Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 22:05:28 // AFD2020/Player2 Player: Valguris Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (416) 2080 Value Destroyed (17852) 17852 Prototype IDs (86) 1720 Alien Tech Used (4) 800 Bonus (33564) 33564 TOTAL SCORE: 66716 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8556 Follower Combat Kills 6677 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 15000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -2869 Cogmind --------- Core Integrity 0/1600 Matter 11/300 Energy 412/1165 System Corruption 14% Temperature Cool (305) Movement Rolling (150) Ox6 Location -1/Access Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Graviton Reactor Vortex Chain Reactor > --- PROPULSION (3) --- Wheel Compact Wheel Armored Wheel > --- UTILITY (17) ----- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer Advanced Particle Accelerator Quantum Capacitor Improved Transmission Jammer Zionite Weapon Casing Heavy Armor Plating Heavy Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON (2) ------- HERF Cannon Point Singularity Launcher > --- INVENTORY (28) --- Light Antimatter Reactor Cooled Antimatter Reactor Graviton Reactor Light Quantum Reactor Compact Wheel Compact Wheel Armored Wheel Zionite Biocell (1000) Matter Compressor (250) Heavy Armor Plating Improved Remote Force Field Improved Remote Force Field Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Long-range Proton Cannon Latent Energy Streamer Vortex Cannon Vortex Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Compact Linear Accelerator Heavy Shock Bomb Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Tactical Coordination Suite Experimental Target Analyzer Advanced Particle Accelerator Quantum Capacitor Improved Transmission Jammer Heavy Armor Plating Improved Remote Force Field Hacking Suite Advanced Hacking Suite System Purifier > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Cooled Antimatter Reactor Compact Wheel Armored Wheel Improved Cooling System Improved Cooling System Zionite Biocell Matter Compressor Advanced Particle Accelerator Zionite Weapon Casing Hardened Heavy Armor Plating Medium Reactive Plating Advanced Force Field Improved Remote Force Field Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Long-range Proton Cannon HERF Cannon Latent Energy Streamer Vortex Cannon Vortex Cannon Enhanced Nova Cannon Compact Linear Accelerator Compact Linear Accelerator Heavy Shock Bomb Launcher Point Singularity Launcher Point Singularity Launcher [Rating: 165] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Matter Neutralizer Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 1 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 409 | 8 2 7 21 6 2 2 7 29 14 21 25 32 9 15 6 2 . 10 18 1 10 6 26 33 6 7 13 1 8 12 50 Power 18 | 1 . . 1 . . . . 1 . . 4 . . 1 . . . . . . . 1 . 1 . . 1 . . 2 5 Engine 10 | 1 . . 1 . . . . 1 . . 2 . . 1 . . . . . . . 1 . 1 . . . . . 1 1 Core 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Propulsion 32 | 4 . 2 2 1 . . 1 . 1 . 5 2 . 2 . . . . . . . 2 1 5 1 . . . . . 3 Treads 7 | 2 . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . . . . . Leg 11 | 2 . 2 2 1 . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Wheel 13 | . . . . . . . . . 1 . 2 1 . 2 . . . . . . . . . 3 1 . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 174 | 1 2 4 5 1 2 1 1 15 7 11 9 10 6 6 5 2 . 6 9 1 6 3 9 12 1 5 7 . 4 6 17 Device 108 | . 1 1 2 . . 1 1 10 6 11 6 4 3 5 2 2 . 3 3 1 4 1 7 7 1 5 6 . 3 3 9 Storage 15 | 1 1 3 1 1 2 . . . . . . 1 . . . . . . 2 . . 1 . 2 . . . . . . . Processor 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Hackware 7 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Protection 41 | . . . 2 . . . . 3 . . 3 5 3 . 2 . . 3 3 . 2 1 2 1 . . 1 . . 3 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | 2 . 1 13 4 . 1 5 13 6 10 7 20 3 6 1 . . 4 9 . 4 . 16 15 4 2 5 1 4 4 25 Energy Gun 21 | 2 . 1 7 2 . . 3 . . . . 5 . . . . . . . . . . . . . . 1 . . . . Energy Cannon 106 | . . . . . . . 2 9 4 7 5 11 2 3 1 . . 2 7 . 3 . 13 12 2 1 2 1 2 1 16 Ballistic Gun 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 1 . Launcher 43 | . . . 3 2 . 1 . 3 2 3 1 3 1 3 . . . 2 2 . 1 . 2 2 2 . . . . 1 9 Special Weapon 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 2 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . . . . 2 . . 1 3 1 . . 1 . . . . . 3 . 2 . 1 4 . 1 3 2 Parts Lost 33 | . . . 2 . . 1 . 1 1 . 1 5 . 2 . . . . 2 . 1 . 1 . 1 . . . . . 15 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . 3 Utility 18 | . . . . . . 1 . 1 . . . 2 . 1 . . . . 2 . 1 . . . . . . . . . 10 Weapon 6 | . . . 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . 1 . . 1 . 1 1 . 1 5 . 1 . . . . 1 . 1 . 1 . 1 . . . . . 4 Average Slot Usage (%) 96 | . 97 100 99 100 100 100 96 100 99 100 99 98 92 92 93 92 93 93 90 94 93 94 93 93 94 95 93 90 89 85 87 Engine 11 | . 14 14 11 11 11 11 9 15 15 15 13 15 15 12 13 12 12 12 11 11 11 11 11 9 10 10 8 . . 2 . Treads 1 | . . . . . . . . . . . 1 7 7 6 6 6 6 6 5 5 5 5 . . . . . . . . . Leg 8 | . 28 28 22 22 22 22 27 23 15 15 5 . . . . . . . . . . . 4 . . . . . . . . Wheel 9 | . . . . . . . . . 6 7 14 14 15 13 13 12 12 12 11 11 11 11 11 13 14 15 15 15 13 12 10 Device 16 | . 10 2 11 11 11 19 23 16 14 15 14 12 6 18 20 22 25 24 16 22 15 16 16 19 24 25 24 30 30 28 26 Storage 16 | . 14 25 22 22 22 22 18 15 15 15 15 15 15 13 13 12 12 12 14 16 16 18 22 15 15 15 15 15 13 12 11 Processor 4 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 8 6 Hackware 2 | . . . . . . . . 11 . . . . . . . . . . 2 5 5 3 . 9 5 5 5 5 4 4 5 Protection 7 | . . . 