Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 03:02:45 Player: phosphophyllite Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1002) 1002 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4905 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Propulsion Shielding Heart of Steel > --- WEAPON ----------- Plasma Cannon Blade Saw > --- INVENTORY -------- Improved VTOL Module Medium Storage Unit Matter Filter [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Propulsion Shielding Device Matter Filter Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Blade Saw Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 4 | . . . . 1 1 . . 2 Weapon . | . . . . . . . . . Parts Attached 46 | 6 1 2 7 10 4 8 . 8 Power 8 | 1 . 1 . 4 . 1 . 1 Engine 7 | 1 . 1 . 4 . 1 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 4 3 1 2 . 1 Treads 3 | 2 . . . . . . . 1 Leg 1 | . . . . . . 1 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 8 | . . . 4 3 1 . . . Utility 13 | 1 1 . 2 1 2 3 . 3 Device 6 | . . . 1 1 2 2 . . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . . . 1 . 1 Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 12 | 2 . 1 1 2 1 2 . 3 Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 3 | 1 . . . . 1 1 . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . Parts Lost 33 | . . 1 1 8 1 10 2 10 Power 5 | . . . . 1 1 2 . 1 Propulsion 10 | . . . 1 3 . 4 1 1 Utility 9 | . . . . 2 . 2 . 5 Weapon 9 | . . 1 . 2 . 2 1 3 Highest Loss Streak 9 | . . 1 1 4 1 9 2 9 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 3 4 7 6 4 4 3 2 1 Power 1 | . 1 1 1 1 2 . . . Propulsion 1 | 1 2 3 3 1 . . . . Utility 1 | . . 2 1 1 1 2 2 1 Weapon . | 1 1 . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . 3 . . . . 1 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 57 | . 86 66 82 91 56 36 29 43 Engine 5 | . 14 11 11 14 4 1 . . Treads 5 | . 28 22 6 . . . . 4 Flight 12 | . . . 24 34 23 11 . . Device 5 | . . . 7 17 5 5 7 4 Storage 3 | . 15 11 3 . . . . 2 Hackware 2 | . . . . . . 2 7 9 Protection 4 | . . . 7 9 7 3 . 4 Energy Gun 3 | . 14 11 11 1 . . . . Ballistic Gun 5 | . 14 11 7 . 6 4 7 . Ballistic Cannon 1 | . . . . . . . . 9 Launcher 1 | . . . 3 8 . . . . Slashing Weapon 2 | . . . . 6 7 3 . . Peak Build Rating 43 | 6 7 7 16 27 23 43 13 30 Average Rating 16 | 4 6 6 10 23 17 22 12 21 On Entrance 8 | . 6 6 7 15 10 16 13 6 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 26 | . . . . . . 26 . . Heaviest Build 32 | 14 24 20 20 30 15 32 5 28 Greatest Support 40 | 40 40 40 40 26 15 15 15 30 Greatest Overweight (x) 6 | . . . . 1 . 6 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 10 Average Capacity 6 | 6 8 10 6 5 5 5 5 7 Most Carried 9 | 5 4 9 8 5 5 5 2 3 Average Carried 3 | 3 4 7 5 4 4 3 2 1 Final Capacity 10 | 8 10 10 5 5 5 5 5 10 Final Carried 8 | 4 4 8 5 3 5 2 2 1 Class Distribution -------------------- 75% | Mutant 11% | Scavenger-Sprinter 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 1083 | 246 33 44 92 119 141 240 . 168 Remotely . | . . . . . . . . . Salvage Created 861 | . 36 200 42 279 . 92 18 194 Parts 79 | . 3 18 7 36 . 4 1 10 Haulers Intercepted 3 | . . . . 3 . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 6 1 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 30 | . 1 7 3 12 . 2 1 4 Guns 11 | . 1 6 3 . . . 1 . Cannons 6 | . . . . . . 2 . 4 AOE 13 | . . 1 . 12 . . . . Classes Destroyed 13 | . 1 2 . 7 . 1 . 2 Worker 3 | . . . . 3 . . . . Builder 2 | . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . . . . 3 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 14 | . . 4 3 6 . . 1 . Grunt 10 | . 1 2 . 5 . 1 . 1 Duelist 1 | . . . . . . 1 . . Sentry 3 | . . 1 . 1 . . . 1 Specialist 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 20 | . 1 4 3 20 . 2 1 2 Combat Bots Only 10 | . 1 4 3 10 . 2 1 2 Max Kills in Single Turn 4 | . 1 1 1 4 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 380 | . 1 28 25 31 8 82 23 182 Missed 124 | . 1 9 13 13 2 19 5 62 Hits 256 | . . 19 12 18 6 63 18 120 Melee 5 | . . . . . . 5 . . Projectile 251 | . . 19 12 18 6 58 18 120 Critical Strikes 6 | . . 1 . . 1 3 . 1 Actively Blocked 1 | . . . . . . 1 . . Damage Taken 4445 | . . 242 167 491 87 1183 272 2003 Core 1600 | . . 73 43 94 14 432 76 868 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 54 | . . . 