Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 16:03:51 Player: feather Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1448) 1448 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3174 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 150/160 System Corruption 2% Temperature Cool (55) Movement Flying (34) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (5) ---- Improved Flight Unit Improved Terrain Scanner ECM Suite Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Improved Flight Unit Improved Terrain Scanner ECM Suite Mini Grenade Launcher Great Maul [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 96 | 7 15 7 62 5 Power 13 | 1 2 1 7 2 Engine 10 | 1 1 . 7 1 Core 3 | . 1 1 . 1 Reactor . | . . . . . Propulsion 39 | 2 6 4 24 3 Treads 5 | . . . 5 . Leg 17 | 2 6 4 5 . Wheel 13 | . . . 13 . Hover . | . . . . . Flight 4 | . . . 1 3 Utility 17 | 2 2 . 13 . Device 3 | 1 1 . 1 . Storage 2 | 1 . . 1 . Processor 6 | . 1 . 5 . Hackware . | . . . . . Protection 6 | . . . 6 . Artifact . | . . . . . Weapon 27 | 2 5 2 18 . Energy Gun 4 | 1 1 1 1 . Energy Cannon 2 | . 2 . . . Ballistic Gun 12 | 1 . . 11 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 2 | . 1 1 . . Impact Weapon 6 | . . . 6 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 20 | . . 3 14 3 Power 3 | . . . 3 . Propulsion 8 | . . . 6 2 Utility 5 | . . . 4 1 Weapon 4 | . . 3 1 . Highest Loss Streak 8 | . . 3 8 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 97 87 97 Engine 5 | . 5 . 6 9 Core 6 | . 8 14 2 1 Treads 1 | . . . 4 . Leg 20 | . 28 28 10 . Wheel 5 | . . . 12 27 Device 8 | . 11 14 4 . Storage 12 | . 14 14 11 11 Processor 5 | . 2 . 11 11 Protection 1 | . . . 3 9 Energy Gun 3 | . 7 . . . Energy Cannon 3 | . 5 11 . . Ballistic Gun 6 | . 3 . 11 22 Ballistic Cannon 6 | . 10 11 . . Special Weapon 1 | . 1 2 . . Impact Weapon 3 | . . . 8 . Peak Build Rating 21 | 7 10 10 20 21 Average Rating 11 | 5 9 9 14 18 On Entrance 9 | . 7 10 9 19 Naked Turns . | . . . . . Heaviest Build 31 | 12 17 17 31 28 Greatest Support 48 | 20 20 20 48 20 Greatest Overweight (x) 8 | 2 . . 8 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 4 8 8 10 10 Average Carried 7 | 2 7 7 8 9 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 4 8 8 10 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1613 | 97 461 174 849 32 Remotely . | . . . . . Salvage Created 2020 | 27 504 157 1300 32 Parts 118 | 6 31 13 60 8 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 41 | . 12 7 19 3 Melee 7 | . . . 7 . Guns 14 | . 7 . 4 3 Cannons 11 | . 4 7 . . AOE 1 | . 1 . . . Classes Destroyed 12 | 1 6 . 5 . Worker 6 | . 1 . 5 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 6 | . 2 . 4 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 11 | . 5 3 . 3 Grunt 24 | . 7 4 13 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 6 | 2 4 4 6 3 Combat Bots Only 6 | . 4 4 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 425 | . 85 68 224 48 Missed 133 | . 30 24 68 11 Damage Taken 3419 | . 597 424 1967 431 Core 608 | . 100 97 319 92 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . 21 . . Volleys Fired 133 | 5 55 25 36 12 Largest 2 | 2 2 2 2 2 Hottest 135 | 60 135 100 100 50 Shots Fired 250 | 10 104 41 71 24 Gun 173 | 10 63 6 70 24 Cannon 68 | . 38 30 . . Launcher . | . . . . . Special 9 | . 3 5 1 . Kinetic 167 | 5 48 20 70 24 Thermal 63 | 5 42 15 1 . Explosive . | . . . . . Electromagnetic 20 | . 14 6 . . Robot Hit Streak 11 | 3 9 10 11 6 Robot Miss Streak 6 | 1 6 2 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 195 | 8 53 29 89 16 Core Hits 70 | 2 26 9 28 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 5 | . 1 . 4 . Corrupt 1 | . 1 . . . Smash 4 | . . . 4 . Melee Attacks 62 | . . . 62 . Impact 62 | . . . 62 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . 7 . Damage Inflicted 4578 | 104 808 530 2845 291 Guns 1650 | 104 428 52 775 291 Cannons 684 | . 311 373 . . Explosions 38 | . 38 . . . Melee 2069 | . . . 2069 . Ramming 17 | . 7 9 1 . Kinetic 1778 | 50 395 267 775 291 Thermal 610 | 54 354 202 . . Explosive . | . . . . . Electromagnetic 104 | . 52 52 . . Impact 2069 | . . . 2069 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 8 2 Message Errors 3 | . . . 2 1 Matter Fused 3 | . . . 2 1 Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 577 | . . . 577 . Projectiles . | . . . . . Explosions . | . . . . . Melee 577 | . . . 577 . Knockbacks 18 | . 1 6 11 . Impact 10 | . . . 10 . Kinetic 6 | . 1 5 . . Secondary 2 | . . 1 1 . Self-Inflicted Damage 43 | . 43 . . . Shots 1 | . 1 . . . Rammed 1 | . . . 1 . Targets Rammed 5 | . 2 2 1 . Kicked 4 | . 2 2 . . Crushed . | . . . . . Highest Temperature 242 | . 225 93 242 170 Average Temperature 51 | . 59 32 39 68 Received Heat Transfer 1473 | . 180 120 954 219 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted 10 | . . . 10 . Combat Hostiles 8 | . . . 8 . Parts Fried 19 | . 6 . 13 . Impact Corruptions 23 | . . . 23 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1294 | 125 747 422 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 530 | 10 261 120 530 237 Initial 167 | . 