Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.11 @ 22:02:02 Player: CrossedViper Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (232) 1160 Value Destroyed (11552) 11552 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (32443) 32443 TOTAL SCORE: 57115 Bonus ------- High Alert Combat Kills 3417 Follower Combat Kills 512 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -586 Cogmind --------- Core Integrity 1126/1600 Matter 300/300 Energy 158/630 System Corruption 31% Temperature Cool (0) Movement Hovering (40) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Microactuators Nanoactuators Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield > --- WEAPON (3) ------- Molecular Scythe Nanosword CR-A16's Behemoth Slayer > --- INVENTORY (12) --- Combat Linear Gravjet Experimental Targeting Computer Advanced Armor Integrity Analyzer Transdimensional Reconstructor Gamma Rifle Multirail Omega Cannon Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Microactuators Nanoactuators Improved Utility Shielding Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Multirail Molecular Scythe Nanosword > --- INVENTORY -------- Combat Linear Gravjet Experimental Targeting Computer Advanced Armor Integrity Analyzer Transdimensional Reconstructor Gamma Rifle Omega Cannon Vortex Lance CR-A16's Behemoth Slayer [Rating: 211] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . 2 . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . 1 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 332 | 4 4 4 8 19 21 17 2 1 12 1 17 3 5 3 16 18 7 7 8 1 4 4 1 9 1 12 29 13 40 41 Power 39 | . 1 1 . 1 4 4 . . . 1 3 . 1 . 2 4 . . . . . . . 1 . . . 2 6 8 Engine 12 | . 1 1 . 1 4 1 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . Core 10 | . . . . . . 3 . . . . 2 . 1 . 2 2 . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 8 Propulsion 63 | 2 1 1 . 5 7 5 . . 1 . 6 . 2 2 4 7 . . . 1 . . . 3 . . 9 1 1 5 Treads 12 | 2 1 1 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . 1 1 5 . . 1 . 6 . 2 2 4 7 . . . 1 . . . 3 . . 9 1 1 5 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | . 2 . 6 3 3 4 2 . 9 . 5 3 1 1 7 6 7 5 8 . 4 3 1 5 1 12 5 9 11 18 Device 58 | . . . 2 3 . 1 2 . . . 1 2 . . 2 2 3 3 5 . . 1 . 3 . 7 2 7 5 7 Storage 12 | . 2 . 4 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . 1 1 . Processor 13 | . . . . . . . . . 6 . . 1 . 1 2 1 . . . . . . . 1 . 1 . . . . Hackware 10 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 . Protection 48 | . . . . . 2 . . . 1 . 3 . 1 . 3 2 4 2 3 . 2 2 1 1 1 3 2 1 3 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 . 2 2 10 7 4 . 1 2 . 3 . 1 . 3 1 . 2 . . . 1 . . . . 15 1 22 10 Energy Gun 8 | 1 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 9 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . 2 Ballistic Gun 7 | 1 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 10 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Launcher 13 | . . . . 3 1 . . 1 . . 2 . . . 1 . . . . . . . . . . . 1 . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . 4 . . 1 . 1 . . . 1 1 . 2 . . . . . . . . 5 . 8 1 Piercing Weapon 18 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 2 1 7 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 2 6 . . . 7 . . . . . . 1 . . 4 . . . . 4 . 1 8 . 1 7 Parts Lost 65 | . . 3 1 10 4 . . . 1 . 5 . . 1 9 3 1 1 . . . 1 . . . . 1 3 9 12 Power 13 | . . . . . 1 . . . . . 3 . . . 2 1 . . . . . . . . . . . 1 3 2 Propulsion 17 | . . 1 . 4 1 . . . . . . . . 1 5 1 . . . . . 1 . . . . 1 . 1 1 Utility 20 | . . . . 2 1 . . . 1 . 1 . . . 1 1 . . . . . . . . . . . 2 4 7 Weapon 15 | . . 2 1 4 1 . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . 1 2 Highest Loss Streak 10 | . . 3 1 4 2 . . . 1 . 3 . . 1 3 1 1 1 . . . 1 . . . . 1 2 3 10 Average Slot Usage (%) 94 | . 94 88 96 87 98 100 100 100 99 100 89 80 94 90 91 89 99 96 99 100 99 94 94 94 94 95 94 93 93 95 Engine 2 | . 11 13 11 9 8 6 . . . 6 3 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 8 15 15 15 7 7 6 10 11 9 10 11 11 11 11 10 10 10 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 11 11 Treads 3 | . 27 22 22 18 17 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . 3 9 30 30 30 30 30 26 26 26 25 24 22 29 29 29 29 26 21 21 25 26 23 23 26 23 23 Device 9 | . . . 8 13 9 4 15 15 3 . 2 6 11 . 3 3 9 8 9 11 10 9 10 13 14 16 11 11 15 13 Storage 9 | . 25 28 33 18 20 7 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 8 7 Processor 11 | . . . . . . . . . 16 15 13 19 20 20 22 17 17 17 17 17 15 15 15 15 15 14 14 13 12 8 Hackware 3 | . . . . . . 9 . . . . 3 . . . . 4 . . . . 2 5 5 5 5 9 13 8 9 9 Protection 5 | . . . . . 5 7 7 7 2 7 6 . . 6 3 5 6 7 6 5 11 10 10 6 5 5 7 8 3 9 Energy Gun 1 | . 14 12 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 10 8 4 8 18 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 10 13 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 4 23 22 20 15 11 6 6 6 6 3 5 7 11 11 10 7 5 5 5 4 8 10 7 7 Piercing Weapon 4 | . . . . . . . . . 