Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.01 @ 23:32:13 Player: yub Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (70) 350 Value Destroyed (2494) 2494 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4258) 4258 TOTAL SCORE: 15882 Bonus ------- Pacifist 200 High Alert Combat Kills 419 Follower Combat Kills 2855 Entered DSFs 1000 Friendly Fire -216 Cogmind --------- Core Integrity 0/1600 Matter 38/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Machine Analyzer Visual Processing Unit Recoil Stabilizer Precision Matter Filter Transmission Jammer Force Field Experimental Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Antimatter Reactor Energy Filter Hardened Medium Armor Plating Improved Medium Armor Plating Recalibrator Thief Drone Bay Heavy Beamcaster Improved Assault Rifle Slug Cannon Light Antimatter Cannon Heavy Proton Missile Launcher Grenade Launcher [Rating: 93] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 . 2 2 . . 2 . . . 2 . . 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Utility 13 | . . 2 . 1 . 2 2 . . 2 . . . 1 . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 106 | 6 1 6 1 11 8 4 2 2 4 14 . . 2 7 2 12 15 . . 9 Power 18 | 1 . . 1 2 2 1 . . 2 . . . . 1 . 2 5 . . 1 Engine 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . . Core 7 | . . . . 1 1 1 . . 1 . . . . . . 2 1 . . . Reactor 7 | . . . . . . . . . 1 . . . . 1 . . 4 . . 1 Propulsion 19 | 2 . 3 . 2 2 . . . . 1 . . 2 1 . 3 2 . . 1 Treads 6 | . . . . . 2 . . . . 1 . . 2 1 . . . . . . Leg 7 | 2 . 1 . 2 . . . . . . . . . . . 1 . . . 1 Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . 2 . . . . . . . . . . . . . 1 2 . . . Utility 41 | 1 1 3 . 5 1 3 2 2 2 6 . . . 3 1 3 5 . . 3 Device 27 | . 1 . . 1 1 2 2 2 . 5 . . . 2 1 3 4 . . 3 Storage 5 | 1 . . . 2 . . . . . 1 . . . . . . 1 . . . Processor 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Protection 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . . . 2 3 . . . . 7 . . . 2 1 4 3 . . 4 Energy Gun 8 | 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 5 | 1 . . . 1 1 . . . . . . . . . . 1 1 . . . Ballistic Cannon 4 | . . . . . . . . . . 2 . . . 2 . . . . . . Launcher 8 | . . . . . 1 . . . . 2 . . . . . 2 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 2 . . . . 1 4 . . . 3 . . 2 . . 1 Parts Lost 31 | . . 1 . 1 2 4 . . . . . . . . 12 1 3 . 1 6 Power 6 | . . . . . 2 1 . . . . . . . . 1 . 1 . 1 . Propulsion 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Utility 16 | . . 1 . 1 . 2 . . . . . . . . 8 1 2 . . 1 Weapon 6 | . . . . . . 1 . . . . . . . . 2 . . . . 3 Highest Loss Streak 11 | . . 1 . 1 1 3 . . . . . . . . 11 1 3 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 97 100 96 98 95 76 98 100 99 100 100 100 93 54 11 17 17 15 6 Engine 3 | . 14 11 11 9 7 7 6 6 1 . . . . . . . . . . . Core 4 | . . . . 6 8 4 6 6 6 5 5 5 5 5 2 1 1 . . . Reactor 2 | . . . . . . . . . 4 5 5 5 5 5 3 . . 4 2 . Treads 8 | . . . . . 10 15 13 13 13 11 11 11 11 9 5 . . . . . Leg 4 | . 28 21 22 18 7 . . . . . . . . . . 2 . . . . Device 23 | . 12 5 . 9 9 22 16 32 26 34 35 35 35 32 20 2 2 . . . Storage 6 | . 14 11 11 9 9 7 6 6 6 5 5 5 5 5 3 . . . . . Processor 13 | . . 14 22 24 27 22 13 13 13 11 11 11 11 10 6 . . . . . Hackware 2 | . . . . . . . . . 5 5 5 5 5 9 6 . . . . . Protection 4 | . . 11 11 2 . . 6 6 6 5 5 5 5 3 . . . . . . Energy Gun 5 | . 14 11 11 9 9 6 . 5 6 3 5 5 5 1 . . . . . . Ballistic Gun 4 | . 