Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.11 @ 11:07:14 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2119) 2119 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 5367 Bonus ------- High Alert Combat Kills 223 Aligned with FarCom 300 Cogmind --------- Core Integrity 486/550 Matter 279/300 Energy 140/140 System Corruption 0% Temperature Hot (255) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Thermal Generator Large Storage Unit Structural Scanner Improved Sensor Array > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Weight Redist. System Signal Interpreter Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Thermal Generator Large Storage Unit Structural Scanner Improved Sensor Array > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Flight Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod High-capacity Matter Pod Weight Redist. System Signal Interpreter Improved Terrain Scanner Targeting Computer Light Armor Plating Particle Gun Light Assault Rifle Grenade Launcher Mining Laser [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon AWS/Gauss Energy Gun Particle Gun Ballistic Gun AWS/Gauss Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 56 | . 20 24 . 2 . 10 Power 3 | . . 2 . . . 1 Engine 3 | . . 2 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | . 6 9 . . . . Treads 10 | . 2 8 . . . . Leg 4 | . 4 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 17 | . 5 7 . 1 . 4 Device 11 | . 2 5 . . . 4 Storage 3 | . 2 . . 1 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 21 | . 9 6 . 1 . 5 Energy Gun 9 | . 5 3 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 2 1 . 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . . . 1 Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 12 | . 1 9 . . . 2 Power 1 | . . 1 . . . . Propulsion 5 | . . 4 . . . 1 Utility 2 | . . 2 . . . . Weapon 4 | . 1 2 . . . 1 Highest Loss Streak 4 | . 1 4 . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 97 88 88 88 91 Engine 11 | . 14 10 11 11 11 9 Treads 31 | . 6 41 44 44 44 36 Leg 5 | . 21 . . . . . Device 8 | . 11 8 . . . 23 Storage 11 | . 14 11 11 11 11 9 Protection 4 | . . 2 11 11 11 3 Energy Gun 9 | . 12 19 11 3 . . Ballistic Gun 7 | . 14 . . 7 11 8 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 30 39 31 38 38 44 Greatest Support 98 | 20 46 98 88 88 88 88 Greatest Overweight (x) 11 | . 1 11 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 14 | 6 14 14 15 15 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 13 Class Distribution -------------------- 86% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1270 | 212 499 379 . . 62 118 Remotely . | . . . . . . . Salvage Created 2792 | 60 865 1494 . . 92 281 Parts 184 | 2 55 97 . . 14 16 Haulers Intercepted 4 | . 2 1 . . . 1 Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 64 | . 15 36 . . 7 6 Guns 57 | . 14 32 . . 7 4 AOE 6 | . 1 3 . . . 2 Classes Destroyed 12 | 2 6 4 . . . . Worker 2 | . . 2 . . . . Builder 3 | . 1 2 . . . . Tunneler 3 | 1 1 1 . . . . Hauler 4 | . 2 1 . . . 1 Recycler 5 | 1 1 3 . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 20 | . 3 10 . . 7 . Grunt 34 | . 12 16 . . . 6 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 8 | . . 8 . . . . Best Kill Streak 7 | 2 5 7 . . 4 2 Combat Bots Only 6 | . 4 6 . . 4 2 Max Kills in Single Turn 2 | 1 2 2 . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2923 | . 543 1748 . . 123 509 Core 487 | . 92 325 . . 6 64 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 198 | . . 103 . . . 95 Core Remaining (%) 60 | 100 63 . . . 17 . Volleys Fired 220 | 4 74 119 . . . 23 Largest 2 | 2 2 2 . . . 2 Hottest 121 | 60 105 121 . . . 85 Shots Fired 443 | 8 146 214 . . 27 48 Gun 430 | 8 144 206 . . 