Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 09:08:28 Player: puppuppit Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (253) 1265 Value Destroyed (8904) 8904 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7110) 7110 TOTAL SCORE: 23199 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3024 Follower Combat Kills 2280 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Makeshift Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Rocket Launcher > --- INVENTORY (10) --- Micro Fission Core Advanced Coolant Injector Weapon Mount Recoil Stabilizer Recoil Stabilizer Improved Medium Armor Plating Heavy Machine Gun KE Penetrator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Weapon Mount Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Fission Core Gravmag System Antigrav System Gyrokinetic Inverter Improved Coolant Injector Compact Matter Pod Advanced Terrain Scanner Core Analyzer Core Analyzer Heavy Rocket Launcher [Rating: 95] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . . 8 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 . . Utility 5 | . . . . . . 4 . . . . . . 1 . . Weapon 2 | . . . . . . 2 . . . . . . . . . Parts Attached 190 | 7 7 2 24 5 12 41 4 25 2 6 . 2 49 1 3 Power 21 | 1 2 1 5 . 1 2 . 2 . 1 . . 5 . 1 Engine 12 | 1 2 1 4 . 1 2 . . . . . . 1 . . Core 9 | . . . 1 . . . . 2 . 1 . . 4 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 61 | 2 . 1 6 1 7 16 . 12 . 1 . 1 14 . . Treads 9 | 2 . 1 3 . 3 . . . . . . . . . . Leg 3 | . . . . . 2 1 . . . . . . . . . Wheel 14 | . . . 3 1 2 8 . . . . . . . . . Hover 29 | . . . . . . 5 . 8 . 1 . 1 14 . . Flight 6 | . . . . . . 2 . 4 . . . . . . . Utility 56 | 2 3 . 4 2 3 13 1 5 1 1 . 1 17 1 2 Device 27 | 1 2 . 4 1 3 6 1 1 1 . . . 6 . 1 Storage 6 | 1 1 . . 1 . . . . . . . . 3 . . Processor 12 | . . . . . . 3 . 1 . 1 . . 6 1 . Hackware 10 | . . . . . . 4 . 3 . . . . 2 . 1 Protection 1 | . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . 9 2 1 10 3 6 1 3 . . 13 . . Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . Energy Cannon 8 | . 2 . 6 . . . . . . . . . . . . Ballistic Gun 24 | 1 . . . . . 3 3 5 . 3 . . 9 . . Ballistic Cannon 12 | . . . 1 2 1 3 . 1 1 . . . 3 . . Launcher 4 | . . . 2 . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . . . 1 . . Parts Lost 73 | . 1 . 9 . . 15 1 5 . 4 . 4 23 6 5 Power 7 | . . . 2 . . 2 . . . . . . 2 1 . Propulsion 32 | . . . 4 . . 7 . 4 . 2 . 1 11 1 2 Utility 7 | . 1 . 1 . . 1 . . . . . . 1 . 3 Weapon 27 | . . . 2 . . 5 1 1 . 2 . 3 9 4 . Highest Loss Streak 6 | . 1 . 5 . . 5 1 3 . 3 . 3 6 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 9 | . 7 10 9 12 12 5 7 8 10 8 9 8 9 9 8 Power . | . . 1 1 . . . . . . . . . . 1 . Propulsion 1 | . 1 3 3 4 1 . . 1 1 . 1 . 1 . . Utility 3 | . 2 1 . 2 6 3 4 3 3 1 1 1 4 5 5 Weapon 3 | . 3 5 4 5 4 1 2 4 6 5 7 6 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 70 | . 4 2 5 3 22 13 . 10 . . . . 6 . 5 Power 10 | . . . 2 . 4 2 . 2 . . . . . . . Propulsion 7 | . . . . . 3 . . 4 . . . . . . . Utility 31 | . 3 1 1 . 10 7 . 1 . . . . 5 . 3 Weapon 21 | . 1 1 2 3 5 3 . 3 . . . . 1 . 2 Tool/Special 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 81 82 80 96 93 87 77 89 95 79 51 Engine 6 | . 14 14 8 14 7 5 6 . . . . . . . . Core 2 | . . . 5 . . . . 5 6 6 6 6 4 4 3 Treads 7 | . 28 28 22 . 6 . . . . . . . . . . Leg 1 | . . . . . 6 1 . . . . . . . . . Wheel 5 | . . . 4 28 8 13 . . . . . . . . . Hover 9 | . . . . . . 6 20 21 26 23 26 26 27 21 12 Device 11 | . 13 14 14 14 14 9 11 9 13 10 13 11 10 10 3 Storage 9 | . 14 14 14 14 14 6 6 6 6 6 6 6 5 5 5 Processor 6 | . . . . . . 8 6 6 13 13 13 13 17 23 24 Hackware 3 | . . . . . . 13 13 15 6 6 6 6 5 . . Energy Cannon 5 | . 11 28 27 . . . . . . . . . . . . Ballistic Gun 6 | . 8 . . . . 3 6 22 20 18 4 16 14 . . Ballistic Cannon 8 | . . . . 27 23 10 . . . . . . 3 3 . Peak Build Rating 95 | 9 10 10 16 18 24 59 54 65 58 59 54 60 95 76 55 Average Rating 36 | 6 9 8 12 17 17 38 48 54 54 50 44 53 83 71 43 On Entrance 35 | . 9 8 10 16 18 17 49 50 54 54 54 54 43 76 50 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 13 22 22 33 38 38 41 30 40 37 41 32 39 52 32 16 Greatest Support 61 | 40 40 40 40 40 45 48 26 36 33 33 32 34 61 50 39 Greatest Overweight (x) 4 | 4 4 1 1 . 