 | . . . . . . 40 . 1 . . 4 . . 24 . . . 30 Slashing 9 | . . . . . . 9 . . . . . . . . . . . . Piercing 39 | . . . . . 34 5 . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 12 19 . . . . . . . 4 . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . . . Damage Inflicted 20032 | 92 740 . . 201 1985 5798 191 . 798 984 497 658 . 1494 1216 387 . 4991 Guns 2704 | 66 253 . . 72 188 1742 . . . . . . . 97 18 . . 268 Cannons 4205 | . . . . . 312 915 191 . 308 730 . 374 . 464 457 70 . 384 Explosions 7826 | 26 487 . . 129 222 1098 . . 490 254 92 284 . . 741 317 . 3686 Melee 5228 | . . . . . 1263 2043 . . . . 405 . . 933 . . . 584 Ramming 69 | . . . . . . . . . . . . . . . . . . 69 Kinetic 5782 | 39 253 . . 72 500 2387 191 . 164 672 . 374 . 499 363 . . 268 Thermal 881 | 26 . . . . . 21 . . . . . . . . . . . 834 Explosive 7079 | . 487 . . 129 222 1080 . . 490 254 92 284 . . 741 317 . 2983 Electromagnetic 993 | 27 . . . . . 267 . . 144 58 . . . 62 112 70 . 253 Impact 3830 | . . . . . . 1908 . . . . 405 . . 933 . . . 584 Slashing 135 | . . . . . . 135 . . . . . . . . . . . . Piercing 1263 | . . . . . 1263 . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 20 20 20 . 1 1 1 1 20 1 6 6 6 Average Corruption 7 | . . . . . 1 14 20 20 . 1 1 1 1 4 1 3 6 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 186 | . . . . . 5 117 7 3 . 4 2 7 . 18 . 4 2 17 Message Errors 48 | . . . . . 2 31 1 1 . 1 . 2 . 5 . . 1 4 Matter Fused 50 | . . . . . 1 28 4 1 . 3 . 1 . 4 . 2 1 5 Heat Flow Errors 15 | . . . . . . 8 1 . . . . 3 . 1 . 1 . 1 Energy Discharges 14 | . . . . . 1 9 1 . . . . . . 2 . . . 1 Parts Rejected 7 | . . . . . . 4 . . . . . . . . . . . 3 Data Loss (minor) 20 | . . . . . . 14 . . . . 1 1 . 2 . 1 . 1 Data Loss (major) 13 | . . . . . . 9 . 1 . . . . . 1 . . . 2 Misfires 4 | . . . . . . 4 . . . . . . . . . . . . Alerts 3 | . . . . . 1 1 . . . . 1 . . . . . . . Misdirections 4 | . . . . . . 4 . . . . . . . . . . . . Weapon Failures 8 | . . . . . . 5 . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3058 | . . . . . 177 1313 3 . 17 63 367 . . 395 65 . . 658 Projectiles 200 | . . . . . . 117 3 . 17 63 . . . . . . . . Explosions 363 | . . . . . . 29 . . . . . . . . 65 . . 269 Melee 2495 | . . . . . 177 1167 . . . . 367 . . 395 . . . 389 Knockbacks 58 | . . . . . 5 14 2 . 1 11 1 1 . 6 11 . . 6 Impact 16 | . . . . . . 8 . . . . 1 . . 1 . . . 6 Kinetic 38 | . . . . . 4 4 2 . 1 11 . 1 . 5 10 . . . Secondary 4 | . . . . . 1 2 . . . . . . . . 1 . . . Self-Inflicted Damage 365 | . 91 . . 35 . 70 . . . 39 . . . . 11 . . 119 Shots 15 | . 6 . . 1 . 3 . . . 2 . . . . 1 . . 2 Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | 2 4 . . 22 477 278 251 . . . . 269 . 346 72 155 . 266 Average Temperature 69 | 2 2 . . 11 160 58 136 . . . . 134 . 111 21 43 . 32 Received Heat Transfer 1150 | . 159 . . . 99 309 . . 42 . 30 78 . 268 108 57 . . Effects 7 | . . . . . 3 1 1 . . . . 2 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . . . . Interference 3 | . . . . . 1 1 . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fried 36 | . . . . . . 22 . . . . . . . 3 2 . . 9 Impact Corruptions 78 | . . . . . . 33 . . . . 11 . . 17 . . . 17 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 611 | 50 . . . . . 50 . . . . . . . . . . . 511 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 1255 | 10 351 136 . 151 296 1028 . . . 141 . . . . 394 . . 1255 Initial 224 | . 6 136 . . 58 41 . . . 56 . . . . 54 . . 224 Average 277 | 3 167 136 . 41 108 365 . . . 58 . . . . 166 . . 571 Maximum Alert Level 4 | . 1 . . . 1 3 . . . . . . . . 1 . . 4 Low Security (%) 52 | 100 59 100 . 100 94 34 . . . 100 . . . . 53 . . . Level 1 22 | . 