Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 23:05:50 Player: SpewHard Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1360) 1360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3210 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 100/100 System Corruption 0% Temperature Cool (70) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Compact Wheel Improved Heat Sink Visual Processing Unit Shield Generator Grenade Launcher Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Minigun Minigun Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Seismic Detector Shield Generator Medium Laser Beam Rifle Grenade Launcher Rocket Launcher Improved Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 63 | 7 7 21 28 Power 12 | 2 1 4 5 Engine 11 | 2 1 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 3 7 9 Treads 2 | . . . 2 Leg 6 | . . 2 4 Wheel 12 | 2 2 5 3 Hover . | . . . . Flight 1 | . 1 . . Utility 9 | 1 3 3 2 Device 3 | 1 . 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 21 | 2 . 7 12 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon 2 | . . 1 1 Launcher 8 | . . 3 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . . 8 19 Power 7 | . . 2 5 Propulsion 7 | . . 3 4 Utility 3 | . . 1 2 Weapon 10 | . . 2 8 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 96 86 77 Engine 15 | . 14 19 9 Leg 2 | . . . 7 Wheel 11 | . 26 13 6 Device 4 | . 11 2 5 Storage 9 | . 2 11 9 Protection 15 | . 12 17 12 Energy Gun 8 | . 14 8 6 Ballistic Gun 7 | . 14 5 10 Ballistic Cannon 3 | . . 6 1 Launcher 3 | . . 2 5 Peak Build Rating 26 | 6 7 14 26 Average Rating 11 | 2 6 9 15 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 104 | 10 92 101 104 Greatest Support 40 | 20 20 32 40 Greatest Overweight (x) 33 | . 4 33 6 Average Overweight (x) 4 | . . 6 3 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 23 | 5 8 25 25 Most Carried 16 | 5 7 12 16 Average Carried 7 | 1 3 6 11 Final Capacity 25 | 5 25 25 25 Final Carried 12 | 2 6 12 10 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 11% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1143 | 256 . 561 326 Remotely . | . . . . Salvage Created 1655 | 39 212 824 580 Parts 109 | 3 18 52 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | 1 5 18 14 Guns 22 | 1 5 6 10 Cannons 4 | . . 4 . AOE 12 | . . 8 4 Classes Destroyed 10 | 1 1 7 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 3 | . . 3 . Mechanic 1 | . . 1 . Watcher 5 | . 1 2 2 Swarmer 11 | . . 7 4 Grunt 19 | 1 5 9 4 Sentry 6 | . . 2 4 Hunter 2 | . . . 2 Best Kill Streak 8 | 1 5 8 4 Combat Bots Only 5 | 1 5 4 3 Max Kills in Single Turn 4 | 1 1 4 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 316 | 2 32 105 177 Missed 80 | . 13 33 34 Damage Taken 3337 | 23 203 811 2300 Core 713 | . 31 129 553 Absorbed by Shields . | . . . . Redirected to Shielding 58 | . . 5 53 Core Remaining (%) 84 | 100 87 67 . Volleys Fired 137 | 2 16 62 57 Largest 4 | 2 2 2 4 Hottest 157 | 70 70 91 157 Shots Fired 268 | 4 32 117 115 Gun 212 | 4 32 72 104 Cannon 38 | . . 34 4 Launcher 18 | . . 11 7 Special . | . . . . Kinetic 137 | 2 16 58 61 Thermal 113 | 2 16 48 47 Explosive 18 | . . 11 7 Electromagnetic . | . . . . Robot Hit Streak 18 | 4 6 8 18 Robot Miss Streak 12 | . 4 12 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 156 | 4 20 61 71 Core Hits 84 | 3 10 35 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 . 3 1 Burn 5 | 1 . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2949 | 57 253 1398 1241 Guns 1785 | 52 253 601 879 Cannons 288 | . . 277 11 Explosions 826 | . . 488 338 Melee . | . . . . Ramming 50 | 5 . 32 13 Kinetic 989 | 27 119 488 355 Thermal 1084 | 25 134 390 535 Explosive 826 | . . 488 338 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 32 . Projectiles . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Knockbacks 7 | . . 7 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary . | . . . . Self-Inflicted Damage 51 | 2 . 49 . Shots 3 | . . 3 . Rammed 7 | 1 . 4 2 Targets Rammed 8 | 1 . 4 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 465 | 30 20 246 465 Average Temperature 96 | 19 8 70 143 Received Heat Transfer 864 | 12 114 198 540 Effects 5 | . . 1 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . 1 . Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 1 3 2 Heat Transferred 3256 | 148 407 1332 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 370 | 20 155 370 300 Initial 130 | . 13 65 130 Average 130 | 4 90 123 161 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 75 90 Level 1 16 | . . 24 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 4 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | 1 9 26 20 Peak Tracking Total 6 | 1 6 5 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 6 3 Successful 10 | . 4 4 2 Failed 4 | . 1 2 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 4 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 4 2 Record 5 | . . 3 2 Alert Level 2 | . 2 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2599 | 78 209 1396 916 Spaces Moved 1100 | 89 157 550 304 Core 66 | 51 . 15 . Treads 19 | . . . 19 Legs 84 | . . 2 82 Wheels 930 | 38 156 533 203 Hover . | . . . . Flight 1 | . 1 . . Fastest Speed 50 | 50 80 130 135 Average Speed 184 | 62 90 206 230 Slowest Speed 1700 | 80 280 1700 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 26 36 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . . 80 13 Melee . | . . . . Projectile 1 | . . . 1 AOE 92 | . . 80 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1432 | 106 196 692 438 Wait 45 | . . 34 11 Move 1097 | 88 156 549 304 Hop . | . . . . Pick Up 52 | 8 9 17 18 Fast Attach . | . . . . Attach 55 | 6 6 15 28 Detach 17 | . 4 4 9 Swap 8 | 1 1 6 . Drop 13 | . 4 1 8 Fire 137 | 2 16 62 57 Melee . | . . . . Ram 6 | 1 . 4 1 Kick 1 | . . . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 306 | -9/Materials | Build established: Mutant 1198 | -9/Materials | Lost 4 parts (1p1n1u1w) 1604 | -9/Materials | Build established: Scavenger-Mutant 1611 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Evolved 2 slots: Weapon x2 1894 | -8/Materials | Lost 3 parts (1p1n1w) 2083 | -8/Materials | Lost 4 parts (1p1n1u1w) 2243 | -8/Materials | Lost 5 parts (1p4w) 2556 | -8/Materials | Core integrity fell below 50% 2595 | -8/Materials | Core integrity fell below 20% 2600 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. Knocked back. K-01 Serf collects debris. X-62 Marksman suffers critical hit (Burn). U-05 Engineer builds a Wall. Slug penetrates Wall. K-01 Serf cleans the Nuclear Reactor. Penetrated by Slug. Aluminum Leg destroyed. K-01 Serf cleans the Nuclear Reactor. Penetrated by Slug. Pulse Rifle destroyed. K-01 Serf cleans the Nuclear Reactor. Slammed into X-62 Marksman. Penetrated by Slug. Utility Shielding destroyed. Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. Penetrated by Slug. Lgt. Nuclear Core destroyed. 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