Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 23:35:24 Player: KTG-V3 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (427) 2135 Value Destroyed (21007) 21007 Prototype IDs (90) 1800 Alien Tech Used (8) 1600 Bonus (16611) 16611 TOTAL SCORE: 53053 Bonus ------- High Alert Combat Kills 3584 Follower Combat Kills 2299 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2346 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Win 3000 Friendly Fire -1518 Cogmind --------- Core Integrity 582/1600 Matter 205/300 Energy 97/100 System Corruption 66% Temperature Cool (0) Movement Rolling (110) Ox4 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Leg Overtuned Huge Scrapsphere > --- UTILITY (13) ----- Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Quantum Capacitor Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Power Amplifier Advanced Energy Well (500) Advanced Energy Well (500) Improved Particle Charger Quantum Capacitor Experimental Cloaking Device SHELL Armor Graphene Brace Improved Trap Extractor (6/6 Fire) Heavy Phase Cannon Vortex Driver (30) Vortex Driver (29) Enhanced Nova Cannon Hypervelocity Multirail Hypervelocity Multirail Improved Remote Datajack CPS Tube (1) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Siege Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Quantum Capacitor Improved Transmission Jammer SHELL Armor Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Scrap Suit Scrap Suit Advanced Power Amplifier Advanced Energy Well Advanced Energy Well Advanced Sensor Array Core Analyzer Experimental Cloaking Device Graphene Brace Improved Trap Extractor Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Heavy Phase Cannon Vortex Driver Vortex Driver Hypervelocity Multirail Improved Remote Datajack CPS Tube [Rating: 203] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Biometal Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Heavy Plasma Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Vortex Catalyst Activator Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Utility 11 | . . . 2 . . . 5 . . . . 2 . . . . 2 . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 835 | 6 16 16 39 16 3 9 66 12 7 7 33 122 11 17 29 20 51 7 20 14 11 46 48 37 45 60 67 Power 63 | 1 2 3 1 2 . 1 6 . . . . 11 . 2 1 . 7 . 1 1 . 3 6 3 3 4 5 Engine 18 | 1 2 2 1 2 . 1 2 . . . . 2 . 2 . . 3 . . . . . . . . . . Core 21 | . . 1 . . . . 3 . . . . 9 . . . . . . 1 . . 1 1 2 2 1 . Reactor 24 | . . . . . . . 1 . . . . . . . 1 . 4 . . 1 . 2 5 1 1 3 5 Propulsion 34 | 2 2 1 8 2 2 1 3 . . . . 6 . . . . . . . . . 1 . . 1 1 4 Treads 17 | 2 1 1 4 1 2 1 . . . . . . . . . . . . . . . 1 . . 1 1 2 Leg 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 14 | . . . 4 1 . . 3 . . . . 6 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 529 | 1 9 4 26 6 1 5 44 4 3 3 17 64 8 11 11 20 37 7 19 10 11 32 35 27 32 40 42 Device 419 | . 6 3 16 4 1 2 36 4 3 3 11 54 6 11 7 17 30 7 16 8 11 28 29 19 23 32 32 Storage 24 | 1 2 1 1 . . 1 1 . . . . 2 . . 1 . 3 . . 1 . . 2 . 3 4 1 Processor 12 | . 1 . . . . 1 1 . . . . 3 . . 2 . 1 . 1 . . 1 . . . . 1 Hackware 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . Protection 56 | . . . 9 2 . 1 6 . . . 6 3 2 . 1 3 3 . 2 . . 3 2 3 4 3 3 Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 1 5 Weapon 209 | 2 3 8 4 6 . 2 13 8 4 4 16 41 3 4 17 . 7 . . 3 . 10 7 7 9 15 16 Energy Gun 50 | 1 3 2 1 2 . . 5 4 2 3 8 13 3 1 1 . . . . . . . . . . 1 . Energy Cannon 101 | . . 1 . 1 . 1 5 2 1 1 5 16 . 2 11 . 4 . . 2 . 8 7 6 7 10 11 Ballistic Gun 16 | 1 . 2 1 1 . . . . . . . 3 . . . . . . . . . . . . . 3 5 Ballistic Cannon 8 | . . 2 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 1 . 1 . 1 2 . 1 3 . . . . . . . . . . . . Special Weapon 23 | . . 1 . . . . 1 2 . . . 7 . . 2 . 3 . . 1 . 2 . 1 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 3 . . 5 . . 1 . 3 . . 7 . 1 . . 3 . 2 1 5 2 4 . Corrupted Parts 6 | . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 System Corruption 29 | . . 7 . . . . . . . . . 13 . . . . . . . . . . . . . 2 7 Parts Lost 71 | . 4 4 3 1 . . 1 . . . . 16 . 1 . . 2 . 1 . . 4 1 . 4 4 25 Power 13 | . 2 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . 1 5 Propulsion 7 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 Utility 31 | . . . 2 1 . . . . . . . 9 . 1 . . 1 . 1 . . 2 1 . 1 3 9 Weapon 20 | . 2 2 . . . . 1 . . . . 3 . . . . . . . . . 2 . . 2 . 8 Highest Loss Streak 7 | . 1 3 1 1 . . 1 . . . . 7 . 1 . . 1 . 1 . . 2 1 . 3 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 100 98 99 100 97 92 86 86 85 92 91 88 87 81 74 75 83 83 79 84 82 88 82 76 77 64 Engine 5 | . 13 5 11 11 11 10 6 6 6 6 6 2 5 5 2 . 1 5 1 . . . . . . . . Core 2 | . . 8 . . . . 2 6 6 6 6 7 5 5 2 . . . 3 1 . 1 . 2 4 4 1 Reactor 2 | . . . . . . . 2 . . . . . . . 2 5 4 5 5 8 10 9 13 10 8 7 9 Treads 5 | . 27 28 11 11 11 11 2 . . . . . . . . . . . . . . 3 4 4 5 7 6 Wheel 7 | . . . 10 11 11 11 9 13 13 13 13 8 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Device 24 | . 13 14 20 21 22 18 33 26 26 26 30 30 35 28 27 23 27 25 25 25 26 23 27 25 21 24 17 Storage 7 | . 14 14 11 11 11 10 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 5 | . . . . . . 3 1 6 6 6 6 10 5 5 8 11 7 10 10 10 10 9 9 9 8 8 8 Hackware 1 | . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . Protection 7 | . . . 11 10 11 10 10 6 6 6 8 6 4 11 7 3 6 10 9 10 10 8 5 1 3 3 3 Energy Gun 4 | . 23 13 2 13 . . 3 11 8 12 9 4 4 5 . . . . . . . . . . . . 1 Energy Cannon 6 | . . . 8 2 11 10 8 1 4 . 3 4 5 4 8 11 8 10 10 3 10 8 9 8 7 6 7 Ballistic Cannon 2 | . . . 10 6 11 10 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 203 | 6 9 14 21 26 23 31 71 64 64 65 69 92 92 92 131 123 130 122 125 126 127 144 160 172 181 186 203 Average Rating 77 | 5 8 10 18 22 22 25 59 60 60 59 63 77 90 90 102 119 124 121 121 118 125 135 143 162 172 171 173 On Entrance 85 | . 6 9 14 19 22 23 25 64 63 60 64 62 91 90 92 123 119 121 120 121 126 127 133 158 172 181 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 12 31 97 109 106 106 108 148 146 143 143 146 151 149 149 158 162 178 162 163 157 157 179 219 223 206 205 218 Greatest Support 85 | 40 40 40 40 23 10 10 16 16 16 16 16 32 20 20 20 20 20 20 20 20 20 20 20 20 85 85 20 Greatest Overweight (x) 45 | 1 1 2 10 10 10 10 16 9 8 8 9 45 7 7 7 8 8 8 8 7 7 8 10 11 10 10 10 Average Overweight (x) 7 | . . 