Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 13:55:55 Player: Phaethon Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (258) 1290 Value Destroyed (8236) 8236 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2768) 2768 TOTAL SCORE: 16414 Bonus ------- High Alert Combat Kills 1813 Follower Combat Kills 386 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 27/100 System Corruption 9% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Combat Antigrav System > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Sensor Array Advanced Terrain Scan Processor Improved Light Armor Plating Relay Coupler [NC] (25) Relay Coupler [NC] (25) Relay Coupler [NC] (31) System Purifier Gauss Rifle 8R-AWN's Boregun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Damper Plating System Purifier > --- WEAPON ----------- Heavy Particle Gun 8R-AWN's Boregun > --- INVENTORY -------- Antimatter Reactor Gravmag System Gravmag System Makeshift Hover Unit Combat Antigrav System Experimental Heat Sink Improved Cooling System Large Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Targeting Computer Microactuators Advanced Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Axe [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 239 | . 18 3 34 9 15 3 41 18 55 10 33 Power 22 | . 3 . 3 . 2 . 3 1 5 1 4 Engine 12 | . 3 . 3 . 1 . 1 1 1 . 2 Core 6 | . . . . . . . 2 . 3 1 . Reactor 4 | . . . . . 1 . . . 1 . 2 Propulsion 69 | . 3 1 10 2 2 . 17 5 22 2 5 Treads 42 | . 3 1 10 1 2 . 13 3 7 2 . Leg 9 | . . . . 1 . . 3 . 5 . . Wheel 13 | . . . . . . . . 2 10 . 1 Hover 5 | . . . . . . . 1 . . . 4 Flight . | . . . . . . . . . . . . Utility 59 | . 2 . 10 3 3 . 7 3 11 4 16 Device 21 | . . . 2 3 1 . . . 5 2 8 Storage 6 | . 2 . 3 . . . . . . 1 . Processor 4 | . . . . . . . 1 . 1 . 2 Hackware 4 | . . . 1 . . . . . . . 3 Protection 24 | . . . 4 . 2 . 6 3 5 1 3 Artifact . | . . . . . . . . . . . . Weapon 89 | . 10 2 11 4 8 3 14 9 17 3 8 Energy Gun 21 | . 3 1 5 2 1 1 3 . 3 1 1 Energy Cannon 3 | . . . . . . . . . . . 3 Ballistic Gun 36 | . . . 4 . 5 . 10 5 8 2 2 Ballistic Cannon 5 | . 4 1 . . . . . . . . . Launcher 9 | . 2 . 2 . 1 . 1 2 1 . . Special Weapon 7 | . . . . 2 1 2 . . . . 2 Impact Weapon 4 | . 1 . . . . . . . 3 . . Slashing Weapon 4 | . . . . . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 3 . 1 . 2 . 1 Parts Lost 64 | . 2 . 3 . 2 3 7 6 30 3 8 Power 7 | . . . . . . . 1 . 4 1 1 Propulsion 23 | . . . . . . . 1 4 14 1 3 Utility 10 | . . . 1 . . . 2 1 5 . 1 Weapon 24 | . 2 . 2 . 2 3 3 1 7 1 3 Highest Loss Streak 10 | . 1 . 1 . 2 3 3 1 10 3 6 Average Slot Usage (%) 93 | . 91 100 98 99 98 99 97 99 91 66 71 Engine 7 | . 14 14 11 11 11 11 2 5 4 . 1 Core 1 | . . . . . . . 4 3 . 4 4 Treads 21 | . 24 28 22 22 22 22 33 24 8 13 12 Wheel 2 | . . . . . . . . 11 14 . . Device 2 | . . . 6 . . . . . 5 6 6 Storage 25 | . 23 28 24 33 33 33 27 27 23 17 13 Protection 7 | . . . 10 9 10 11 8 9 8 5 6 Energy Gun 4 | . 3 . 8 9 3 10 2 . . 4 4 Ballistic Gun 10 | . 7 . 12 10 13 11 15 16 10 8 3 Ballistic Cannon 2 | . 11 27 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 139 | 13 45 45 117 117 121 117 119 117 121 139 135 Greatest Support 140 | 20 40 40 40 40 40 40 80 80 42 140 140 Greatest Overweight (x) 10 | . 1 1 2 5 3 2 2 9 10 5 1 Average Overweight (x) 1 | . . 