Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 19:21:33 Player: Ozymandias187 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2262) 2262 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 6358 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (24) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Targeting Computer Core Shielding Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Heavy Machine Gun Power Sword > --- INVENTORY -------- Angular Momentum Engine Advanced Heavy Treads Gauss Rifle [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 3 | . . 1 . . 1 . . 1 Propulsion 1 | . . . . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . . . . . 1 Parts Attached 89 | 5 9 12 2 11 5 6 1 38 Power 23 | 1 . 3 1 5 2 . . 11 Engine 23 | 1 . 3 1 5 2 . . 11 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 3 1 1 1 . . 8 Treads 13 | . . 2 1 1 1 . . 8 Leg . | . . . . . . . . . Wheel 5 | 2 2 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 3 2 . 2 2 6 1 9 Device 17 | . . 1 . 2 1 4 . 9 Storage 1 | . 1 . . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 1 . . 1 2 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 4 4 . 3 . . . 10 Energy Gun 7 | . 1 . . 1 . . . 5 Energy Cannon 7 | . 2 3 . 1 . . . 1 Ballistic Gun 7 | 2 1 1 . . . . . 3 Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . Parts Lost 40 | . . . . 2 . 5 2 31 Power 11 | . . . . . . . . 11 Propulsion 9 | . . . . 1 . 1 1 6 Utility 12 | . . . . 1 . 3 1 7 Weapon 8 | . . . . . . 1 . 7 Highest Loss Streak 19 | . . . . 2 . 5 2 19 Average Slot Usage (%) 88 | . 98 92 100 79 89 91 75 83 Engine 20 | . 14 18 22 18 19 23 23 21 Treads 13 | . . 7 22 12 19 20 11 12 Wheel 4 | . 28 14 . . . . . . Device 11 | . . 7 11 12 15 12 12 15 Processor 8 | . 13 11 11 9 7 7 7 6 Protection 10 | . 11 11 11 9 10 14 13 8 Energy Gun 3 | . 4 . . 3 7 4 . 5 Energy Cannon 5 | . 2 12 11 5 7 7 7 2 Ballistic Gun 6 | . 21 9 11 5 . . . 3 Slashing Weapon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 5 10 19 19 35 41 44 34 66 Greatest Support 98 | 20 20 40 43 43 60 60 40 98 Greatest Overweight (x) 1 | . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 4 2 4 4 4 3 4 Average Carried 2 | . 2 2 1 2 3 3 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 1 1 4 3 2 3 . Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Mutant 21% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Generator-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Matter Collected 1674 | 262 235 174 35 244 55 53 10 606 Remotely . | . . . . . . . . . Salvage Created 2877 | 35 320 308 48 475 73 236 77 1305 Parts 150 | 2 21 26 4 26 3 10 5 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 9 5 . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 53 | 1 9 5 4 7 1 5 3 18 Melee 10 | . . . . . . . . 10 Guns 22 | 1 7 . 2 5 . . . 7 Cannons 20 | . 2 5 2 2 . 5 3 1 AOE 1 | . . . . . 1 . . . Classes Destroyed 10 | 1 2 3 . 2 . . . 2 Worker 8 | . . 1 . 1 . . . 6 Builder 3 | . . . . 1 . . . 2 Recycler 2 | . . . . 2 . . . . Operator 1 | . . 1 . . . . . . Watcher 4 | . 1 1 . 1 . . . 1 Swarmer 13 | . 3 . 4 2 . 1 3 . Grunt 28 | 1 6 2 . 2 . 3 . 14 Brawler 1 | . . . . . . . . 1 Sentry 10 | . . 3 . 3 1 1 . 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 3 4 4 7 1 3 3 3 Combat Bots Only 4 | 1 3 3 4 2 1 3 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Damage Taken 6289 | 87 237 181 97 452 49 618 137 4431 Core 1070 | 10 66 . 25 15 . 93 . 861 Absorbed by Shields 518 | . . . . . . . . 518 Core Remaining (%) 88 | 96 69 . 93 97 . . 86 . Volleys Fired 172 | 6 29 20 4 25 2 21 6 59 Largest 2 | 2 2 2 2 2 2 2 1 2 Hottest 144 | 40 120 120 91 123 123 123 68 144 Shots Fired 318 | 12 58 40 8 50 4 27 6 113 Gun 223 | 12 48 18 4 25 2 6 . 108 Cannon 95 | . 10 22 4 25 2 21 6 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 188 | 12 48 18 4 37 . . . 69 Thermal 95 | . 10 22 4 8 2 21 6 22 Explosive . | . . . . . . . . . Electromagnetic 35 | . . . . 5 2 6 . 22 Robot Hit Streak 18 | 4 8 8 5 18 3 6 3 12 Robot Miss Streak 4 | 3 2 2 3 4 1 2 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 267 | 7 36 26 5 36 3 18 5 131 Core Hits 132 | 3 20 9 5 24 3 7 3 58 Critical Hits 14 | . 1 1 2 2 . 2 2 4 Critical Kills 6 | . . 1 1 1 . 2 1 . Critical Parts Destroyed 8 | . 1 . 1 1 . . 1 4 Melee Attacks 58 | . . . . . . . . 58 Impact . | . . . . . . . . . Slashing 58 | . . . . . . . . 