Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 22:13:18 Player: AL-EF0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (89) 445 Value Destroyed (2556) 2556 Prototype IDs (117) 2340 Alien Tech Used (2) 400 Bonus (7665) 7665 TOTAL SCORE: 23506 Bonus ------- Follower Combat Kills 528 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -63 Cogmind --------- Core Integrity 1600/1600 Matter 212/300 Energy 105/185 System Corruption 0% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Flying Fortress v7 Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Particle Accelerator Improved Transmission Jammer ECM Suite Experimental Reaction Control System Centrium Light Armor Plating Graphene Brace System Mapper System Shield > --- WEAPON (3) ------- Cooled Plasma Cannon Micro-nuke Launcher Plasma Lance > --- INVENTORY (15) --- Micro Antimatter Reactor Quantum Reactor Cooled Field Propulsion Drive Electron Diverter Impulse Thruster Array Structural Scanner Advanced Signal Interpreter Advanced Reaction Control System Dimensional Node Initializer Transdimensional Reconstructor Cooled Plasma Cannon Compact Linear Accelerator Vortex Catalyst Activator (7) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Flying Fortress v7 Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Particle Accelerator Improved Transmission Jammer ECM Suite Experimental Reaction Control System Centrium Light Armor Plating Graphene Brace System Mapper System Shield > --- WEAPON ----------- Cooled Plasma Cannon Micro-nuke Launcher Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Cooled Field Propulsion Drive Electron Diverter Impulse Thruster Array Structural Scanner Advanced Signal Interpreter Advanced Reaction Control System Dimensional Node Initializer Transdimensional Reconstructor Cooled Plasma Cannon Compact Linear Accelerator Vortex Catalyst Activator [Rating: 198] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . 1 . Utility 11 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 116 | 7 8 . 1 1 20 15 2 . 1 1 5 1 . 1 1 4 4 . 10 . 8 . 1 6 . 5 9 5 Power 14 | 1 1 . . . 2 4 . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 1 Engine 5 | 1 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Propulsion 27 | 2 3 . . . 10 1 . . . . 1 . . . 1 1 . . 1 . 1 . . 1 . 1 4 . Treads 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 1 . . . . . . . . 1 1 . . 1 . 1 . . 1 . 1 4 . Utility 45 | 2 2 . . 1 4 4 2 . 1 . 2 . . 1 . 2 3 . 7 . 4 . . 3 . 1 3 3 Device 24 | 1 1 . . . 2 1 2 . 1 . . . . 1 . 1 2 . 5 . 3 . . 1 . 1 . 2 Storage 5 | 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Processor 6 | . . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Protection 7 | . . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 . 1 . 4 6 . . . 1 2 1 . . . 1 . . 1 . 3 . 1 1 . 2 1 1 Energy Gun 5 | 2 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . 1 3 . . . 1 . . . . . . . . 1 . 2 . . . . 1 1 . Launcher 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 23 | . . . . . . 2 . . 1 . 1 . . . 1 . . . 5 . 3 . . 4 . 1 4 1 Parts Lost 10 | . 2 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 12 24 23 21 21 15 15 15 15 15 15 14 15 14 13 14 15 15 14 14 13 14 14 13 14 12 12 12 Power . | . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 Propulsion 2 | 3 3 5 5 5 2 . . . . . 1 1 1 1 . 1 2 2 2 2 2 3 3 3 3 3 2 3 Utility 7 | . 4 7 7 6 7 8 10 10 10 9 9 8 8 8 8 9 7 7 7 7 6 6 6 5 5 3 3 3 Weapon 4 | . 3 8 9 7 8 4 3 3 3 3 3 3 4 3 3 2 3 3 4 3 3 3 3 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 4 1 4 1 8 6 . . . . . 1 . . . 1 . . 5 . 1 . . . . . 1 8 Power 6 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 Propulsion 9 | . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Utility 11 | . . . 1 1 1 1 . . . . . 1 . . . 1 . . 2 . 1 . . . . . 1 1 Weapon 12 | . . . 2 . 5 5 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 83 | . 99 100 100 100 96 76 76 76 76 76 61 73 73 63 74 74 76 77 76 77 79 80 80 79 80 80 82 81 Engine 3 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 5 7 7 7 7 6 6 6 6 6 5 10 11 8 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 8 10 9 8 7 Treads 6 | . 14 14 14 14 17 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 8 . . . . . 1 6 6 6 6 2 . . . . . . . . . . . . Wheel 4 | . 13 14 14 14 16 . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 6 7 7 7 7 6 6 6 6 11 11 11 11 11 11 15 15 15 15 15 12 16 15 Device 13 | . 13 14 14 . 5 14 14 14 14 14 13 18 19 19 17 15 20 21 14 11 10 10 10 9 10 17 19 19 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 10 | . . . . . . 9 15 15 15 15 7 13 13 13 12 11 11 11 17 22 20 20 20 20 20 18 16 15 Protection 2 | . . . . 13 11 5 . . . . . 1 . . . 5 . . . . . . . . . . . 1 Energy Gun 4 | . 