11 11 11 2 . 2 7 7 7 8 7 6 6 6 6 6 11 5 11 11 10 10 10 10 9 5 4 4 4 Energy Gun 3 | . 28 28 19 18 22 12 12 . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . 3 12 14 14 13 7 14 12 8 12 12 8 10 11 11 11 9 9 9 10 6 8 8 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 250 | 13 17 26 58 66 82 82 85 124 125 128 130 130 116 124 127 110 110 128 162 140 161 173 186 205 206 210 208 199 207 222 250 Greatest Support 40 | 40 20 20 20 20 20 20 33 33 33 12 28 28 24 24 22 22 22 22 22 22 22 22 22 34 34 34 34 34 34 34 38 Greatest Overweight (x) 10 | . . 1 2 3 4 4 2 3 10 10 10 10 4 5 5 4 4 5 7 6 7 7 8 8 6 6 6 5 6 6 9 Average Overweight (x) 4 | . . . 1 2 3 3 2 2 9 9 4 4 4 4 4 4 4 4 6 6 7 6 7 5 5 5 5 5 5 5 6 Largest Inventory Capacity 28 | 6 8 12 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 26 26 26 26 28 28 28 28 28 28 28 28 Average Capacity 21 | 5 6 10 12 16 19 20 20 20 20 20 20 20 20 20 20 20 20 20 24 26 26 26 26 27 28 28 28 28 28 28 28 Most Carried 28 | 6 6 12 16 18 20 20 20 20 19 20 20 20 20 20 20 20 20 20 26 26 26 26 26 27 26 28 28 28 28 28 28 Average Carried 20 | 3 4 8 11 16 19 19 19 19 17 18 19 18 19 19 19 19 20 20 23 25 25 25 25 25 23 27 27 27 26 27 26 Final Capacity 28 | 6 8 12 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 26 26 26 26 26 28 28 28 28 28 28 28 28 Final Carried 28 | 6 6 12 16 18 20 20 20 19 18 20 20 20 19 20 20 20 20 20 26 26 26 26 26 26 24 28 28 28 28 28 26 Class Distribution -------------------- 66% | Hauler-Mutant 9% | Mutant 9% | Scavenger-Mutant 5% | Generator-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Skirmisher | -3/Research Generator-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 8182 | 216 174 80 326 140 . 63 62 203 405 449 709 601 454 258 92 50 . 164 160 71 113 . 416 234 242 132 151 191 84 181 1761 Remotely 110 | . 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15740 | . 87 231 586 126 . 51 205 208 256 175 290 1048 43 410 96 . . 177 556 . 303 . 414 579 565 171 . 575 124 799 7665 Parts 580 | . 4 17 39 11 . 10 14 19 11 4 38 10 5 16 4 . . 13 18 . 13 . 22 24 20 7 . 15 7 23 216 Haulers Intercepted 13 | . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 4 2 Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . . 15 13 8 . 11 . 6 . . 11 . . 3 . 36 . 8 4 3 3 . . . Prevented 46 | . . . . . . . . . . . . . . . 1 . . . . . 5 . 5 . 9 4 6 16 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 325 | . 2 8 19 12 . 7 2 6 8 5 5 43 3 10 3 . . 8 7 . 6 . 11 8 14 2 . 7 1 6 122 Guns 19 | . 2 8 6 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 76 | . . . . . . . . 4 . 2 5 1 . 5 1 . . 2 2 . . . 2 2 3 1 . 5 1 1 39 AOE 168 | . . . 13 11 . 7 . 2 8 3 . 36 3 5 2 . . 6 4 . 3 . 9 4 10 . . . . 3 39 Classes Destroyed 27 | . 1 1 3 2 . 2 3 1 1 . 3 3 . . . . . . . . . . . 1 . . . . . . 6 Worker 10 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 7 Builder 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 3 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 4 2 Recycler 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Watcher 15 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 8 Swarmer 75 | . . 4 10 3 . 7 . 2 4 . . . 3 4 1 . . 7 1 . 3 . 6 4 5 . . . . 3 8 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 92 | . 2 4 5 1 . . 1 2 2 2 . . . 2 2 . . . 4 . . . 4 1 7 . . 5 1 1 46 Brawler 13 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . 2 . . 6 Duelist 11 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 8 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 17 | . . . 4 . . . . . . . . . . 1 . . . . . . 1 . . 2 1 1 . . . 1 6 Hunter 25 | . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . 1 . 1 . . . 1 17 Programmer 18 | . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . . . . 13 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 24 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 44 | . . . . 7 . . . . . . . 37 . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 33 | . 2 3 9 7 . 5 3 2 4 2 4 33 3 4 2 . . 4 6 . 3 . 4 5 4 1 . 5 2 5 28 Combat Bots Only 33 | . 2 3 8 7 . 4 1 2 4 2 2 33 3 4 2 . . 4 5 . 3 . 4 4 4 1 . 5 1 4 25 Max Kills in Single Turn 9 | . 1 1 3 3 . 4 1 1 3 1 3 9 3 2 1 . . 3 2 . 3 . 4 3 2 1 . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . 3 3 . 3 . 1 3 1 . 9 3 2 1 . . 3 1 . 3 . 4 2 2 . . . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 7095 | . 42 116 589 172 . 56 31 430 128 75 96 1024 51 192 54 . . 99 284 . 86 . 165 181 164 43 . 39 46 78 2854 Core 544 | . 10 18 89 10 . . . 40 . . 16 109 . 17 . . . 12 14 . 12 . 6 10 . . . . 6 12 163 Absorbed by Shields 2612 | . . . . . . . 11 122 . 10 . 87 . 38 . . . 41 103 . 12 . 53 194 142 44 . 44 48 81 1582 Core Remaining (%) 82 | 100 . 69 . . . 33 100 . . . . . 52 . . . . 96 . . . . 91 . . . . 88 99 96 . Volleys Fired 879 | . 10 26 44 12 . 6 14 29 13 23 93 88 8 22 6 1 . 10 36 1 8 . 24 26 15 5 3 16 8 35 297 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 2 2 2 2 2 1 . 2 2 1 2 . 2 2 2 2 1 2 2 1 1 Hottest 210 | . 90 90 121 112 . 56 116 210 210 210 210 115 105 135 60 30 . 60 180 90 162 . 188 169 169 169 40 162 169 88 120 Shots Fired 1240 | . 20 46 77 17 . 6 23 51 19 36 158 146 11 35 10 1 . 13 64 1 14 . 39 43 24 10 3 32 14 35 292 Gun 238 | . 20 46 67 9 . 2 19 . . . . 75 . . . . . . . . . . . . . . . . . . . Cannon 862 | . . . . . . . 4 48 15 30 156 59 10 29 8 1 . 8 60 1 13 . 30 38 18 10 . 32 14 30 248 Launcher 132 | . . . 10 8 . 4 . 3 4 6 2 11 1 6 2 . . 5 4 . 1 . 8 5 6 . . . . 2 44 Special 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 . . 3 . Kinetic 84 | . . . 4 . . . . . . . 77 1 . . . . . . . . . . . . . . . . 2 . . Thermal 511 | . 10 26 63 9 . 2 14 48 15 30 79 55 10 29 8 1 . 