6 30 17 167 Average 181 | 2 108 51 329 227 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 64 | 100 89 100 21 8 Level 1 18 | . 10 . 34 91 Level 2 16 | . . . 44 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 3 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 8 | . 3 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 25 11 46 6 Peak Tracking Total 12 | . 6 5 12 3 Tactical Retreats 10 | . 1 . 9 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 7 | . . . 7 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . 3 . 1 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 7 1 2 . Terminals 8 | . 6 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 32 | . 17 6 9 . Successful 15 | . 8 1 6 . Failed 17 | . 9 5 3 . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 26 | . 15 6 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 2 . Locate Traps 1 | . 1 . . . Reprogram Traps 2 | . 2 . . . Surveillance Status 1 | . 1 . . . Patrol Status 1 | . . . 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 1 2 . Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 169 | . 169 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3720 | 120 1579 560 1387 74 Spaces Moved 2425 | 78 1125 391 801 30 Core 9 | 6 . . 3 . Treads 146 | . . . 146 . Legs 1868 | 72 1125 391 280 . Wheels 402 | . . . 372 30 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 95 Average Speed 120 | 117 120 120 121 96 Slowest Speed 450 | 150 120 120 450 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 96 78 56 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 27 | . 23 1 3 . Melee 2 | . . . 2 . Projectile 3 | . 1 1 1 . AOE 22 | . 22 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2868 | 93 1244 431 1043 57 Wait 96 | . 33 4 57 2 Move 2421 | 77 1124 390 800 30 Hop . | . . . . . Pick Up 24 | 4 4 . 14 2 Fast Attach 46 | 7 3 . 36 . Attach 13 | . 1 2 8 2 Detach 3 | . 1 . 2 . Swap 37 | . 11 5 18 3 Drop 41 | . 10 3 22 6 Fire 133 | 5 55 25 36 12 Melee 49 | . . . 49 . Ram 1 | . . . 1 . Kick 4 | . 2 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Build established: Scavenger-Mutant 706 | -10/Materials | Discovered new exit (range 6) 709 | -10/Materials | Discovered new exit (range 12) 800 | -10/Materials | Discovered new exit (range 8) 1029 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Identified exit to Materials 1197 | -10/Materials | Identified exit to Mines 1382 | -10/Materials | Build established: Mutant 1456 | -10/Materials | Discovered new exit (range 5) 1700 | -10/Materials | Entered Mines 1709 | -10/Mines | Met a Derelict bent on vengeance 1729 | -10/Mines | Discovered exit to Materials (range 6) 1788 | -10/Mines | Learned location of 1 exit from Materials 1929 | -10/Mines | Discovered exit to Materials (range 11) 1970 | -10/Mines | Core integrity fell below 50% 2204 | -10/Mines | Lost 3 parts (3w) 2260 | -10/Mines | Entered Materials 2260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2261 | -9/Materials | Identified exit to Materials 2699 | -9/Materials | Lost 8 parts (2p3n2u1w) 2766 | -9/Materials | Core integrity fell below 50% 2780 | -9/Materials | Discovered new exit (range 9) 2816 | -9/Materials | Lost 6 parts (1p3n2u) 2996 | -9/Materials | Discovered exit to Materials (range 16) 3229 | -9/Materials | Build established: Scavenger-Mutant 3647 | -9/Materials | Entered Mines 3649 | -9/Mines | Core integrity fell below 20% 3721 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03653_ Switching to secondary target: S-10 Pest. 03653_ S-10 Pest destroyed. 03658_ Acquired 12 matter. 03659_ Acquired 10 matter. 03662_ Dropped Imp. Ion Engine. 03664_ Acquired Lgt. Ion Engine. 03666_ Dropped Signal Interpreter. 03666_ Acquired Flight Unit. 03669_ Acquired 10 matter. 03680_ Y5GKEIWHTIG=ZX9J6CMOJD N%U1 03707_ Wheel destroyed. 03708_ Destroyed Aluminum Leg. 03714_ Wheel destroyed. 03716_ Hrd. Light Armor Plating destroyed. 03716_ Critical hit (Burn: +37). 03718_ System corrupted: Matter fused (-5). 03719_ Dropped Ion Engine. 03720_ Dropped Lgt. Ion Engine. 03720_ Dropped Wheel. 03721_ Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ????????? ?????????????????####?? | | ???????? ???????????????? #?? | | ???????? ??????????????# #?? | | ??????? ????????????## #?? | | ??????? ????####??## #?? | | ??????? #??## #### #?? | | ?????? ### g ## #??? | | ??????? r g !@= ##?? | | ???????????# g * #?? | | ???????????# r #?? | | ???????????## ## ##?? | | ????????????# #### ##??? | | ????????????## ##??# ##???? | | ?????????????# #????# ##????? | | ???????????? ###?????# ##?????? | | ?????????? # #????????#[=#??????? | | ???????? ?# ?????????#= #??????? | | ???????# ??#??????????#* ##?????? | | ???????? ???????????????#! *##????? | | ????????????????????????# =[ #????? | | ????????????????????????# #???? | | ???????????????????????# #???? | | ??????????????????????# ##???? | | ??????????????????????# ##????? | | ??????????????????????## ##?????? | | ???????????????????????#####??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarragePlatingArmor Manual? 0 Play Time 00:32:36 Cumulative 44.3 hours Start 2025.01.20 @ 15:31:18 End 2025.01.20 @ 16:03:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 68b007a1-c3b6-4365-b06e-4de834737b38