Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 12:52:44 Player: dhtilly Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (398) 1990 Value Destroyed (17023) 17023 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (6703) 6703 TOTAL SCORE: 32276 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4955 Follower Combat Kills 620 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -372 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 100/100 System Corruption 11% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Particle Charger Hardened Heavy Armor Plating Improved Light Armor Plating Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Modified TNC Advanced Targeting Computer Improved Reaction Control System > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner Encrypted Comm Array Advanced Particle Charger Improved Kinecellerator Hardened Heavy Armor Plating Improved Hardlight Generator Makeshift Hacking Suite Heavy Ion Cannon Flak Gun Heavy Mass Driver Fusion Bomb Launcher Impact Mace Tiamat Bomb Trap [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Fusion Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 . . Utility 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 481 | 6 18 1 34 1 3 5 65 21 47 25 58 6 11 3 35 38 47 57 Power 45 | 1 2 . 3 . . 2 6 . 5 2 4 . . . 3 4 9 4 Engine 32 | 1 2 . 3 . . 1 4 . 4 2 3 . . . 3 1 5 3 Core 10 | . . . . . . 1 2 . 1 . 1 . . . . 3 2 . Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 Propulsion 117 | 2 5 . 10 . . 1 26 5 16 7 15 . . . 6 5 7 12 Treads 93 | . . . 8 . . 1 25 5 16 7 3 . . . 4 5 7 12 Leg 19 | 2 5 . . . . . . . . . 11 . . . 1 . . . Wheel 5 | . . . 2 . . . 1 . . . 1 . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 126 | 1 6 1 11 . . . 11 4 10 5 11 2 3 . 9 13 18 21 Device 64 | . 4 . 5 . . . 6 1 4 4 5 1 2 . 2 8 10 12 Storage 12 | 1 2 1 2 . . . . . 1 . . . . . 1 1 3 . Processor 5 | . . . . . . . . . 1 . 3 . . . . . 1 . Hackware 3 | . . . . . . . 1 1 . . . . . . . . . 1 Protection 42 | . . . 4 . . . 4 2 4 1 3 1 1 . 6 4 4 8 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 193 | 2 5 . 10 1 3 2 22 12 16 11 28 4 8 3 17 16 13 20 Energy Gun 33 | 2 3 . 3 . 3 1 4 . . 2 2 . 2 2 2 2 3 2 Energy Cannon 13 | . . . 2 . . . 1 4 3 . 2 . . . . . . 1 Ballistic Gun 71 | . . . 1 . . 1 12 6 10 4 7 2 3 1 4 9 3 8 Ballistic Cannon 30 | . 2 . 4 . . . . . . 3 11 . . . 4 1 2 3 Launcher 13 | . . . . 1 . . . 1 1 1 . . . . 4 1 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . 4 Slashing Weapon 29 | . . . . . . . 5 1 2 1 6 2 3 . 3 3 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 4 . . 2 1 . . . 1 1 1 1 Corrupted Parts 3 | . . . . . . . . . . 2 . . . . 1 . . . System Corruption 9 | . . . . . . . . . . 8 . . . . 1 . . . Parts Lost 93 | . 4 . 8 . . . 7 5 12 6 3 . . . 17 2 4 25 Power 12 | . . . 1 . . . 1 . 3 . . . . . 2 1 1 3 Propulsion 28 | . 1 . 3 . . . 3 . 5 2 . . . . 5 1 1 7 Utility 24 | . 1 . 2 . . . 2 2 2 4 . . . . 4 . 1 6 Weapon 29 | . 2 . 2 . . . 1 3 2 . 3 . . . 6 . 1 9 Highest Loss Streak 17 | . 2 . 6 . . . 2 3 4 2 1 . . . 7 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 96 100 92 100 97 99 96 98 96 99 100 81 89 84 87 83 Engine 8 | . 14 14 11 11 11 11 7 9 7 9 6 7 7 7 7 6 6 2 Core 1 | . . . . . . . 1 . . . . . . . . 2 5 5 Treads 18 | . . . 22 33 33 33 33 36 33 35 4 . . . 9 18 20 19 Leg 9 | . 28 28 8 . . . . . . . 24 30 30 30 13 . . . Device 10 | . 11 14 14 22 22 22 19 9 9 3 5 . 1 7 3 3 9 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 5 Processor 8 | . . . . . . . . . 8 9 17 23 21 15 15 13 13 12 Protection 5 | . . . 4 . . . 7 16 8 14 6 6 6 7 6 5 3 1 Energy Gun 6 | . 15 . 4 19 14 21 4 . . . 1 15 15 4 6 1 3 6 Ballistic Gun 7 | . . . . . . . 13 17 17 16 12 6 4 1 4 3 1 9 Ballistic Cannon 5 | . 11 28 10 . . . . . . 1 2 . . . 7 12 12 1 Naked Turns 38 | . . . . . . . . . . . . . . . . . . 38 Heaviest Build 148 | 14 24 24 36 37 37 36 46 49 65 65 75 67 70 70 93 95 148 148 Greatest Support 185 | 20 20 20 63 63 63 63 86 80 82 82 80 68 68 68 76 72 185 185 Greatest Overweight (x) 5 | . 1 1 1 . . . 1 . 1 1 5 . 1 1 3 3 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 2 . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 Average Capacity 17 | 6 9 10 10 15 15 15 15 15 18 20 20 20 20 20 20 20 24 24 Most Carried 25 | 4 10 10 14 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 Average Carried 17 | 2 9 9 9 14 14 14 14 14 17 19 19 19 19 20 17 19 23 24 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 4 10 10 14 15 15 15 15 15 20 18 20 20 20 20 18 20 25 5 Class Distribution -------------------- 53% | Mutant 14% | Scavenger-Mutant 10% | Skirmisher 8% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Matter Collected 13211 | 204 351 88 934 . 46 98 1342 738 1362 1138 1495 337 236 . 856 969 1318 1699 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16272 | . 642 134 1535 . . 243 2024 885 1786 1280 1286 100 255 . 758 526 1800 3018 Parts 783 | . 29 10 85 . . 13 104 32 93 76 76 3 14 . 35 28 66 119 Haulers Intercepted 26 | . 2 . 5 . . . 6 . 3 5 3 . . . . . . 2 Recyclers Shooed 11 | . . . 2 . . . 2 . 4 . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . 4 22 . 34 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 329 | . 13 6 27 . . 7 29 20 27 22 25 2 8 . 23 16 33 71 Melee 2 | . . . . . . . . . . . . . . . . . 2 . Guns 172 | . 12 . . . . 7 26 17 25 16 16 2 8 . 7 5 6 25 Cannons 80 | . . 6 27 . . . . . . 2 9 . . . 10 7 13 6 AOE 72 | . . . . . . . 3 3 1 4 . . . . 6 4 11 40 Classes Destroyed 20 | . 6 . 4 . . . 3 3 1 . . . . . 1 . . 2 Worker 10 | . . . . . . . 4 . 1 4 1 . . . . . . . Builder 3 | . . . 1 . . . . . . 1 . . . . . 1 . . Hauler 26 | . 2 . 5 . . . 6 . 3 5 3 . . . . . . 2 Recycler 15 | . 1 1 5 . . . 2 . 2 . 1 . . . . 1 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 Mechanic 5 | . . . . . . . 2 . 2 . . . . . . . . 1 Operator 3 | . 1 . . . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 9 | . 1 . 1 . . . 2 . . . 2 . . . . . 1 2 Swarmer 65 | . 3 6 6 . . 4 6 . . 4 . . 4 . 6 11 15 . Saboteur 6 | . . . . . . . . . . . . . . . . . . 6 Grunt 143 | . 10 . 10 . . 2 12 14 11 13 12 2 4 . 9 1 10 33 Brawler 15 | . . . 1 . . . 1 1 3 . . . . . 3 . 1 5 Duelist 15 | . . . 1 . . 1 . . 2 . 1 . . . 1 . . 9 Protector 4 | . . . . . . . . 1 1 . . . . . . . . 2 Sentry 46 | . . . 9 . . . 8 2 5 5 4 . . . 1 2 7 3 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . Hunter 13 | . . . . . . . 2 . 4 . 1 . . . 2 . . 4 Programmer 18 | . . . . . . . . 1 . . 7 . . . . 2 . 8 Heavy 2 | . . . . . . . . . 1 . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | . 4 3 10 . . 4 6 6 4 8 4 2 3 . 6 4 7 19 Combat Bots Only 18 | . 3 3 4 . . 4 3 6 4 6 4 2 3 . 6 4 7 18 Max Kills in Single Turn 5 | . 1 1 2 . . 2 2 2 2 3 1 1 2 . 2 3 2 5 Gunslinging 1 | . . . . . . 1 . 1 1 . . . 1 . . . . . Exploded 5 | . . . . . . . 2 1 1 2 . . . . 2 3 2 5 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Damage Taken 22558 | . 730 94 1612 . . 168 1410 1629 2496 1559 1564 19 380 . 3297 743 1170 5687 Core 2300 | . 174 23 219 . . 23 40 116 215 178 127 . 36 . 294 70 108 677 Absorbed by Shields 1378 | . 127 . 101 . . 68 336 . . 19 . . . . 208 . 519 . Reduced by Siege Mode 377 | . . . . . . . . . . . . . . . . . . 377 Regen/Repaired (Parts) 1120 | . . . . . . . 390 . 44 7 . . . . . 108 . 571 Core Remaining (%) 38 | 100 . 21 . . . 39 . . . . . . . . 34 . . . Volleys Fired 1038 | . 70 11 106 . . 12 105 76 123 93 80 3 17 . 61 44 96 141 Largest 3 | . 2 2 2 . . 2 2 2 2 2 3 3 3 . 3 3 3 3 Hottest 216 | . 100 70 136 . . 90 90 63 126 88 182 148 161 . 187 124 190 216 Shots Fired 2128 | . 115 22 196 2 . 24 208 142 238 169 225 11 40 . 119 91 204 322 Gun 1484 | . 109 . 16 2 . 24 208 132 224 125 155 11 40 . 54 42 78 264 Cannon 588 | . 6 22 180 . . . . 6 10 40 70 . . . 57 46 115 36 Launcher 56 | . . . . . . . . 4 4 4 . . . . 8 3 11 22 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1507 | . 6 22 116 . . 4 152 132 224 165 189 4 17 . 74 88 130 184 Thermal 431 | . 109 . 64 . . . . . . . 16 3 23 . 37 . 63 116 Explosive 33 | . . . . . . . . 4 . . . . . . 7 . . 22 Electromagnetic 157 | . . . 16 2 . 20 56 6 14 4 20 4 . . 1 3 11 . Robot Hit Streak 38 | . 8 2 8 2 . 5 20 12 26 38 22 8 10 . 6 13 12 23 Robot Miss Streak 5 | . 4 3 5 2 . 