14 11 11 9 7 7 6 6 6 1 . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . 3 5 5 5 8 5 . . . . . Naked Turns 138 | . . . . . . . . . . . . . . . 27 14 . . . 97 Heaviest Build 100 | 14 15 18 19 31 30 29 35 42 48 100 96 96 96 96 86 27 21 21 21 24 Greatest Support 56 | 20 20 20 20 32 40 40 40 40 40 56 47 47 54 36 36 25 24 24 24 30 Greatest Overweight (x) 3 | . . 1 . 1 1 . . 1 1 2 2 2 3 3 2 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . 1 2 2 1 2 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 8 8 8 8 8 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 12 | 6 8 8 8 8 8 8 8 8 8 18 20 20 20 20 13 5 5 5 5 5 Most Carried 16 | 5 4 8 8 9 8 7 7 8 8 11 15 15 16 16 14 5 5 5 5 5 Average Carried 8 | 2 2 5 7 7 7 6 5 7 8 8 12 15 13 13 10 4 3 5 5 2 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 15 | 1 4 8 8 8 8 6 5 8 8 10 15 15 14 14 5 5 5 5 5 1 Class Distribution -------------------- 49% | Hacker-Mutant 39% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Matter Collected 1814 | 219 . 156 59 154 180 51 . 51 40 516 7 . 38 . . . 209 . . 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2188 | . . 282 28 320 421 92 . . . 749 . . . . . . 143 . . 153 Parts 144 | . . 20 5 13 24 4 . . . 53 . . . . . . 11 . . 14 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Combat Hostiles Destroyed 48 | . . 10 2 5 11 4 . . . 9 . . . . . . 1 . . 6 Guns 30 | . . 10 2 5 9 4 . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . 7 . . . . . . . . . . AOE 11 | . . . . . 2 . . . . 2 . . . . . . 1 . . 6 Classes Destroyed 13 | . . 4 . 1 . . . . . 7 . . . . . . 1 . . . Worker 7 | . . . . . . . . . . 5 . . . . . . . . . 2 Builder 4 | . . . . . . . . . . 3 . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 7 | . . 1 . 2 1 . . . . 2 . . . . . . 1 . . . Swarmer 20 | . . 7 2 . 3 4 . . . . . . . . . . . . . 4 Grunt 13 | . . 1 . 3 6 . . . . 3 . . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . Sentry 6 | . . 2 . 2 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . . 2 . . . . . . 1 . . 2 Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . . 7 2 2 4 4 . . . 6 . . . . . . 3 . . 8 Combat Bots Only 7 | . . 7 2 2 4 4 . . . 3 . . . . . . 1 . . 6 Max Kills in Single Turn 5 | . . 1 1 1 2 1 . . . 3 . . . . . . 2 . . 5 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Hostile Shots Fired 674 | . . 54 10 37 79 76 . . . 67 . . . . 15 33 71 . 14 218 Missed 253 | . . 14 6 8 18 26 . . . 26 . . . . . 16 36 . 5 98 Damage Taken 7045 | . . 300 26 356 722 604 . . . 321 . . 720 49 480 274 532 . 318 2343 Core 3493 | . . 54 8 15 98 72 . . . 8 . . 720 . 438 75 218 . 186 1601 Absorbed by Shields 393 | . . . . . . . . . . 325 . . . 50 18 . . . . . Ignored by Resistances 1926 | . . 90 8 105 213 180 . . . 183 . . . 26 132 79 183 . 86 641 Regen/Repaired (Parts) 215 | . . . . . . . . 131 3 31 50 . . . . . . . . . Core Remaining (%) 80 | 100 100 . 84 . 79 89 . . 100 . . . 27 . . 55 83 . 87 . Volleys Fired 173 | . . 29 4 23 33 15 . . . 46 . . . . 6 1 11 . . 5 Largest 2 | . . 2 2 2 2 2 . . . 2 . . . . 2 1 1 . . 1 Hottest 132 | . . 70 70 92 99 79 . . . 132 . . . . 120 81 46 . . 94 Shots Fired 296 | . . 58 8 46 60 30 . . . 67 . . . . 10 1 11 . . 5 Gun 227 | . . 58 8 46 58 30 . . . 17 . . . . . . 8 . . 2 Cannon 57 | . . . . . . . . . . 46 . . . . 10 1 . . . . Launcher 12 | . . . . . 2 . . . . 4 . . . . . . 3 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 160 | . . 29 4 23 25 15 . . . 46 . . . . 10 . 8 . . . Thermal 122 | . . 