Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 14:23:07 Player: Rohain Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (4650) 4650 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (1856) 1856 TOTAL SCORE: 12906 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 572 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Carbon-fiber Leg Advanced Heat Sink Encrypted Comm Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser KE Penetrator KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Enhanced Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Wheel Encrypted Comm Array Improved Salvage Targeting Computer Recoil Nullifier Gauss Cannon Heavy Missile Launcher [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 4 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 5 | . . . . . . 2 2 . 1 . . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 162 | 6 6 9 5 44 3 26 3 11 27 2 13 3 4 Power 15 | 1 1 1 1 3 . 3 . . 3 . 2 . . Engine 6 | 1 1 . 1 2 . 1 . . . . . . . Core 9 | . . 1 . 1 . 2 . . 3 . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 58 | 2 2 2 4 15 2 14 . 1 8 . 8 . . Treads 6 | . . . . . . 5 . 1 . . . . . Leg 50 | 2 2 2 4 15 1 9 . . 7 . 8 . . Wheel 2 | . . . . . 1 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | 1 3 2 . 6 1 3 2 4 6 1 1 3 1 Device 22 | . 1 1 . 5 . 1 2 3 4 1 1 2 1 Storage 6 | 1 2 1 . 1 1 . . . . . . . . Processor 4 | . . . . . . 1 . . 2 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 . 4 . 20 . 6 1 6 10 1 2 . 3 Energy Gun 32 | 1 . 3 . 12 . 2 1 5 6 . . . 2 Energy Cannon 6 | . . . . 5 . 1 . . . . . . . Ballistic Gun 7 | 1 . 1 . . . 3 . . . 1 1 . . Ballistic Cannon 4 | . . . . . . . . . 3 . 1 . . Launcher 6 | . . . . 3 . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . 2 . . . . . 2 . Parts Lost 80 | . . 1 2 24 3 3 . 8 8 2 13 . 16 Power 4 | . . . 1 . . . . . 1 . 1 . 1 Propulsion 30 | . . . 1 10 3 2 . 3 2 . 5 . 4 Utility 22 | . . 1 . 6 . . . 4 1 1 4 . 5 Weapon 24 | . . . . 8 . 1 . 1 4 1 3 . 6 Highest Loss Streak 14 | . . 1 2 10 3 1 . 5 3 2 8 . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 97 94 83 86 100 92 82 98 92 82 66 Engine 5 | . 14 7 1 8 11 4 . . . . . . . Core 4 | . . 3 8 2 . 2 6 6 6 11 10 11 7 Treads 2 | . . . . . . 9 20 19 2 . . . . Leg 26 | . 28 44 42 41 24 14 6 5 16 23 22 23 14 Device 12 | . 9 10 11 10 11 7 20 14 16 16 19 15 14 Storage 7 | . 14 11 11 10 11 7 6 6 5 5 3 . . Processor 5 | . . . . . . 6 6 6 8 17 11 12 15 Energy Gun 16 | . 14 11 22 20 11 15 20 24 20 21 10 5 8 Energy Cannon 2 | . . . . 1 11 3 6 . . . . . . Ballistic Gun 2 | . 14 10 . . . 2 . . . . 7 5 . Naked Turns 2 | . . . . 2 . . . . . . . . . Heaviest Build 71 | 12 28 33 33 35 35 53 58 66 68 69 71 39 41 Greatest Support 75 | 20 26 52 52 50 40 70 70 70 70 70 75 65 65 Greatest Overweight (x) 13 | . 1 . 1 6 3 3 . . 13 . 1 . . Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 14 15 12 9 15 15 15 15 15 12 5 5 Most Carried 15 | 5 9 15 15 15 8 15 14 15 15 15 15 5 5 Average Carried 9 | 1 5 8 14 10 5 13 13 12 10 15 12 4 4 Final Capacity 15 | 8 8 15 15 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 8 15 13 6 8 15 14 11 15 15 5 4 4 Class Distribution -------------------- 37% | Scavenger-Gunner 28% | Scavenger-Mutant 19% | Mutant 7% | Commander-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Matter Collected 2523 | 181 152 187 70 470 30 403 . 158 417 20 187 182 66 Remotely . | . . . . . . . . . . . . . . Salvage Created 5567 | . 265 484 256 845 362 791 . 417 868 362 313 438 166 Parts 239 | . 12 22 14 61 9 30 . 