1 7 6 6 10 13 11 5 5 5 5 5 5 7 10 10 10 9 3 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 3 14 15 74 62 66 40 39 40 39 40 57 51 56 56 55 58 55 50 50 43 52 50 45 78 83 85 102 84 152 176 Greatest Support 192 | 20 40 40 40 60 40 55 55 55 55 55 66 66 66 66 82 110 110 110 110 110 110 110 94 112 112 112 160 192 192 192 Greatest Overweight (x) 3 | . . . 1 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 4 8 8 28 16 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 18 18 Average Capacity 11 | 4 7 8 20 16 17 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 17 Most Carried 18 | 4 5 5 9 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 9 10 11 18 18 Average Carried 10 | 1 4 4 6 12 14 8 9 10 9 10 9 9 9 9 8 9 9 9 9 10 8 8 9 9 10 8 9 9 12 15 Final Capacity 20 | 4 8 8 16 16 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 18 12 Final Carried 18 | 4 5 4 9 14 16 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 9 9 10 10 10 8 10 10 18 8 Class Distribution -------------------- 24% | Mutant 21% | Machinist-Mutant 19% | Scavenger-Mutant 16% | Hacker-Mutant 3% | Scout 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Lower Caves Scavenger-Ninja | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Warlord Machinist-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Machinist-Mutant | -2/Research Machinist-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 5054 | 193 34 96 106 254 797 247 70 18 145 17 135 112 60 . 254 186 180 135 . 51 76 58 10 90 10 120 205 201 750 444 Remotely 98 | . . . 48 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13303 | 17 34 163 457 349 788 151 . 46 . 41 803 218 25 . 575 425 188 184 . 51 76 113 . . 177 1582 673 564 3798 1805 Parts 642 | 1 2 19 29 21 38 15 . 3 . 8 33 4 3 . 29 38 11 14 . 4 . 8 . . 9 68 26 31 167 61 Haulers Intercepted 8 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Recyclers Shooed 4 | . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . 2 2 7 . . . . 22 . 12 12 . 3 . 8 . 48 8 . . . . . Prevented 16 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . 10 1 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 178 | . 1 6 11 12 17 1 . 4 . 1 6 . . . 11 5 8 2 . 1 1 5 . . 3 15 9 8 38 13 Melee 83 | . . 1 . . . . . . . 1 4 . . . 7 4 . 1 . 1 1 5 . . 3 15 7 7 14 12 Guns 8 | . 1 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . 9 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 40 | . . . 1 6 9 . . 4 . . 2 . . . 3 . 8 . . . . . . . . . . . 7 . Classes Destroyed 21 | 1 1 4 1 2 3 2 . . . 1 1 2 1 . 1 . 1 . . . . . . . . . . . . . Worker 11 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . 1 . . 2 3 Builder 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Tunneler 4 | 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Hauler 8 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Recycler 13 | . . 1 . . 3 . . . . . 3 . . . . . . . . . . . . . . 3 . . 2 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . Watcher 7 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 1 Swarmer 45 | . . 5 3 4 4 . . 4 . . 2 . . . . . 5 . . . . 5 . . 2 4 . 4 3 . Grunt 51 | . 1 . 8 5 9 . . . . . . . . . 6 . 2 . . . . . . . 1 3 3 . 9 4 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . 3 2 1 . . . . 1 . . . 1 1 . 1 . . 1 . . . . 3 . 2 2 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . 14 . Programmer 23 | . . . . . . . . . . 1 1 . . . 2 2 . . . 1 . . . . . 4 2 1 6 3 Behemoth 7 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . 1 3 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant L 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 1 6 6 4 9 2 . 4 . 1 7 . . . 4 3 4 1 . 1 1 5 . . 2 6 2 5 14 5 Combat Bots Only 10 | . 1 3 6 4 8 1 . 4 . 1 2 . . . 4 3 4 1 . 1 1 5 . . 2 6 2 5 10 5 Max Kills in Single Turn 5 | 1 1 1 1 2 5 1 . 2 . 1 2 1 1 . 1 1 4 1 . 1 1 1 . . 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 4 . . 2 . . 2 . . . 1 . 4 . . . . . . . . . . . 2 . Melee 1 | . . 1 . . . . . . . 1 1 . . . 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 18915 | . 181 304 407 1260 1136 70 . 119 . 16 1549 . . 323 1609 720 379 158 . 131 64 367 . 34 78 696 668 811 3240 4595 Core 1710 | . . 46 92 105 143 . . 12 . . 82 . . . 333 44 . . . 50 45 17 . . . 58 103 106 261 213 Absorbed by Shields 767 | . . . . . . . . . . . . . . . . . . . . . . . . 10 23 215 19 . . 500 Core Remaining (%) 81 | 100 . 81 77 . 54 . . . . 98 . . . . 51 . . . . 90 . . . . 94 . 87 92 . 70 Volleys Fired 269 | 1 19 21 28 52 49 13 . 3 . . 4 . . . 8 . 11 . . . . . . . . . 11 . 42 7 Largest 3 | 2 2 2 2 3 2 3 . 1 . . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 2 Hottest 162 | 70 70 70 96 136 98 71 . 30 . . 36 . . . 43 . 43 . . . . . . . . . 81 . 100 162 Shots Fired 409 | 2 35 27 49 107 62 39 . 3 . . 4 . . . 8 . 11 . . . . . . . . . 11 . 42 9 Gun 167 | 2 35 27 21 34 4 39 . . . . . . . . . . . . . . . . . . . . . . . 5 Cannon 164 | . . . 28 64 50 . . . . . . . . . . . . . . . . . . . . . 11 . 7 4 Launcher 78 | . . . . 9 8 . . 3 . . 4 . . . 8 . 11 . . . . . . . . . . . 35 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 203 | 1 19 10 18 56 52 39 . . . . . . . . . . . . . . . . . . . . . . 7 1 Thermal 61 | 1 16 17 3 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 43 | . . . . 9 8 . . 3 . . 4 . . . 8 . 11 . . . . . . . . . . . . . Electromagnetic 102 | . . . 