2 5 3 3 3 5 5 4 . 5 5 4 5 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . . 1 1 . Secondary Targets 15 | . 1 . . . . 1 1 2 4 . . . 1 . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . . 1 . 1 . . 1 Shots Hit Robots 1427 | . 71 9 121 1 . 18 153 93 183 107 159 5 30 . 64 57 137 219 Core Hits 819 | . 31 7 48 . . 13 83 45 68 46 110 8 34 . 46 38 79 163 Critical Kills 3 | . . . . . . . . 1 . . . . . . 1 1 . . Critical Parts Destroyed 18 | . . . . . . . . . 4 3 1 . . . 2 3 3 2 Critical Strikes 59 | . 6 . 2 . . . . 2 4 5 8 . 1 . 6 10 11 4 Burn 13 | . 6 . . . . . . . . . 1 . 1 . 3 . 2 . Destroy 23 | . . . . . . . . 2 4 3 2 . . . 3 4 3 2 Blast 20 | . . . 2 . . . . . . 2 3 . . . . 6 5 2 Corrupt 2 | . . . . . . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 102 | . . . . . . . 8 3 2 3 9 4 18 . 5 8 38 4 Impact 4 | . . . . . . . . . . . . . . . . . . 4 Slashing 98 | . . . . . . . 8 3 2 3 9 4 18 . 5 8 38 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 42582 | . 888 150 2444 22 . 294 3010 2296 4171 2628 3718 98 634 . 2272 1727 5093 13137 Guns 20988 | . 816 . 264 22 . 251 2541 1584 3687 1908 2503 98 634 . 584 624 916 4556 Cannons 8579 | . 72 150 2160 . . . . . 214 352 1215 . . . 795 797 1840 984 Explosions 11100 | . . . 20 . . 43 469 578 270 347 . . . . 893 278 605 7597 Melee 1846 | . . . . . . . . 134 . . . . . . . . 1712 . Ramming 69 | . . . . . . . . . . 21 . . . . . 28 20 . Kinetic 21977 | . 72 150 1316 . . 43 1732 1584 3687 2260 3042 43 344 . 967 1421 2133 3183 Thermal 7943 | . 816 . 864 . . 43 469 . . . 261 21 290 . 412 119 776 3872 Explosive 7476 | . . . . . . . . 578 . . . . . . 816 . . 6082 Electromagnetic 3271 | . . . 264 22 . 208 809 . 484 347 415 34 . . 77 159 452 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1846 | . . . . . . . . 134 . . . . . . . . 1712 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 3 3 3 3 . . 6 14 3 1 1 1 2 2 . 11 Average Corruption 2 | . 1 1 2 3 3 3 . . 3 6 1 1 1 1 1 1 . 5 Corruption Purged 5 | . . . . . . . . . . . 3 . . . . 2 . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . 15 Effects 210 | . 8 7 6 6 5 18 . . 18 45 27 9 14 1 16 6 . 24 Message Errors 42 | . 2 2 . 2 1 4 . . 3 10 5 2 1 . 3 2 . 5 Matter Fused 59 | . 1 . 1 1 2 3 . . 4 10 7 2 4 1 8 3 . 12 Heat Flow Errors 20 | . 1 1 4 . 1 . . . . 5 2 . 2 . 1 . . 3 Energy Discharges 27 | . 4 1 1 . 1 5 . . 2 9 2 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 25 | . . 3 . 1 . 1 . . 2 2 6 1 6 . 1 1 . 1 Data Loss (major) 9 | . . . . . . 2 . . 1 2 1 1 1 . . . . 1 Misfires 10 | . . . . 2 . 2 . . 1 2 1 2 . . . . . . Alerts 4 | . . . . . . . . . . 1 . . . . 3 . . . Weapon Failures 11 | . . . . . . 1 . . 4 3 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 960 | . . . 31 . . . 76 . . 37 45 . . . 24 32 153 562 Projectiles 279 | . . . 31 . . . . . . 22 45 . . . . 21 84 76 Explosions 661 | . . . . . . . 76 . . 15 . . . . 24 11 49 486 Melee 20 | . . . . . . . . . . . . . . . . . 20 . Knockbacks 63 | . . . 8 . . . . . . 6 10 . . . 10 5 12 12 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . 8 . . . . . . 6 9 . . . 9 4 12 11 Secondary 4 | . . . . . . . . . . . 1 . . . 1 1 . 1 Self-Inflicted Damage 1289 | . . . 23 . . . 253 79 83 71 . . . . 171 5 116 488 Shots 38 | . . . 1 . . . 7 4 4 4 . . . . 4 . 8 6 Rammed 10 | . . . . . . . . . . 3 . . . . . 5 1 1 Targets Rammed 13 | . . . . . . . . . . 4 . . . . . 5 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 1 . . . . . . 2 . Highest Temperature 529 | . 325 220 270 3 173 117 188 198 48 316 288 243 301 . 478 529 283 347 Average Temperature 82 | . 92 48 80 3 93 39 32 60 19 90 78 116 101 . 137 159 73 74 Received Heat Transfer 5925 | . 220 . 372 . . 79 561 783 639 753 462 9 99 . 570 99 340 939 Effects 11 | . 2 . . . . . . . . . 3 . . . 1 4 . 1 Shutdowns 3 | . 1 . . . . . . . . . . . . . . 2 . . Energy Bleed 5 | . 1 . . . . . . . . . 3 . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . . . . . 1 1 . 1 Siege Activations 8 | . . . . . . . . . . . . . . . . . . 8 Total Turns 178 | . . . . . . . . . . . . . . . . . . 178 Longest Duration 56 | . . . . . . . . . . . . . . . . . . 