16 14 14 14 2 . . . . . . . . . . . 5 5 . 2 1 . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 12 6 3 12 11 11 11 7 5 7 10 10 6 10 3 4 2 Ballistic Gun 2 | . 11 14 1 14 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 8 7 7 7 6 8 6 . . . . . . . 3 5 5 5 3 . 5 4 3 2 Impact Weapon 1 | . . . . . . 3 6 . 5 5 5 . . . . 4 . . . . . . . . . . . . Special Melee Weapon 1 | . . . 12 . . . . . . . . . . . . . . . 4 2 . . . 3 . . . . Peak Build Rating 198 | 7 10 9 12 13 29 63 70 68 79 69 71 79 76 79 82 90 100 103 124 124 143 140 139 150 146 166 186 198 Average Rating 75 | 4 8 9 10 12 24 58 67 65 66 67 60 77 75 68 80 87 96 99 113 117 136 138 138 143 144 158 177 190 On Entrance 80 | . 7 9 9 12 13 29 63 63 66 64 62 70 71 76 77 76 89 94 99 124 119 140 136 139 146 143 166 182 Avg Prop Armor Cover (%) 8 | . 11 12 14 9 14 6 8 7 8 7 7 4 4 5 5 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 90 90 90 92 108 109 48 48 45 45 45 47 45 47 47 55 60 61 72 61 67 65 64 71 71 69 72 74 Greatest Support 81 | 32 40 10 10 10 30 50 50 50 50 50 50 50 50 50 55 63 63 63 63 63 69 68 68 71 71 74 81 81 Greatest Overweight (x) 23 | . 8 8 8 9 9 5 . . . . . . . . . . . . 23 19 . . . . . . . . Average Overweight (x) . | . 4 8 8 8 5 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 17 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 21 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 4 12 24 24 24 24 15 15 15 15 14 14 14 15 14 13 14 14 15 14 14 14 15 15 14 15 14 14 14 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 21 25 25 25 25 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 35% | Scout 23% | Mutant 7% | Hacker-Scout 6% | Infiltrator-Ninja 6% | Scavenger-Mutant 5% | Commander-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3724 | 270 344 12 . 57 360 355 195 62 50 92 40 99 30 50 65 85 90 60 235 305 242 46 27 197 10 160 156 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3878 | 106 506 12 . 60 464 299 65 . . 59 26 48 . . . 113 52 96 . 128 523 . 26 252 . 400 406 237 Parts 177 | 3 28 2 . 6 26 12 . . . 2 . 2 . . . 1 1 9 . 2 22 . 3 1 . 37 11 9 Haulers Intercepted 10 | . 2 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 3 1 Recyclers Shooed 4 | . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 6 . 1 . . . . 4 9 . 11 . . 5 1 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 56 | . 10 1 . 4 9 . . . . 2 . 1 . . . . 2 4 . 2 7 . 4 . . 5 . 5 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Guns 22 | . 10 1 . 4 5 . . . . . . . . . . . 2 . . . . . . . . . . . Cannons 18 | . . . . . 4 . . . . 2 . 1 . . . . . 4 . 2 2 . . . . 2 . 1 AOE 13 | . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . 4 Classes Destroyed 14 | 2 4 . . . 4 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . Worker 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 3 1 Recycler 8 | 1 . . . . 1 2 . . . . . . . . . 1 . . . . 2 . . . . . 1 . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Swarmer 29 | . 3 1 . 4 . . . . . . . . . . . . 2 4 . . 5 . 4 . . 1 . 5 Grunt 13 | . 7 . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . 4 . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 3 1 . 3 5 2 . . . 1 1 1 . . . 1 2 4 . 1 5 . 4 . . 2 2 4 Combat Bots Only 5 | . 3 1 . 3 4 . . . . 1 . 1 . . . . 2 4 . 1 5 . 4 . . 2 . 4 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . . 1 1 1 . 1 4 . 2 . . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 288 | . 48 3 . 14 76 13 . . . 2 . 2 2 . . 4 31 8 6 8 4 14 5 . . 45 3 . Missed 117 | . 11 1 . 8 20 9 . . . . . 1 1 . . 3 17 4 2 5 2 7 4 . . 21 1 . Hits 171 | . 37 2 . 6 56 4 . . . 2 . 1 1 . . 1 14 4 4 3 2 7 1 . . 24 2 . Projectile 171 | . 37 2 . 6 56 4 . . . 2 . 1 1 . . 1 14 4 4 3 2 7 1 . . 24 2 . AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 7 | . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . . . 2 . . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 2690 | . 413 17 . 49 871 31 . . . 31 . 16 19 . . 20 83 61 147 61 16 157 70 . . 563 65 . Core 325 | . 63 10 . 9 59 . . . . . . . . . . . . . 87 7 . 43 . . . 47 . . Absorbed by Shields 135 | . . . . . . . . . . . . . . . . . . . 81 39 15 . . . . . . . Regen/Repaired (Parts) 137 | . . . . . 11 . . . . . . . . . . . . . . . 41 . . . . 85 . . Core Remaining (%) 93 | 100 . . . 67 89 . . . . 100 . . . . 100 . . . . 90 . . . . 96 96 100 100 Volleys Fired 430 | 13 44 2 . 9 42 16 3 2 . 5 . 8 1 . 7 12 17 39 6 75 58 . 6 11 19 21 5 9 Largest 3 | 1 2 2 . 2 2 2 1 1 . 2 . 2 1 . 1 1 3 3 1 2 3 . 1 1 1 2 2 1 Hottest 161 | 40 90 70 . 70 80 77 40 40 . 80 . 70 35 . 35 35 120 120 51 86 136 . 49 35 35 161 89 105 Shots Fired 578 | 13 82 4 . 18 84 20 3 2 . 7 . 11 1 . 7 12 23 49 5 80 80 . 6 11 19 25 7 9 Gun 175 | 13 82 4 . 18 44 . . . . . . . . . . . 3 5 . . 6 . . . . . . . Cannon 396 | . . . . . 