3 2 1 1 1 1 . 1 1 . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 12 14 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 2 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 9 9 12 13 8 9 8 9 7 9 8 9 9 8 Final Capacity 15 | 8 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 2 10 10 10 15 10 10 10 10 10 8 8 9 10 9 9 Class Distribution -------------------- 58% | Mutant 8% | Scavenger-Gunner 8% | Gunner 7% | Scavenger-Mutant 7% | Hacker-Gunner 3% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Matter Collected 9304 | 393 274 20 413 223 160 2170 586 1313 166 293 . 70 2894 127 202 Remotely 330 | . . . . . . 330 . . . . . . . . . Salvage Created 10800 | 204 791 245 907 185 . 2406 560 1330 46 221 . 52 3771 23 59 Parts 532 | 15 61 8 57 9 . 109 11 78 4 9 . 3 153 5 10 Haulers Intercepted 12 | . 2 . . . . 3 . 2 . . . . 5 . . Recyclers Shooed 11 | . 1 . . 1 . 7 . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . 14 . . . . . 4 8 . 3 . 2 8 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 166 | . 10 5 21 . . 37 2 17 1 8 . 2 53 4 6 Guns 59 | . 8 . . . . 3 1 17 1 4 . . 25 . . Cannons 55 | . 2 4 15 . . 21 . . . . . . 13 . . AOE 51 | . . . 6 . . 13 1 . . 4 . 2 15 4 6 Classes Destroyed 20 | 3 5 1 2 . . 3 1 2 . 1 . . 2 . . Worker 20 | 2 2 . . . . 8 . 6 . . . . 2 . . Builder 11 | . 2 . . . . 3 . 2 . . . . 4 . . Tunneler 11 | 4 2 1 . . . . . 3 . . . . 1 . . Hauler 12 | . 2 . . . . 3 . 2 . . . . 5 . . Recycler 20 | 1 1 2 . 3 . 7 . 1 . . . . 5 . . Operator 10 | . 2 . . . . 4 . 1 . . . . 3 . . Watcher 8 | . 3 . . . . 3 . . . . . . 2 . . Swarmer 32 | . . . . . . 11 . 2 . 4 . 1 4 4 6 Cutter 2 | . . . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 75 | . 10 . 3 . . 17 . 12 . 3 . . 30 . . Brawler 2 | . . . . . . . . 1 . . . . 1 . . Duelist 3 | . . . . . . . . . . 1 . . 2 . . Sentry 5 | . . . 1 . . 4 . . . . . . . . . Specialist 4 | . . . . . . . . 1 . . . . 3 . . Hunter 5 | . . . . . . 1 . . . . . 1 3 . . Programmer 13 | . . . . . . 4 . 1 1 . . . 7 . . Compactor 2 | . . . . . . . 2 . . . . . . . . Subdweller 17 | . . . 17 . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . Best Kill Streak 8 | 4 3 2 3 1 . 7 1 7 1 4 . 1 8 4 4 Combat Bots Only 8 | . 3 2 3 . . 7 1 3 1 4 . 1 8 4 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . 3 1 2 1 3 . 1 4 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . 1 . . Exploded 4 | . . . 2 . . 3 1 . . 3 . 1 4 2 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 922 | . 54 15 99 . . 258 . 89 4 29 . 33 224 57 60 Missed 344 | . 17 6 39 . . 102 . 34 . 11 . 13 73 27 22 Hits 578 | . 37 9 60 . . 156 . 55 4 18 . 20 151 30 38 Melee 7 | . . . . . . . . 1 . . . . 6 . . Projectile 571 | . 37 9 60 . . 156 . 54 4 18 . 20 145 30 38 AOE 3 | . . . . . . . . . . . . . 3 . . Critical Strikes 14 | . . . 1 . . 2 . 2 . . . 1 7 1 . Part Disruptions 4 | . . 3 . . . 1 . . . . . . . . . Damage Taken 10095 | . 411 125 1198 . . 2039 57 884 60 336 . 358 3285 604 738 Core 1634 | . 59 20 153 . . 279 . 62 . 56 . . 368 154 483 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 231 | . . . . . . 19 21 64 . . . . 127 . . Core Remaining (%) 53 | 100 . . . . 7 . . . . . . 53 . . . Volleys Fired 655 | 44 71 23 69 11 . 132 42 71 3 12 . 7 150 11 9 Largest 4 | 2 2 2 2 2 . 4 2 4 3 4 . 4 4 2 1 Hottest 160 | 70 120 120 160 77 . 151 69 122 84 123 . 129 152 70 39 Shots Fired 1403 | 47 142 46 131 18 . 269 48 210 8 35 . 13 414 13 9 Gun 815 | 47 104 . . . . 62 35 204 7 31 . 6 313 6 . Cannon 509 | . 38 46 120 18 . 192 . 2 1 . . 4 86 2 . Launcher 77 | . . . 11 . . 15 13 4 . 4 . 3 15 3 9 Special 2 | . . . . . . . . . . . . . . 2 . Kinetic 1071 | 44 52 . 6 18 . 254 35 206 8 31 . 10 399 8 . Thermal 260 | 3 90 46 119 . . . . . . . . . . 2 . Explosive 72 | . . . 6 . . 15 13 4 . 4 . 3 15 3 9 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 33 | 7 10 4 33 5 . 20 15 25 4 9 . 4 23 7 1 Robot Miss Streak 6 | 4 4 4 3 3 . 4 1 5 1 5 . 2 6 1 2 Penetration Max 2 | . . . . . . 1 1 1 . 1 . . 2 . . Secondary Targets 6 | . . . . . . . . 4 . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . 1 . . Shots Hit Robots 800 | 26 85 23 87 7 . 174 36 109 4 17 . 5 218 8 1 Core Hits 472 | 7 34 10 33 3 . 126 12 70 2 15 . 9 134 9 8 Critical Kills 22 | . . 1 . . . 2 . 2 . . . . 17 . . Critical Parts Destroyed 35 | . 1 . . 1 . 5 . 3 . . . . 24 1 . Critical Strikes 78 | . 3 1 . 1 . 13 . 5 . . . . 52 3 . Burn 2 | . 2 . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 57 | . 1 . . 1 . 7 . 5 . . . . 41 2 . Blast 17 | . . . . . . 6 . . . . . . 11 . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 1 | . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25755 | 346 1196 403 2441 206 . 6660 1803 2996 94 847 . 349 7462 485 467 Guns 10038 | 346 736 . . . . 1053 708 2996 94 335 . 39 3695 36 . Cannons 7594 | . 458 403 1518 206 . 3565 . . . . . . 1444 . . Explosions 8082 | . . . 916 . . 2042 1095 . . 512 . 310 2323 417 467 Melee . | . . . . . . . . . . . . . . . . Ramming 9 | . 2 . 7 . . . . . . . . . . . . Kinetic 15381 | 334 389 . 487 206 . 4618 708 2996 94 335 . 39 5139 36 . Thermal 3797 | 12 805 403 1518 . . 358 . . . . . . 669 32 . Explosive 6568 | . . . 429 . . 1684 1095 . . 512 . 310 1654 417 467 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 15 15 16 16 16 16 3 . . Average Corruption 10 | . . . . . . 1 10 12 15 16 16 16 2 . . Corruption Purged 13 | . . . . . . 2 3 5 . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 4 13 60 19 21 1 12 17 . . Message Errors 31 | . . . . . . 2 2 11 5 5 . 2 4 . . Matter Fused 31 | . . . . . . . 3 12 3 6 . 3 4 . . Heat Flow Errors 16 | . . . . . . 1 2 4 . 1 1 3 4 . . Energy Discharges 18 | . . . . . . . 1 10 3 2 . 1 1 . . Parts Rejected 2 | . . . . . . . 1 1 . . . . . . . Parts Fused 4 | . . . . . . . 1 3 . . . . . . . Data Loss (minor) 10 | . . . . . . 1 . 3 2 2 . 1 1 . . Data Loss (major) 6 | . . . . . . . . 2 2 2 . . . . . Misfires 8 | . . . . . . . 1 4 1 . . 1 1 . . Alerts 5 | . . . . . . . . 1 2 . . 1 1 . . Misdirections 4 | . . . . . . . . . 1 3 . . . . . Weapon Failures 12 | . . . . . . . 2 9 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 681 | . . 9 58 12 . 276 . . . 46 . . 267 6 7 Projectiles 239 | . . 9 22 12 . 97 . . . . . . 99 . . Explosions 442 | . . . 36 . . 179 . . . 46 . . 168 6 7 Melee . | . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . 3 . 29 . . . . . . 7 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 38 | . . . . 3 . 28 . . . . . . 7 . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 452 | . . . 3 . . 38 41 . . . . . 282 . 88 Shots 13 | . . . . . . 2 1 . . . . . 7 . 3 Rammed 3 | . 2 . 1 . . . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 353 | 27 180 210 135 63 . 276 238 270 12 123 154 218 353 8 . Average Temperature 64 | 14 38 66 36 22 . 51 60 65 7 40 78 75 83 5 . Received Heat Transfer 2442 | . 225 80 294 . . 549 . 207 . 147 . 75 682 156 27 Effects 5 | . . . . . . 2 . . . . . . 3 . . Interference 5 | . . . . . . 2 . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . . . . . . . . . Heat Transferred 6668 | 37 2109 851 2997 . . 250 . . . . . . 350 74 . Parts Sabotaged 6 | . . . . . . . . 4 . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 5 | . . . . . . 4 2 5 . . . . 5 . . Low Security (%) 49 | 100 100 100 . 100 . 20 . . . . . . 27 . . Level 1 6 | . . . . . . 4 57 5 . . . . 10 . . Level 2 7 | . . . . . . 9 42 12 . . . . 11 . . Level 3 14 | . . . . . . 50 . 7 . . . . 11 . . Level 4 9 | . . . . . . 16 . 19 . . . . 13 . . Level 5 4 | . . . . . . . . 35 . . . . . . . High Security 8 | . . . . . . . . 19 . . . . 24 . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2779 | 10 71 11 . 32 . 1297 456 2779 . . . . 2252 . . Initial 451 | . . 11 . . . . 451 226 . . . . 53 . . Average 607 | 1 19 . . 2 . 742 391 1712 . . . . 879 . . Influence Increases 10473 | 35 425 15 95 92 . 2375 112 3355 30 255 . 215 2979 240 250 Destroy 0b10 Robot/C 4000 | . 200 . 80 . . 1040 . 1040 20 160 . 40 1220 80 120 Destroy 0b10 Robot/NC 565 | 35 70 15 . 15 . 170 . 150 . . . . 110 . . Destroy Leader 834 | . 60 . 10 . . 288 . 202 10 20 . 10 214 10 10 Allied During Kill 1423 | . . . 5 . . 181 . 1196 . . . . 41 . . Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . . . . . Successful Hack 212 | . 