Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 07:59:05 Player: mlys Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1217) 1217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3432 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Laser Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Melee Analysis Suite Beam Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 39 | 6 7 7 18 1 Power 11 | 1 2 2 6 . Engine 8 | 1 1 2 4 . Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 10 | 2 2 1 5 . Treads 2 | 2 . . . . Leg 5 | . 2 1 2 . Wheel 1 | . . . 1 . Hover 1 | . . . 1 . Flight 1 | . . . 1 . Utility 5 | 1 2 1 1 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 1 3 6 1 Energy Gun 6 | . . 2 3 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . . 4 16 7 Power 10 | . . 3 5 2 Propulsion 5 | . . 1 3 1 Utility 4 | . . . 3 1 Weapon 8 | . . . 5 3 Highest Loss Streak 16 | . . 3 16 5 To Critical Strikes . | . . . . . Average Backups 5 | 1 6 5 5 2 Power 1 | . 1 1 1 . Propulsion . | 1 1 . . . Utility . | . . . . . Weapon 3 | . 2 4 4 2 Tool/Special . | . . . . . Unused Backups 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 94 86 74 48 Engine 7 | . 5 7 11 2 Core 3 | . 8 1 . 7 Treads 6 | . 26 . . . Leg 11 | . 1 19 15 . Hover 1 | . . . . 7 Device 7 | . 8 11 5 . Storage 8 | . 14 11 7 . Processor 9 | . . 11 10 16 Protection 2 | . . 3 5 . Energy Gun 5 | . . 8 6 5 Ballistic Gun 10 | . 28 6 3 . Launcher 4 | . . 6 4 7 Peak Build Rating 24 | 6 11 15 24 16 Average Rating 12 | 4 9 12 15 12 On Entrance 9 | . 6 10 14 16 Avg Prop Armor Cover (%) 17 | . . . 17 . Naked Turns . | . . . . . Heaviest Build 28 | 10 13 22 28 14 Greatest Support 40 | 40 40 20 35 7 Greatest Overweight (x) 6 | 1 . 1 6 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | 4 8 8 8 2 Average Carried 5 | 2 6 5 5 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 4 6 7 2 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 835 | 218 106 175 316 20 Remotely . | . . . . . Salvage Created 1037 | 39 189 387 330 92 Parts 74 | 4 21 33 13 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 28 | . 5 11 9 3 Melee 1 | . . . 1 . Guns 11 | . 5 4 2 . AOE 15 | . . 7 5 3 Classes Destroyed 10 | 1 4 3 2 . Worker 4 | 2 . 1 1 . Tunneler 1 | . . 1 . . Mechanic 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 4 | . 2 1 1 . Swarmer 7 | . 3 4 . . Grunt 13 | . 2 3 5 3 Duelist 1 | . . . 1 . Sentry 4 | . . 4 . . Hunter 3 | . . . 3 . Best Kill Streak 5 | 2 5 4 5 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 3 | 1 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 258 | . 44 42 90 82 Missed 73 | . 7 15 23 28 Hits 185 | . 37 27 67 54 Melee 4 | . . . 2 2 Projectile 181 | . 37 27 65 52 Critical Strikes 4 | . 1 1 2 . Damage Taken 2718 | . 344 564 1146 664 Core 758 | . 114 91 194 359 Absorbed by Shields 22 | . . . . 22 Core Remaining (%) 77 | 100 54 77 . . Volleys Fired 90 | 4 22 21 36 7 Largest 2 | 2 2 2 2 1 Hottest 132 | 40 40 86 132 65 Shots Fired 157 | 8 44 42 56 7 Gun 136 | 8 44 31 50 3 Cannon . | . . . . . Launcher 21 | . . 11 6 4 Special . | . . . . . Kinetic 79 | 8 44 10 17 . Thermal 39 | . . 3 33 3 Explosive 21 | . . 11 6 4 Electromagnetic 18 | . . 18 . . Robot Hit Streak 15 | 3 6 9 15 5 Robot Miss Streak 3 | 1 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 101 | 5 25 27 38 6 Core Hits 74 | 3 15 25 26 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2805 | 41 463 834 1127 340 Guns 1012 | 41 226 269 447 29 Cannons . | . . . . . Explosions 1724 | . 237 565 613 309 Melee 67 | . . . 67 . Ramming 2 | . . . . 2 Kinetic 340 | 41 226 27 46 . Thermal 458 | . . 28 401 29 Explosive 1724 | . 237 565 613 309 Electromagnetic 214 | . . 214 . . Impact . | . . . . . Slashing 67 | . . . 67 . Piercing . | . . . . . Highest Corruption 7 | . . . 2 7 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 4 2 Matter Fused 3 | . . . 2 1 Energy Discharges 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 158 | . 70 15 36 37 Projectiles . | . . . . . Explosions 136 | . 70 15 14 37 Melee 22 | . . . 22 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 278 | . . 155 32 91 Shots 11 | . . 6 1 4 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 25 7 332 21 Average Temperature 82 | . 11 3 117 8 Received Heat Transfer 546 | . 96 90 216 144 Effects 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted . | . . . . . Heat Transferred 1101 | . . 74 963 64 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 66 100 100 Level 1 8 | . . 33 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 290 | 5 107 290 175 47 Initial 118 | . 3 32 118 7 Average 70 | . 28 124 89 31 Influence Increases 1038 | 10 184 470 300 74 Destroy 0b10 Robot/C 560 | . 100 220 180 60 Destroy 0b10 Robot/NC 55 | 10 15 20 10 . Destroy Leader 138 | . 24 62 52 . Successful Hack 36 | . . 22 . 14 Disable Machine 120 | . 45 60 15 . Destroy Structure 114 | . . 