40 . . . 5 27 . . . . . . . . 46 . . 32 Level 2 15 | . . . . . . 28 . . . . . . . . . . . 34 Level 3 7 | . . . . . . 10 . . . . . . . . . . . 24 Level 4 1 | . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . 4 18 . . . 4 . . . 1 6 . . 8 Investigation 9 | . 1 . . . 1 4 . . . 1 . . . . . . . 2 Extermination 8 | . . . . . . 4 . . . 2 . . . . 1 . . 1 Reinforcement 15 | . . . . . 3 6 . . . 1 . . . . 2 . . 3 Assault 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Garrison 7 | . . . . . . 3 . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 2 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 8 | . 2 . . . 1 1 . . . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . 12 . . 5 12 51 4 . 10 15 1 5 . 24 20 12 . 34 Peak Tracking Total 8 | . 5 . . 4 4 6 4 . 4 4 1 2 . 8 3 5 . 8 Tactical Retreats 29 | . . . . 1 1 7 . . 1 2 . 1 . 6 2 4 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 3 | . 1 . . . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 Reused 2 | . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . 1 . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 38 | . 2 . . . 2 7 . . . 3 . . . . 3 . . 21 Max in Single Turn 5 | . 2 . . . 1 2 . . . 1 . . . . 2 . . 5 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 50 | . 3 . 4 . 3 22 . . . 5 . 1 4 . 1 1 . 6 Terminals 18 | . 3 . . . 1 10 . . . 2 . . . . . 1 . 1 Fabricators 8 | . . . . . . 3 . . . 3 . . . . . . . 2 Repair Stations 4 | . . . . . 1 3 . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 2 . . . . . . . . 1 . . 1 Scanalyzers 3 | . . . . . . 2 . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . 1 Total Hacks 174 | . 5 . 27 . 9 55 . . . 24 . 1 30 . 2 5 . 16 Successful 117 | . 3 . 27 . 5 21 . . . 12 . 1 30 . 1 5 . 12 Failed 57 | . 2 . . . 4 34 . . . 12 . . . . 1 . . 4 Catastrophic 11 | . . . . . . 7 . . . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 2 . 1 2 . . . 9 . . . . . 1 . 1 Terminals 46 | . 5 . . . 1 20 . . . 14 . . . . . 5 . 1 Fabricators 20 | . . . . . . 5 . . . 10 . . . . . . . 5 Repair Stations 20 | . . . . . 4 16 . . . . . . . . . . . . Recycling Units 14 | . . . . . 4 4 . . . . . . . . 2 . . 4 Scanalyzers 9 | . . . . . . 4 . . . . . . . . . . . 5 Garrison Access 7 | . . . . . . 6 . . . . . . . . . . . 1 Terminal Hacks 74 | . 3 . 27 . . 3 . . . 4 . 1 30 . . 5 . 1 Record 46 | . . . 26 . . . . . . 4 . . 11 . . 5 . . Part Schematic 10 | . . . . . . 1 . . . . . . 9 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 3 . . . 8 . . . . . . . 5 Network Status 2 | . . . . . . . . . . 1 . . . . . . . 1 Load Schematic 7 | . . . . . . 1 . . . 4 . . . . . . . 2 Build 7 | . . . . . . 2 . . . 3 . . . . . . . 2 Repair Station Hacks 12 | . . . . . 2 10 . . . . . . . . . . . . Scan Component 7 | . . . . . 1 6 . . . . . . . . . . . . Repair 5 | . . . . . 1 4 . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 3 2 . . . . . . . . 1 . . 1 Process 1 | . . . . . 1 . . . . . . . . . . . . . Report Inventory 5 | . . . . . 1 2 . . . . . . . . 1 . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 3 . . . . . . . . . . . 3 Insert Component 3 | . . . . . . 2 . . . . . . . . . . . 1 Analyze 3 | . . . . . . 1 . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . 2 18 . . . 4 . . . . 1 . . 4 Full Trace Events 7 | . . . . . . 4 . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 3 . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 2 . 15 . . . . 9 . . . . 1 Parts Built 10 | . . . . . . 4 . . . 4 . . . . . . . 2 Authchips 2 | . . . . . . . . . . 2 . . . . . . . . Time 567 | . . . . . . 201 . . . 184 . . . . . . . 182 Total Part Build Rating 57 | . . . . . . 22 . . . 23 . . . . . . . 12 Parts Repaired 5 | . . . . . 