1 8 8 10 8 9 8 8 8 7 6 6 6 6 7 7 7 7 6 7 7 8 9 9 8 9 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 11 24 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 10 18 24 24 24 24 24 24 25 24 24 24 25 24 24 24 24 25 24 24 24 24 24 24 23 24 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 25 23 25 25 25 25 25 25 25 25 25 25 24 23 25 25 25 25 25 25 24 24 25 24 25 20 Class Distribution -------------------- 50% | Scavenger-Mutant 23% | Scavenger-Scrapper 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 10800 | 275 295 154 661 245 85 80 752 172 174 60 378 1405 175 382 312 245 485 163 290 154 440 502 500 417 445 735 819 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23975 | 43 881 527 915 591 337 . 1694 368 53 . 285 3066 182 161 591 464 1525 74 574 380 269 2484 1264 805 881 1661 3900 Parts 986 | 6 39 37 64 40 15 . 86 24 . . 5 88 16 4 21 21 62 . 11 1 4 87 67 36 30 58 164 Haulers Intercepted 7 | . 2 . 1 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 26 | . 4 3 1 1 1 . 3 . . . . 6 . . . . 1 . . . . 3 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 7 9 3 4 . 10 3 . 21 . 7 10 . 2 . . . . . . Prevented 14 | . . . . . . . . . 1 . . . 1 7 . . . 3 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 315 | . 15 11 21 11 2 . 23 2 1 . 9 38 2 7 18 6 21 . 8 . 3 19 19 8 6 17 48 Guns 80 | . 13 11 2 8 . . 5 1 . . 2 16 2 . . . . . . . . . . . . 3 17 Cannons 142 | . . . 19 3 2 . 12 . . . . 6 . 3 1 6 18 . 6 . 1 14 14 4 4 6 23 AOE 33 | . . . . . . . 4 . 1 . 5 2 . 4 17 . . . . . . . . . . . . Classes Destroyed 27 | 1 4 2 5 . 2 . 4 2 . . 1 . . . 2 1 . . 1 . . . 1 . . 1 . Worker 18 | . . 1 1 3 . . 2 . . . . 4 . . . . 5 . . . . . . . . 1 1 Builder 12 | . . . . . 1 . 2 . . . . 2 . . . . 3 . . . . 1 . . 1 2 . Tunneler 12 | 2 2 4 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Hauler 7 | . 2 . 1 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . Recycler 24 | . 1 2 1 1 3 . 3 . . . . 3 . . . . . . . . . 7 . . 2 1 . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 22 | . 3 . 3 1 . . 1 . . . . 2 . . . . . . . . . 2 1 1 1 2 5 Swarmer 47 | . . 7 3 3 . . 3 . . . 7 . . 5 . . 4 . 4 . . . 6 . . . 5 Grunt 118 | . 15 4 13 2 1 . 8 . 1 . . 19 . 2 13 2 10 . . . 1 3 2 2 2 13 5 Brawler 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 2 Duelist 7 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 1 Protector 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Sentry 23 | . . . 3 6 . . 1 . . . 1 3 . . . . 4 . . . . 1 . 1 1 . 2 Specialist 6 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . 2 Hunter 29 | . . . . . . . 3 . . . . 6 . . . . . . . . . 4 4 2 2 . 8 Programmer 53 | . . . . . . . 5 . . . . 8 2 . 2 2 2 . . . 2 6 6 2 . 1 15 Heavy 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scrapoid 7 | . . . . . . . 1 3 . . . 2 1 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 4 5 2 . 6 1 1 . 5 5 2 5 7 2 10 . 4 . 2 7 6 3 6 5 8 Combat Bots Only 8 | . 3 3 4 3 2 . 4 1 1 . 5 4 2 5 7 2 8 . 4 . 2 7 5 3 3 5 8 Max Kills in Single Turn 5 | 1 1 2 2 1 1 . 3 1 1 . 2 2 1 2 5 1 2 . 1 . 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 . 1 . 2 1 . 2 5 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 2146 | . 88 55 72 50 1 . 145 8 10 . 35 271 4 18 49 20 191 . 51 . 16 175 115 134 112 90 436 Missed 544 | . 20 18 16 12 . . 38 2 3 . 6 73 2 8 15 8 53 . 15 . 3 54 33 40 22 16 87 Damage Taken 28746 | . 874 444 695 512 25 . 1451 60 53 . 367 3144 29 278 549 192 2186 . 261 . 162 1656 976 1731 2013 2167 8921 Core 3539 | . 84 81 39 87 . . 214 . 6 . 44 416 . 29 89 . 151 . . . 11 112 318 701 93 144 920 Absorbed by Shields 8552 | . . . . . . . 534 . . . 200 1162 10 39 182 40 686 . 248 . 147 1155 947 1065 632 716 789 Reduced by Siege Mode 423 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 51 346 Redirected to Core 384 | . . . . . . . . . . . . . . . . . . . . . . . 250 134 . . . Ignored by Resistances 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4656 | . 197 . 170 . . 67 68 18 20 . 10 234 2 4 72 29 140 25 24 . 22 27 . 111 496 477 2443 Core Remaining (%) 57 | 100 . 34 . . . 68 . . . . 68 . . . . 46 . . . . 85 . . 7 . 76 36 Volleys Fired 1512 | 5 85 48 69 39 11 . 96 11 15 1 25 196 18 26 25 23 69 1 26 14 17 120 62 69 79 104 258 Largest 2 | 2 2 2 2 2 2 . 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 233 | 70 115 105 119 112 112 . 170 160 160 65 160 180 190 190 180 180 188 188 188 188 188 188 203 203 218 105 233 Shots Fired 2334 | 10 170 93 125 76 22 . 168 22 22 1 39 339 33 38 29 46 122 3 52 24 34 216 107 82 101 106 254 Gun 725 | 10 170 90 8 58 . . 38 12 11 . 20 232 15 8 . . . . . . . . . . . 13 40 Cannon 1545 | . . . 117 18 22 . 128 8 9 1 16 93 18 24 11 46 119 3 52 20 34 213 107 81 99 92 214 Launcher 24 | . . . . . . . 1 . 2 . 3 3 . 6 9 . . . . . . . . . . . . Special 40 | . . 3 . . . . 1 2 . . . 11 . . 9 . 3 . . 4 . 3 . 1 2 1 . Kinetic 229 | 5 30 39 56 17 11 . 4 . . . . 15 . . . . . . . . . . . . . 13 39 Thermal 1840 | 5 140 54 69 59 11 . 162 20 20 1 36 279 33 30 10 46 119 3 52 20 34 204 79 44 82 44 184 Explosive 15 | . . . . . . . 1 . 2 . 3 3 . 6 . . . . . . . . . . . . . Electromagnetic 203 | . . . . . . . . . . . . 31 . 2 . . . . . . . 9 28 37 17 48 31 Entropic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Hit Streak 37 | 1 14 10 9 14 5 . 13 11 15 . 20 37 6 6 14 7 14 9 19 31 21 28 11 17 26 26 33 Robot Miss Streak 13 | 3 2 3 3 4 1 . 6 1 . . 1 4 3 3 3 13 3 . 4 1 1 2 3 3 2 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 3 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Capacitor 390 | . . . . . . . . . . . . . . . . . . . . . . . . 46 46 92 206 Shots Hit Robots 1484 | 3 125 55 83 49 13 . 106 14 6 . 22 258 17 12 15 18 79 2 27 19 18 144 66 43 51 73 166 Core Hits 676 | 2 40 28 31 21 7 . 61 8 3 . 13 103 3 16 20 11 50 1 18 7 7 51 27 17 17 32 82 Critical Kills 39 | . . . 1 . . . . . . . . 1 . . . . 1 . 2 . 1 5 . . . 5 23 Critical Parts Destroyed 30 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 22 Critical Strikes 117 | . 7 . 3 4 1 . 3 3 2 . 4 21 . 2 . . 1 . 2 . 1 5 . . . 13 45 Burn 43 | . 6 . 1 4 . . 3 3 2 . 4 19 . 1 . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . . . 1 . . . . 1 . 2 . 1 5 . . . . 6 Destroy 53 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 12 39 Blast 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50596 | 36 1682 576 2110 914 301 . 3339 363 267 . 842 6644 539 836 5000 592 3288 65 655 547 665 5131 2722 1712 2198 2592 6980 Guns 9655 | 36 1682 576 64 633 . . 744 204 132 . 350 4418 225 86 . . . . . . . . . . . 119 386 Cannons 33084 | . . . 2046 281 301 . 2091 159 27 . 163 1828 314 223 169 592 2728 65 655 547 665 5131 2636 1644 1889 2336 6594 Explosions 7852 | . . . . . . . 504 . 108 . 329 398 . 527 4831 . 560 . . . . . 86 63 309 137 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Kinetic 2463 | 24 240 199 884 260 146 . . . . . . 205 . . . . . . . . . . . . . 119 386 Thermal 35102 | 12 1442 377 1226 654 155 . 3201 363 159 . 513 5187 539 278 169 592 2728 65 655 547 665 4853 1933 676 1678 803 5632 Explosive 2283 | . . . . . . . 138 . 108 . 329 398 . 527 . . 560 . . . . . 86 . . 137 . Electromagnetic 5912 | . . . . . . . . . . . . 854 . 31 . . . . . . . 278 703 1031 520 1533 962 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4831 | . . . . . . . . . . . . . . . 4831 . . . . . . . . . . . . Highest Corruption 66 | . . 7 . . . . 3 4 4 4 . 28 28 27 27 3 2 2 2 2 3 9 13 9 6 16 66 Average Corruption 10 | . . 6 . . . . 2 3 4 4 . 16 27 27 9 2 2 2 2 1 2 5 8 4 4 8 30 Corruption Purged 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 579 | . . 1 . . . . 28 40 16 3 . 73 63 74 5 28 16 13 22 4 4 33 22 26 3 34 71 Message Errors 147 | . . . . . . . 11 9 5 2 . 18 14 22 1 7 4 4 4 1 2 7 7 4 . 8 17 Matter Fused 123 | . . . . . . . 5 13 4 . . 12 13 14 1 4 2 4 11 2 . 5 3 8 . 8 14 Heat Flow Errors 63 | . . . . . . . 3 3 1 . . 8 9 7 . 4 2 1 . . 1 5 4 5 1 4 5 Energy Discharges 56 | . . 1 . . . . . 2 2 . . 10 6 9 1 4 1 1 3 . . 3 3 . 1 2 7 Parts Rejected 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 5 Parts Fused 11 | . . . . . . . 1 1 1 . . 1 1 1 1 1 . . . . . 2 . 1 . . . Data Loss (minor) 75 | . . . . . . . 5 8 2 . . 9 9 10 . 7 3 2 3 1 . 3 2 1 . 5 5 Data Loss (major) 23 | . . . . . . . 1 1 . 1 . 5 6 1 . 1 2 . 1 . 1 . . 1 . . 2 Misfires 32 | . . . . . . . . 2 1 . . 4 1 7 1 . 2 1 . . . 3 1 2 . 4 3 Alerts 12 | . . . . . . . . 1 . . . 2 3 2 . . . . . . . 3 . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 25 | . . . . . . . 2 . . . . 3 1 1 . . . . . . . 2 2 3 1 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1402 | . . . 44 . 10 . 156 . . . 36 18 19 109 178 22 55 . 33 51 31 164 132 73 32 68 171 Projectiles 1054 | . . . 44 . 10 . 84 . . . 36 18 19 50 . 22 16 . 33 51 31 164 132 73 32 68 171 Explosions 348 | . . . . . . . 72 . . . . . . 59 178 . 39 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . 37 . . . 13 . . 27 . . . . . . . . . . . 92 . Shots 4 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | 45 261 96 216 60 30 . 524 188 192 . 188 428 271 222 299 113 56 136 19 . 55 165 214 204 201 201 198 Average Temperature 92 | 23 71 31 53 23 14 . 105 77 87 . 83 115 124 72 113 63 21 80 8 . 55 62 62 101 86 91 122 Received Heat Transfer 3122 | . 492 60 243 159 15 . 363 . 18 . 24 257 . . 39 53 515 . 166 . . 108 39 119 27 206 219 Effects 6 | . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 11 Total Turns 269 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 90 156 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 44 31 Robots Corrupted 29 | . . . . . . . . . . . . 4 . . . . . . . . . 2 4 4 3 8 4 Combat Hostiles 25 | . . . . . . . . . . . . 3 . . . . . . . . . 1 4 4 2 8 3 Parts Fried 60 | . . . . . . . . . . . . 12 . . 1 . . . . . . 3 5 14 4 11 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 42 | . 2 . . . . . 2 1 . . 2 14 . . . . 3 . 2 . 2 7 1 . . . 6 Combat Hostiles 35 | . 2 . . . . . 2 1 . . 2 11 . . . . 3 . 2 . 2 4 1 . . . 5 Parts Melted 181 | . 13 . . 5 . . 19 3 . . 7 40 1 . . 1 12 . 4 . 9 29 5 1 3 6 23 Heat Transferred 54311 | 37 4271 836 1850 1702 270 . 4971 923 537 . 1422 12438 774 550 250 900 4072 100 1450 636 900 6198 1765 655 1624 888 4292 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Peak Influence 1462 | 10 170 125 238 395 168 . 448 . . . . 758 . . . . 1353 . . . . 425 573 655 674 684 1462 Initial 410 | . 6 30 . 73 63 . . . . . . . . . . . 150 . . . . . 238 267 368 319 410 Average 254 | 4 53 40 119 212 38 . 144 . . . . 275 . . . . 565 . . . . 212 399 412 468 514 703 Maximum Alert Level 4 | . . . 1 1 . . 2 . . . . 3 . . . . 4 . . . . 2 2 2 2 2 4 Low Security (%) 53 | 100 100 100 75 46 100 . 79 . . . . 49 . . . . 9 . . . . 36 . . . . . Level 1 24 | . . . 24 53 . . 14 . . . . 23 . . . . 48 . . . . 54 61 65 48 22 7 Level 2 17 | . . . . . . . 6 . . . . 23 . . . . 9 . . . . 8 38 34 51 77 52 Level 3 2 | . . . . . . . . . . . . 3 . . . . 13 . . . . . . . . . 20 Level 4 2 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 2 . 3 2 . . 10 . . . . 13 . . . . 11 . . . . 7 6 7 8 5 23 Investigation 12 | . 2 . . . . . 3 . . . . 3 . . . . 2 . . . . . . 1 1 . . Extermination 25 | . . . . . . . 3 . . . . 4 . . . . 2 . . . . 4 3 1 2 2 4 Reinforcement 29 | . . . 3 . . . 4 . . . . 4 . . . . 2 . . . . 3 2 4 2 2 3 Assault 12 | . . . . 2 . . . . . . . 2 . . . . 2 . . . . . 1 1 . 1 3 Garrison 9 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 6 Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 22 | . 2 1 6 1 . . 1 . . . . . . . . . 6 . . . . 1 1 3 . . . Communications Jammed 255 | . . . . . . . . . . . . 11 . . 17 . 77 . . . . 22 1 34 2 4 87 Distress Signals 241 | . . . . . . . . . . . . 7 . . 17 . 76 . . . . 15 1 33 2 3 87 Times Spotted 542 | . 21 11 42 14 5 . 37 2 5 . 9 65 3 6 35 6 44 . 10 . 3 28 27 31 20 26 92 Peak Tracking Total 14 | . 3 3 5 5 2 . 5 1 3 . 5 6 2 5 13 2 12 . 5 . 2 5 5 8 10 6 14 Tactical Retreats 29 | . 1 . 2 . . . 2 . . . . 2 . . . 1 5 . 1 . . 1 3 4 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 10 | . 2 3 . . . . 1 . . . . 2 . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . 5 . . . . . . 1 15 1 . . 1 . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 57 | . . . 3 2 1 . 5 1 1 . . 10 . . 2 . 6 . . 2 . 3 6 5 2 8 . Max in Single Turn 4 | . . . 1 1 1 . 4 1 1 . . 2 . . 1 . 2 . . 1 . 1 1 1 . 2 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 113 | . 10 2 11 6 11 1 7 . . . . 