Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 23:27:21 Player: Jiber Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (861) 861 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 3431 Bonus ------- Follower Combat Kills 110 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 76/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Machine Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Terrain Scanner Makeshift Terrain Scan Processor Makeshift Hacking Suite System Shield Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Machine Analyzer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Terrain Scanner Makeshift Hacking Suite System Shield Improved Assault Rifle Assault Cannon [Rating: 29] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Machine Analyzer Device Weight Redist. System Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 32 | 1 7 8 11 . 2 3 Power 5 | . 2 2 1 . . . Engine 3 | . 1 1 1 . . . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 8 | . 2 2 4 . . . Treads . | . . . . . . . Leg 8 | . 2 2 4 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 . 1 5 . 1 1 Device 4 | . . 1 2 . 1 . Storage 2 | 1 . . 1 . . . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 10 | . 3 3 1 . 1 2 Energy Gun 3 | . 2 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 1 2 1 . 1 1 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 14 | . . 2 . . . 12 Power 3 | . . 1 . . . 2 Propulsion 5 | . . 1 . . . 4 Utility 1 | . . . . . . 1 Weapon 5 | . . . . . . 5 Highest Loss Streak 6 | . . 2 . . . 6 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 2 5 7 8 9 7 Power 1 | 1 1 2 1 1 1 . Propulsion 1 | 1 . . 1 2 2 . Utility 3 | . . . 2 3 4 5 Weapon 1 | 1 . 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 12 | . . 2 2 . 1 7 Power 6 | . . 2 1 . . 3 Propulsion . | . . . . . . . Utility 5 | . . . . . 1 4 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 79 86 91 100 100 93 Engine 9 | . 8 10 11 11 11 3 Core 1 | . 5 2 . . . 6 Leg 22 | . 25 27 22 22 22 20 Device 14 | . . 3 18 11 19 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 5 11 11 19 Protection 1 | . . . . 11 2 2 Energy Gun 2 | . 12 10 . . . . Ballistic Gun 17 | . 12 14 16 22 22 11 Ballistic Cannon 3 | . . 3 5 . . 7 Peak Build Rating 29 | 1 9 16 26 24 29 29 Average Rating 20 | . 7 9 20 24 27 22 On Entrance 14 | . 1 9 16 24 24 29 Naked Turns . | . . . . . . . Heaviest Build 30 | 5 15 19 28 28 30 30 Greatest Support 31 | 3 20 20 31 31 31 31 Greatest Overweight (x) 1 | 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 Most Carried 10 | 6 5 8 8 8 10 10 Average Carried 7 | 4 2 5 7 8 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 6 5 8 8 8 10 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1050 | 210 84 177 286 . 115 178 Remotely . | . . . . . . . Salvage Created 1094 | . 102 129 580 . . 283 Parts 40 | . 5 4 20 . . 11 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . . 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 2 2 8 . . 7 Guns 12 | . 2 1 6 . . 3 Cannons 7 | . . 1 2 . . 4 Classes Destroyed 7 | . 1 1 3 . . 2 Hauler 1 | . . . 1 . . . Recycler 3 | . . 1 2 . . . Operator 1 | . . . 1 . . . Swarmer 3 | . . . . . . 3 Grunt 13 | . 2 2 6 . . 3 Sentry 2 | . . . 2 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 3 | . 2 1 3 . . 3 Combat Bots Only 3 | . 2 1 2 . . 3 Max Kills in Single Turn 2 | . 1 1 2 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 229 | . 11 35 44 . . 139 Missed 75 | . 2 10 11 . . 52 Hits 154 | . 9 25 33 . . 87 Projectile 154 | . 9 25 33 . . 87 Critical Strikes 4 | . . 1 2 . . 1 Damage Taken 2399 | . 129 369 431 . . 1470 Core 521 | . 28 89 116 . . 288 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 37 | . . . . . 37 . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 110 | . 8 34 35 . . 33 Largest 2 | . 2 2 2 . . 2 Hottest 112 | . 70 85 62 . . 112 Shots Fired 202 | . 