40 20 3 2 . 7 . 11 1 . 7 12 20 44 5 80 71 . 3 11 19 25 7 8 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 153 | . 21 2 . 9 54 20 3 2 . 7 . . . . . . . . 5 13 10 . . . . 5 2 . Thermal 384 | 13 44 2 . 9 27 . . . . . . 11 1 . 7 12 20 44 . 67 61 . 3 11 19 20 5 8 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Electromagnetic 34 | . 17 . . . 3 . . . . . . . . . . . 3 5 . . 6 . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 13 | 9 13 1 . 5 12 3 . . . 3 . 4 . . . . 2 4 1 4 8 . . 10 . 12 1 2 Robot Miss Streak 6 | 1 4 2 . 3 5 5 . . . 2 . 1 . . . . 2 1 1 2 6 . . 1 . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 269 | 12 57 1 7 8 61 8 2 . 1 4 1 3 . 1 . 1 4 6 16 12 22 . . 12 . 18 9 3 Core Hits 122 | 3 23 1 . 4 27 3 . . . 2 . 1 . . . . 2 5 . 7 15 . 5 6 . 9 4 5 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . . Critical Parts Destroyed 8 | . . . . . . 3 . . . . . . . . . 1 . . . 2 1 . . . . 1 . . Critical Strikes 25 | . 2 . . . 3 3 . . . 1 . . . . . 1 . . . 3 4 . . . . 4 4 . Burn 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . 2 . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Melee Attacks 180 | . . . 7 . 3 38 5 . 2 17 7 . . 1 . 15 . . 14 . . . . 2 . 44 17 8 Impact 74 | . . . . . 3 26 5 . 1 17 7 . . . . 15 . . . . . . . . . . . . Slashing 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 16 8 Sneak Attacks 44 | . . . 6 . . 5 2 . 1 . 1 . . 1 . 1 . . 14 . . . . 2 . 5 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8045 | 134 749 13 . 122 1056 362 214 . . 98 89 115 . . . 132 159 208 23 273 1418 . 379 350 . 964 622 565 Guns 1682 | 134 744 13 . 99 562 . . . . . . . . . . . 29 16 . . 85 . . . . . . . Cannons 2595 | . . . . . 468 74 . . . 98 . 115 . . . . 130 192 23 273 591 . . 350 . 156 94 31 Explosions 1491 | . . . . . . . . . . . . . . . . . . . . . 742 . 379 . . . . 370 Melee 2242 | . . . . . 19 288 214 . . . 89 . . . . 132 . . . . . . . . . 808 528 164 Ramming 35 | . 5 . . 23 7 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1561 | . 176 . . 50 730 74 . . . 98 . . . . . . . . 23 145 131 . . . . 40 94 . Thermal 2444 | 134 451 13 . 49 275 . . . . . . 115 . . . . 130 192 . 128 460 . . 350 . 116 . 31 Explosive 749 | . . . . . . . . . . . . . . . . . . . . . . . 379 . . . . 370 Electromagnetic 272 | . 117 . . . 25 . . . . . . . . . . . 29 16 . . 85 . . . . . . . Impact 609 | . . . . . 19 155 214 . . . 89 . . . . 132 . . . . . . . . . . . . Slashing 133 | . . . . . . 133 . . . . . . . . . . . . . . . . . . . . . . Piercing 1500 | . . . . . . . . . . . . . . . . . . . . . . . . . . 808 528 164 Entropic 742 | . . . . . . . . . . . . . . . . . . . . . 742 . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 3 4 4 4 4 . . . 1 1 . . . . . 6 . . Average Corruption 2 | . . . . . . . . . . . 3 3 4 4 4 . . . 1 1 . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . 2 6 7 1 5 . . . 5 8 . . . . . 4 . . Message Errors 13 | . . . . . . . . . . . 1 3 3 . 2 . . . 1 2 . . . . . 1 . . Matter Fused 5 | . . . . . . . . . . . 1 . . . . . . . 1 3 . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . Energy Discharges 6 | . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Heat Surge 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Overflow Damage 856 | . . . . . . 180 104 . . . 69 . . . . 132 16 6 . . 72 . . 12 . 162 81 22 Projectiles 85 | . . . . . . . . . . . . . . . . . 16 6 . . 7 . . 12 . 22 . 22 Explosions 65 | . . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . Melee 706 | . . . . . . 180 104 . . . 69 . . . . 132 . . . . . . . . . 140 81 . Knockbacks 17 | . . . . . 13 . 1 . . . . . . . . . . . . 2 . . . . . 1 . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 9 . . . . . . . . . . . . . . 2 . . . . . 1 . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 6 | . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 162 18 . 90 27 239 . . . 19 . 83 200 . . 9 229 259 265 155 174 25 48 . 7 279 . 169 Average Temperature 49 | . 42 10 . 41 9 78 . . . 6 . 31 99 . . 9 92 35 92 60 29 14 25 . 7 109 . 74 Received Heat Transfer 804 | . 180 . . . 486 9 . . . . . . 9 . . 27 9 . . 6 . 51 . . . 27 . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . 7 . . . . 4 . . . . 2 . . . . 1 . . . . . . . Impact Corruptions 11 | . . . . . . 4 3 . . . 2 . . . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Heat Transferred 5022 | 300 1385 37 . 148 1036 . . . . . . 150 . . . . 200 300 . 200 700 . . 386 . 130 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 72 . . . . 100 100 100 Level 1 2 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 233 | 5 121 93 . 96 45 30 . . . . 32 . . . . 24 . . . . 233 . . . . 185 101 134 Initial 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . Average 31 | . 31 17 . 