29 4 23 33 15 . . . 17 . . . . . . . . . 1 Explosive 8 | . . . . . 2 . . . . . . . . . . . 3 . . 3 Electromagnetic 6 | . . . . . . . . . . 4 . . . . . 1 . . . 1 Robot Hit Streak 26 | . . 21 3 12 26 8 . . . 10 . . . . 13 . 7 . . 8 Robot Miss Streak 4 | . . 1 4 2 2 2 . . . 3 . . . . 2 1 1 . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 5 | . . 1 1 1 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 226 | . . 47 3 34 46 22 . . . 47 . . . . 7 . 13 . 2 5 Core Hits 119 | . . 14 2 18 28 7 . . . 29 . . . . . . 10 . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . 3 . 6 3 2 . . . 5 . . . . . . . . . . Burn 15 | . . 3 . 6 3 2 . . . 1 . . . . . . . . . . Blast 4 | . . . . . . . . . . 4 . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . . . 4 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . 4 . 2 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6703 | . . 583 51 547 874 351 . . . 2322 . . . . 313 1 668 . 90 903 Guns 2814 | . . 583 51 541 732 351 . . . 357 . . . . . . 160 . . 39 Cannons 1594 | . . . . . . . . . . 1281 . . . . 313 . . . . . Explosions 2073 | . . . . . 142 . . . . 670 . . . . . . 403 . . 858 Melee 195 | . . . . . . . . . . . . . . . . . 105 . 90 . Ramming 27 | . . . . 6 . . . . . 14 . . . . . 1 . . . 6 Kinetic 2666 | . . 261 26 190 258 177 . . . 1281 . . . . 313 . 160 . . . Thermal 2157 | . . 322 25 351 474 174 . . . 693 . . . . . . . . . 118 Explosive 1320 | . . . . . 142 . . . . . . . . . . . 403 . . 775 Electromagnetic 338 | . . . . . . . . . . 334 . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 195 | . . . . . . . . . . . . . . . . . 105 . 90 . Highest Corruption 5 | . . . . . . . . . 4 2 2 2 2 1 . . . . . 5 Average Corruption 1 | . . . . . . . . . 2 1 2 2 2 1 . . . . . 2 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . 2 4 10 4 5 . . . . . . 2 Message Errors 5 | . . . . . . . . . . . 1 2 2 . . . . . . . Matter Fused 8 | . . . . . . . . . 2 3 2 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . 1 3 . 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 121 | . . . . . . . . . . 22 . . . . . . 50 . . 49 Projectiles 21 | . . . . . . . . . . 21 . . . . . . . . . . Explosions 100 | . . . . . . . . . . 1 . . . . . . 50 . . 49 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . . . . . . . . . . . 98 Shots 3 | . . . . . . . . . . . . . . . . . . . . 3 Rammed 5 | . . . . . . 1 . . . 3 . . . . . . . . . 1 Targets Rammed 8 | . . . . 1 . 1 . . . 4 . . . . . 1 . . . 1 Kicked 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 2733 | . . 447 48 195 330 225 . . . . 91 . 2733 . 62 26 6 . . . Average Temperature 198 | . . 64 25 65 103 81 . . . . 68 . 830 . 38 15 6 . . . Received Heat Transfer 1421 | . . 63 . 297 423 360 . . . 40 . . . . . 94 81 . . 63 Effects 56 | . . 3 . . 1 . . . . . . . 52 . . . . . . . Shutdowns 13 | . . 1 . . . . . . . . . . 12 . . . . . . . Energy Bleed 5 | . . 2 . . 1 . . . . . . . 2 . . . . . . . Interference 6 | . . . . . . . . . . . . . 6 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . 5 . . . . . . . Damage (major) 19 | . . . . . . . . . . . . . 19 . . . . . . . Damage (core) 4 | . . . . . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . 3 1 1 . . . 2 . . . . . . . . . . Heat Transferred 5530 | . . 1184 74 1258 1369 592 . . . 966 . . . . . . . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Peak Influence 1450 | . . 122 73 213 236 161 50 14 396 1450 423 13 344 156 30 68 395 193 128 654 Initial 423 | . . . 