56 Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried 17 | . . . 3 . . 1 5 . 4 1 1 . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . 1 . Parts Melted 13 | . 6 . . . . . . . . . . . 3 . 2 . 1 1 Heat Transferred 12437 | . 2636 . 1567 . . 50 550 . . . 481 37 629 . 962 50 1519 3956 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 3 . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 1 . . 1 7 . . . . . . . . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Peak Influence 3505 | . 221 160 344 99 . 90 308 966 602 783 423 . . . . 504 2691 3505 Initial 1412 | . . 5 . 99 . . . 165 470 239 319 . . . . 353 205 1412 Average 538 | . 81 32 170 83 . 34 116 573 488 412 237 . . . . 290 1221 2040 Maximum Alert Level 5 | . 1 . 1 . . . 1 3 2 3 2 . . . . 2 5 5 Low Security (%) 38 | 100 96 100 53 100 . 100 77 5 . . 30 . . . . 33 . . Level 1 27 | . 3 . 46 . . . 22 28 13 52 67 . . . . 50 25 . Level 2 14 | . . . . . . . . 40 86 35 1 . . . . 16 10 . Level 3 4 | . . . . . . . . 25 . 11 . . . . . . 14 . Level 4 3 | . . . . . . . . . . . . . . . . . 16 18 Level 5 9 | . . . . . . . . . . . . . . . . . 32 59 High Security 2 | . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 . 4 . . . 3 . 7 7 11 . . . 1 3 . 33 Investigation 11 | . 1 . 1 . . . 1 . 3 2 2 . . . . . . 1 Extermination 11 | . . . . . . . . . . . 6 . . . . 2 . 3 Reinforcement 17 | . 1 . 3 . . . 2 . 1 2 1 . . . . 1 . 6 Assault 23 | . . . . . . . . . 3 . . . . . 1 . . 19 Garrison 9 | . . . . . . . . . . 3 2 . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Distress Signals 24 | . 2 . 6 . . . 5 . 3 4 . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 513 | . 32 6 48 . . 7 49 22 54 35 30 2 11 . 27 22 42 126 Peak Tracking Total 14 | . 4 3 9 . . 4 7 6 6 8 3 2 4 . 6 4 7 14 Tactical Retreats 37 | . 4 1 5 . . . 4 1 3 6 . . 1 . . 1 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 14 | . 3 . 2 . . . 3 . 2 . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . 5 . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 1 Exploded 1 | . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 62 | . . . 2 . . . 4 7 3 11 3 . . . . . 15 17 Max in Single Turn 6 | . . . 1 . . . 2 1 1 2 1 . . . . . 2 6 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Relay 9 | . . . . . . . . 4 . . . . . . . . 5 . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 80 | . 7 . 10 . 2 . 13 3 7 6 13 1 1 4 . 4 1 8 Terminals 51 | . 7 . 8 . . . 9 3 5 5 7 . 1 . . 1 1 4 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . 1 Repair Stations 9 | . . . 1 . . . 2 . 1 1 1 . . . . 2 . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . 1 . 3 . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Total Hacks 229 | . 20 . 29 . 3 . 41 7 25 15 28 1 1 28 . 8 2 21 Successful 139 | . 10 . 15 . 3 . 24 4 18 6 15 1 1 28 . 5 . 9 Failed 90 | . 10 . 14 . . . 17 3 7 9 13 . . . . 3 2 12 Catastrophic 23 | . 3 . 1 . . . 4 1 1 3 4 . . . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 76 | . 13 . 14 . 1 . 14 4 10 10 5 . . . . 2 . 3 Terminals 141 | . 20 . 26 . . . 29 7 17 12 16 . 1 . . 3 2 8 Fabricators 7 | . . . . . . . . . . . 5 . . . . . . 2 Repair Stations 28 | . . . 2 . . . 9 . 4 3 1 . . . . 4 . 5 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 2 . 4 . 6 . . . . . . 3 Garrison Access 5 | . . . . . . . 1 . . . . . . . . 1 . 3 Terminal Hacks 72 | . 7 . 8 . 3 . 6 2 7 3 4 1 1 28 . 1 . 1 Record 14 | . . . . . 2 . . . . . . . 1 11 . . . . Part Schematic 12 | . 2 . 1 . . . . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . . 1 . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . . . 2 . 1 2 1 . . . . 1 . 1 Unreport Threat 5 | . . . 1 . . . 2 . 1 . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 . 2 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 2 . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 20 | . . . . . . . 8 . 4 2 . . . . . 2 . 4 Scan Component 10 | . . . . . . . 4 . 2 1 . . . . . 1 . 2 Repair 10 | . . . . . . . 4 . 2 1 . . . . . 1 . 2 Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 2 . 4 . 5 . . . . . . 3 Insert Component 8 | . . . . . . . 1 . 2 . 3 . . . . . . 2 Analyze 6 | . . . . . . . 