58 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6666 | 57 322 443 93 890 131 349 101 4280 Guns 2613 | 57 219 145 31 259 16 42 . 1844 Cannons 1375 | . 103 298 60 349 41 307 101 116 Explosions 336 | . . . . 274 62 . . . Melee 2299 | . . . . . . . . 2299 Ramming 43 | . . . 2 8 12 . . 21 Kinetic 2146 | 57 219 145 31 464 . . . 1230 Thermal 1674 | . 103 298 60 378 103 307 101 324 Explosive . | . . . . . . . . . Electromagnetic 504 | . . . . 40 16 42 . 406 Impact . | . . . . . . . . . Slashing 2299 | . . . . . . . . 2299 Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 . . . . . . 7 Average Corruption 3 | . 1 . . . . . . 4 Corruption Purged . | . . . . . . . . . Effects 39 | . 4 . . . . . . 35 Message Errors 4 | . 1 . . . . . . 3 Matter Fused 7 | . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . 1 . . . . . . 7 Misfires 2 | . . . . . . . . 2 Targeting Errors 11 | . 2 . . . . . . 9 Overload Shots . | . . . . . . . . . Overflow Damage 311 | . . 4 . 22 . 7 . 278 Projectiles 11 | . . 4 . . . 7 . . Explosions 22 | . . . . 22 . . . . Melee 278 | . . . . . . . . 278 Knockbacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 101 | . . . . 98 . . . 3 Shots 1 | . . . . 1 . . . . Rammed 19 | . . . 1 2 1 . . 15 Targets Rammed 19 | . . . 1 2 1 . . 15 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 493 | 18 294 347 84 90 . 493 66 159 Average Temperature 103 | 9 108 51 44 38 . 304 34 38 Received Heat Transfer 1994 | 48 111 75 . 126 12 342 . 1280 Effects 16 | . . 1 . . . 15 . . Shutdowns 9 | . . . . . . 9 . . Interference 1 | . . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 2729 | . 222 555 111 385 124 555 185 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Peak Influence 394 | 20 250 337 221 394 165 . . 251 Initial 131 | . 13 48 131 85 116 . . 58 Average 128 | 1 115 156 163 216 145 . . 90 Maximum Alert Level 1 | . 1 1 1 1 . . . 1 Low Security (%) 76 | 100 74 61 64 43 100 . . 88 Level 1 23 | . 25 38 35 56 . . . 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 3 . 1 . . . 8 Investigation 4 | . . 1 . 1 . . . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . 1 2 . . . . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | 1 14 15 4 12 4 7 3 29 Peak Tracking Total 7 | 1 3 6 4 2 3 4 3 7 Tactical Retreats 10 | . 1 3 . . . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Traps Triggered 5 | . 3 . . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Disabled 7 | . . 1 . 2 . . . 4 Max in Single Turn 2 | . . 1 . 2 . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Accessed 11 | . 4 1 . 1 . . . 5 Terminals 6 | . 2 1 . 1 . . . 2 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 29 | . 12 3 . 3 . . . 11 Successful 14 | . 9 1 . 1 . . . 3 Failed 15 | . 3 2 . 2 . . . 8 Catastrophic 3 | . . . . . . . . 3 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . 6 3 . 3 . . . 6 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 7 | . 4 1 . 1 . . . 1 Record 4 | . 2 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 1 . 1 . . . 4 Full Trace Events 5 | . 1 1 . 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Matter 256 | . . . . . . . . 256 Time 128 | . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . 16 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 41 | . . . 41 41 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . Total Damage 231 | . . . . 231 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Turns Passed 4198 | 68 488 274 367 500 332 588 78 1503 Spaces Moved 2336 | 60 462 169 218 229 198 332 38 630 Core 18 | 18 . . . . . . . . Treads 1683 | . . 38 218 229 198 332 38 630 Legs . | . . . . . . . . . Wheels 635 | 42 462 131 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 160 160 145 Average Speed 137 | 71 80 103 160 168 160 160 171 156 Slowest Speed 180 | 80 80 160 160 180 160 160 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 67 20 55 33 4 50 8 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 3 . . 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . 13 4 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 17 | . . . . 13 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total 2917 | 75 531 231 228 290 210 360 45 947 Wait 124 | . 16 11 . 6 . . . 91 Move 2328 | 59 461 168 217 228 197 331 37 630 Hop . | . . . . . . . . . Pick Up 85 | 5 11 10 2 12 3 2 1 39 Fast Attach . | . . . . . . . . . Attach 54 | 5 3 3 . 