8 38 1 . . 10 4 . . . . . . 51 Explosive 112 | . . . 10 8 . 4 . 3 4 6 2 11 1 6 2 . . 5 4 . 1 . 8 5 6 . . . . 2 24 Electromagnetic 525 | . 10 20 . . . . 9 . . . . 78 . . . . . . 22 . 13 . 20 34 18 10 . 32 12 30 217 Robot Hit Streak 22 | . 3 8 7 3 . 7 3 8 7 6 10 22 1 7 7 . . 2 7 . 11 . 7 7 7 9 12 13 5 13 10 Robot Miss Streak 9 | . 2 2 5 2 . . 3 3 1 2 3 2 2 2 1 . . 2 9 . 1 . 1 2 2 1 . 3 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 248 Shots Hit Robots 708 | . 11 32 34 7 . 4 11 25 7 13 97 95 1 18 8 . . 3 30 . 9 . 19 24 16 9 3 23 8 21 180 Core Hits 690 | . 5 10 33 18 . 10 7 9 15 16 37 132 4 19 4 . . 10 21 . 6 . 23 24 27 4 . 11 5 11 229 Critical Hits 34 | . . . . . . . . 1 1 . 8 . . . . . . . . . . . . . . 1 . 2 . 5 16 Critical Kills 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 7 Critical Parts Destroyed 21 | . . . . . . . . 1 1 . 5 . . . . . . . . . . . . . . 1 . 1 . 4 8 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53913 | . 162 464 1655 721 . 656 267 1253 900 1047 3329 4766 232 1187 527 . . 616 1968 . 564 . 1816 1372 1484 290 . 807 267 1391 26172 Guns 2426 | . 162 464 488 70 . 35 221 . . . . 986 . . . . . . . . . . . . . . . . . . . Cannons 22632 | . . . . . . . 46 1052 249 391 3095 776 27 560 210 . . 112 1119 . 348 . 799 852 435 290 . 807 267 960 10237 Explosions 28821 | . . . 1167 651 . 621 . 201 651 656 234 3004 205 627 317 . . 504 815 . 216 . 1017 520 1049 . . . . 431 15935 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . Kinetic 1432 | . . . 38 . . . . . . . 1394 . . . . . . . . . . . . . . . . . . . . Thermal 10342 | . 63 210 450 70 . 91 182 1052 249 391 1701 760 27 560 210 . . 112 774 . . . 431 63 428 . . . . . 2518 Explosive 22708 | . . . 1167 651 . 565 . 201 651 656 234 2698 205 627 317 . . 504 498 . 216 . 813 457 621 . . . . 431 11196 Electromagnetic 19397 | . 99 254 . . . . 85 . . . . 1308 . . . . . . 662 . 348 . 572 852 435 290 . 807 267 960 12458 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 2 2 . 3 3 3 3 8 8 . . . . . . . . . . 1 1 1 2 . . . 14 Average Corruption 3 | . . . 2 2 2 2 . 1 3 3 3 6 8 . . . . . . . . . . 1 1 1 1 . . . 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 219 | . . . 8 12 7 9 . 2 38 25 2 27 35 . . . . . . . . . . . 2 7 . . . . 45 Message Errors 58 | . . . 2 4 5 3 . 2 9 4 1 5 9 . . . . . . . . . . . 2 4 . . . . 8 Matter Fused 46 | . . . . . . . . . 12 10 . 7 13 . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 23 | . . . . 3 . . . . 7 4 . 3 4 . . . . . . . . . . . . . . . . . 2 Energy Discharges 28 | . . . 2 1 2 4 . . 6 2 1 3 4 . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 24 | . . . 2 4 . 2 . . 4 1 . 2 4 . . . . . . . . . . . . 2 . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 23 | . . . 2 . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . 15 Weapon Failures 8 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2879 | . . . 114 . . 25 . 2 42 7 107 95 . 62 28 . . . 88 . . . 31 46 91 . . 59 . 48 2034 Projectiles 1297 | . . . . . . . . 2 38 4 107 29 . 30 16 . . . 84 . . . 1 27 29 . . 59 . 48 823 Explosions 1582 | . . . 114 . . 25 . . 4 3 . 66 . 32 12 . . . 4 . . . 30 19 62 . . . . . 1211 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 620 | . . . 72 47 . 39 . 60 . 16 . 44 . . . . . 21 57 . . . . 48 . . . . . 14 202 Shots 17 | . . . 2 1 . 1 . 1 . 1 . 2 . . . . . 1 1 . . . . 2 . . . . . 1 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 264 138 127 254 . . 27 318 371 372 252 258 214 6 . . . . 306 . 90 . 31 . 1 73 . . . 118 324 Average Temperature 77 | . 116 57 32 87 . . 12 95 95 112 62 90 85 3 . . . . 97 . 47 . 15 . 1 38 . . . 49 66 Received Heat Transfer 992 | . 24 60 153 21 . . . 24 21 24 36 138 . 34 18 . . . 54 . 9 . 28 16 29 15 . 13 5 4 266 Effects 6 | . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 68 | . . . . . . . . . . . . 6 . . . . . . 1 . 3 . . 2 1 1 . 2 . 4 48 Combat Hostiles 62 | . . . . . . . . . . . . 6 . . . . . . 1 . 3 . . 2 1 1 . 2 . 2 44 Parts Fried 161 | . . . . . . . . . . . . . . . . . . . 5 . 4 . . 10 1 1 . 5 3 13 119 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . 2 Heat Transferred 10684 | . 185 592 1036 148 . 124 370 999 259 407 1720 1008 37 601 259 . . 111 680 . . . 422 . 350 . . . . . 1376 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 995 | . . . . . . . . . . . . 459 . . . . . . . . . . . . . . . . . . 536 LE Corruption 17 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 6408 | . 136 224 693 387 . 284 205 537 . . . . . 331 . . . . 899 . . . . 560 . . . . 406 802 6408 Average Influence 532 | . 70 101 374 172 . 101 107 199 . . . . . 182 . . . . 280 . . . . 355 . . . . 261 549 2767 Maximum Alert Level 5 | . . 1 2 1 . 1 1 2 . . . . . 1 . . . . 3 . . . . 2 . . . . 2 3 5 Low Security (%) 47 | 100 100 91 25 72 . 79 76 43 . . . . . 53 . . . . 68 . . . . . . . . . 54 . . Level 1 28 | . . 8 35 27 . 20 23 52 . . . . . 46 . . . . 7 . . . . 63 . . . . 20 21 5 Level 2 13 | . . . 39 . . . . 4 . . . . . . . . . . 14 . . . . 36 . . . . 25 59 14 Level 3 1 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 19 3 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . 1 . . . . 7 . 1 . . . 1 . . . . 5 . . . . 5 . . . . 1 1 40 Investigation 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Extermination 9 | . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 Reinforcement 12 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 7 Assault 30 | . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . 26 Garrison 8 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 19 | . . . 5 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 4 6 Communications Jammed 57 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . 8 3 41 Distress Signals 52 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . 7 3 37 Times Spotted 601 | . 3 10 37 17 . 5 5 21 15 13 48 64 5 13 6 . . 11 20 . 7 . 20 24 14 5 . 12 9 12 205 Peak Tracking Total 38 | . 3 2 9 5 . 3 2 4 6 5 4 38 2 4 4 . . 5 7 . 4 . 5 8 4 4 . 4 3 7 21 Tactical Retreats 16 | . . . . 1 . . . 1 . . 2 2 . . . . . . . . . . 1 . . . . 1 . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 3 . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 58 | . . . 5 1 . 2 . 8 2 2 6 5 . 2 . . . . 10 1 2 . . 2 . . . . 2 1 7 Max in Single Turn 4 | . . . 2 1 . 2 . 2 1 . 1 1 . 1 . . . . 4 1 1 . . 1 . . . . 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 70 | . 3 1 3 1 5 . 3 7 . . 1 . . 7 2 . 4 . 3 1 1 6 . 7 . 2 4 . 3 2 4 Terminals 28 | . 2 1 3 1 . . 3 3 . . . . . 4 . . . . . . . . . 3 . 1 . . 2 2 3 Fabricators 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . Recycling Units 4 | . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 251 | . 10 1 10 3 49 . 14 25 . . 6 . . 15 7 . 25 . 6 1 1 19 . 28 . 4 8 . 6 5 8 Successful 173 | . 5 . 4 3 49 . 5 7 . . 6 . . 7 7 . 25 . 1 1 1 19 . 14 . 3 8 . 2 5 1 Failed 78 | . 5 1 6 . . . 9 18 . . . . . 8 . . . . 5 . . . . 14 . 1 . . 4 . 7 Catastrophic 10 | . . 1 1 . . . 1 3 . . . . . . . . . . 2 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 10 1 8 3 1 . 6 9 . . 4 . . 2 . . . . . . . . . 11 . 1 1 . 2 4 3 Terminals 93 | . 9 1 10 3 . . 14 14 . . . . . 9 . . . . . . . . . 15 . 3 . . 4 5 6 Fabricators 11 | . . . . . . . . 5 . . . . . 2 . . . . 2 . . . . . . . . . . . 2 Repair Stations 16 | . . . . . . . . . . . . . . 3 . . . . . . . . . 11 . . . . 2 . . Recycling Units 6 | . 1 . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 149 | . 3 . 2 2 49 . 4 3 . . 6 . . 4 7 . 25 . . 1 1 19 . 7 . 3 8 . 1 3 1 Record 82 | . . . . . 48 . . . . . . . . . 6 . 11 . . 1 . 7 . . . 2 7 . . . . Part Schematic 17 | . 1 . . . . . . . . . 6 . . . . . 5 . . . . 4 . 1 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . 1 . . . . . 1 . . 3 . . . . 4 . 1 . . . . . 1 . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . 1 . . Scan Component 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . Repair 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 2 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . Terminals 10 | . 1 . 2 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . Track 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 1 3 . . . 3 7 . . . . . 7 . . . . 3 . . . . 6 . 1 . . 3 2 4 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . 6 . . . . . 5 . . . . 4 . 1 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . . 234 . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Time 88 | . . . . . . . . . . . . . . 32 . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 . . 3 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 7 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 . . 2 . Robot Hacks Applied 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 . . 3 . parse_system 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 . . 3 . Relay Couplers Released 17 | . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . 3 8 Machine Destruction 6 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 3 . Programmers 11 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 8 Robots Rewired 6 | . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 11 | . 1 . . . . . . 1 2 . . . . . 2 . . 1 . . 4 . . . . . . . . . . Largest Group 5 | . 1 1 1 1 1 1 1 2 3 3 1 1 1 1 3 1 1 2 2 1 5 5 5 3 1 1 1 1 1 1 1 Highest-Rated Group 238 | . 56 57 66 66 66 66 71 100 142 142 100 105 102 115 162 111 111 205 216 124 238 238 238 186 143 145 149 149 166 196 210 Highest-Rated Ally 210 | . 56 57 66 66 66 66 71 90 90 94 100 105 102 115 111 111 111 111 122 124 125 125 128 143 143 145 149 149 166 196 210 Total Orders 25 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 19 . 2 . 2 GOTO 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Ally Attacks 604 | . 10 16 39 15 . 1 6 23 11 39 68 38 5 14 8 . . 4 38 . 1 . 93 27 11 4 . 10 15 10 98 Total Damage 39949 | . 146 201 754 391 . 53 309 986 840 1351 2643 7850 279 517 503 . . 111 1654 . 153 . 2496 786 442 250 . 573 1107 981 14573 Kills 280 | . 2 5 11 7 . 2 4 10 6 9 30 38 5 5 5 . . 2 14 . 1 . 17 7 . 1 . 3 6 7 83 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 1 1 . 1 . 2 1 . 1 . 1 2 . 1 . . 2 . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . 2 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 36485 | 84 153 1285 1104 1465 1099 1014 421 2103 1988 1353 7631 2079 1095 722 1022 614 106 528 675 938 1318 238 1243 911 604 1187 564 587 255 609 1490 Spaces Moved 18238 | 49 88 750 587 750 467 459 173 919 982 655 2150 1285 743 442 773 475 78 381 332 643 769 143 693 472 378 684 351 377 144 376 670 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4248 | 21 88 750 587 750 467 459 173 919 34 . . . . . . . . . . . . . . . . . . . . . . Wheels 13962 | . . . . . . . . . 948 655 2150 1285 743 442 773 475 78 381 332 643 769 143 693 472 378 684 351 377 144 376 670 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 180 210 210 180 180 190 180 125 125 130 125 125 125 125 125 125 145 155 145 155 136 136 136 136 136 136 136 136 Average Speed 154 | 136 120 138 153 189 234 213 180 208 192 189 136 136 130 131 125 125 125 125 146 145 155 154 157 144 145 145 139 136 145 143 148 Slowest Speed 270 | 160 120 150 180 210 240 240 180 210 270 190 190 190 130 140 135 125 125 135 155 145 155 155 165 170 146 146 146 136 146 146 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 3 21 99 48 99 93 67 21 28 83 80 91 93 78 16 94 60 69 51 11 78 84 60 94 12 59 75 92 68 7 20 21 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 12 | . 