71 43 . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 1024 | 5 112 265 570 72 Entered New Map 216 | . 2 45 164 5 Time Decay 541 | 5 110 180 246 . Lost Part 267 | . . 40 160 67 Squads Dispatched 3 | . . 1 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 8 17 13 17 Peak Tracking Total 15 | . 5 5 5 15 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 8 | . 3 4 1 . Max in Single Turn 3 | . 3 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 1 4 3 1 Terminals 6 | . . 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 8 14 7 3 Successful 18 | . 5 10 2 1 Failed 14 | . 3 4 5 2 Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . . 8 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 8 . . . Scanalyzers 6 | . . 6 . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . . 5 1 1 Record 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 5 . . . Recycle Component 1 | . 1 . . . Process 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 1 4 3 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 21 | . 21 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1157 | . 21 412 538 186 Optics 1157 | . 21 412 538 186 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1649 | 137 376 412 538 186 Spaces Moved 940 | 77 194 217 304 148 Core 60 | 11 . . 5 44 Treads 245 | 66 179 . . . Legs 448 | . 15 217 216 . Wheels 41 | . . . 41 . Hover 139 | . . . 35 104 Flight 7 | . . . 7 . Fastest Speed 50 | 50 120 120 55 50 Average Speed 137 | 148 156 150 131 102 Slowest Speed 350 | 160 160 190 350 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 30 22 29 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 131 | . . 84 47 . Melee . | . . . . . Projectile . | . . . . . AOE 131 | . . 84 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1137 | 90 230 262 380 175 Wait 14 | . . 8 4 2 Move 936 | 76 193 216 303 148 Hop . | . . . . . Pick Up 18 | 4 5 5 4 . Fast Attach 20 | 6 . 3 10 1 Attach 14 | . 3 4 7 . Detach 1 | . . 1 . . Swap 16 | . 4 3 9 . Drop 9 | . 3 1 5 . Fire 90 | 4 22 21 36 7 Melee 2 | . . . 2 . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 138 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Utility x2 708 | -9/Materials | Lost 3 parts (2p1n) 826 | -9/Materials | Discovered new exit (range 17) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1118 | -8/Materials | Build established: Scavenger-Mutant 1397 | -8/Materials | Lost 16 parts (5p3n3u5w) 1434 | -8/Materials | Discovered new exit (range 10) 1462 | -8/Materials | Identified exit to Garrison 1464 | -8/Materials | Entered Garrison 1500 | -8/Garrison | Triggered checkpoint 1606 | -8/Garrison | Triggered checkpoint 1612 | -8/Garrison | Triggered checkpoint 1616 | -8/Garrison | Triggered checkpoint 1620 | -8/Garrison | Core integrity fell below 50% 1644 | -8/Garrison | Core integrity fell below 20% 1644 | -8/Garrison | Discovered new exit (range 13) 1645 | -8/Garrison | Spotted B-75 Beast 1650 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted by crushing effect (+5). Knocked back. System corrupted: Energy discharge (-30). Knocked back. Field strength at 26. Stasis field depleted. Particle Gun destroyed. Connecting with Garrison Terminal... >>Access(Emergency) Found 43 emergency access points. Map updated. Triggered Alarm Trap. An alarm sounds. Slammed into G-47 Trooper. EXIT=FOUND [Achievement: Let Me Out Of Here] C-45 Heavy ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#C C C#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#C @ C#????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#s #?????????????????????? | | ?????????????????????? + +?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????###???????#ssl#?????????????????????? | | ???????????###T####+####s ### #?????????????????? | | ???????????# gggBB +?????????????????? | | ???????????# BB% +?????????????????? | | ???????????# #####+### ##### #?????????????????? | | ???????????# #???????#Y#????++#?????????????????? | | ???????????# #???????# #????????????????????????? | | ???????????# #???????# #????????????????????????? | | ???????????# #???????# ????????????????+?+?????? | | ???????????+ /???????###+???????????????????????? | | ???????????# #??????????????????????????????????? | | ?????????+?# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ##+###""""## ##?????????????????????????????????? | | # #?????????????????????????????????? | | +?????????????????????????????????? | | #?????????????????????????????????? | | # ## ## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Let's See Who's Tougher Overwhelming Universal Adapter Challenges ------------ None Game ------ Seed ArchitectBraceNanovents Manual? 0 Play Time 00:19:24 Cumulative 5.8 hours Start 2026.01.27 @ 23:25:22 End 2026.01.29 @ 07:59:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c41fe424-a3db-40a6-b7a2-c55144164a0f