48 . . 10 . 39 . 46 . . . . 69 . . Select Force Hacks 90 | . 30 . . 60 . . . . . . . . . . . Disable Machine 1050 | . 15 . . . . 255 . 345 . . . . 435 . . Destroy Structure 1099 | . 2 . . 7 . 147 112 241 . . . . 590 . . Partial Spotted 90 | . . . . . . . . 30 . . . . 60 . . Lose Combat Pursuer 1080 | . . . . . . 225 . 105 . 75 . 165 240 150 120 Influence Decreases 9594 | 35 395 45 95 92 . 1084 1080 899 1269 573 1222 130 832 1285 558 Entered New Map 4585 | . . 19 . . . . 840 97 1029 293 1222 . 32 827 226 Time Decay 3454 | 35 385 26 50 92 . 554 150 422 230 230 . 90 530 398 262 Lost Part 640 | . 10 . . . . 150 10 50 . 40 . 40 230 60 50 Lost Ally 615 | . . . 45 . . 80 80 330 10 10 . . 40 . 20 Purge Threat 300 | . . . . . . 300 . . . . . . . . . Squads Dispatched 88 | . 4 . . . . 26 . 22 . . . 1 34 . 1 Investigation 24 | . 3 . . . . 8 . 4 . . . . 9 . . Extermination 9 | . . . . . . 4 . 2 . . . . 3 . . Reinforcement 21 | . 1 . . . . 7 . 5 . . . . 8 . . Assault 30 | . . . . . . 4 . 10 . . . 1 14 . 1 Garrison 4 | . . . . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 3 . 4 . . . . 2 . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Distress Signals 12 | . . . . . . 6 . 1 . . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 367 | . 22 5 26 . . 82 6 70 1 14 . 16 96 15 14 Peak Tracking Total 15 | . 4 1 6 . . 10 3 12 1 6 . 15 10 5 8 Tactical Retreats 42 | . . . . . . 8 . 6 . 2 . 6 12 4 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 7 | . 1 . 2 . . 1 . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . Most Traps Carried 3 | . . . . . 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 70 | . 1 . . . . 17 . 23 . . . . 29 . . Max in Single Turn 6 | . 1 . . . . 5 . 2 . . . . 6 . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 73 | . 9 . 1 5 1 23 . 10 1 . 4 . 19 . . Terminals 31 | . 7 . . 3 . 10 . 6 . . . . 5 . . Fabricators 7 | . . . . . . 2 . 1 . . . . 4 . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . Recycling Units 18 | . 2 . . 2 . 7 . 2 . . . . 5 . . Scanalyzers 4 | . . . . . . 1 . 1 . . . . 2 . . Garrison Access 4 | . . . . . . 2 . . . . . . 2 . . Total Hacks 258 | . 29 . 5 13 3 71 . 39 1 . 31 . 66 . . Successful 157 | . 16 . 5 7 3 43 . 24 1 . 31 . 27 . . Failed 100 | . 12 . . 6 . 28 . 15 . . . . 39 . . Catastrophic 9 | . . . . 1 . 1 . 4 . . . . 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 101 | . 19 . . 8 . 33 . 15 . . . . 26 . . Terminals 120 | . 25 . . 10 . 36 . 26 . . . . 23 . . Fabricators 17 | . . . . . . 2 . 2 . . . . 13 . . Repair Stations 8 | . . . . . . 2 . . . . . . 6 . . Recycling Units 29 | . 4 . . 3 . 10 . 2 . . . . 10 . . Scanalyzers 33 | . . . . . . 16 . 9 . . . . 8 . . Garrison Access 11 | . . . . . . 5 . . . . . . 6 . . Terminal Hacks 73 | . 8 . 5 2 3 9 . 9 1 . 31 . 5 . . Record 20 | . . . 5 . 3 . . . 1 . 11 . . . . Part Schematic 13 | . . . . . . . . . . . 12 . 1 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Robot Analysis 6 | . 2 . . . . 2 . 1 . . . . 1 . . Prototype ID Bank 8 | . 2 . . . . 2 . 1 . . 3 . . . . Branch Access Points 3 | . . . . . . 1 . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 5 | . 1 . . . . 1 . 2 . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . 1 . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . 2 . . . . 4 . . Network Status 3 | . . . . . . 2 . . . . . . 1 . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . Build 2 | . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . 4 . . Scan Component 3 | . . . . . . 1 . . . . . . 2 . . Repair 3 | . . . . . . 1 . . . . . . 2 . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . 16 . 9 . . . . 4 . . Insert Component 13 | . . . . . . 7 . 4 . . . . 2 . . Analyze 16 | . . . . . . 9 . 5 . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 2 . . Seal Access 3 | . . . . . . 1 . . . . . . 2 . . Unauthorized Hacks 36 | . 7 . . 4 . 13 . 4 . . . . 8 . . Terminals 19 | . 6 . . 2 . 6 . 2 . . . . 3 . . Botnet 19 | . 6 . . 2 . 6 . 2 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . . 2 . 7 . 2 . . . . 5 . . Tunnel 3 | . 1 . . 2 . . . . . . . . . . . Fedlink 9 | . . . . . . 5 . 