Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 15:22:10 Player: Dosh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (249) 1245 Value Destroyed (12388) 12388 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (6238) 6238 TOTAL SCORE: 26131 Bonus ------- High Alert Combat Kills 920 Follower Combat Kills 1960 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- High-density Centrium Leg > --- UTILITY (9) ------ Advanced Cooling System Relay Coupler [Hunter] (1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (26) Relay Coupler [Grunt] (33) Relay Coupler [Behemoth] (13) Gamma Bomb Array Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Quantum Capacitor Advanced Transmission Jammer Improved Heavy Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Nova Cannon Remote Datajack > --- INVENTORY -------- Reinforced Fission Core Advanced Cooling System Superbattery Improved Utility Shielding Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Advanced Component Analysis Suite System Restoration Module Improved EM Pulse Cannon Long-range Proton Cannon Advanced Plasma Cannon Gamma Bomb Array Heavy Rocket Launcher Force Lance [Rating: 118] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg High-density Centrium Leg Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 7 | . . . . . 3 . . 1 . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 249 | 6 10 5 2 1 17 5 16 26 35 17 20 26 27 12 24 Power 16 | 1 2 2 . . 3 . . . 1 . . 1 5 . 1 Engine 7 | 1 . 1 . . 3 . . . 1 . . . 1 . . Core 6 | . 2 1 . . . . . . . . . . 2 . 1 Reactor 3 | . . . . . . . . . . . . 1 2 . . Propulsion 34 | 2 3 1 . . 5 . 7 6 2 1 2 1 2 1 1 Treads 33 | 2 3 1 . . 5 . 7 6 2 1 2 1 2 1 . Leg 1 | . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 92 | 1 3 . . . 7 5 8 8 9 7 4 11 10 7 12 Device 39 | . 1 . . . 2 5 4 5 1 3 1 2 8 4 3 Storage 4 | 1 1 . . . . . . . 1 . . 1 . . . Processor 3 | . . . . . 2 . . . . . . . . 1 . Hackware 28 | . . . . . 1 . . . 5 4 2 7 2 1 6 Protection 18 | . 1 . . . 2 . 4 3 2 . 1 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 107 | 2 2 2 2 1 2 . 1 12 23 9 14 13 10 4 10 Energy Gun 21 | 1 . . . . . . . 6 10 2 2 . . . . Energy Cannon 33 | . . . . . . . . 2 5 3 7 7 5 1 3 Ballistic Gun 7 | 1 2 2 2 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 2 . 1 . . . . . . . . Launcher 7 | . . . . . . . . . 1 . . . 2 1 3 Special Weapon 26 | . . . . . . . . 1 3 4 4 6 3 2 3 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 1 . . . . . . Piercing Weapon 5 | . . . . . . . . . 3 . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . 1 . . 2 Parts Lost 40 | . 1 4 . . 1 . 2 1 2 1 . 1 7 1 19 Power 6 | . . 1 . . . . . . 1 . . . 1 . 3 Propulsion 7 | . . 1 . . 1 . 1 . . . . . 2 . 2 Utility 16 | . 1 . . . . . 1 1 . . . 1 2 1 9 Weapon 11 | . . 2 . . . . . . 1 1 . . 2 . 5 Highest Loss Streak 15 | . 1 4 . . 1 . 1 1 1 1 . 1 3 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 71 100 97 99 99 98 89 84 82 84 77 74 67 Engine 5 | . 1 . . . 8 9 9 7 7 7 7 6 2 . . Core 2 | . 12 13 14 14 . . . . . . . . 5 . . Reactor 1 | . . . . . . . . . . . . 4 4 11 9 Treads 21 | . 28 28 28 28 26 27 26 29 20 15 15 12 12 10 9 Device 9 | . 11 . . . 6 8 8 10 8 2 5 10 16 20 15 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 5 4 Processor 4 | . . . . . 7 9 9 7 7 7 4 . . 1 . Hackware 10 | . . . . . 9 9 9 7 11 20 19 21 15 8 11 Protection 7 | . 2 14 14 14 11 9 8 9 9 7 7 5 . 