Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 20:28:26 Player: fai Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (3031) 3031 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (9933) 9933 TOTAL SCORE: 14854 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 189 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4350 Entered Garrisons 200 Friendly Fire -58 Cogmind --------- Core Integrity 0/260 Matter 277/300 Energy 685/1065 System Corruption 14% Temperature Cool (14) Movement Walking (193) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (20) --- Light Nuclear Core Cooled VTOL Module Huge Storage Unit Authchip [R/Combat] Relay Coupler [NC] (31) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (21) Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (22) Heavy EM Pulse Gun Medium Laser Improved Medium Laser Pulse Rifle Grenade Launcher Datajack Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Particle Charger X0-1V1's Piety Tracker > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Heat Sink Huge Storage Unit Recoil Stabilizer Light Armor Plating Hacking Suite Authchip [R/Combat] Heavy EM Pulse Gun Medium Laser Improved Medium Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Hammer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 57 | 8 9 23 7 10 Power 7 | 1 1 2 1 2 Engine 7 | 1 1 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 8 4 3 Treads . | . . . . . Leg 6 | . . 3 . 3 Wheel 12 | 2 2 5 3 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 15 | 2 4 8 . 1 Device 9 | 1 3 4 . 1 Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | 3 2 5 2 4 Energy Gun 10 | 2 2 3 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . 2 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . 2 . 2 . Parts Lost 23 | . 1 12 2 8 Power 3 | . . 2 . 1 Propulsion 9 | . . 4 2 3 Utility 6 | . 1 4 . 1 Weapon 5 | . . 2 . 3 Highest Loss Streak 6 | . 1 6 1 6 To Critical Strikes . | . . . . . Average Backups 12 | 1 8 12 14 16 Power . | . . . . . Propulsion 1 | . 2 1 2 1 Utility 4 | . 1 4 4 7 Weapon 5 | . 4 5 7 6 Tool/Special . | . . . . . Unused Backups 12 | . 1 . 1 10 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 8 | . . . . 8 Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 86 98 95 Engine 9 | . 14 6 11 10 Leg 10 | . . 12 . 21 Wheel 18 | . 28 18 31 6 Device 15 | . 13 15 11 18 Storage 11 | . 14 11 11 11 Hackware 2 | . . 1 11 . Protection 1 | . . . . 2 Energy Gun 18 | . 27 13 20 17 Ballistic Cannon 2 | . . 7 . . Peak Build Rating 35 | 7 24 35 34 35 Average Rating 27 | 5 12 28 32 32 On Entrance 19 | . 7 24 30 34 Avg Prop Armor Cover (%) 11 | . . 12 . 5 Naked Turns . | . . . . . Heaviest Build 57 | 15 32 55 54 57 Greatest Support 51 | 26 26 51 44 42 Greatest Overweight (x) 14 | . 1 4 1 14 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 8 15 25 20 20 Average Capacity 18 | 7 13 19 20 20 Most Carried 19 | 4 10 17 16 19 Average Carried 12 | 1 8 12 14 16 Final Capacity 20 | 8 15 20 20 20 Final Carried 17 | 4 10 14 15 17 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1816 | 186 179 916 130 405 Remotely . | . . . . . Salvage Created 3331 | 135 447 1162 951 636 Parts 186 | 15 30 52 50 39 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 71 | . 15 20 18 18 Guns 58 | . 15 10 18 15 Cannons 9 | . . 8 . 1 AOE 2 | . . . . 2 Classes Destroyed 13 | 2 5 3 2 1 Worker 4 | . . 3 1 . Builder 2 | . . 1 1 . Tunneler 4 | 4 . . . . Hauler 2 | . 1 1 . . Recycler 4 | 1 . 3 . . Operator 3 | . 1 1 1 . Watcher 3 | . 1 1 1 . Swarmer 12 | . 8 . . 4 Grunt 35 | . 7 12 8 8 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 20 | . . 8 9 3 Hunter 2 | . . . . 2 Best Kill Streak 8 | 3 3 4 8 7 Combat Bots Only 8 | . 3 3 8 7 Max Kills in Single Turn 2 | 2 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 264 | . 54 91 26 93 Missed 72 | . 14 25 5 28 Hits 192 | . 40 66 21 65 Melee 1 | . . . . 1 Projectile 191 | . 40 66 21 64 Critical Strikes 7 | . . 2 2 3 Damage Taken 2644 | . 359 1031 361 893 Core 538 | . 81 157 94 206 Absorbed by Shields 22 | . . . . 22 Core Remaining (%) 83 | 100 67 . . . Volleys Fired 236 | 9 51 65 56 55 Largest 2 | 2 2 2 2 2 Hottest 128 | 100 112 126 128 128 Shots Fired 428 | 18 102 126 96 86 Gun 368 | 18 102 77 96 75 Cannon 59 | . . 49 . 10 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 59 | . . 49 . 