28 18 2 . . . . . . . . . . . . . . . . . . . . . 11 . 35 8 Robot Hit Streak 20 | 1 11 10 11 20 9 4 . . . . 1 . . . 5 . 6 . . . . . . . . . 6 . 6 7 Robot Miss Streak 4 | 1 3 2 3 3 2 4 . 2 . . . . . . 1 . 4 . . . . . . . . . 2 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 646 | 1 21 20 32 70 44 21 . . . 1 46 9 1 2 35 14 3 5 . 5 4 9 . 1 8 69 32 18 60 115 Core Hits 386 | 1 3 10 15 27 44 8 . 7 . 1 20 3 1 1 20 9 16 2 . 2 1 5 . . 6 38 16 9 66 55 Critical Hits 50 | . . 1 . 2 3 . . . . . 1 1 . . 1 2 . . . . 2 1 . . 1 10 8 2 8 7 Critical Kills 22 | . . . . 2 . . . . . . 1 1 . . 1 1 . . . . 1 . . . 1 4 3 2 5 . Critical Parts Destroyed 28 | . . 1 . . 3 . . . . . . . . . . 1 . . . . 1 1 . . . 6 5 . 3 7 Melee Attacks 551 | . . . . . . . 1 . . 3 70 12 1 2 38 23 . 5 . 7 5 12 . 1 13 88 35 29 76 130 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . . . 1 . . 1 55 8 . . 9 2 . 1 . 2 2 4 . . 3 7 8 16 30 53 Piercing 330 | . . . . . . . . . . 2 15 4 1 2 29 21 . 4 . 5 3 8 . 1 10 81 20 13 44 67 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 10 Sneak Attacks 46 | . . . . . . . . . . . 14 7 1 1 . 2 . . . 2 . . . . 2 9 . . 4 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Follow-up Attacks 98 | . . . . . . . . . . . 14 2 . . 11 . . 1 . 1 1 3 . . 2 18 5 4 10 26 Damage Inflicted 32944 | 13 187 224 749 1991 2410 260 . 264 . 39 2888 845 87 141 1688 672 1174 171 . 343 159 330 . 47 421 3224 1720 834 5847 6216 Guns 1213 | 13 187 216 92 333 27 260 . . . . . . . . . . . . . . . . . . . . . . . 85 Cannons 3036 | . . . 554 908 1086 . . . . . . . . . . . . . . . . . . . . . 345 . 113 30 Explosions 8016 | . . . 94 727 1297 . . 264 . . 342 . . . 665 . 1174 . . . . . . . . . 67 . 3386 . Melee 20639 | . . . . . . . . . . 39 2546 845 87 141 1023 672 . 171 . 343 159 330 . 47 421 3224 1308 834 2348 6101 Ramming 40 | . . 8 9 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2544 | . 67 51 69 843 1102 260 . . . . . . . . . . . . . . . . . . . . . . 113 39 Thermal 867 | 13 120 165 117 177 22 . . . . . . . . . . . . . . . . . . . . . 67 . 186 . Explosive 4447 | . . . . 727 1275 . . 264 . . 342 . . . 665 . 1174 . . . . . . . . . . . . . Electromagnetic 4407 | . . . 554 221 11 . . . . . . . . . . . . . . . . . . . . . 345 . 3200 76 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7996 | . . . . . . . . . . . 2153 638 . . 185 97 . 32 . 96 40 64 . . 32 256 236 589 909 2669 Piercing 11608 | . . . . . . . . . . 39 393 207 87 141 838 575 . 139 . 247 119 266 . 47 389 2968 633 245 1439 2836 Entropic 1035 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 439 . . 596 Highest Corruption 31 | . . . . . 2 . . . . . 3 3 3 3 6 2 2 2 2 1 . . . 1 2 2 3 2 11 31 Average Corruption 4 | . . . . . 1 . . . . . 1 3 3 3 5 1 2 2 1 1 . . . 1 1 1 2 1 7 18 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Effects 152 | . . . . . 4 . . . . . 5 11 6 . 11 1 6 2 1 1 . . . . 1 2 10 1 20 70 Message Errors 30 | . . . . . . . . . . . 4 3 5 . 1 . 2 1 . . . . . . 1 2 2 1 3 5 Matter Fused 15 | . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . 2 . 2 6 Heat Flow Errors 11 | . . . . . . . . . . . 1 1 . . 3 1 1 . . . . . . . . . 1 . 1 2 Energy Discharges 11 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . 1 . 2 4 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . 1 . . . . . . 2 1 . 2 . 1 . 1 . . . . . . . 1 . 1 6 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 Targeting Errors 45 | . . . . . 2 . . . . . . 1 . . 1 . 2 . . 1 . . . . . . 3 . 4 31 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1838 | . . . 22 104 40 . . 22 . . 568 246 . 31 41 67 64 . . 47 38 7 . 7 . 251 37 75 118 53 Projectiles 147 | . . . 20 44 . . . . . . . . . . . . . . . . . . . . . . . . 83 . Explosions 231 | . . . 2 60 40 . . 22 . . 5 . . . 21 . 64 . . . . . . . . . . . 17 . Melee 1460 | . . . . . . . . . . . 563 246 . 31 20 67 . . . 47 38 7 . 7 . 251 37 75 18 53 Knockbacks 15 | . . . . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . 80 . . . . . 55 . . . . . 108 . . . . . . . . . . . 141 . Shots 12 | . . . . . 2 . . . . . 1 . . . . . 3 . . . . . . . . . . . 6 . Rammed 13 | . . 2 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . 4 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | 20 304 53 163 293 119 78 1 21 1 1 205 260 . . 273 196 227 5 . . . . . . . . 94 . 140 138 Average Temperature 66 | 15 143 16 71 91 41 23 1 4 1 1 74 135 . . 142 76 82 3 . . . . . . . . 37 . 46 35 Received Heat Transfer 2456 | . 96 . 162 630 315 9 . 36 . . 84 . . 42 420 54 63 30 . 18 9 . . 9 15 59 108 81 99 117 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 15 1 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 1 Parts Fried 39 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 29 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1632 | 37 333 362 200 400 50 . . . . . . . . . . . . . . . . . . . . . 50 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1594 | 5 87 183 402 355 673 418 . . . . 240 . . . . 909 . . . . 86 . . . . 653 662 763 1594 1236 Initial 916 | . 3 33 70 110 112 237 . . . . 18 . . . . 157 . . . . 18 . . . . 40 254 279 457 916 Average 445 | . 54 132 182 244 328 320 . . . . 104 . . . . 436 . . . . 