Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 23:25:25 Player: W_W Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (109) 545 Value Destroyed (2030) 2030 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 4001 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 235/265 System Corruption 0% Temperature Cool (73) Movement Rolling (215) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector ECM Suite Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit Huge Storage Unit Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Weight Redist. System Improved Terrain Scanner Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Faulty Improved Medium Laser Particle Cannon Light Cannon Light Cannon Light Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Wheel Improved Heat Sink Huge Storage Unit Huge Storage Unit Huge Storage Unit Huge Storage Unit Medium Matter Pod Weight Redist. System Improved Terrain Scanner Seismic Detector Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Spread Laser Particle Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Mining Claw [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 49 | 9 15 3 22 Power 8 | 2 3 . 3 Engine 8 | 2 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 3 1 2 Treads . | . . . . Leg . | . . . . Wheel 9 | 3 3 1 2 Hover . | . . . . Flight . | . . . . Utility 13 | 2 4 . 7 Device 5 | 1 2 . 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 19 | 2 5 2 10 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 3 1 1 Ballistic Cannon 4 | . . . 4 Launcher 6 | . 1 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 . 9 Power . | . . . . Propulsion 4 | . 1 . 3 Utility 4 | . 1 . 3 Weapon 3 | . . . 3 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 100 91 Engine 12 | . 14 14 11 Wheel 21 | . 28 28 15 Device 18 | . 13 14 21 Storage 12 | . 14 14 11 Protection 5 | . . . 10 Energy Gun 4 | . 5 14 . Energy Cannon 4 | . . . 9 Ballistic Gun 9 | . 22 13 2 Ballistic Cannon 5 | . . . 9 Naked Turns . | . . . . Heaviest Build 102 | 14 93 93 102 Greatest Support 32 | 32 26 24 24 Greatest Overweight (x) 9 | 1 3 3 9 Average Overweight (x) 4 | . 2 3 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 20 25 25 Most Carried 25 | 8 25 25 25 Average Carried 22 | 5 19 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1987 | 528 410 82 967 Remotely . | . . . . Salvage Created 3358 | 353 803 274 1928 Parts 231 | 31 63 15 122 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 9 | . 4 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 55 | . 11 8 36 Guns 20 | . 9 5 6 Cannons 20 | . . . 20 AOE 15 | . 2 3 10 Classes Destroyed 13 | 3 6 . 4 Worker 15 | 4 6 . 5 Builder 4 | . 1 . 3 Tunneler 10 | 9 . . 1 Hauler 6 | . 2 . 4 Recycler 9 | 1 2 . 6 Operator 2 | . 1 . 1 Watcher 8 | . 3 . 5 Swarmer 16 | . 3 3 10 Grunt 25 | . 8 5 12 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 10 | . . . 10 Best Kill Streak 8 | 8 7 3 7 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 4 | 1 4 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2475 | . 610 122 1743 Core 550 | . 123 21 406 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 5 | . . . 5 Core Remaining (%) 71 | 100 . 42 . Volleys Fired 245 | 37 61 15 132 Largest 2 | 2 2 2 2 Hottest 103 | 40 60 70 103 Shots Fired 463 | 74 122 30 237 Gun 259 | 74 118 29 38 Cannon 188 | . . . 188 Launcher 16 | . 4 1 11 Special . | . . . . Kinetic 347 | 74 116 14 143 Thermal 81 | . . . 81 Explosive 16 | . 4 1 11 Electromagnetic 19 | . 2 15 2 Robot Hit Streak 18 | 8 18 6 15 Robot Miss Streak 9 | 3 4 1 9 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 283 | 45 76 25 137 Core Hits 153 | 18 47 16 72 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Blast 4 | . . . 4 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5854 | 517 1156 464 3717 Guns 2051 | 517 847 326 361 Cannons 2222 | . . . 2222 Explosions 1581 | . 309 138 1134 Melee . | . . . . Ramming . | . . . . Kinetic 2942 | 517 825 163 1437 Thermal 1471 | . . . 1471 Explosive 1256 | . 309 138 809 Electromagnetic 185 | . 22 163 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 244 | . . . 244 Projectiles 9 | . . . 9 Explosions 235 | . . . 235 Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 281 | . 64 . 217 Shots 9 | . 2 . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 426 | . 38 90 426 Average Temperature 91 | . 12 31 106 Received Heat Transfer 786 | . 291 84 411 Effects 9 | . . . 9 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2252 | . . . 2252 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 672 | 70 477 162 672 Initial 45 | . 45 30 19 Average 277 | 37 235 46 419 Maximum Alert Level 2 | . 2 . 2 Low Security (%) 39 | 100 49 100 3 Level 1 26 | . 39 . 34 Level 2 33 | . 10 . 62 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 4 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 17 9 47 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 26 | . 11 1 14 Terminals 19 | . 8 1 10 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 83 | . 38 1 44 Successful 52 | . 21 1 30 Failed 31 | . 17 . 14 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 53 | . 32 . 21 Terminals 62 | . 27 1 34 Fabricators . | . . . . Repair Stations 9 | . 3 . 6 Recycling Units 12 | . 8 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 2 1 11 Prototype ID Bank 2 | . . . 