Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 20:40:45 Player: Anting Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (254) 1270 Value Destroyed (9546) 9546 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (10947) 10947 TOTAL SCORE: 33443 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 74 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4806 Used Core Reset Matrix 3000 Friendly Fire -314 Cogmind --------- Core Integrity 0/1300 Matter 184/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (66) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Gyrokinetic Inverter Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Zionite Biocell (600) Stasis Canceller Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Medium Armor Plating Improved Force Field System Mapper Long-range Tractor Beam Sensor Drone Bay > --- WEAPON ----------- HERF Cannon Improved KE Penetrator Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Neutrino Core Vortex Chain Reactor Heavy Treads Advanced Heat Sink Zionite Biocell Matter Compressor Matter Compressor Matter Compressor Matter Compressor Surveybot 24 Chip Authchip [Weapon] Vortex Cannon BFG-9k Vortex Edition Railgun Heavy Flak Cannon Heavy Flak Cannon Mini Smartbomb Launcher CR-A16's Pointy Stick [Rating: 127] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Makeshift Hacking Suite Protection Heavy Reactive Plating Weapon Bore Cannon Energy Gun Zionite Phaser-S Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 7 7 3 . 6 12 16 1 7 7 16 . 20 1 4 . 1 2 6 7 3 3 15 1 30 15 1 3 . 15 3 5 Power 21 | 2 . . . 1 1 1 . . 1 1 . 1 . 1 . . . 1 . . 1 1 . 4 2 . 1 . 2 . . Engine 9 | 2 . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . 2 1 . . . . . . Core 6 | . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . Reactor 6 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . 2 . . Propulsion 54 | 1 4 . . 2 4 3 . 2 1 5 . 5 . . . . 1 2 1 . . . . 8 6 . . . 6 1 2 Treads 22 | . 3 . . . 4 3 . 2 1 2 . 3 . . . . . 2 1 . . . . 1 . . . . . . . Leg 15 | 1 1 . . 2 . . . . . 2 . 2 . . . . . . . . . . . 7 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . 4 . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 2 Utility 84 | 2 3 1 . 1 4 5 . 4 5 6 . 10 . 1 . 1 1 1 3 3 1 4 1 10 5 1 2 . 7 1 1 Device 39 | 1 . 1 . 1 1 2 . 1 1 1 . 6 . 1 . . 1 1 1 2 1 3 1 7 2 . 1 . 2 1 . Storage 12 | 1 3 . . . . 1 . 2 . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 . . Processor 10 | . . . . . 1 . . . 4 . . 1 . . . . . . . . . . . 1 1 . . . 2 . . Hackware 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . 2 . . Protection 17 | . . . . . 2 1 . 1 . 4 . 3 . . . 1 . . 2 1 . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 2 . 2 3 7 1 1 . 4 . 4 1 2 . . . 2 3 . 1 10 . 8 2 . . . . 1 2 Energy Gun 7 | . . . . . . 1 . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . 1 Energy Cannon 13 | . . . . . . 2 . 1 . . . 2 1 1 . . . 1 . . . 1 . 1 2 . . . . . 1 Ballistic Gun 12 | 2 . 1 . 1 2 2 . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . Ballistic Cannon 11 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . 4 . 4 . . . . . . . Launcher 8 | . . 1 . 1 1 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . 1 3 . . 5 10 . 2 . . . . . . 1 . . 2 . 3 . . 3 . 2 1 1 Parts Lost 76 | . . . . . . . . . . 9 . 3 . . . 1 . 7 1 . . . . 29 . 3 . . 20 . 3 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 . . Propulsion 18 | . . . . . . . . . . 3 . . . . . . . 2 . . . . . 4 . . . . 8 . 1 Utility 28 | . . . . . . . . . . 1 . 1 . . . 1 . 2 1 . . . . 13 . 1 . . 7 . 1 Weapon 24 | . . . . . . . . . . 5 . 2 . . . . . 3 . . . . . 10 . 1 . . 2 . 1 Highest Loss Streak 11 | . . . . . . . . . . 5 . 2 . . . 1 . 5 1 . . . . 10 . 3 . . 11 . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Average Backups 16 | 3 16 19 20 20 19 19 20 20 19 17 18 18 17 17 18 17 19 19 14 19 19 15 13 16 8 4 4 5 4 3 3 Power . | . . . . . . . . . . . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 Propulsion 2 | 2 5 6 6 6 5 5 5 5 4 2 2 3 2 2 2 2 1 1 . . 1 1 1 1 2 . . . . . . Utility 8 | . 5 7 8 8 8 9 9 9 9 11 12 9 10 10 11 10 13 13 10 12 12 8 7 7 2 1 . 1 1 2 2 Weapon 4 | . 6 6 6 6 4 4 6 6 6 3 3 3 3 3 4 4 4 3 2 4 5 4 3 5 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 3 1 . 1 1 1 . . 3 3 . 3 . 1 . . . 2 . 2 1 2 . 3 8 . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 6 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 2 . . . . . . Utility 26 | . 1 1 . 1 1 . . . 3 3 . 3 . . . . . 1 . 2 1 1 . . 6 . . . 1 . 1 Weapon 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 100 99 99 99 100 99 99 92 99 93 93 93 93 92 88 80 73 74 76 70 75 71 74 84 78 78 70 37 54 Engine 3 | . 14 14 14 9 . 2 7 7 7 2 . 4 6 1 . . . . . . . . . . 3 2 . . . . . Core 1 | . . . . 4 9 4 . . . . . . . . . . . . . . 2 4 5 3 3 5 2 . . . . Reactor 1 | . . . . . . . . . . 4 7 1 . 4 6 6 5 5 5 5 2 . . . 1 . 2 5 4 . . Treads 18 | . 23 28 28 17 23 30 30 29 30 19 15 4 26 26 26 26 23 21 17 17 17 17 17 10 . . . . . . . Leg 3 | . 4 . . 10 3 . . . . 8 15 21 . . . . . . . . . . . 6 6 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 26 26 26 22 9 9 Device 10 | . 14 13 14 14 10 7 7 6 6 2 14 13 13 13 13 12 11 10 15 15 12 14 10 15 7 10 12 10 9 3 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 10 10 4 . . Processor 4 | . . . . . 8 7 7 7 7 7 7 6 6 6 6 6 5 5 . . . . . . 3 5 5 5 8 4 4 Protection 4 | . . . . . 7 3 7 7 7 6 . 5 6 6 6 6 5 5 5 5 9 6 11 5 . . 1 5 . . 3 Energy Gun 2 | . . . . . . . . 2 . 8 15 5 . . . . . . 4 5 5 1 . . . . . . . . . Energy Cannon 8 | . . . . . . 3 7 10 7 7 7 13 24 23 20 20 17 11 15 7 5 . . . 3 5 . . . . 3 Ballistic Gun 8 | . 28 27 28 19 26 19 15 11 15 8 7 5 1 . . . . 4 . . . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . 5 7 4 7 1 . . . 2 6 5 5 4 . 4 5 8 17 10 3 2 . . . . . Launcher 1 | . . . . 8 . . . . . 1 . . . . . . . . . 