Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 19:22:59 Player: Lunace Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (3712) 3712 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 8150 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 295/300 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Compact Battery Improved Melee Analysis Suite Target Analyzer Corruption Screen > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Medium Storage Unit Improved Sensor Array Improved Melee Analysis Suite Microactuators Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating Corruption Screen > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Improved Melee Analysis Suite Microactuators Long-range Tractor Beam Gauss Cannon Gauss Cannon Shock Bomb Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 132 | 7 5 3 10 5 1 10 22 50 11 8 Power 15 | 1 1 . 1 . . 1 1 8 1 1 Engine 13 | 1 1 . 1 . . 1 1 7 . 1 Core 2 | . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 43 | 2 . . 4 1 . 5 13 13 5 . Treads 3 | . . . . . . . 1 1 1 . Leg 37 | 2 . . 4 1 . 5 10 11 4 . Wheel 1 | . . . . . . . . 1 . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . Utility 39 | 2 2 1 3 1 1 1 4 17 2 5 Device 10 | 1 . . 1 . . . . 6 1 1 Storage 6 | 1 1 . . . 1 . . 1 . 2 Processor 11 | . 1 1 . 1 . . 3 3 1 1 Hackware . | . . . . . . . . . . . Protection 12 | . . . 2 . . 1 1 7 . 1 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 2 2 3 . 3 4 12 3 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 1 2 . . . . 1 1 2 . 1 Ballistic Cannon 5 | . . . 2 . . . 1 . 2 . Launcher 8 | . . 1 . 2 . 1 1 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 6 . . Slashing Weapon 7 | . . 1 . 1 . 1 1 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . Parts Lost 32 | . . . . . . 2 4 7 5 14 Power 3 | . . . . . . . . . 1 2 Propulsion 14 | . . . . . . 1 1 6 2 4 Utility 9 | . . . . . . 1 2 1 . 5 Weapon 6 | . . . . . . . 1 . 2 3 Highest Loss Streak 6 | . . . . . . 2 1 2 4 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 100 99 91 96 88 86 Engine 7 | . 14 14 11 11 11 11 8 6 . 4 Leg 27 | . 28 28 32 33 33 32 34 24 19 22 Device 4 | . 8 . 1 . . . . 7 6 1 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 Processor 16 | . 5 14 1 3 11 11 12 21 23 24 Protection 8 | . . . 18 18 11 11 6 7 7 5 Ballistic Gun 2 | . 23 11 . . . 5 1 . . 2 Ballistic Cannon 4 | . . . 12 11 11 5 6 . 12 11 Launcher 2 | . . 12 4 9 11 4 . . . . Impact Weapon 4 | . . . . . . . . 9 . . Slashing Weapon 3 | . . 3 4 . . 6 8 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 13 18 20 33 33 29 29 33 42 37 37 Greatest Support 62 | 20 20 20 39 44 44 46 62 46 55 55 Greatest Overweight (x) 5 | . . . 1 . . . 5 1 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 7 9 10 10 10 10 10 10 10 9 Average Carried 8 | 1 3 7 9 9 9 8 9 9 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 9 10 9 9 9 10 9 9 4 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Gladiator 22% | Scavenger-Mutant 15% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2518 | 306 64 195 161 167 . 158 363 539 377 188 Remotely 501 | . . . . . . . . . 337 164 Salvage Created 3703 | 113 90 128 76 255 . 364 781 1449 362 85 Parts 196 | 7 15 6 8 16 . 36 32 52 16 8 Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 18 10 Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 94 | . 3 . 2 10 . 17 15 28 13 6 Melee 26 | . . . . 1 . 5 8 12 . . Guns 5 | . 3 . . . . . . 1 . 1 Cannons 18 | . . . 2 . . . 3 . 8 5 AOE 35 | . . . . 9 . 12 4 6 4 . Classes Destroyed 12 | 2 2 1 1 1 . 1 2 2 . . Worker 6 | . . 2 . 2 . 1 1 . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 2 | . . . . . . . 2 . . . Recycler 6 | 1 . 1 . 1 . . 1 2 . . Operator 2 | . . . . . . . 1 1 . . Watcher 9 | . 2 . . . . . 1 6 . . Swarmer 40 | . 3 . . 7 . 12 . 6 6 6 Grunt 35 | . . . . 3 . 3 10 13 6 . Duelist 2 | . . . . . . . . 1 1 . Sentry 7 | . . . 2 . . . 3 2 . . Hunter 4 | . . . . . . 2 2 . . . Programmer 6 | . . . . . . . . 6 . . Best Kill Streak 6 | 1 3 3 1 4 . 5 6 5 5 3 Combat Bots Only 5 | . 3 . 1 4 . 4 5 4 5 3 Max Kills in Single Turn 4 | 1 1 1 1 3 . 4 2 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 2 2 2 . Melee 1 | . