Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 18:03:46 Player: Jod Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (232) 232 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 792 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Wheel Wheel Small Storage Unit Large Storage Unit Medium Battery (150) Large Matter Pod (150) Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Small Storage Unit Large Storage Unit Medium Battery Large Matter Pod Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 1 4 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 75 Engine 13 | . 13 14 Wheel 27 | . 28 18 Storage 14 | . 14 14 Protection 12 | . 12 4 Energy Gun 5 | . 5 . Ballistic Gun 20 | . 20 23 Ballistic Cannon 1 | . 2 . Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 30 | 10 30 30 Greatest Support 32 | 26 32 26 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 2 15 15 Average Carried 11 | 1 11 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 660 | 226 434 . Remotely . | . . . Salvage Created 358 | . 358 . Parts 41 | . 41 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 13 | . 13 . Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 11 | . 11 . Grunt 2 | . 2 . Best Kill Streak 5 | . 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 78 | . 64 14 Missed 19 | . 19 . Damage Taken 987 | . 398 589 Core 261 | . 134 127 Absorbed by Shields . | . . . Redirected to Shielding 23 | . 23 . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | . 59 5 Largest 2 | . 2 2 Hottest 60 | . 60 43 Shots Fired 127 | . 118 9 Gun 117 | . 108 9 Cannon 10 | . 10 . Launcher . | . . . Special . | . . . Kinetic 100 | . 91 9 Thermal 27 | . 27 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 2 Robot Miss Streak 8 | . 8 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 72 4 Core Hits 34 | . 31 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | . 839 46 Guns 765 | . 719 46 Cannons 120 | . 120 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 733 | . 687 46 Thermal 152 | . 152 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Data Loss (minor) 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 4 Average Temperature 12 | . 12 2 Received Heat Transfer 24 | . 24 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 179 | . 179 39 Initial 39 | . . 39 Average 62 | . 66 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 19 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 9 | . 9 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Prototype ID Bank 2 | . 2 . Level Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 3 | . 3 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1030 | 44 962 24 Spaces Moved 772 | 38 723 11 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 769 | 35 723 11 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 96 | 87 96 105 Slowest Speed 105 | 100 105 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 97 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 945 | 45 884 16 Wait 62 | . 62 . Move 770 | 37 722 11 Hop . | . . . Pick Up 20 | 2 18 . Fast Attach 13 | 6 7 . Attach 2 | . 2 . Detach 3 | . 3 . Swap 1 | . 1 . Drop 10 | . 10 . Fire 64 | . 59 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Discovered new exit (range 6) 919 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Discovered new exit (range 5) 1007 | -10/Materials | Entered Mines 1008 | -10/Mines | Assembled infested the area 1026 | -10/Mines | Core integrity fell below 20% 1031 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Something is scanning the area. 01007_ A message is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 01008_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01010_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01017_ C-30 ARC bursts open, deploying its payload. 01017_ D-53 Grenadier unfolds itself. 01019_ Lgt. Armor Plating destroyed. 01020_ Com. Wheel destroyed. 01020_ Wheel destroyed. 01028_ The unstable cave ceiling collapses. 01028_ U-05 Engineer lays Concrete. 01029_ Lgt. Assault Rifle destroyed. 01030_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## ##???????????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????## ###????????????????????? | | ????????????????????## ###??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @ u #?????????????????? | | ????????????????????# d#?????????????????? | | ????????????????????# ud%r ??????????????? | | ????????????????????## ####?????????????? | | ?????????????????????## ## ##????????????????? | | ??????????????????????## ##?###?????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSalvagingBotcube Manual? 0 Play Time 00:27:03 Cumulative 49.2 hours Start 2024.10.19 @ 17:36:05 End 2024.10.19 @ 18:03:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d67a201-e790-4a7d-9089-01e8c759ad7b