1 . 2 . 2 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 25 | . 3 . 6 . . . 7 2 3 1 1 . . . . 1 . 1 Terminals 25 | . 3 . 6 . . . 7 2 3 1 1 . . . . 1 . 1 Assimilate 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Botnet 22 | . 3 . 6 . . . 6 2 2 1 . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 9 . . . 12 3 7 7 13 . . . . 3 1 7 Full Trace Events 9 | . . . 1 . . . 2 . 1 2 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . 1 . . . 1 . 2 . 2 . . 9 . . . 1 Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . . 146 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . Parts Repaired 10 | . . . . . . . 4 . 2 1 . . . . . 1 . 2 Time 455 | . . . . . . . 155 . 106 26 . . . . . 38 . 130 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . 2 . 2 . . . . . . 1 Part Schematics Acquired 6 | . . . . . . . 1 . 2 . 2 . . . . . . 1 Parts Damaged 2 | . . . . . . . 1 . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . . . . . 19 . . . . . . . . 20 6 Machine Destruction 35 | . . . . . . . . 15 . . . . . . . . 20 . Programmers 10 | . . . . . . . . 4 . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 1 . 7 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Total Allies 14 | . . . . . . . 1 . 1 . 1 . . . 2 . 9 . Largest Group 9 | . . . . . . . 1 . 1 . 1 . . . 1 1 9 8 Highest-Rated Group 334 | . . . . . . . 10 . 10 . 26 . . . 96 20 334 305 Highest-Rated Ally 96 | . . . . . . . 10 . 10 . 26 . . . 96 20 46 46 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . Infantry 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders 17 | . . . . . . . . . 2 . 2 . . . 2 1 2 8 STAY 5 | . . . . . . . . . 1 . 1 . . . 1 . 1 1 FOLLOW 5 | . . . . . . . . . 1 . 1 . . . 1 . 1 1 EXPLORE 5 | . . . . . . . . . . . . . . . . 1 . 4 RETURN 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 95 | . . . . . . . . . . . . . . . 11 . 26 58 Total Damage 2920 | . . . . . . . . . . . . . . . 402 . 773 1745 Kills 21 | . . . . . . . . . . . . . . . 2 . 7 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . 2 2 . 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 1 . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Turns Passed 30103 | 55 1684 1205 2249 472 433 1008 3299 1490 2134 1290 3074 1372 1541 106 1997 1138 3137 2419 Spaces Moved 15136 | 40 823 612 1024 287 267 592 1297 767 827 464 1609 1085 1047 78 1130 549 1568 1070 Core 81 | 8 . . . . . . . . . . . . . . . . . 73 Treads 7864 | . . . 683 287 267 592 1297 767 827 464 65 . . . 170 43 1405 997 Legs 5829 | 32 823 612 331 . . . . . . . 1343 1085 1047 78 478 . . . Wheels 1362 | . . . 10 . . . . . . . 201 . . . 482 506 163 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 115 160 160 160 160 162 158 158 120 122 122 122 122 130 130 50 Average Speed 154 | 106 171 190 169 160 160 160 162 162 167 159 150 122 135 130 152 140 152 150 Slowest Speed 260 | 120 190 190 190 160 160 160 250 162 243 245 260 122 192 192 245 230 232 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 97 100 92 54 70 98 90 80 48 69 33 96 96 68 97 12 88 22 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . 2 . 1 1 . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . 1 . . . 1 . . . . Scrap Searched 10 | . . 1 . 1 . 1 . . . . . . 3 . 4 . . . Spaces Dug 69 | . . . . . . . 8 . 2 5 10 4 17 . 6 7 5 5 Terrain Destroyed 662 | . . . 10 . . 3 28 3 5 8 19 4 19 . 90 21 90 362 Melee 51 | . . . . . . . 8 . 2 . 9 4 17 . 4 5 1 1 Projectile 84 | . . . 3 . . . . . 3 8 10 . 2 . 18 12 10 18 AOE 527 | . . . 7 . . 3 20 3 . . . . . . 68 4 79 343 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Gar Fac Total 19895 | 49 982 634 1356 299 273 629 2299 911 1384 841 2083 1123 1107 83 1287 823 2095 1637 Wait 2518 | . 40 8 143 6 . 18 768 40 336 224 241 18 7 . 37 148 182 302 Move 15120 | 39 822 611 1023 286 266 591 1297 766 826 463 1608 1084 1046 77 1129 549 1567 1070 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 201 | 4 14 1 22 1 1 1 18 2 24 9 31 3 3 . 13 8 17 29 Fast Attach 144 | 6 9 . 10 . 2 . 28 1 7 8 14 2 1 3 7 12 20 14 Attach 98 | . 3 . 7 . . . 9 5 10 4 20 . 1 . 15 5 4 15 Detach 42 | . 2 . 2 . . . 4 1 1 2 17 . 