Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 14:28:11 Player: Kotyk77 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (151) 755 Value Destroyed (4680) 4680 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (4144) 4144 TOTAL SCORE: 19839 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1510/1600 Matter 289/300 Energy 208/220 System Corruption 0% Temperature Cool (27) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Gravmag Array Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Advanced Plasma Cannon Enhanced Hardcell Cannon Force Lance > --- INVENTORY (20) --- Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Trap Scanner Advanced Visual Processing Unit Improved Kinecellerator High-powered Tractor Beam Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Linear Accelerator Advanced Remote Datajack Improved Plasma Cutter Vibroblade Vibroblade Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Trap Scanner Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Vibroblade Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Improved Antigrav System Antigrav Array Advanced Heat Sink Advanced Heat Sink Improved Kinecellerator System Shield High-powered Tractor Beam Enhanced Quantum Rifle Advanced Plasma Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Linear Accelerator Advanced Remote Datajack Improved Plasma Cutter Vibroblade [Rating: 173] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . 1 1 . Utility 10 | . . . 1 . . . 1 1 . 1 . . . . 1 . . 1 . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 192 | 8 8 3 16 . 1 4 21 5 5 . 6 6 . 3 33 . 1 15 . 9 15 18 15 Power 29 | 1 1 . 2 . . 1 2 . 1 . . 1 . 1 6 . . 4 . 2 3 1 3 Engine 8 | 1 1 . 1 . . 1 2 . . . . 1 . . 1 . . . . . . . . Core 9 | . . . 1 . . . . . 1 . . . . 1 5 . . 1 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 3 . 2 3 1 3 Propulsion 52 | 2 . 3 5 . . 1 10 4 2 . 2 1 . . 7 . . 2 . 2 4 5 2 Treads 15 | 2 . . 5 . . 1 7 . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . 2 1 . . 7 . . 2 . 2 4 5 2 Flight 7 | . . . . . . . 3 2 2 . . . . . . . . . . . . . . Utility 66 | 2 . . 4 . 1 . 6 1 . . 3 2 . . 13 . 1 8 . 3 6 10 6 Device 26 | 1 . . 1 . . . 1 . . . 2 . . . 6 . . 3 . 2 3 4 3 Storage 7 | 1 . . 1 . 1 . . 1 . . . . . . 1 . . . . . 1 1 . Processor 16 | . . . . . . . 4 . . . . 1 . . 3 . . 2 . . 2 3 1 Hackware 7 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . 2 2 Protection 10 | . . . 2 . . . 1 . . . . 1 . . 2 . 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 3 7 . 5 . . 2 3 . 2 . 1 2 . 2 7 . . 1 . 2 2 2 4 Energy Gun 7 | 3 2 . 1 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 Ballistic Gun 14 | . 2 . 4 . . 1 1 . . . . . . 1 3 . . . . . 1 1 . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Launcher 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 Slashing Weapon 6 | . 1 . . . . . 1 . 2 . . . . . 1 . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . 3 . . 3 . . 1 . 2 Parts Lost 45 | . . . 2 1 . 3 . . 2 3 2 1 . 2 8 . 2 . 3 8 . 5 3 Power 7 | . . . 1 . . . . . . 1 . . . 1 1 . . . 1 1 . 1 . Propulsion 12 | . . . . . . 2 . . 1 1 2 . . . 1 . 1 . 1 2 . . 1 Utility 17 | . . . . 1 . 1 . . . 1 . 1 . . 5 . 1 . 1 3 . 2 1 Weapon 9 | . . . 1 . . . . . 1 . . . . 1 1 . . . . 2 . 2 1 Highest Loss Streak 8 | . . . 1 1 . 2 . . 1 3 5 1 . 1 3 . 1 . 2 8 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 6 10 14 15 14 14 13 8 8 2 4 5 4 12 14 14 13 13 13 13 17 18 Power . | . 1 1 . . 1 1 1 . 1 1 . . 1 . . 1 1 1 1 . . 1 2 Propulsion 2 | 1 2 . 1 3 3 3 3 4 . 2 . . . . 2 1 1 1 1 1 1 2 2 Utility 4 | . 2 3 3 5 5 4 4 3 2 3 1 2 3 3 4 5 6 6 6 6 6 6 5 Weapon 3 | . 1 2 3 6 6 6 5 4 5 2 . 1 1 1 3 4 4 3 3 3 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 1 1 2 . 1 1 . . 1 1 1 . 1 8 . 1 2 1 . 5 5 12 Power 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . . . 1 . . . . . . . . . . 4 . . . . . 1 1 2 Utility 20 | . . 1 . . . . 1 . . 1 1 1 . 1 3 . . 2 1 . 4 2 2 Weapon 7 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 4 Tool/Special 5 | . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 90 | . 99 100 94 99 100 99 97 97 90 65 60 77 75 83 86 94 88 93 87 92 75 82 87 Engine 5 | . 14 14 6 11 11 11 9 7 3 . 3 6 6 2 1 5 5 2 . . . . . Core 2 | . . . 4 . . . . . 3 6 . . . 3 8 5 5 7 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 9 10 8 7 7 Treads 12 | . 27 3 23 33 33 32 31 24 . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 7 13 20 20 23 29 24 25 25 26 21 18 20 Flight 1 | . . . . . . . 3 5 36 26 6 6 6 5 . . . . . . . . . Device 10 | . 