22 8 2 . . . . 3 . . . . 4 . . . . 137 . . . . 37 32 23 Influence Increases 3188 | 10 358 93 . 120 284 141 . . . 190 73 30 45 . . 110 80 90 . 283 450 75 90 10 . 401 56 199 Destroy 0b10 Robot/C 1420 | . 200 60 . 80 180 . . . . 120 40 20 . . . . 40 80 . 180 140 . 80 . . 100 . 100 Destroy 0b10 Robot/NC 190 | 10 15 . . . 25 35 . . . . 5 . . . . 5 . . . . 35 . . 10 . 25 20 5 Destroy Leader 288 | . 34 10 . 10 40 4 . . . 20 20 10 . . . . 10 10 . 30 38 . 10 . . 24 6 12 Allied During Kill 161 | . . 8 . . . . . . . 50 2 . . . . . . . . 73 28 . . . . . . . Successful Hack 158 | . 19 . . . 18 36 . . . . . . . . . 14 . . . . 32 . . . . 39 . . Disable Machine 60 | . . 15 . . . . . . . . . . . . . . . . . . 15 . . . . 15 . 15 Destroy Structure 401 | . . . . . 6 36 . . . . 6 . . . . 46 . . . . 132 . . . . 78 30 67 Partial Spotted 165 | . . . . . 15 . . . . . . . . . . . . . . . 30 . . . . 120 . . Lose Combat Pursuer 345 | . 90 . . 30 . 30 . . . . . . 45 . . 45 30 . . . . 75 . . . . . . Influence Decreases 3054 | 10 358 93 . 120 284 141 . . . 190 73 30 45 . . 98 92 80 10 281 308 104 103 112 . 220 237 65 Entered New Map 276 | . . . . . . . . . . . . . . . . . 5 . 10 . 2 54 23 102 . . 80 . Time Decay 2612 | 10 338 93 . 120 234 141 . . . 144 53 30 45 . . 98 87 80 . 281 276 50 80 10 . 220 157 65 Lost Part 70 | . 20 . . . 50 . . . . . . . . . . . . . . . . . . . . . . . Lost Ally 96 | . . . . . . . . . . 46 20 . . . . . . . . . 30 . . . . . . . Squads Dispatched 16 | . . . . . 1 4 . . . . . . . . . 1 . . . . 5 . . . . 4 . 1 Investigation 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . Extermination 8 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 1 . 1 Reinforcement 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . 3 . . . 3 1 . . . . . . . . . . . . 4 . 2 . . . . 1 1 . Communications Jammed 18 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 12 . 3 Distress Signals 18 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 12 . 3 Times Spotted 188 | . 29 3 . 6 23 9 1 . . 4 . 1 6 . . 6 9 4 20 8 11 9 4 . . 26 4 5 Peak Tracking Total 11 | . 4 3 . 4 7 2 4 . . 2 . 1 3 . . 4 3 2 6 3 4 7 4 . . 11 1 3 Tactical Retreats 24 | . 6 . . 1 . 1 . . . . . . 1 . . 3 4 . . . . 2 . . . 5 1 . ECM-based Alert Blocks 19 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 15 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 6 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 77 | . 7 . 2 . 7 8 . . . 1 1 1 1 4 . 8 1 . 4 1 11 1 . 6 . 7 3 3 Terminals 37 | . 7 . . . 3 5 . . . 1 . 1 . . . 5 . . . . 9 . . . . 3 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Garrison Access 8 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 1 1 1 Total Hacks 186 | . 16 . 2 . 16 22 . . . 1 1 1 1 29 . 14 1 . 8 1 26 1 . 19 . 15 6 6 Successful 107 | . 5 . 2 . 7 5 . . . 1 . 1 1 29 . 5 1 . 8 1 12 1 . 19 . 6 1 2 Failed 78 | . 11 . . . 9 17 . . . . 1 . . . . 8 . . . . 14 . . . . 9 5 4 Catastrophic 15 | . 1 . . . 2 2 . . . . 1 . . . . 5 . . . . 1 . . . . 2 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 30 | . 12 . 1 . 3 . . . 2 1 . . . . . 3 . . 1 . 3 . . . . 1 2 1 Terminals 74 | . 16 . . . 5 12 . . . 1 . 1 . . . 6 . . . . 21 . . . . 7 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . 2 . . Recycling Units 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 5 . . . . . . . . . . 4 . . . . 2 . . . . 4 . 3 Garrison Access 16 | . . . . . 2 3 . . . . 1 . . . . 4 . . . . . . . . . 2 2 2 Terminal Hacks 86 | . 4 . 2 . 2 3 . . . 1 . 1 1 29 . 2 1 . 8 1 8 1 . 19 . 3 . . Record 30 | . . . 1 . . . . . . 1 . 1 . 11 . . . . 7 1 . . . 7 . 1 . . Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . 2 . . . 2 . . . . . . . . 3 . . . . . . 1 . . 4 . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Locate Traps 6 | . 2 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . 2 Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Study 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Terminals 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 44 | . 5 . . . 4 7 . . . . 1 . . . . 5 . . . . 10 . . . . 7 2 3 Full Trace Events 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 14 . . . . 8 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Time 256 | . . . . . 136 . . . . . . . . . . . . . . . 80 . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . 6 . . . . . 1 . . . . 1 . . . . 4 . . . . 2 . . 1 . Non-combat 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 10 | . . . 2 . . . . . 1 . . . . 1 . . . . 4 . . . . 2 . . . . Robot Hacks Applied 15 | . . . 6 . . . . . 1 . . . . 1 . . . . 4 . . . . 2 . . 1 . parse_system 15 | . . . 6 . . . . . 1 . . . . 1 . . . . 4 . . . . 2 . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 15 | . 1 3 . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . Largest Group 6 | . 1 4 1 1 . . . . 6 6 2 . . . . . . . 5 5 3 . . . . . . . Highest-Rated Group 268 | . 10 50 10 10 . . . . 140 140 53 . . . . . . . 268 268 173 . . . . . . . Highest-Rated Ally 68 | . 10 16 10 10 . . . . 31 31 28 . . . . . . . 68 68 68 . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . . 7 9 . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . Ally Attacks 87 | . . 6 . . . . . . . 24 6 . . . . . . . . 43 8 . . . . . . . Total Damage 2940 | . . 193 . . . . . . . 349 176 . . . . . . . . 1988 234 . . . . . . . Kills 21 | . . 3 . . . . . . . 4 2 . . . . . . . . 9 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 13019 | 26 977 531 677 3 97 1081 385 442 699 1059 307 298 259 84 220 398 315 333 1021 897 820 114 177 186 241 696 429 247 Optics 10697 | . . . . . . 1072 385 442 699 1059 307 298 259 84 220 398 315 333 1021 897 820 114 177 186 241 696 427 247 Sensors 6316 | . . . . . . . 376 438 692 1015 . 253 239 76 214 . 277 331 986 756 . 110 175 141 237 . . . Structural 9313 | . . . . . 97 1080 347 435 687 1025 307 298 259 77 211 398 289 333 303 556 750 114 177 127 241 541 424 237 Seismic 2774 | 26 977 531 677 3 . . . . . . . . . . . . 49 292 84 135 . . . . . . . . Jamming 2251 | . . . . . . . 3 . . . . . . . . 394 187 37 . 242 16 . . . . 696 429 247 ECM 1154 | . . . . . . . . . . . . . . . . . 73 . . . . . . . . 407 427 247 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 20 | . . 2 . 2 . . 1 3 1 1 . 1 2 . 1 . . 1 . 2 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 15274 | 115 1518 531 677 688 1012 1106 385 442 699 1059 307 298 259 84 220 398 315 333 1021 897 820 114 177 186 241 696 429 247 Spaces Moved 17034 | 59 779 255 331 301 488 1167 265 619 863 760 406 408 405 116 379 641 522 502 1335 1125 1356 327 439 369 404 987 948 478 Core 6 | 4 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Treads 99 | . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2126 | 55 680 255 331 301 488 16 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14803 | . . . . . . 1151 265 619 863 760 406 408 405 116 379 641 522 502 1334 1124 1356 327 439 369 404 987 948 478 Fastest Speed 29 | 50 95 200 200 200 125 70 70 70 70 70 50 60 60 60 49 42 42 42 42 42 32 32 32 32 35 35 29 33 Average Speed 64 | 96 156 200 200 214 156 71 70 70 70 70 67 60 60 60 49 45 42 42 44 42 32 32 32 32 35 35 29 33 Slowest Speed 1200 | 100 200 200 200 215 215 270 70 70 70 70 70 60 60 60 60 49 42 42 1200 1000 35 32 32 35 35 37 39 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . 4 . . . 1 1 . . . . 4 1 . 10 . 8 . 1 . 2 9 13 2 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 98 66 71 52 36 43 38 68 87 82 15 67 67 78 59 22 70 69 94 86 42 56 57 63 66 28 27 20 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . . 1 1 1 . . . . 2 . . . 1 1 . . . . . . . . . 3 . . . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . 1 . . 5 1 3 1 . 6 2 . 1 . 1 2 . 1 . 2 1 . 1 . . . Spaces Dug 293 | . . . . . 1 32 6 1 . 17 6 6 1 . 5 26 9 34 . 34 38 . 3 . 19 36 8 11 Terrain Destroyed 406 | . . . . . 1 36 6 1 . 20 6 8 1 . 5 26 13 38 . 62 67 . 25 . 19 39 10 23 Melee 103 | . . . . . 1 24 3 . . 17 6 . . . . 14 . . . . . . . . . 26 7 5 Projectile 246 | . . . . . . 12 3 1 . 3 . 8 1 . 5 12 13 38 . 62 44 . 3 . 19 13 3 6 AOE 57 | . . . . . . . . . . . . . . . . . . . . . 23 . 22 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20368 | 100 998 273 344 317 652 1361 447 624 952 1244 424 449 420 129 402 702 592 576 1738 1449 1660 334 466 422 480 1225 1047 541 Wait 2265 | 13 133 11 . 3 54 84 167 2 79 456 . 24 12 3 8 26 38 33 344 228 213 6 21 14 58 150 59 26 Move 16904 | 58 778 254 330 300 487 1158 264 618 862 757 403 407 404 115 378 632 519 501 1319 1124 1340 326 436 368 399 968 926 473 Hop 45 | . . . . . . 4 . . . 1 1 . . . . 4 1 . 5 . 7 . 1 . 2 9 8 2 Pick Up 112 | 9 20 5 1 1 21 11 . . . 2 1 2 1 1 2 3 3 . 8 1 9 . . 3 . 2 5 1 Fast Attach 72 | 6 2 . . . 7 6 . . 2 . 4 . . 1 2 1 1 . 12 . 8 . . 7 . 2 7 4 Attach 36 | 1 2 . . . 9 4 . . . . 1 . . 2 1 2 2 . 2 . 4 . . . . 3 2 1 Detach 12 | . 1 . . . 2 1 . . . . . . . 1 . 2 . . 2 . . . . 1 . 1 1 . Swap 135 | . 6 . 2 1 7 12 8 2 5 4 2 7 1 2 3 2 8 3 5 20 6 2 2 7 2 6 5 5 Drop 148 | . 10 1 4 1 18 27 . . 2 2 5 1 1 3 1 3 3 . 21 1 15 . . 9 . 4 12 4 Fire 430 | 13 44 2 . 9 42 16 3 2 . 5 . 8 1 . 7 12 17 39 6 75 58 . 6 11 19 21 5 9 Melee 180 | . . . 7 . 3 38 5 . 2 17 7 . . 1 . 15 . . 14 . . . . 2 . 