1 4 . . . . . . . . . . . . Time 332 | . . . . . 70 262 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . 14 . . . . . . . . . . . . . Retrieved Matter 14 | . . . . . 14 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Non-combat 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 3 . . . . . . . . 1 . . 1 parse_system 3 | . . . . . . 1 . . . . . . . . 1 . . 1 no_distress 1 | . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 9 | . . . . 1 . . . 3 . . . . . 3 2 . . . Largest Group 3 | . . . . 1 1 . . 3 3 . . . . 3 2 . . . Highest-Rated Group 155 | . . . . 31 31 . . 70 70 . . . . 155 78 . . . Highest-Rated Ally 96 | . . . . 31 31 . . 30 30 . . . . 96 49 . . . Total Orders 12 | . . . . . . . . . . 3 . . . . 3 . . 6 EXPLORE 7 | . . . . . . . . . . 3 . . . . 2 . . 2 RETURN 5 | . . . . . . . . . . . . . . . 1 . . 4 Ally Attacks 74 | . . . . 5 . . . . 7 . . . . 42 20 . . . Total Damage 1728 | . . . . 63 . . . . 198 . . . . 1055 412 . . . Kills 13 | . . . . 2 . . . . 1 . . . . 5 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . 2 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . 1 2 . 1 2 . 3 . 2 . . Drone Launches 12 | . . . . . . . . . . 3 . . . . 3 . . 6 Drone Recoveries 9 | . . . . . . . . . . 2 . . . . 1 . . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 12677 | 123 381 290 536 292 877 2783 171 900 478 1046 376 677 77 779 1039 338 58 1456 Spaces Moved 14842 | 69 171 238 446 209 897 4136 276 1480 733 962 559 843 102 554 775 565 127 1700 Core 16 | 13 . . . . . . . . . . . . . 3 . . . . Treads 165 | 34 108 . . . . . . . . . . . . . 23 . . . Legs 1584 | 22 63 238 446 209 57 . . . . . . . . 177 372 . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 13077 | . . . . . 840 4136 276 1480 733 962 559 843 102 374 380 565 127 1700 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 120 120 120 120 42 38 54 54 54 54 61 61 71 71 44 46 46 25 Average Speed 59 | 128 170 120 120 120 52 39 54 54 54 60 61 67 71 95 99 46 46 42 Slowest Speed 800 | 160 240 120 120 120 190 105 54 54 54 71 61 71 71 800 190 46 46 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 53 | 4 49 58 82 31 47 63 27 87 85 16 68 94 72 84 24 74 25 31 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . 2 . . . . 1 . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . 1 1 1 . 1 1 . Scrap Searched 14 | . . 1 . 1 . . 1 2 2 . 3 3 . 1 . . . . Spaces Dug 47 | . . . . 2 . 23 . . . . . . . . . . . 22 Terrain Destroyed 865 | 4 60 . . 32 14 119 1 . 46 46 27 61 . 4 130 41 . 280 Melee 33 | . . . . . . 18 . . . . . . . . . . . 15 Projectile 54 | . . . . 2 9 6 1 . 3 4 . 10 . 4 . . . 15 AOE 778 | 4 60 . . 30 5 95 . . 43 42 27 51 . . 130 41 . 250 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Total 17836 | 94 215 242 447 230 1222 4974 287 1579 785 1373 584 912 106 714 998 634 126 2314 Wait 1757 | . . . . 2 160 475 2 61 28 319 4 27 . 79 117 50 . 433 Move 14824 | 68 170 237 445 208 896 4135 275 1479 732 961 558 842 101 553 774 564 126 1700 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 181 | 13 4 2 1 2 28 42 . 10 1 11 5 6 1 6 25 4 . 20 Fast Attach 68 | . . . . . 13 21 . 5 1 9 . 2 1 2 3 . . 11 Attach 88 | 7 1 . . . 13 14 . . . 5 2 4 1 10 23 . . 8 Detach 14 | . . . . . 7 1 . . . . . . . 1 4 . . 1 Swap 166 | 2 7 2 . 3 13 55 . 8 4 20 3 2 . 2 9 4 . 32 Drop 179 | . 2 1 1 2 34 48 . 15 2 19 6 9 2 5 8 4 . 21 Fire 408 | 4 31 . . 13 24 132 10 . 17 29 2 20 . 32 35 8 . 51 Melee 147 | . . . . . 34 51 . 1 . . 4 . . 24 . . . 