Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.13 @ 17:03:29 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (35) 35 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (25776) 25776 TOTAL SCORE: 33796 Bonus ------- Pacifist 2880 Win 3000 Win Speed 19896 Cogmind --------- Core Integrity 1145/1600 Matter 219/300 Energy 1562/1900 System Corruption 0% Temperature Cool (4) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (11) ----- Improved Energy Well Improved Energy Well Improved Energy Well Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Energy Well (0) Improved Energy Well (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Improved Energy Well Improved Energy Well Improved Energy Well Improved Energy Well Improved Energy Well Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite System Shield > --- WEAPON ----------- Chainsword Lance > --- INVENTORY -------- Light Quantum Reactor Experimental Cesium-ion Thruster Impulse Thruster Diametric Drive [Rating: 134] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Experimental Cesium-ion Thruster Treads Heavy Treads Leg Aluminum Leg Flight Unit Experimental Cesium-ion Thruster Utility Improved Energy Well Device Advanced Weight Redist. System Storage Improved Energy Well Processor Signal Interpreter Hackware System Shield Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 2 2 2 . . 2 Power 2 | . . . . . . 1 . . . . 1 . . . . Propulsion 7 | . . 1 . 1 1 . . . 1 1 1 . . . 1 Utility 9 | . . 1 . 1 1 1 . . 1 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 52 | . . 1 . 2 7 3 1 . 9 11 7 5 . 4 2 Power 7 | . . . . . 1 . . . 1 2 . 1 . 1 1 Engine 2 | . . . . . 1 . . . . 1 . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . 1 . 1 1 Propulsion 23 | . . . . . 5 1 . . 4 5 4 1 . 3 . Treads 5 | . . . . . 2 . . . 3 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . . . 3 1 . . 1 5 4 1 . 3 . Utility 15 | . . 1 . 1 1 2 . . 3 1 3 3 . . . Device 3 | . . . . 1 . 1 . . 1 . . . . . . Storage 5 | . . . . . . . . . . . 3 2 . . . Processor 4 | . . 1 . . 1 . . . 1 1 . . . . . Hackware 3 | . . . . . . 1 . . 1 . . 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | . . . . 1 . . 1 . 1 3 . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . 1 2 . . 2 . Parts Lost 25 | . . 2 . . 5 . 1 1 . 1 1 1 . 5 8 Power 4 | . . . . . 1 . . . . . . . . 2 1 Propulsion 11 | . . 1 . . 2 . . . . . . 1 . 2 5 Utility 5 | . . . . . . . 1 1 . 1 1 . . 1 . Weapon 5 | . . 1 . . 2 . . . . . . . . . 2 Highest Loss Streak 8 | . . 2 . . 3 . 1 1 . 1 1 1 . 5 8 Average Slot Usage (%) 50 | . 57 50 . 31 27 31 43 36 39 60 72 85 82 79 58 Core 1 | . . . . . . . . . . 4 4 4 4 4 1 Treads 1 | . . . . . 1 . . . 6 1 . . . . . Leg 2 | . 28 20 . 9 . . . . . . . . . . . Flight 10 | . . . . . 3 6 6 4 2 10 25 30 26 27 18 Device 3 | . . . . 1 7 9 11 4 3 3 . . . . . Storage 4 | . . . . . . . . . . . 2 18 21 21 17 Processor 13 | . . 9 . 9 8 13 13 13 15 20 19 15 13 13 12 Hackware 4 | . . . . . . 1 6 6 7 10 6 5 8 4 4 Ballistic Gun 1 | . 14 11 . 12 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 6 1 4 . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 4 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 7 3 3 1 2 5 1 4 3 6 18 30 46 43 43 48 Greatest Support 68 | 3 3 3 3 3 15 6 6 6 6 30 37 51 58 68 50 Greatest Overweight (x) 2 | 2 . . . . 1 . . . . . . . . . . Average Overweight (x) . | 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 1 1 2 4 4 4 4 4 4 2 Average Carried 2 | 5 4 4 4 3 1 . 1 1 3 3 3 3 4 2 1 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 . 1 1 2 4 4 4 4 4 . 2 Class Distribution -------------------- 49% | Mutant 17% | Sprinter 11% | Hacker-Sprinter 11% | Hacker-Scout 6% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Sprinter | -2/Section 7 Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Matter Collected 500 | 200 . . . . . . 