27 45 Cannon . | . . . . . . . Launcher 11 | . . 8 . . . 3 Special 2 | . 2 . . . . . Kinetic 138 | 4 64 10 . . 27 33 Thermal 242 | . 53 177 . . . 12 Explosive 11 | . . 8 . . . 3 Electromagnetic 52 | 4 29 19 . . . . Robot Hit Streak 10 | 2 9 10 . . 5 10 Robot Miss Streak 5 | 2 5 5 . . 3 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 5 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Autonomous 42 | . . . . . 27 15 Shots Hit Robots 260 | 3 85 126 . . 17 29 Core Hits 134 | 4 38 71 . . 7 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 13 | . 3 9 . . . 1 Burn 11 | . 2 9 . . . . Destroy 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4791 | 76 1168 2302 . . 488 757 Guns 4009 | 38 1097 1821 . . 488 565 Cannons . | . . . . . . . Explosions 779 | 38 68 481 . . . 192 Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 1317 | 25 311 53 . . 488 440 Thermal 2252 | 38 549 1540 . . . 125 Explosive 643 | . . 451 . . . 192 Electromagnetic 576 | 13 305 258 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 15 | . . 15 . . . . Projectiles . | . . . . . . . Explosions 15 | . . 15 . . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 682 | . 270 682 . . . 228 Average Temperature 96 | . 74 111 . . . 86 Received Heat Transfer 1284 | . 270 654 . . . 360 Effects 18 | . . 18 . . . . Shutdowns 4 | . . 4 . . . . Energy Bleed 4 | . . 4 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 4 | . . 4 . . . . Damage (major) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 18 | . 4 13 . . . 1 Heat Transferred 5914 | 50 1312 4256 . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 2 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 877 | 10 191 877 342 . 218 298 Initial 342 | . 6 18 342 . . 6 Average 165 | 7 42 343 342 . 136 54 Maximum Alert Level 3 | . . 3 1 . 1 1 Low Security (%) 71 | 100 100 37 . . 59 94 Level 1 14 | . . 22 100 . 40 5 Level 2 7 | . . 20 . . . . Level 3 6 | . . 19 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 5 6 . . . 5 Investigation 8 | . 3 3 . . . 2 Extermination . | . . . . . . . Reinforcement 7 | . 2 2 . . . 3 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 6 | . 1 5 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 21 54 . . 7 11 Peak Tracking Total 8 | . 4 8 . . 4 5 Tactical Retreats 8 | . . 8 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . 4 . . . . Reused 4 | . . 4 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 5 | . . 5 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 5 | . . 1 . . 2 2 Max in Single Turn 1 | . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 19 | . 7 7 . 3 1 1 Terminals 11 | . 6 4 . . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 81 | . 21 24 . 26 5 5 Successful 65 | . 17 14 . 26 3 5 Failed 16 | . 4 10 . . 2 . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 19 | . 10 3 . 4 2 . Terminals 42 | . 19 18 . . 5 . Fabricators . | . . . . . . . Repair Stations 7 | . . 2 . . . 5 Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 41 | . 8 5 . 26 2 . Record 30 | . 1 2 . 26 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 2 . . . 5 Scan Component 4 | . . 1 . . . 3 Repair 3 | . . 1 . . . 2 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 7 3 . . 1 . Terminals 11 | . 7 3 . . 1 . Track 2 | . 2 . . . . . Botnet 9 | . 5 3 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 5 . . 1 1 Full Trace Events 5 | . 2 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . . . 2 Time 74 | . . 16 . . . 58 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 5889 | 31 1663 1715 41 1133 488 818 Spaces Moved 3028 | 16 785 804 29 779 334 281 Core 4 | . . 4 . . . . Treads 2423 | . 