9 24 4 17 . . Core Remaining (%) 75 | 100 100 . 71 82 . . 25 . Volleys Fired 67 | . 3 13 4 8 . 12 7 20 Largest 2 | . 2 2 2 1 . 1 1 2 Hottest 80 | . 60 60 60 50 . 80 28 80 Shots Fired 102 | . 6 24 8 8 . 12 7 37 Gun 45 | . 6 24 8 . . . 7 . Cannon 49 | . . . . . . 12 . 37 Launcher 8 | . . . . 8 . . . . Special . | . . . . . . . . . Kinetic 64 | . 3 13 4 . . . 7 37 Thermal 17 | . . 1 4 . . 12 . . Explosive 8 | . . . . 8 . . . . Electromagnetic 13 | . 3 10 . . . . . . Robot Hit Streak 10 | . 2 6 6 3 . 10 6 4 Robot Miss Streak 8 | . 2 1 1 8 . 5 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 72 | . 3 16 6 7 3 10 7 20 Core Hits 85 | . 2 10 3 52 1 3 5 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . 1 Blast 1 | . . . . . . . . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Slashing 3 | . . . . . 3 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3420 | . 44 327 71 1949 47 247 92 643 Guns 392 | . 44 185 71 . . . 92 . Cannons 886 | . . . . . . 247 . 639 Explosions 2091 | . . 142 . 1949 . . . . Melee 47 | . . . . . 47 . . . Ramming 4 | . . . . . . . . 4 Kinetic 866 | . 10 87 38 . . . 92 639 Thermal 434 | . . 154 33 . . 247 . . Explosive 1949 | . . . . 1949 . . . . Electromagnetic 120 | . 34 86 . . . . . . Impact . | . . . . . . . . . Slashing 47 | . . . . . 47 . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 . 1 1 1 . Average Corruption 1 | . . . 2 . 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . 1 1 2 . Message Errors 1 | . . . . . . 1 . . Heat Flow Errors 2 | . . . . . 1 . 1 . Energy Discharges 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . 3 . 41 . . . 9 Projectiles 9 | . . . . . . . . 9 Explosions 44 | . . 3 . 41 . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 259 | . . 33 . 225 . . . 1 Shots 9 | . . 1 . 8 . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 575 | . . 9 4 30 78 575 60 . Average Temperature 140 | . . 4 4 7 47 275 36 . Received Heat Transfer 804 | . . 84 39 126 72 387 . 96 Effects 15 | . . . . . . 15 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . . . . . 1 . . Matter Decay 2 | . . . . . . 2 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 9 | . . . . . . 9 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 750 | . . 175 75 . . 500 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 89 | 100 100 100 100 64 78 . . 100 Level 1 7 | . . . . 15 21 . . . Level 2 2 | . . . . 19 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 542 | . 30 148 124 542 232 . . 53 Initial 232 | . . 12 57 48 232 . . 6 Average 82 | . 3 68 81 163 157 . . 5 Influence Increases 1381 | . 30 218 137 624 120 115 20 117 Destroy 0b10 Robot/C 600 | . 20 140 60 240 . 40 20 80 Destroy 0b10 Robot/NC 60 | . . . . 60 . . . . Destroy Leader 128 | . 10 30 10 48 . . . 30 Successful Hack 31 | . . . 7 24 . . . . Disable Machine 15 | . . . . 15 . . . . Destroy Structure 202 | . . 3 . 192 . . . 7 Partial Spotted 135 | . . . 30 45 60 . . . Lose Combat Pursuer 210 | . . 45 30 . 60 75 . . Influence Decreases 1381 | . . 110 161 226 618 109 30 127 Entered New Map 459 | . . 18 81 66 280 6 4 4 Time Decay 607 | . . 82 70 80 214 68 16 77 Lost Part 201 | . . 10 10 80 10 35 10 46 Purge Threat 114 | . . . . . 114 . . . Squads Dispatched 13 | . 1 1 1 1 6 . . 3 Investigation 6 | . 1 . . . 5 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 5 | . . 1 1 1 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 4 11 17 14 5 9 3 9 Peak Tracking Total 13 | . 3 4 13 7 3 9 3 5 Tactical Retreats 12 | . . 2 2 . 4 4 . . ECM-based Alert Blocks 3 | . . . . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 5 | . 1 . 3 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 9 | . . . 1 1 6 1 . . Terminals 6 | . . . 1 . 5 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . . . 2 2 15 1 . . Successful 6 | . . . 1 2 2 1 . . Failed 14 | . . . 1 . 13 . . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . . . 11 . . . Terminals 15 | . . . 2 . 13 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 . 2 1 . . Record 1 | . . . . . 1 . . . Open Door 2 | . . . 1 . . 1 . . Unreport Threat 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 1 . 6 . . . Full Trace Events 5 | . . . . . 5 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Active Infowar (turns) 28 | . . . . . 28 . . . ECM 28 | . . . . . 