23 . 23 91 50 14 . 82 423 13 . 156 . 12 30 193 128 61 Average 200 | . . 51 36 56 86 119 50 4 224 568 277 8 254 28 1 40 182 193 123 284 Maximum Alert Level 4 | . . . . 1 1 . . . 1 4 2 . 1 . . . 1 . . 2 Low Security (%) 69 | 100 100 100 100 96 89 100 100 100 49 40 14 100 26 100 100 100 59 100 100 38 Level 1 14 | . . . . 3 10 . . . 50 2 42 . 73 . . . 40 . . 39 Level 2 9 | . . . . . . . . . . 23 42 . . . . . . . . 22 Level 3 2 | . . . . . . . . . . 11 . . . . . . . . . . Level 4 4 | . . . . . . . . . . 22 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 36 | . . . . 2 6 1 . . 6 8 . . 2 1 . 1 3 2 1 3 Investigation 9 | . . . . 1 1 1 . . 2 . . . . . . 1 . 2 . 1 Extermination 5 | . . . . . . . . . 1 3 . . . 1 . . . . . . Reinforcement 12 | . . . . 1 2 . . . . 1 . . 2 . . . 3 . 1 2 Assault 4 | . . . . . . . . . . 4 . . . . . . . . . . Garrison 6 | . . . . . 3 . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Distress Signals 11 | . . . . 1 1 . . . . 4 . . . . . 2 . . . 3 Communications Jammed 7 | . . . . . . . . . . 6 . . . 1 . . . . . . Distress Signals 7 | . . . . . . . . . . 6 . . . 1 . . . . . . Times Spotted 211 | . . 13 3 16 28 7 . . 7 49 . . 2 1 6 12 23 . 4 40 Peak Tracking Total 20 | . . 4 2 5 10 4 . . 4 9 . . 1 2 6 10 11 . 4 20 Tactical Retreats 26 | . . 1 . 1 6 . . . . 1 . . . . . 1 6 . . 10 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Traps Triggered 12 | . . . . 1 1 . 1 . 2 3 . . 1 2 . 1 . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Machines Disabled 34 | . . . . . . . . . . 33 . . 1 . . . . . . . Max in Single Turn 5 | . . . . . . . . . . 5 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Machines Accessed 30 | . 1 2 1 4 8 1 . . 4 2 . 2 . 1 . 1 . 2 . 1 Terminals 28 | . . 2 . 4 8 1 . . 4 2 . 2 . 1 . 1 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 72 | . 2 6 1 12 18 2 . . 9 3 . 3 . 2 . 2 . 7 . 5 Successful 39 | . 2 1 1 4 10 . . . 4 3 . 3 . 2 . 1 . 5 . 3 Failed 33 | . . 5 . 8 8 2 . . 5 . . . . . . 1 . 2 . 2 Catastrophic 7 | . . 1 . 2 3 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . 6 . 5 8 2 . . 5 . . 1 . 1 . . . . . . Terminals 69 | . . 6 . 12 18 2 . . 9 3 . 3 . 2 . 2 . 7 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . . 1 1 4 10 . . . 4 3 . 3 . 2 . 1 . 5 . 3 Record 10 | . . . . . . . . . . 2 . 1 . . . . . 4 . 3 Open Door 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 9 | . . 1 . 3 3 . . . . . . 1 . 1 . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 . . . 2 . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 21 | . . 2 . 4 5 1 . . 3 1 . 1 . . . 1 . 2 . 1 Full Trace Events 9 | . . 1 . 1 1 1 . . 2 . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . 6 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Total Allies 40 | . . . . . . . . 20 . . 20 . . . . . . . . . Largest Group 20 | . . . . . . . . 20 20 15 20 20 19 1 . . . . . . Highest-Rated Group 842 | . . . . . . . . 768 768 578 842 842 817 46 . . . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 50 50 50 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 549 | . . . . 72 88 . . . 122 178 . . 89 . . . . . . . Total Damage 12823 | . . . . 381 418 . . . 2876 6423 . . 2725 . . . . . . . Kills 92 | . . . . 6 9 . . . 15 48 . . 14 . . . . . . . Allies Corrupted 4 | . . . . . . . . . 1 3 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches 48 | . . . . 24 17 5 . . . . . . . . . . . . . 2 Drone Recoveries 41 | . . . . 