52 . 62 111 . 75 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 111 | . . . . . . . . . . 111 . . . . . Parts 3 | . . . . . . . . . . 3 . . . . . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 1 | . . . . . . . . . . 1 . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Damage Taken 4402 | . . 325 . 89 964 . 155 133 694 89 18 365 . 463 1107 Core 1584 | . . 70 . 15 505 . 120 65 206 20 . 101 . 27 455 Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 . Core Remaining (%) 83 | 100 100 . 82 97 27 . . 78 79 98 100 . . 91 71 Volleys Fired 2 | . . . . . . . . . . . . . . . 2 Largest 1 | . . . . . . . . . . . . . . . 1 Hottest 120 | . . . . . . . . . . . . . . . 120 Shots Fired 2 | . . . . . . . . . . . . . . . 2 Gun . | . . . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . 1 . . . . . Core Hits 5 | . . . . . 3 . . . 1 1 . . . . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . . . 2 6 1 8 . . . 3 4 Impact 10 | . . . . . . . 2 6 . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . 1 6 . . . 3 4 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 189 | . . 21 . . 13 . . . 3 152 . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 152 | . . . . . . . . . . 152 . . . . . Ramming 37 | . . 21 . . 13 . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 152 | . . . . . . . . . . 152 . . . . . Highest Corruption 5 | . . 1 1 . . . . . 1 5 2 . . 4 . Average Corruption 2 | . . 1 1 . . . . . 1 5 2 . . 4 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . Targeting Errors 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . 10 . . 5 . . . 1 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 9 | . . 2 . . 6 . . . 1 . . . . . . Targets Rammed 9 | . . 2 . . 6 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 264 | . . . . . 11 . . . . . 26 255 264 233 99 Average Temperature 93 | . . . . . 11 . . . . . 12 100 135 100 32 Received Heat Transfer 870 | . . 144 . 45 489 . 18 . 138 18 . 9 . 9 . Effects 1 | . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Peak Influence 239 | . . 86 25 39 53 75 . . 207 172 134 239 149 172 185 Average Influence 96 | . . 26 25 31 35 50 . . 122 133 120 172 137 127 137 Maximum Alert Level 1 | . . . . . . . . . 1 . . 1 . . . Low Security (%) 93 | 100 100 100 100 100 100 100 . . 83 100 100 66 100 100 100 Level 1 6 | . . . . . . . . . 16 . . 33 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 4 . . 2 1 . . 6 1 . 2 . 3 1 Investigation 12 | . . 3 . . 2 1 . . 2 . . 1 . 2 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . . 1 . . . . . . 4 1 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Distress Signals 7 | . . 1 . 1 1 . . . 1 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 142 | . . 15 . 4 20 3 11 5 28 5 7 25 . 13 6 Peak Tracking Total 16 | . . 15 . 4 13 3 9 4 9 4 8 16 . 9 4 Tactical Retreats 20 | . . . . . 3 2 3 1 4 . 1 4 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Traps Triggered 5 | . . 1 . . 1 . . . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Machines Disabled 2 | . . . . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Machines Accessed 20 | . . 3 . . 3 1 . . 2 3 2 2 . 3 1 Terminals 19 | . . 3 . . 3 1 . . 2 3 2 1 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 79 | . . 13 . . 9 3 . . 6 21 12 4 . 8 3 Successful 35 | . . 8 . . 4 1 . . 1 13 3 2 . 3 . Failed 44 | . . 5 . . 5 2 . . 5 8 9 2 . 5 3 Catastrophic 10 | . . 1 . . 1 . . . . 2 3 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . . 6 . . 2 . . . 5 18 10 3 . 4 . Terminals 78 | . . 13 . . 9 3 . . 6 21 12 3 . 8 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 25 | . . 7 . . 3 1 . . 1 8 2 . . 3 . Prototype ID Bank 5 | . . 3 . . 