33 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Entered Mines 709 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 764 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -10/Mines | Discovered new exit (range 6) 795 | -10/Mines | Entered Exiles 814 | -10/Exiles | Discovered new exit (range 15) 834 | -10/Exiles | Met 8R-AWN 856 | -10/Exiles | Met EX-HEX 900 | -10/Exiles | Met EX-DEC 981 | -10/Exiles | Met EX-BIN 1000 | -10/Exiles | Aligned with FarCom system 1001 | -10/Exiles | Given EX-Vault access code 1070 | -10/Exiles | Opened EX-Vault 1079 | -10/Exiles | Found Field Lobotomy Kit 1104 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1190 | -10/Exiles | Visited The Gauntlet 1319 | -10/Exiles | Discovered new exit (range 11) 1331 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1331 | -10/Exiles | Entered Mines 1386 | -9/Mines | Received a Mining Laser from a helpful Derelict 1568 | -9/Mines | Discovered new exit (range 6) 1607 | -9/Mines | Learned location of 1 exit from Lower Caves 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Accompanied by 1 ally 1623 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2095 | -8/Materials | Discovered new exit (range 14) 2423 | -8/Materials | Repaired Imp. Airjet 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -7/Factory | Discovered new exit (range 5) 2615 | -7/Factory | Crushed by falling debris 2646 | -7/Factory | Lost 3 parts (1p1u1w) 2780 | -7/Factory | Identified exit to Factory 2960 | -7/Factory | Discovered new exit (range 12) 3032 | -7/Factory | Fabricated Fission Core? 3381 | -7/Factory | Crushed by falling debris 3381 | -7/Factory | System corruption reached 10% 4068 | -7/Factory | Found Prototype Launcher 4090 | -7/Factory | Identified Rocket Array 4197 | -7/Factory | Garrison activated, responded to threat 4231 | -7/Factory | Build established: Scavenger-Scout 4235 | -7/Factory | Discovered exit to Factory (range 15) 4429 | -7/Factory | Discovered exit to Factory (range 10) 4471 | -7/Factory | Identified exit to Storage 4471 | -7/Factory | Identified exit to Lower Caves 4625 | -7/Factory | Repaired Broken Rocket Array? 4745 | -7/Factory | Repaired Imp. Airjet 4842 | -7/Factory | Repaired Broken Imp. Airjet 4862 | -7/Factory | Discovered exit to Factory (range 13) 4900 | -7/Factory | First assault squad dispatched 4904 | -7/Factory | Repaired Aerolev Unit 4967 | -7/Factory | Build established: Scavenger-Mutant 5157 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 5283 | -7/Factory | Entered Lower Caves 5284 | -7/Lower Caves | Identified exit to Lower Caves 5286 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5290 | -7/Lower Caves | Identified exit to Zion 5454 | -7/Lower Caves | Entered Zion 5502 | -7/Zion | System corruption cleaned by Quarantine Array 5543 | -7/Zion | Discovered new exit (range 16) 5546 | -7/Zion | Given the Hacking Drone Bay 5547 | -7/Zion | Found Prototype Device 5550 | -7/Zion | Identified Hacking Drone Bay 5588 | -7/Zion | Build established: Mutant 5609 | -7/Zion | Learned location of Quarantine (-2) 5610 | -7/Zion | Learned Factory terminal intel 5637 | -7/Zion | Learned Factory fabricator intel 5682 | -7/Zion | Gained Derelict followers 5729 | -7/Zion | Found Prototype Special Weapon 5729 | -7/Zion | Identified RU-N14's Throwing Claymores 5731 | -7/Zion | Found RU-N14's Throwing Claymores 5744 | -7/Zion | Learned location of Storage (-7) 5851 | -7/Zion | Found Prototype Device 5854 | -7/Zion | Learned Factory trap positions 5854 | -7/Zion | Identified Phasing AFG 5992 | -7/Zion | Rebuked by Imprinter 6352 | -7/Zion | Identified exit to Proximity Caves 6354 | -7/Zion | Entered Proximity Caves 6354 | -6/Proximity Caves | Accompanied by 3 allies 6375 | -6/Proximity Caves | Spotted B-75 Beast 6443 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6693 | -6/Proximity Caves | Learned Factory stockpile data 6832 | -6/Proximity Caves | Entered Factory 6832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -6/Factory | Loaded intel: 96 trap records 6835 | -6/Factory | Loaded intel: 26 terminal locations 6836 | -6/Factory | Loaded intel: 6 fabricator locations 6931 | -6/Factory | Fabricated Tiamat Missile Launcher (x1) 6981 | -6/Factory | Fabricated Imp. System Shield (x1) 7036 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7345 | -6/Factory | Build established: Machinist-Mutant 7859 | -6/Factory | Discovered new exit (range 12) 7878 | -6/Factory | Identified exit to Lower Caves 7878 | -6/Factory | Entered Lower Caves 8076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8121 | -6/Lower Caves | Identified exit to Lower Caves 8254 | -6/Lower Caves | Entered another Lower Caves area 8284 | -6/Lower Caves | Discovered new exit (range 16) 8354 | -6/Lower Caves | Encountered a Warlord checkpoint 8362 | -6/Lower Caves | Learned Factory emergency access door positions 8604 | -6/Lower Caves | Found Prototype Device 8615 | -6/Lower Caves | Identified Heart of Steel 8653 | -6/Lower Caves | Discovered new exit (range 15) 8776 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8813 | -6/Lower Caves | Learned Factory garrison access intel 8931 | -6/Lower Caves | Entered Data Miner 8932 | -6/Data Miner | Discovered new exit (range 6) 8946 | -6/Data Miner | Met Data Miner 8966 | -6/Data Miner | Learned location of Section 7 (-2) 8966 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8976 | -6/Data Miner | Received God Mode back door access code from Data Miner 9008 | -6/Data Miner | Entered Proximity Caves 9066 | -5/Proximity Caves | Spotted B-75 Beast 9140 | -5/Proximity Caves | Learned 8 Factory zone layouts 9246 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9264 | -5/Proximity Caves | Assimilated L-41 Fighter with FLK Orb 9267 | -5/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 9269 | -5/Proximity Caves | Escorted by Enhanced Grunt 9300 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 9687 | -5/Proximity Caves | Build established: Scavenger-Mutant 9690 | -5/Proximity Caves | Core integrity fell below 50% 9721 | -5/Proximity Caves | System corruption reached 10% 9773 | -5/Proximity Caves | Lost 8 parts (1p1n4u2w) 9775 | -5/Proximity Caves | Discovered new exit (range 4) 9779 | -5/Proximity Caves | Learned 8 Factory zone layouts 9785 | -5/Proximity Caves | Learned 4 Factory zone layouts 9787 | -5/Proximity Caves | Entered Factory 9787 | -5/Factory | Evolved 2 slots: Utility x2 9788 | -5/Factory | Identified exit to Extension 9788 | -5/Factory | Identified exit to Upper Caves 9790 | -5/Factory | Loaded intel: 4 garrison access locations 10042 | -5/Factory | Build established: Mutant 10340 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 10351 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 10420 | -5/Factory | Garrison activated, responded to threat 10813 | -5/Factory | Discovered exit to Upper Caves (range 6) 10826 | -5/Factory | Entered Upper Caves 10891 | -5/Upper Caves | Learned Factory non-interactive machine intel 10915 | -5/Upper Caves | Learned Factory trap positions 10915 | -5/Upper Caves | Learned Armory stockpile data 10917 | -5/Upper Caves | Learned 4 Factory zone layouts 10929 | -5/Upper Caves | Attracted the attention of an 0b10 base 10957 | -5/Upper Caves | Build established: Hacker-Mutant 10969 | -5/Upper Caves | Encountered a Warlord checkpoint 11148 | -5/Upper Caves | Discovered new exit (range 9) 11164 | -5/Upper Caves | Entered another Upper Caves area 11218 | -5/Upper Caves | Discovered new exit (range 8) 11222 | -5/Upper Caves | Entered Factory 11222 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11224 | -4/Factory | Loaded intel: 122 trap records 11225 | -4/Factory | Loaded intel: 221 non-interactive machine locations 11311 | -4/Factory | Garrison activated, responded to threat 11502 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 12212 | -4/Factory | Identified exit to Research 12472 | -4/Factory | First assault squad dispatched 12678 | -4/Factory | Self-destructed Last Messages --------------- Module rejected. 