44 17 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 181 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 8) 1016 | -10/Materials | Discovered new exit (range 5) 1296 | -10/Materials | Discovered new exit (range 15) 1634 | -10/Materials | Entered Mines 1634 | -10/Mines | Accompanied by 1 ally 1636 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1769 | -10/Mines | Lost 3 allies 1870 | -10/Mines | Learned location of Zion (-7) 1888 | -10/Mines | Found a hidden stash of uninstalled traps 1910 | -10/Mines | Learned Materials terminal intel 2148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -10/Mines | Discovered new exit (range 5) 2165 | -10/Mines | Entered Exiles 2165 | -10/Exiles | Accompanied by 1 ally 2213 | -10/Exiles | Met 8R-AWN 2272 | -10/Exiles | Met EX-HEX 2335 | -10/Exiles | Met EX-BIN 2361 | -10/Exiles | Met EX-DEC 2504 | -10/Exiles | Aligned with FarCom system 2506 | -10/Exiles | Given EX-Vault access code 2554 | -10/Exiles | Opened EX-Vault 2568 | -10/Exiles | Found Flying Fortress v7 2613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2820 | -10/Exiles | Discovered new exit (range 11) 2842 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2842 | -10/Exiles | Entered Mines 2842 | -9/Mines | Accompanied by 1 ally 2851 | -9/Mines | Learned Materials stockpile data 3021 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3025 | -9/Mines | Found Prototype Device 3262 | -9/Mines | Discovered new exit (range 13) 3530 | -9/Mines | Entered Materials 3530 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3532 | -8/Materials | Loaded intel: 12 terminal locations 3686 | -8/Materials | Lost 3 parts (2n1w) 3733 | -8/Materials | Lost 3 parts (2n1u) 3830 | -8/Materials | Identified Exp. Sensor Array 4034 | -8/Materials | Build established: Scavenger-Mutant 4119 | -8/Materials | Repaired Broken Exp. Sensor Array? 4240 | -8/Materials | Discovered new exit (range 9) 4479 | -8/Materials | Garrison activated, responded to threat 4542 | -8/Materials | Entered Factory 4542 | -7/Factory | Evolved 2 slots: Utility x2 4701 | -7/Factory | Discovered new exit (range 5) 4873 | -7/Factory | Build established: Scout 5312 | -7/Factory | Identified exit to Storage 5418 | -7/Factory | Identified exit to Factory 5641 | -7/Factory | Discovered new exit (range 8) 5645 | -7/Factory | Identified exit to Lower Caves 5648 | -7/Factory | Entered Lower Caves 5740 | -7/Lower Caves | Learned Factory emergency access door positions 5998 | -7/Lower Caves | Discovered new exit (range 12) 6006 | -7/Lower Caves | Identified exit to Lower Caves 6033 | -7/Lower Caves | Entered another Lower Caves area 6059 | -7/Lower Caves | Learned Factory terminal intel 6116 | -7/Lower Caves | Learned Factory security intel 6239 | -7/Lower Caves | Discovered new exit (range 5) 6241 | -7/Lower Caves | Identified exit to Zion 6475 | -7/Lower Caves | Entered Zion 6499 | -7/Zion | Discovered new exit (range 18) 6532 | -7/Zion | Received a visual enhancement algorithm 6533 | -7/Zion | Ran a visual enhancement algorithm 6537 | -7/Zion | Ran a visual enhancement algorithm 6641 | -7/Zion | Gained Derelict followers 6727 | -7/Zion | Found Prototype Device 6727 | -7/Zion | Identified Phasing AFG 6827 | -7/Zion | Learned Factory emergency access door positions 6829 | -7/Zion | Learned location of Warlord (-5) 6874 | -7/Zion | Learned 4 Factory zone layouts 6941 | -7/Zion | Given the Hacking Drone Bay 6970 | -7/Zion | Rebuked by Imprinter 7092 | -7/Zion | Identified exit to Proximity Caves 7174 | -7/Zion | Entered Proximity Caves 7174 | -6/Proximity Caves | Accompanied by 6 allies 7976 | -6/Proximity Caves | Spotted B-75 Beast 8025 | -6/Proximity Caves | Ran a visual enhancement algorithm 8175 | -6/Proximity Caves | Discovered exit to Factory (range 3) 8199 | -6/Proximity Caves | Learned Factory interactive machine intel 8233 | -6/Proximity Caves | Entered Factory 8233 | -6/Factory | Accompanied by 2 allies 8233 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8234 | -6/Factory | Identified exit to Lower Caves 8238 | -6/Factory | Loaded intel: 54 interactive machine locations 8239 | -6/Factory | Loaded intel: 26 terminal locations 8540 | -6/Factory | Entered Lower Caves 8700 | -6/Lower Caves | Learned 4 Factory zone layouts 8723 | -6/Lower Caves | Discovered new exit (range 9) 8728 | -6/Lower Caves | Identified exit to Lower Caves 8838 | -6/Lower Caves | Entered another Lower Caves area 8839 | -6/Lower Caves | Identified exit to Factory 9093 | -6/Lower Caves | Discovered new exit (range 6) 9096 | -6/Lower Caves | Identified exit to Data Miner 9097 | -6/Lower Caves | Entered Data Miner 9099 | -6/Data Miner | Discovered new exit (range 6) 9109 | -6/Data Miner | Identified exit to Proximity Caves 9115 | -6/Data Miner | Met Data Miner 9134 | -6/Data Miner | Learned location of Section 7 (-3) 9134 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9139 | -6/Data Miner | Received God Mode back door access code from Data Miner 9181 | -6/Data Miner | Entered Proximity Caves 9195 | -5/Proximity Caves | Found