3 5 3 4 2 1 . . . . . . Peak Build Rating 127 | 6 10 19 12 26 37 46 46 53 59 81 81 100 85 90 90 93 103 110 111 111 111 121 111 127 109 102 104 104 122 59 88 Average Rating 73 | 4 9 11 12 17 26 41 45 47 50 68 80 94 84 87 89 90 101 102 107 108 109 105 110 109 89 94 96 104 105 51 80 On Entrance 67 | . 6 10 12 12 25 30 46 41 47 56 81 81 84 84 90 89 93 101 78 98 107 109 111 110 81 98 90 104 104 35 59 Avg Prop Armor Cover (%) 5 | . . . . . 6 . . . . 6 11 5 . . . . 12 12 5 5 5 6 . 8 2 2 3 4 6 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 15 50 51 51 56 77 90 90 91 90 79 87 131 133 139 139 139 139 138 136 120 118 127 122 179 130 55 55 54 54 3 20 Greatest Support 210 | 10 40 40 40 40 60 88 88 91 93 96 48 104 104 104 104 104 28 191 140 140 140 210 210 210 95 55 55 55 69 26 37 Greatest Overweight (x) 4 | 1 1 1 1 2 1 1 1 1 1 2 1 1 1 1 1 1 4 4 . . . . . 1 2 . . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . 1 1 1 1 1 1 4 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 10 10 10 10 5 5 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 14 10 10 10 9 5 5 Most Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 25 25 10 10 10 10 3 3 Average Carried 18 | 3 16 19 20 19 19 19 19 20 19 18 19 19 20 19 20 19 19 19 14 19 19 19 19 22 14 10 9 10 8 3 3 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 10 10 10 10 5 5 5 Final Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 19 20 20 20 20 25 10 10 10 10 3 3 3 Class Distribution -------------------- 41% | Gunner 15% | Scavenger-Tank 14% | Mutant 10% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 11717 | 280 419 106 . 421 567 353 424 301 324 477 396 1130 89 121 . 108 133 394 23 657 525 1247 701 1363 693 36 91 . 338 . . Remotely 1500 | . . . . . . . . . . . . . . . . . . . . . . 852 156 492 . . . . . . . Salvage Created 11039 | 78 532 18 . 82 790 348 82 184 . 319 380 1633 73 . . 72 224 920 6 159 132 1043 393 1115 1060 240 319 . 837 . . Parts 446 | 6 46 4 . . 37 23 . 6 . 23 14 66 . . . 1 3 16 . 4 3 33 12 69 12 5 1 . 62 . . Haulers Intercepted 12 | . 2 . . . 4 2 . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 9 | 1 1 . . . 2 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 9 4 . 10 . . . . 5 . . . 3 2 . 9 . 6 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 207 | . 13 3 . 11 9 2 3 6 . 9 5 23 . . . 3 1 3 . 3 4 43 19 34 1 . . . 12 . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Guns 44 | . 13 . . 7 6 2 . 1 . 4 4 5 . . . . . 1 . . . . . 1 . . . . . . . Cannons 39 | . . . . . . . 1 2 . 2 1 13 . . . 1 1 2 . . 1 1 2 11 1 . . . . . . AOE 118 | . . 3 . 4 3 . 2 3 . 3 . 5 . . . 2 . . . 3 3 42 17 19 . . . . 9 . . Classes Destroyed 24 | 2 5 . . 1 2 2 . . . 1 2 1 . . . . . 1 . . 1 6 . . . . . . . . . Worker 13 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 5 . . . . 5 . . Builder 13 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . 5 . . . . 4 . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 4 2 . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . Recycler 13 | 1 2 . . . 3 2 . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 7 | . . . . . . . . . . . 2 . . . . . . . . . 1 . 4 . . . . . . . . Watcher 6 | . 3 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 67 | . 12 3 . . 4 . 2 1 . . 3 . . . . . . . . 3 . 8 10 16 . . . . 5 . . Grunt 63 | . 1 . . . 2 . . 3 . . . 15 . . . 3 . . . . 4 21 5 6 . . . . 3 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 6 | . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 19 | . . . . . 2 . . 1 . . . 2 . . . . . . . . . 5 2 6 1 . . . . . . Programmer 17 | . . . . . . 2 . . . . . 6 . . . . . . . . . 1 . 4 . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . . . . . 1 . . . . . . . . 3 1 . . . . 5 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 14 | . . . . 11 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 2 4 3 . 6 7 2 2 4 . 3 3 5 . . . 3 1 2 . 3 4 9 7 8 1 . . . 16 . . Combat Bots Only 10 | . 3 3 . 6 4 1 2 4 . 3 3 5 . . . 3 1 2 . 3 4 9 7 6 1 . . . 10 . . Max Kills in Single Turn 6 | 1 1 2 . 2 3 1 2 2 . 3 1 2 1 . . 1 1 1 . 1 2 4 3 5 1 1 . . 6 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 2 3 . 2 2 . 3 . 1 . . . 1 . . . 1 2 4 3 4 . . . . 5 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1172 | . 69 4 . 20 40 14 40 11 . 84 16 110 . . . 19 . 9 9 . 2 10 22 408 22 4 . . 200 5 54 Missed 420 | . 19 3 . 4 13 7 15 4 . 30 8 29 . . . 6 . . 3 . . 2 7 143 6 . . . 90 2 29 Hits 752 | . 50 1 . 16 27 7 25 7 . 54 8 81 . . . 13 . 9 6 . 2 8 15 265 16 4 . . 110 3 25 Melee 10 | . . . . 4 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Projectile 742 | . 50 1 . 12 27 7 25 7 . 54 8 81 . . . 13 . 3 6 . 2 8 15 265 16 4 . . 110 3 25 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Critical Strikes 38 | . . . . . . . . . . . . 2 . . . 1 . 3 1 . . . . 17 . 1 . . 11 . 2 Damage Taken 16168 | . 405 6 . 303 391 110 163 94 . 1814 116 1346 . . . 244 41 1486 92 . 27 213 241 5514 76 119 . . 2748 . 619 Core 3052 | . 53 . . 71 26 . 17 27 . 110 . 73 . . . . . 849 . . . . 13 494 . 31 . . 1105 . 183 Absorbed by Shields 368 | . . . . . . 5 33 14 . 175 . . . . . . . . . . . . . 109 32 . . . . . . Reduced by Siege Mode 128 | . . . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . Ignored by Resistances 387 | . . . . . 53 . . 4 . . . 120 . . . 7 . 95 . . 10 10 88 . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . Core Remaining (%) 68 | 100 . . . 50 95 . . . . . 78 . . . . 91 . . . . . . 13 . . . . 54 . . . Volleys Fired 710 | 5 59 2 . 24 42 21 12 78 5 20 14 90 3 8 . 12 23 43 9 14 54 56 27 71 7 . . . 9 . 2 Largest 4 | 2 2 1 . 2 3 4 4 4 1 4 4 4 1 1 . 4 4 4 3 2 3 1 3 4 1 . . . 1 . 1 Hottest 348 | 40 40 30 . 43 66 124 124 151 90 178 178 276 105 105 . 348 348 291 255 180 209 80 144 188 88 . . . 49 . 110 Shots Fired 1286 | 10 118 2 . 42 124 71 22 98 5 54 50 205 4 8 . 18 29 78 13 25 63 56 45 126 8 2 . . 8 . 2 Gun 538 | 10 118 . . 36 123 46 6 10 . 