21 17 3 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Turns Passed 9476 | 38 135 459 440 730 576 288 78 1245 848 1851 941 172 332 505 150 162 240 36 19 231 Spaces Moved 4672 | 30 101 272 342 404 284 118 45 373 326 521 277 53 106 147 105 175 429 94 37 433 Core 393 | 13 . . . . . . . . . . . . . . 84 34 . . . 262 Treads 2131 | . . . . . 144 118 45 373 326 521 277 53 106 147 21 . . . . . Legs 1347 | 17 101 272 342 404 140 . . . . . . . . . . 63 . . . 8 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 801 | . . . . . . . . . . . . . . . . 78 429 94 37 163 Fastest Speed 34 | 50 120 120 120 125 125 170 170 170 170 250 330 330 250 330 50 40 34 37 37 37 Average Speed 165 | 89 120 120 120 130 148 170 170 230 232 276 330 330 294 331 113 77 40 37 37 46 Slowest Speed 410 | 120 120 190 120 190 250 170 170 250 250 330 330 330 410 410 330 200 120 37 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 16 27 76 39 61 3 2 95 16 23 94 2 82 7 79 6 15 4 43 22 Regions Visited 20 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 1 . . . . 1 . . 1 . . . . . . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 122 | . . . . . 15 . . . . 66 . . . . 1 . 20 . . 20 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . . 10 . . . . 1 . . . . . AOE 111 | . . . . . 15 . . . . 56 . . . . . . 20 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Total 6118 | 40 115 346 364 563 378 175 48 762 417 858 306 52 129 170 124 196 484 95 38 458 Wait 1010 | . 7 29 16 104 46 36 . 378 86 261 15 . 14 . 12 . 6 . . . Move 4648 | 29 100 271 341 403 283 117 45 372 325 521 276 52 105 147 104 167 428 93 36 433 Hop 3 | . . . . . . . . . . . . . . . . 3 . . . . Pick Up 81 | 5 6 9 1 8 4 2 1 6 . 7 4 . 3 8 . 2 9 1 . 5 Fast Attach 18 | 2 . . . 3 2 . . . . 1 . . . . 2 7 1 . . . Attach 57 | 4 1 5 1 1 1 4 2 1 . 4 . . . 5 . 5 14 . . 9 Detach 13 | . . . . . . . . . . 1 . . . 1 . 3 6 . . 2 Swap 31 | . . 1 . 7 5 . . 1 4 9 . . 2 2 . . . . . . Drop 56 | . 1 2 1 13 4 . . 3 2 4 . . 3 7 . 7 5 1 . 3 Fire 173 | . . 29 4 23 33 15 . . . 46 . . . . 6 1 11 . . 5 Melee 6 | . . . . . . . . . . . . . . . . . 4 . 2 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Crush 5 | . . . . . . 1 . . . 4 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . . . . Rewire 12 | . . . . . . . . 1 . . 11 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 611 | -9/Materials | Destroyed 7 combat bots 626 | -9/Materials | Discovered new exit (range 7) 632 | -9/Materials | Identified exit to Mines 633 | -9/Materials | Entered Mines 638 | -9/Mines | Found the Drone Emporium 646 | -9/Mines | Found Prototype Device 761 | -9/Mines | Found a hidden stash of uninstalled traps 1039 | -9/Mines | Discovered new exit (range 11) 1049 | -9/Mines | Identified exit to Materials 1073 | -9/Mines | Entered Materials 1073 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1073 | -8/Materials | Identified Thief Drone Bay 1688 | -8/Materials | Discovered new exit (range 15) 1730 | -8/Materials | Identified exit to Storage 1803 | -8/Materials | Entered Storage 1803 | -8/Storage | Accompanied by 3 allies 1909 | -8/Storage | Garrison activated, responded to threat 2372 | -8/Storage | Discovered new exit (range 5) 2377 | -8/Storage | Identified exit to Factory 2379 | -8/Storage | Entered Factory 2379 | -7/Factory | Evolved 2 slots: Utility x2 2602 | -7/Factory | Discovered new exit (range 13) 2667 | -7/Factory | Entered another Factory area 2667 | -6/Factory | Evolved 2 slots: Utility x2 2682 | -6/Factory | Lost 3 parts (2u1w) 2745 | -6/Factory | Sucked down chute 2745 | -6/Factory | Entered Waste 2746 | -6/Waste | Joined by Warlord forces that had cleared the area 2904 | -6/Waste | Found Prototype Launcher 2952 | -6/Waste | Discovered new exit (range 10) 3331 | -6/Waste | Found Prototype Slashing Weapon 3445 | -6/Waste | Found Prototype Hackware 3523 | -6/Waste | Build established: Scavenger-Mutant 3990 | -6/Waste | Entered Factory 3990 | -6/Factory | Accompanied by 20 allies 4038 | -6/Factory | Identified Exp. Hacking Suite 4336 | -6/Factory | Build established: Hacker-Mutant 4426 | -6/Factory | Garrison activated, responded to threat 4786 | -6/Factory | Discovered new exit (range 18) 4838 | -6/Factory | Entered another Factory area 4838 | -5/Factory | Accompanied by 15 allies 4838 | -5/Factory | Evolved 2 slots: Utility x2 5738 | -5/Factory | First assault squad dispatched 5795 | -5/Factory | Identified Mni. Smartbomb Launcher 6340 | -5/Factory | Lost 6 allies 6352 | -5/Factory | Identified Vibroblade 6689 | -5/Factory | Sucked down chute 6689 | -5/Factory | Entered Waste 6690 | -5/Waste | Joined by Warlord forces that had cleared the area 7383 | -5/Waste | Discovered new exit (range 18) 7630 | -5/Waste | Entered Factory 7630 | -5/Factory | Accompanied by 20 allies 7802 | -5/Factory | Identified exit to DSF 7802 | -5/Factory | Entered DSF 7802 | -5/DSF | Accompanied by 20 allies 7836 | -5/DSF | Additional patrols routed to DSF 7950 | -5/DSF | Sterilization system engaged 7954 | -5/DSF | Discovered new exit (range 16) 7970 | -5/DSF | Ambient heat levels rising (+10) 7985 | -5/DSF | Ambient heat levels rising (+10) 8000 | -5/DSF | Ambient heat levels rising (+10) 8015 | -5/DSF | Ambient heat levels rising (+10) 8030 | -5/DSF | Ambient heat levels rising (+10) 8045 | -5/DSF | Ambient heat levels rising (+10) 8060 | -5/DSF | Ambient heat levels rising (+10) 8075 | -5/DSF | Ambient heat levels rising (+10) 8090 | -5/DSF | Ambient heat levels rising (+10) 8105 | -5/DSF | Ambient heat levels rising (+10) 8114 | -5/DSF | Core integrity fell below 50% 8120 | -5/DSF | Ambient heat levels rising (+10) 8134 | -5/DSF | Entered Factory 8134 | -4/Factory | Accompanied by 1 ally 8134 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8155 | -4/Factory | Lost 10 allies 8639 | -4/Factory | Sucked down chute 8639 | -4/Factory | Entered Waste 8669 | -4/Waste | Spotted C-40 Crusher 8682 | -4/Waste | Spotted C-40 Crusher 8710 | -4/Waste | Spotted C-40 Crusher 8716 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8719 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8722 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8725 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8726 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8728 | -4/Waste | Crushed by Compactor (1 part destroyed) 8755 | -4/Waste | Crushed by Compactor (1 part destroyed) 8765 | -4/Waste | Spotted C-40 Crusher 8767 | -4/Waste | Spotted C-40 Crusher 8781 | -4/Waste | Spotted C-40 Crusher 8782 | -4/Waste | Discovered new exit (range 16) 8786 | -4/Waste | Lost 11 parts (1p1n7u2w) 8787 | -4/Waste | Crushed by Compactor (1 part destroyed) 8789 | -4/Waste | Entered Factory 8947 | -4/Factory | Discovered new exit (range 9) 8951 | -4/Factory | Entered Research 8951 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9031 | -3/Research | Build established: Mutant 9037 | -3/Research | Spotted B-86 