16 57 70 . . 59 Gun 172 | . 16 54 62 . . 40 Cannon 30 | . . 3 8 . . 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 160 | . 8 26 70 . . 56 Thermal 42 | . 8 31 . . . 3 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 4 4 7 . . 11 Robot Miss Streak 5 | . 3 4 5 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 117 | . 9 32 38 . . 38 Core Hits 48 | . 5 7 18 . . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . . 1 Burn 1 | . . 1 . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1976 | . 114 477 704 . . 681 Guns 1539 | . 114 410 590 . . 425 Cannons 437 | . . 67 114 . . 256 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1654 | . 76 235 704 . . 639 Thermal 322 | . 38 242 . . . 42 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . 1 . . . 2 Impact . | . . . . . . . Kinetic 3 | . . 1 . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 377 | . 111 377 8 . . 197 Average Temperature 146 | . 64 210 4 . . 58 Received Heat Transfer 831 | . 69 231 273 . . 258 Effects 4 | . . 4 . . . . Energy Bleed 1 | . . 1 . . . . Short Circuit 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 851 | . 111 666 . . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 147 | . 50 30 147 51 . . Initial 51 | . . 7 . 51 . . Average 26 | . 22 4 43 48 . . Influence Increases 660 | . 50 57 383 . . 170 Destroy 0b10 Robot/C 460 | . 40 40 240 . . 140 Destroy 0b10 Robot/NC 30 | . . 5 25 . . . Destroy Leader 114 | . 10 10 64 . . 30 Allied During Kill 18 | . . 2 16 . . . Successful Hack 6 | . . . 6 . . . Disable Machine 30 | . . . 30 . . . Destroy Structure 2 | . . . 2 . . . Influence Decreases 630 | . 30 77 252 90 41 140 Entered New Map 134 | . . 13 . 80 41 . Time Decay 396 | . 30 64 212 10 . 80 Lost Part 60 | . . . . . . 60 Lost Ally 40 | . . . 40 . . . Squads Dispatched 4 | . 1 1 2 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 2 3 17 . . 8 Peak Tracking Total 4 | . 2 2 4 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 1 3 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 1 5 . . . Successful 6 | . . 1 5 . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 . . . 2 . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 1 5 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Dispatch Records 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 2 . 4 . Highest-Rated Group 154 | . . 42 42 . 154 . Highest-Rated Ally 40 | . . 31 31 . 40 . Total Orders . | . . . . . . . Ally Attacks 24 | . . . 24 . . . Total Damage 268 | . . . 268 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 1450 | . . . 308 26 780 336 Machine Analysis 1450 | . . . 308 26 780 336 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2264 | 39 102 401 580 26 780 336 Spaces Moved 1555 | 41 56 235 366 22 642 193 Core 52 | 41 . . . . . 11 Treads . | . . . . . . . Legs 1503 | . 56 235 366 22 642 182 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 119 | 76 120 120 123 120 120 119 Slowest Speed 190 | 100 120 190 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 13 42 35 10 60 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . 2 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1768 | 47 74 295 436 21 652 243 Wait 11 | . . 4 7 . . . Move 1549 | 40 55 234 365 21 641 193 Hop . | . . . . . . . Pick Up 38 | 6 4 9 7 . 5 7 Fast Attach 3 | 1 . 1 1 . . . Attach 17 | . 5 2 1 . 1 8 Detach . | . . . . . . . Swap 20 | . 2 6 9 . 2 1 Drop 20 | . . 5 11 . 3 1 Fire 110 | . 8 34 35 . . 