12 1 . 7 1 7 2 2 4 . 5 6 8 2 3 5 Terminals 67 | . 7 1 9 6 6 . 3 . . . . 5 . . . 1 4 . . . . 3 5 8 1 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Recycling Units 14 | . 2 . . . 4 . 2 . . . . 3 . . . . 2 . . . . . . . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Total Hacks 309 | . 33 5 61 10 33 19 13 . . . . 19 1 . 22 1 12 5 7 17 . 8 12 16 5 4 6 Successful 194 | . 13 2 43 4 18 19 5 . . . . 7 1 . 22 1 7 5 7 17 . 6 7 7 2 1 . Failed 115 | . 20 3 18 6 15 . 8 . . . . 12 . . . . 5 . . . . 2 5 9 3 3 6 Catastrophic 27 | . 2 1 3 3 2 . 1 . . . . 5 . . . . . . . . . . 2 . . 3 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 11 5 18 6 18 . 6 . . . . 7 . . . . 3 . . . . . 2 4 3 1 . Terminals 156 | . 22 4 34 10 21 . 5 . . . . 9 . . . 1 7 . . . . 4 11 16 2 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 22 | . 7 . 6 . . . 3 . . . . 1 . . . . 3 . . . . 2 . . . . . Recycling Units 28 | . 4 . . . 11 . 4 . . . . 4 . . . . 2 . . . . . . . 3 . . Scanalyzers 26 | . . . 21 . . . . . . . . 3 . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . Terminal Hacks 129 | . 7 1 15 4 8 19 . . . . . 4 1 . 22 1 2 5 7 17 . 3 5 6 1 1 . Record 54 | . . . . . 1 19 . . . . . . 1 . 17 1 . 4 6 5 . . . . . . . Part Schematic 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 17 | . 1 . 2 . 6 . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 12 | . . 1 . 3 . . . . . . . . . . 1 . . 1 1 . . 1 . 3 . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . 2 1 . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 5 . 6 . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . Scan Component 9 | . 3 . 3 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Repair 7 | . 2 . 3 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 17 . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 10 | . . . 8 . . . . . . . . . . . . . . . . . . 2 . . . . . Analyze 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 22 | . . 1 5 . 5 . 2 . . . . 3 . . . . 3 . . . . . 1 1 1 . . Terminals 10 | . . 1 5 . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . Track 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 5 | . . . 2 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . 1 . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scrapoids 8 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 10 1 9 4 6 . 5 . . . . 10 . . . . 4 . . . . 4 5 6 2 2 5 Full Trace Events 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . 3 . . . . . . . . . . . . 2 . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 . 9 . . . . . . 15 . . . . . . . . . 4 . . . 4 . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . 3 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Time 220 | . 58 . 102 . . . 38 . . . . . . . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 4 . . . 27 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . . . . 4 . . 7 . 2 . . 3 . 2 . . 1 1 . Non-combat 9 | . . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . 1 . . Combat 11 | . . . . . . . . . . . . . . . 7 . . . . 3 . . . . . 1 . Robot Hacks Applied 22 | . . . . . . . . . . . . 5 . . 7 . 2 . . 3 . 3 . . 1 1 . parse_system 12 | . . . . . . . . . . . . 1 . . 7 . . . . 3 . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_recycling 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 54 | . . . 1 2 3 . 10 4 . . . 15 . . . . 10 2 2 . . . . . 5 . . Largest Group 7 | . . . 1 2 4 3 6 6 5 . . 5 1 . . . 7 2 2 . . . . . 5 . . Highest-Rated Group 329 | . . . 10 62 95 85 170 147 119 . . 238 47 . . . 329 92 75 . . . . . 326 . . Highest-Rated Ally 67 | . . . 10 31 31 31 31 31 31 . . 50 47 . . . 50 46 46 . . . . . 67 . . Total Orders 29 | . . . . 1 . . 2 . . . 3 . . . . 3 3 1 2 . 7 2 1 1 1 2 . EXPLORE 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . RETURN 26 | . . . . . . . 2 . . . 1 . . . . 3 3 1 2 . 7 2 1 1 1 2 . Ally Attacks 424 | . . . . 2 19 . 76 8 24 . . 93 16 . . . 109 . 3 . . . . . 74 . . Total Damage 9955 | . . . . 22 359 . 1038 121 450 . . 2667 264 . . . 3039 . 92 . . . . . 1903 . . Kills 70 | . . . . 1 8 . 6 . 4 . . 24 1 . . . 20 . 1 . . . . . 5 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 1 . 1 2 . . 1 . 2 . 2 2 . . . . . . . . Drone Launches 37 | . . . . 1 . . 4 . . . 3 . . . . 3 5 1 2 . 8 2 3 1 1 3 . Drone Recoveries 31 | . . . . . . . 4 . . . 1 . . . . 3 4 1 2 . 8 2 2 1 1 2 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 46452 | 125 1582 2490 2081 974 2295 5090 2360 1803 864 1678 2257 3329 1366 1601 1326 1771 1259 1180 1533 462 1634 1568 1305 785 909 1067 1758 Spaces Moved 23823 | 60 748 735 716 309 963 2429 986 1120 542 1104 1364 1667 786 1086 719 1130 626 784 968 291 1067 688 656 551 400 457 871 Core 320 | 4 . . . . . 314 . . . . . 2 . . . . . . . . . . . . . . . Treads 1608 | 56 745 735 13 1 . . . . . . . . . . . . . . . . . . . . 14 44 . Legs 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 21512 | . . . 703 308 963 2115 986 1120 542 1104 1364 1665 786 1086 719 1130 626 784 968 291 1067 688 656 324 349 410 758 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 195 230 50 150 150 150 150 140 130 130 130 130 140 130 140 140 130 140 140 150 150 150 150 110 Average Speed 167 | 155 160 306 217 215 230 207 189 150 150 150 149 151 139 139 138 141 146 142 140 132 140 146 159 168 169 171 163 Slowest Speed 2300 | 160 190 320 320 480 230 230 275 160 150 150 160 2300 140 140 140 150 150 150 150 140 140 150 170 180 295 295 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Microwarps 29 | . . . . . . . . . . . . . . . . . . . . . . . . 18 2 . 9 Exploration Rate (%) 65 | 5 95 97 64 54 99 93 26 97 62 86 92 36 80 94 72 97 21 82 92 60 93 20 79 31 9 74 29 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 16 | . . . . . 4 3 . 1 . 1 1 . . . . 1 . 1 1 3 . . . . . . . Known Exits Taken 21 | . 1 . 1 . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 2 . . . 8 . 2 2 4 4 . 4 3 . 4 . 1 5 . 3 . . . . . . Spaces Dug 227 | . . 1 . . . . 7 . 1 . 27 9 1 4 49 4 25 . 10 . 10 25 7 4 15 10 18 Terrain Destroyed 847 | . . 3 21 4 3 . 78 . 14 . 28 62 14 76 161 24 47 1 23 . 16 53 26 23 52 47 71 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 434 | . . 3 21 4 3 . 22 . 1 . 2 28 14 18 5 24 29 1 23 . 16 53 26 21 39 17 64 AOE 404 | . . . . . . . 56 . 