32 . . . . 309 457 530 1213 1041 Maximum Alert Level 4 | . . . 2 1 2 2 . . . . 1 . . . . 3 . . . . . . . . . 2 2 3 4 4 Low Security (%) 30 | 100 100 100 51 20 32 . . . . . 87 . . . . 17 . . . . 100 . . . . 22 . . . . Level 1 27 | . . . 41 80 27 86 . . . . 12 . . . . 35 . . . . . . . . . 53 26 22 . . Level 2 20 | . . . 7 . 39 13 . . . . . . . . . 16 . . . . . . . . . 24 73 61 8 . Level 3 13 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . 16 28 80 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 3 5 2 1 . . . . 8 . . . 1 4 . . . . 1 . . . . 1 3 1 10 4 Investigation 12 | . 1 . 1 . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 2 1 Extermination 8 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 2 1 Reinforcement 12 | . . . 2 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . . 2 . 2 . Assault 6 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 Garrison 7 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 17 | . . 1 1 4 2 . . . . . . . . . . . . . . 1 . . . 1 . . . 3 1 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Times Spotted 380 | . 4 8 24 22 35 11 2 5 . 1 20 . . 4 17 14 14 2 . 7 3 5 . 33 6 22 23 16 52 30 Peak Tracking Total 16 | . 2 4 5 7 13 4 2 5 . 1 6 . . 4 10 3 5 1 . 6 1 5 . 16 3 8 4 5 7 8 Tactical Retreats 36 | . 1 2 . 2 2 . 1 . . . 2 . . . 2 4 3 . . . . . . . . 5 1 2 5 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 11 | . 1 . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . 3 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . 14 . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 20 | . . . 3 3 1 . . . . . . . . . . . . . . 1 . . . . . . 4 1 7 . Max in Single Turn 2 | . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 81 | . 2 . 2 2 7 5 . . . . 12 2 2 4 . 7 . . 4 1 3 . . 2 . 3 8 2 7 6 Terminals 42 | . 1 . 1 1 6 3 . . . . 6 . . . . 5 . . . 1 3 . . . . 2 3 . 4 6 Fabricators 8 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . 1 1 1 . Repair Stations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Total Hacks 240 | . 5 . 3 3 18 14 . . . . 26 10 6 26 . 24 . . 17 2 10 . . 3 . 6 27 6 21 13 Successful 152 | . 4 . 1 3 7 6 . . . . 13 10 6 26 . 16 . . 17 1 2 . . 3 . 2 17 5 5 8 Failed 88 | . 1 . 2 . 11 8 . . . . 13 . . . . 8 . . . 1 8 . . . . 4 10 1 16 5 Catastrophic 19 | . 1 . 1 . 4 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 3 . 4 1 6 . . . . . 10 . . . . 9 . . . 1 10 . . 1 . 1 5 . 5 8 Terminals 109 | . 4 . 2 1 17 6 . . . . 16 . . . . 13 . . . 2 10 . . . . 3 6 . 16 13 Fabricators 27 | . . . . . . 5 . . . . 6 . . . . 5 . . . . . . . . . . 7 2 2 . Repair Stations 11 | . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . 3 . . . Recycling Units 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 11 4 . . Garrison Access 8 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 96 | . 3 . . 1 6 3 . . . . 4 10 6 26 . 4 . . 17 1 1 . . 3 . 1 2 . 4 4 Record 33 | . . . . . . . . . . . . 9 5 11 . . . . 5 . . . . 2 . . . . . 1 Part Schematic 13 | . . . . . . . . . . . 1 . . 6 . 1 . . 4 . . . . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . 3 . . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . 1 Branch Access Points 7 | . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . 2 . . . . 5 . . . . 2 . . . . . . . . . . 5 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 7 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . 1 1 . . Build 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 3 1 . . Repair Station Hacks 9 | . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . 2 . . . Scan Component 5 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . Repair 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 5 3 . . Insert Component 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . Analyze 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 1 . . . . . . . 2 . . . . 4 . . . . 1 . . . . . 3 . 1 4 Terminals 11 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . . 4 Track 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Botnet 7 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 3 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 1 . 1 1 6 4 . . . . 11 . . . . 7 . . . . 3 . . . . 3 6 2 7 3 Full Trace Events 10 | . . . 1 . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 1 . Feedback Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . . . . . 1 . . 6 . 1 . . 4 . . . . . . . 2 1 . . Parts Built 14 | . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . 6 1 . . Matter 1702 | . . . . . . 190 . . . . 358 . . . . 212 . . . . . . . . . . 624 318 . . Time 645 | . . . . . . 47 . . . . 131 . . . . 106 . . . . . . . . . . 277 84 . . Total Part Build Rating 96 | . . . . . . 10 . . . . 14 . . . . 12 . . . . . . . . . . 54 6 . . Parts Repaired 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Time 224 | . . . . . . . . . . . . . . . . 156 . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 19 | . . . . . 12 3 . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . Largest Group 11 | . . . . . 11 11 . . . . . . 2 1 . . . . . . 1 . . . . . . . . . Highest-Rated Group 234 | . . . . . 204 234 . . . . . . 51 31 . . . . . . 10 . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . . 31 31 . . . . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . 58 67 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 1542 | . . . . . 824 718 . . . . . . . . . . . . . . . . . . . . . . . . Kills 24 | . . . . . 13 11 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 1 1 . 2 . . 1 . 2 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 11678 | 55 178 178 456 535 877 373 216 125 519 208 966 411 326 63 370 558 238 289 227 180 114 263 187 677 212 408 709 393 727 640 Spaces Moved 13628 | 82 83 73 194 190 394 598 463 261 1060 437 1319 714 329 102 351 515 334 446 171 273 161 346 270 598 328 443 669 673 919 832 Core 94 | 81 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 901 | 1 70 73 194 169 394 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 21 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12612 | . . . . . . 598 463 261 1060 437 1319 714 329 102 351 515 334 446 171 273 161 346 270 598 328 443 669 673 919 832 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 50 160 160 120 180 38 45 45 45 45 45 53 48 45 53 60 60 60 60 60 60 60 68 52 52 52 44 40 40 40 Average Speed 59 | 51 142 160 176 168 180 39 45 45 45 45 51 53 51 51 61 64 60 60 60 60 60 67 68 59 52 52 49 43 43 40 Slowest Speed 220 | 160 160 160 180 180 220 45 45 45 45 45 53 53 53 53 72 131 60 60 60 60 60 68 68 68 52 52 60 48 48 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 14 14 24 23 76 10 59 53 82 69 36 88 50 82 64 20 54 65 61 39 6 57 44 78 50 12 74 20 19 26 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 12 | . 1 . 1 . . . . 1 3 . . . . 1 1 . 1 . 3 . . . . . . . . . . . Known Exits Taken 20 | . 1 . . 1 . 1 . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 . 1 . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . 4 . 3 5 . 2 3 . 1 . 3 1 . . . 2 1 . 2 . . . . . Spaces Dug 125 | . . . . . . . 1 . . . 17 1 . . 31 7 46 . . . . . . . 2 4 . . 16 . Terrain Destroyed 429 | . . . 2 40 53 . 1 9 . . 31 1 . . 95 7 124 . . . . . . . 2 4 14 . 46 . Melee 25 | . . . . . . . 1 . . . 8 1 . . . 7 . . . . . . . . 2 4 . . 2 . Projectile 25 | . . . . 12 13 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 379 | . . . 2 28 40 . . 9 . . 23 . . . 95 . 124 . . . . . . . . . 14 . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 16378 | 90 110 106 256 306 498 717 471 264 1101 444 1526 728 482 109 454 708 356 458 294 281 171 360 273 920 355 552 1013 746 1148 1081 Wait 1343 | . 2 3 12 13 12 62 . . . 2 105 . 143 1 39 140 . . 102 . 3 . . 292 19 36 239 30 47 41 Move 13598 | 81 82 72 193 189 393 597 462 260 1059 436 1318 713 328 101 350 514 333 445 170 272 160 345 269 597 327 442 668 672 918 832 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 4 3 1 3 21 6 8 3 . 17 1 9 1 2 . 10 6 2 1 5 1 1 1 2 6 . 1 11 4 20 26 Fast Attach 126 | 4 2 2 6 2 16 7 . . 8 1 5 1 3 . 4 13 . 1 4 . . 1 . 7 . . 16 3 8 12 Attach 112 | . 2 2 . 13 4 6 2 . 2 . 5 1 1 2 10 4 1 1 1 . 2 1 1 . . 2 6 4 19 20 Detach 23 | . . . 2 . 1 . . . . . 2 . . 1 1 1 . . . . . . . . . . 6 1 8 . Swap 96 | . . . 2 4 1 4 . 1 3 . 7 1 1 1 2 1 6 5 4 1 2 2 . 2 1 10 7 6 13 9 Drop 197 | . . 1 3 6 16 20 3 . 12 2 13 2 3 1 5 7 3 1 8 2 . 2 1 13 . . 24 2 17 30 Fire 269 | 1 19 21 28 52 49 13 . 3 . . 4 . . . 8 . 11 . . . . . . . . . 11 . 42 7 Melee 410 | . . . . . . . 1 . . 2 53 9 1 2 25 22 . 4 . 5 3 8 . 1 8 61 25 24 56 100 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 4 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Entered Mines 235 | -10/Mines | Assembled infested the area 301 | -10/Mines | Build established: Mutant 314 | -10/Mines | Lost 3 parts (1n2w) 339 | -10/Mines | Discovered new exit (range 7) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Utility x2 826 | -9/Materials | Discovered new exit (range 3) 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1092 | -8/Materials | Garrison activated, responded to threat 1114 | -8/Materials | Lost 4 parts (1n2u1w) 1189 | -8/Materials | Identified exit to Storage 1190 | -8/Materials | Lost 3 parts (2n1w) 1403 | -8/Materials | Entered Storage 1879 | -8/Storage | Met a pair of Derelict thieves 1955 | -8/Storage | Destroyed 8 combat bots 1962 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2264 | -8/Storage | Discovered new exit (range 6) 2280 | -8/Storage | Entered Factory 2280 | -7/Factory | Accompanied by 8 allies 2280 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2317 | -7/Factory | Build established: Commander-Tank 2351 | -7/Factory | Fabricated Cmb. Airjet (x2) 2612 | -7/Factory | Discovered new exit (range 4) 2642 | -7/Factory | Identified exit to Lower Caves 2653 | -7/Factory | Entered Lower Caves 2687 | -7/Lower Caves | Encountered a Warlord checkpoint 2829 | -7/Lower Caves | Discovered new exit (range 7) 2868 | -7/Lower Caves | Build established: Scavenger-Mutant 2869 | -7/Lower Caves | Entered another Lower Caves area 2870 | -7/Lower Caves | Discovered new exit (range 16) 2945 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2955 | -7/Lower Caves | Learned location of Extension (-4) 2990 | -7/Lower Caves | Discovered new exit (range 6) 2994 | -7/Lower Caves | Entered Zion 3048 | -7/Zion | Found CR-A16's Pointy