1 1 2 2 2 1 4 3 . . Largest Inventory Capacity 28 | 6 16 16 28 28 28 28 28 28 28 28 20 Average Capacity 23 | 6 12 16 19 28 28 28 28 28 28 21 18 Most Carried 28 | 5 14 16 28 28 28 28 28 28 28 25 20 Average Carried 22 | 5 8 15 19 27 27 27 27 27 26 21 18 Final Capacity 28 | 6 16 16 28 28 28 28 28 28 28 20 12 Final Carried 28 | 4 14 16 28 27 28 28 28 28 25 20 12 Class Distribution -------------------- 61% | Hauler-Mutant 21% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 6856 | 174 491 164 795 165 528 264 1188 991 1365 . 731 Remotely . | . . . . . . . . . . . . Salvage Created 10468 | . 812 36 1481 331 555 289 1954 1297 2127 649 937 Parts 645 | . 61 3 83 19 75 19 131 56 129 13 56 Haulers Intercepted 10 | . 1 . 2 . . . 4 . 2 . 1 Recyclers Shooed 14 | . . . 5 . . 1 1 . 7 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 192 | . 17 1 29 4 7 11 42 33 32 2 14 Melee 9 | . . . . . . . . . 9 . . Guns 138 | . 10 . 24 4 1 11 37 19 21 2 9 Cannons 11 | . 5 1 . . . . . . . . 5 AOE 34 | . 2 . 5 . 6 . 5 14 2 . . Classes Destroyed 19 | . 7 . 3 . 3 . 1 2 2 1 . Worker 12 | . 3 . . . . . 2 . 4 . 3 Builder 9 | . . . 1 . . 1 3 . 4 . . Hauler 10 | . 1 . 2 . . . 4 . 2 . 1 Recycler 19 | . 2 . 4 1 . . 3 . 5 . 4 Mechanic 2 | . . . . . . . . . 2 . . Operator 2 | . 1 . . . . . 1 . . . . Turret 1 | . . . . . 1 . . . . . . Watcher 8 | . 3 . 1 . . . 2 . 1 . 1 Swarmer 49 | . 3 . 9 . . 8 11 7 3 . 8 Grunt 88 | . 14 1 12 3 . 3 20 18 16 . 1 Brawler 5 | . . . 1 . . . 2 1 1 . . Duelist 7 | . . . . . . . . 2 4 . 1 Protector 2 | . . . . . . . 1 1 . . . Sentry 20 | . . . 7 . . . 8 3 1 . 1 Hunter 5 | . . . . . . . . 1 3 . 1 Programmer 6 | . . . . . . . . . 4 . 2 Compactor 2 | . . . . . . . . . . 2 . Zionite 8 | . . . . . 8 . . . . . . Assembled 7 | . . . . . 7 . . . . . . Best Kill Streak 10 | . 4 1 4 3 7 5 10 10 8 1 5 Combat Bots Only 10 | . 3 1 4 3 7 5 7 10 6 1 4 Max Kills in Single Turn 4 | . 2 1 2 1 4 2 2 3 3 1 2 Gunslinging 1 | . . . . . . 1 1 . 1 . . Exploded 4 | . 2 . 2 . 4 . 2 3 1 . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed 4 | . . . . 1 3 . . . . . . 8R-AWN (-9/Mines) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Damage Taken 12708 | . 529 59 1228 44 452 510 2610 1471 4312 84 1409 Core 1275 | . 79 . 156 . . 70 205 59 526 51 129 Absorbed by Shields 4 | . . . . . . . . 4 . . . Core Remaining (%) 65 | 100 . 68 . . . 43 . 52 . . . Volleys Fired 811 | . 86 11 112 48 62 22 134 115 128 29 64 Largest 2 | . 2 1 2 2 2 2 2 2 2 2 2 Hottest 123 | . 70 35 85 100 98 123 88 58 83 85 121 Shots Fired 1456 | . 121 11 221 93 98 40 254 210 248 47 113 Gun 1271 | . 105 . 217 51 77 34 250 191 246 47 53 Cannon 73 | . 13 11 . . . . . . . . 49 Launcher 46 | . 3 . 4 . 14 . 4 19 2 . . Special 66 | . . . . 42 7 6 . . . . 11 Kinetic 1047 | . 84 11 152 13 71 22 209 191 243 34 17 Thermal 352 | . 34 . 65 80 13 18 41 . 3 13 85 Explosive 46 | . 3 . 4 . 14 . 4 19 2 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 61 | . 14 15 26 17 16 8 18 61 15 8 19 Robot Miss Streak 6 | . 4 . 3 2 5 4 6 5 3 2 3 Penetration Max 2 | . . . . . 2 . . . 1 1 1 Secondary Targets 18 | . 1 . 2 1 1 2 5 2 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 1 . . Shots Hit Robots 1083 | . 83 11 162 82 36 24 199 165 212 37 72 Core Hits 525 | . 39 2 65 22 35 18 105 111 88 7 33 Critical Hits 60 | . 