Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 22:10:37 Player: 7604 Result: Destroyed by WA-MIM(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1147) 1147 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 2280 Bonus ------- Follower Combat Kills 33 Friendly Fire -45 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 235/265 System Corruption 0% Temperature Warning (351) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Bore Cannon > --- INVENTORY (20) --- Neutrino Core Light Treads Light Treads Light Treads Armored Wheel Seismic Detector Seismic Detector Armor Integrity Analyzer Light Armor Plating Makeshift Light Armor Plating Subdweller Machine Gun Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Multitool Makeshift Spear Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Seismic Detector Seismic Detector Armor Integrity Analyzer Medium Laser Beam Cannon Beam Cannon Assault Rifle Bore Cannon Grenade Launcher Grenade Launcher Grenade Launcher Datajack Multitool Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 1 17 12 12 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 3 4 5 Treads 7 | . 3 . 4 Leg . | . . . . Wheel 5 | . . 4 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 1 3 Device 3 | 1 1 . 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | . 11 6 3 Energy Gun 4 | . 1 2 1 Energy Cannon 5 | . 3 2 . Ballistic Gun 4 | . 4 . . Ballistic Cannon 1 | . . . 1 Launcher 3 | . 2 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . . 1 Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 4 5 Power 1 | . . 1 . Propulsion 6 | . 1 2 3 Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes 1 | . . . 1 Average Backups 16 | 6 13 19 18 Power 1 | 1 1 1 1 Propulsion 2 | 4 1 3 2 Utility 2 | . . 3 5 Weapon 8 | 1 9 10 6 Tool/Special . | . . . . Unused Backups 34 | 6 4 8 16 Power 4 | 1 . 2 1 Propulsion 11 | 2 2 1 6 Utility 5 | 1 1 1 2 Weapon 12 | 2 1 4 5 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 14 13 13 Treads 19 | . 18 15 25 Leg 3 | . 9 . . Wheel 4 | . . 12 1 Device 10 | . 13 12 4 Storage 14 | . 14 14 14 Protection 3 | . . 1 9 Energy Gun 9 | . . 12 19 Energy Cannon 9 | . 12 14 . Ballistic Gun 4 | . 10 . . Ballistic Cannon 2 | . . . 7 Special Weapon 2 | . 5 . . Peak Build Rating 18 | 7 8 18 18 Average Rating 11 | 6 7 12 16 On Entrance 8 | 6 7 8 13 Naked Turns . | . . . . Heaviest Build 65 | 13 52 65 63 Greatest Support 43 | 20 40 40 43 Greatest Overweight (x) 5 | . 2 5 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 8 18 20 20 Most Carried 20 | 7 18 20 20 Average Carried 16 | 6 13 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 17 20 17 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1092 | 217 343 331 201 Remotely . | . . . . Salvage Created 1477 | 39 456 732 250 Parts 88 | 6 27 44 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 32 | . 12 15 5 Melee 1 | . . . 1 Guns 8 | . 2 3 3 Cannons 14 | . 6 7 1 AOE 8 | . 4 4 . Classes Destroyed 10 | 1 4 4 1 Tunneler 3 | 2 1 . . Hauler 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 7 | . 6 . 1 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 10 | . . 10 . Best Kill Streak 5 | 2 3 5 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 188 | . 38 109 41 Missed 58 | . 6 44 8 Hits 130 | . 32 65 33 Projectile 130 | . 32 65 33 AOE 1 | . . 1 . Critical Strikes 3 | . . 1 2 Damage Taken 1903 | . 473 855 575 Core 256 | . . 173 83 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | 7 49 61 21 Largest 2 | 2 2 2 2 Hottest 160 | 60 120 160 120 Shots Fired 243 | 12 82 111 38 Gun 104 | 12 28 38 26 Cannon 122 | . 39 71 12 Launcher 6 | . 4 2 . Special 11 | . 11 . . Kinetic 47 | 7 28 . 12 Thermal 190 | 5 50 109 26 Explosive 6 | . 4 2 . Electromagnetic . | . . . . Robot Hit Streak 20 | 5 7 20 5 Robot Miss Streak 5 | 3 5 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 139 | 6 38 74 21 Core Hits 57 | 3 20 28 6 Critical Kills 1 | . . 1 . Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 6 | . . 2 4 Meltdown 1 | . . 1 . Destroy 4 | . . 1 3 Impale 1 | . . . 1 Melee Attacks 9 | . . 1 8 Impact . | . . . . Slashing . | . . . . Piercing 8 | . . . 8 Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3168 | 45 823 1795 505 Guns 1024 | 45 209 525 245 Cannons 1651 | . 368 1123 160 Explosions 393 | . 246 147 . Melee 100 | . . . 100 Ramming . | . . . . Kinetic 393 | 24 209 . 160 Thermal 2282 | 21 368 1648 245 Explosive 393 | . 246 147 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 100 | . . . 100 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . 29 . 81 Projectiles 5 | . 5 . . Explosions 24 | . 24 . . Melee 81 | . . . 81 Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | 20 300 245 339 Average Temperature 70 | 15 55 82 83 Received Heat Transfer 481 | . 102 219 160 Effects 3 | . . 1 2 Energy Bleed 1 | . . 1 . Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 3508 | 50 777 2401 280 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 202 | 5 202 . 136 Initial 112 | . 3 . 112 Average 47 | . 70 . 17 Influence Increases 1012 | 10 471 260 271 Destroy 0b10 Robot/C 500 | . 240 140 120 Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 68 | . 68 . . Allied During Kill 3 | . . . 3 Successful Hack 45 | . 21 . 24 Select Force Hacks 150 | . 60 . 90 Disable Machine 45 | . 15 . 30 Destroy Structure 46 | . 42 . 4 Lose Combat Pursuer 120 | . . 120 . Influence Decreases 997 | 5 302 198 492 Entered New Map 210 | . 2 84 124 Time Decay 736 | 5 280 114 337 Lost Part 51 | . 20 . 31 Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 20 24 7 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 1 2 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 22 | . 8 2 12 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 2 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 66 | . 27 6 33 Successful 44 | . 15 6 23 Failed 22 | . 12 . 10 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 42 | . 21 . 21 Terminals 41 | . 22 . 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 17 | . 5 . 12 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 1 6 6 Record 5 | . . 5 . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 3 | . . . 3 Proto ID Catalog 1 | . . 1 . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 2 . 5 Retrieve Components 7 | . 2 . 5 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 12 . 12 Terminals 17 | . 10 . 7 Assimilate 1 | . 1 . . Botnet 4 | . 2 . 2 Operators 1 | . 1 . . Skim 11 | . 6 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 2 . 5 Reject 1 | . . . 1 Mask 1 | . . . 1 Tunnel 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 . 7 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 13 . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 3 | . . . 3 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 55 | . . . 55 Highest-Rated Ally 27 | . . . 27 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 163 | . . . 163 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4736 | 3 2423 1736 574 Seismic 4736 | 3 2423 1736 574 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 6304 | 71 2469 1971 1793 Spaces Moved 2376 | 9 708 953 706 Core . | . . . . Treads 1571 | . 564 377 630 Legs 153 | 9 144 . . Wheels 652 | . . 576 76 Hover . | . . . . Flight . | . . . . Fastest Speed 107 | 120 120 107 107 Average Speed 200 | 120 227 160 227 Slowest Speed 260 | 120 260 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 2 92 67 82 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 7 | . 4 . 3 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 3 . Spaces Dug 33 | . 32 1 . Terrain Destroyed 47 | . 35 8 4 Melee . | . . . . Projectile 20 | . 11 5 4 AOE 27 | . 24 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3647 | 58 1458 1278 853 Wait 941 | 41 651 196 53 Move 2373 | 8 707 952 706 Hop . | . . . . Pick Up 52 | 1 15 20 16 Fast Attach 10 | 1 1 3 5 Attach 10 | . 