21 36 77 . . . . . 25 2 . 8 . . 20 . . . . . . . Cannon 592 | . . . . . . 25 15 84 5 13 14 120 4 8 . 13 29 53 11 22 49 3 27 86 7 2 . . . . 2 Launcher 145 | . . 2 . 6 1 . 1 4 . 20 . 8 . . . 5 . . . 3 6 42 18 20 1 . . . 8 . . Special 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Kinetic 597 | 10 118 . . 36 123 57 10 4 . 10 8 37 . . . 2 2 56 1 1 5 1 27 89 . . . . . . . Thermal 430 | . . . . . . 14 11 90 5 18 14 121 4 8 . 11 27 22 12 21 52 . . . . . . . . . . Explosive 156 | . . 2 . 6 1 . 1 4 . 20 . 8 . . . 5 . . . 3 6 53 18 20 1 . . . 8 . . Electromagnetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . 12 7 2 . . . . 2 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . Phasic 73 | . . . . . . . . . . 6 28 39 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 7 8 2 . 6 15 17 7 6 . 8 3 9 4 . . 9 5 3 . 6 6 4 6 15 1 . . . 4 . . Robot Miss Streak 12 | 2 7 . . 3 3 3 1 7 . 5 4 6 . . . 2 . 4 7 3 2 . 6 12 3 . . . 1 . . Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 560 | 7 61 1 . 22 80 39 8 9 . 16 18 75 1 . . 9 2 28 . 13 10 3 15 82 18 8 5 . 30 . . Core Hits 570 | 3 30 3 . 17 33 11 6 10 . 32 11 54 1 . . 10 3 5 . 8 13 109 40 118 12 5 4 . 32 . . Critical Kills 11 | . . . . . . . . . . . . 2 . . . . 2 3 . . . . 2 2 . . . . . . . Critical Parts Destroyed 13 | . . . . . 1 1 . . . . 2 1 . . . . . . . . . . 6 2 . . . . . . . Critical Strikes 48 | . . . . . 1 1 . 1 . 1 3 3 . . . . 2 18 . . . 2 8 4 1 . . . 3 . . Burn 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 37 | . . . . . 1 1 . . . . 2 1 . . . . 2 18 . . . . 8 4 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Intensify 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 149 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 18 24 25 5 2 70 1 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing 147 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 18 24 25 5 2 70 . . Sneak Attacks 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . 9 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35443 | 91 813 228 . 712 1248 786 269 529 . 1522 537 3440 34 . . 626 115 534 . 703 1134 8734 3290 5133 1127 557 362 . 2919 . . Guns 4754 | 88 768 . . 308 1074 427 56 91 . 242 430 736 . . . . . 129 . . . . . 405 . . . . . . . Cannons 6186 | . . . . . . 346 95 108 . 188 107 1715 25 . . 158 47 405 . 446 376 . 313 1779 78 . . . . . . Explosions 20636 | . . 228 . 404 174 . 118 330 . 1028 . 970 . . . 468 . . . 257 758 8422 2848 2882 . . . . 1749 . . Melee 3398 | . . . . . . . . . . 64 . . . . . . . . . . . . 129 67 1049 557 362 . 1170 . . Ramming 157 | 3 45 . . . . 13 . . . . . 19 9 . . . 68 . . . . . . . . . . . . . . Kinetic 5849 | 88 768 . . 308 1074 459 69 51 . 63 100 406 . . . 16 47 464 . . 29 . 313 1594 . . . . . . . Thermal 3869 | . . . . . . 314 82 148 . 268 107 1715 25 . . 142 . 70 . 446 347 . . . . . . . 205 . . Explosive 20313 | . . 228 . 404 174 . 118 330 . 1028 . 970 . . . 468 . . . 257 758 8422 2848 2764 . . . . 1544 . . Electromagnetic 578 | . . . . . . . . . . . . . . . . . . . . . . . . 500 78 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 312 | . . . . . . . . . . . . . . . . . . . . . . 312 . . . . . . . . . Piercing 3398 | . . . . . . . . . . 64 . . . . . . . . . . . . 129 67 1049 557 362 . 1170 . . Entropic 208 | . . . . . . . . . . . . . . . . . . . . . . . . 208 . . . . . . . Phasic 759 | . . . . . . . . . . 99 330 330 . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . 2 2 2 2 . . 1 1 1 . . . 38 38 35 35 35 . 5 3 3 3 3 14 14 . Average Corruption 10 | . . . . . . 1 2 2 2 . . 1 1 1 . . . 20 37 35 35 35 . 2 3 3 3 3 9 14 . Corruption Purged 9 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . . . . . . . 19 21 1 . . 2 14 13 . . . 29 24 32 97 2 . 18 13 13 4 1 17 3 . Message Errors 82 | . . . . . . . 4 12 1 . . . 3 4 . . . 9 4 11 23 . . 3 3 . 1 . 3 1 . Matter Fused 71 | . . . . . . . 6 4 . . . 2 4 5 . . . 3 5 6 17 1 . 4 3 4 . 1 5 1 . Heat Flow Errors 40 | . . . . . . . 2 1 . . . . 1 1 . . . 5 3 5 14 . . 3 2 2 1 . . . . Energy Discharges 27 | . . . . . . . 2 . . . . . 1 . . . . 2 4 3 9 . . 3 . 1 . . 1 1 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 47 | . . . . . . . 2 2 . . . . 4 2 . . . 3 5 4 15 1 . 1 2 4 1 . 1 . . Data Loss (major) 12 | . . . . . . . 2 1 . . . . . 1 . . . . 3 1 2 . . 1 1 . . . . . . Misfires 18 | . . . . . . . 1 . . . . . 1 . . . . 2 . 1 8 . . 2 1 2 . . . . . Alerts 5 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . 1 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . 1 . . . . 1 . . Overload Shots 13 | . . . . . . 4 . . 4 . . 5 . . . . . . . . . . . . . . . . . . . Overflow Damage 1399 | . . 2 . 39 34 27 . 5 . 56 24 73 6 . . . 9 . . 41 59 149 117 27 262 158 64 . 247 . . Projectiles 210 | . . . . . . 27 . 5 . 3 24 53 . . . . . . . 39 59 . . . . . . . . . . Explosions 419 | . . 2 . 39 34 . . . . 2 . 20 . . . . . . . 2 . 149 89 27 . . . . 55 . . Melee 770 | . . . . . . . . . . 51 . . 6 . . . 9 . . . . . 28 . 262 158 64 . 192 . . Knockbacks 25 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 22 . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . . . . . . . 2 22 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . 53 16 . . . . . . . . . . . 19 . . . . . 5 14 . . . . . . . Shots 5 | . . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Rammed 11 | . 6 . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . Targets Rammed 17 | 1 7 . . . . 3 . . . . . 1 1 . . . 4 . . . . . . . . . . . . . . Kicked 3 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 863 | . . . . 58 300 114 251 230 424 431 150 450 128 405 . 483 318 863 246 405 200 112 17 309 276 248 78 . 243 . 218 Average Temperature 116 | . . . . 11 96 37 101 88 118 126 44 108 53 167 . 140 105 289 67 144 55 43 6 94 129 116 55 . 93 . 69 Received Heat Transfer 2292 | . 12 . . 60 108 . 38 18 . 465 . 423 . . . 111 . 27 . . 18 18 72 633 . 9 . . 198 . 82 Effects 44 | . . . . . 