1 . . . . 3 . . Scrapoids 2 | . . . . . . 2 . . . . . . . . . Scraphulk 3 | . . . . . . . . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . 1 . 1 . . . . 2 . . Used 2 | . . . . . . . . 1 . . . . 1 . . Hacking Detections 47 | . 7 . . 3 . 15 . 7 . . . . 15 . . Full Trace Events 7 | . 1 . . . . . . 2 . . . . 4 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . 7 . 4 . . 12 . 3 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 120 | . . . . . . . . 84 . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . Parts Repaired 3 | . . . . . . 1 . . . . . . 2 . . Time 63 | . . . . . . 19 . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . . 7 . 4 . . . . 2 . . Part Schematics Acquired 13 | . . . . . . 7 . 4 . . . . 2 . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Total Allies 38 | . . 3 . . 1 10 18 3 . . . . 2 . 1 Largest Group 19 | . . 3 3 . 1 6 19 19 . . . . 1 . 1 Highest-Rated Group 673 | . . 40 40 . 79 214 673 673 . . . . 123 . 127 Highest-Rated Ally 127 | . . 16 16 . 79 79 50 123 . . . . 123 . 127 Total Orders 11 | . . . . . . . . . 8 2 . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . EXPLORE 8 | . . . . . . . . . 6 2 . . . . . RETURN 2 | . . . . . . . . . 2 . . . . . . Ally Attacks 506 | . . . 17 . . 93 132 230 . . . . 34 . . Total Damage 14394 | . . . 177 . . 2586 2827 7942 . . . . 862 . . Kills 89 | . . . . . . 22 4 55 . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 7795 | 99 1213 . 1474 1171 1668 . . . . . . . 921 904 345 Optics 478 | . . . 272 206 . . . . . . . . . . . Terrain 7317 | 99 1213 . 1202 965 1668 . . . . . . . 921 904 345 Robot Analysis Total 6 | . 2 . . . . 2 . 1 . . . . 1 . . Derelict Logs Recovered 12 | . . . 1 . 5 . . . 1 . . 1 . 3 1 Drone Launches 7 | . . . . . . . . . 5 2 . . . . . Drone Recoveries 5 | . . . . . . . . . 4 1 . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Turns Passed 17067 | 232 1448 783 1804 1171 3230 1920 314 1268 485 488 43 216 2144 945 576 Spaces Moved 13400 | 83 720 443 1021 613 1881 1760 271 1521 430 627 80 391 2421 800 338 Core 46 | 4 42 . . . . . . . . . . . . . . Treads 2628 | 79 678 443 793 . 635 . . . . . . . . . . Legs 38 | . . . . . 29 9 . . . . . . . . . Wheels 3071 | . . . 228 613 1217 1013 . . . . . . . . . Hover 7483 | . . . . . . 738 271 1387 430 627 80 391 2421 800 338 Flight 134 | . . . . . . . . 134 . . . . . . . Fastest Speed 40 | 50 160 160 110 110 105 48 52 48 48 48 48 48 40 61 69 Average Speed 90 | 157 165 160 148 110 156 73 55 54 48 53 48 48 49 63 69 Slowest Speed 260 | 250 250 240 240 110 260 120 112 116 105 108 48 105 124 70 71 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 3 . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 94 93 59 67 76 48 90 33 96 76 69 61 47 72 58 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 8 | . 1 . 1 2 1 1 . . 1 . 1 . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . 1 1 1 1 . . . Scrap Searched 22 | . . 1 8 . 6 . . . 2 1 . 1 . 1 2 Spaces Dug 227 | . . . 11 3 . 4 46 42 1 12 . 1 53 . 54 Terrain Destroyed 1006 | . . . 103 8 . 151 177 75 2 49 . 39 273 24 105 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 95 | . . . 4 8 . 20 1 8 2 . . 4 48 . . AOE 906 | . . . 99 . . 130 176 66 . 49 . 35 222 24 105 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Total 17123 | 135 837 473 1170 1097 2190 2137 384 1814 696 750 85 408 3055 1220 672 Wait 2310 | . 11 . 11 446 203 109 51 95 256 86 . . 334 397 311 Move 13387 | 82 719 442 1021 612 1880 1760 270 1520 429 626 79 390 2420 799 338 Hop . | . . . . . . . . . . . . . . . . Pick Up 178 | 2 17 2 17 12 40 20 2 31 . 1 . 2 28 2 2 Fast Attach 81 | 7 . . 4 1 5 20 4 10 . 3 1 . 23 1 2 Attach 95 | . 1 . 8 . 3 31 5 10 1 7 2 4 16 2 5 Detach 61 | . . . . 1 4 21 4 8 1 6 2 3 7 . 4 Swap 166 | . 6 2 23 4 9 19 4 26 6 8 . 2 51 6 . Drop 167 | . 10 4 17 10 46 21 2 27 . 1 1 . 25 2 1 Fire 655 | 44 71 23 69 11 . 132 42 71 3 12 . 7 150 11 9 Melee 1 | . . . . . . 1 . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 691 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Discovered new exit (range 10) 1304 | -10/Materials | Discovered new exit (range 12) 1681 | -10/Materials | Entered Mines 1682 | -10/Mines | Assembled infested the area 1687 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1782 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Discovered new exit (range 8) 2162 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2464 | -10/Mines | Entered Subcaves 2464 | -10/Subcaves | Accompanied by 3 allies 2465 | -10/Subcaves | Approached by a straggling Scientist 2589 | -10/Subcaves | Lost 3 allies 2751 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3182 | -10/Subcaves | Visited Clippyterm 3187 | -10/Subcaves | Learned location of Deep Caves (-7) 3187 | -10/Subcaves | Learned Factory garrison access intel 3238 | -10/Subcaves | Core integrity fell below 50% 3364 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3381 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3624 | -10/Subcaves | Ambushed by Subdweller buried in earth 3693 | -10/Subcaves | Discovered new exit (range 7) 3703 | -10/Subcaves | Lost 5 parts (2n1u2w) 3818 | -10/Subcaves | Disturbed a concealed Subdweller 3831 | -10/Subcaves | Disturbed a concealed Subdweller 3934 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3973 | -10/Subcaves | Disturbed a concealed Subdweller 3980 | -10/Subcaves | Identified exit to Recycling 4156 | -10/Subcaves | Core integrity fell below 20% 4268 | -10/Subcaves | Entered Recycling 5410 | -8/Recycling | Scanned before Scraplab entrance 5427 | -8/Recycling | Entered Scraplab 5435 | -8/Recycling | Discovered new exit (range 4) 5439 | -8/Recycling | Entered Scraptown 5551 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5555 | -8/Scraptown | Learned Factory emergency access door positions 5556 | -8/Scraptown | Learned Research stockpile data 5557 | -8/Scraptown | Learned 8 Factory zone layouts 5558 | -8/Scraptown | Learned location of Quarantine (-2) 5856 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6152 | -8/Scraptown | Discovered new exit (range 13) 6287 | -8/Scraptown | Visited UFD Registry 6287 | -8/Scraptown | Registered with UFD as "Thermobucket" 6567 | -8/Scraptown | Guru changed UFD alias to "Shortcore" 6809 | -8/Scraptown | Visited Comm Corps 6863 | -8/Scraptown | Visited Abandonware Association 6885 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 6935 | -8/Scraptown | Visited Science Guys 6989 | -8/Scraptown | Visited Chapter 10 7029 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7052 | -8/Scraptown | Found DCF Scrap (28 items) 7200 | -8/Scraptown | Visited Botcube Research 7249 | -8/Scraptown | Found Lrg. Botcube 7292 | -8/Scraptown | Visited Supply Room 7477 | -8/Scraptown | Visited Scrap Suit Storage 7483 | -8/Scraptown | Found Scrap Suit 8171 | -8/Scraptown | Lrg. Botcube activated 8205 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 cannons. 8590 | -8/Scraptown | Met Optimus 8590 | -8/Scraptown | Accepted into 0bPrime 8640 | -8/Scraptown | Discovered new exit (range 5) 8669 | -8/Scraptown | Entered Factory 8669 | -6/Factory | Accompanied by 1 ally 8669 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8672 | -6/Factory | Loaded intel: 4 garrison access locations 8736 | -6/Factory | Identified exit to Lower Caves 8736 | -6/Factory | Identified exit to Extension 9029 | -6/Factory | Loaded intel: 8 recycling unit locations 9083 | -6/Factory | Scrapoids reinforcements arrived? 9253 | -6/Factory | Learned location of Protoforge (-2) 9293 | -6/Factory | Garrison activated, responded to threat 9360 | -6/Factory | Destroyed 7 combat bots 9364 | -6/Factory | Lost 5 parts (2n3w) 9369 | -6/Factory | First assault squad dispatched 9400 | -6/Factory | Found Lrg. Botcube 9695 | -6/Factory | Build established: Scavenger-Mutant 9834 | -6/Factory | Repaired Recoil Stabilizer? 