1 1 . . 1 . . . . . 1 . . . 1 1 1 . . . 1 3 1 . . . . . . . . Known Exits Taken 23 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . 1 . . 1 1 5 . 1 . 2 3 . 1 . 2 1 . 2 . 1 4 . . . . . Spaces Dug 147 | . . . 5 7 . 34 . 3 6 21 . 7 5 18 . 1 . 2 9 . . . . 4 . . . . 2 13 10 Terrain Destroyed 1050 | . . . 35 53 . 42 . 81 36 76 6 45 19 54 17 1 . 75 41 . 12 . 52 49 62 . . . 2 13 279 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 118 | . . . . . . . . 13 7 18 5 10 6 9 . 1 . 4 14 . . . 2 4 . . . . 2 . 23 AOE 932 | . . . 35 53 . 42 . 68 29 58 1 35 13 45 17 . . 71 27 . 12 . 50 45 62 . . . . 13 256 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 25501 | 62 118 951 713 778 475 490 261 1063 1054 719 6697 1465 862 544 817 494 86 414 454 648 878 160 795 652 406 862 425 420 176 446 1116 Wait 5503 | . 6 157 28 4 . 19 55 46 19 15 4405 33 95 51 28 14 9 14 44 3 50 3 44 104 . 157 39 21 9 . 31 Move 18207 | 48 87 749 586 749 466 458 172 918 981 654 2149 1284 742 441 772 474 77 380 331 642 768 142 692 471 377 683 350 376 143 375 670 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 6 6 7 15 4 4 3 7 15 2 4 5 13 3 9 2 1 . . 15 1 1 2 3 2 4 6 6 3 3 8 25 Fast Attach 94 | 6 2 . 6 . . . 1 9 . . 14 3 . 1 2 2 . . 2 . . 5 4 13 . 2 4 . 2 7 9 Attach 67 | . . . 5 . . 1 2 3 1 . 1 11 . 5 1 1 . . 4 1 2 2 1 2 1 . 3 . 2 2 16 Detach 30 | . . . 4 . . . . 3 . . 2 3 . 2 1 . . . 1 . 1 1 . 2 . . 3 . 1 2 4 Swap 252 | 2 . 7 10 6 2 1 4 17 13 21 10 18 9 9 3 . . 10 12 . 8 . 21 18 5 5 8 1 4 3 25 Drop 199 | . 7 5 15 3 3 2 6 23 . 2 18 12 5 4 2 1 . . 8 . . 5 6 14 4 4 9 3 4 14 20 Fire 879 | . 10 26 44 12 . 6 14 29 13 23 93 88 8 22 6 1 . 10 36 1 8 . 24 26 15 5 3 16 8 35 297 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Rewire 65 | . . . . . . . . . 25 . . . . . . . . . . . 40 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Entered Mines 238 | -10/Mines | Accompanied by 1 ally 276 | -10/Mines | Learned location of 1 exit from Materials 303 | -10/Mines | Build established: Mutant 532 | -10/Mines | Excavation squad dispatched 532 | -10/Mines | A large section of the Mines collapsed 680 | -10/Mines | Discovered new exit (range 13) 800 | -10/Mines | Learned Materials security intel 881 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 886 | -10/Mines | Found Prototype Device 944 | -10/Mines | Discovered new exit (range 5) 1181 | -10/Mines | Learned location of Storage (-9) 1394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1523 | -10/Mines | Entered Materials 1523 | -9/Materials | Accompanied by 1 ally 1523 | -9/Materials | Evolved 2 slots: Utility x2 1524 | -9/Materials | Identified exit to Storage 1800 | -9/Materials | Discovered exit to Storage (range 12) 1811 | -9/Materials | Build established: Scavenger-Mutant 2216 | -9/Materials | Destroyed 8 combat bots 2416 | -9/Materials | Discovered new exit (range 16) 2467 | -9/Materials | Build established: Mutant 2599 | -9/Materials | Discovered new exit (range 10) 2627 | -9/Materials | Entered Mines 2627 | -9/Mines | Accompanied by 1 ally 2629 | -9/Mines | Met a Derelict bent on vengeance 2635 | -9/Mines | Learned Materials garrison access intel 2708 | -9/Mines | Learned Materials security intel 2945 | -9/Mines | Assembled infested the area 2950 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2979 | -9/Mines | Core integrity fell below 50% 3014 | -9/Mines | Destroyed 7 combat bots 3389 | -9/Mines | Discovered new exit (range 8) 3418 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3419 | -9/Mines | Discovered new exit (range 5) 3500 | -9/Mines | Discovered new exit (range 6) 3630 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4092 | -9/Mines | Entered Exiles 4092 | -9/Exiles | Accompanied by 1 ally 4120 | -9/Exiles | Discovered new exit (range 15) 4187 | -9/Exiles | Met 8R-AWN 4216 | -9/Exiles | Met EX-HEX 4375 | -9/Exiles | Visited The Gauntlet 4570 | -9/Exiles | Build established: Hauler-Mutant 4629 | -9/Exiles | Met EX-DEC 4689 | -9/Exiles | Learned location of Zion (-7) 4746 | -9/Exiles | Met EX-BIN 4773 | -9/Exiles | Aligned with FarCom system 4775 | -9/Exiles | Given EX-Vault access code 4869 | -9/Exiles | Opened EX-Vault 4885 | -9/Exiles | Found Latent Energy Streamer 4932 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5172 | -9/Exiles | Discovered new exit (range 10) 5191 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5191 | -9/Exiles | Entered Mines 5191 | -8/Mines | Accompanied by 1 ally 5972 | -8/Mines | Discovered new exit (range 2) 6205 | -8/Mines | Entered Materials 6205 | -8/Materials | Accompanied by 1 ally 6205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6207 | -8/Materials | Loaded intel: 1 garrison access location 6608 | -8/Materials | Discovered new exit (range 4) 6626 | -8/Materials | Entered Factory 6626 | -7/Factory | Accompanied by 1 ally 6626 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6726 | -7/Factory | Fabricated Matter Neutralizer (x2) 7470 | -7/Factory | Garrison activated, responded to threat 7877 | -7/Factory | Build established: Hacker-Mutant 8119 | -7/Factory | Identified Exp. Sensor Array 8524 | -7/Factory | Identified exit to Lower Caves 8639 | -7/Factory | Garrison activated, responded to threat 8729 | -7/Factory | Entered Lower Caves 8729 | -7/Lower Caves | Accompanied by 1 ally 8742 | -7/Lower Caves | Spotted B-75 Beast 8750 | -7/Lower Caves | Allies destroyed B-75 Beast 8893 | -7/Lower Caves | Encountered a Warlord checkpoint 9028 | -7/Lower Caves | Build established: Hauler-Mutant 9073 