10 Thermal 347 | 18 102 77 96 54 Explosive 1 | . . . . 1 Electromagnetic 21 | . . . . 21 Robot Hit Streak 21 | 3 7 21 11 15 Robot Miss Streak 4 | 4 4 4 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 297 | 7 59 86 77 68 Core Hits 116 | 6 18 35 31 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 24 | 1 4 9 5 5 Burn 20 | 1 4 6 5 4 Blast 4 | . . 3 . 1 Melee Attacks 23 | . . . 5 18 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 14 | . . . 5 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5375 | 100 1026 1604 1497 1148 Guns 4421 | 100 1026 927 1497 871 Cannons 811 | . . 677 . 134 Explosions 143 | . . . . 143 Melee . | . . . . . Ramming . | . . . . . Kinetic 811 | . . 677 . 134 Thermal 4187 | 100 1026 927 1497 637 Explosive 143 | . . . . 143 Electromagnetic 234 | . . . . 234 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 1 1 14 14 Average Corruption 7 | . 1 1 5 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 76 | . 1 5 15 55 Message Errors 21 | . 1 2 2 16 Matter Fused 26 | . . 1 8 17 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 8 | . . 2 1 5 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . 1 . Misfires 7 | . . . 2 5 Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 26 | . . 26 . . Projectiles 26 | . . 26 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . 7 . 5 Impact . | . . . . . Kinetic 12 | . . 7 . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | 195 279 288 296 349 Average Temperature 93 | 82 72 88 92 132 Received Heat Transfer 810 | . 78 396 168 168 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 3 . . Combat Hostiles 2 | . . 2 . . Parts Melted 27 | 1 6 13 5 2 Heat Transferred 10111 | 370 2516 2442 3155 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 52 | 100 100 85 26 . Level 1 6 | . . 9 3 6 Level 2 32 | . . 4 69 65 Level 3 8 | . . . . 27 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 874 | 15 179 415 584 874 Initial 352 | . 3 35 165 352 Average 325 | 2 101 137 429 633 Influence Increases 2895 | 25 403 1002 823 642 Destroy 0b10 Robot/C 1600 | . 300 400 540 360 Destroy 0b10 Robot/NC 110 | 25 15 50 20 . Destroy Leader 370 | . 54 134 172 10 Allied During Kill 56 | . . . 56 . Successful Hack 46 | . 32 . . 14 Disable Machine 15 | . . . 15 . Anti-Garrison Action 200 | . . . . 200 Destroy Structure 53 | . 2 3 5 43 Lose Combat Pursuer 45 | . . 15 15 15 Miscellaneous 400 | . . 400 . . Influence Decreases 2021 | 20 324 695 672 310 Entered New Map 467 | . 2 49 226 190 Time Decay 1184 | 20 312 526 326 . Lost Part 230 | . 10 120 20 80 Lost Ally 140 | . . . 100 40 Squads Dispatched 16 | . 3 4 9 . Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 10 | . 2 1 7 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 26 21 46 21 Peak Tracking Total 8 | . 6 3 8 5 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 12 | . 1 2 3 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 25 | . 6 12 5 2 Terminals 22 | . 6 10 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 22 33 9 4 Successful 22 | . 10 7 4 1 Failed 45 | . 12 25 5 3 Catastrophic 19 | . 3 13 . 3 Database Lockouts 1 | . . 1 . . Manual 45 | . 21 23 1 . Terminals 58 | . 22 25 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 8 | . . 8 . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 4 . 3 1 Robot Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . 3 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 7 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 6 11 3 2 Full Trace Events 5 | . 1 4 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 5 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 2 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 8 | . . . 6 2 Largest Group 4 | . . . 4 2 Highest-Rated Group 40 | . . . 40 29 Highest-Rated Ally 21 | . . . 16 21 Total Orders . | . . . . . Ally Attacks 68 | . . . 68 . Total Damage 596 | . . . 596 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 130 | . 21 20 50 39 Average Entertainment 38 | . 20 15 50 63 Good Acts 17 | . . 8 3 6 Bad Acts 19 | . . 6 8 5 Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 89 | 3 86 . . . Seismic 89 | 3 86 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4422 | 92 754 1516 736 1324 Spaces Moved 2727 | 56 596 923 525 627 Core 5 | 3 . . . 2 Treads . | . . . . . Legs 495 | . . 101 . 