10508 | -6/Factory | Lost 3 parts (1p1n1w) 10584 | -6/Factory | Scrapoid reinforcements arrived 10589 | -6/Factory | Manually triggered Chute Trap 10589 | -6/Factory | Sucked down chute 10589 | -6/Factory | Entered Waste 10604 | -6/Waste | EMP discharged 10604 | -6/Waste | Spotted C-40 Crusher 10615 | -6/Waste | Spotted C-40 Crusher 10641 | -6/Waste | Allies destroyed C-40 Crusher 10648 | -6/Waste | Spotted C-40 Crusher 10660 | -6/Waste | Allies destroyed C-40 Crusher 10664 | -6/Waste | 5 allies followed down the chute 10679 | -6/Waste | Spotted C-40 Crusher 10685 | -6/Waste | Spotted C-40 Crusher 10699 | -6/Waste | Allies destroyed C-40 Crusher 10701 | -6/Waste | Spotted C-40 Crusher 10704 | -6/Waste | EMP discharged 10704 | -6/Waste | System corruption reached 10% 10706 | -6/Waste | Destroyed C-40 Crusher 10743 | -6/Waste | Destroyed C-40 Crusher 10764 | -6/Waste | Lost 4 allies 10780 | -6/Waste | Met Warlord forces unprepared to attack 10788 | -6/Waste | Allies destroyed C-40 Crusher 10804 | -6/Waste | EMP discharged 10843 | -6/Waste | Discovered new exit (range 16) 10903 | -6/Waste | Entered Factory 10903 | -6/Factory | Accompanied by 19 allies 11090 | -6/Factory | Spotted B-75 Beast 11099 | -6/Factory | Allies destroyed B-75 Beast 11166 | -6/Factory | Lost 3 allies 11202 | -6/Factory | Lrg. Botcube activated 11212 | -6/Factory | Lrg. Botcube completed mutation into flying form (unarmed). 11229 | -6/Factory | Allies destroyed Large Mutated Botcube 11253 | -6/Factory | Found Lrg. Botcube 11260 | -6/Factory | Lost 3 allies 11305 | -6/Factory | Lrg. Botcube activated 11319 | -6/Factory | Lrg. Botcube completed mutation into hovering form, armed with 1 gun. 11389 | -6/Factory | Loaded intel: 8 recycling unit locations 11418 | -6/Factory | Scraphulk reinforcements arrived 11466 | -6/Factory | Build established: Hacker-Gunner 11536 | -6/Factory | Garrison activated, responded to threat 11603 | -6/Factory | First assault squad dispatched 11637 | -6/Factory | Discovered new exit (range 5) 11808 | -6/Factory | Lost 3 allies 11840 | -6/Factory | Cargo convoy interrupted 11925 | -6/Factory | High security lockdown imminent 11942 | -6/Factory | Lost 8 allies 11955 | -6/Factory | Lost 3 parts (2n1w) 12005 | -6/Factory | High security lockdown engaged 12171 | -6/Factory | Entered Lower Caves 12173 | -6/Lower Caves | Entered a destroyed Warlord outpost 12299 | -6/Lower Caves | Build established: Scavenger-Gunner 12433 | -6/Lower Caves | Discovered new exit (range 71) 12587 | -6/Lower Caves | Encountered a Warlord checkpoint 12656 | -6/Lower Caves | Entered another Lower Caves area 12659 | -6/Lower Caves | Discovered new exit (range 13) 12664 | -6/Lower Caves | Ambushed by wild Derelicts 12769 | -6/Lower Caves | Lost 3 parts (2n1w) 12963 | -6/Lower Caves | Found DCF Scrap (15 items) 13067 | -6/Lower Caves | Discovered new exit (range 9) 13144 | -6/Lower Caves | Entered Data Miner 13144 | -6/Data Miner | Discovered new exit (range 6) 13155 | -6/Data Miner | Met Data Miner 13165 | -6/Data Miner | Learned location of Section 7 (-2) 13165 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13172 | -6/Data Miner | Received God Mode back door access code from Data Miner 13187 | -6/Data Miner | Entered Proximity Caves 13194 | -5/Proximity Caves | Spotted B-75 Beast 13235 | -5/Proximity Caves | Learned Factory stockpile data 13320 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13345 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13399 | -5/Proximity Caves | Discovered new exit (range 9) 13403 | -5/Proximity Caves | Entered Factory 13403 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13406 | -5/Factory | Lost 3 parts (3w) 13580 | -5/Factory | Assembled infested ambush trap array 13674 | -5/Factory | Loaded intel: 8 recycling unit locations 13743 | -5/Factory | Spotted B-75 Beast 14019 | -5/Factory | Identified exit to Upper Caves 14048 | -5/Factory | Repaired Gravmag System? 14096 | -5/Factory | Repaired Hvy. Rocket Launcher 14262 | -5/Factory | Destroyed 8 combat bots 14456 | -5/Factory | Scraphulk reinforcements arrived 14461 | -5/Factory | Fabricated Recoil Stabilizer? 