12662_ Penetrated by Slug. 12662_ Energy Well destroyed. 12662_ Penetrated by Slug. 12662_ U-05 Engineer lays Concrete. 12665_ Slug penetrates Wall. 12665_ Backup Plating III destroyed. 12665_ Tiamat Missile Launcher destroyed. 12667_ U-05 Engineer lays Concrete. 12668_ Penetrated by Slug. 12669_ U-05 Engineer lays Concrete. 12672_ Linear Gravjet destroyed. 12672_ U-05 Engineer lays Concrete. 12675_ Penetrated by Slug. 12675_ U-05 Engineer lays Concrete. 12678_ Penetrated by Slug. 12678_ HERF Cannon destroyed. 12678_ Penetrated by Slug. 12678_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | / # %=%![ #????? #????# """ ######## | | # # ! #????? #????# # | | ######### # #????? #????# """ + ""G"" | | ????????# #####+######### #????#! """ # " " | | ????????# #????# """ # | | ######### ^ #????# # """""" | | + ^ #????# """ # """""" | | # #????# """ # """""" | | # ^ #????# """ # """""" | | # ######### !^ #????# # | | # #???????# [*##########+######+## | | """"" # #????#### | | """"" # #????# "" | | """"" + #????#""" """ | | """"" # #????#"T "" """ | | # #????#""" " """ | | """"" #### ##????# "" #####/## | | """"" #??# #?????#### "" # = *"" | | """"" ##?# #?######## " # ! "Y | | """"" #??# #?#!! [# " # "" " | | #??# ###!! # u +!"" | | +########??# #?#!! # R h # """ | | #???????### ### !#!!! # """ | | #???????# # #!!! # """ | | ######### "" # """ #!! % # | | T + """ # @ ##+##### | | ### ###### # """ # ### | | ??# #????# * # # " | | ??# #????## ## """ # ### | | ??# #?????# ## """ # ######?? | | ###+#?????#^^^## """ ##### #######??????? | | #######^^^ + ## #???????? | | """ + ########## #???????? | | """ ####+######????????# #???????? | | """ # #????????# #???????? | | """ # #????????# = #???????? | | # #????????# #???????? | | ##### #????????# #???????? | | ????###########????????###################???????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 50 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 60 Target Analysis 9 Core Analysis 9 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 26 Authchip Count 3 Item Schematics ----------------- Imp. Airjet | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Mak. Shrapnel Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Recalibrator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Flak Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Rocket Array | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -7/Factory Tiamat Missile Launcher | x1 | -6/Factory | Authchip Imp. System Shield | x1 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Can't Catch Me Explorer Hey, That's Mine! I'm Back, Baby! Leap Before You Look More Dakka Please Ooh, Shiny! Part-time Excavator Please Form A Line Power Corrupts Production Line Respectable Loadout Robot Respite Significant Disruption System Compromised The Oracle True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmorTransdimensionalLegs Manual? 0 Play Time 06:09:16 Cumulative 12.7 hours Start 2024.04.02 @ 22:36:41 End 2024.04.17 @ 16:58:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 4 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c3c4c8c-f63f-4f42-a77f-7a86cbde4c30