Alien Artifact 9195 | -5/Proximity Caves | Identified Core Expander 9195 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 9344 | -5/Proximity Caves | Learned Factory emergency access door positions 9359 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9401 | -5/Proximity Caves | Entered Factory 9401 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9450 | -5/Factory | Identified exit to Upper Caves 9575 | -5/Factory | Central database locked down 9709 | -5/Factory | Build established: Infiltrator-Ninja 9799 | -5/Factory | Entered Upper Caves 9801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9881 | -5/Upper Caves | Encountered a Warlord checkpoint 9956 | -5/Upper Caves | Spotted B-75 Beast 10102 | -5/Upper Caves | Discovered new exit (range 16) 10112 | -5/Upper Caves | Identified exit to Upper Caves 10114 | -5/Upper Caves | Entered another Upper Caves area 10118 | -5/Upper Caves | Discovered new exit (range 9) 10121 | -5/Upper Caves | Identified exit to Factory 10406 | -5/Upper Caves | Discovered new exit (range 14) 10411 | -5/Upper Caves | Encountered a Warlord checkpoint 10415 | -5/Upper Caves | Learned Factory terminal intel 10418 | -5/Upper Caves | Identified exit to Warlord 10447 | -5/Upper Caves | Entered Warlord 10519 | -5/Warlord | Opened Warlord's prototype stash 10532 | -5/Warlord | Found Prototype Processor 10532 | -5/Warlord | Identified Exp. Target Analyzer 10535 | -5/Warlord | Found Prototype Device 10535 | -5/Warlord | Identified Thermal Barrier 10541 | -5/Warlord | Found System Mapper 10556 | -5/Warlord | Visited the Vortex Lab 10565 | -5/Warlord | Found Prototype Launcher 10577 | -5/Warlord | Warlord's base attacked by MAIN.C 10604 | -5/Warlord | Build established: Scout 10750 | -5/Warlord | Found Prototype Device 10750 | -5/Warlord | Identified Minesniffer Drone Bay 10762 | -5/Warlord | Met Warlord 10927 | -5/Warlord | Warlord forces counterattacked 11024 | -5/Warlord | Spotted Executioner 11024 | -5/Warlord | Spotted Striker 11059 | -5/Warlord | Spotted Executioner 11099 | -5/Warlord | Spotted Executioner 11119 | -5/Warlord | Found Exp. Core Analyzer 11159 | -5/Warlord | Lost 27 allies 11252 | -5/Warlord | Warlord base infiltrated, sounded retreat 11380 | -5/Warlord | Build established: Commander-Scout 11404 | -5/Warlord | Spotted Executioner 11418 | -5/Warlord | Spotted Executioner 11422 | -5/Warlord | Discovered new exit (range 14) 11438 | -5/Warlord | Identified exit to Proximity Caves 11468 | -5/Warlord | Entered Proximity Caves 11468 | -4/Proximity Caves | Accompanied by 5 allies 11555 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11622 | -4/Proximity Caves | Learned Research emergency access door positions 11932 | -4/Proximity Caves | Spotted B-86 Titan 11952 | -4/Proximity Caves | Allies destroyed B-86 Titan 12148 | -4/Proximity Caves | Found Alien Artifact 12240 | -4/Proximity Caves | Learned Research interactive machine intel 12286 | -4/Proximity Caves | Discovered exit to Factory (range 17) 12365 | -4/Proximity Caves | Entered Factory 12365 | -4/Factory | Accompanied by 3 allies 12365 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12367 | -4/Factory | Loaded intel: 28 terminal locations 12405 | -4/Factory | Build established: Scavenger-Scout 12534 | -4/Factory | Discovered new exit (range 13) 12538 | -4/Factory | Identified exit to Research 12577 | -4/Factory | Identified Vortex Catalyst Activator 12719 | -4/Factory | Discovered exit to Research (range 19) 12838 | -4/Factory | Discovered new exit (range 6) 12841 | -4/Factory | Identified exit to Extension 12883 | -4/Factory | Identified exit to Upper Caves 13028 | -4/Factory | Build established: Hacker-Scout 13124 | -4/Factory | Repaired Cld. Plasma Cannon 13178 | -4/Factory | Spotted B-86 Titan 13185 | -4/Factory | Entered Upper Caves 13227 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13273 | -4/Upper Caves | Learned 12 Research zone layouts 13282 | -4/Upper Caves | Learned location of 1 exit from Research 13296 | -4/Upper Caves | Discovered new exit (range 5) 13297 | -4/Upper Caves | Identified exit to Upper Caves 13299 | -4/Upper Caves | Entered another Upper Caves area 13302 | -4/Upper Caves | Discovered exit to Research (range 9) 13304 | -4/Upper Caves | Encountered a Warlord checkpoint 13347 | -4/Upper Caves | Lost 3 allies 13454 | -4/Upper Caves | Discovered new exit (range 6) 13475 | -4/Upper Caves | Identified exit to Zhirov 13476 | -4/Upper Caves | Entered Zhirov 13476 | -4/Zhirov | Discovered new exit (range 3) 13482 | -4/Zhirov | Met Zhirov 13493 | -4/Zhirov | Learned location of Quarantine (-3) 13493 | -4/Zhirov | Learned location of Testing (-2) 13493 | -4/Zhirov | Learned location of Command (-1) 13499 