Titan 9114 | -3/Research | Lost 3 parts (1p2u) 9168 | -3/Research | Spotted B-86 Titan 9189 | -3/Research | Discovered new exit (range 6) 9191 | -3/Research | Entered another Research area 9191 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9224 | -2/Research | Identified exit to DSF 9227 | -2/Research | Entered DSF 9233 | -2/DSF | Discovered new exit (range 15) 9246 | -2/DSF | Entered Access 9246 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9275 | -1/Access | Spotted B-99 Colossus 9306 | -1/Access | Spotted B-99 Colossus 9345 | -1/Access | Lost 3 parts (2n1u) 9415 | -1/Access | Core integrity fell below 50% 9445 | -1/Access | Spotted B-99 Colossus 9451 | -1/Access | Core integrity fell below 20% 9477 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09441_ U-05 Engineer lays Concrete. 09444_ System corrupted: Centrium Leg rejected. 09444_ U-05 Engineer lays Concrete. 09445_ U-05 Engineer builds a Wall. 09446_ U-05 Engineer lays Concrete. 09450_ The unstable cave ceiling collapses. 09450_ Slug penetrates U-05 Engineer. 09450_ U-05 Engineer destroyed. 09450_ U-05 Engineer lays Concrete. 09451_ U-05 Engineer builds a Wall. 09453_ Knocked back. 09453_ Acquired 8 matter. 09456_ Slug penetrates Wall. 09456_ Penetrated by Slug. 09463_ Slammed into K-01 Serf. 09463_ Destabilizing: System corrupted (+1). 09464_ K-01 Serf cleans the Sealed Freight Elevator. 09464_ Slug penetrates Wall. 09475_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? +???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????+ #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????????????????????############## #???????????? | | ????????????????????# # #???????????? | | ????????????????????# # #???????????? | | ????????????????????# + ###########?? | | ????????????????????# # # ?? | | ????????????????????# """""" # # ??? | | ???????????????????## """""" # # ???? | | ???????????????????# """""" # # ???? | | ????????????????????#Y """""" # # """""?? | | ????????????????????# """""" # # """""" | | ????????????????????# c # / """""" | | ????????????????????# @ c # # """""" | | ????????????????????# # # """""" | | ????????????????????############## # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# ####+######## | | ?????????????????????????????????# #??# #??????? | | ?????????????????????????????????# #??# #??????? | | ?????????????????????????????????# #??# #??????? | | ?????????????????????????????????# #??# #??????? | | ?????????????????????????????????# #??# #??????? | | ?????????????????????????????????# ???# #??????# | | ?????????????????????????????????# ???# #??????# | | ????????????????????????????###??# ???# #??????# | | ????????????????????????? #### ######?? | | ????????????????????????? #?? | | ????????????????????????? ######### #?? | | ????????????????????????????###??????????????# #?# | | ?????????????????????????????????????????????# #?# | | ?????????????????????????????????????????????# ### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 120 Energy Generation 36 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Generalissimo Streaker Challenges ------------ None Game ------ Seed HelicalMinesnifferLoader Manual? 0 Play Time 01:45:46 Cumulative 57.0 hours Start 2024.05.01 @ 17:28:53 End 2024.05.01 @ 23:32:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 17 Adventurer 58 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32b32f51-5604-4456-b857-5dd3a2e5da51