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 567 | . 19 . 6 28 . 67 84 186 70 107 Missed 164 | . 7 . 1 8 . 20 27 50 17 34 Damage Taken 6128 | . 102 . 67 211 . 707 884 2021 960 1176 Core 948 | . 51 . . 26 . 115 33 197 232 294 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 38 | . . . . . . . . . . 38 Regen/Repaired (Parts) 196 | . . . . . . . 49 147 . . Core Remaining (%) 84 | 100 . 79 . . . 64 94 . . . Volleys Fired 121 | 12 13 . 4 8 . 8 20 9 27 20 Largest 2 | 1 2 . 2 1 . 1 2 2 2 2 Hottest 96 | 20 70 . 88 33 . 33 77 56 96 96 Shots Fired 181 | 12 26 . 8 8 . 8 21 11 48 39 Gun 51 | 12 26 . . . . 1 1 4 . 7 Cannon 96 | . . . 8 . . . 14 . 42 32 Launcher 34 | . . . . 8 . 7 6 7 6 . Special . | . . . . . . . . . . . Kinetic 139 | 12 18 . 8 . . 1 15 4 42 39 Thermal 8 | . 8 . . . . . . . . . Explosive 24 | . . . . 8 . 7 6 3 . . Electromagnetic 10 | . . . . . . . . 4 6 . Robot Hit Streak 17 | 10 11 . 6 12 . 17 6 6 6 3 Robot Miss Streak 5 | 2 5 . . . . 2 1 2 5 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 250 | 10 11 3 6 18 . 20 48 89 29 16 Core Hits 123 | 3 7 1 2 13 . 21 26 27 17 6 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 22 | . . . . . . . . 22 . . Critical Strikes 39 | . . . 1 1 . . 1 29 4 3 Blast 9 | . . . 1 . . . 1 . 4 3 Smash 25 | . . . . . . . . 25 . . Sever 5 | . . . . 1 . . . 4 . . Melee Attacks 195 | . . 3 1 13 . 19 50 103 3 3 Impact 80 | . . . . . . . . 77 3 . Slashing 115 | . . 3 1 13 . 19 50 26 . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . 3 . 3 . 2 4 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 11 . . Damage Inflicted 11594 | 119 150 216 158 1100 . 1397 2597 4330 1024 503 Guns 406 | 119 139 . . . . 20 . 65 . 63 Cannons 1428 | . . . 158 . . . 256 . 676 338 Explosions 3027 | . . . . 572 . 766 1023 445 221 . Melee 6708 | . . 202 . 528 . 611 1318 3820 127 102 Ramming 25 | . 11 14 . . . . . . . . Kinetic 1784 | 119 89 . 158 . . 20 256 65 676 401 Thermal 50 | . 50 . . . . . . . . . Explosive 2658 | . . . . 572 . 766 1023 297 . . Electromagnetic 369 | . . . . . . . . 148 221 . Impact 3324 | . . . . . . . . 3197 127 . Slashing 3384 | . . 202 . 528 . 611 1318 623 . 102 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1790 | . . 55 . 68 . 52 120 1408 83 4 Projectiles 10 | . . . . . . . . . 6 4 Explosions 62 | . . . . 13 . 3 46 . . . Melee 1718 | . . 55 . 55 . 49 74 1408 77 . Knockbacks 26 | . . . . . . . 6 10 7 3 Impact 11 | . . . . . . . . 10 1 . Kinetic 14 | . . . . . . . 5 . 6 3 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 204 | . . . . . . 61 . 29 114 . Shots 9 | . . . . . . 2 . 1 6 . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . 4 1 . . . . . . . . Kicked 5 | . 4 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 72 . 135 . . 22 161 27 300 117 Average Temperature 69 | . 37 . 59 . . 6 61 9 106 45 Received Heat Transfer 1410 | . 6 . 27 66 . 180 378 360 333 60 Effects 2 | . . . . . . . . . 2 . Interference 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 22 | . . . . . . . . 19 3 . Impact Corruptions 46 | . . . . . . . . 43 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 148 | . 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 658 | 10 157 76 92 430 . 457 587 658 . . Initial 207 | . 6 61 . 35 . . 178 207 . . Average 327 | 3 97 55 38 263 . 241 374 444 . . Maximum Alert Level 2 | . . . . 2 . 2 2 2 . . Low Security (%) 21 | 100 100 100 100 5 . 21 6 . . . Level 1 37 | . . . . 86 . 74 52 31 . . Level 2 40 | . . . . 8 . 4 41 68 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . . . 2 9 . . Investigation 3 | . . . . . . . 1 2 . . Extermination 4 | . . . . . . . . 4 . . Reinforcement 5 | . . . 1 . . . 1 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . . . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 7 . 5 13 . 16 25 50 15 9 Peak Tracking Total 7 | . 3 . 2 6 . 4 7 4 5 4 Tactical Retreats 10 | . . . . 2 . . 4 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . . . . . . . . 6 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 4 | . . . . . . . 1 3 . . Max in Single Turn 2 | . . . . . . . 1 2 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 28 | . 2 . 3 1 1 . 6 15 . . Terminals 14 | . 2 . 2 . . . 