Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 17:47:42 Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1761) 1761 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 4928 Bonus ------- High Alert Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 457/550 Matter 209/300 Energy 100/240 System Corruption 2% Temperature Cool (153) Movement Treading (203) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY (28) --- Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Hover Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Reactive Plating Hardlight Generator Medium Laser Ion Cannon Light Assault Rifle Light Assault Rifle Enhanced Autogun Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon AWS/Autocannon Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Hover Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Reactive Plating Hardlight Generator Medium Laser Ion Cannon Light Assault Rifle Light Assault Rifle Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon AWS/Autocannon Shock Bomb Launcher Grenade Launcher Axe [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 62 | 3 4 11 1 9 34 Power 5 | . . 1 . 1 3 Engine 4 | . . 1 . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 . . 6 Treads 10 | 2 . 2 . . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 2 1 2 3 Device 1 | . . . . 1 . Storage 5 | . 1 1 1 1 1 Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 37 | 1 2 6 . 6 22 Energy Gun . | . . . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 23 | 1 2 3 . 4 13 Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 . . 2 Special Weapon 3 | . . . . 2 1 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 12 | . 1 3 . 1 7 Power 1 | . . 1 . . . Propulsion 5 | . . 2 . . 3 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 4 | . 1 2 . 1 4 Average Slot Usage (%) 97 | . 96 99 100 99 95 Engine 11 | . 14 14 14 14 8 Treads 27 | . 28 27 28 28 25 Storage 22 | . 14 20 23 27 27 Processor 3 | . 10 6 4 . . Protection 2 | . . . . . 6 Ballistic Gun 25 | . 27 27 28 23 24 Naked Turns . | . . . . . . Heaviest Build 123 | 9 38 70 70 72 123 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 5 | . . 1 1 1 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 28 | 6 12 20 20 20 28 Average Capacity 19 | 6 10 15 17 19 28 Most Carried 28 | 6 11 12 17 17 28 Average Carried 15 | 3 7 10 14 16 21 Final Capacity 28 | 6 12 12 20 20 28 Final Carried 26 | 3 11 12 17 16 26 Class Distribution -------------------- 35% | Mutant 32% | Hauler-Skirmisher 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1606 | 223 199 175 10 198 801 Remotely . | . . . . . . Salvage Created 2473 | 61 666 81 . 332 1333 Parts 146 | 2 42 15 . 15 72 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 11 8 . 4 26 Guns 39 | . 11 3 . 4 21 Cannons 1 | . . . . . 1 AOE 9 | . . 5 . . 4 Classes Destroyed 13 | 1 5 . . 2 5 Worker 1 | . 1 . . . . Builder 1 | . . . . . 1 Tunneler 2 | . . . . 1 1 Hauler 4 | . 2 . . . 2 Recycler 4 | 1 1 . . 2 . Operator 2 | . . . . . 2 Watcher 3 | . 2 . . . 1 Swarmer 14 | . 2 6 . . 6 Grunt 25 | . 9 2 . 3 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . . . 7 Assembled 1 | . . . . 1 . Best Kill Streak 8 | 1 3 3 . 2 8 Combat Bots Only 7 | . 2 3 . 2 7 Max Kills in Single Turn 2 | 1 1 2 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2567 | . 532 206 . 230 1599 Core 218 | . 61 41 . 23 93 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 231 | . 70 13 . 55 93 Largest 3 | . 2 2 . 2 3 Hottest 120 | . 40 40 . 120 108 Shots Fired 479 | . 139 21 . 82 237 Gun 428 | . 139 16 . 60 213 Cannon 14 | . . . . . 14 Launcher 13 | . . 5 . . 8 Special 24 | . . . . 22 2 Kinetic 428 | . 139 16 . 60 213 Thermal 38 | . . . . 22 16 Explosive 5 | . . 5 . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 19 | . 12 11 . 14 19 Robot Miss Streak 4 | . 4 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 317 | . 104 12 . 40 161 Core Hits 124 | . 37 11 . 12 64 Critical Hits 3 | . 2 . . . 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4475 | 3 897 481 . 495 2599 Guns 3314 | . 878 98 . 454 1884 Cannons 210 | . . . . . 210 Explosions 840 | . . 381 . . 459 Melee . | . . . . . . Ramming 111 | 3 19 2 . 41 46 Kinetic 3314 | . 878 98 . 454 1884 Thermal 210 | . . . . . 210 Explosive 587 | . . 381 . . 206 Electromagnetic 253 | . . . . . 253 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 2 Average Corruption 2 | . 2 2 2 2 2 Corruption Purged . | . . . . . . Effects 54 | . 7 7 9 13 18 Message Errors 18 | . 1 3 3 4 7 Heat Flow Errors 9 | . 1 . 3 2 3 Energy Discharges 8 | . 1 2 3 1 1 Data Loss (minor) 5 | . 1 2 . 1 1 Targeting Errors 11 | . 3 . . 4 4 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 29 | . . 28 . . 1 Projectiles . | . . . . . . Explosions 29 | . . 28 . . 1 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . 49 . . . Shots 2 | . . 2 . . . Rammed 14 | 1 5 1 . 5 2 Targets Rammed 16 | 2 5 1 . 5 3 Kicked . | . . . . . . Crushed 2 | 1 . . . . 1 Highest Temperature 529 | . 118 . 138 274 529 Average Temperature 63 | . 14 . 63 31 86 Received Heat Transfer 1065 | . 246 36 . 