2 . 3 6 1 1 Swap 240 | . 6 1 17 1 1 5 28 15 30 13 25 4 9 . 13 21 23 28 Drop 266 | . 16 2 26 . 3 2 34 2 25 18 38 5 3 3 3 17 40 29 Fire 1038 | . 70 11 106 . . 12 105 76 123 93 80 3 17 . 61 44 96 141 Melee 102 | . . . . . . . 8 3 2 3 9 4 18 . 5 8 38 4 Ram 1 | . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . 4 . . . . . 4 3 1 Escape Stasis 18 | . . . . . . . . . . . . . . . . . 16 2 Rewire 89 | . . . . . . . . . . . . . . . 1 . 88 . Trap 6 | . . . . 5 . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 457 | -10/Materials | Core integrity fell below 50% 519 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 15) 1038 | -10/Materials | Discovered new exit (range 14) 1232 | -10/Materials | Discovered new exit (range 11) 1442 | -10/Materials | Discovered new exit (range 14) 1740 | -10/Materials | Entered Mines 2030 | -10/Mines | Discovered new exit (range 6) 2295 | -10/Mines | Discovered new exit (range 13) 2336 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2798 | -10/Mines | Learned location of Zion (-6) 2945 | -10/Mines | Entered Materials 2945 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -9/Materials | Discovered new exit (range 13) 3732 | -9/Materials | Discovered new exit (range 16) 3853 | -9/Materials | Lost 6 parts (1p3n1u1w) 3911 | -9/Materials | Identified exit to Mines 4503 | -9/Materials | Core integrity fell below 50% 5052 | -9/Materials | Discovered new exit (range 16) 5194 | -9/Materials | Entered Mines 5346 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5346 | -9/Mines | Discovered new exit (range 5) 5367 | -9/Mines | Met a Derelict bent on vengeance 5402 | -9/Mines | Found a hidden stash of uninstalled traps 5478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5568 | -9/Mines | Assembled infested the area 5666 | -9/Mines | Entered Exiles 5705 | -9/Exiles | Met 8R-AWN 5734 | -9/Exiles | Met EX-HEX 5807 | -9/Exiles | Met EX-DEC 5836 | -9/Exiles | Met EX-BIN 5859 | -9/Exiles | Aligned with FarCom system 5861 | -9/Exiles | Given EX-Vault access code 5898 | -9/Exiles | Opened EX-Vault 5913 | -9/Exiles | Found Modified TNC 5955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6081 | -9/Exiles | Discovered new exit (range 14) 6099 | -9/Exiles | Left Exiles lab with Modified TNC 6099 | -9/Exiles | Entered Mines 6106 | -8/Mines | Discovered new exit (range 4) 6632 | -8/Mines | Discovered new exit (range 14) 7107 | -8/Mines | Entered Materials 7107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7108 | -8/Materials | Identified exit to Storage 7610 | -8/Materials | Repaired Broken Arm. Treads 9202 | -8/Materials | Repaired Lgt. Treads 9242 | -8/Materials | Repaired Arm. Treads 9281 | -8/Materials | Repaired Imp. Light Armor Plating 9503 | -8/Materials | Discovered exit to Storage (range 6) 10062 | -8/Materials | Discovered new exit (range 11) 10406 | -8/Materials | Identified exit to Garrison 10406 | -8/Materials | Entered Garrison 10416 | -8/Garrison | Met a derelict Sapper fleeing the area 10418 | -8/Garrison | Phase Generator disabled 10450 | -8/Garrison | Triggered checkpoint 10560 | -8/Garrison | Triggered checkpoint 10573 | -8/Garrison | Garrison Relay disabled 10851 | -8/Garrison | Discovered new exit (range 10) 10916 | -8/Garrison | Triggered checkpoint 10919 | -8/Garrison | Garrison Relay disabled 11156 | -8/Garrison | Triggered checkpoint 11294 | -8/Garrison | Discovered new exit (range 72) 11294 | -8/Garrison | Discovered new exit (range 77) 11294 | -8/Garrison | Discovered new exit (range 52) 11517 | -8/Garrison | Garrison Relay disabled 11704 | -8/Garrison | Triggered checkpoint 11802 | -8/Garrison | Lost 3 parts (2u1w) 11876 | -8/Garrison | Garrison Relay disabled 11896 | -8/Garrison | Entered Materials 12051 | -8/Materials | Build established: Scavenger-Mutant 12291 | -8/Materials | Lost 4 parts (2n1u1w) 12805 | -8/Materials | Repaired Broken Adv. Treads 12859 | -8/Materials | Repaired Corrupted Arm. Treads 13096 | -8/Materials | First assault squad dispatched 13135 | -8/Materials | Discovered new exit (range 7) 13229 | -8/Materials | Core integrity fell below 50% 13279 | -8/Materials | Lost 3 parts (1p2n) 13682 | -8/Materials | Lost 3 parts (1p1n1u) 13819 | -8/Materials | Discovered new exit (range 11) 14030 | -8/Materials | Entered Storage 14095 | -8/Storage | Garrison activated, responded to threat 14701 | -8/Storage | Repaired Corrupted Arm. Treads 14767 | -8/Storage | Used back door to open Recycling access 14767 | -8/Storage | Discovered new exit (range 5) 15096 | -8/Storage | Core integrity fell below 20% 15293 | -8/Storage | Discovered new exit (range 15) 15319 | -8/Storage | System corruption reached 10% 15320 | -8/Storage | Entered Factory 15320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15489 | -7/Factory | Discovered new exit (range 15) 15597 | -7/Factory | Identified exit to Factory 15617 | -7/Factory | Build established: Skirmisher 16964 | -7/Factory | Discovered exit to Factory (range 7) 17099 | -7/Factory | Garrison activated, responded to threat 17981 | -7/Factory | Discovered new exit (range 6) 18008 | -7/Factory | Fabricated Adv. Treads? 18181 | -7/Factory | Build established: Mutant 18195 | -7/Factory | Identified exit to Lower Caves 18337 | -7/Factory | Garrison activated, responded to threat 18394 | -7/Factory | Entered Lower Caves 18400 | -7/Lower Caves | Met a Warlord Commander 18401 | -7/Lower Caves | Learned location of Warlord (-4) 18408 | -7/Lower Caves | Found Encrypted Comm Array 18549 | -7/Lower Caves | Encountered a Warlord checkpoint 18694 | -7/Lower Caves | Build established: Gunner 18813 | -7/Lower Caves | Identified exit to Lower Caves 19440 | -7/Lower Caves | Learned location of Extension (-4) 19766 | -7/Lower Caves | Entered another Lower Caves area 19904 | -7/Lower Caves | Discovered exit to Factory (range 9) 20091 | -7/Lower Caves | Build established: Mutant 20397 | -7/Lower Caves | Encountered a Warlord checkpoint 20562 | -7/Lower Caves | Learned Factory trap positions 20590 | -7/Lower Caves | Discovered new exit (range 13) 20621 | -7/Lower Caves | Learned Factory interactive machine intel 20892 | -7/Lower Caves | Identified exit to Data Miner 21134 | -7/Lower Caves | Build established: Gunner 21307 | -7/Lower Caves | Entered Data Miner 21307 | -7/Data Miner | Discovered new exit (range 6) 21337 | -7/Data Miner | Met Data Miner 21358 | -7/Data Miner | Learned location of Section 7 (-2) 21358 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21377 | -7/Data Miner | Received God Mode back door access code from Data Miner 21413 | -7/Data Miner | Entered Proximity Caves 21508 | -6/Proximity Caves | Escorted by Enhanced Grunt 21509 | -6/Proximity Caves | Spotter reported a threat 21518 | -6/Proximity Caves | Spotter reported a threat 22014 | -6/Proximity Caves | Learned Factory garrison access intel 22144 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22258 | -6/Proximity Caves | Core integrity fell below 50% 22262 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 22573 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 22820 | -6/Proximity Caves | Build established: Mutant 23191 | -6/Proximity Caves | Build established: Gunner 23271 | -6/Proximity Caves | Discovered exit to Factory (range 13) 23410 | -6/Proximity Caves | Entered Factory 23410 | -6/Factory | Accompanied by 1 ally 23410 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 23411 | -6/Factory | Loaded intel: 86 trap records 23412 | -6/Factory | Loaded intel: 51 interactive machine locations 23413 | -6/Factory | Loaded intel: 4 garrison access locations 23498 | -6/Factory | Discovered new exit (range 54) 23760 | -6/Factory | Search patrols dispatched 23901 | -6/Factory | Repaired Adv. Treads 24493 | -6/Factory | Joined by Warlord Infantry squad 24548 | -6/Factory | Identified exit to Garrison 24548 | -6/Factory | Entered Garrison 24746 | -6/Garrison | Triggered checkpoint 24822 | -6/Garrison | Garrison Relay disabled 25195 | -6/Garrison | Build established: Scavenger-Mutant 25359 | -6/Garrison | Triggered checkpoint 25361 | -6/Garrison | Triggered checkpoint 25388 | -6/Garrison | Destroyed 7 combat bots 25671 | -6/Garrison | Triggered checkpoint 25704 | -6/Garrison | Destroyed 