28 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 1936 | 84 119 197 150 176 442 326 74 368 Spaces Moved 1851 | 47 68 69 235 206 681 283 51 211 Core 205 | 3 . . . . . 91 2 109 Treads 307 | 44 68 69 24 . . . . 102 Legs 105 | . . . . . . 56 49 . Wheels . | . . . . . . . . . Hover 50 | . . . . . . 50 . . Flight 1184 | . . . 211 206 681 86 . . Fastest Speed 31 | 50 160 160 31 31 34 34 50 50 Average Speed 67 | 152 160 160 45 32 34 84 118 118 Slowest Speed 520 | 160 160 160 160 111 34 520 120 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . 1 3 2 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 22 10 58 22 24 48 16 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 262 | . . 2 . 253 . . . 7 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 255 | . . 2 . 253 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 2403 | 57 72 131 271 292 881 356 57 286 Wait 397 | . . 43 12 59 191 51 . 41 Move 1831 | 46 67 68 232 199 676 282 50 211 Hop 6 | . . . 1 3 2 . . . Pick Up 21 | 5 . 5 6 2 2 . . 1 Fast Attach 32 | 5 1 . 3 5 4 6 . 8 Attach 16 | 1 . 1 3 6 1 2 . 2 Detach 5 | . . . 2 2 1 . . . Swap 6 | . . 1 1 3 . 1 . . Drop 16 | . 1 . 7 5 1 2 . . Fire 67 | . 3 13 4 8 . 12 7 20 Melee 3 | . . . . . 3 . . . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Propulsion x2 298 | -9/Materials | Discovered new exit (range 16) 314 | -9/Materials | Build established: Mutant 371 | -9/Materials | Discovered new exit (range 10) 401 | -9/Materials | Entered Storage 505 | -9/Storage | Found Prototype Launcher 505 | -9/Storage | Identified Scatter Rocket Array 549 | -9/Storage | Discovered new exit (range 6) 551 | -9/Storage | Entered Materials 551 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 689 | -8/Materials | Lost 4 parts (1p2n1w) 714 | -8/Materials | Destroyed 10 combat bots 722 | -8/Materials | Discovered new exit (range 14) 727 | -8/Materials | Entered Factory 727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 757 | -7/Factory | Lost 4 parts (1n2u1w) 1145 | -7/Factory | Discovered new exit (range 5) 1169 | -7/Factory | Entered Lower Caves 1176 | -7/Lower Caves | Found Prototype Device 1176 | -7/Lower Caves | Identified Heart of Steel 1306 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1350 | -7/Lower Caves | Core integrity fell below 50% 1374 | -7/Lower Caves | Lost 9 parts (2p3n2u2w) 1426 | -7/Lower Caves | Entered a destroyed Warlord outpost 1481 | -7/Lower Caves | Discovered new exit (range 8) 1495 | -7/Lower Caves | Entered another Lower Caves area 1496 | -7/Lower Caves | Encountered a Warlord checkpoint 1518 | -7/Lower Caves | Discovered new exit (range 15) 1545 | -7/Lower Caves | Learned Factory trap positions 1569 | -7/Lower Caves | Entered Factory 1569 | -6/Factory | Evolved 2 slots: Utility x2 1570 | -6/Factory | Loaded intel: 106 trap records 1918 | -6/Factory | Core integrity fell below 50% 1934 | -6/Factory | Core integrity fell below 20% 1937 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 01914_ Acquired Mic. Nuclear Core. 01919_ Mic. Nuclear Core destroyed. 01921_ Remote Datajack destroyed. 01923_ M-28 Smith repairs P-60 Hacker. 01925_ M-28 Smith repairs P-60 Hacker Imp. Heat Sink. 01926_ Slammed into S-27 Virus. 01927_ M-28 Smith repairs P-60 Hacker Gravmag System. 01928_ S-27 Virus destroyed. 01928_ Slammed into S-27 Virus. 01929_ M-28 Smith repairs P-60 Hacker Shock Rifle. 01930_ Hacking Suite destroyed. 01930_ Slammed into S-27 Virus. 01933_ R-10 Processor collects Kinecellerator. 01934_ M-28 Smith repairs X-67 Chaingunner. 01936_ R-10 Processor collects Gravmag System. 01936_ M-28 Smith repairs X-67 Chaingunner Kinecellerator. 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A k @# ????# #?? #?????? | | ?????????????##### # ??#####?? #?????? | | ?????????????????# """ =# #??????? #?????? | | ?????????????????+ """ # #??????? #?????? | | ?????????????????# """ t#########??????? #?????? | | ?????????????????# #????????????????#?????? | | ?????????????????# """ #??????????????????????? | | ???????????????????? """ #??????????????????????? | | ?????????????????????""" +??????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponCoilFilter Manual? 0 Play Time 00:31:41 Cumulative 14.7 hours Start 2026.03.01 @ 02:34:00 End 2026.03.01 @ 03:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4831cd-90ab-4428-9607-271e4f606ac2