4 6 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 3 | . . . . . . . 1 2 . . Recycling Units 2 | . . . 1 . . . . 1 . . Scanalyzers 2 | . . . . . . . 1 1 . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 58 | . 4 . 9 1 1 . 12 31 . . Successful 28 | . 3 . 5 1 1 . 4 14 . . Failed 30 | . 1 . 4 . . . 8 17 . . Catastrophic 9 | . 1 . 2 . . . 1 5 . . Database Lockouts . | . . . . . . . . . . . Manual 40 | . 4 . 9 . . . 10 17 . . Terminals 31 | . 4 . 6 . . . 9 12 . . Fabricators 6 | . . . . . . . . 6 . . Repair Stations 5 | . . . . . . . 2 3 . . Recycling Units 6 | . . . 3 . . . . 3 . . Scanalyzers 5 | . . . . . . . 1 4 . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 8 | . 2 . 2 1 1 . . 2 . . Record 2 | . . . . . 1 . . 1 . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . 1 1 . . Repair 2 | . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . 2 . . Analyze 2 | . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 10 | . 1 . 3 . . . 2 4 . . Terminals 5 | . 1 . 1 . . . 1 2 . . Botnet 1 | . . . . . . . . 1 . . Operators 4 | . 1 . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . 1 . . Monitor 1 | . . . 1 . . . . . . . Recyclers 2 | . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Watchers 1 | . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 21 | . 1 . 3 . . . 4 13 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 5 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . Time 72 | . . . . . . . 50 22 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . 1 . . . . . 1 Highest-Rated Group 167 | . . . . 31 . . . . . 167 Highest-Rated Ally 167 | . . . . 31 . . . . . 167 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . . Total Damage 128 | . . . . 128 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 7158 | 112 283 451 307 692 173 398 840 3021 616 265 Spaces Moved 4720 | 57 181 365 219 466 143 253 512 2049 347 128 Core 16 | 5 . . . . . . . . . 11 Treads 24 | . . . . . . . . 24 . . Legs 4419 | 52 181 365 219 466 143 253 511 1765 347 117 Wheels 260 | . . . . . . . . 260 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 115 120 50 Average Speed 123 | 113 120 120 122 120 120 120 121 122 142 129 Slowest Speed 430 | 120 120 120 190 120 120 120 430 240 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 39 69 27 72 48 63 41 45 62 23 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . . . 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 2 1 Spaces Dug 16 | . . . . . . 11 . 4 1 . Terrain Destroyed 245 | . . . . 95 . 60 35 25 16 14 Melee 4 | . . . . . . . . 4 . . Projectile 28 | . . . . . . . 1 . 13 14 AOE 213 | . . . . 95 . 60 34 21 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 5660 | 88 221 375 253 577 144 319 658 2426 413 186 Wait 391 | 11 9 . 1 81 . 24 35 187 19 24 Move 4710 | 56 180 364 218 465 142 252 511 2048 346 128 Hop . | . . . . . . . . . . . Pick Up 39 | 2 5 1 8 . . 1 6 11 3 2 Fast Attach 65 | 7 2 2 2 1 . 2 12 30 6 1 Attach 25 | . . 1 2 . . 2 6 4 4 6 Detach 6 | . . 2 . . . . 2 . 2 . Swap 42 | . 3 . 6 4 1 6 4 16 1 1 Drop 76 | . 5 1 11 3 1 5 12 35 2 1 Fire 121 | 12 13 . 4 8 . 8 20 9 27 20 Melee 178 | . . 3 1 13 . 19 50 86 3 3 Ram . | . . . . . . . . . . . Kick 5 | . 4 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 472 | -10/Mines | Discovered new exit (range 4) 478 | -10/Mines | Identified exit to Materials 718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 729 | -10/Mines | Learned location of Storage (-9) 759 | -10/Mines | Learned Materials trap positions 761 | -10/Mines | Discovered exit to Materials (range 5) 847 | -10/Mines | Entered Materials 847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Loaded intel: 14 trap records 938 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Identified exit to Storage 1154 | -9/Materials | Entered Mines 1157 | -9/Mines | Received a Mining Laser from a helpful Derelict 1199 | -9/Mines | Learned Materials garrison access intel 1215 | -9/Mines | Learned location of Zion (-6) 1399 | -9/Mines | Found a hidden stash of uninstalled traps 1539 | -9/Mines | Discovered new exit (range 10) 1555 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1840 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -9/Mines | Discovered new exit (range 5) 1846 | -9/Mines | Entered Exiles 1875 | -9/Exiles | Met 8R-AWN 1897 | -9/Exiles | Met EX-HEX 1944 | -9/Exiles | Met EX-DEC 2004 | -9/Exiles | Discovered new exit (range 14) 2019 | -9/Exiles | Entered Mines 2391 | -8/Mines | Discovered new exit (range 9) 2417 | -8/Mines | Entered Materials 2417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2418 | -8/Materials | Loaded intel: 1 garrison access location 2530 | -8/Materials | Build established: Scavenger-Mutant 2764 | -8/Materials | Discovered new exit (range 8) 2853 | -8/Materials | Repaired Lgt. Angular Momentum Engine? 