7 combat bots 25718 | -6/Garrison | Garrison Relay disabled 25756 | -6/Garrison | Discovered new exit (range 10) 26037 | -6/Garrison | Discovered new exit (range 10) 26062 | -6/Garrison | Triggered checkpoint 26102 | -6/Garrison | Garrison Relay disabled 26141 | -6/Garrison | Phase Generator disabled 26266 | -6/Garrison | Garrison Relay disabled 26384 | -6/Garrison | Triggered checkpoint 26441 | -6/Garrison | Heavy support dispatched to Factory 26628 | -6/Garrison | Build established: Scavenger-Skirmisher 26674 | -6/Garrison | Triggered checkpoint 26806 | -6/Garrison | Discovered new exit (range 12) 26929 | -6/Garrison | Garrison Relay disabled 26941 | -6/Garrison | Rescued a captive Derelict 26942 | -6/Garrison | Rescued a captive Derelict 27449 | -6/Garrison | Found Fusion Bomb Launcher 27685 | -6/Garrison | Entered Factory 27685 | -6/Factory | Accompanied by 8 allies 28035 | -6/Factory | First assault squad dispatched 28064 | -6/Factory | Incoming assault squad redirected 28232 | -6/Factory | Garrison activated, responded to threat 28357 | -6/Factory | Repaired Imp. Heavy Treads 28496 | -6/Factory | Repaired Biometal Medium Treads 28527 | -6/Factory | Cargo convoy interrupted 28551 | -6/Factory | Incoming assault squad redirected 28889 | -6/Factory | Core integrity fell below 50% 29104 | -6/Factory | Incoming assault squad redirected 29203 | -6/Factory | Incoming assault squad redirected 29558 | -6/Factory | High security lockdown imminent 29638 | -6/Factory | High security lockdown engaged 29763 | -6/Factory | Destroyed 18 combat bots 29772 | -6/Factory | Lost 3 parts (3n) 29874 | -6/Factory | Destroyed 17 combat bots 30031 | -6/Factory | System corruption reached 10% 30060 | -6/Factory | Core integrity fell below 20% 30066 | -6/Factory | Released all parts (10) 30097 | -6/Factory | Lost 17 parts (2p3n6u6w) 30104 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 30066_ Mass Driver crushed and broken. 30066_ Encrypted Comm Array crushed and broken. 30066_ Imp. Hardlight Generator crushed and broken. 30066_ Hvy. Ion Cannon crushed and broken. 30066_ Released Adv. Terrain Scanner. 30066_ Adv. Terrain Scanner crushed and broken. 30066_ Released Med. Treads. 30066_ Med. Treads crushed and broken. 30066_ Released Plasma Rifle. 30066_ Plasma Rifle crushed and broken. 30066_ Released Hvy. Mass Driver. 30066_ Hvy. Mass Driver crushed and broken. 30066_ Released Adv. Heat Sink. 30066_ Adv. Heat Sink crushed and broken. 30069_ Installed Tiamat Bomb Trap. 30080_ Slug penetrates Wall. 30082_ Penetrated by Slug. 30084_ System corrupted: Matter fused (-9). 30091_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | # # !"##### # ## """ | | # # "S ##??#### ## "T" | | # # """ #?????## ## | | ### ### "" ###????# #####+ | | ??# ###! #???##?# | | ?## #########??#??## | | ?## #?##????##?#???# | | ?## ##?#?#??#?##???# | | ?# #????########?# ### | | ?# ! #???## ### T#? | | ?# #????# ### #? | | ?# #????# ### ##? | | ?# #????# #?# #?? | | ?### ###????# #?# #?? | | #?## #???#??# ! #?# #?? | | #??# ###########"##### ### | | ???# ! ! | | ################ ########### | | # !! #??# #??##?#????? | | # !! ""#??# #??#???????? | | # ! Y""#?## #??????????? | | # Y G#??# #?????? ???? | | # ! ! YY"????# # ?????"???? | | # ?"?#??# #??????????? | | ?? ????????# #??????????? | | ??##@########### #??????????? | | ?# #???????"??? | | ?# #?? ???????? | | ?# """" #??????????? | | ?# """" #??????????? | | ?# """" #??????????? | | ?# /! #???? ?????? | | ?# / #??????????? | | ?# #??????????? | | ?# """T""" +??????????? | | ?############### #??????????? | | ???????????????? #??????????? | | ???????????????? ??????????? | | ???????????????? #??????????? | | ???????????????? ???????????? | | ???????????????? ???????????? | | ???????????????? ???????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 341 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveArmageddonSlayer Manual? 0 Play Time 05:26:22 Cumulative 193.1 hours Start 2023.04.12 @ 12:23:14 End 2023.04.16 @ 12:52:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a82ae61c-f7a1-4c03-a20e-6c6b7df1f6d5