Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.05 @ 18:54:14 Player: Jacek Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (57) 57 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 492 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Core Shielding Light Armor Plating > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Parts Attached 7 | 6 1 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 1 | 1 . . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | 2 . . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 71 | . 75 65 Engine 10 | . 12 8 Treads 11 | . 12 10 Leg 11 | . 12 10 Protection 22 | . 25 19 Ballistic Gun 10 | . 12 8 Special Weapon 2 | . . 6 Naked Turns 4 | . . 4 Heaviest Build 10 | 9 10 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 . Average Carried 2 | 2 2 . Final Capacity 4 | 4 4 4 Final Carried 4 | 4 . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 281 | 281 . . Remotely . | . . . Salvage Created 217 | 176 29 12 Parts 20 | 18 2 . Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 4 | 2 1 1 Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Assembled 1 | . . 1 Best Kill Streak 6 | 6 1 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 804 | . . 804 Core 251 | . . 251 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | 7 2 9 Largest 2 | 1 1 2 Hottest 120 | 20 20 120 Shots Fired 19 | 7 2 10 Gun 18 | 7 2 9 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 18 | 7 2 9 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 4 4 6 Robot Miss Streak 1 | 1 . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | 6 2 8 Core Hits 13 | 7 1 5 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 212 | 89 14 109 Guns 188 | 89 14 85 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 188 | 89 14 85 Thermal 24 | . . 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 124 | . . 124 Average Temperature 61 | . . 61 Received Heat Transfer 120 | . . 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 30 | 30 21 5 Initial 14 | . 14 5 Average 14 | 17 17 3 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 1 13 Peak Tracking Total 12 | . 1 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 12 | . 12 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 9 | . 9 . Recycle Component 4 | . 4 . Process 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 4 | . 4 . Recycled Matter 150 | . 150 . Retrieved Matter 150 | . 150 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 302 | 128 107 67 Spaces Moved 172 | 68 64 40 Core 35 | 18 . 17 Treads 137 | 50 64 23 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 143 | 145 160 113 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 10 | 3 19 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 206 | 90 67 49 Wait . | . . . Move 170 | 67 63 40 Hop . | . . . Pick Up 11 | 10 1 . Fast Attach . | . . . Attach 7 | 6 1 . Detach . | . . . Swap . | . . . Drop . | . . . Fire 18 | 7 2 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 13) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Evolved 1 slot: Weapon x1 199 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered exit to Mines (range 16) 236 | -10/Materials | Entered Mines 255 | -10/Mines | Assembled infested the area 295 | -10/Mines | Core integrity fell below 50% 299 | -10/Mines | Crushed by falling debris 301 | -10/Mines | Core integrity fell below 20% 303 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00280_ as-95050 destroyed. 00280_ as-80924 destroyed. 00280_ as-90244 destroyed. 00282_ Lgt. Ion Engine destroyed. 00282_ as-62857 destroyed. 00286_ Lgt. Armor Plating destroyed. 00287_ Assault Rifle destroyed. 00290_ The unstable cave ceiling collapses. 00293_ Aluminum Leg destroyed. 00294_ The unstable cave ceiling collapses. 00294_ Lgt. Treads destroyed. 00295_ The unstable cave ceiling collapses. 00299_ Crushed by falling debris. [Achievement: Unlikely Earthworm] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 00299_ Core Shielding destroyed. 00299_ System corrupted by crushing effect (+2). 00300_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????? ???????????????????????? | | ??????? ???????????????????????? | | ???????# ???????????????????????? | | ???????# ???????????????????????? | | ???????# ???????????????????????? | | ???????? ???????????????????????? | | ???????? #???????????????????????? | | ???????? ##??????????????????????? | | ???????? % ## ???????????????????? | | ????????# % ????????????????????? | | ?????#### #????????????????????? | | ?????# % # ##???????????????????? | | ?????# ##??????????????????? | | ????## # #??????????????????? | | ???## # #??????????????????? | | ??## ## #???????????????????? | | ??# # # #???????????????????? | | ??# # #???????????????????? | | ??# # ###???????????????????? | | ??# dd #????????????????????? | | ??## ##????????????????????? | | ???# ##????????????????????? | | ???# ##???????????????????? | | ???### ##??????????????????? | | ?????## @ #??????????????????? | | ??????###### #??????????????????? | | ????####??## % ##?????????????????? | | ???## #### ##????????????????? | | ???# ## #????????????????? | | ???# #????????????????? | | ??# ### ##????????????????? | | ??# ##??# #?????????????????? | | ??## ## #???? #????????????????? | | ???###?# #???? ???????????????? | | ???????# #????# ?????????????? | | ???????# #?????# ## ????????????? | | ???????# ?????? #?# #???????????? | | ???????###?????? #??###???????????? | | ????????????????? #????????????????? | | ????????????????? #????????????????? | | ??????????????????#????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed 121 Manual? 1 Play Time 00:12:44 Cumulative 1.1 hours Start 2021.10.05 @ 18:35:23 End 2021.10.05 @ 18:54:14 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cc4029c-1d5b-4784-9c99-0fd3084d32b4