1 . . . . 1 . . . . . Level Access Points 4 | . . . . . 1 . . . . 1 1 . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Locate Traps 5 | . . 1 . . . . . . . 2 . . . 2 . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . Registered Components 2 | . . 1 . . . . . . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 1 . . 1 . . . . 5 1 1 . . . Terminals 9 | . . 1 . . 1 . . . . 5 1 1 . . . Track 2 | . . . . . . . . . . 2 . . . . . Botnet 5 | . . 1 . . 1 . . . . 1 1 1 . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 3 . . 3 1 . . 2 3 2 2 . 3 1 Full Trace Events 11 | . . 2 . . 2 1 . . 2 . . 1 . 2 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Turns Passed 1204 | 2 31 67 5 59 162 70 75 81 185 149 58 106 29 55 70 Spaces Moved 3459 | 1 60 127 10 111 340 183 191 161 391 325 236 582 180 270 291 Core 644 | 1 60 127 10 111 96 . . 39 190 10 . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2815 | . . . . . 244 183 191 122 201 315 236 582 180 270 291 Fastest Speed 10 | 150 50 50 50 50 35 35 35 35 35 22 13 13 12 10 10 Average Speed 28 | 150 50 50 50 50 40 35 35 38 42 33 19 16 16 14 11 Slowest Speed 150 | 150 50 50 50 50 100 35 35 50 50 50 22 19 19 19 22 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . 6 5 1 . . 5 8 8 2 6 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 1 19 25 7 20 14 10 57 28 23 17 13 31 29 31 14 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug 15 | . . . . . . . 2 4 1 5 . . . 2 1 Terrain Destroyed 15 | . . . . . . . 2 4 1 5 . . . 2 1 Melee 15 | . . . . . . . 2 4 1 5 . . . 2 1 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Res Res Tes Sec Acc Total 3560 | 3 60 129 9 113 355 182 192 167 409 349 237 585 177 275 318 Wait 20 | . . . . . . . . . . . . . . 2 18 Move 3359 | . 59 127 9 110 327 172 188 160 390 314 219 566 175 257 286 Hop 42 | . . . . . 6 5 1 . . 5 8 7 2 6 2 Pick Up 17 | . . . . 1 . 1 . . 4 6 3 1 . . 1 Fast Attach 24 | . . 1 . 1 1 2 1 . 3 6 4 3 . 1 1 Attach 29 | . . . . 1 6 1 . . 6 5 3 2 . 4 1 Detach 12 | . . . . . 2 1 . 1 4 1 . 1 . . 2 Swap . | . . . . . . . . . . . . . . . . Drop 16 | 3 1 . . . 1 . . . . 6 . 4 . . 1 Fire 2 | . . . . . . . . . . . . . . . 2 Melee 22 | . . . . . . . 2 6 1 6 . . . 3 4 Ram 5 | . . 1 . . 3 . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . Escape Stasis 8 | . . . . . 6 . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 6 exits: *Res x4 / *Upp / [*Ext]) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -2/Testing -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 5) 34 | -10/Materials | Entered another Materials area 34 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 74 | -9/Materials | Discovered new exit (range 9) 78 | -9/Materials | Identified exit to Mines 93 | -9/Materials | Discovered exit to Mines (range 16) 101 | -9/Materials | Entered Mines 101 | -9/Mines | Discovered new exit (range 10) 106 | -9/Mines | Identified exit to Materials 106 | -9/Mines | Entered Materials 106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 161 | -8/Materials | Discovered new exit (range 9) 165 | -8/Materials | Identified exit to Factory 165 | -8/Materials | Entered Factory 165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 230 | -7/Factory | Identified exit to Factory 231 | -7/Factory | Lost 3 parts (1p2w) 268 | -7/Factory | Core integrity fell below 50% 312 | -7/Factory | Build established: Mutant 327 | -7/Factory | Entered another Factory area 327 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 330 | -6/Factory | Identified exit to Lower Caves 361 | -6/Factory | Found Prototype Device 361 | -6/Factory | Identified Exp. Terrain Scanner 364 | -6/Factory | Found Exp. Terrain Scanner 397 | -6/Factory | Entered Lower Caves 413 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 