3 4 Energy Gun 2 | . 1 . . . . . . 13 9 9 4 . . . . Energy Cannon 1 | . . . . . . . . . 1 1 4 8 6 5 4 Ballistic Gun 3 | . 26 28 . 16 3 . . . . . . . . . . Ballistic Cannon 6 | . . . . 11 14 18 17 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 3 2 4 2 2 3 Peak Build Rating 118 | 6 10 10 12 17 38 43 49 58 76 76 75 87 97 118 118 Average Rating 55 | 3 9 9 8 16 33 39 45 55 67 72 71 80 89 111 99 On Entrance 47 | . 6 10 10 12 17 37 43 47 57 76 69 75 80 97 118 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 155 | 14 52 52 52 59 76 76 78 84 123 114 114 131 147 152 155 Greatest Support 150 | 40 40 40 40 40 65 65 84 112 150 150 150 150 150 145 145 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 1 . 1 . . . 1 1 8 Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 6 18 20 20 20 20 20 20 20 23 25 25 25 25 25 21 Most Carried 25 | . 13 12 14 14 20 20 20 20 25 25 25 25 25 25 25 Average Carried 19 | . 9 11 12 13 18 19 19 19 22 23 24 20 21 23 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | . 12 10 12 14 20 20 20 20 25 22 25 17 25 25 5 Class Distribution -------------------- 56% | Mutant 24% | Bothacker-Mutant 19% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6166 | 260 516 151 . 128 754 496 1211 235 436 329 239 428 438 224 321 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9290 | . 788 78 . 104 631 447 956 619 1048 529 896 448 761 957 1028 Parts 535 | . 65 7 . 9 48 31 70 41 34 30 49 17 38 45 51 Haulers Intercepted 6 | . 2 . . . 2 . 1 . . . . . . . 1 Recyclers Shooed 5 | . 1 . . . 2 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 201 | . 17 2 . 4 14 13 28 18 16 13 10 7 23 14 22 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 72 | . 17 2 . 2 3 . . 18 16 11 3 . . . . Cannons 95 | . . . . 2 11 13 28 . . 2 6 5 11 7 10 AOE 25 | . . . . . . . . . . . . . 12 6 7 Classes Destroyed 20 | . 8 . . . 2 2 3 2 . . . 1 1 1 . Worker 12 | . 3 . . . 3 . 2 1 . 1 . . . 2 . Builder 5 | . 1 . . . . . 2 1 . . . . . 1 . Tunneler 2 | . 1 . . . . . . . . 1 . . . . . Hauler 6 | . 2 . . . 2 . 1 . . . . . . . 1 Recycler 3 | . . . . . . . . 1 . . . . . 2 . Mechanic 3 | . . . . . . . 1 . . . . . . 2 . Operator 2 | . 2 . . . . . . . . . . . . . . Watcher 14 | . 2 . . . 2 . 5 1 . 1 . 1 . 2 . Swarmer 43 | . 6 . . 2 3 3 4 6 . . . . 8 . 11 Saboteur 3 | . . . . . . . . . . . . . 2 . 1 Grunt 72 | . 11 2 . 2 6 4 9 6 9 6 2 1 9 . 5 Brawler 8 | . . . . . 1 1 2 . 1 1 . 1 . . 1 Duelist 2 | . . . . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 32 | . . . . . 4 3 8 3 2 3 3 3 1 2 . Specialist 3 | . . . . . . . 2 . . . . . . 1 . Hunter 17 | . . . . . . 1 2 . 1 2 1 1 2 4 3 Programmer 19 | . . . . . . . . 3 2 1 4 . 1 6 2 Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 4 2 . 2 5 3 4 9 3 2 4 2 9 12 9 Combat Bots Only 9 | . 3 2 . 2 3 3 4 8 3 2 4 2 9 9 9 Max Kills in Single Turn 4 | . 2 1 . 1 2 1 2 1 2 1 1 1 3 3 4 Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . Exploded 4 | . . . . . . . . . . . . . 3 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1620 | . 99 21 . 4 53 40 124 99 171 171 70 105 167 105 391 Missed 455 | . 25 4 . 1 9 13 29 30 56 61 27 29 41 14 116 Damage Taken 15094 | . 920 229 . 36 470 260 1108 628 1294 1020 531 867 1881 1733 4117 Core 1997 | . 190 28 . . 28 15 114 49 167 87 29 95 191 64 940 Absorbed by Shields 920 | . . . . . 112 98 409 81 22 . 41 110 11 . 36 Reduced by Siege Mode 472 | . . . . . . . . . . . . 