394 Wheels 2225 | 53 596 822 525 229 Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 50 | 50 90 95 95 95 Average Speed 123 | 88 94 129 99 165 Slowest Speed 750 | 100 95 270 101 750 Overloaded Moves 2 | . . . . 2 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 69 | 3 96 87 83 80 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 1 5 3 Melee . | . . . . . Projectile 6 | . . 1 5 . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3317 | 76 686 1116 640 799 Wait 139 | . 14 70 38 17 Move 2724 | 55 595 922 525 627 Hop . | . . . . . Pick Up 31 | 4 8 9 3 7 Fast Attach 35 | 7 4 16 4 4 Attach 16 | . . 10 . 6 Detach 12 | . 2 9 . 1 Swap 38 | 1 5 8 6 18 Drop 17 | . 7 7 3 . Fire 236 | 9 51 65 56 55 Melee 23 | . . . 5 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 46 | . . . . 46 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Discovered new exit (range 12) 792 | -10/Materials | Prayed at D.C.S.S. Altar Unit 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 871 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 976 | -9/Materials | X0-1V1 foreshadows a heat wave 1056 | -9/Materials | X0-1V1 activates XOMVISION 1086 | -9/Materials | Ambient heat levels rising (+10) 1117 | -9/Materials | Lost 6 parts (1p3n1u1w) 1235 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 1273 | -9/Materials | Ambient heat levels rising (+10) 1417 | -9/Materials | Ambient heat levels falling (-10) 1595 | -9/Materials | Ambient heat levels falling (-10) 1795 | -9/Materials | Discovered new exit (range 4) 2061 | -9/Materials | Discovered new exit (range 21) 2133 | -9/Materials | Central database locked down 2141 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2177 | -9/Materials | Identified exit to Storage 2177 | -9/Materials | X0-1V1 revealed exit location to -9/Storage 2271 | -9/Materials | Discovered new exit (range 12) 2363 | -9/Materials | Entered Storage 2447 | -9/Storage | X0-1V1 announced a LAN party 2572 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2592 | -9/Storage | Discovered new exit (range 15) 2605 | -9/Storage | Destroyed 8 combat bots 2653 | -9/Storage | Lost 3 allies 2657 | -9/Storage | X0-1V1 redirected Transport squads to designated parking area 2665 | -9/Storage | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2745 | -9/Storage | Identified exit to Recycling 2745 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 2751 | -9/Storage | Met 01-MTF 2763 | -9/Storage | First assault squad dispatched 2817 | -9/Storage | Build established: Scavenger-Mutant 2868 | -9/Storage | System corruption reached 10% 3099 | -9/Storage | Identified exit to Garrison 3099 | -9/Storage | Entered Garrison 3099 | -9/Garrison | Accompanied by 1 ally (01-MTF) 3102 | -9/Garrison | 01-MTF left 3146 | -9/Garrison | Core integrity restored by X0-1V1 (+44) 3160 | -9/Garrison | Triggered checkpoint 3188 | -9/Garrison | Garrison Relay disabled 3284 | -9/Garrison | Triggered checkpoint 3353 | -9/Garrison | Destroyed 7 combat bots 3388 | -9/Garrison | Discovered exit to Recycling (range 18) 3487 | -9/Garrison | Core integrity fell below 50% 3525 | -9/Garrison | Core integrity fell below 20% 3543 | -9/Garrison | Lost 6 parts (1p1n1u3w) 3603 | -9/Garrison | Build established: Mutant 3816 | -9/Garrison | X0-1V1 caused items to flee you 3902 | -9/Garrison | Garrison Relay disabled 4046 | -9/Garrison | Triggered checkpoint 4094 | -9/Garrison | Items stopped fleeing you 4121 | -9/Garrison | Discovered exit to Recycling (range 13) 4299 | -9/Garrison | Triggered checkpoint 4389 | -9/Garrison | X0-1V1 sent you into danger 4399 | -9/Garrison | Discovered exit to Recycling (range 15) 4423 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04299_ Beams of light sweep through the air. An alarm sounds. 04307_ System corrupted: Matter fused (-5). 04338_ System corrupted: Matter fused (-6). 04338_ X0-1V1: "Let the electrons flow!" (+800 energy capacity) 04361_ System corrupted: Matter fused (-9). 04383_ KPVY3# :2Z% QXVWZ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 1150 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveReflexRouter Manual? 0 Play Time 00:55:08 Cumulative 170.0 hours Start 2026.09.18 @ 19:30:36 End 2026.09.18 @ 20:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/0/1/0/0/0/0/0 Lore% 19 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 839f6d0e-64d9-4635-91f9-0642537d017e