200 800 29 779 334 281 Legs 601 | 16 585 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 145 145 145 145 145 Average Speed 157 | 120 176 160 145 145 145 145 Slowest Speed 600 | 120 240 600 145 145 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 2 95 63 10 93 59 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 85 | 6 14 18 . . 24 23 Melee . | . . . . . . . Projectile 32 | . 2 . . . 24 6 AOE 53 | 6 12 18 . . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 3779 | 19 924 1021 28 784 338 665 Wait 401 | . 6 55 . . 5 335 Move 3022 | 15 784 803 28 778 333 281 Hop . | . . . . . . . Pick Up 36 | . 19 8 . 1 . 8 Fast Attach 18 | . 6 10 . 1 . 1 Attach 13 | . 1 5 . . . 7 Detach 5 | . 2 2 . . . 1 Swap 25 | . 13 9 . 1 . 2 Drop 38 | . 18 10 . 3 . 7 Fire 220 | 4 74 119 . . . 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 730 | -10/Materials | Identified exit to Mines 1495 | -10/Materials | Discovered new exit (range 13) 1665 | -10/Materials | Discovered new exit (range 16) 1695 | -10/Materials | Entered another Materials area 1695 | -9/Materials | Evolved 2 slots: Propulsion x2 2010 | -9/Materials | Discovered new exit (range 10) 2053 | -9/Materials | Repaired Imp. Treads 2747 | -9/Materials | Discovered new exit (range 15) 2895 | -9/Materials | First assault squad dispatched 3059 | -9/Materials | Core integrity fell below 50% 3145 | -9/Materials | Lost 4 parts (1p2n1w) 3377 | -9/Materials | Discovered new exit (range 3) 3379 | -9/Materials | Core integrity fell below 20% 3410 | -9/Materials | Entered Mines 3445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3445 | -9/Mines | Discovered new exit (range 5) 3451 | -9/Mines | Entered Exiles 3479 | -9/Exiles | Discovered new exit (range 15) 3502 | -9/Exiles | Met 8R-AWN 3523 | -9/Exiles | Met EX-HEX 3563 | -9/Exiles | Met EX-BIN 3728 | -9/Exiles | Aligned with FarCom system 3730 | -9/Exiles | Given EX-Vault access code 3778 | -9/Exiles | Opened EX-Vault 3785 | -9/Exiles | Found Prototype Ballistic Gun 3785 | -9/Exiles | Identified AWS/Gauss 3859 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3912 | -9/Exiles | Met EX-DEC 4062 | -9/Exiles | Visited The Gauntlet 4563 | -9/Exiles | Discovered new exit (range 12) 4584 | -9/Exiles | Left Exiles lab with AWS/Gauss 4584 | -9/Exiles | Entered Mines 5065 | -8/Mines | Discovered new exit (range 5) 5072 | -8/Mines | Entered Materials 5072 | -8/Materials | Evolved 2 slots: Utility x2 5379 | -8/Materials | Build established: Skirmisher 5571 | -8/Materials | Repaired Particle Gun 5605 | -8/Materials | Repaired Lgt. Armor Plating 5733 | -8/Materials | Discovered new exit (range 5) 5890 | -8/Materials | Self-destructed Last Messages --------------- 05833_ K-01 Serf collects debris. 05835_ A-02 Transporter destroyed. 05836_ AWS/Gauss suddenly breaks down. 05836_ U-05 Engineer builds a Wall. 05837_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05837_ O-16 Technician uses terminal to summon reinforcements. 05837_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 05837_ O-16 Technician locks terminal. 05852_ Dropped Lgt. Armor Plating. 05852_ Acquired Hrd. Light Armor Plating. 05853_ Dropped Broken AWS/Gauss. 05857_ Critical hit (Burn: +37). 05859_ Integration Channel disabled. 05864_ K-01 Serf collects debris. 05869_ Imp. Heat Sink melted. 05869_ G-47 Trooper destroyed. 05882_ Lgt. Assault Rifle destroyed. 05884_ K-01 Serf collects debris. 05890_ Adv. Treads destroyed. 05890_ Critical hit (Burn: +37). 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Light Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearAlertSink Manual? 0 Play Time 00:41:55 Cumulative 63.2 hours Start 2022.06.03 @ 18:57:39 End 2022.08.11 @ 11:07:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 81 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efceecff-1742-4c9d-8cda-40bbcd6c3548