1 . 2 5 21 . 1 5 3 21 1 Critical Kills 7 | . . . 1 . 3 . . 1 . 2 . Critical Parts Destroyed 27 | . 1 . 1 . 13 . 1 3 3 4 1 Melee Attacks 47 | . . . . . . . . 7 40 . . Impact 8 | . . . . . . . . . 8 . . Slashing 39 | . . . . . . . . 7 32 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . Damage Inflicted 23886 | . 1243 171 2726 1113 1199 378 3903 4748 5777 982 1646 Guns 16416 | . 908 . 2435 740 767 320 3465 2368 3718 982 713 Cannons 1151 | . 219 171 . . . . . . . . 761 Explosions 4279 | . 116 . 291 . 367 . 438 2017 1050 . . Melee 1372 | . . . . . . . . 363 1009 . . Ramming 172 | . . . . . . . . . . . 172 Kinetic 13751 | . 824 171 1633 200 703 215 2952 2368 3664 746 275 Thermal 4312 | . 303 . 802 913 129 163 513 . 54 236 1199 Explosive 4279 | . 116 . 291 . 367 . 438 2017 1050 . . Electromagnetic . | . . . . . . . . . . . . Impact 126 | . . . . . . . . . 126 . . Slashing 1246 | . . . . . . . . 363 883 . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 10 17 17 Average Corruption 10 | . . . . . . . . . 5 16 11 Corruption Purged 8 | . . . . . . . . . . . 8 Effects 136 | . . . . . . . . . 27 20 89 Message Errors 24 | . . . . . . . . . 5 3 16 Matter Fused 25 | . . . . . . . . . 3 1 21 Heat Flow Errors 12 | . . . . . . . . . 4 1 7 Energy Discharges 9 | . . . . . . . . . 2 3 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . 1 1 10 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misfires 4 | . . . . . . . . . 1 . 3 Alerts 6 | . . . . . . . . . 1 1 4 Misdirections 5 | . . . . . . . . . . . 5 Targeting Errors 34 | . . . . . . . . . 9 9 16 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 195 | . 20 1 6 . . . . 19 142 . 7 Projectiles 26 | . 20 1 . . . . . . . . 5 Explosions 145 | . . . 6 . . . . 18 121 . . Melee 24 | . . . . . . . . 1 21 . 2 Knockbacks 6 | . 2 3 . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 5 | . 2 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 88 | . 31 . 23 . . . . . 34 . . Shots 4 | . 1 . 1 . . . . . 2 . . Rammed 16 | . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 484 | . 129 13 327 99 81 84 290 210 364 484 260 Average Temperature 80 | . 36 6 118 45 35 34 81 36 107 218 46 Received Heat Transfer 4089 | . 258 33 432 24 . 153 1224 654 1200 . 111 Effects 12 | . . . . . . . 1 . 3 8 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . 3 . Interference 3 | . . . . . . . 1 . 2 . . Short Circuit 2 | . . . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . 2 1 . 1 . . . . 3 Heat Transferred 7823 | . 888 . 1840 779 370 357 1110 . 111 444 1924 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 1550 | . 309 185 619 241 . 195 806 1550 1176 408 587 Initial 813 | . . 90 . 241 . . 17 523 813 408 275 Average 368 | . 172 44 216 90 . 89 441 1135 855 390 196 Maximum Alert Level 4 | . 1 . 2 1 . . 3 4 4 2 2 Low Security (%) 47 | 100 70 100 55 69 . 100 30 . . . 51 Level 1 18 | . 29 . 25 30 . . 13 . . 82 36 Level 2 12 | . . . 18 . . . 28 11 16 17 12 Level 3 14 | . . . . . . . 27 29 75 . . Level 4 6 | . . . . . . . . 59 7 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 5 1 3 . . . 6 1 10 . 4 Investigation 7 | . 4 . 2 . . . 1 . . . . Extermination 4 | . . . . . . . . . 2 . 2 Reinforcement 7 | . 1 . . . . . 2 . 3 . 1 Assault 8 | . . 1 1 . . . 2 1 2 . 1 Garrison 4 | . . . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 9 | . 2 . 1 . . . 3 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 317 | . 29 7 50 5 14 16 63 40 47 7 39 Peak Tracking Total 9 | . 4 4 6 3 8 6 9 6 5 4 7 Tactical Retreats 33 | . 3 . 1 . 8 2 5 6 1 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 18 | . 2 . . . . . . 10 2 . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 34 | . 1 . 4 . 12 . 2 4 8 . 3 Max in Single Turn 4 | . 1 . 2 . 3 . 1 1 4 . 1 Garrison Relay 4 | . . . . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 40 | . 10 . 15 . . . 7 . 2 . 6 Terminals 31 | . 7 . 12 . . . 6 . 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 119 | . 23 . 48 . . . 19 . 4 . 25 Successful 72 | . 14 . 35 . . . 10 . 1 . 12 Failed 47 | . 9 . 13 . . . 9 . 3 . 13 Catastrophic 3 | . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 65 | . 14 . 26 . 1 . 12 . 4 . 8 Terminals 99 | . 19 . 41 . . . 18 . 4 . 17 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . Recycling Units 9 | . 3 . 1 . . . . . . . 5 Scanalyzers 7 | . . . 4 . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 38 | . 9 . 22 . . . 4 . . . 3 Part Schematic 2 | . . . 2 . . . . . . . . Robot Analysis 8 | . 3 . 3 . . . 1 . . . 1 Prototype ID Bank 5 | . 2 . 2 . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 9 | . 2 . 5 . . . 1 . . . 1 Investigation Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 Process 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . 2 Scanalyzer 7 | . . . 4 . . . . . . . 3 Insert Component 4 | . . . 2 . . . . . . . 2 Analyze 3 | . . . 2 . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 5 . 7 . . . 5 . 1 . 2 Terminals 17 | . 3 . 6 . . . 5 . 1 . 2 Botnet 15 | . 2 . 5 . . . 5 . 1 . 2 Operators 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 9 . 11 . . . 7 . 2 . 5 Full Trace Events 2 | . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . . . 1 Retrieved Matter 1 | . . . . . . . . . . . 1 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 Part Schematics Acquired 3 | . . . 2 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . . 7 Non-combat 3 | . . . . . . . . . . . 3 Combat 4 | . . . . . . . . . . . 4 Robot Hacks Applied 8 | . . . . . . . . . . . 8 parse_system 2 | . . . . . . . . . . . 2 map_route 1 | . . . . . . . . . . . 1 relay_feed 2 | . . . . . . . . . . . 2 go_dormant 1 | . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 Relay Couplers Released 16 | . . . . . . . . 16 . . . Machine Destruction 16 | . . . . . . . . 16 . . . Attached 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 6 | . . 4 . . . . . . . . 2 Largest Group 4 | . . 4 4 . . . . . . . 2 Highest-Rated Group 71 | . . 71 71 . . . . . . . 61 Highest-Rated Ally 32 | . . 31 31 . . . . . . . 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 48 | . . 4 33 . . . . . . . 11 Total Damage 844 | . . 81 435 . . . . . . . 328 Kills 17 | . . 3 11 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total 8 | . 3 . 3 . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 16258 | 1 1530 969 2367 1306 1795 834 2217 1330 1512 298 2099 Spaces Moved 7329 | 1 744 516 996 433 762 376 876 578 642 115 1290 Core . | . . . . . . . . . . . . Treads 5708 | . 647 516 996 433 762 376 876 111 49 104 838 Legs 180 | 1 97 . . . . . . . 