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13505 | -4/Zhirov | Found Alien Artifact 13505 | -4/Zhirov | Identified Integrated Dissipator 13505 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13575 | -4/Zhirov | Found Alien Artifact 13617 | -4/Zhirov | Identified exit to Proximity Caves 13662 | -4/Zhirov | Entered Proximity Caves 13886 | -3/Proximity Caves | Discovered exit to Research (range 16) 13903 | -3/Proximity Caves | Entered Research 13903 | -3/Research | Evolved 2 slots: Utility x2 13904 | -3/Research | Identified exit to Armory 13905 | -3/Research | Identified exit to Research 13906 | -3/Research | Identified exit to Quarantine 13908 | -3/Research | Loaded intel: 46 interactive machine locations 14407 | -3/Research | Spotted B-86 Titan 14486 | -3/Research | Repaired Cld. Plasma Cannon 14551 | -3/Research | Incoming investigation squad redirected 14599 | -3/Research | Entered another Research area 14599 | -2/Research | Warlord forces began assault on 0b10 14599 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14618 | -2/Research | Met up with Warlord 14675 | -2/Research | Spotted B-90 Cyclops 14709 | -2/Research | Research machine network offline 14833 | -2/Research | Discovered new exit (range 19) 14838 | -2/Research | Identified exit to Access 14922 | -2/Research | Lost 6 allies 14994 | -2/Research | Discovered new exit (range 16) 15028 | -2/Research | Entered Access 15028 | -1/Access | Evolved 2 slots: Utility x2 15086 | -1/Access | Identified Dimensional Node Initializer 15086 | -1/Access | Identified Transdimensional Reconstructor 15270 | -1/Access | Discovered new exit (range 5) 15274 | -1/Access | Identified exit to Surface 15275 | *** | Escaped! Last Messages --------------- 15103_ Field strength at 66. 15104_ Field strength at 49. 15105_ Field strength at 32. 15106_ Field strength at 15. 15107_ Stasis field depleted. 15119_ Connecting with Garrison Access... 15124_ Acquired ECM Suite. 15136_ Dropped ECM Suite. 15137_ Acquired Adv. Reaction Control System. 15151_ Dropped Mic. Antimatter Reactor. 15223_ K-01 Serf cleans the Spectral Interrupter. 15232_ W-44 Eye distress signal jammed. 15238_ K-01 Serf collects debris. 15243_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4A. 15245_ K-01 Serf collects debris. 15267_ Overload: Heat surge (+139). 15270_ Main Access Shell breached. 15270_ EXIT=FOUND 15274_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????w????????????Y????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????????" ???????????????????????????? | | ??????????????BB????" ???????????????????????????? | | ??????????????BB????" """"""?????????????????????? | | ????????????????????" " "?????????????????????? | | ????????????????????" " "@ "??????????h??????????? | | ????????????????????" " "" "?????????????????????? | | ????????????????????" " "?????????h???????????? | | ??????????????BB????" "" """ "??????????????????? | | ??????????????BB????" "??????????????????? | | ????????????????????" "??????????????????? | | ????????????????????##;#######"??????????????????? | | ?????????############# ####??????????????????????? | | ?????????#############;####??????????????????????? | | ?????????## ##?########## ??????????? | | ?????????## ############# ??????????? | | ?????????## """"""" !#### + ??????????? | | ?????????## """Y""" + + # ??????????? | | ?????????## =#### = # ??????????? | | # ????? ## ] #### # ??????????? | | ##[= #########+########??? # ??????????? | | ##[/ + ########??? # ??????????? | | ##=/ ######## ##?????????? # ??????????? | | ## ????? ######## ##?????????? # ??????????? | | ???????????????## ##?????????? # ??????????? | | ???????????????## ################### ??????????? | | ###########????## ################### ??????????? | | ###########????## #######]???????????? | | ## ??? # ??????????? | | ## ? # = ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 37 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Point Defense Rating 80 Evasion (%) 78 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive IFF Parser | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Sword | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Cld. Plasma Cannon | 72% | -4/Factory Cld. Plasma Cannon | 43% | -3/Research Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Scythe | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Cya! Challenges ------------ None Game ------ Seed HeatHugeMicroactuators Manual? 0 Play Time 07:54:55 Cumulative 177.6 hours Start 2026.07.18 @ 20:41:02 End 2026.07.19 @ 22:13:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 11 Adventurer 5 Explorer 7 Win Type 0 Total 9 Types 8/0/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2252956c-4170-403a-b2ca-323b6bc9ab0b