13 . 26 34 . 58 156 . 18 . . . . . . 2 13 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 28883 | 79 969 881 1123 553 1024 2486 1328 1223 574 1124 1540 2259 1029 1143 1038 1248 855 846 1096 347 1173 1059 821 519 609 716 1221 Wait 2270 | 3 81 58 255 154 31 14 103 16 11 7 96 187 207 11 218 69 92 51 67 8 75 176 19 29 82 65 85 Move 23443 | 59 747 734 715 308 962 2428 977 1119 541 1103 1363 1666 785 1085 718 1129 625 783 967 290 1066 687 655 342 364 454 771 Hop 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 6 23 17 18 15 3 25 30 5 . 1 7 33 1 . 12 3 5 . 4 7 2 14 7 13 12 8 7 Fast Attach 231 | 6 6 . 7 6 1 4 17 1 . 4 8 33 6 4 10 1 10 4 8 8 . 7 20 11 13 17 19 Attach 119 | . 5 4 4 . 1 4 8 1 . . 3 13 . 1 5 2 5 . 1 3 . 8 2 6 11 8 24 Detach 50 | . . . . . . . 4 . . . 1 3 . . 6 2 3 . . . . . 2 5 3 4 17 Swap 493 | . 5 12 28 10 1 1 42 10 7 3 22 76 5 12 14 17 36 3 11 4 11 31 27 22 22 35 26 Drop 418 | . 17 8 27 21 5 10 47 5 . 5 15 52 7 4 30 2 10 4 12 13 2 16 27 21 23 21 14 Fire 1512 | 5 85 48 69 39 11 . 96 11 15 1 25 196 18 26 25 23 69 1 26 14 17 120 62 69 79 104 258 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 64 | . . . . . 9 . . 55 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x3 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 541 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Repaired Lgt. Treads 786 | -10/Materials | Repaired Particle Gun 1082 | -10/Materials | Discovered new exit (range 3) 1325 | -10/Materials | Discovered new exit (range 4) 1450 | -10/Materials | Discovered new exit (range 4) 1463 | -10/Materials | Identified exit to Mines 1589 | -10/Materials | Build established: Scavenger-Mutant 1708 | -10/Materials | Entered Mines 1771 | -10/Mines | Lost 3 parts (1n2w) 2817 | -10/Mines | Learned 8 Materials zone layouts 2943 | -10/Mines | Discovered new exit (range 6) 3157 | -10/Mines | Excavation squad dispatched 3157 | -10/Mines | A large section of the Mines collapsed 3285 | -10/Mines | Core integrity fell below 50% 3354 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3850 | -10/Mines | Discovered new exit (range 8) 4126 | -10/Mines | Discovered new exit (range 11) 4198 | -10/Mines | Entered Materials 4198 | -9/Materials | Evolved 2 slots: Utility x2 4199 | -9/Materials | Identified exit to Mines 4199 | -9/Materials | Identified exit to Materials 4199 | -9/Materials | Identified exit to Storage 4886 | -9/Materials | Discovered exit to Mines (range 7) 5936 | -9/Materials | Repaired Lgt. Treads 5975 | -9/Materials | Repaired Assault Cannon 6015 | -9/Materials | Repaired Imp. Heat Sink 6279 | -9/Materials | Entered Storage 6615 | -9/Storage | Build established: Mutant 6956 | -9/Storage | Used back door to open Recycling access 6956 | -9/Storage | Discovered new exit (range 5) 7125 | -9/Storage | Met a pair of Derelict thieves 7253 | -9/Storage | Entered Recycling 7253 | -9/Recycling | Accompanied by 1 ally 7474 | -9/Recycling | Discovered new exit (range 4) 7802 | -9/Recycling | Build established: Scavenger-Mutant 8110 | -9/Recycling | Build established: Mutant 8659 | -9/Recycling | Scanned before Scraplab entrance 9514 | -9/Recycling | Entered Scraplab 9539 | -9/Recycling | Discovered new exit (range 4) 9548 | -9/Recycling | Entered Scraptown 9548 | -9/Scraptown | Accompanied by 3 allies 10501 | -9/Scraptown | Discovered new exit (range 7) 10713 | -9/Scraptown | Visited Awakened 10787 | -9/Scraptown | Visited Shadow of the Wyrm 10876 | -9/Scraptown | Visited CR-KLE's Repair Center 11060 | -9/Scraptown | Visited Fellowship of the Rings 11109 | -9/Scraptown | Visited IN-MT5's Study 11178 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11472 | -9/Scraptown | Visited UFD Registry 11472 | -9/Scraptown | Registered with UFD as "Cargowalker" 11592 | -9/Scraptown | Visited Curators Association 11688 | -9/Scraptown | Visited Abandonware Association 12116 | -9/Scraptown | Visited A0-MCA Data Center 12130 | -9/Scraptown | Given a B rating by A0-MCA 12135 | -9/Scraptown | Found A0-MCA's Component Scanner 12344 | -9/Scraptown | Visited Botcube Research 12705 | -9/Scraptown | Visited LU-1G1's Boring Crew 12829 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12840 | -9/Scraptown | Found DCF Scrap (28 items) 13011 | -9/Scraptown | Visited Junk Repository 13220 | -9/Scraptown | Discovered new exit (range 3) 13300 | -9/Scraptown | Visited Cartography Club 13519 | -9/Scraptown | Learned location of Upper Caves (-5) 13519 | -9/Scraptown | Learned location of Cetus (-4) 13519 | -9/Scraptown | Learned 8 Materials zone layouts 13519 | -9/Scraptown | Learned 12 Materials zone layouts 13519 | -9/Scraptown | Learned 8 Research zone layouts 13519 | -9/Scraptown | Learned 12 Research zone layouts 13519 | -9/Scraptown | Learned 4 Access zone layouts 13519 | -9/Scraptown | Learned 4 Recycling zone layouts 13519 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 13519 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 13519 | -9/Scraptown | Learned Factory emergency access door positions 13519 | -9/Scraptown | Learned location of 1 exit from Research 13519 | -9/Scraptown | Learned location of 3 exits from Lower Caves 13519 | -9/Scraptown | Learned location of 3 exits from Upper Caves 14057 | -9/Scraptown | CR-KLE repaired 4 parts 14308 | -9/Scraptown | Found Scrap Suit 14638 | -9/Scraptown | Entered Factory 14638 | -6/Factory | Accompanied by 3 allies 14638 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 14639 | -6/Factory | Identified exit to Lower Caves 14931 | -6/Factory | Build established: Scavenger-Mutant 15072 | -6/Factory | Repaired Imp. Heat Sink 15334 | -6/Factory | Scrapoid reinforcements arrived 15401 | -6/Factory | Found Scrap Suit 15498 | -6/Factory | Cargo convoy interrupted 15681 | -6/Factory | Lost 4 allies 15739 | -6/Factory | Found Scrap Suit 15769 | -6/Factory | Found Scrap Suit 15966 | -6/Factory | Build established: Scavenger-Scrapper 16480 | -6/Factory | Spotted B-75 Beast 16954 | -6/Factory | Build established: Scavenger-Mutant 16971 | -6/Factory | Scrapoid reinforcements arrived 16998 | -6/Factory | Entered Lower Caves 16998 | -6/Lower Caves | Accompanied by 5 allies 16999 | -6/Lower Caves | Identified exit to Lower Caves 17129 | -6/Lower Caves | Found Scrap