21 107 124 220 Redirected to Shielding 106 | . . . . . . . . . . . . . . . 106 Ignored by Resistances 200 | . . . . . . . 110 63 7 . . . . . 20 Regen/Repaired (Parts) 1926 | . . . . . . . 334 . . 304 . 362 . 926 . Core Remaining (%) 60 | 100 . . . 12 . . 71 . . . 52 . 66 . . Volleys Fired 872 | . 72 10 . 7 62 38 99 46 69 67 34 66 139 68 95 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 196 | . 70 40 . 77 105 96 96 173 173 173 173 196 196 152 193 Shots Fired 1294 | . 145 20 . 14 99 76 194 92 126 84 55 81 143 69 96 Gun 450 | . 145 20 . 9 13 . . 87 100 51 25 . . . . Cannon 731 | . . . . 5 86 76 194 5 17 16 25 47 125 56 79 Launcher 20 | . . . . . . . . . . . . . 9 6 5 Special 93 | . . . . . . . . . 9 17 5 34 9 7 12 Kinetic 528 | . 125 20 . 14 99 76 194 . . . . . . . . Thermal 653 | . 20 . . . . . . 92 117 67 50 47 125 56 79 Explosive 16 | . . . . . . . . . . . . . 9 6 1 Electromagnetic 4 | . . . . . . . . . . . . . . . 4 Robot Hit Streak 32 | . 14 3 . 3 8 12 7 16 32 14 9 9 23 15 16 Robot Miss Streak 15 | . 6 4 . 3 6 3 2 15 7 4 5 3 2 3 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 10 | . 4 1 . . . . . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . . . . . . Capacitor 242 | . . . . . . . . . . . . . 109 55 78 Shots Hit Robots 807 | . 85 11 . 8 41 40 112 77 92 63 45 56 71 48 58 Core Hits 602 | . 41 5 . 6 26 18 51 108 106 70 39 11 40 34 47 Critical Kills 12 | . . . . 2 2 . . . . . 1 2 . 1 4 Critical Parts Destroyed 7 | . . . . 3 4 . . . . . . . . . . Critical Strikes 41 | . 1 . . 5 10 3 8 . 3 . 3 2 . 1 5 Burn 1 | . 1 . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . 1 2 . 1 4 Destroy 11 | . . . . 5 6 . . . . . . . . . . Blast 15 | . . . . . 4 3 8 . . . . . . . . Impale 6 | . . . . . . . . . 3 . 2 . . . 1 Melee Attacks 77 | . . . . . . . . 2 45 . 26 . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . 2 4 . . . . . . Piercing 71 | . . . . . . . . . 41 . 26 . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24321 | . 1148 159 . 169 1200 1022 3105 1796 2797 1184 1613 1172 2744 3397 2815 Guns 6535 | . 1119 144 . 64 38 . . 1771 1997 1008 394 . . . . Cannons 12505 | . . . . 93 1140 1022 3049 . 68 129 448 1139 1801 1784 1832 Explosions 3512 | . . . . . 22 . . . . . . . 943 1593 954 Melee 1521 | . . . . . . . . . 732 . 764 . . . 25 Ramming 248 | . 29 15 . 12 . . 56 25 . 47 7 33 . 20 4 Kinetic 6506 | . 956 144 . 157 1178 1022 3049 . . . . . . . . Thermal 12688 | . 163 . . . . . . 1771 2065 1137 842 1139 1801 1784 1986 Explosive 2813 | . . . . . . . . . . . . . 943 1593 277 Electromagnetic 545 | . . . . . 22 . . . . . . . . . 523 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1521 | . . . . . . . . . 732 . 764 . . . 25 Highest Corruption 10 | . 3 3 3 3 . . . 2 3 3 5 1 1 1 10 Average Corruption 2 | . 2 3 3 3 . . . 1 2 3 4 1 1 1 7 Corruption Purged 4 | . . . . . . . . 2 . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 127 | . 25 6 7 16 . . . . 6 26 16 4 10 6 5 Message Errors 34 | . 6 . . 6 . . . . 2 4 6 3 2 4 1 Matter Fused 31 | . 6 2 2 2 . . . . 1 10 2 1 4 . 1 Heat Flow Errors 11 | . 2 1 1 1 . . . . 1 1 3 . . . 1 Energy Discharges 20 | . 1 2 2 4 . . . . 1 5 2 . 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . 3 1 . 1 . . . . . 3 . . 1 1 1 Data Loss (major) 10 | . 3 . 2 1 . . . . . 1 1 . 1 1 . Misfires 3 | . 1 . . . . . . . . 1 1 . . . . Alerts 5 | . 2 . . 1 . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 343 | . . . . . 9 24 34 . . . 45 . 43 109 79 Projectiles 281 | . . . . . 9 24 34 . . . 43 . 31 86 54 Explosions 35 | . . . . . . . . . . . . . 12 23 . Melee 27 | . . . . . . . . . . . 2 . . . 25 Knockbacks 29 | . 1 . . . 4 6 16 1 . . . . . 1 . Impact 3 | . 1 . . . . . . 1 . . . . . 1 . Kinetic 25 | . . . . . 4 5 16 . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 178 | . . . . . 16 . . . . . . . 160 . 2 Shots 5 | . . . . . 1 . . . . . . . 4 . . Rammed 42 | . 4 3 . 3 2 . 12 6 . 3 1 5 . . 3 Targets Rammed 46 | . 5 3 . 3 2 . 12 7 . 4 1 5 . 1 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . 1 . 1 . . . 1 . Highest Temperature 449 | . 285 111 165 242 189 231 324 144 279 328 153 378 385 418 449 Average Temperature 84 | . 107 27 87 96 59 55 72 35 40 80 39 116 124 183 171 Received Heat Transfer 3485 | . 303 153 . 6 97 84 274 192 465 345 98 171 459 81 757 Effects 18 | . 2 . . . . . 2 . . . . 3 2 3 6 Shutdowns 6 | . . . . . . . . . . . . . . 2 4 Energy Bleed 4 | . . . . . . . 2 . . . . . . 1 1 Interference 7 | . 2 . . . . . . . . . . 3 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . 2 1 3 4 4 Total Turns 273 | . . . . . . . . . . . 7 16 58 75 117 Longest Duration 78 | . . . . . . . . . . . 5 16 24 33 78 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . 1 2 . 2 4 Combat Hostiles 8 | . . . . . . . . . . . 1 2 . 1 4 Parts Melted 21 | . 1 . . . . . . . . 1 5 6 2 3 3 Heat Transferred 12680 | . 555 . . . . . . 1425 1533 1030 881 1650 2289 1609 1708 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1104 | . 260 86 . 101 174 759 447 377 1104 753 850 460 883 493 818 Initial 579 | . . 76 . . . 88 369 119 57 579 440 445 21 463 301 Average 285 | . 93 75 . 27 73 393 237 130 541 469 665 203 524 307 602 Maximum Alert Level 4 | . 1 . . . . 3 2 1 4 3 3 2 3 2 3 Low Security (%) 44 | 100 92 100 . 100 100 9 31 77 8 . . 53 15 35 . Level 1 30 | . 7 . . . . 34 66 22 32 41 . 39 17 19 29 Level 2 16 | . . . . . . 42 1 . 28 53 59 7 26 44 18 Level 3 8 | . . . . . . 13 . . 28 5 40 . 40 . 52 Level 4 . | . . . . . . . . . 1 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . . 1 1 . 4 3 . 10 . 9 . 3 . Investigation 10 | . 2 . . . . . . 1 . 3 . 2 . 2 . Extermination 7 | . . . . . . . . 2 . 3 . 1 . 1 . Reinforcement 10 | . 2 . . . 1 . 4 . . 2 . 1 . . . Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 7 | . . . . . . . . . . 2 . 5 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Alert ID Control Effect 20 | . . . . . . . . . . . 1 10 7 . 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 16 | . 1 . . . 5 . 4 . 1 1 . 2 . 2 . Communications Jammed 145 | . . . . . . . . . 26 . . 52 . 67 . Distress Signals 145 | . . . . . . . . . 26 . . 52 . 67 . Times Spotted 409 | . 31 2 . 7 32 14 44 30 37 32 18 43 37 27 55 Peak Tracking Total 12 | . 3 2 . 5 5 6 5 6 4 3 7 5 6 12 12 Tactical Retreats 15 | . . . . . 3 3 2 1 . . 1 1 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 23 | . 3 . . . . 6 . . 6 . 2 . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 33 | . . . . . 4 3 3 . 3 1 2 . 10 5 2 Max in Single Turn 2 | . . . . . 2 1 1 . 1 1 1 . 1 2 1 Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . Garrison Relay 14 | . . . . . . 2 . . 3 . 2 . 5 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 91 | . 9 . 2 . 8 3 14 15 1 14 2 12 3 7 1 Terminals 60 | . 7 . . . 7 3 10 9 1 7 2 6 3 4 1 Fabricators 6 | . . . . . . . . 