12 42 16 7 5 9 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 14 2 4 7 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 117 | . 8 9 5 35 3 12 . 9 18 10 5 . 3 Guns 96 | . 5 9 3 30 1 12 . 8 11 10 5 . 2 Cannons 7 | . . . . . 2 . . . 4 . . . 1 AOE 9 | . 3 . . 4 . . . 1 1 . . . . Classes Destroyed 15 | . 3 3 . 2 2 3 . 1 . . 1 . . Worker 2 | . . . . . . 1 . . 1 . . . . Builder 2 | . . . . . . 1 . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Swarmer 42 | . 5 . . 23 . 2 . . 4 7 . . 1 Grunt 46 | . 3 7 1 7 . 7 . 6 7 2 4 . 2 Brawler 3 | . . . . . 1 . . 1 1 . . . . Duelist 2 | . . 1 . . . 1 . . . . . . . Sentry 12 | . . 1 4 3 1 1 . . 1 1 . . . Specialist 2 | . . . . 1 . . . 1 . . . . . Hunter 5 | . . . . 1 . 1 . . 3 . . . . Programmer 4 | . . . . . 1 1 . . 2 . . . . Heavy 1 | . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 7 3 7 2 7 . 4 5 10 4 . 2 Combat Bots Only 10 | . 3 7 3 7 2 3 . 4 4 10 4 . 2 Max Kills in Single Turn 4 | . 2 2 1 2 1 2 . 1 4 3 1 . 1 Gunslinging 2 | . . 1 . 1 . . . . . 2 . . . Exploded 2 | . 2 . . 2 . . . 1 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Damage Taken 9592 | . 250 533 269 1395 237 915 . 1565 1428 381 1250 . 1369 Core 1519 | . 46 57 24 225 32 89 . 86 242 54 158 . 506 Absorbed by Shields 6 | . . . . . 6 . . . . . . . . Regen/Repaired (Parts) 97 | . . . 97 . . . . . . . . . . Core Remaining (%) 74 | 100 81 . . . 15 87 . 89 . . . . . Volleys Fired 315 | . 19 26 13 92 16 46 . 18 33 10 25 6 11 Largest 4 | . 2 2 2 2 2 4 . 4 4 4 4 3 4 Hottest 276 | . 60 79 122 124 124 197 . 267 276 276 240 150 255 Shots Fired 832 | . 38 52 26 158 33 147 . 71 130 37 92 18 30 Gun 724 | . 38 52 26 132 16 138 . 68 105 37 81 12 19 Cannon 96 | . . . . 19 17 9 . . 24 . 11 6 10 Launcher 12 | . . . . 7 . . . 3 1 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 162 | . 19 26 . . . 33 . . 24 . 38 12 10 Thermal 621 | . . 23 26 151 33 101 . 66 105 37 54 6 19 Explosive 12 | . . . . 7 . . . 3 1 . . . 1 Electromagnetic 37 | . 19 3 . . . 13 . 2 . . . . . Robot Hit Streak 22 | . 10 8 21 22 17 18 . 10 14 13 12 9 15 Robot Miss Streak 6 | . 4 2 2 3 1 4 . 3 3 2 4 1 6 Penetration Max 1 | . . . . . . . . . 1 . 1 . . Secondary Targets 17 | . . 4 . 4 . 1 . 1 . 5 2 . . Max Gunslinging Chain 2 | . . 1 . 1 . 1 . 1 . 2 1 . . Shots Hit Robots 536 | . 21 38 21 75 25 87 . 53 91 28 73 9 15 Core Hits 243 | . 12 15 7 42 7 38 . 27 46 13 18 9 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 37 | . . 2 2 9 1 7 . 6 7 1 . . 2 Burn 34 | . . 2 2 9 1 6 . 6 6 1 . . 1 Destroy 1 | . . . . . . 1 . . . . . . . Blast 2 | . . . . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11487 | . 440 584 359 1712 477 1450 . 1181 2087 565 1702 300 630 Guns 9169 | . 250 584 359 1318 193 1396 . 1036 1508 565 1464 205 291 Cannons 1378 | . . . . 20 284 54 . . 547 . 238 95 140 Explosions 940 | . 190 . . 374 . . . 145 32 . . . 199 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2399 | . 76 343 . . . 310 . . 547 . 809 174 140 Thermal 7944 | . 190 209 359 1338 477 990 . 998 1508 565 893 126 291 Explosive 750 | . . . . 374 . . . 145 32 . . . 199 Electromagnetic 394 | . 174 32 . . . 150 . 38 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 4 . . 2 2 2 2 5 Average Corruption 1 | . . . . . 1 3 . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . . . 6 5 . . 10 3 7 4 5 Message Errors 9 | . . . . . 1 1 . . 1 1 3 . 2 Matter Fused 10 | . . . . . . 3 . . 3 . 2 . 2 Heat Flow Errors 5 | . . . . . . 1 . . 1 1 1 1 . Energy Discharges 4 | . . . . . 3 . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . 1 . . 2 1 Misfires 3 | . . . . . 1 . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 88 | . . . . 21 . . . . 8 . . 13 46 Projectiles 28 | . . . . . . . . . 8 . . 13 7 Explosions 60 | . . . . 21 . . . . . . . . 39 Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 10 . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 10 . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . 12 . . 94 . . . 20 . . . . 41 Shots 5 | . 1 . . 2 . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 461 | . 72 10 120 374 90 286 . 461 396 379 162 198 63 Average Temperature 95 | . 44 6 35 75 35 96 . 133 145 186 42 122 24 Received Heat Transfer 2374 | . 72 255 96 156 16 315 . 513 318 90 396 . 147 Effects 10 | . . . . 4 . . . 4 2 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 7 | . . . . 3 . . . 4 . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . 2 1 . 1 . . 2 . . . . Combat Hostiles 5 | . . . 2 1 . . . . 2 . . . . Parts Melted 47 | . . . 3 16 1 8 . 2 12 3 1 . 1 Heat Transferred 18704 | . 200 666 925 3626 1002 2886 . 2406 3367 1184 1702 157 583 Parts Sabotaged 8 | . . . . 8 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Peak Influence 1410 | . 264 344 334 1410 664 425 144 304 400 . . . . Initial 634 | . . 33 144 217 634 188 144 104 143 . . . . Average 442 | . 140 160 205 810 597 270 144 180 215 . . . . Maximum Alert Level 4 | . 1 1 1 4 2 2 . 1 2 . . . . Low Security (%) 27 | 100 81 59 50 . . 15 100 56 55 . . . . Level 1 31 | . 18 40 49 15 . 82 . 44 41 . . . . Level 2 21 | . . . . 21 100 2 . . 2 . . . . Level 3 13 | . . . . 45 . . . . . . . . . Level 4 5 | . . . . 17 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Squads Dispatched 13 | . 1 3 1 . . 5 . 1 2 . . . . Investigation 4 | . 1 1 . . . 1 . . 1 . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . Reinforcement 6 | . . 2 . . . 3 . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Distress Signals 7 | . . 2 . . 1 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 203 | . 15 21 6 49 12 30 . 13 27 10 5 . 15 Peak Tracking Total 8 | . 4 8 2 6 3 5 . 4 7 5 4 . 7 Tactical Retreats 17 | . . 1 . 5 . 2 . 1 3 . . . 5 Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 10 | . 1 1 1 3 . 2 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 13 | . . . . 9 . . . . 3 . . 1 . Max in Single Turn 2 | . . . . 2 . . . . 2 . . 1 . Phase Generator 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 25 | . 3 1 6 4 1 2 1 . . 1 . 6 . Terminals 15 | . 3 1 4 4 1 1 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 59 | . 8 3 10 6 2 4 3 . . 1 . 22 . Successful 37 | . 4 1 4 2 . 2 1 . . 1 . 22 . Failed 21 | . 3 2 6 4 2 2 2 . . . . . . Catastrophic 2 | . . . 1 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 22 | . 10 3 5 1 2 1 . . . . . . . Terminals 31 | . 8 3 7 6 2 2 3 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 28 | . 1 . . 2 . 1 1 . . 1 . 22 . Record 10 | . . . . . . . . . . . . 10 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . Open Door 3 | . . . . 2 . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 3 1 1 . . 1 . . . . . . . Terminals 6 | . 3 1 1 . . 1 . . . . . . . Botnet 6 | . 3 1 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 1 5 4 1 2 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Total Allies 14 | . . . . 3 11 . . . . . . . . Largest Group 10 | . . . . 2 10 9 . . . . . . . Highest-Rated Group 179 | . . . . 179 159 149 . . . . . . . Highest-Rated Ally 179 | . . . . 179 27 27 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . 44 19 37 . . . . . . . Total Damage 1653 | . . . . 552 462 639 . . . . . . . Kills 25 | . . . . 9 8 8 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Turns Passed 7242 | 56 470 315 206 1697 819 903 47 250 934 267 566 297 415 Spaces Moved 4613 | 49 328 181 101 1121 504 479 29 105 501 184 337 222 472 Core 322 | 21 . . . 3 . . . . 1 . . . 297 Treads 420 | . . . . . . 198 29 105 88 . . . . Legs 3545 | 28 328 181 101 1118 340 152 . . 379 184 337 222 175 Wheels 326 | . . . . . 164 129 . . 33 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 95 120 155 152 120 120 120 122 50 Average Speed 123 | 90 120 120 120 120 130 141 155 154 148 120 134 122 76 Slowest Speed 700 | 120 190 120 190 350 190 232 155 155 700 120 195 122 122 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 60 25 29 87 84 13 1 71 12 40 61 62 73 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . . . . . 2 . 3 1 Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . . 3 2 . 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 181 | . 14 . . 99 . 1 . 36 9 . . . 22 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . 1 . . 5 . . . 7 AOE 168 | . 14 . . 99 . . . 36 4 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Rec Fac Fac DSF Fac Upp Upp Zhi Pro Total 5462 | 60 366 225 159 1302 631 607 31 148 605 207 388 232 501 Wait 164 | . 4 2 39 22 19 24 . 3 31 6 1 . 13 Move 4597 | 48 327 180 100 1117 503 478 28 104 500 183 336 221 472 Hop . | . . . . . . . . . . . . . . Pick Up 69 | 6 7 6 1 12 3 17 . 3 5 3 6 . . Fast Attach 56 | 1 . 2 3 12 1 11 . 3 9 2 6 4 2 Attach 59 | 5 1 3 2 13 1 11 2 4 12 . 3 1 1 Detach 13 | . . 1 . 1 . 4 . 1 6 . . . . Swap 49 | . 5 4 . 19 1 4 1 4 6 . 4 . 1 Drop 42 | . 3 1 1 6 . 12 . 8 . 3 7 . 1 Fire 315 | . 19 26 13 92 16 46 . 18 33 10 25 6 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 11 | . . . . 8 . . . . 3 . . . . Rewire 86 | . . . . . 86 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 9 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 4) 464 | -10/Materials | Central database locked down 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x2 653 | -9/Materials | Discovered new exit (range 14) 740 | -9/Materials | Destroyed 7 combat bots 814 | -9/Materials | Discovered new exit (range 9) 842 | -9/Materials | Entered Storage 906 | -9/Storage | Repaired Imp. Aluminum Leg 1006 | -9/Storage | Garrison activated, responded to threat 1047 | -9/Storage | Identified exit to Garrison 1048 | -9/Storage | Entered Garrison 1161 | -9/Garrison | Rescued a captive Derelict 1162 | -9/Garrison | Rescued a captive Derelict 1264 | -9/Garrison | Triggered checkpoint 1424 | -9/Garrison | Triggered checkpoint 1469 | -9/Garrison | Discovered new exit (range 13) 1550 | -9/Garrison | Build established: Scavenger-Mutant 1591 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1680 | -9/Garrison | Triggered checkpoint 1727 | -9/Garrison | Destroyed 7 combat bots 1832 | -9/Garrison | Phase Generator disabled 1833 | -9/Garrison | Core integrity fell below 50% 1836 | -9/Garrison | Spotted B-75 Beast 1898 | -9/Garrison | Lost 5 parts (4n1w) 1983 | -9/Garrison | Discovered new exit (range 11) 1997 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2172 | -9/Garrison | Lost 10 parts (1n4u5w) 2362 | -9/Garrison | Triggered checkpoint 2448 | -9/Garrison | Triggered checkpoint 2486 | -9/Garrison | Triggered checkpoint 2576 | -9/Garrison | Triggered checkpoint 2643 | -9/Garrison | Rescued AZ-K3N 2653 | -9/Garrison | Discovered new exit (range 13) 2745 | -9/Garrison | Entered Recycling 3011 | -9/Recycling | Discovered new exit (range 14) 3077 | -9/Recycling | Core integrity fell below 20% 3129 | -9/Recycling | Lost 3 parts (3n) 3564 | -9/Recycling | Entered Factory 3564 | -7/Factory | Accompanied by 9 allies 3564 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 3607 | -7/Factory | Build established: Commander-Mutant 3714 | -7/Factory | Discovered new exit (range 15) 4058 | -7/Factory | Build established: Scavenger-Gunner 4441 | -7/Factory | Discovered new exit (range 15) 4467 | -7/Factory | Entered another Factory area 4467 | -6/Factory | Evolved 2 slots: Utility x2 4514 | -6/Factory | Identified exit to DSF 4514 | -6/Factory | Entered DSF 4560 | -6/DSF | Additional patrols routed to DSF 4669 | -6/DSF | Discovered new exit (range 16) 4719 | -6/DSF | Sterilization system engaged 4739 | -6/DSF | Ambient heat levels rising (+10) 4754 | -6/DSF | Ambient heat levels rising (+10) 4764 | -6/DSF | Entered Factory 4764 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4788 | -5/Factory | Lost 5 parts (2n2u1w) 4826 | -5/Factory | Build established: Gunner 5009 | -5/Factory | Lost 3 parts (2n1w) 5351 | -5/Factory | Lost 3 parts (1p1u1w) 5372 | -5/Factory | Build established: Scavenger-Gunner 5640 | -5/Factory | Discovered new exit (range 16) 5698 | -5/Factory | Entered Upper Caves 5704 | -5/Upper Caves | Met a Warlord Commander 5705 | -5/Upper Caves | Learned location of Warlord (-4) 5712 | -5/Upper Caves | Found Encrypted Comm Array 5882 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5928 | -5/Upper Caves | Destroyed 10 combat bots 5932 | -5/Upper Caves | Learned location of Armory (-3) 5954 | -5/Upper Caves | Discovered new exit (range 8) 5965 | -5/Upper Caves | Entered another Upper Caves area 6065 | -5/Upper Caves | Lost 4 parts (2n1u1w) 6305 | -5/Upper Caves | Spotted B-75 Beast 6434 | -5/Upper Caves | Destroyed B-75 Beast 6464 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 6524 | -5/Upper Caves | Discovered new exit (range 7) 6531 | -5/Upper Caves | Entered Zhirov 6531 | -5/Zhirov | Discovered new exit (range 3) 6553 | -5/Zhirov | Met Zhirov 6586 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6595 | -5/Zhirov | Learned location of Quarantine (-3) 6595 | -5/Zhirov | Learned location of Testing (-2) 6595 | -5/Zhirov | Learned location of Command (-1) 6643 | -5/Zhirov | Found Alien Artifact 6643 | -5/Zhirov | Identified Transdimensional Reconstructor 6643 | -5/Zhirov | Warped through subspace 6644 | -5/Zhirov | Core integrity fell below 50% 6682 | -5/Zhirov | Found Alien Artifact 6682 | -5/Zhirov | Identified Integrated Dissipator 6682 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6828 | -5/Zhirov | Entered Proximity Caves 6842 | -4/Proximity Caves | Identified exit to Factory 7059 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7126 | -4/Proximity Caves | Lost 14 parts (1p4n4u5w) 7153 | -4/Proximity Caves | Core integrity fell below 20% 7243 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07140_ Adv. Targeting Computer destroyed. 07140_ Slug penetrates Wall. 07140_ Penetrated by Slug. 07144_ Slug penetrates Wall. 07147_ Penetrated by Slug. 07147_ Slug penetrates Wall. 07152_ Penetrated by Slug. 07152_ Slug penetrates Wall. 07153_ Penetrated by Slug. 07153_ Slug penetrates Wall. 07167_ System corrupted: Matter fused (-8). 07181_ Slug penetrates Wall. 07184_ Acquired 8 matter. 07238_ Searching scrap... 07238_ Found 33 Matter. 07238_ Found Imp. Propulsion Shielding. 07238_ Found Adv. Thermal Shield. 07238_ Found 24 Matter. 07239_ E<