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9507 | -7/Lower Caves | Learned Factory emergency access door positions 10293 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10525 | -7/Lower Caves | Discovered new exit (range 5) 10538 | -7/Lower Caves | Identified exit to Lower Caves 10717 | -7/Lower Caves | Entered another Lower Caves area 10717 | -7/Lower Caves | Accompanied by 3 allies 10857 | -7/Lower Caves | Discovered new exit (range 5) 10864 | -7/Lower Caves | Identified exit to Factory 11383 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11406 | -7/Lower Caves | Learned 12 Factory zone layouts 11681 | -7/Lower Caves | Discovered new exit (range 7) 11691 | -7/Lower Caves | Identified exit to Zion 12070 | -7/Lower Caves | Entered Zion 12070 | -7/Zion | Accompanied by 1 ally 12126 | -7/Zion | System corruption cleaned by Quarantine Array 12280 | -7/Zion | Discovered new exit (range 16) 12304 | -7/Zion | Identified exit to Proximity Caves 12453 | -7/Zion | Given A8's code to call for help 12862 | -7/Zion | Rebuked by Imprinter 13060 | -7/Zion | Identified exit to Deep Caves 18091 | -7/Zion | Attacked by Zionites 18357 | -7/Zion | Destroyed Imprinter 18363 | -7/Zion | Extracted access codes from Imprinter's data core 19346 | -7/Zion | Opened final containment barrier to the Deep Caves 19369 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19701 | -7/Zion | Entered Deep Caves 19701 | -7/Deep Caves | Accompanied by 1 ally 20029 | -7/Deep Caves | Z-Facility disabled 20244 | -7/Deep Caves | Found Prototype Protection 20593 | -7/Deep Caves | Discovered new exit (range 7) 20601 | -7/Deep Caves | Identified exit to Proximity Caves 20841 | -7/Deep Caves | Identified Zio. Heavy Carapace 20946 | -7/Deep Caves | Exposed GOLEM chamber 20947 | -7/Deep Caves | Destroyed as-42593 21082 | -7/Deep Caves | Triggered Deep Caves wall 21102 | -7/Deep Caves | Spotted AS-62433 21116 | -7/Deep Caves | Spotted AS-30549 21120 | -7/Deep Caves | Destroyed 33 combat bots 21126 | -7/Deep Caves | Allies destroyed AS-62433 21130 | -7/Deep Caves | Destroyed AS-30549 21155 | -7/Deep Caves | Triggered Deep Caves wall 21172 | -7/Deep Caves | Spotted as-55976 21177 | -7/Deep Caves | Destroyed as-55976 21194 | -7/Deep Caves | Lost 5 parts (1n2u2w) 21721 | -7/Deep Caves | Found Zio. Heavy Carapace 21724 | -7/Deep Caves | Found Prototype Protection 21780 | -7/Deep Caves | Entered Proximity Caves 21780 | -6/Proximity Caves | Accompanied by 1 ally 21899 | -6/Proximity Caves | Identified Zio. Weapon Casing 22330 | -6/Proximity Caves | Learned Factory terminal intel 22498 | -6/Proximity Caves | Discovered exit to Factory (range 16) 22875 | -6/Proximity Caves | Entered Factory 22875 | -6/Factory | Accompanied by 1 ally 22875 | -6/Factory | Evolved 2 slots: Utility x2 22878 | -6/Factory | Loaded intel: 20 terminal locations 23277 | -6/Factory | Identified exit to Lower Caves 23347 | -6/Factory | Repaired Arm. Wheel 23374 | -6/Factory | Discovered new exit (range 14) 23393 | -6/Factory | Identified exit to Factory 23562 | -6/Factory | Build established: Scavenger-Mutant 23597 | -6/Factory | Entered Lower Caves 23597 | -6/Lower Caves | Accompanied by 1 ally 23834 | -6/Lower Caves | A Commander dispatched an escort 23842 | -6/Lower Caves | Learned Factory trap positions 23933 | -6/Lower Caves | Learned 4 Factory zone layouts 24394 | -6/Lower Caves | Discovered new exit (range 5) 24398 | -6/Lower Caves | Identified exit to Lower Caves 24619 | -6/Lower Caves | Entered another Lower Caves area 24619 | -6/Lower Caves | Accompanied by 1 ally 24662 | -6/Lower Caves | Discovered exit to Factory (range 11) 24890 | -6/Lower Caves | Found Alien Artifact 24890 | -6/Lower Caves | Identified Core Expander 24890 | -6/Lower Caves | Installed Core Expander, added new Utility slot 25051 | -6/Lower Caves | Discovered new exit (range 15) 25056 | -6/Lower Caves | Learned location of Extension (-5) 25067 | -6/Lower Caves | Identified exit to Data Miner 25233 | -6/Lower Caves | Entered Data Miner 25233 | -6/Data Miner | Accompanied by 1 ally 25233 | -6/Data Miner | Discovered new exit (range 6) 25240 | -6/Data Miner | Identified exit to Proximity Caves 25257 | -6/Data Miner | Met Data Miner 25280 | -6/Data Miner | Learned location of Section 7 (-2) 25280 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25300 | -6/Data Miner | Received God Mode back door access code from Data Miner 25339 | -6/Data Miner | Entered Proximity Caves 25339 | -5/Proximity Caves | Accompanied by 1 ally 25494 | -5/Proximity Caves | Learned 8 Factory zone layouts 25685 | -5/Proximity Caves | Escorted by Enhanced Grunt 25822 | -5/Proximity Caves | Discovered exit to Factory (range 5) 25867 | -5/Proximity Caves | Entered Factory 25867 | -5/Factory | Accompanied by 2 allies 25867 | -5/Factory | Evolved 2 slots: Utility x2 25868 | -5/Factory | Identified exit to Upper Caves 25868 | -5/Factory | Identified exit to Factory 25869 | -5/Factory | Loaded intel: 119 trap records 26336 | -5/Factory | Build established: Hauler-Mutant 26369 | -5/Factory | Garrison activated, responded to threat 26467 | -5/Factory | First assault squad dispatched 26502 | -5/Factory | Incoming assault squad redirected 26542 | -5/Factory | Entered Upper Caves 26542 | -5/Upper Caves | Accompanied by 1 ally 26570 | -5/Upper Caves | Found Alien Artifact 26968 | -5/Upper Caves | Learned Factory emergency access door positions 26990 | -5/Upper Caves | Encountered a Warlord checkpoint 27067 | -5/Upper Caves | Discovered new exit (range 15) 27092 | -5/Upper Caves | Identified exit to Upper Caves 27480 | -5/Upper Caves | Entered another