Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.02 @ 22:18:47 // AFD2019/Pay2Buy Player: sideriver81 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (31) 155 Value Destroyed (1914) 1914 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 9534 Bonus ------- Pacifist 200 High Alert Combat Kills 105 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Improved Core Shielding Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Mining Claw Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Biomechanical Wings > --- UTILITY ---------- Makeshift Armor Plating Light Regenerative Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Mini Grenade Launcher Mining Claw [Rating: 61] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Makeshift Flight Unit Flight Unit Makeshift Flight Unit Utility Hacking Suite Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Makeshift Spear Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power 1 | . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 2 . . Utility 13 | . . . . 1 2 . . 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 4 | . . . . . . . . 1 1 . . . 2 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . 1 1 . . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 15 | . . . 1 . . . 1 . . . 1 1 11 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . . . . 3 Utility 7 | . . . 1 . . . . . . . . 1 5 Weapon 3 | . . . . . . . . . . . 1 . 2 Highest Loss Streak 6 | . . . 1 . . . 1 . . . 1 1 6 Average Slot Usage (%) 52 | . 42 33 34 42 51 69 65 51 59 67 58 55 32 Engine 4 | . . . . 5 7 7 7 6 5 5 4 4 . Flight 14 | . 14 11 11 14 17 23 19 13 16 15 14 13 5 Hackware 12 | . . . . . 1 7 7 6 13 25 23 25 21 Protection 9 | . 14 11 1 5 9 15 15 13 11 10 9 7 3 Launcher 4 | . . . 11 9 7 7 7 4 4 5 1 . . Slashing Weapon 1 | . 14 11 11 3 . . . . . . . . . Piercing Weapon 4 | . . . . 5 7 7 7 6 5 5 4 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 21 | 5 5 5 3 11 15 15 15 15 21 21 21 14 14 Greatest Support 24 | 6 6 6 6 14 22 22 22 16 24 24 24 24 24 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 3 | . . . . 1 1 1 1 3 3 2 2 2 2 Average Carried 1 | . . . . . 1 1 1 1 2 2 2 2 1 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 3 | . . . . 1 1 1 1 3 2 2 2 2 1 Class Distribution -------------------- 32% | Wizard-Mutant 27% | Derelict-Mutant 13% | Mutant 13% | Derelict-Sprinter 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -8/Materials Derelict-Mutant | -7/Factory Derelict-Sprinter | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 353 | . 7 4 7 47 71 42 72 . 55 . . 15 33 Remotely . | . . . . . . . . . . . . . . Salvage Created 660 | . 7 10 17 47 79 42 36 . 203 . 16 31 172 Parts . | . . . . . . . . . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 21 | . . . 3 . 1 1 3 . 5 . . . 8 Melee 9 | . . . . . 1 1 . . 5 . . . 2 AOE 12 | . . . 3 . . . 3 . . . . . 6 Classes Destroyed 6 | . . . 2 1 3 . . . . . . . . Worker 3 | . . . 1 . . . . . 1 . 1 . . Builder 2 | . . . . . 1 . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . . . . . Watcher 4 | . . . . . 1 . . . 2 . . 1 . Swarmer 19 | . . . 3 . . . 3 . 5 . . . 8 Programmer 2 | . . . . . 1 1 . . . . . . . Best Kill Streak 8 | . . . 4 1 3 1 3 . 7 . 1 1 8 Combat Bots Only 8 | . . . 3 . 1 1 3 . 5 . . . 8 Max Kills in Single Turn 3 | . . . 2 1 1 1 2 . 2 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . . . . . 3 Melee 1 | . . . . . 1 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Damage Taken 3912 | . 136 . 63 42 78 252 28 . 401 108 89 213 2502 Core 1934 | . 25 . 55 42 38 42 . . 86 11 . 29 1606 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 90 . 86 92 . . 88 100 91 99 100 98 . Volleys Fired 21 | . . . 2 . 2 . 2 1 7 2 1 . 4 Largest 1 | . . . 1 . 1 . 1 1 1 1 1 . 1 Hottest 39 | . . . 30 . 30 . 30 39 39 39 39 . 30 Shots Fired 21 | . . . 2 . 2 . 2 1 7 2 1 . 4 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . . 2 . 2 . 2 1 7 2 1 . 4 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 10 | . . . 2 . 2 . 2 . . . . . 4 Electromagnetic 11 | . . . . . . . . 1 7 2 1 . . Robot Hit Streak 1 | . . . . . . . . . . . . . 1 Robot Miss Streak 2 | . . . . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 25 | . . . . 