2 . . . 1 . . 6 . 2 . 2 . 31 . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . 2 . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . . . Interference 11 | . . . . . . . . . . . . 2 . . . . . 9 . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . Damage (core) 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . Total Turns 65 | . . . . . . . . . . . . . . . . . . 10 . . . . . 55 . . . . . . . Longest Duration 33 | . . . . . . . . . . . . . . . . . . 10 . . . . . 33 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . 2 . 3 . . . . . . . 4 . . . 1 . . . . . . . Heat Transferred 4466 | . . . . . . 370 111 296 . 481 148 1887 50 . . 148 . 74 . 481 370 . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Maximum Alert Level 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . Low Security (%) 81 | 100 100 100 . 100 100 100 . . . . . 74 . . . . 100 100 100 . . . . . . . . . 76 100 100 Level 1 7 | . . . . . . . . . . . . 18 . . . . . . . . . . . 17 . . . . 23 . . Level 2 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . 57 . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 950 | 10 94 97 . 18 171 46 . . . . . 414 . . . . 36 12 23 . . . . 950 . . . . 355 136 147 Initial 467 | . . 8 . . . 46 . . . . . 300 . . . . . . . . . . . 467 . . . . . 136 48 Average 109 | 1 19 19 . . 63 6 . . . . . 146 . . . . 3 . 2 . . . . 556 . . . . 79 113 23 Influence Increases 6710 | 10 400 89 . 42 292 143 60 130 . . 95 1105 . . . 70 110 30 47 70 90 875 390 1772 45 . 5 . 608 . 232 Destroy 0b10 Robot/C 3560 | . 260 60 . . 180 40 60 120 . . 60 460 . . . 60 20 . . 60 80 820 340 680 20 . . . 240 . . Destroy 0b10 Robot/NC 340 | 10 40 . . . 40 35 . . . . 10 50 . . . . 10 . . . . 10 20 55 . . 5 . 55 . . Destroy Leader 524 | . 60 10 . . 50 26 . 10 . . 10 126 . . . 10 12 . . 10 10 . 30 110 10 . . . 40 . . Successful Hack 97 | . 10 . . . 2 32 . . . . . . . . . . . . 12 . . . . 12 . . . . 22 . 7 Disable Machine 210 | . . . . . 15 . . . . . . 60 . . . . 30 . 15 . . . . 30 . . . . 45 . 15 Destroy Structure 644 | . . 19 . 42 5 10 . . . . . 94 . . . . 38 30 20 . . . . 240 . . . . 146 . . Advance Influence 750 | . . . . . . . . . . . . 300 . . . . . . . . . . . 450 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 570 | . 30 . . . . . . . . . 15 15 . . . . . . . . . 45 . 195 15 . . . 45 . 210 Influence Decreases 6563 | 10 377 112 . 42 188 247 60 114 16 . 95 694 411 . . 70 110 30 47 70 90 208 1029 925 687 233 5 . 365 157 171 Entered New Map 1435 | . . 15 . . . 58 . . 16 . . . 153 . . . . . . . . . 667 11 325 45 . . . 107 38 Time Decay 4342 | 10 313 97 . 42 188 161 60 114 . . 95 634 258 . . 60 110 26 47 70 90 208 362 514 362 158 5 . 205 50 103 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 554 | . . . . . . . . . . . . 30 . . . 10 . 4 . . . . . 290 . 30 . . 160 . 30 Lost Ally 40 | . . . . . . . . . . . . 30 . . . . . . . . . . . 10 . . . . . . . Purge Threat 92 | . 64 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . . 4 . . . . . 10 . . . . 2 . 1 . . . . 11 . . . . 3 . 5 Investigation 5 | . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 Extermination 14 | . . . . . . 2 . . . . . 5 . . . . 1 . . . . . . 2 . . . . 2 . 2 Reinforcement 12 | . 1 . . . . 1 . . . . . 3 . . . . 1 . . . . . . 3 . . . . 1 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 18 | . . . . 3 1 1 . . . . . 4 . . . . . . . . . 1 1 5 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 20 3 . 11 11 7 3 6 . 12 6 27 . . . 8 1 8 2 2 1 50 15 45 3 2 . . 27 1 15 Peak Tracking Total 13 | . 3 3 . 4 4 2 3 4 . 5 3 4 . . . 4 1 3 1 2 4 13 6 10 2 5 . . 9 1 11 Tactical Retreats 22 | . 1 . . . . . . . . . 1 1 . . . . . 1 . . . 2 . 6 1 1 . . 3 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . . . . . . . . . . . . . . . . . 5 2 1 . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . . . . . 5 7 7 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 19 | . . . . . 1 . . . 2 3 . 4 . . . . 2 . 1 . . . . 2 . . . . 3 . 1 Max in Single Turn 2 | . . . . . 1 . . . 1 1 . 2 . . . . 1 . 1 . . . . 2 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 56 | . 6 1 4 . 3 5 . 1 . . . 10 1 2 3 . 1 . 2 . 1 2 . 3 2 1 4 . 2 . 2 Terminals 18 | . 5 . . . 2 4 . . . . . . . 1 . . . . . . . . . 1 1 . . . 2 . 2 Fabricators 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Total Hacks 160 | . 18 1 4 . 14 12 . 1 . . . 18 1 2 26 . 2 . 9 . 1 6 . 6 8 1 17 . 8 . 5 Successful 110 | . 12 1 4 . 9 4 . 1 . . . 6 1 2 26 . 1 . 2 . 1 6 . 3 8 1 17 . 4 . 1 Failed 48 | . 6 . . . 4 8 . . . . . 12 . . . . 1 . 7 . . . . 2 . . . . 4 . 4 Catastrophic 14 | . 1 . . . 1 1 . . . . . 4 . . . . . . 1 . . . . 1 . . . . 3 . 2 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 35 | . 14 . . . 1 5 . . 1 . . 4 . . . . . . . . . 1 . . . . . . 6 . 3 Terminals 52 | . 15 . . . 5 9 . . . . . . . 1 . . . . . . . . . 2 7 . . . 8 . 5 Fabricators 11 | . . . . . . 3 . . . . . 8 . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . . . . . . . 2 . . . . 2 . 9 . . . . 1 . . . . . . . Recycling Units 6 | . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 9 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 4 1 4 . 2 3 . 1 . . . . 1 2 26 . . . . . 1 6 . 1 8 1 17 . 1 . 1 Record 24 | . . . 4 . 1 . . . . . . . . 1 6 . . . . . . . . . 7 . 5 . . . . Part Schematic 16 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . . . . . 3 . . . . . . 5 . . . . 4 . . . . Open Door 9 | . . 1 . . . . . 1 . . . . 1 1 . . . . . . 1 1 . . 1 1 . . . . 1 Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 7 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Terminals 11 | . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 3 5 . . . . . 8 . . . . 1 . 2 . . . . 3 . . . . 2 . 1 Full Trace Events 5 | . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . 2 . . . 15 . . . . . 12 . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 7 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 192 | . . . . . . . . . 192 192 . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . . . . . . . . . . . . . . . . . . Total Orders 377 | . . . . . 2 24 19 50 . . 19 56 24 15 1 35 20 1 4 12 35 18 22 20 . . . . . . . STAY 80 | . . . . . 1 3 2 16 . . 2 12 2 3 . 8 5 . 1 . 10 5 4 6 . . . . . . . ROAM 6 | . . . . . . . . . . . 2 1 . . . . . . . . 2 1 . . . . . . . . . FOLLOW 30 | . . . . . . 2 1 3 . . 1 2 3 1 . 2 2 . 1 . 4 2 2 4 . . . . . . . EXPLORE 57 | . . . . . . . 5 5 . . 1 . 10 5 . 9 . . . 5 8 1 7 1 . . . . . . . RETURN 204 | . . . . . 1 19 11 26 . . 13 41 9 6 1 16 13 1 2 7 11 9 9 9 . . . . . . . Ally Attacks 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Total Damage 1689 | . . . . . . . . . . 1689 . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Active Infowar (turns) 12339 | 14 2068 523 778 1039 529 . . . . . . 442 1301 1699 204 1302 . 180 . . . 355 1 666 . . . . 586 99 553 Sensors 1489 | . . . . . 71 . . . . . . . . . . . . 180 . . . . . . . . . . 586 99 553 Terrain 667 | . . . . . . . . . . . . . . . . . . . . . . . 1 666 . . . . . . . Seismic 4883 | 14 2068 523 778 1039 461 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 5303 | . . . . . . . . . . . . 442 1301 1699 204 1302 . . . . . 355 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 1 2 2 . . . 2 . . 2 . . . 1 2 . 1 . 2 1 . . . . . Drone Launches 222 | . . . . . 1 19 11 33 . . 13 38 15 4 17 10 9 1 3 6 9 8 9 16 . . . . . . . Drone Recoveries 211 | . . . . . 1 19 11 33 . . 13 35 15 4 17 9 8 1 3 6 6 8 7 15 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 32931 | 104 2068 529 778 1039 556 1084 1482 1584 1848 2013 738 2933 1301 1705 204 1870 704 498 402 532 1832 1302 987 1405 826 687 118 134 1009 106 553 Spaces Moved 16216 | 45 907 215 325 226 178 489 599 583 1111 982 319 1152 467 656 83 666 355 175 207 234 577 637 463 545 949 1023 156 238 849 265 540 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9228 | . 697 215 325 60 131 489 599 583 1111 445 . 31 467 656 83 666 . 138 207 234 577 637 463 414 . . . . . . . Legs 2660 | 37 210 . . 166 47 . . . . 537 319 1121 . . . . . . . . . . . 131 92 . . . . . . Wheels 392 | . . . . . . . . . . . . . . . . . 355 37 . . . . . . . . . . . . . Hover 3135 | . . . . . . . . . . . . . . . . . . . . . . . . . 857 1023 156 238 816 . 45 Flight 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 265 495 Fastest Speed 34 | 50 120 240 240 190 190 160 160 160 158 155 210 197 220 220 220 220 160 160 160 160 160 160 160 115 54 54 54 54 37 35 34 Average Speed 156 | 161 202 240 240 203 197 174 209 188 160 190 210 201 220 220 220 220 160 161 160 160 160 160 160 167 69 54 54 54 52 36 37 Slowest Speed 310 | 190 240 240 240 260 200 210 210 213 229 310 210 220 220 220 220 220 160 240 160 160 160 160 160 240 188 54 54 54 62 39 66 Overloaded Moves 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 213 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 13 Potential Cave-ins 12 | . . . . . . . . 4 . . . . . . . . 2 4 . . . . . 2 . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 4 98 48 70 47 26 21 85 86 86 78 62 31 97 95 71 97 13 65 8 61 94 92 96 18 83 95 60 42 19 36 45 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . 1 . . 1 . . 1 . 1 . . . 1 . 1 1 . . . . . . 1 . 2 1 3 . . . . Known Exits Taken 17 | . 1 1 . . 1 1 . 1 . . 1 1 . 1 . 1 . . 1 1 1 . 1 1 . . . 1 1 1 . Unknown Exits Taken 12 | 1 . . 1 1 . . 1 . 1 1 . . 1 . 1 . . . . . . 1 . . 1 1 1 . . . . Scrap Searched 37 | . . 2 . 2 . . 1 4 2 . 2 . 2 9 . 1 . . . 4 3 . 2 . 2 1 . . . . . Spaces Dug 186 | . . 8 . . . 4 2 12 . . 4 31 2 5 . 9 13 13 5 1 8 2 . 17 7 17 . 2 24 . . Terrain Destroyed 1182 | . . 20 . 72 5 9 13 63 2 63 23 97 3 8 . 32 25 29 10 22 78 141 210 134 30 17 . 2 74 . . Melee 67 | . . . . . . . . . . . . . . . . . . . . . . . . 17 7 17 . 2 24 . . Projectile 335 | . . . . . . 9 6 52 2 3 23 78 3 8 . 6 25 28 10 7 40 3 16 16 . . . . . . . AOE 779 | . . 20 . 72 5 . 7 11 . 60 . 19 . . . 26 . . . 15 38 138 194 101 23 . . . 50 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 22397 | 62 1022 226 324 766 306 679 808 967 1173 1079 355 1615 736 911 105 1055 460 316 265 367 1426 852 661 877 1070 1107 180 239 1250 269 869 Wait 4531 | . 12 . . 501 49 124 191 273 27 14 17 279 262 229 22 366 69 73 33 104 774 100 156 147 30 57 . . 291 . 331 Move 16158 | 44 906 214 324 225 177 488 598 582 1110 981 318 1151 467 655 82 665 355 174 206 233 576 636 462 544 948 1022 155 237 843 264 516 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 Pick Up 177 | 5 21 1 . 2 11 7 1 1 7 13 2 22 . 4 . 4 3 3 4 6 4 6 3 32 6 1 4 . 4 . . Fast Attach 140 | 6 . 2 . 2 2 6 . 4 5 15 . 6 1 4 . . . 5 4 . 7 10 2 13 12 1 5 . 18 4 6 Attach 85 | . 3 . . . 6 2 . . 1 9 2 11 . 1 . 2 1 3 3 2 . 3 . 19 11 . 3 . 3 . . Detach 22 | . . 1 . . . 2 . . . 1 . 4 . . . . . 1 2 . . 2 . 1 5 . 1 . 2 . . Swap 165 | 1 4 3 . 6 9 13 5 24 4 4 . 26 2 2 1 4 4 6 2 4 2 16 4 18 1 . . . . . . Drop 230 | . 10 3 . 6 10 13 1 5 14 21 2 25 1 7 . 2 1 8 2 4 9 23 5 14 26 1 7 . 8 . 2 Fire 710 | 5 59 2 . 24 42 21 12 78 5 20 14 90 3 8 . 12 23 43 9 14 54 56 27 71 7 . . . 9 . 2 Melee 149 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 18 24 25 5 2 70 1 1 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 3 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush 12 | . 6 . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 800 | -10/Materials | Discovered new exit (range 7) 1406 | -10/Materials | Identified exit to Subcaves 1406 | -10/Materials | Identified exit to Mines 1462 | -10/Materials | Identified exit to Materials 1462 | -10/Materials | Learned location of 1 exit from Materials 1506 | -10/Materials | Learned location of Storage (-8) 1540 | -10/Materials | Learned Storage trap positions 1598 | -10/Materials | Learned location of 2 exits from Mines 1642 | -10/Materials | Learned Storage trap positions 2173 | -10/Materials | Entered Mines 2175 | -10/Mines | Identified exit to Exiles 2363 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2370 | -10/Mines | Found Prototype Device 2602 | -10/Mines | Found the Drone Emporium 2611 | -10/Mines | Learned Materials interactive machine intel 2616 | -10/Mines | Found Prototype Device 2616 | -10/Mines | Identified Sensor Drone Bay 2692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2702 | -10/Mines | Entered Exiles 2702 | -10/Exiles | Found Exiles lab abandoned 3454 | -10/Exiles | Discovered new exit (range 12) 3480 | -10/Exiles | Entered Mines 3482 | -9/Mines | Met a Derelict bent on vengeance 3484 | -9/Mines | Assembled infested the area 3489 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4361 | -9/Mines | Discovered new exit (range 6) 4481 | -9/Mines | Build established: Scavenger-Mutant 4519 | -9/Mines | Entered Materials 4519 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4520 | -8/Materials | Identified exit to Factory 4520 | -8/Materials | Identified Exp. Sensor Array 4521 | -8/Materials | Loaded intel: 19 interactive machine locations 4542 | -8/Materials | Central database locked down 4839 | -8/Materials | Build established: Gunner 4964 | -8/Materials | Discovered exit to Factory (range 16) 5075 | -8/Materials | Entered Factory 5075 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5421 | -7/Factory | Identified exit to Lower Caves 5517 | -7/Factory | Build established: Scavenger-Gunner 6159 | -7/Factory | Entered Lower Caves 6161 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6936 | -7/Lower Caves | Encountered a Warlord checkpoint 7327 | -7/Lower Caves | Discovered new exit (range 41) 7641 | -7/Lower Caves | Entered another Lower Caves area 7781 | -7/Lower Caves | Learned Factory interactive machine intel 7813 | -7/Lower Caves | Discovered new exit (range 6) 7824 | -7/Lower Caves | Identified exit to Factory 8729 | -7/Lower Caves | Learned Factory security intel 8815 | -7/Lower Caves | Build established: Gunner 8902 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9133 | -7/Lower Caves | Discovered new exit (range 12) 9224 | -7/Lower Caves | Identified exit to Zion 9225 | -7/Lower Caves | Entered Zion 9277 | -7/Zion | System corruption cleaned by Quarantine Array 9301 | -7/Zion | Given the Hacking Drone Bay 9301 | -7/Zion | Found Prototype Device 9363 | -7/Zion | Given A8's code to call for help 9490 | -7/Zion | Found CR-A16's Pointy Stick 9515 | -7/Zion | Discovered new exit (range 14) 10026 | -7/Zion | Met Imprinter 10252 | -7/Zion | Received a hallucinogenic algorithm 10311 | -7/Zion | Learned Factory security intel 10640 | -7/Zion | Identified Hacking Drone Bay 10697 | -7/Zion | Found Prototype Processor 10697 | -7/Zion | Identified Spectral Analyzer 10715 | -7/Zion | Found Prototype Processor 10715 | -7/Zion | Identified Exp. Core Analyzer 10726 | -7/Zion | Found Prototype Processor 10726 | -7/Zion | Identified Exp. Target Analyzer 10730 | -7/Zion | Found Prototype Processor 11015 | -7/Zion | Discovered new exit (range 3) 11015 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11043 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11052 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11073 | -7/Zion | Entered Deep Caves 11073 | -7/Deep Caves | Accompanied by 2 allies 11213 | -7/Deep Caves | Build established: Derelict-Tank 11328 | -7/Deep Caves | Found Surveybot 24 Chip 11427 | -7/Deep Caves | Z-Facility disabled 11433 | -7/Deep Caves | Attacked by Z-Imprinter 11456 | -7/Deep Caves | Allies destroyed Z-Imprinter 11563 | -7/Deep Caves | Lost 3 parts (1n2w) 11705 | -7/Deep Caves | Lost 5 parts (2n1u2w) 11837 | -7/Deep Caves | Found Prototype Protection 11837 | -7/Deep Caves | Identified Zio. Weapon Casing 11931 | -7/Deep Caves | Found Prototype Protection 11931 | -7/Deep Caves | Identified Zio. Heavy Carapace 11953 | -7/Deep Caves | Build established: Gunner 12088 | -7/Deep Caves | Found Zio. Heavy Carapace 12848 | -7/Deep Caves | Discovered new exit (range 9) 12977 | -7/Deep Caves | Found Zio. Heavy Carapace 13086 | -7/Deep Caves | Entered Proximity Caves 13188 | -6/Proximity Caves | Spotter reported a threat 13191 | -6/Proximity Caves | Spotter reported a threat 13389 | -6/Proximity Caves | Spotted B-75 Beast 13783 | -6/Proximity Caves | Discovered exit to Factory (range 7) 13824 | -6/Proximity Caves | Entered Factory 13824 | -6/Factory | Evolved 2 slots: Utility x2 13824 | -6/Factory | Identified Exp. Armor Integrity Analyzer 13826 | -6/Factory | Loaded intel: 54 interactive machine locations 14387 | -6/Factory | Found Hvy. Reactive Plating 14500 | -6/Factory | Fabricated Matter Neutralizer? 14814 | -6/Factory | Found Hvy. Reactive Plating 15535 | -6/Factory | Lost 3 allies 15668 | -6/Factory | Identified exit to Factory 15750 | -6/Factory | Identified exit to Lower Caves 16757 | -6/Factory | Entered Lower Caves 17076 | -6/Lower Caves | Encountered a Warlord checkpoint 17203 | -6/Lower Caves | Discovered new exit (range 65) 17320 | -6/Lower Caves | Learned 8 Factory zone layouts 18058 | -6/Lower Caves | Entered another Lower Caves area 18085 | -6/Lower Caves | Discovered exit to Factory (range 13) 19358 | -6/Lower Caves | Discovered new exit (range 16) 19398 | -6/Lower Caves | Identified exit to Data Miner 19763 | -6/Lower Caves | Entered Data Miner 19763 | -6/Data Miner | Discovered new exit (range 6) 19805 | -6/Data Miner | Met Data Miner 19851 | -6/Data Miner | Learned location of Section 7 (-3) 19851 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19882 | -6/Data Miner | Received God Mode back door access code from Data Miner 19967 | -6/Data Miner | Entered Proximity Caves 20192 | -5/Proximity Caves | Encountered a Derelict sapper outpost 21720 | -5/Proximity Caves | Discovered exit to Factory (range 5) 21837 | -5/Proximity Caves | Entered Factory 21837 | -5/Factory | Evolved 2 slots: Propulsion x2 21838 | -5/Factory | Identified exit to Upper Caves 21839 | -5/Factory | Identified exit to Factory 22541 | -5/Factory | Sucked down chute 22541 | -5/Factory | Entered Waste 22556 | -5/Waste | EMP discharged 22571 | -5/Waste | Spotted C-40 Crusher 22621 | -5/Waste | Destroyed C-40 Crusher 22630 | -5/Waste | Spotted C-40 Crusher 22639 | -5/Waste | Destroyed C-40 Crusher 22656 | -5/Waste | EMP discharged 22656 | -5/Waste | System corruption reached 10% 22658 | -5/Waste | Spotted C-40 Crusher 22756 | -5/Waste | EMP discharged 22760 | -5/Waste | Destroyed C-40 Crusher 22799 | -5/Waste | Spotted C-40 Crusher 22838 | -5/Waste | Spotted C-40 Crusher 22856 | -5/Waste | EMP discharged 22933 | -5/Waste | Build established: Scavenger-Tank 22948 | -5/Waste | Spotted C-40 Crusher 22956 | -5/Waste | EMP discharged 22972 | -5/Waste | Crushed by Compactor (1 part destroyed) 22978 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22981 | -5/Waste | Crushed by Compactor (1 part destroyed) 22990 | -5/Waste | Crushed by falling debris 22990 | -5/Waste | System corruption reached 30% 23021 | -5/Waste | Lost 5 parts (2n1u2w) 23021 | -5/Waste | Core integrity fell below 50% 23029 | -5/Waste | Discovered new exit (range 7) 23030 | -5/Waste | Crushed by falling debris 23037 | -5/Waste | Core integrity fell below 20% 23039 | -5/Waste | Entered Factory 23098 | -5/Factory | Identified exit to DSF 23343 | -5/Factory | Discovered exit to Upper Caves (range 15) 23373 | -5/Factory | Found Hvy. Reflective Plating 23391 | -5/Factory | Found Prototype Launcher 23391 | -5/Factory | Identified Mni. Smartbomb Launcher 23441 | -5/Factory | Entered Upper Caves 23583 | -5/Upper Caves | Discovered new exit (range 87) 23843 | -5/Upper Caves | Learned Factory emergency access door positions 23968 | -5/Upper Caves | Identified exit to Upper Caves 23973 | -5/Upper Caves | Entered another Upper Caves area 23999 | -5/Upper Caves | Discovered exit to Factory (range 10) 25209 | -5/Upper Caves | Learned Factory emergency access door positions 25609 | -5/Upper Caves | Build established: Trapper-Tank 25634 | -5/Upper Caves | Discovered new exit (range 24) 25637 | -5/Upper Caves | Identified exit to Warlord 25795 | -5/Upper Caves | Learned Factory garrison access intel 25805 | -5/Upper Caves | Entered Warlord 25861 | -5/Warlord | System corruption cleaned by Quarantine Array 25981 | -5/Warlord | Found Prototype Special Weapon 25981 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 25986 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25989 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25992 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25996 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26196 | -5/Warlord | Met Warlord 26221 | -5/Warlord | Warlord's base attacked by MAIN.C 26303 | -5/Warlord | Found Prototype Energy Cannon 26303 | -5/Warlord | Identified Vortex Cannon 26313 | -5/Warlord | Met EX-DEC 26320 | -5/Warlord | Found Prototype Energy Cannon 26369 | -5/Warlord | Opened Warlord's prototype stash 26379 | -5/Warlord | Found Prototype Hackware 26391 | -5/Warlord | Found Prototype Reactor 26563 | -5/Warlord | Lost 8 allies 26571 | -5/Warlord | Warlord forces counterattacked 26591 | -5/Warlord | Build established: Scavenger-Tank 26624 | -5/Warlord | Spotted Striker 26625 | -5/Warlord | Spotted Striker 26642 | -5/Warlord | Spotted Striker 26644 | -5/Warlord | Destroyed 7 combat bots 26689 | -5/Warlord | Destroyed Striker 26691 | -5/Warlord | Spotted Striker 26716 | -5/Warlord | Destroyed 7 combat bots 26726 | -5/Warlord | Spotted B-86 Titan 26727 | -5/Warlord | Spotted B-75 Beast 26744 | -5/Warlord | Destroyed B-86 Titan 26752 | -5/Warlord | Lost 23 allies 26764 | -5/Warlord | Spotted Striker 26891 | -5/Warlord | Spotted Executioner 26892 | -5/Warlord | Spotted Executioner 26896 | -5/Warlord | Warlord base infiltrated, sounded retreat 26904 | -5/Warlord | Destroyed Executioner 26925 | -5/Warlord | Destroyed 9 combat bots 26963 | -5/Warlord | Lost 5 allies 27027 | -5/Warlord | Discovered new exit (range 12) 27044 | -5/Warlord | Spotted Striker 27075 | -5/Warlord | Lost 6 allies 27107 | -5/Warlord | Entered Proximity Caves 27443 | -4/Proximity Caves | Spotter reported a threat 27496 | -4/Proximity Caves | Spotter reported a threat 27579 | -4/Proximity Caves | Spotter reported a threat 27853 | -4/Proximity Caves | Destroyed 7 combat bots 27890 | -4/Proximity Caves | Learned location of Testing (-2) 27980 | -4/Proximity Caves | Discovered exit to Factory (range 22) 28094 | -4/Proximity Caves | Entered Factory 28094 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28096 | -4/Factory | Loaded intel: 3 garrison access locations 28344 | -4/Factory | Search patrols dispatched 28606 | -4/Factory | Garrison activated, responded to threat 28690 | -4/Factory | Crushed by falling debris 28742 | -4/Factory | Identified System Mapper 28743 | -4/Factory | Central database locked down 28847 | -4/Factory | Identified exit to Upper Caves 28847 | -4/Factory | Identified exit to Extension 28847 | -4/Factory | Identified exit to Armory 29093 | -4/Factory | Lost 10 parts (1p3n3u3w) 29094 | -4/Factory | First assault squad dispatched 29121 | -4/Factory | Incoming assault squad redirected 29360 | -4/Factory | Garrison activated, responded to threat 29390 | -4/Factory | Identified Vortex Chain Reactor 29397 | -4/Factory | Lost 5 parts (1p4u) 29462 | -4/Factory | Lost 3 parts (1u2w) 29499 | -4/Factory | Entered Upper Caves 29516 | -4/Upper Caves | Lost 4 parts (1n2u1w) 30028 | -4/Upper Caves | Learned location of Armory (-4) 30097 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 30154 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 30259 | -4/Upper Caves | Spotted B-86 Titan 30293 | -4/Upper Caves | Discovered