14 14 14 10 11 11 11 8 15 12 15 17 13 13 10 11 8 5 7 9 7 9 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 . . . . 4 5 5 5 5 5 4 4 4 Processor 9 | . . . . . . . 9 15 15 13 13 13 13 13 13 11 11 13 15 14 15 20 24 Hackware 3 | . . . . . . . . . . . 5 6 6 6 6 5 5 9 10 9 4 5 9 Protection 4 | . . . 7 11 11 11 5 6 . . . 1 6 6 2 5 6 5 . . 2 1 . Energy Gun 1 | . 20 . 1 . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 7 | . 4 3 18 15 11 15 12 14 1 . . . . . 3 5 3 9 7 5 1 7 2 Launcher 1 | . 1 10 1 6 11 3 . . 1 . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . 14 . . . . 3 . 3 . 1 . . . 1 5 4 2 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . 4 6 1 1 . . . 2 5 5 4 3 1 Peak Build Rating 173 | 7 9 8 18 17 16 22 33 41 43 36 57 69 69 72 96 93 92 116 116 119 138 163 173 Average Rating 67 | 5 8 7 14 15 15 19 26 36 40 35 45 61 61 67 89 92 88 106 108 115 115 155 168 On Entrance 55 | . 7 8 8 15 15 16 20 30 39 36 26 57 69 69 69 93 92 81 116 98 78 138 140 Avg Prop Armor Cover (%) 3 | . . . 3 . . . 15 3 . . 7 1 1 1 . . . . . 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 15 17 16 35 35 35 39 42 42 24 17 14 19 16 24 64 57 62 65 64 72 74 95 95 Greatest Support 100 | 40 40 40 60 60 60 60 80 80 24 20 40 49 49 49 68 66 66 73 73 74 87 100 100 Greatest Overweight (x) 2 | . . . . . . 1 2 . 1 . . . . . 1 . 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 10 10 10 5 5 5 15 15 15 15 15 15 15 20 20 Average Capacity 13 | 7 8 8 10 15 15 15 15 14 10 10 5 5 5 5 14 15 15 15 15 15 15 19 20 Most Carried 20 | 4 8 8 15 15 15 15 15 15 10 10 9 5 5 5 15 15 15 15 15 15 15 20 20 Average Carried 13 | 3 7 6 10 14 14 14 14 13 9 10 4 4 5 4 13 14 14 14 14 14 14 18 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 10 10 10 5 5 5 5 15 15 15 15 15 15 15 20 20 Final Carried 20 | 4 8 8 15 15 15 15 15 8 10 10 5 5 5 5 15 15 15 15 14 11 15 19 20 Class Distribution -------------------- 28% | Scavenger-Mutant 20% | Mutant 13% | Hacker-Mutant 11% | Scavenger-Skirmisher 7% | Scientist-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Scout | -7/DSF Scout | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Scientist-Mutant | -4/Factory Scientist-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Matter Collected 4543 | 193 155 169 643 97 10 92 472 . 22 61 263 91 . 50 595 205 142 160 . 11 540 334 238 Remotely 342 | . . . . . . . . . . . . . . . . . . . . . 262 80 . Salvage Created 6020 | 19 330 45 887 142 . 153 712 . . . . 110 . 24 780 51 273 209 . 217 723 779 566 Parts 353 | 2 23 5 63 14 . 4 40 . 2 . . 8 . . 38 . 17 6 . 14 39 46 32 Haulers Intercepted 11 | . 1 . 4 . . . 4 . . . . . . . . . . . . . . . 2 Recyclers Shooed 7 | . . . . . . . . . . . . . . . 3 . . . . . 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 3 12 . 2 . . 5 . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Combat Hostiles Destroyed 95 | . 11 . 15 8 . 3 9 . 2 . . 4 . 1 14 . 7 1 . 5 3 7 5 Melee 16 | . 1 . . . . . . . . . . 4 . 1 2 . . . . . 2 2 4 Guns 51 | . 8 . 15 5 . 3 7 . . . . . . . 4 . . 1 . 2 1 5 . Cannons 5 | . . . . . . . 2 . . . . . . . 2 . . . . . . . 1 AOE 22 | . 2 . . 3 . . . . 2 . . . . . 6 . 6 . . 3 . . . Classes Destroyed 14 | 1 6 . 3 . . . . . 1 . . . . . 3 . . . . . . . . Worker 7 | . 2 . . . . . . . . . . . . . 1 . . . . 1 3 . . Builder 6 | . . . 3 . . . . . . . . . . . . . . . . . 1 1 1 Tunneler 4 | 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . Hauler 11 | . 1 . 4 . . . 4 . . . . . . . . . . . . . . . 2 Recycler 7 | . . . . . . . . . . . . . . . 1 . . . . . 3 2 1 Operator 6 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 1 Watcher 15 | . 1 . 3 . . . 2 . . . . . . . 2 . . 3 . . 1 1 2 Swarmer 43 | . 6 . 4 6 . . . . . . . 4 . 1 7 . 5 . . 3 . 2 5 Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Grunt 25 | . 5 . 8 2 . 3 7 . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . . 2 . . . 1 . . . . . . . 2 . . 1 . . 1 . . Hunter 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . Programmer 13 | . . . . . . . . . . . . . . . 4 . . . . 2 2 5 . Best Kill Streak 5 | 1 4 2 5 3 . 3 3 . 2 . . 3 . 1 5 . 5 2 . 3 2 4 5 Combat Bots Only 5 | . 4 . 4 3 . 3 3 . 2 . . 3 . 1 3 . 5 1 . 3 2 3 5 Max Kills in Single Turn 5 | 1 2 1 2 3 . 1 1 . 1 . . 1 . 1 5 . 3 1 . 3 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . . . . 1 . . . . . 3 . 3 . . 3 . . . Melee 1 | . 1 . . . . . . . . . . 1 . 1 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Hostile Shots Fired 784 | . 57 . 62 34 . 23 69 . 13 21 31 33 . 38 128 . 