3251 | -8/Materials | Identified exit to Factory 3257 | -8/Materials | Entered Factory 3257 | -7/Factory | Evolved 2 slots: Utility x2 3802 | -7/Factory | Discovered new exit (range 15) 3876 | -7/Factory | Repaired Imp. Medium Armor Plating 3919 | -7/Factory | Build established: Scavenger-Gladiator 4556 | -7/Factory | Discovered new exit (range 7) 4761 | -7/Factory | Discovered new exit (range 12) 5243 | -7/Factory | Discovered new exit (range 5) 5593 | -7/Factory | Build established: Gladiator 6278 | -7/Factory | Entered Lower Caves 6394 | -7/Lower Caves | Core integrity fell below 50% 6423 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6655 | -7/Lower Caves | Build established: Mutant 6877 | -7/Lower Caves | Discovered new exit (range 13) 6894 | -7/Lower Caves | Entered another Lower Caves area 6976 | -7/Lower Caves | Build established: Scavenger-Mutant 7085 | -7/Lower Caves | Learned Factory trap positions 7089 | -7/Lower Caves | Spotted B-75 Beast 7127 | -7/Lower Caves | Lost 6 parts (3n2u1w) 7148 | -7/Lower Caves | Core integrity fell below 20% 7159 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07072_ VTOL Module fries itself beyond repair. 07072_ Autogun fries itself beyond repair. 07072_ VTOL Module fries itself beyond repair. 07079_ S-27 Virus destroyed. 07083_ Lgt. Nuclear Core fries itself beyond repair. 07085_ Acquired derelict log, extracted data. Data stored: Factory trap records. 07086_ Autogun fries itself beyond repair. 07089_ Acquired 6 matter. 07096_ VTOL Module fries itself beyond repair. 07096_ Carbon-fiber Leg destroyed. 07144_ Gauss Cannon destroyed. 07144_ Aluminum Leg destroyed. 07147_ Barrage Gun destroyed. 07147_ Deuterium Engine destroyed. 07147_ Acquired 2 matter. 07150_ Com. Battery destroyed. 07153_ Imp. Melee Analysis Suite destroyed. 07153_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????? ?????##?????# | | ?????????????????????????????????? ### ????# | | ?????????????????????????????????# #### | | ??????????????????????????????????# | | ???????????????????? ? ??????????# | | ?????????????????# ??????????# ##### | | ?????????????????# ??????????? ????????# | | ?????????????????? ??????????????????????## | | ??????????????????? ??????????????????????#"" | | ???????????????????? ???????????#????####??# # | | ????????????????????? ?????#####;###### ##?### | | ??????????????????????; ##???# " ##### | | ??????????????????????# ;#???# "% | | ?????????????????????## ##??# #####% % | | ????????????????????## #### #???# * | | ??????????????####### ##; #??# %%=### | | ??????????????# ;; % #??# % ##?### | | ??????????????????# [% % #??#!%##????## # | | ??????????????????# % % ;# ###??# !#??????#### | | ??????????????????## @ ;;; #????# #?????????? | | ???????????????????## BB;;; #????# ?????????? | | ????????????????????## BB;# ##???# ?????????? | | ?????????????????????## ###?## ?????????? | | ??????????????????????# "##### ?????????? | | ??????????????????????# ;;# !#??#?????????? | | ??????????????????????# #### %##????????????? | | ??????????????????????# #??#######?????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Corruption Block 24 Armor Coverage 375 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Microactuators | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapDefenseReactor Manual? 0 Play Time 00:56:34 Cumulative 100.7 hours Start 2024.04.20 @ 17:55:49 End 2024.04.20 @ 19:22:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 105 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fa1f4bd-0dba-4c0a-8008-ef69401a731c