new exit (range 7) 30312 | -4/Upper Caves | Build established: Scavenger-Mutant 30325 | -4/Upper Caves | Entered another Upper Caves area 30352 | -4/Upper Caves | Discovered new exit (range 5) 30595 | -4/Upper Caves | Spotted B-86 Titan 30606 | -4/Upper Caves | Ambushed by wild Derelicts 30626 | -4/Upper Caves | Lost 3 parts (1p1u1w) 30743 | -4/Upper Caves | Learned location of Quarantine (-3) 30831 | -4/Upper Caves | Discovered new exit (range 11) 31012 | -4/Upper Caves | Entered Zhirov 31012 | -4/Zhirov | Discovered new exit (range 4) 31024 | -4/Zhirov | Met Zhirov 31035 | -4/Zhirov | Learned location of Command (-1) 31039 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31048 | -4/Zhirov | Found Alien Artifact 31048 | -4/Zhirov | Identified Integrated Reactor 31048 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31058 | -4/Zhirov | Found Alien Artifact 31130 | -4/Zhirov | Entered Proximity Caves 31131 | -3/Proximity Caves | Identified exit to Research 31264 | -3/Proximity Caves | Entered Research 31264 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31298 | -3/Research | Identified exit to Quarantine 31558 | -3/Research | Build established: Hacker-Mutant 31982 | -3/Research | Lost 3 parts (1p2u) 32031 | -3/Research | System corruption reached 10% 32067 | -3/Research | Destroyed 10 combat bots 32074 | -3/Research | Lost 4 parts (2n2u) 32183 | -3/Research | Discovered new exit (range 9) 32183 | -3/Research | Spotted B-90 Cyclops 32200 | -3/Research | Core integrity fell below 50% 32248 | -3/Research | Identified Transdimensional Reconstructor 32248 | -3/Research | Warped through subspace 32262 | -3/Research | Identified exit to Research 32269 | -3/Research | Core integrity fell below 20% 32273 | -3/Research | Entered Quarantine 32301 | -3/Quarantine | Lost 11 parts (2p5n3u1w) 32323 | -3/Quarantine | Found Alien Artifact 32323 | -3/Quarantine | Identified Core Reset Matrix 32323 | -3/Quarantine | Used Core Reset Matrix 32327 | -3/Quarantine | Detected hypermatrix surge 32327 | -3/Quarantine | Sensed 13 artifacts in vicinity 32328 | -3/Quarantine | Discovered exit to Research (range 15) 32350 | -3/Quarantine | Spotted Fortress 32377 | -3/Quarantine | Discovered new exit (range 6) 32377 | -3/Quarantine | Discovered new exit (range 7) 32379 | -3/Quarantine | Identified exit to Section 7 32379 | -3/Quarantine | Entered Section 7 32380 | -3/Section 7 | Detected hypermatrix surge 32380 | -3/Section 7 | Sensed 19 artifacts in vicinity 32396 | -3/Section 7 | Incoming investigation squad redirected 32450 | -3/Section 7 | Found Integrated Mediator 32450 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 32844 | -3/Section 7 | Discovered exit to Research (range 10) 32912 | -3/Section 7 | Spotted Executioner 32913 | -3/Section 7 | Spotted Executioner 32923 | -3/Section 7 | Spotted Striker 32925 | -3/Section 7 | Spotted Striker 32932 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 32850_ Critical hit (Burn: +50). 32863_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 32868_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 32871_ O-24 Administrator sends out distress signal. 32874_ Penetrated by Slug. 32890_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7017. 32899_ Sigix Exoskeleton lights up in response to your presence. 32926_ Slug penetrates Machine. 32926_ Machine disabled. 32926_ L2 Monitoring Station destroyed. 32926_ Imp. Light Armor Plating destroyed. 32932_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 3J. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????]???????????????????????????????????????? | | ???!?*???????*???????????????????????????????????? | | ?????????????????????????????? ?"????????????????? | | ????????????????????????????? ??????????????? | | ?????????????? ???????????? "??????????????? | | ?????????????? ""????????? "??????????????? | | ????????????? " ???????? "??????????????? | | ????????????? ""????"""" """????????????? | | ???????????? ??? " "????????????? | | ???????????? """" ""???????????? | | ???????????? """"????????? | | ??????????? " " "??????? | | "? ??????? " ""?????? | | " ?????? c "????? | | ??? ???? | | ??? @ "???? | | "?????????""" "??? | | """"""""""" ??? | | " " " " " " ?? | | " ?? | | "" ??? | | " ""??? | | " ""??? | | " """" "" ""??? | | ????? c""""""""" ""??" ""??? | | ???""" ???????" "???"" ""??? | | """? """?????""" ""??" ""#?? | | " """ ??????" """" ""#?? | | " """""""????""" ""#?? | | "" "??????" ""#?? | | """"""""""""" ""#?? | | ""#?? | | "#?? | | #?? | | """""""""""" """"" ##? | | ""??????????"" "?" #? | | "????"""""""" " "?" #? | | "?"?" ##? | | " """"" """#?? | | " """??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 65 Energy Capacity 1300 Matter Stores 310 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 EM Shielding 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 25 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 82 Targeting Accuracy 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 24 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Achievements -------------- Bending The Rules Botjacking Construction Begets Destruction DATA ERROR: Steam Global Achievement% Deductive Reasoning Ew, Corruption For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? Immobile And Lovin' It Into The Breach Item+ King Drone Like A Rock Look Less Dangerous Next Time Organ Harvest Overwhelming Plot Armor Protector Suspicious There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Well Done Challenges ------------ None Game ------ Seed VampiricLightpackScanner Manual? 0 Play Time 04:54:43 Cumulative 313.9 hours Start 2025.10.22 @ 14:34:18 End 2025.10.22 @ 20:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/0/6/1/1/0/1/1/0/1 Lore% 82 Gallery% 75 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1c5dab0-5a04-4c20-baae-7dd9e21670aa