71 11 . Wheels 1004 | . . . . . . . . 467 522 . 15 Hover 437 | . . . . . . . . . . . 437 Flight . | . . . . . . . . . . . . Fastest Speed 53 | 120 120 180 180 200 200 200 183 130 106 160 53 Average Speed 170 | 120 168 180 185 205 206 200 185 154 143 172 125 Slowest Speed 390 | 120 180 180 200 260 220 200 205 260 390 270 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 68 | 2 95 99 85 64 88 97 83 85 16 74 39 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 2 | . . . . 1 . . . . . . 1 Terrain Destroyed 260 | . 25 . 34 1 65 . 20 68 40 2 5 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 1 1 . . 1 . 2 5 AOE 250 | . 25 . 34 . 64 . 20 67 40 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total 9635 | 2 897 550 1312 715 882 410 1230 843 957 175 1662 Wait 849 | . 30 10 100 206 22 8 125 41 68 16 223 Move 7319 | . 743 515 995 432 761 375 876 576 642 114 1290 Hop . | . . . . . . . . . . . . Pick Up 117 | . 12 5 34 6 9 2 15 12 8 3 11 Fast Attach 67 | . 2 1 1 4 3 1 13 4 27 3 8 Attach 49 | . 2 . 8 . 2 2 4 5 12 2 12 Detach 12 | . . . . 3 2 . 2 . 2 . 3 Swap 123 | . 14 2 25 5 10 . 24 9 16 5 13 Drop 163 | 2 8 6 37 11 11 . 37 12 15 3 21 Fire 811 | . 86 11 112 48 62 22 134 115 128 29 64 Melee 46 | . . . . . . . . 7 39 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . 16 Escape Stasis 62 | . . . . . . . . 62 . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 4) 243 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 536 | -10/Materials | Identified exit to Materials 859 | -10/Materials | Discovered new exit (range 15) 1532 | -10/Materials | Entered Mines 1547 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1794 | -10/Mines | Found a hidden stash of uninstalled traps 1810 | -10/Mines | Learned Materials non-interactive machine intel 1819 | -10/Mines | Discovered exit to Materials (range 10) 1820 | -10/Mines | Met a Derelict testing a Signal Generator 1827 | -10/Mines | Found Signal Generator 2206 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2501 | -10/Mines | Entered Materials 2501 | -9/Materials | Accompanied by 4 allies 2501 | -9/Materials | Evolved 2 slots: Utility x2 2502 | -9/Materials | Loaded intel: 49 non-interactive machine locations 2770 | -9/Materials | Identified exit to Mines 2879 | -9/Materials | Build established: Scavenger-Mutant 2940 | -9/Materials | Discovered new exit (range 10) 2992 | -9/Materials | Repaired Imp. Ion Engine 3365 | -9/Materials | Discovered new exit (range 10) 3792 | -9/Materials | Discovered new exit (range 3) 3998 | -9/Materials | Build established: Hauler-Mutant 4501 | -9/Materials | First assault squad dispatched 4868 | -9/Materials | Entered Mines 4988 | -9/Mines | Learned location of Zion (-6) 4995 | -9/Mines | Assembled infested the area 5131 | -9/Mines | Met 8R-AWN 5633 | -9/Mines | Discovered new exit (range 5) 5880 | -9/Mines | Attacked by 8R-AWN 6039 | -9/Mines | Destroyed 8R-AWN 6062 | -9/Mines | Found Prototype Device 6062 | -9/Mines | Identified AS-neutralizer No. 17b 6086 | -9/Mines | Found Prototype Ballistic Gun 6093 | -9/Mines | Found Prototype Ballistic Gun 6097 | -9/Mines | Found Prototype Processor 6174 | -9/Mines | Entered Exiles 6174 | -9/Exiles | Attacked by the Exiles 6229 | -9/Exiles | Destroyed 7 combat bots 6337 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7025 | -9/Exiles | Discovered new exit (range 11) 7212 | -9/Exiles | Destroyed EX-BIN 7240 | -9/Exiles | Destroyed EX-HEX 7325 | -9/Exiles | Destroyed EX-DEC 7737 | -9/Exiles | Found Prototype Device 7737 | -9/Exiles | Identified System Purifier 7969 | -9/Exiles | Entered Mines 8015 | -8/Mines | Core integrity fell below 50% 8076 | -8/Mines | Discovered new exit (range 9) 8085 | -8/Mines | Lost 3 parts (3w) 8683 | -8/Mines | Discovered new exit (range 5) 8803 | -8/Mines | Entered Materials 8803 | -8/Materials | Evolved 2 slots: Propulsion x2 9040 | -8/Materials | Lost 3 parts (1n1u1w) 9188 | -8/Materials | Discovered new exit (range 5) 9522 | -8/Materials | Destroyed 7 combat bots 9603 | -8/Materials | Garrison activated, responded to threat 9633 | -8/Materials | Discovered new exit (range 8) 9741 | -8/Materials | Identified exit to Factory 9825 | -8/Materials | Destroyed 7 combat bots 10003 | -8/Materials | First assault squad dispatched 10340 | -8/Materials | Discovered exit to Factory (range 5) 11020 | -8/Materials | Identified exit to Garrison 11020 | -8/Materials | Entered Garrison 11146 | -8/Garrison | Triggered checkpoint 11162 | -8/Garrison | Triggered checkpoint 11164 | -8/Garrison | Triggered checkpoint 11234 | -8/Garrison | Destroyed 10 combat bots 11251 | -8/Garrison | Discovered exit to Factory (range 8) 11301 | -8/Garrison | Triggered checkpoint 11416 | -8/Garrison | Discovered exit to Factory (range 8) 11438 | -8/Garrison | Installed Relay Interface Framework 11481 | -8/Garrison | Triggered checkpoint 11530 | -8/Garrison | Garrison Relay disabled 11814 | -8/Garrison | Triggered checkpoint 11857 | -8/Garrison | Garrison Relay disabled 11942 | -8/Garrison | Discovered exit to Factory (range 10) 12020 | -8/Garrison | Triggered checkpoint 12094 | -8/Garrison | Garrison Relay disabled 12232 | -8/Garrison | Triggered checkpoint 12284 | -8/Garrison | Garrison Relay disabled 12350 | -8/Garrison | Entered Factory 12350 | -7/Factory | Evolved 2 slots: Utility x2 13150 | -7/Factory | First assault squad dispatched 13206 | -7/Factory | Lost 4 parts (2n2u) 13317 | -7/Factory | Lost 10 parts (1p4n2u3w) 13464 | -7/Factory | Garrison activated, responded to threat 13548 | -7/Factory | System corruption reached 10% 13578 | -7/Factory | Lost 4 parts (1p1n1u1w) 13612 | -7/Factory | Core integrity fell below 50% 13702 | -7/Factory | Lost 8 parts (5n3w) 13862 | -7/Factory | Sucked down chute 13862 | -7/Factory | Entered Waste 13877 | -7/Waste | EMP discharged 13882 | -7/Waste | Spotted C-40 Crusher 13913 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13916 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13917 | -7/Waste | Core integrity fell below 20% 13919 | -7/Waste | Destroyed C-40 Crusher 13947 | -7/Waste | Lost 3 parts (1p1n1w) 13947 | -7/Waste | Found Damper Plating 13974 | -7/Waste | Spotted C-40 Crusher 13974 | -7/Waste | Spotted C-40 Crusher 13977 | -7/Waste | EMP discharged 13983 | -7/Waste | Destroyed C-40 Crusher 14010 | -7/Waste | Found Damper Plating 14017 | -7/Waste | Spotted C-40 Crusher 14017 | -7/Waste | Spotted C-40 Crusher 14077 | -7/Waste | EMP discharged 14109 | -7/Waste | Spotted C-40 Crusher 14136 | -7/Waste | Discovered new exit (range 15) 14160 | -7/Waste | Entered Factory 14336 | -7/Factory | Build established: Scavenger-Mutant 15320 | -7/Factory | Discovered new exit (range 7) 15971 | -7/Factory | Discovered new exit (range 6) 16160 | -7/Factory | First assault squad dispatched 16259 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 16193_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 16200_ T-07 Excavator is excavating. 