14625 | -5/Factory | Lost 4 parts (1n3w) 14883 | -5/Factory | Discovered new exit (range 9) 14938 | -5/Factory | Build established: Gunner 15026 | -5/Factory | High security lockdown imminent 15080 | -5/Factory | Scraphulk reinforcements arrived 15106 | -5/Factory | High security lockdown engaged 15389 | -5/Factory | Lost 6 parts (1p2n3w) 15547 | -5/Factory | Entered Upper Caves 15813 | -5/Upper Caves | Build established: Mutant 15997 | -5/Upper Caves | Identified exit to Upper Caves 16055 | -5/Upper Caves | Encountered a Warlord checkpoint 16434 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16477 | -5/Upper Caves | Core integrity fell below 50% 16483 | -5/Upper Caves | Learned location of 1 exit from Factory 16492 | -5/Upper Caves | Entered another Upper Caves area 16502 | -5/Upper Caves | Lost 4 parts (1p3w) 16844 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16868 | -5/Upper Caves | Core integrity fell below 20% 16909 | -5/Upper Caves | Lost 5 parts (2n3u) 17026 | -5/Upper Caves | Learned Factory emergency access door positions 17068 | -5/Upper Caves | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 16878_ Core Analyzer destroyed. 16913_ Acquired 36 matter. 16926_ Acquired 60 matter. 16968_ S-27 Virus destroyed. 16968_ Destroyed VTOL Module. 16970_ Destroyed Lgt. Nuclear Core. 16976_ S-27 Virus destroyed. 16977_ Drone sends a signal. 16979_ H-66 Slayer retrieves Drone. 17002_ Slug penetrates Wall. 17026_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 17029_ Searching scrap... 17029_ Found Adv. Heat Sink. 17029_ Found Hacking Suite. 17029_ Found 61 Matter. 17030_ Acquired 61 matter. 17031_ Acquired Hacking Suite. 17033_ Acquired Adv. Heat Sink. 17062_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ##??????????? | | ???????????#################????# #??????????? | | ???????????# #???## #???????????? | | ???????????# #?### #????????????? | | ???????????# " "" ### ##???????????? | | ???????????# """""" # #???????????# | | ???????????# " " #??????????? # | | ???????????# ##???????????? | | ???????????# """" "" # #????????????# | | ???????????# ## """"" ## ##?###???#### | | ???????????# ?## " ##### ### ##### # | | ???????????# # ###?## ## # | | ???????????# #??# # | | ???????????######### #??# #? | | ???????????????????# ## #??## ## ###? | | ???????????????????# ### #???######## #??? | | ???????????????????# #?# #??????????## #### | | ???????????????????# #?## ##???????????## | | ???????????????????# #??# #?????????????## | | ???????????????????# #??# ###????????????# ## | | ??????????????????### #??# ##??????????## ### | | ???????????????#### #??# ##????????## #?# | | ???????????????# ##???# # #??#####?# ##?# | | ???????????????# # ######## # ## #### ##?## | | ???????????????# ## # # ###?## | | ???????????????## @ #### ##### | | ????????????????## #?## ## | | ?????????????????## ###### ## | | ??????????????????# ##??## ## | | ?????????????????# ##??## #### | | ?????????????????# #???# ###?# ## | | ?????????????????## ########## #???# #### | | ??????????????????######?????# ####???# #??# | | ?????????????????????????????# #??????## #?## | | ?????????????????????????????## ##??????##### | | ????????????????###???????????## ##????##### | | ???????????????? ???###?###?## ##??## ## | | ??????????????? ?## ## #### #### ## | | ??????????????? # ## | | ??????????????? ## | | ?????????????? #### | | ?????????????? #??#### | | ????????????? * #?????# | | ?????????????? ##### #?????# | | ?????????????? # #???# ##?????# | | ???????????????? # ??# ##??## #??????# | | ???????????????????????# #???### #??????# | | ???????????????????????##### #?????###?????## | | ?????????????????????????## ##????????###### | | ??????????????????######## #????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 180 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Weapon Mount | -6/Factory | Scanalyzed Recoil Stabilizer | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Bore Cannon | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Hvy. Battle Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Hvy. Machine Gun | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Recoil Stabilizer | x2 | -5/Factory Repaired ---------- Recoil Stabilizer | 24% | -6/Factory Gravmag System | 2% | -5/Factory Hvy. Rocket Launcher | 2% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravThrusterMinigun Manual? 0 Play Time 03:28:23 Cumulative 272.6 hours Start 2025.06.08 @ 19:06:12 End 2025.06.09 @ 09:08:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 186659af-f146-485c-89df-89ce7f0b929b