Upper Caves area 27480 | -5/Upper Caves | Accompanied by 1 ally 27521 | -5/Upper Caves | Discovered exit to Factory (range 3) 28140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28321 | -5/Upper Caves | Discovered new exit (range 8) 28344 | -5/Upper Caves | Identified exit to Zhirov 28555 | -5/Upper Caves | Learned location of 1 exit from Factory 28683 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 28687 | -5/Upper Caves | Learned location of Warlord (-4) 28798 | -5/Upper Caves | Entered Zhirov 28798 | -5/Zhirov | Accompanied by 5 allies 28798 | -5/Zhirov | Discovered new exit (range 3) 28802 | -5/Zhirov | Identified exit to Proximity Caves 28826 | -5/Zhirov | Met Zhirov 28854 | -5/Zhirov | Learned location of Quarantine (-3) 28854 | -5/Zhirov | Learned location of Testing (-2) 28854 | -5/Zhirov | Learned location of Command (-1) 28870 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28895 | -5/Zhirov | Found Alien Artifact 28895 | -5/Zhirov | Identified Integrated Dissipator 28895 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28921 | -5/Zhirov | Found Alien Artifact 29036 | -5/Zhirov | Entered Proximity Caves 29036 | -4/Proximity Caves | Accompanied by 5 allies 29448 | -4/Proximity Caves | Build established: Derelict-Mutant 30056 | -4/Proximity Caves | Discovered exit to Factory (range 13) 30248 | -4/Proximity Caves | Build established: Hauler-Mutant 30279 | -4/Proximity Caves | Entered Factory 30279 | -4/Factory | Accompanied by 3 allies 30279 | -4/Factory | Evolved 2 slots: Utility x2 30280 | -4/Factory | Identified exit to Research 30352 | -4/Factory | Repaired Arm. Wheel 30475 | -4/Factory | Identified Dimensional Node Initializer 30475 | -4/Factory | Identified Transdimensional Reconstructor 30624 | -4/Factory | Repaired F-cell Engine 30828 | -4/Factory | Identified exit to Upper Caves 30828 | -4/Factory | Identified exit to Armory 30848 | -4/Factory | Build established: Hacker-Mutant 31190 | -4/Factory | Entered Upper Caves 31190 | -4/Upper Caves | Accompanied by 1 ally 31192 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31512 | -4/Upper Caves | Build established: Hauler-Mutant 31728 | -4/Upper Caves | Discovered new exit (range 10) 31746 | -4/Upper Caves | Identified exit to Upper Caves 31794 | -4/Upper Caves | Entered another Upper Caves area 31794 | -4/Upper Caves | Accompanied by 1 ally 31829 | -4/Upper Caves | Identified exit to Warlord 31861 | -4/Upper Caves | Encountered a Warlord checkpoint 31864 | -4/Upper Caves | Discovered exit to Research (range 9) 31905 | -4/Upper Caves | Learned Research security intel 32429 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32981 | -4/Upper Caves | Entered Warlord 32981 | -4/Warlord | Accompanied by 1 ally 33025 | -4/Warlord | Discovered new exit (range 8) 33034 | -4/Warlord | Identified exit to Proximity Caves 33036 | -4/Warlord | Initialized slip node 33078 | -4/Warlord | System corruption cleaned by Quarantine Array 33349 | -4/Warlord | Visited the Vortex Lab 33354 | -4/Warlord | Found Prototype Energy Gun 33354 | -4/Warlord | Identified Vortex Shotgun 33358 | -4/Warlord | Found Vortex Shotgun 33364 | -4/Warlord | Warlord's base attacked by MAIN.C 33364 | -4/Warlord | Found Prototype Energy Cannon 33365 | -4/Warlord | Identified Vortex Cannon 33369 | -4/Warlord | Found Vortex Cannon 33456 | -4/Warlord | Met Warlord 33473 | -4/Warlord | Opened Warlord's prototype stash 33479 | -4/Warlord | Found Prototype Reactor 33479 | -4/Warlord | Identified Vortex Chain Reactor 33487 | -4/Warlord | Found Prototype Device 33487 | -4/Warlord | Identified System Purifier 33494 | -4/Warlord | Found Prototype Processor 33540 | -4/Warlord | Warped through subspace to slip node 33545 | -4/Warlord | Entered Proximity Caves 33545 | -3/Proximity Caves | Accompanied by 1 ally 34034 | -3/Proximity Caves | Discovered exit to Research (range 13) 34132 | -3/Proximity Caves | Entered Research 34132 | -3/Research | Accompanied by 1 ally 34132 | -3/Research | Evolved 2 slots: Utility x2 34152 | -3/Research | Identified exit to Research 34152 | -3/Research | Identified Exp. Target Analyzer 34368 | -3/Research | Found Quantum Capacitor 34387 | -3/Research | Entered another Research area 34387 | -2/Research | Accompanied by 1 ally 34387 | -2/Research | Warlord forces began assault on 0b10 34387 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34420 | -2/Research | Met up with Warlord 34461 | -2/Research | Identified exit to Access 34497 | -2/Research | Research machine network offline 34529 | -2/Research | Borebot progress halted 34535 | -2/Research | Found Prototype Device 34535 | -2/Research | Identified Adv. Particle Accelerator 34539 | -2/Research | Found Adv. Particle Accelerator 34809 | -2/Research | Borebot progress halted 34822 | -2/Research | Build established: Generator-Mutant 34829 | -2/Research | Borebot progress halted 34907 | -2/Research | Borebot progress halted 34930 | -2/Research | Borebot progress halted 34996 | -2/Research | Entered Access 34996 | -1/Access | Accompanied by 1 ally 34996 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35169 | -1/Access | Incoming investigation squad redirected 35299 | -1/Access | Garrison activated, responded to threat 35308 | -1/Access | Found Prototype Launcher 35308 | -1/Access | Identified Point Singularity Launcher 35313 | -1/Access | Found Point Singularity Launcher 35409 | -1/Access | Destroyed 8 combat bots 35496 | -1/Access | First assault squad dispatched 35712 | -1/Access | High security lockdown imminent 35748 | -1/Access | Destroyed 7 combat bots 35792 | -1/Access | High security lockdown engaged 