20 3 4 57 39 108 44 Missed 279 | . 11 . 13 14 . 7 13 . 6 10 17 16 . 16 36 . 9 1 1 27 20 46 16 Hits 505 | . 46 . 49 20 . 16 56 . 7 11 14 17 . 22 92 . 11 2 3 30 19 62 28 Melee 12 | . . . 2 . . . 2 . 1 . . . . . . . . . 3 2 . 2 . Projectile 493 | . 46 . 47 20 . 16 54 . 6 11 14 17 . 22 92 . 11 2 . 28 19 60 28 AOE 5 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . Critical Strikes 15 | . 1 . 3 . . . 4 . . . 2 . . . 1 . . . . 1 1 2 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 9352 | . 571 1 661 212 . 497 863 . 276 185 233 206 . 398 1512 . 150 51 129 953 353 1378 723 Core 1257 | . 100 1 86 30 . 108 62 . 89 34 103 57 . 63 133 . . . 84 72 24 121 90 Absorbed by Shields 349 | . . . . . . . . . . . . . . . 349 . . . . . . . . Ignored by Resistances 68 | . . . . . . . . . . . . . . . 68 . . . . . . . . Regen/Repaired (Parts) 445 | . 81 . . . . . . . . . . . . . 155 . . 168 . . . 41 . Core Remaining (%) 82 | 100 . 59 . . . 44 88 . 87 . . . . 69 . . 86 . . 86 98 91 94 Volleys Fired 317 | 1 37 . 67 13 . 12 52 . 4 . . . . 4 56 . 5 1 . 28 7 19 11 Largest 2 | 2 2 . 2 2 . 2 2 . 1 . . . . 1 2 . 2 2 . 2 2 2 2 Hottest 155 | 100 112 . 79 46 . 100 56 . 30 . . . . 69 98 . 81 70 . 133 133 70 155 Shots Fired 507 | 2 63 . 128 25 . 19 93 . 4 . . . . 4 63 1 7 2 . 36 10 38 12 Gun 418 | 2 60 . 127 24 . 14 83 . . . . . . . 44 1 1 2 . 18 3 38 1 Cannon 62 | . . . . . . . 10 . . . . . . 4 13 . . . . 17 7 . 11 Launcher 21 | . 3 . 1 1 . . . . 4 . . . . . 5 . 6 . . 1 . . . Special 6 | . . . . . . 5 . . . . . . . . 1 . . . . . . . . Kinetic 365 | . 11 . 117 24 . 14 93 . . . . . . . 44 1 1 2 . 8 6 38 6 Thermal 116 | 2 49 . 10 . . 5 . . . . . . . . 13 . . . . 27 4 . 6 Explosive 9 | . 3 . 1 1 . . . . 4 . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . 4 5 . 6 . . 1 . . . Robot Hit Streak 19 | 2 11 . 11 6 . 11 19 . 2 . . . . 2 7 . 1 1 . 6 4 11 3 Robot Miss Streak 4 | . 4 . 4 3 . 2 4 . 2 . . . . 2 4 . 3 . . 1 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 5 | . . . . 2 . 1 1 . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 375 | 2 39 3 80 13 . 12 79 . 2 . . 4 . 3 42 1 1 5 . 14 24 32 19 Core Hits 202 | 1 21 1 34 9 . 4 34 . 5 . . 4 . . 32 1 8 4 . 7 10 17 10 Critical Kills 12 | . . . 2 . . . . . . . . . . . 2 . . 1 . 2 . 4 1 Critical Parts Destroyed 14 | . . . 1 . . . 1 . . . . . . . 6 . . . . 1 1 4 . Critical Strikes 45 | 1 4 . 3 . . . 1 . . . . . . . 8 . . 3 . 4 7 8 6 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . . 3 . . . 1 . . . . . . . 6 . . 1 . 3 1 8 1 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . . . . 2 . 1 6 . 3 Melee Attacks 218 | . 3 3 . . . . 10 . . . . 12 . 7 46 1 . 20 . 7 50 39 20 Impact 26 | . . . . . . . . . . . . . . 3 23 . . . . . . . . Slashing 57 | . 3 3 . . . . 10 . . . . . . . 23 1 . 9 . . . . 8 Piercing 135 | . . . . . . . . . . . . 12 . 4 . . . 11 . 7 50 39 12 Sneak Attacks 25 | . . 3 . . . . . . . . . . . . 3 . . . . 1 9 4 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 12091 | 25 753 148 1487 312 . 209 1305 . 206 . . 140 . 102 2281 86 407 194 . 507 1471 1237 1221 Guns 5060 | 25 527 . 1482 224 . 190 1095 . . . . . . . 484 . . 7 . 80 65 851 30 Cannons 1083 | . . . . . . . 127 . . . . . . 71 296 . . . . 208 160 . 221 Explosions 1955 | . 200 . . 88 . . . . 206 . . . . . 941 . 407 . . 113 . . . Melee 3926 | . . 146 . . . . 68 . . . . 140 . 31 560 86 . 187 . 106 1246 386 970 Ramming 67 | . 26 2 5 . . 19 15 . . . . . . . . . . . . . . . . Kinetic 4742 | . 62 . 1347 224 . 190 1222 . . . . . . . 484 . . 7 . 80 65 851 210 Thermal 1622 | 25 465 . 135 . . . . . . . . . . . 588 . . . . 208 160 . 41 Explosive 834 | . 200 . . 88 . . . . 206 . . . . . 340 . . . . . . . . Electromagnetic 900 | . . . . . . . . . . . . . . 71 309 . 407 . . 113 . . . Impact 351 | . . . . . . . . . . . . . . 31 320 . . . . . . . . Slashing 1050 | . . 146 . . . . 68 . . . . . . . 240 86 . . . . . . 510 Piercing 2525 | . . . . . . . . . . . . 140 . . . . . 187 . 106 1246 386 460 Highest Corruption 14 | . 3 3 . . . . . . . 2 2 2 2 2 14 14 14 . 3 5 2 3 . Average Corruption 5 | . 2 3 . . . . . . . 2 2 2 2 2 10 14 14 . 3 3 1 1 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . 13 5 . . . . . . . . 2 5 . 1 29 10 16 . 1 10 1 9 . Message Errors 25 | . 3 1 . . . . . . . . . 2 . 1 10 3 3 . . . . 2 . Matter Fused 24 | . 3 2 . . . . . . . . . 1 . . 10 1 4 . . 3 . . . Heat Flow Errors 12 | . 1 1 . . . . . . . . . 2 . . 1 3 1 . . . . 3 . Energy Discharges 19 | . 1 1 . . . . . . . . 2 . . . 2 1 4 . 1 4 1 2 . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . 2 . . . . . . . . . . . . . 3 . 2 . . 1 . 2 . Data Loss (major) 4 | . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . . Misfires 4 | . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1372 | . 26 18 10 . . . 7 . 46 . . . . 28 151 . . 1 . 25 539 108 413 Projectiles 51 | . . . . . . . . . . . . . . 13 . . . . . 10 28 . . Explosions 84 | . 26 . 10 . . . . . 46 . . . . . 2 . . . . . . . . Melee 1237 | . . 18 . . . . 7 . . . . . . 15 149 . . 1 . 15 511 108 413 Knockbacks 8 | . . . . . . . 5 . . . . . . . 1 . . . . . . . 2 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . 77 1 40 . . . . . 76 . . . . . . . . . . . . . . Shots 5 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . Rammed 24 | . 15 1 1 . . 4 3 . . . . . . . . . . . . . . . . Targets Rammed 26 | . 16 1 2 . . 4 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 39 345 143 145 4 . 72 74 . . . 26 191 . 8 375 255 242 90 95 52 300 281 102 Average Temperature 57 | 20 106 75 35 4 . 20 14 . . . 26 93 . 8 124 108 129 20 37 16 104 39 24 Received Heat Transfer 1644 | . 246 . 306 51 . 144 468 . . 27 123 . . 78 72 . 9 . . 12 36 72 . Effects 10 | . 1 . . . . . . . . . . . . . . . . . . . 9 . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . Impact Corruptions 8 | . . . . . . . 1 . . . . . . 1 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . . . . . . . . . 4 . . . . . 1 . . Heat Transferred 3011 | 148 1443 . 333 . . . . . . . . . . . 600 . . . . 250 200 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . Low Security (%) 92 | 100 100 100 95 100 . 100 100 100 100 100 . . . . 55 . . 100 100 100 100 94 100 Level 1 2 | . . . 4 . . . . . . . . . . . 10 . . . . . . 5 . Level 2 4 | . . . . . . . . . . . . . . . 33 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 529 | 5 139 40 266 126 . 54 121 51 78 35 . . . . 529 . . 56 . 86 70 251 140 Initial 140 | . . 40 . . . . 5 51 . 35 . . . . . . . 56 . . . 18 140 Average 59 | . 46 7 42 68 . 5 26 15 46 7 . . . . 208 . . 9 . 7 19 94 77 Influence Increases 4656 | 5 431 10 542 196 . 119 310 5 88 65 150 180 . 65 826 5 175 118 . 170 318 668 210 Destroy 0b10 Robot/C 1900 | . 220 . 300 160 . 60 180 . 40 . . 80 . 20 280 . 140 20 . 100 60 140 100 Destroy 0b10 Robot/NC 285 | 5 25 10 55 . . . 30 . . . . . . . 30 5 . 15 . 5 40 30 35 Destroy Leader 422 | . 34 . 94 30 . 10 52 . 10 . . 10 . . 64 . 20 16 . 10 22 32 18 Successful Hack 162 | . 37 . 11 . . . 11 5 . 5 . . . . 14 . . 24 . 10 17 28 . Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . Disable Machine 255 | . 15 . 45 . . . . . . . . . . . 120 . . 15 . . 45 . 15 Destroy Structure 417 | . 25 . 7 6 . 4 7 . 8 . . . . . 168 . . 28 . 30 44 63 27 Partial Spotted 90 | . . . 15 . . . . . . 15 . . . . . . . . . . 30 30 . Lose Combat Pursuer 1095 | . 75 . 15 . . 45 . . 30 45 150 90 . 45 150 . 15 . . 15 60 345 15 Influence Decreases 4583 | 5 327 114 540 172 26 103 211 120 20 128 85 160 90 65 424 260 232 208 . 170 285 467 371 Entered New Map 629 | . . 64 . 2 26 . 11 64 . 33 3 14 90 . . 150 29 34 . . . 15 94 Time Decay 3080 | 5 252 50 290 160 . 73 200 56 . 75 80 136 . 45 291 110 183 174 . 92 252 302 254 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 356 | . . . . 10 . 30 . . 20 20 2 10 . 20 73 . 20 . . 78 . 50 23 Lost Ally 60 | . . . . . . . . . . . . . . . 60 . . . . . . . . Purge Threat 358 | . 75 . 250 . . . . . . . . . . . . . . . . . 33 . . Squads Dispatched 38 | . 1 . 2 . . . 3 . 1 4 . . . . 10 . . 4 . 2 3 4 4 Investigation 11 | . . . 1 . . . 1 . . 1 . . . . 2 . . 2 . . 1 2 1 Extermination 14 | . . . . . . . . . . 1 . . . . 4 . . 2 . 1 2 2 2 Reinforcement 12 | . 1 . 1 . . . 2 . 1 2 . . . . 3 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Distress Signals 15 | . 1 . 3 . . . 1 . . . . . . . 5 . . . . . 4 1 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . 5 . . . 12 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . 5 . . . 12 . Times Spotted 270 | . 23 . 28 8 . 8 18 . 7 12 14 10 . 6 36 . 10 6 4 13 16 40 11 Peak Tracking Total 12 | . 5 . 6 3 . 3 6 . 4 8 4 4 . 5 5 . 5 2 4 7 5 12 5 Tactical Retreats 37 | . 3 . 1 . . 1 . . 2 2 3 3 . 2 7 . 1 . . 1 4 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Traps Triggered 13 | . 2 . . . . . . . . 1 . . . . 1 . . 1 . 2 5 . 1 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Machines Disabled 18 | . 1 . 4 . . . . . . . . . . . 8 . . 1 . . 3 . 1 Max in Single Turn 4 | . 1 . 1 . . . . . . . . . . . 4 . . 1 . . 1 . 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . 2 . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Machines Accessed 62 | . 7 . 5 . 2 . 5 1 . 4 . . 4 . 7 . . 9 . 4 3 8 3 Terminals 33 | . 6 . 4 . . . 3 1 . 2 . . . . 1 . . 5 . 1 2 5 3 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Stations 5 | . 1 . . . . . . . . . . . . . 1 . . 2 . . . 1 . Recycling Units 4 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 8 | . . . . . . . 1 . . . . . . . 2 . . 1 . 1 1 2 . Total Hacks 210 | . 18 . 23 . 24 . 12 2 . 9 . . 28 . 16 . . 35 . 14 5 16 8 Successful 148 | . 14 . 14 . 24 . 6 1 . 4 . . 28 . 10 . . 21 . 10 5 9 2 Failed 59 | . 4 . 8 . . . 6 1 . 5 . . . . 6 . . 13 . 3 . 7 6 Catastrophic 8 | . . . . . . . 1 . . 1 . . . . . . . 3 . 1 . 2 . Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Manual 26 | . 7 . 8 . 1 . 5 . . 1 . . . . . . . 2 . . 2 . . Terminals 83 | . 14 . 16 . . . 7 2 . 5 . . . . 5 . . 11 . 2 4 9 8 Fabricators 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . Repair Stations 16 | . 4 . . . . . . . . . . . . . 2 . . 6 . . . 4 . Recycling Units 7 | . . . . . . . 2 . . 4 . . . . 1 . . . . . . . . Scanalyzers 34 | . . . 7 . . . . . . . . . . . . . . 17 . 10 . . . Garrison Access 13 | . . . . . . . 3 . . . . . . . 4 . . 1 . 1 1 3 . Terminal Hacks 87 | . 9 . 6 . 24 . 2 1 . 1 . . 28 . 2 . . 1 . 1 4 6 2 Record 37 | . 1 . . . 23 . . . . . . . 11 . . . . . . . . 2 . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 4 . 1 . . . . . . 1 . . 3 . 1 . . 1 . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 2 . . . . . . . . . . . . . . . . . 2 . . Locate Traps 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 1 . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . 3 . . . . . . . . . . . . . 2 . . 3 . . . 2 . Scan Component 6 | . 2 . . . . . . . . . . . . . 1 . . 2 . . . 1 . Repair 4 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 . Recycling Unit Hacks 5 | . . . . . . . 1 . . 3 . . . . 1 . . . . . . . . Process 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 29 | . . . 6 . . . . . . . . . . . . . . 15 . 8 . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . . . 5 . . . . . Analyze 10 | . . . 2 . . . . . . . . . . . . . . 8 . . . . . Retrieve Study 13 | . . . 3 . . . . . . . . . . . . . . 2 . 8 . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . . . . 2 . . 1 . 1 1 1 . Seal Access 7 | . . . . . . . 1 . . . . . . . 2 . . 1 . 1 1 1 . Unauthorized Hacks 7 | . 2 . 2 . . . 2 . . . . . . . . . . 1 . . . . . Terminals 6 | . 2 . 2 . . . 1 . . . . . . . . . . 1 . . . . . Botnet 6 | . 2 . 2 . . . 1 . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Used 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacking Detections 32 | . 5 . 4 . . . 2 1 . 3 . . . . 2 . . 6 . 2 . 5 2 Full Trace Events 10 | . 1 . 2 . . . . . . 1 . . . . 1 . . 2 . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . . . 10 . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 2 . . . . . . . . . . . . . . 2 . 8 . . . Parts Repaired 4 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 . Time 183 | . 26 . . . . . . . . . . . . . 50 . . 70 . . . 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 315 | . . . . . . . 310 . . 5 . . . . . . . . . . . . . Retrieved Matter 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . . . . . . . . . 5 . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Total Allies 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . 29 . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 16 . . . . . . . . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 8 . . . . . . . . 4 . . . . . . . . Total Damage 143 | . . . . . . 93 . . . . . . . . 50 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Active Infowar (turns) 9346 | 17 1043 252 871 300 399 1042 943 228 104 249 . . . . 93 229 199 596 96 428 754 956 547 Optics 3187 | . . . . . . . . . . . . . . . . . . 596 96 428 754 956 357 IFF 521 | . . . . . . . . . . . . . . . 93 229 199 . . . . . . Terrain 3533 | . . . 259 287 399 1042 943 228 104 249 . . . . . . . 22 . . . . . Traps 459 | . . . . . . . . . . . . . . . . . . . . . . . 459 Seismic 2196 | 17 1043 252 871 13 . . . . . . . . . . . . . . . . . . . T.N.C. 497 | . . . . . . . 497 . . . . . . . . . . . . . . . . Jamming 2328 | . . . . . . . . . . . . . . . . . . 534 93 428 . 