108 675 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 333 | . . . . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 561 | 5 161 115 . 60 561 Initial 7 | . 3 7 . . . Average 105 | 1 61 68 . 6 192 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 83 | 100 100 100 . 100 59 Level 1 7 | . . . . . 18 Level 2 9 | . . . . . 22 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . 1 5 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . 1 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 3 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 27 9 . 7 42 Peak Tracking Total 6 | . 3 4 . 3 6 Tactical Retreats 6 | . 2 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 2 | . . 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 8 2 1 . 3 Terminals 9 | . 6 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 20 3 1 . 7 Successful 16 | . 9 1 1 . 5 Failed 15 | . 11 2 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 15 1 1 . . Terminals 20 | . 14 3 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 3 . 1 . 2 Record 2 | . . . . . 2 Robot Analysis 2 | . 2 . . . . Recall Reinforcements 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 4 1 . . . Terminals 5 | . 4 1 . . . Track 4 | . 3 1 . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 6 1 . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5733 | 66 1394 700 563 883 2127 Spaces Moved 2673 | 37 691 381 323 365 876 Core . | . . . . . . Treads 2673 | 37 691 381 323 365 876 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 160 160 160 175 Average Speed 172 | 160 160 169 172 179 181 Slowest Speed 260 | 160 160 180 180 180 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 3 97 59 70 61 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 53 | . . 32 . 1 20 Melee 3 | . . . . . 3 Projectile 4 | . . . . 1 3 AOE 46 | . . 32 . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3369 | 44 860 412 330 468 1255 Wait 317 | . 80 . . 23 214 Move 2668 | 36 690 380 322 364 876 Hop . | . . . . . . Pick Up 51 | . 10 5 5 7 24 Fast Attach 7 | . 1 1 . 3 2 Attach 20 | 2 1 3 1 2 11 Detach 3 | . . 1 1 1 . Swap 35 | 1 2 7 . 4 21 Drop 18 | 3 1 1 1 4 8 Fire 231 | . 70 13 . 55 93 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 16 | 2 5 1 . 5 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Identified exit to Materials 846 | -10/Materials | Discovered exit to Materials (range 4) 1357 | -10/Materials | Discovered exit to Materials (range 13) 1448 | -10/Materials | Identified exit to Mines 1461 | -10/Materials | Entered Mines 1472 | -10/Mines | Met a Derelict bent on vengeance 1644 | -10/Mines | Assembled infested the area 1862 | -10/Mines | Learned location of Zion (-7) 1898 | -10/Mines | Discovered new exit (range 5) 2016 | -10/Mines | Build established: Hauler-Mutant 2024 | -10/Mines | Discovered exit to Materials (range 13) 2035 | -10/Mines | Discovered exit to Materials (range 9) 2159 | -10/Mines | Identified exit to Exiles 2161 | -10/Mines | Entered Exiles 2201 | -10/Exiles | Met 8R-AWN 2229 | -10/Exiles | Met EX-HEX 2280 | -10/Exiles | Met EX-BIN 2302 | -10/Exiles | Aligned with FarCom system 2304 | -10/Exiles | Given EX-Vault access code 2341 | -10/Exiles | Opened EX-Vault 2355 | -10/Exiles | Found AWS/Autocannon 2396 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2489 | -10/Exiles | Met EX-DEC 2710 | -10/Exiles | Discovered new exit (range 10) 2724 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2724 | -10/Exiles | Entered Mines 2798 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2803 | -9/Mines | Found Prototype Device 2803 | -9/Mines | Identified Exp. Sensor Array 3153 | -9/Mines | Excavation squad dispatched 3153 | -9/Mines | A large section of the Mines collapsed 3403 | -9/Mines | Excavation squad dispatched 3587 | -9/Mines | Discovered new exit (range 11) 3607 | -9/Mines | Entered Materials 3607 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3896 | -8/Materials | Build established: Hauler-Skirmisher 4957 | -8/Materials | Lost 4 parts (1n1u2w) 5092 | -8/Materials | Discovered new exit (range 10) 5208 | -8/Materials | Garrison activated, responded to threat 5274 | -8/Materials | Destroyed 7 combat bots 5369 | -8/Materials | Discovered new exit (range 3) 5734 | -8/Materials | Self-destructed Last Messages --------------- 05581_ R-06 Scavenger collects Hover Unit. 05585_ K-01 Serf collects debris. 05585_ R-06 Scavenger collects Datajack. 05589_ R-06 Scavenger collects Hover Unit. 05590_ K-01 Serf collects debris. 05596_ K-01 Serf cleans the Neutrino Reactor. 05637_ EP% R#QKXWKWIMGK,M&XDG 05640_ K-01 Serf cleans the Neutrino Reactor. 05651_ K-01 Serf collects debris. 05655_ K-01 Serf cleans the Neutrino Reactor. 05656_ System corrupted: Component data lost. 05667_ W-25 Informer suffers critical hit. 05667_ Destroyed Imp. Hover Unit. 05699_ W-25 Informer sends out distress signal. 05713_ K-01 Serf cleans the Terminal. 05730_ Terminal disabled. 05730_ Nuclear Reactor explodes. 05730_ G-47 Trooper destroyed. 05732_ Door malfunctions. 05732_ K-01 Serf collects debris. 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