2 2 6 . . 10 . . 1 4 Core Hits 42 | . . . 4 1 3 2 5 . 11 . 2 1 13 Critical Hits 1 | . . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Melee Attacks 119 | . 5 8 1 8 13 9 . 7 35 6 7 12 8 Impact . | . . . . . . . . . . . . . . Slashing 16 | . 5 8 1 2 . . . . . . . . . Piercing 103 | . . . . 6 13 9 . 7 35 6 7 12 8 Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2192 | . . . 296 132 251 177 202 . 474 . 21 45 594 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1423 | . . . 296 . 171 . 202 . 204 . 21 . 529 Melee 769 | . . . . 132 80 177 . . 270 . . 45 65 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 332 | . . . 39 . 111 . . . 182 . . . . Explosive 1070 | . . . 257 . 60 . 202 . 22 . . . 529 Electromagnetic 21 | . . . . . . . . . . . 21 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 769 | . . . . 132 80 177 . . 270 . . 45 65 Highest Corruption 2 | . . . . . . . . . . 2 1 . . Average Corruption 1 | . . . . . . . . . . 2 1 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 83 | . . . 7 . 5 . . . 22 . 13 . 36 Projectiles . | . . . . . . . . . . . . . . Explosions 77 | . . . 7 . 5 . . . 16 . 13 . 36 Melee 6 | . . . . . . . . . 6 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . 55 . 48 . . . 112 33 68 . 55 Shots 9 | . . . 1 . 1 . . . 2 1 2 . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 14 | . . . . . . 11 2 2 14 . . . 7 Average Temperature 4 | . . . . . . 5 2 1 6 . . . 7 Received Heat Transfer 372 | . 57 . . 27 . 72 . . 18 9 . 36 153 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 300 | . . . 50 . 50 . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 1167 | . 75 166 219 236 465 . . 385 1167 835 598 489 535 Average Influence 429 | . 52 103 201 165 286 . . 290 611 728 520 400 461 Maximum Alert Level 4 | . . . 1 1 2 . . 1 4 3 2 2 2 Low Security (%) 17 | . 100 100 25 77 25 . . . 1 . . . . Level 1 31 | . . . 75 22 43 . . 100 32 . . 57 25 Level 2 34 | . . . . . 30 . . . 25 27 100 42 74 Level 3 15 | . . . . . . . . . 38 72 . . . Level 4 . | . . . . . . . . . 1 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . 2 . . 1 . . . 1 1 1 1 1 Investigation 1 | . . . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . 2 . . 1 . . . 1 . 1 . 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 6 | . 1 . . 1 . . . . 2 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 11 5 2 8 6 9 3 1 22 3 4 9 32 Peak Tracking Total 16 | . 11 2 . 8 4 5 3 1 6 3 4 8 16 Tactical Retreats 15 | . . . . 1 1 1 . . 6 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 1 | . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . 10 . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 107 | . 5 7 5 6 17 . . 10 32 11 6 5 3 Max in Single Turn 4 | . 1 1 4 1 3 . . 3 4 3 1 1 1 Garrison Access 3 | . . . . 1 . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 26 | . 1 1 . 5 2 . . . 7 2 1 5 2 Terminals 24 | . 1 1 . 4 2 . . . 6 2 1 5 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Total Hacks 66 | . 2 4 . 13 6 . . . 20 5 2 11 3 Successful 34 | . . 2 . 4 2 . . . 10 3 1 9 3 Failed 32 | . 2 2 . 9 4 . . . 10 2 1 2 . Catastrophic 5 | . . 1 . 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 2 4 . 9 6 . . . 16 4 1 3 . Terminals 64 | . 2 4 . 12 6 . . . 19 5 2 11 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . Terminal Hacks 22 | . . 1 . 1 1 . . . 5 2 1 8 3 Level Access Points 4 | . . . . . . . . . 1 1 . 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Locate Traps 10 | . . 1 . 1 1 . . . 3 . . 3 1 Disarm Traps 2 | . . . . . . . . . . . . 2 . Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . Unauthorized Hacks 25 | . . 2 . 5 4 . . . 9 3 . 2 . Terminals 10 | . . 1 . 2 1 . . . 4 1 . 1 . Track 1 | . . . . . . . . . 1 . . . . Botnet 8 | . . 1 . 2 1 . . . 3 1 . . . Disrupt 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 . 4 2 . . . 6 2 1 3 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 1444 | . 59 59 60 67 127 123 45 58 316 104 88 135 203 Spaces Moved 3264 | 1 125 99 152 139 291 328 123 108 671 258 207 326 436 Core 31 | . . . . . . . . . . . . . 