729 544 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 1 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Turns Passed 12232 | 119 1043 252 871 320 399 1042 1040 228 104 280 188 344 53 160 1485 229 384 752 96 447 893 956 547 Spaces Moved 11732 | 65 519 251 435 173 248 430 445 137 164 778 346 535 95 242 1545 449 576 913 169 483 1041 954 739 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 2288 | 63 519 14 339 173 248 430 393 109 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 333 | . . 237 96 . . . . . . . . . . . . . . . . . . . . Hover 7903 | . . . . . . . . . . . 162 535 95 242 1545 449 576 913 169 483 1041 954 739 Flight 1206 | . . . . . . . 52 28 164 778 184 . . . . . . . . . . . . Fastest Speed 26 | 50 160 80 86 160 160 160 162 27 26 31 34 52 52 52 49 49 49 51 46 46 46 44 44 Average Speed 72 | 156 160 92 143 160 160 162 168 136 30 31 48 56 52 52 53 49 55 55 52 55 48 46 44 Slowest Speed 250 | 160 160 160 160 160 160 250 250 166 107 34 60 60 52 52 121 49 121 59 110 112 105 48 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 1 11 1 . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . 6 . 2 . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 5 75 56 48 34 61 79 39 3 90 20 59 68 70 47 28 66 76 24 94 18 24 24 22 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . . . 2 4 . 1 . 3 2 . . . . . . Spaces Dug 128 | . 2 . . . . 5 6 . . . . . . 2 34 . . 14 . 19 21 21 4 Terrain Destroyed 234 | . 22 . 4 6 . 5 7 . 10 . . . . 2 91 . . 14 . 22 21 21 9 Melee 108 | . 2 . . . . . 6 . . . . . . 2 34 . . 14 . 4 21 21 4 Projectile 34 | . . . . . . 5 1 . . . . . . . 5 . . . . 18 . . 5 AOE 92 | . 20 . 4 6 . . . . 10 . . . . . 52 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Acc Total 14541 | 77 656 264 573 193 250 742 637 180 215 805 364 566 98 263 2075 456 632 1128 176 611 1311 1359 910 Wait 1658 | . 58 . 29 1 . 286 81 17 29 37 5 4 . 2 307 1 39 138 2 69 159 296 98 Move 11686 | 64 518 250 434 172 247 429 445 136 162 756 343 534 94 241 1544 448 575 913 168 482 1040 953 738 Hop 11 | . . . . . . . . . . 10 1 . . . . . . . . . . . . Pick Up 153 | 3 6 2 10 3 1 2 4 3 3 1 5 4 . 3 39 2 3 11 1 5 15 15 12 Fast Attach 88 | 8 3 . 5 . . . 4 2 4 . 4 4 2 . 12 . 1 10 3 . 12 9 5 Attach 73 | . . . 4 1 . 1 7 9 2 . 4 1 . 2 10 1 2 4 1 7 5 4 8 Detach 19 | 1 . . . . . . 6 3 2 . . . . . 1 . 1 . . 1 1 2 1 Swap 120 | . 7 5 10 1 1 5 15 2 1 . . 2 . 1 28 1 4 9 . 8 5 7 8 Drop 174 | . 8 3 12 2 1 3 11 8 8 1 2 5 2 3 32 2 2 22 1 4 17 15 10 Fire 317 | 1 37 . 67 13 . 12 52 . 4 . . . . 4 56 . 5 1 . 28 7 19 11 Melee 217 | . 3 3 . . . . 10 . . . . 12 . 7 46 1 . 20 . 7 50 39 19 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 16 . 2 . . 4 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Repaired Lgt. Treads 882 | -10/Materials | Discovered new exit (range 10) 1017 | -10/Materials | Discovered new exit (range 11) 1125 | -10/Materials | Discovered new exit (range 11) 1163 | -10/Materials | Entered Mines 1219 | -10/Mines | Met a Derelict bent on vengeance 1246 | -10/Mines | Discovered new exit (range 10) 1313 | -10/Mines | Learned Materials emergency access door positions 1339 | -10/Mines | Learned location of Storage (-7) 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1431 | -9/Materials | Identified exit to Mines 1715 | -9/Materials | Build established: Scavenger-Mutant 2174 | -9/Materials | Central database locked down 2286 | -9/Materials | Entered Mines 2443 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2598 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2600 | -9/Mines | Discovered new exit (range 5) 2606 | -9/Mines | Entered Exiles 2606 | -9/Exiles | Accompanied by 3 allies 2643 | -9/Exiles | Met 8R-AWN 2672 | -9/Exiles | Met EX-HEX 2718 | -9/Exiles | Met EX-BIN 2738 | -9/Exiles | Aligned with FarCom system 2739 | -9/Exiles | Given EX-Vault access code 2779 | -9/Exiles | Opened EX-Vault 2812 | -9/Exiles | Found Trap Reconfigurator 2845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2897 | -9/Exiles | Met EX-DEC 2912 | -9/Exiles | Learned location of Zion (-7) 2989 | -9/Exiles | Discovered new exit (range 11) 3005 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3005 | -9/Exiles | Entered Mines 3005 | -8/Mines | Accompanied by 3 allies 3248 | -8/Mines | Lost 3 allies 3307 | -8/Mines | Build established: Scavenger-Skirmisher 3413 | -8/Mines | Found DCF Scrap (13 items) 3632 | -8/Mines | Crushed by falling debris 4011 | -8/Mines | Discovered new exit (range 13) 4023 | -8/Mines | Core integrity fell below 50% 4047 | -8/Mines | Entered Materials 4047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4837 | -8/Materials | Discovered new exit (range 16) 4991 | -8/Materials | Identified exit to Factory 5087 | -8/Materials | Entered