Suit 17273 | -6/Lower Caves | Found Scrap Suit 17418 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 17464 | -6/Lower Caves | Build established: Scavenger-Scrapper 17554 | -6/Lower Caves | Learned location of Zion (-6) 17869 | -6/Lower Caves | Spotted B-75 Beast 17873 | -6/Lower Caves | Destroyed B-75 Beast 18801 | -6/Lower Caves | Entered another Lower Caves area 18801 | -6/Lower Caves | Accompanied by 5 allies 18802 | -6/Lower Caves | Identified exit to Zion 18802 | -6/Lower Caves | Identified exit to Factory 19392 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19449 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19665 | -6/Lower Caves | Entered Zion 19770 | -6/Zion | Received a visual enhancement algorithm 19854 | -6/Zion | System corruption cleaned by Quarantine Array 20342 | -6/Zion | Found Prototype Device 20342 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 20500 | -6/Zion | Learned location of 1 exit from Proximity Caves 20632 | -6/Zion | Turned away by Imprinter 20809 | -6/Zion | Given the Hacking Drone Bay 21298 | -6/Zion | Discovered new exit (range 14) 21343 | -6/Zion | Entered Proximity Caves 21513 | -5/Proximity Caves | Spotted B-75 Beast 21520 | -5/Proximity Caves | Destroyed B-75 Beast 21928 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22176 | -5/Proximity Caves | Build established: Scavenger-Mutant 22720 | -5/Proximity Caves | Learned 8 Factory zone layouts 22721 | -5/Proximity Caves | Build established: Scavenger-Scrapper 23600 | -5/Proximity Caves | Entered Factory 23600 | -5/Factory | Evolved 2 slots: Utility x2 23601 | -5/Factory | Identified exit to Upper Caves 23754 | -5/Factory | Discovered new exit (range 9) 23766 | -5/Factory | Identified exit to Factory 24356 | -5/Factory | Build established: Scavenger-Mutant 24581 | -5/Factory | Scrapoids reinforcements arrived? 24662 | -5/Factory | Found Scrap Suit 24685 | -5/Factory | Found Scrap Suit 24711 | -5/Factory | Build established: Scavenger-Scrapper 24711 | -5/Factory | Lost 3 allies 24864 | -5/Factory | Found Scrap Suit 25010 | -5/Factory | Scrapoids reinforcements arrived? 25100 | -5/Factory | First assault squad dispatched 25423 | -5/Factory | Lost 6 parts (1n4u1w) 25442 | -5/Factory | System corruption reached 10% 25479 | -5/Factory | Lost 7 parts (2p3u2w) 25657 | -5/Factory | Build established: Scavenger-Mutant 26691 | -5/Factory | Scrapoid reinforcements arrived 26718 | -5/Factory | Found Scrap Suit 26929 | -5/Factory | Entered Upper Caves 26929 | -5/Upper Caves | Accompanied by 1 ally 26930 | -5/Upper Caves | Identified exit to Upper Caves 27057 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27327 | -5/Upper Caves | Build established: Scavenger-Scrapper 28295 | -5/Upper Caves | Entered another Upper Caves area 28296 | -5/Upper Caves | Identified exit to Warlord 29325 | -5/Upper Caves | Encountered a Warlord checkpoint 29349 | -5/Upper Caves | Learned Factory trap positions 29896 | -5/Upper Caves | Entered Warlord 29943 | -5/Warlord | System corruption cleaned by Quarantine Array 30199 | -5/Warlord | Build established: Scavenger-Mutant 30209 | -5/Warlord | Learned Armory repair station intel 30209 | -5/Warlord | Learned Armory scanalyzer intel 30209 | -5/Warlord | Learned Research recycling unit intel 30209 | -5/Warlord | Learned Research garrison access intel 30209 | -5/Warlord | Learned 4 Quarantine zone layouts 30209 | -5/Warlord | Learned 4 Command zone layouts 30209 | -5/Warlord | Learned Quarantine trap positions 30209 | -5/Warlord | Learned Testing emergency access door positions 30289 | -5/Warlord | Visited the Vortex Lab 30290 | -5/Warlord | Warlord's base attacked by MAIN.C 30294 | -5/Warlord | Found Prototype Energy Gun 30294 | -5/Warlord | Identified Vortex Rail 30301 | -5/Warlord | Found Prototype Energy Cannon 30301 | -5/Warlord | Identified Vortex Driver 30305 | -5/Warlord | Found Vortex Driver 30309 | -5/Warlord | Found Prototype Launcher 30414 | -5/Warlord | Rebuked by Warlord 30437 | -5/Warlord | Found Prototype Reactor 30437 | -5/Warlord | Identified Vortex Chain Reactor 30442 | -5/Warlord | Found Prototype Device 30442 | -5/Warlord | Identified Exp. Cloaking Device 30453 | -5/Warlord | Found Prototype Hackware 30461 | -5/Warlord | Found Prototype Processor 30461 | -5/Warlord | Identified Exp. Core Analyzer 30640 | -5/Warlord | Warlord forces counterattacked 30716 | -5/Warlord | Build established: Mutant 30965 | -5/Warlord | Warlord base infiltrated, sounded retreat 30966 | -5/Warlord | Enhanced Grunt warped into view 30966 | -5/Warlord | Enhanced Grunt warped into view 30966 | -5/Warlord | Enhanced Grunt warped into view 30966 | -5/Warlord | Enhanced Demolisher warped into view 30966 | -5/Warlord | Enhanced Demolisher warped into view 30966 | -5/Warlord | Enhanced Demolisher warped into view 31009 | -5/Warlord | Spotted Executioner 31032 | -5/Warlord | Found Exp. Targeting Computer 31040 | -5/Warlord | Identified Vortex Catalyst Activator 31042 | -5/Warlord | Spotted Striker 31047 | -5/Warlord | Spotted Executioner 31050 | -5/Warlord | Spotted Executioner 31083 | -5/Warlord | Spotted Striker 31084 | -5/Warlord | Spotted Executioner 31093 | -5/Warlord | Destroyed Executioner 31114 | -5/Warlord | Destroyed 7 combat bots 31122 | -5/Warlord | Core integrity fell below 50% 31126 | -5/Warlord | Lost 16 allies 31145 | -5/Warlord | Spotted Striker 31175 | -5/Warlord | Spotted Executioner 31177 | -5/Warlord | Destroyed Executioner 31190 | -5/Warlord | Spotted Striker 31192 | -5/Warlord | Spotted B-75 Beast 31192 | -5/Warlord | Spotted B-86 Titan 31202 | -5/Warlord | Discovered new exit (range 15) 31209 | -5/Warlord | Found Exp. Core Analyzer 31221 | -5/Warlord | Identified exit to Proximity Caves 31222 | -5/Warlord | Entered Proximity Caves 31252 | -4/Proximity Caves | Lost 5 allies 31301 | -4/Proximity Caves | Build established: Scavenger-Mutant 31562 | -4/Proximity Caves | Spotter reported a threat 32814 | -4/Proximity Caves | Discovered exit to Factory (range 13) 32993 | -4/Proximity Caves | Entered Factory 32993 | -4/Factory | Evolved 2 slots: Utility x2 32994 | -4/Factory | Identified exit to Research 32994 | -4/Factory | Identified exit to Armory 32995 | -4/Factory | Loaded