2 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . 1 . . Surveillance Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Hauler Manifests 2 | . . . 2 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 1 . 4 Scan Component 4 | . 1 . 3 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 28 | . 15 . 13 Terminals 24 | . 12 . 12 Track 5 | . 2 . 3 Assimilate 6 | . 3 . 3 Botnet 13 | . 7 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 . 1 Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 23 | . 10 . 13 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 220 | . 136 . 84 Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 122 | . . 122 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5723 | 343 1357 1151 2872 Spaces Moved 3110 | 182 857 794 1277 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 3102 | 174 857 794 1277 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 85 135 135 Average Speed 149 | 96 124 135 181 Slowest Speed 215 | 100 135 135 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 74 | 3 100 98 95 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 125 | . 34 4 87 Melee . | . . . . Projectile . | . . . . AOE 125 | . 34 4 87 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3795 | 288 1058 842 1607 Wait 251 | 38 54 29 130 Move 3107 | 181 856 793 1277 Hop . | . . . . Pick Up 81 | 15 40 1 25 Fast Attach 11 | 6 3 . 2 Attach 13 | 1 1 1 10 Detach . | . . . . Swap 25 | 2 11 2 10 Drop 62 | 8 32 1 21 Fire 245 | 37 61 15 132 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 344 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Discovered new exit (range 7) 1338 | -10/Materials | Discovered new exit (range 16) 1581 | -10/Materials | Discovered new exit (range 16) 1701 | -10/Materials | Entered Mines 1716 | -10/Mines | Discovered new exit (range 7) 1717 | -10/Mines | Met a Derelict bent on vengeance 1766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1787 | -10/Mines | Learned Materials security intel 1834 | -10/Mines | Identified exit to Materials 2132 | -10/Mines | Received a Mining Laser from a helpful Derelict 2369 | -10/Mines | Core integrity fell below 50% 2852 | -10/Mines | Entered Materials 2852 | -9/Materials | Evolved 2 slots: Utility x2 2984 | -9/Materials | Lost 3 parts (1u2w) 3142 | -9/Materials | Discovered new exit (range 15) 3427 | -9/Materials | Lost 3 parts (1n1u1w) 3567 | -9/Materials | Repaired Ion Engine 3629 | -9/Materials | Discovered new exit (range 14) 3904 | -9/Materials | Core integrity fell below 50% 4275 | -9/Materials | Discovered new exit (range 5) 5075 | -9/Materials | Identified exit to Mines 5554 | -9/Materials | Discovered new exit (range 12) 5652 | -9/Materials | First assault squad dispatched 5719 | -9/Materials | Core integrity fell below 20% 5724 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 05661_ R-06 Scavenger collects Lgt. Ion Engine. 05667_ Acquired 4 matter. 05697_ Y-45 Defender destroyed. 05699_ K-01 Serf collects debris. 05702_ Acquired 4 matter. 05702_ K-01 Serf collects debris. 05704_ K-01 Serf suffers critical hit (Blast). 05704_ K-01 Serf destroyed. 05705_ Acquired 4 matter. 05709_ Dropped Lgt. Cannon. 05711_ Acquired Lgt. Armor Plating. 05712_ Acquired 10 matter. 05715_ C-30 ARC bursts open, deploying its payload. 05715_ G-47 Trooper unfolds itself. 05715_ G-34 Mercenary unfolds itself. 05715_ B-36 Bruiser unfolds itself. 05721_ B-36 Bruiser destroyed. 05721_ G-34 Mercenary destroyed. 05721_ B-36 Bruiser destroyed. 05724_ I-25 Savior destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????#####??? | | ???????????????????############## ##?? | | ???????????????????# [# < T#?? | | ???????????????????# # #??? | | ???????????????????# """"" + #??? | | ???????????????????# """"""""" # #??? | | #??????????????????# """ """ # #??? | | #??????????????????############## #??? | | #???????????????????????????????# #??? | | #???????????????????????????????# #??? | | ##########??????????????????????# #??? | | # """ #???????????????######## #??? | | #["Y"! #???????????????# #??? | | #*!%! #??????########## %%*% #??? | | #!!""" #??????# "" # [=[ ###? | | #!""""" #??????# ""S # =%######## ## | | +[""""" ##?????# "" /# # | | #!""""" #?????# %# ""# | | # """ a ##?????# !@ = # ""# | | + m ]#??????# """g%!%*%# """ T"# | | #####r####?????# """%= + """"" ""# | | #### ########## """=[ ] # """"" ""# | | T # # ## !/%% # """"" # | | + + #?###+# ### # """ # | | # # #???# ##??# ########### | | #### ############# ##### #?????????? | | # #?????????? | | # #?????????? | | + #?????????? | | # #######################?????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | #### #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# #?###???????????????????????????? | | ??## ##!!##??????????????????????????? | | ### !#??????????????????????????? | | !#??????????????????????????? | | T !#??????????????????????????? | | !#??????????????????????????? | | +##% !!##??????????????????????????? | | ## #####???????????????????????????? | | ## #T####??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpEnhancedCompactor Manual? 0 Play Time 01:07:05 Cumulative 155.8 hours Start 2022.10.10 @ 20:54:15 End 2022.10.10 @ 23:25:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02f0bbc8-cd18-4ca8-b28d-d0221c654656