Factory 5087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5122 | -7/Factory | Identified exit to DSF 5315 | -7/Factory | Entered DSF 5339 | -7/DSF | Additional patrols routed to DSF 5413 | -7/DSF | Discovered new exit (range 14) 5419 | -7/DSF | Entered Factory 5419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5690 | -6/Factory | Discovered new exit (range 14) 5698 | -6/Factory | Identified exit to Lower Caves 5699 | -6/Factory | Entered Lower Caves 5739 | -6/Lower Caves | Lost 5 parts (1p3n1u) 5744 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5753 | -6/Lower Caves | Learned Factory security intel 5776 | -6/Lower Caves | Encountered a Warlord checkpoint 5847 | -6/Lower Caves | Discovered new exit (range 12) 5887 | -6/Lower Caves | Identified exit to Lower Caves 5887 | -6/Lower Caves | Entered another Lower Caves area 5888 | -6/Lower Caves | Encountered a Warlord checkpoint 5913 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5984 | -6/Lower Caves | Build established: Mutant 6098 | -6/Lower Caves | Spotted B-75 Beast 6210 | -6/Lower Caves | Discovered new exit (range 15) 6211 | -6/Lower Caves | Found DCF Scrap (14 items) 6231 | -6/Lower Caves | Identified exit to Data Miner 6231 | -6/Lower Caves | Entered Data Miner 6233 | -6/Data Miner | Discovered new exit (range 6) 6242 | -6/Data Miner | Met Data Miner 6253 | -6/Data Miner | Learned location of Section 7 (-3) 6253 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6262 | -6/Data Miner | Received God Mode back door access code from Data Miner 6284 | -6/Data Miner | Identified exit to Proximity Caves 6284 | -6/Data Miner | Entered Proximity Caves 6285 | -5/Proximity Caves | Identified exit to Factory 6326 | -5/Proximity Caves | Build established: Derelict-Mutant 6326 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6362 | -5/Proximity Caves | Spotted B-75 Beast 6421 | -5/Proximity Caves | Learned Factory emergency access door positions 6444 | -5/Proximity Caves | Entered Factory 6444 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6498 | -5/Factory | Discovered new exit (range 5) 6501 | -5/Factory | Identified exit to Upper Caves 7016 | -5/Factory | Found Prototype Launcher 7016 | -5/Factory | Identified Tesla Bomb Launcher 7018 | -5/Factory | Found Tesla Bomb Launcher 7078 | -5/Factory | Incoming investigation squad redirected 7288 | -5/Factory | Build established: Hacker-Mutant 7304 | -5/Factory | Garrison activated, responded to threat 7409 | -5/Factory | Crushed by falling debris 7409 | -5/Factory | System corruption reached 10% 7440 | -5/Factory | Lost 3 parts (3u) 7706 | -5/Factory | Build established: Scavenger-Mutant 7846 | -5/Factory | Fabricated G-50 Soldier? 7849 | -5/Factory | Discovered exit to Upper Caves (range 13) 7901 | -5/Factory | Repaired Gravmag Array? 7929 | -5/Factory | Entered Upper Caves 8087 | -5/Upper Caves | Discovered new exit (range 10) 8123 | -5/Upper Caves | Learned 12 Factory zone layouts 8158 | -5/Upper Caves | Entered another Upper Caves area 8283 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8537 | -5/Upper Caves | Discovered new exit (range 10) 8542 | -5/Upper Caves | Entered Factory 8542 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8543 | -4/Factory | Identified exit to Research 8895 | -4/Factory | Central database locked down 9066 | -4/Factory | Build established: Hacker-Mutant 9225 | -4/Factory | Repaired Broken Gravmag Array+ 9294 | -4/Factory | Sucked down chute 9294 | -4/Factory | Entered Waste 9296 | -4/Waste | Spotted C-40 Crusher 9301 | -4/Waste | Spotted C-40 Crusher 9309 | -4/Waste | EMP discharged 9309 | -4/Waste | Spotted C-40 Crusher 9321 | -4/Waste | Spotted C-40 Crusher 9334 | -4/Waste | Spotted C-40 Crusher 9334 | -4/Waste | Spotted C-40 Crusher 9340 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9343 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9378 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9384 | -4/Waste | Discovered new exit (range 13) 9390 | -4/Waste | Entered Factory 9401 | -4/Factory | Watched by a mysterious "MATRIX" hacker 9602 | -4/Factory | Central database locked down 9651 | -4/Factory | Spotted B-86 Titan 9813 | -4/Factory | Discovered exit to Research (range 9) 9837 | -4/Factory | Entered Research 9837 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9847 | -3/Research | Discovered new exit (range 8) 9868 | -3/Research | Lost 8 parts (1p2n3u2w) 9915 | -3/Research | Build established: Scientist-Mutant 10359 | -3/Research | Incoming investigation squad redirected 10458 | -3/Research | Spotted B-86 Titan 10729 | -3/Research | Identified exit to Research 10730 | -3/Research | Entered another Research area 10730 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10814 | -2/Research | Repaired Adv. Phase Shifter 10835 | -2/Research | Build established: Scavenger-Mutant 10921 | -2/Research | Identified exit to DSF 11230 | -2/Research | Search patrols dispatched 11642 | -2/Research | Identified exit to Access 11678 | -2/Research | Discovered new exit (range 7) 11685 | -2/Research | Discovered new exit (range 10) 11686 | -2/Research | Entered Access 11686 | -1/Access | Evolved 2 slots: Utility x2 11988 | -1/Access | Build established: Scavenger-Ninja 12086 | -1/Access | Lost 3 parts (1n1u1w) 12230 | -1/Access | Discovered new exit (range 6) 12232 | -1/Access | Identified exit to Surface 12233 | *** | Escaped! Last Messages --------------- 12157_ U-05 Engineer suffers critical hit (Impale). 12157_ Destroyed Wheel. 12157_ Destroyed Welding Torch. 12157_ Destroyed Lgt. Ion Engine. 12157_ U-05 Engineer destroyed. 12161_ Acquired 13 matter. 12192_ W-44 Eye destroyed. 12196_ Acquired 31 matter. 12198_ Dropped Antigrav Array. 12199_ Acquired Adv. Visual Processing Unit. 12200_ Acquired Antigrav System. 12202_ Acquired 7 matter. 12202_ Triggered Hellfire Trap. 12202_ An explosion rips through the floor. 12228_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12230_ The Access Shell folds into the floor. 12230_ EXIT=FOUND 12232_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | "" ""#????????????????????????????????????????? | | "#????????????????????????????????????????? | | ###????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##### #???????????????????????????????????? | | #???????????????????????????????????? | | ##### #???????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????H????????????????????????????????????? | | #???# ????????????????????????????????????? | | ## ####???# ????????????????????????????????????? | | ?#!#??????# ????????????????????????????????????? | | ?#!#??????# ????????????????????????????????????? | | ?# #??????# #?????###???????????????????????????? | | ?#!####???# ####### ##########??????????????????? | | ?# #???# """T""" "??????????????????? | | ?# #???# """ """ "????BB????????????? | | ?# #???# "????BB????????????? | | ?# #???# "??????????????????? | | ?# #???# "" "??????????????????? | | ?# #???# @" "??????????????????? | | ##+##+##### u "??????????????????? | | ## "????BB????????????? | | ## "????BB????????????? | | ## "??????????????????? | | "" ####### ##########??????????????????? | | ## #?????###???????????????????????????? | | """""" ## #???????????????????????????????????? | | """""" ## ######??????????????????????????????? | | """""" ## # # ##?????????????????????????????? | | """""" ## # #?????????????????????????????? | | ??""""" ## #########?????????????????????? | | ?? ## ???????????????????? | | ?? ## #####??####??????????????????? | | ? ## ! #???? #??????????????????? | | ?########## #?? = #??????????????????? | | ??????????# # #??????????????????? | | ?????????# + /!! #??????????????????? | | ######## # /! #??????????????????? | | + #??!! #??????????????????? | | # +???? #??????????????????? | | ??# ###### ########?????? #??????????????????? | | ???#+#????# #???????????????##??????????????????? | | ??? ????# #???????????????????????????????????? | | ??? ????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 40 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Resistance: EX 50 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Gravmag Array | -4/Factory | Scanalyzed Hrd. Medium Armor Plating | -4/Factory | Scanalyzed Antimatter Reactor | -4/Factory | Scanalyzed Adv. Cooling System | -4/Factory | Scanalyzed Tesla Bomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 42% | -10/Materials Gravmag Array | 13% | -5/Factory Gravmag Array | 6% | -4/Factory | Broken Adv. Phase Shifter | 18% | -2/Research Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Gravmag Array | -4/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Cmb. Airjet | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explorer Challenges ------------ None Game ------ Seed MetafiberTiamatMaxwheels Manual? 0 Play Time 04:10:53 Cumulative 148.5 hours Start 2026.09.16 @ 15:08:29 End 2026.09.17 @ 14:28:11 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788c7a94-df02-42c7-84cb-13b876d91b2f