16201_ System corrupted: Heat flow error (+295). 16204_ Gravmag System destroyed. 16204_ T-07 Excavator is excavating. 16204_ Dropped Imp. Field Recycling Unit. 16208_ T-07 Excavator is excavating. 16216_ System corrupted: Matter fused (-7). 16222_ Penetrated by Slug. 16222_ Gravmag System destroyed. 16222_ Dropped Antimatter Reactor. 16223_ Fusion Modulator explodes. 16226_ Slug penetrates Wall. 16236_ Acquired Arm. Huge Wheel. 16245_ System corrupted: Matter fused (-7). 16247_ W-25 Informer sends out distress signal. 16251_ Relay Coupler [Grunt] destroyed. 16252_ Penetrated by Slug. 16255_ Mak. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ###########+#### ## #???# " " " " " ##### | | [ = ## ##### " " " " " + | | % ! # " " " " " ##### | | % # " " " " " #???? | | """ % < + " " " " " #???? | | """ =%* # ? " " " " #???? | | """ ==! # ??" " " " #???? | | ######## ????" " " #???? | | ####### #??????#????? #???? | | ######### ###????????????? #???? | | ! + # #??????????????########???? | | ##########""" # #?????????????????????????? | | ?????????#""" + #?????????????????????????? | | ?????????#""" # #???????????????#?????????? | | ########## #^^^^^#???????????????# ????????? | | # #""" # ###############?# ??????? | | # #""" # #?# "???????? | | # #""" # ### "???????? | | # # + + "???????? | | # # # ### ?????? | | # # # #?# ?????? | | # ####################### #?# ?????? | | # #???????????????????### ### ????? | | # #???????????????????# ####+###??? | | #####+######################## ! ???? | | @ w ???? | | ???? | | Y / ???? | | ! ???? | | ???? | | #################+########## ???? | | #?????????????? ???????# ####+###??? | | ###########?? ?????##### ###? ???? | | # """ """ ## """ """ ???????# #??? ???? | | # """ """ ## """ """ #??????# #???????????? | | + """ """ ## """ """ #??????# #???????????? | | # ## #??????# #???????????? | | # ## """ """ #??????# #???????????? | | # ##????" "???? #??????# #???????????? | | # #?????" "???????????## #???????????? | | # #????? ?????#???? ## #???????????? | | #########+#????? ?????# ??? ## #???????????? | | #???????# #?????? ??????# """ ## #???????????? | | #???????# #??????#??????# ## ##??????????? | | ########## #???########### "" # #??????????? | | # ## #?? # ?"" # #??????????? | | # ## ##? # T" # #??????????? | | # # # ! # """ + #??????????? | | # # # = # "" # ##?????????? | | # + + # # ## ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 90 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 54 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 36 Relay Coupler Value 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed VariableMolecularChainsword Manual? 0 Play Time 03:07:37 Cumulative 133.0 hours Start 2021.11.24 @ 13:53:20 End 2021.11.29 @ 13:55:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/2/0/0/0/0/0/0/0 Lore% 69 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb6bd4d6-2902-448f-8ca4-3165f9aa2eeb