Stick 3075 | -7/Zion | Found Prototype Processor 3075 | -7/Zion | Identified Exp. Target Analyzer 3078 | -7/Zion | Found Prototype Processor 3078 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3081 | -7/Zion | Found Prototype Processor 3082 | -7/Zion | Found Prototype Processor 3099 | -7/Zion | Learned location of Armory (-3) 3160 | -7/Zion | Found Prototype Processor 3160 | -7/Zion | Identified Spectral Analyzer 3177 | -7/Zion | Identified Exp. Targeting Computer 3179 | -7/Zion | Identified Exp. Core Analyzer 3205 | -7/Zion | Found Prototype Processor 3221 | -7/Zion | Identified Exp. Melee Analysis Suite 3376 | -7/Zion | Build established: Mutant 3445 | -7/Zion | Discovered new exit (range 15) 3488 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3513 | -7/Zion | Entered Proximity Caves 3563 | -6/Proximity Caves | Learned Factory stockpile data 3680 | -6/Proximity Caves | Discovered new exit (range 13) 3681 | -6/Proximity Caves | Build established: Scavenger-Mutant 3721 | -6/Proximity Caves | Entered Factory 3721 | -6/Factory | Evolved 2 slots: Utility x2 3815 | -6/Factory | Discovered new exit (range 5) 3908 | -6/Factory | Discovered new exit (range 5) 4019 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 4109 | -6/Factory | Build established: Mutant 4236 | -6/Factory | Fabricated Cmb. Airjet (x2) 4496 | -6/Factory | Lost 3 parts (1p1u1w) 4543 | -6/Factory | Identified exit to Lower Caves 4649 | -6/Factory | Garrison activated, responded to threat 4687 | -6/Factory | Entered Lower Caves 4792 | -6/Lower Caves | Learned Factory interactive machine intel 4930 | -6/Lower Caves | Build established: Scout 4969 | -6/Lower Caves | Encountered a Warlord checkpoint 5034 | -6/Lower Caves | Learned Extension trap positions 5034 | -6/Lower Caves | Learned Factory emergency access door positions 5034 | -6/Lower Caves | Learned Factory security intel 5034 | -6/Lower Caves | Learned Armory security intel 5034 | -6/Lower Caves | Learned Armory terminal intel 5034 | -6/Lower Caves | Learned Research garrison access intel 5050 | -6/Lower Caves | Learned Factory terminal intel 5091 | -6/Lower Caves | Discovered new exit (range 13) 5097 | -6/Lower Caves | Identified exit to Lower Caves 5098 | -6/Lower Caves | Entered another Lower Caves area 5098 | -6/Lower Caves | Discovered new exit (range 5) 5118 | -6/Lower Caves | Encountered a Warlord checkpoint 5161 | -6/Lower Caves | A Commander dispatched an escort 5167 | -6/Lower Caves | Learned 8 Factory zone layouts 5167 | -6/Lower Caves | Learned 8 Research zone layouts 5167 | -6/Lower Caves | Learned Factory security intel 5167 | -6/Lower Caves | Learned Armory security intel 5167 | -6/Lower Caves | Learned Extension garrison access intel 5204 | -6/Lower Caves | Discovered new exit (range 4) 5234 | -6/Lower Caves | Identified exit to Data Miner 5424 | -6/Lower Caves | Entered Data Miner 5424 | -6/Data Miner | Accompanied by 1 ally 5424 | -6/Data Miner | Discovered new exit (range 6) 5425 | -6/Data Miner | Commander's escort returned to base 5430 | -6/Data Miner | Met Data Miner 5451 | -6/Data Miner | Learned location of Section 7 (-2) 5451 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5457 | -6/Data Miner | Received God Mode back door access code from Data Miner 5487 | -6/Data Miner | Entered Proximity Caves 5539 | -5/Proximity Caves | Spotted B-75 Beast 5628 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5631 | -5/Proximity Caves | Destroyed B-75 Beast 5661 | -5/Proximity Caves | Lost 3 parts (1p2n) 5709 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5851 | -5/Proximity Caves | Discovered new exit (range 7) 5857 | -5/Proximity Caves | Entered Factory 5857 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5858 | -5/Factory | Identified exit to Upper Caves 5862 | -5/Factory | Loaded intel: 46 interactive machine locations 5863 | -5/Factory | Loaded intel: 20 terminal locations 5997 | -5/Factory | Spotted B-75 Beast 6025 | -5/Factory | Destroyed B-75 Beast 6033 | -5/Factory | Found Prototype Processor 6033 | -5/Factory | Identified Exp. Signal Interpreter 6055 | -5/Factory | Fabricated Cmb. Gravmag System? 6248 | -5/Factory | Local fabrication network quarantined 6291 | -5/Factory | Repaired Cmb. Airjet 6343 | -5/Factory | Repaired Cmb. Airjet 6401 | -5/Factory | Repaired Cmb. Gravmag System 6415 | -5/Factory | Entered Upper Caves 6436 | -5/Upper Caves | Build established: Scavenger-Mutant 6486 | -5/Upper Caves | Encountered a Warlord checkpoint 6622 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6649 | -5/Upper Caves | Discovered new exit (range 6) 6652 | -5/Upper Caves | Identified exit to Upper Caves 6653 | -5/Upper Caves | Entered another Upper Caves area 6794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6807 | -5/Upper Caves | Spotted B-75 Beast 6864 | -5/Upper Caves | Destroyed B-75 Beast 6915 | -5/Upper Caves | Learned 4 Factory zone layouts 6937 | -5/Upper Caves | Discovered new exit (range 7) 6941 | -5/Upper Caves | Identified exit to Zhirov 6942 | -5/Upper Caves | Entered Zhirov 6942 | -5/Zhirov | Discovered new exit (range 3) 6953 | -5/Zhirov | Met Zhirov 6967 | -5/Zhirov | Learned location of Quarantine (-2) 6967 | -5/Zhirov | Learned location of Testing (-3) 6967 | -5/Zhirov | Learned location of Command (-1) 6974 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6984 | -5/Zhirov | Found Alien Artifact 6984 | -5/Zhirov | Identified Integrated Reactor 6984 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7125 | -5/Zhirov | Found Alien Artifact 7168 | -5/Zhirov | Identified exit to Proximity Caves 7169 | -5/Zhirov | Entered Proximity Caves 7208 | -4/Proximity Caves | Learned location of 1 exit from Research 7218 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7224 | -4/Proximity Caves | Found Prototype Special Weapon 7272 | -4/Proximity Caves | Learned Research trap positions 7326 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7348 | -4/Proximity Caves | Discovered new exit (range 3) 7348 | -4/Proximity Caves | Identified exit to Factory 7349 | -4/Proximity Caves | Entered Factory 7349 | -4/Factory | Evolved 2 slots: Utility x2 7421 | -4/Factory | Discovered new exit (range 6) 7433 | -4/Factory | Identified exit to Upper Caves 7454 | -4/Factory | Identified exit to Extension 7463 | -4/Factory | Entered Upper Caves 7636 | -4/Upper Caves | Discovered new exit (range 6) 7721 | -4/Upper Caves | Identified exit to Upper Caves 7726 | -4/Upper Caves | Entered another Upper Caves area 7727 | -4/Upper Caves | Identified exit to Warlord 7788 | -4/Upper Caves | Build established: Machinist-Mutant 7834 | -4/Upper Caves | Encountered a Warlord checkpoint 7913 | -4/Upper Caves | Entered Warlord 8130 | -4/Warlord | Met Warlord 8136 | -4/Warlord | Opened Warlord's prototype stash 8140 | -4/Warlord | Found Prototype Reactor 8140 | -4/Warlord | Identified Vortex Chain Reactor 8147 | -4/Warlord | Found Prototype Device 8147 | -4/Warlord | Identified Thermal Barrier 8155 | -4/Warlord | Warlord's base attacked by MAIN.C 8159 | -4/Warlord | Found Prototype Hackware 8167 | -4/Warlord | Found Exp. Armor Integrity Analyzer 8211 | -4/Warlord | Found Prototype Piercing Weapon 8212 | -4/Warlord | Found Prototype Piercing Weapon 8505 | -4/Warlord | Warlord forces counterattacked 8505 | -4/Warlord | P-70 Sage assimilated allied U7-YUT(Y) 8507 | -4/Warlord | Spotted Striker 8522 | -4/Warlord | Spotted Striker 8578 | -4/Warlord | Spotted Striker 8582 | -4/Warlord | Discovered new exit (range 12) 8589 | -4/Warlord | Identified exit to Proximity Caves 8590 | -4/Warlord | Entered Proximity Caves 8786 | -3/Proximity Caves | Discovered new exit (range 12) 8801 | -3/Proximity Caves | Identified exit to Research 8802 | -3/Proximity Caves | Entered Research 8802 | -3/Research | Evolved 2 slots: Utility x2 8803 | -3/Research | Identified exit to Armory 8804 | -3/Research | Identified exit to Testing 8805 | -3/Research | Loaded intel: 92 trap records 8806 | -3/Research | Loaded intel: 4 garrison access locations 8808 | -3/Research | Identified Ghost Barrier 8956 | -3/Research | Identified Transdimensional Reconstructor 9210 | -3/Research | Entered Testing 9226 | -3/Testing | Found Prototype Ballistic Cannon 9315 | -3/Testing | Found Prototype Launcher 9315 | -3/Testing | Identified Tesla Bomb Launcher 9319 | -3/Testing | Found Prototype Hackware 9323 | -3/Testing | Identified Vortex Lance (x2) 9328 | -3/Testing | Identified Exp. Hacking Suite 9343 | -3/Testing | Found Prototype Ballistic Cannon 9343 | -3/Testing | Identified Perforator 9345 | -3/Testing | Identified Omega Cannon 9370 | -3/Testing | Build established: Hacker-Mutant 9372 | -3/Testing | Spotted PL-HUIE9EMXDQ 9396 | -3/Testing | Destroyed PL-HUIE9EMXDQ 9427 | -3/Testing | Unstable Terrabomb Derivative detonated 9437 | -3/Testing | Found Prototype Slashing Weapon 9440 | -3/Testing | Identified Vibroblade 9448 | -3/Testing | Found Vibroblade 9539 | -3/Testing | Spotted PL-J7TVO9P9TC 9566 | -3/Testing | Destroyed PL-J7TVO9P9TC 9569 | -3/Testing | Found Prototype Slashing Weapon 9570 | -3/Testing | Identified Nanosword 9604 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 9673 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 9750 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 9874 | -3/Testing | Repaired Broken Nanosword 9913 | -3/Testing | Discovered new exit (range 15) 9919 | -3/Testing | Identified exit to Research 9919 | -3/Testing | Entered Research 9919 | -2/Research | Warlord forces began assault on 0b10 9919 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9965 | -2/Research | Exp. Hacking Suite fried by hacking feedback 10018 | -2/Research | Met up with Warlord 10029 | -2/Research | Research machine network offline 10087 | -2/Research | Fabricated Tesla Bomb Launcher (x1) 10120 | -2/Research | Spotted B-90 Cyclops 10123 | -2/Research | Destroyed B-90 Cyclops 10205 | -2/Research | Borebot progress halted 10297 | -2/Research | Discovered new exit (range 4) 10299 | -2/Research | Identified exit to Access 10312 | -2/Research | Entered Access 10312 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10375 | -1/Access | Adv. Hacking Suite fried by hacking feedback 10474 | -1/Access | Spotted B-99 Colossus 10480 | -1/Access | Destroyed 10 combat bots 10553 | -1/Access | Destroyed B-99 Colossus 10609 | -1/Access | Found Prototype Slashing Weapon 10609 | -1/Access | Identified Molecular Scythe 10611 | -1/Access | Found Faulty Molecular Scythe 10613 | -1/Access | Found Molecular Scythe 10614 | -1/Access | Found Molecular Scythe 10621 | -1/Access | Destroyed 7 combat bots 10681 | -1/Access | Garrison activated, responded to threat 10746 | -1/Access | System corruption reached 10% 10765 | -1/Access | Lost 3 parts (2p1u) 10799 | -1/Access | Discovered new exit (range 3) 10812 | -1/Access | First assault squad dispatched 10945 | -1/Access | Spotted B-99 Colossus 10948 | -1/Access | Destroyed B-99 Colossus 10952 | -1/Access | Spotted B-99 Colossus 10974 | -1/Access | Destroyed B-99 Colossus 10986 | -1/Access | Found Hvy. Insulated Plating 10992 | -1/Access | Found Prototype Ballistic Gun 11002 | -1/Access | Lost 3 parts (1p1n1w) 11014 | -1/Access | Found Hvy. Insulated Plating 11037 | -1/Access | Discovered new exit (range 3) 11038 | -1/Access | Identified exit to Command 11039 | -1/Access | Entered Command 11096 | -1/Command | Found Exp. Targeting Computer 11326 | -1/Command | First assault squad dispatched 11333 | -1/Command | Found Powered Armor 11335 | -1/Command | Found Powered Armor 11338 | -1/Command | Found Powered Armor 11339 | -1/Command | Found Powered Armor 11341 | -1/Command | Found Powered Armor 11404 | -1/Command | Disengaged cave seal 11407 | -1/Command | Welcomed Warlord to Command 11518 | -1/Command | Spotted Combat Programmer 11518 | -1/Command | Spotted Combat Programmer 11526 | -1/Command | Spotted M Guard 11532 | -1/Command | Warlord commented on Warlord statues 11557 | -1/Command | System corruption reached 30% 11562 | -1/Command | Destroyed Combat Programmer 11564 | -1/Command | Spotted M Guard 11571 | -1/Command | Destroyed M Guard 11584 | -1/Command | Destroyed M Guard 11584 | -1/Command | All MAIN.C guards destroyed 11586 | -1/Command | Found Prototype Reactor 11586 | -1/Command | Identified Zero-point Reactor 11587 | -1/Command | Found Prototype Device 11587 | -1/Command | Identified AEGIS Remote Shield 11595 | -1/Command | Found Prototype Protection 11595 | -1/Command | Identified Hvy. Regenerative Plating 11600 | -1/Command | Found Zero-point Reactor 11602 | -1/Command | Found Thermal Barrier 11607 | -1/Command | Lost 10 parts (2p6u2w) 11616 | -1/Command | Met MAIN.C 11625 | -1/Command | Identified Multirail 11637 | -1/Command | 0b10 Conduit disabled 11643 | -1/Command | Destroyed MAIN.C Shell 11645 | -1/Command | MAIN.C activated Command garrisons 11678 | -1/Command | Destroyed MAIN.C 11679 | *** | Establishing Free Derelict Territories! Last Messages --------------- 11670_ CR-A16's Behemoth Slayer follow-up attack on MAIN.C. 11670_ Blast Slug penetrates MAIN.C. 11670_ MAIN.C knocked back. 11670_ Blast Slug penetrates MAIN.C. 11670_ MAIN.C suffers critical hit. 11670_ MAIN.C knocked back. 11670_ Blast Slug penetrates MAIN.C. 11670_ MAIN.C suffers critical hit. 11673_ Molecular Scythe follow-up attack on MAIN.C. 11673_ System corrupted: Molecular Scythe targeting data glitched. 11674_ System corrupted: Nanosword targeting data glitched. 11674_ Destroyed Prototype Ballistic Gun. 11676_ Critical hit. 11676_ Destroyed Antimissile System. 11678_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 11678_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????################??????? | | ???????????????????????????" """" #??????? | | ??????????????????????????? "" #??????? | | ?????????????????????"""?? "" ######## | | ?????????????????????""""""""""" + | | ?????????????????????" " "" " | | ????????????????????#"" """""" + | | ????????????????????#"" """"" ######## | | ????????????????????# " """"" #??????? | | ????????????????????# " " #??????? | | ????????????????????# " " s ""#??????? | | ????????????????????#" " "" [% h """ ""#??????? | | ????????????????????#" * """""""#??????? | | ????????????????????# W """""""""#??????? | | ????????????????????# " " " #??????? | | ???????????# ##### " " " " #??????? | | ???????????# " " """" " #??????? | | ???????????# @ "" " " """" #??????? | | ???????????# " " " ?????????? | | ???????????# ##### " """"""" "??????????? | | ????????????????????# " """ " """""??????????? | | ????????????????????# """ " "?? ???????????? | | ????????????????????###############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 220 Energy Generation 91 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 57 Melee Accuracy 14 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 32 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Testing | Hacked Cld. Antigrav System | -3/Testing | Scanalyzed Tesla Bomb Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Tesla Bomb Launcher | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherHypercooledCutter Manual? 0 Play Time 02:45:18 Cumulative 444.7 hours Start 2021.06.11 @ 18:11:19 End 2021.06.11 @ 22:02:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 331 Adventurer 0 Explorer 7 Win Type 7 Total 21 Types 8/2/9/1/0/0/0/1/0 Lore% 81 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 355d5872-951c-4f6c-ab17-ecfed33b3105