intel: 79 trap records 33410 | -4/Factory | Scrapoid reinforcements arrived 33574 | -4/Factory | Repaired Imp. Medium Armor Plating 33748 | -4/Factory | Scrapoid reinforcements arrived 33751 | -4/Factory | Identified exit to Upper Caves 33751 | -4/Factory | Identified exit to Extension 33802 | -4/Factory | Garrison activated, responded to threat 33805 | -4/Factory | P-70 Sage assimilated allied 04F28-D 33845 | -4/Factory | Lost 3 allies 33906 | -4/Factory | Destroyed 8 combat bots 33914 | -4/Factory | Found Scrap Suit 33993 | -4/Factory | First assault squad dispatched 34047 | -4/Factory | Lost 3 allies 34252 | -4/Factory | Entered Upper Caves 34253 | -4/Upper Caves | Encountered a Warlord checkpoint 34339 | -4/Upper Caves | Learned location of Armory (-4) 34649 | -4/Upper Caves | A Commander dispatched an escort 34655 | -4/Upper Caves | Learned location of 1 exit from Research 34655 | -4/Upper Caves | Learned Research emergency access door positions 34655 | -4/Upper Caves | Learned Research stockpile data 34655 | -4/Upper Caves | Learned Factory terminal intel 35241 | -4/Upper Caves | Discovered new exit (range 8) 35414 | -4/Upper Caves | Identified exit to Upper Caves 35432 | -4/Upper Caves | Entered another Upper Caves area 35432 | -4/Upper Caves | Accompanied by 2 allies 35433 | -4/Upper Caves | Commander's escort returned to base 35433 | -4/Upper Caves | Commander's escort returned to base 35500 | -4/Upper Caves | Discovered exit to Research (range 12) 35756 | -4/Upper Caves | Ambushed by wild Derelicts 35827 | -4/Upper Caves | Learned 4 Research zone layouts 35860 | -4/Upper Caves | Learned Research emergency access door positions 35909 | -4/Upper Caves | A Commander dispatched an escort 35925 | -4/Upper Caves | Learned location of Extension (-4) 35925 | -4/Upper Caves | Learned Research emergency access door positions 35925 | -4/Upper Caves | Learned Armory emergency access door positions 35925 | -4/Upper Caves | Learned Extension stockpile data 35925 | -4/Upper Caves | Learned Research terminal intel 35925 | -4/Upper Caves | Learned Research garrison access intel 36276 | -4/Upper Caves | Encountered a Warlord checkpoint 36596 | -4/Upper Caves | Discovered new exit (range 17) 36958 | -4/Upper Caves | Identified exit to Zhirov 36965 | -4/Upper Caves | Entered Zhirov 36965 | -4/Zhirov | Accompanied by 2 allies 36966 | -4/Zhirov | Commander's escort returned to base 36966 | -4/Zhirov | Commander's escort returned to base 36967 | -4/Zhirov | Discovered new exit (range 3) 36991 | -4/Zhirov | Met Zhirov 37041 | -4/Zhirov | Learned location of Testing (-2) 37041 | -4/Zhirov | Learned location of Command (-1) 37049 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37070 | -4/Zhirov | Found Alien Artifact 37070 | -4/Zhirov | Identified Integrated Reactor 37070 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37089 | -4/Zhirov | Found Alien Artifact 37421 | -4/Zhirov | Identified exit to Proximity Caves 37427 | -4/Zhirov | Entered Proximity Caves 38353 | -3/Proximity Caves | Discovered exit to Research (range 13) 39061 | -3/Proximity Caves | Entered Research 39061 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 39062 | -3/Research | Identified exit to Research 39063 | -3/Research | Identified exit to Quarantine 39066 | -3/Research | Loaded intel: 22 terminal locations 39067 | -3/Research | Loaded intel: 4 recycling unit locations 39068 | -3/Research | Loaded intel: 3 garrison access locations 39685 | -3/Research | Destroyed 7 combat bots 39851 | -3/Research | Found Prototype Processor 39851 | -3/Research | Identified Spectral Analyzer 40046 | -3/Research | Identified System Mapper 40046 | -3/Research | Identified Transdimensional Reconstructor 40629 | -3/Research | Entered Quarantine 40631 | -3/Quarantine | Loaded intel: 26 trap records 40911 | -3/Quarantine | System corruption reached 10% 40993 | -3/Quarantine | Scanned by Researcher 41036 | -3/Quarantine | Found Alien Artifact 41096 | -3/Quarantine | Cryocooling Duct disabled 41111 | -3/Quarantine | Ambient heat levels rising (+20) 41111 | -3/Quarantine | Non-combat units ordered to evacuate 41131 | -3/Quarantine | Found Alien Artifact 41131 | -3/Quarantine | Identified Core Reset Matrix 41131 | -3/Quarantine | Identified Subatomic Replicator 41131 | -3/Quarantine | Used Core Reset Matrix 41135 | -3/Quarantine | Detected hypermatrix surge 41135 | -3/Quarantine | Sensed 2 artifacts in vicinity 41488 | -3/Quarantine | Found Phase Armor 41620 | -3/Quarantine | Found Unknown Device 41620 | -3/Quarantine | Identified Launcher Loader 41719 | -3/Quarantine | Discovered exit to Research (range 11) 41803 | -3/Quarantine | Spotted Fortress 41879 | -3/Quarantine | First assault squad dispatched 41924 | -3/Quarantine | Discovered new exit (range 5) 41929 | -3/Quarantine | Identified exit to Section 7 41934 | -3/Quarantine | Entered Section 7 41935 | -3/Section 7 | Sensed 20 artifacts in vicinity 41970 | -3/Section 7 | Found Unknown Device 41970 | -3/Section 7 | Identified Quantum Capacitor 42022 | -3/Section 7 | Warped through subspace 42212 | -3/Section 7 | Found Spacefold Activator 42238 | -3/Section 7 | Found Microwarp Drive 42353 | -3/Section 7 | Spotted S7 Guard 42365 | -3/Section 7 | Found Integrated Thermoelectric Network 42365 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42375 | -3/Section 7 | Core integrity fell below 50% 42384 | -3/Section 7 | Destroyed S7 Guard 42390 | -3/Section 7 | Scanned by Researcher 42397 | -3/Section 7 | Found Prototype Protection 42397 | -3/Section 7 | Identified Hvy. Regenerative Plating 42493 | -3/Section 7 | Spotted B-86 Titan 42524 | -3/Section 7 | Discovered exit to Research (range 9) 42623 | -3/Section 7 | Spotted Executioner 42623 | -3/Section 7 | Spotted Executioner 42662 | -3/Section 7 | Found Transdimensional Reconstructor 42667 | -3/Section 7 | Found Transdimensional Reconstructor 42682 | -3/Section 7 | Core integrity fell below 20% 42684 | -3/Section 7 | First assault squad dispatched 42719 | -3/Section 7 | Entered Research 42719 | -2/Research | Evolved 2 slots: Propulsion x2 42720 | -2/Research | Sensed 1 artifact in vicinity 42752 | -2/Research | Discovered new exit (range 15) 42809 | -2/Research | Identified exit to Testing 43137 | -2/Research | Scrapoids reinforcements arrived? 