458 | -6/Lower Caves | Identified exit to Lower Caves 472 | -6/Lower Caves | Entered another Lower Caves area 549 | -6/Lower Caves | Discovered new exit (range 9) 552 | -6/Lower Caves | Identified exit to Factory 553 | -6/Lower Caves | Entered Factory 553 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 627 | -5/Factory | Discovered new exit (range 17) 637 | -5/Factory | Identified exit to Upper Caves 732 | -5/Factory | Discovered new exit (range 13) 738 | -5/Factory | Identified exit to Factory 738 | -5/Factory | Entered another Factory area 738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 786 | -4/Factory | Discovered new exit (range 28) 798 | -4/Factory | Identified exit to Upper Caves 809 | -4/Factory | Identified exit to Research 822 | -4/Factory | Discovered new exit (range 5) 887 | -4/Factory | Entered Research 887 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 924 | -3/Research | Identified exit to Quarantine 924 | -3/Research | Identified exit to Research 945 | -3/Research | Entered another Research area 945 | -2/Research | Evolved 2 slots: Utility x2 958 | -2/Research | Spotted B-90 Cyclops 1049 | -2/Research | Discovered new exit (range 5) 1051 | -2/Research | Entered Testing 1069 | -2/Testing | Spotted Fortress 1080 | -2/Testing | Discovered new exit (range 5) 1080 | -2/Testing | Identified exit to Section 7 1080 | -2/Testing | Entered Section 7 1103 | -2/Section 7 | Spotted B-90 Cyclops 1118 | -2/Section 7 | Spotted Alpha 7 1118 | -2/Section 7 | Spotted Alpha 7 1123 | -2/Section 7 | Spotted Executioner 1124 | -2/Section 7 | Spotted Executioner 1127 | -2/Section 7 | Identified exit to Access 1127 | -2/Section 7 | Spotted S7 Guard 1130 | -2/Section 7 | Found Alien Artifact 1130 | -2/Section 7 | Identified Integrated Heat Negator 1130 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 1135 | -2/Section 7 | Entered Access 1135 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -1/Access | Spotted B-99 Colossus 1152 | -1/Access | Lost 5 parts (2p2n1u) 1165 | -1/Access | Spotted B-99 Colossus 1165 | -1/Access | Spotted B-99 Colossus 1204 | -1/Access | Discovered new exit (range 4) 1205 | *** | Escaped! Last Messages --------------- 01172_ Dropped Quantum Reactor. 01173_ Exp. Cesium-ion Thruster destroyed. 01173_ Lance destroyed. 01173_ Slug penetrates Sealed Heavy Doors. 01173_ Penetrated by Slug. 01173_ Slug penetrates Sealed Heavy Doors. 01174_ B-99 Colossus activates siege mode. 01176_ Diametric Drive destroyed. 01176_ Penetrated by Slug. 01180_ Enh. Nova Cannon destroyed. 01180_ Penetrated by Slug. 01180_ Exp. Cesium-ion Thruster destroyed. 01180_ Slug penetrates Reinforced Barrier. Sealed Heavy Doors opened remotely. 01204_ Penetrated by Slug. 01204_ Slug penetrates Main Access Shell. 01204_ EXIT=FOUND 01204_ Penetrated by Slug. 01204_ Slug penetrates Main Access Shell. 01204_ Penetrated by Slug. 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" ?# #???? ]# | | ??????????# #???# #???????""" ?# #???? " # | | ??????????# #???# #??????""" # #??? """ # | | ??????????# #???# #?????? " # #??? """# | | ??????????#+##???# #????? # #?? " # | | ?????????????????# #????? # #?? # | | ?????????????????# #????+######### #? # | | ?????????????????# #?????????????# #? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 38 Energy Capacity 3420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 410 Evasion (%) 67 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed FieldDefenseCasing Manual? 0 Play Time 00:55:21 Cumulative 720.5 hours Start 2020.09.13 @ 16:10:19 End 2020.09.13 @ 17:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type 0 Total 108 Types 74/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df8d6e4e-e531-4c42-9caf-b6ae42fb2eb1