33 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 142 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 5) 374 | -10/Mines | Learned 4 Materials zone layouts 414 | -10/Mines | Met a Derelict shopkeep closing up shop 543 | -10/Mines | Entered Materials 543 | -9/Materials | Accompanied by 2 allies 543 | -9/Materials | Evolved 2 slots: Utility x2 544 | -9/Materials | Identified exit to Materials 548 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 726 | -9/Materials | Discovered exit to Materials (range 16) 1116 | -9/Materials | Discovered new exit (range 7) 1123 | -9/Materials | Entered Mines 1126 | -9/Mines | Assembled infested the area 1138 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1149 | -9/Mines | Entered Zion 1195 | -7/Zion | Discovered new exit (range 13) 1228 | -7/Zion | Received a hallucinogenic algorithm 1228 | -7/Zion | Ran a hallucination algorithm 1300 | -7/Zion | Build established: Scavenger-Mutant 1309 | -7/Zion | Found Prototype Device 1311 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1610 | -7/Zion | Build established: Mutant 1674 | -7/Zion | Met Imprinter 1694 | -7/Zion | Imprinted 1696 | -7/Zion | Declared Zion's savior 1929 | -7/Zion | Entered Proximity Caves 1945 | -6/Proximity Caves | Spotted B-75 Beast 2010 | -6/Proximity Caves | Core integrity fell below 50% 2030 | -6/Proximity Caves | Destroyed B-75 Beast 2057 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 2099 | -6/Proximity Caves | Learned Factory machine intel 2197 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2197 | -6/Proximity Caves | Core integrity fell below 20% 2265 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02169_ S-27 Virus destroyed. 02176_ VTOL Module fries itself beyond repair. 02176_ Acquired Autogun. 02178_ VTOL Module fries itself beyond repair. 02178_ Acquired Lgt. Nuclear Core. 02179_ Acquired 23 matter. 02182_ Dropped Lgt. Nuclear Core. 02182_ Acquired Lgt. Nuclear Core. 02182_ Acquired 3 matter. 02184_ VTOL Module fries itself beyond repair. 02197_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02228_ G-67 Veteran knocked back. 02239_ G-67 Veteran destroyed. 02239_ Beamcaster destroyed. 02241_ Nuclear Core destroyed. 02243_ Aluminum Leg destroyed. 02252_ G-50 Soldier destroyed. 02258_ Assault Cannon destroyed. 02261_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????## ???????????????????????? | | ?????????????????????# ?????? ??????????????? | | ????????????????????? ?????? #??????????????? | | ?????????????????????? ###?? #??????????????? | | ?????????????????????? ### ???????????????? | | ??????????????????????# #???????????????? | | ?????????????????????## #???? ??????????? | | ???????????????????### #?? ?????????? | | ???????????????????# ## ??????????? | | ??????????? ##???## ?????????? | | ??????????? ## ?????????? | | ?????????? % %= ????????? | | ?????????????? %=%%! ????????? | | ?????????????????????#% @ #?????????????? | | ?????????????????????# #### #?????????????? | | ?????????????????????# Y##?????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????# ###????????????????????? | | ????????????????????# ######???????????????? | | ????????????????????### ##??????????????? | | ??????????????????????# ##?????????????? | | ??????????????????????# #??####???????? | | ??????????????????????##### ###### ###????## | | ????????????????????????### ###?## # | | ???????????????????????## ##???# #?? | | ???????????????????????# ###???## ## ## #?? | | ???????????????????????## ####### ### #?????? | | ????????????????????????## #?# #?????? | | ????????????????##???????##% ##? #?????? | | ????????????????# ##??????#%#### ##?? #?????? | | ???????????????## ??????# #??#% ##??? ?????? | | ?#####?????????# ???#### #### #???? ?????? | | ## #?????????# ??# %% #???? ?????? | | # ?????????# #?## #???? ????? | | ??????????# ### #######*##??? ????? | | ?????????## #?????# #???? ????? | | #?????##### #?????# ???? ????? | | #####?# ## #?????####??? $ ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Med. Treads | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorMatterObliterator Manual? 0 Play Time 00:29:13 Cumulative 17.4 hours Start 2025.07.29 @ 22:57:37 End 2025.07.29 @ 23:27:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815898d5-196d-4942-8a1e-882f85c35a81