35946 | -1/Access | Spotted Executioner 35946 | -1/Access | Destroyed Executioner 36015 | -1/Access | Destroyed 15 combat bots 36073 | -1/Access | Garrison activated, responded to threat 36085 | -1/Access | Spotted Executioner 36087 | -1/Access | Destroyed Executioner 36096 | -1/Access | System corruption reached 10% 36124 | -1/Access | Lost 3 parts (2u1w) 36151 | -1/Access | Destroyed 25 combat bots 36166 | -1/Access | Destroyed Striker 36166 | -1/Access | Spotted Striker 36170 | -1/Access | Destroyed Striker 36227 | -1/Access | Garrison activated, responded to threat 36234 | -1/Access | Spotted Investigator 36236 | -1/Access | Destroyed 10 combat bots 36238 | -1/Access | Lost 4 parts (2n2u) 36239 | -1/Access | Allies destroyed Investigator 36400 | -1/Access | Scanned by Researcher 36408 | -1/Access | Destroyed Investigator 36444 | -1/Access | Destroyed 12 combat bots 36454 | -1/Access | Core integrity fell below 50% 36466 | -1/Access | Spotted Striker 36470 | -1/Access | Spotted Striker 36471 | -1/Access | Core integrity fell below 20% 36474 | -1/Access | Destroyed Striker 36474 | -1/Access | Spotted Striker 36474 | -1/Access | Destroyed Striker 36486 | -1/Access | Destroyed Striker 36486 | -1/Access | Core destroyed Last Messages --------------- 36481_ I-47 Archangel destroyed. 36481_ Slug penetrates R-10 Processor. 36481_ Slug penetrates P-80 Master. 36482_ H-88 Terminator destroyed. 36482_ Destroyed Adv. Reaction Control System. 36482_ Destroyed Adv. Phase Shifter. 36482_ Destroyed Prototype Energy Gun. 36482_ Destroyed Imp. Antigrav System. 36483_ The unstable cave ceiling collapses. 36483_ R-10 Processor collects Prototype Protection. 36484_ Slug penetrates Wall. 36484_ Slug penetrates H-88 Terminator. 36484_ P-80 Master resets H-88 Terminator, system corruption cleaned. 36484_ P-80 Master resets R-10 Processor, system corruption cleaned. 36484_ Slug penetrates Player 2. 36486_ System corrupted: Heat flow error (+269). 36486_ Striker system terminally corrupted. 36486_ R-10 Processor collects Enh. Nova Cannon. 36486_ System corrupted: HERF Cannon targeting data glitched. 36486_ H-88 Terminator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ### ###??????????????????????????????????????? | | #??????????????????????????????????????? | | ##?????????????????????????????????????? | | # #?????????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######?????????????????????????????????? | | * # #????????????????????????????? # | | # # # ###?????????????????????????? # | | ! #?????????????????????##??? # | | * ##########????????????# ### # | | * = *[ #???????????? # # | | ! ! p p/ %! #????????????? # " | | = = h hm @ / % ####?????????? " " | | ## # % =%!!%= %%= +?????????? " " | | !![*[] ;###??????????? "%!" | | # = % ! @ ; #??????????? "! " | | =% # ## %%% % %R ################"" " | | !## *%%!% | | ! [%## !%=%% | | [ +% " | | %* # %####;; | | = # #??# ; # | | # #??##; g # | | ######= #???###""Y""###################### # | | # #?????#"""""#????????????????????#%=# | | # | #?????#######????????????????????# # | | "" #######???????????????????????????????? " | | """#?????????????????????????????????????? %= | | T"#??????????????????????????????????????== | | """#??????????????????????????????????????*%% | | !! "" #??????????????????????????????????????=!= | | !! #?????????????????????????????????????? | | !! = #?????????????????????????????????????# %%# | | ########?????????????????????????????????????##!=# | | ##?????##?????##???????????????????????????????=!# | | #?????# #???# #???????????????????????????????%%? | | #??????# ### #????????????????????????????????]%? | | ##?#######"#"#?????????????????????????????????= ? | | #??# / ##???????????????????????????????????? | | #### "#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 97 Energy Capacity 1220 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 2025 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 40 Target Analysis 12 Recoil Reduction 2 Particle Charging 50 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Wheel | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Utility 9 | . . 1 . . . 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 1 . Weapon 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 212 | . 6 5 17 . . . 5 12 . 2 6 8 3 16 2 . . . 10 1 1 . 3 28 1 3 4 1 6 16 56 Parts Lost 40 | . . . . . . . . . . . . 3 2 3 . . . . 1 . . . 1 1 . . . . . . 29 Damage Taken 12782 | . 53 185 373 194 . 63 53 33 140 417 414 1079 157 516 . . . 31 675 . 52 . 323 671 18 71 . 132 79 243 6810 Core 1992 | . 12 37 90 78 . . . . . 26 43 65 36 . . . . . 23 . . . 34 59 . . . . . 38 1451 Player 2/Cogmind (%) 78 | . 54 67 50 88 . . . . . 100 72 37 100 . . . . . 62 . . . 85 85 . . . . . 76 89 Absorbed by Shields 1616 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1616 Damage Inflicted 37652 | . 146 201 754 391 . 53 309 986 784 935 2643 7850 279 517 460 . . 64 1290 . 153 . 1169 742 442 250 . 573 1107 981 14573 Player 2/Cogmind (%) 41 | . 47 30 31 35 . 7 53 44 46 47 44 62 54 30 46 . . 9 39 . 21 . 39 35 22 46 . 41 80 41 35 Combat Hostiles Destroyed 186 | . 1 5 8 7 . 1 1 6 6 8 3 34 5 3 4 . . 1 6 . 1 . 8 7 . 1 . 3 5 4 58 Player 2/Cogmind (%) 36 | . 33 38 29 36 . 12 33 50 42 61 37 44 62 23 57 . . 11 46 . 14 . 42 46 . 33 . 30 83 40 32 Game ------ Seed MiniBiometalTreads Manual? 0 Play Time 05:59:06 Cumulative 1204.2 hours Start 2020.05.30 @ 20:41:33 End 2020.06.09 @ 22:05:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 256 Types 214/7/14/4/3/2/12 Lore% 99 Gallery% 101 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67508c5e-2e0c-4821-8b70-cae8c71a300f