43167 | -2/Research | Found Scrap Suit 43186 | -2/Research | Lost 3 parts (1n1u1w) 43209 | -2/Research | Found Corrupted Scrap Suit 43276 | -2/Research | Lost 3 allies 43295 | -2/Research | Found Scrap Suit 43440 | -2/Research | Found Quantum Capacitor 43467 | -2/Research | Intercept squad dispatched 43498 | -2/Research | Spotted Tracker 43500 | -2/Research | Spotted Tracker 43502 | -2/Research | Warped through subspace 43628 | -2/Research | Entered Testing 43629 | -2/Testing | Sensed 1 artifact in vicinity 43714 | -2/Testing | Found Prototype Ballistic Gun 43714 | -2/Testing | Identified Hyp. Multirail 44214 | -2/Testing | Lost 3 parts (1p2u) 44219 | -2/Testing | Found Ragnarok Missile Launcher 44378 | -2/Testing | First assault squad dispatched 44394 | -2/Testing | System corruption reached 10% 44575 | -2/Testing | Discovered new exit (range 10) 44591 | -2/Testing | Found Prototype Energy Cannon 44591 | -2/Testing | Identified Hpw. Disruptor Cannon 44635 | -2/Testing | Found Prototype Protection 44635 | -2/Testing | Identified Hvy. Regenerative Plating 44639 | -2/Testing | Found Prototype Protection 44639 | -2/Testing | Identified SHELL Armor 44688 | -2/Testing | Identified exit to Access 44695 | -2/Testing | Entered Access 44695 | -1/Access | Evolved 2 slots: Weapon x2 45314 | -1/Access | Intercept squad dispatched 45353 | -1/Access | Spotted Tracker 45353 | -1/Access | Spotted Tracker 45357 | -1/Access | Spotted Combat Programmer 45358 | -1/Access | Spotted Combat Programmer 45365 | -1/Access | Destroyed Tracker 45376 | -1/Access | System corruption reached 10% 45376 | -1/Access | Destroyed Tracker 45388 | -1/Access | Destroyed Combat Programmer 45397 | -1/Access | Garrison activated, responded to threat 45408 | -1/Access | Destroyed Combat Programmer 45429 | -1/Access | Lost 3 parts (1n1u1w) 45443 | -1/Access | Destroyed 7 combat bots 45445 | -1/Access | First assault squad dispatched 45770 | -1/Access | Build established: Scavenger-Gunner 45786 | -1/Access | System corruption reached 30% 46006 | -1/Access | Intercept squad dispatched 46019 | -1/Access | Spotted Tracker 46019 | -1/Access | Spotted Tracker 46019 | -1/Access | Spotted Tracker 46023 | -1/Access | Warped through subspace 46048 | -1/Access | Garrison activated, responded to threat 46079 | -1/Access | Lost 4 parts (2p1n1w) 46109 | -1/Access | Spotted Combat Programmer 46132 | -1/Access | Destroyed Combat Programmer 46209 | -1/Access | Spotted Combat Programmer 46221 | -1/Access | Spotted Combat Programmer 46231 | -1/Access | Destroyed Combat Programmer 46240 | -1/Access | Destroyed Combat Programmer 46345 | -1/Access | Found Quantum Capacitor 46356 | -1/Access | Destroyed 8 combat bots 46391 | -1/Access | Used Subatomic Replicator to replicate Hyp. Multirail 46433 | -1/Access | Core integrity fell below 50% 46436 | -1/Access | Lost 5 parts (1n3u1w) 46448 | -1/Access | Discovered new exit (range 4) 46448 | -1/Access | Spotted B-99 Colossus 46448 | -1/Access | Spotted B-99 Colossus 46451 | -1/Access | Identified exit to Surface 46453 | *** | Heading to fleet! Last Messages --------------- 46445_ Spacefolded through Sealed Barrier. Sealed Barrier opened remotely. 46448_ EXIT=FOUND 46448_ Gamma Rifle destroyed. 46448_ Penetrated by Slug. 46448_ Slug penetrates Terminal. 46448_ Lgt. Quantum Reactor destroyed. 46448_ Knocked back. 46448_ The Access Shell folds into the floor. 46448_ Adv. Sensor Array destroyed. 46448_ Adv. Power Amplifier destroyed. 46448_ Penetrated by Slug. 46448_ Slug penetrates Terminal. 46451_ EXIT=IDENTIFIED: SURFACE 46451_ Penetrated by Slug. 46451_ Knocked back. 46451_ Core Analyzer destroyed. 46451_ Penetrated by Slug. 46453_ B-99 Colossus activates siege mode. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ???????????????????????# ! ????#####/###### | | ???????????????????????# ##### ##"#####" | | ????????????????????? "" | | ????????????????????? T" | | ?????????????????????????############ ######### | | ????????????????????????????????????## ########## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # ] | | ?????????????????????????????????????# + | | ????????????????????????????##########H # | | ???????????????????????????? # # | | ???????????????????????????# # # | | ???????????????????????????# " # # | | ???????????????????????????# """ # # | | ???????????????????????????# ] """ # ########## | | ???????????????????????????# " + #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????########### #????????? | | ??????????????????????????????###???## #????????? | | ????????????################## ;###### #????????? | | ??????????? g #????????? | | ??????????? BB #????????? | | ?????????? BB #????????? | | ?????????? #????????? | | ?????????? "@ % #????????? | | ?????????? "" #????????? | | ?????????? % % #????????? | | ??????????? BB #????????? | | ??????????? BB """ """ #????????? | | ???????????? """T""" #????????? | | ????????????################## ####### #????????? | | ??????????????????????????????##?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 130 Energy Generation 93 Energy Capacity 1300 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 1800 Resistance: TH 10 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 34 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Tiamat Missile Launcher | -3/Section 7 | Archive Exp. Weapon Shielding | -3/Section 7 | Archive Prc. Matter Filter | -3/Section 7 | Archive Adv. Myomer Leg | -3/Section 7 | Archive Exp. Cooling System | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ C-65 Expert | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Phase Armor Transdimensional Reconstructor Integrated Thermoelectric Network Microwarp Drive Spacefold Activator Subatomic Replicator Achievements -------------- Collector Challenges ------------ None Game ------ Seed ColdResetCalibrator Manual? 0 Play Time 06:03:23 Cumulative 209.5 hours Start 2024.12.03 @ 23:59:38 End 2024.12.08 @ 23:35:24 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type 2 Total 17 Types 4/3/6/0/0/0/4/0/0 Lore% 59 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da8979d4-bcaf-4615-a970-8d58c16435f6