3 4 3 Detach 6 | . 1 3 2 Swap 55 | . 24 21 10 Drop 42 | . 7 17 18 Fire 138 | 7 49 61 21 Melee 9 | . . 1 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 11 | . . . 11 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 1464 | -10/Materials | Discovered new exit (range 14) 1726 | -10/Materials | Discovered new exit (range 15) 2150 | -10/Materials | Discovered new exit (range 14) 2244 | -10/Materials | Identified exit to Materials 2328 | -10/Materials | Learned 4 Subcaves zone layouts 2376 | -10/Materials | Learned location of Recycling (-9) 2394 | -10/Materials | Learned location of Mines (-10) 2541 | -10/Materials | Entered Subcaves 2542 | -10/Subcaves | Identified exit to Materials 2938 | -10/Subcaves | Visited 4L-MR0's lab 3031 | -10/Subcaves | Build established: Scavenger-Mutant 3122 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3138 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3589 | -10/Subcaves | Ambushed by Subdweller buried in earth 3644 | -10/Subcaves | Lost 3 parts (2n1w) 3694 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3819 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4069 | -10/Subcaves | Disturbed a concealed Subdweller 4069 | -10/Subcaves | Disturbed a concealed Subdweller 4230 | -10/Subcaves | Visited Clippyterm 4233 | -10/Subcaves | Identified exit to Recycling 4233 | -10/Subcaves | Learned 40 Factory zone layouts 4396 | -10/Subcaves | Core integrity fell below 50% 4512 | -10/Subcaves | Entered Recycling 5632 | -9/Recycling | Core integrity fell below 20% 6213 | -9/Recycling | Scanned before Scraplab entrance 6224 | -9/Recycling | Identified exit to Scraptown 6246 | -9/Recycling | Entered Scraplab 6257 | -9/Recycling | Learned 2 Materials zone layouts 6282 | -9/Recycling | Learned Materials trap positions 6283 | -9/Recycling | Angered Scraplab inhabitants 6296 | -9/Recycling | Loaded intel: 5 recycling unit locations 6301 | -9/Recycling | Learned 2 Storage zone layouts 6302 | -9/Recycling | Learned location of 1 exit from Storage 6305 | -9/Recycling | Destroyed by WA-MIM(j) with Overtuned Pulse Rifle Last Messages --------------- 06292_ HV Slug penetrates 3E-1VM(j). 06292_ 3E-1VM(j) knocked back. 06293_ Rogue 2a destroyed. 06293_ Lgt. Armor Plating destroyed. 06296_ >> SKIM: Loading Recycling recycling unit intel (x5)... 06296_ HV Slug penetrates 3E-1VM(j). 06296_ 3E-1VM(j) suffers critical hit (Destroy). 06296_ Destroyed Ovr. Titanium Leg. 06297_ Critical hit (Burn: +50). 06299_ HV Slug penetrates 3E-1VM(j). 06299_ 3E-1VM(j) suffers critical hit (Destroy). 06299_ Destroyed Ovr. Titanium Leg. 06299_ 3E-1VM(j) knocked back. Prototype Device integrity failing. 06301_ >> SKIM: Stored Storage zone layouts (x2). 06302_ >> SKIM: Stored Storage exits (x1). 06304_ WA-MIM(j) heat spikes uncontrollably. 06304_ WA-MIM(j) overheating. 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"#? | | #??????????#"& =%*""#? | | #??????????#" !c "#? | | #??????????#" jX"#? | | #??????????#"& [@"#? | | #??????????#" ] "#? | | #??????????#"X% "#? | | #??????????#"% ###? | | #####+##??????????# "" % #>#? | | ????# #???????????# "j #? | | ###?# #???????????##########? | | #T### #?????????????????????? | | #???######????????????? | | #???# #????????????? | | ##### #????????????? | | + #????????????? | | ##### #????????????? | | ###?# #????????????? | | %%#?# #????????????? | | %#?# #????????????? | | %%#?# ]#????????????? | | ##### #????????????? | | + "" #????????????? | | ########### " #????????????? | | ??????????# "" #????????????? | | ??????????# #????????????? | | ??????????######????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatPortableExtrapolator Manual? 0 Play Time 00:30:49 Cumulative 484.0 hours Start 2025.06.24 @ 21:39:04 End 2025.06.24 @ 22:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 192 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bad521f-1123-4cb0-b682-e4a8bda651ff