31 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3233 | 1 125 99 152 139 291 328 123 108 671 258 207 326 405 Fastest Speed 32 | 35 35 35 35 34 32 32 32 37 34 34 34 34 34 Average Speed 34 | 35 35 35 35 34 33 32 33 37 34 34 34 34 39 Slowest Speed 50 | 35 35 35 35 35 34 32 37 37 37 34 34 34 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 33 | . 1 . 2 1 . . . 2 6 3 1 6 11 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 20 | 1 37 16 42 23 11 57 18 5 25 10 12 13 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . 9 . 1 . . 1 . Terrain Destroyed 309 | . . . 45 . 27 . 18 41 140 35 . 1 2 Melee 2 | . . . . . . . . . 1 . . 1 . Projectile . | . . . . . . . . . . . . . . AOE 307 | . . . 45 . 27 . 18 41 139 35 . . 2 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 3371 | . 128 106 152 146 305 336 124 115 708 262 214 331 444 Wait 7 | . . . . . . . . . 1 . 1 . 5 Move 3194 | . 122 98 147 136 290 327 122 104 658 252 204 314 420 Hop 24 | . 1 . 2 1 . . . 1 6 2 1 5 5 Pick Up . | . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach 2 | . . . . . . . . . 1 . . . 1 Detach 2 | . . . . 1 . . . 1 . . . . . Swap 2 | . . . . . . . . 1 . . . . 1 Drop . | . . . . . . . . . . . . . . Fire 21 | . . . 2 . 2 . 2 1 7 2 1 . 4 Melee 119 | . 5 8 1 8 13 9 . 7 35 6 7 12 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 117 | -9/Materials | Discovered new exit (range 5) 119 | -9/Materials | Entered Mines 145 | -9/Mines | Met a Derelict bent on vengeance 176 | -9/Mines | Discovered new exit (range 12) 176 | -9/Mines | Discovered new exit (range 15) 179 | -9/Mines | Entered Materials 179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 222 | -8/Materials | Discovered new exit (range 16) 246 | -8/Materials | Entered Factory 246 | -7/Factory | Evolved 2 slots: Utility x2 363 | -7/Factory | Discovered new exit (range 8) 373 | -7/Factory | Entered Lower Caves 433 | -7/Lower Caves | Encountered a Warlord checkpoint 493 | -7/Lower Caves | Discovered new exit (range 8) 496 | -7/Lower Caves | Entered another Lower Caves area 534 | -7/Lower Caves | Discovered new exit (range 15) 541 | -7/Lower Caves | Entered Factory 541 | -6/Factory | Evolved 2 slots: Utility x2 596 | -6/Factory | Discovered new exit (range 9) 599 | -6/Factory | Entered another Factory area 599 | -5/Factory | Evolved 2 slots: Utility x2 841 | -5/Factory | Identified exit to Factory 915 | -5/Factory | Entered another Factory area 915 | -4/Factory | Evolved 2 slots: Utility x2 928 | -4/Factory | Identified exit to Research 967 | -4/Factory | Discovered new exit (range 9) 1019 | -4/Factory | Entered Research 1019 | -3/Research | Evolved 2 slots: Propulsion x2 1044 | -3/Research | Spotted B-86 Titan 1104 | -3/Research | Discovered new exit (range 3) 1107 | -3/Research | Entered another Research area 1107 | -2/Research | Evolved 2 slots: Utility x2 1129 | -2/Research | Identified exit to Access 1143 | -2/Research | Identified exit to Quarantine 1205 | -2/Research | Spotted B-90 Cyclops 1214 | -2/Research | Build established: Wizard-Mutant 1242 | -2/Research | Entered Access 1242 | -1/Access | Evolved 2 slots: Utility x2 1278 | -1/Access | Identified exit to Surface 1332 | -1/Access | Lost 6 parts (1p2n2u1w) 1335 | -1/Access | Destroyed 8 combat bots 1371 | -1/Access | Spotted B-99 Colossus 1377 | -1/Access | Core integrity fell below 50% 1412 | -1/Access | Spotted B-99 Colossus 1414 | -1/Access | Spotted B-99 Colossus 1438 | -1/Access | Spotted B-99 Colossus 1439 | -1/Access | Core integrity fell below 20% 1445 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 01438_ Adv. Hacking Suite destroyed. 01438_ Slug penetrates B-99 Colossus. 01438_ Slug penetrates Wall. 01438_ Penetrated by Slug. 01438_ Slug penetrates Wall. 01438_ Penetrated by Slug. 01438_ Slug penetrates Wall. [Purchased: Imp. Core Shielding] 01439_ K-01 Serf collects debris. 01440_ Penetrated by Slug. 01440_ Slug penetrates Sealed Heavy Doors. 01442_ Knocked back. 01442_ Penetrated by Slug. 01442_ Imp. Hacking Suite destroyed. 01442_ Penetrated by Slug. 01442_ Slug penetrates Reinforced Barrier. 01442_ Slug penetrates Sealed Heavy Doors. 01442_ Slug penetrates Reinforced Barrier. 01442_ Slug penetrates Sealed Heavy Doors. 01445_ Penetrated by Slug. 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