4 5 3 . 31 Detach 2 | . . . . . 1 . . 1 Swap 35 | . 6 9 2 7 . 3 1 7 Drop 40 | . 5 10 2 6 1 . . 16 Fire 172 | 6 29 20 4 25 2 21 6 59 Melee 58 | . . . . . . . . 58 Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 13 | . . . 1 2 1 . . 9 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 3) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 801 | -9/Materials | Discovered new exit (range 8) 831 | -9/Materials | Entered Mines 1042 | -9/Mines | Build established: Scavenger-Mutant 1182 | -9/Mines | Discovered new exit (range 9) 1198 | -9/Mines | Entered Materials 1198 | -8/Materials | Accompanied by 2 allies 1198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1564 | -8/Materials | Discovered new exit (range 15) 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1699 | -7/Factory | Identified exit to Storage 1777 | -7/Factory | Build established: Mutant 1828 | -7/Factory | Discovered new exit (range 7) 2030 | -7/Factory | Entered Lower Caves 2055 | -7/Lower Caves | Encountered a Warlord checkpoint 2141 | -7/Lower Caves | Build established: Scavenger-Mutant 2216 | -7/Lower Caves | Learned location of 1 exit from Factory 2370 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2394 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2455 | -7/Lower Caves | Lost 5 parts (1n3u1w) 2530 | -7/Lower Caves | Discovered new exit (range 15) 2567 | -7/Lower Caves | Build established: Mutant 2618 | -7/Lower Caves | Entered another Lower Caves area 2684 | -7/Lower Caves | Discovered new exit (range 7) 2696 | -7/Lower Caves | Entered Factory 2696 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2697 | -6/Factory | Identified exit to Lower Caves 3020 | -6/Factory | Lost 3 parts (3p) 3080 | -6/Factory | Lost 4 parts (1n2u1w) 3328 | -6/Factory | Fabricated Adv. Heavy Treads (x2) 3353 | -6/Factory | Build established: Scavenger-Mutant 3657 | -6/Factory | Build established: Generator-Mutant 3766 | -6/Factory | Garrison activated, responded to threat 3874 | -6/Factory | Lost 3 parts (2p1w) 3933 | -6/Factory | Garrison activated, responded to threat 4162 | -6/Factory | Core integrity fell below 50% 4185 | -6/Factory | Core integrity fell below 20% 4199 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. Y-54 Guardian suffers critical hit. R-10 Processor collects Carbon-fiber Leg. Acquired 31 matter. U-05 Engineer lays Concrete. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Treads. U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. Imp. Deuterium Engine destroyed. R-10 Processor collects Imp. Heat Sink. Slammed into Y-54 Guardian. Adv. Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ??????????????????????????##### ########?????????? | | ??????#######?????????????# #?????????? | | ??????# """ #???########### " """" #?????????? | | ??????#"" #???#% #!"G" """" #?????????? | | #######"" ##### #%" " """" #?????????? | | * # """" #?????????? | | ^# """" #?????????? | | =! !% + """" #?????????? | | ^ ! #! """" #?????????? | | #!!! = #?????????? | | """"""" " " """" "" #!!! #?????????? | | """"""" """"""" """"""" #!! #?????????? | | """""" """"""" """""""%!# #?????????? | | """"""" """"""" """""""%%######################## | | u %R *! | | """"""" """"""" """"""pY Y% u ^ | | """"""" """""""="""""" @= k | | """"""" """"""" """""" | | """"""" """"""" """""" | | u | | |= | | #################u ! ####+#########% | | # #??????# =% # #! | | # """" #??????# # """"""""" " | | ##### # """" #??????# # #+# | | # # """" ######## # """"""""" # | | # # """" + # !# | | # + """"! ##### # # | | # # """ | #???# # =*! !# | | """ # # """"%!#???# # = * # | | """ # # [ #???# # =** * # | | """ ##### ##############+## # !# | | #???# ## # + | # | | """ #???# ## """ # # # | | """ #???# ## " " """ + ################ | | """ #???# ## " " """ # #??????????????? | | #???# ## ""G"" # #??????????????? | | +####???# ## = # #??????????????? | | ######## ################# #??????????????? | | #?????????????######+#######???????????? | | ###########?????????????# ! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 57 Energy Capacity 750 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed AntimatterDiametricCleaver Manual? 0 Play Time 01:27:53 Cumulative 6.0 hours Start 2021.01.10 @ 20:09:08 End 2021.01.23 @ 19:21:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 24b57a09-32c1-44a9-94da-1e13549bcfce