2 . 2 . 1 . 1 . Repair Stations 12 | . . . . . . . 2 2 . 4 . 3 . 1 . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . 1 . . 2 . 1 . 2 . 1 . Total Hacks 261 | . 36 . 2 . 31 7 51 34 2 26 4 31 7 29 1 Successful 144 | . 22 . 2 . 16 4 30 21 . 14 3 17 3 12 . Failed 116 | . 13 . . . 15 3 21 13 2 12 1 14 4 17 1 Catastrophic 21 | . 2 . . . . 2 3 2 1 3 1 3 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 144 | . 31 . 1 . 27 3 26 18 . 12 2 14 3 7 . Terminals 176 | . 33 . . . 30 7 28 22 2 11 4 17 7 14 1 Fabricators 19 | . . . . . . . . 3 . 6 . 3 . 7 . Repair Stations 38 | . . . . . . . 17 3 . 6 . 6 . 6 . Recycling Units 5 | . 3 . . . . . 2 . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . Garrison Access 17 | . . . . . 1 . . 6 . 3 . 5 . 2 . Terminal Hacks 41 | . 7 . 2 . 8 3 6 5 . . 3 3 2 2 . Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 2 | . . . . . 1 . . . . . . . . 1 . Robot Schematic 3 | . 1 . . . 1 . . 1 . . . . . . . Prototype ID Bank 8 | . 5 . . . 1 . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 8 | . . . . . 1 . 3 2 . . . 1 . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 1 . . . 1 . . . Garrison Registry 3 | . . . . . . 1 . . . . 1 . 1 . . Patrol Navigation 3 | . . . . . . 1 . . . . 1 . 1 . . Security Stations 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 1 . 5 . 3 . 4 . Network Status 4 | . . . . . . . . 1 . 1 . 1 . 1 . Load Schematic 5 | . . . . . . . . . . 2 . 1 . 2 . Build 4 | . . . . . . . . . . 2 . 1 . 1 . Repair Station Hacks 19 | . . . . . . . 11 1 . 3 . 2 . 2 . Scan Component 11 | . . . . . . . 6 1 . 2 . 1 . 1 . Repair 8 | . . . . . . . 5 . . 1 . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . . 4 . 2 . 4 . 1 . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 2 . 1 . Seal Access 2 | . . . . . . . . 1 . . . 1 . . . Coupler Status 4 | . . . . . . . . 2 . 1 . 1 . . . Unauthorized Hacks 53 | . 15 . . . 7 1 7 10 . 4 . 5 1 3 . Terminals 42 | . 13 . . . 7 1 7 8 . 1 . 3 1 1 . Track 2 | . 1 . . . . . . 1 . . . . . . . Botnet 12 | . 4 . . . 1 1 1 1 . . . 2 1 1 . Operators 6 | . 1 . . . 1 . 1 1 . 1 . 1 . . . Skim 22 | . 7 . . . 5 . 5 5 . . . . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . . Haulers 2 | . . . . . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . . . . . . 1 . 1 . 1 . Mechanics 3 | . . . . . . . . . . 1 . 1 . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . Restock 1 | . . . . . . . . . . . . . . 1 . Eject 3 | . . . . . . . . 1 . 1 . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 78 | . 7 . . . 7 2 12 13 1 13 2 11 3 6 1 Full Trace Events 8 | . 1 . . . . . . . 1 2 . 1 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . 1 . . 1 . . . . . . . Robots Built 4 | . . . . . . . . . . 1 . 1 . 2 . Authchips 1 | . . . . . . . . . . . . . . 1 . Time 366 | . . . . . . . . . . 116 . 116 . 134 . Total Robot Build Rating 14 | . . . . . . . . . . 3 . 3 . 8 . Part Schematics Acquired 4 | . . . . . 1 . 2 . . . . . . 1 . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . Parts Repaired 7 | . . . . . . . 5 . . . . 1 . 1 . Time 390 | . . . . . . . 266 . . 31 . 31 . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 176 | . . . . . . . 176 . . . . . . . . Retrieved Matter 181 | . . . . . . . 181 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 1 . . 1 . 2 . 1 . . Code Merge 1 | . . . . . . . . . . . . . 1 . . Zone Cloak 2 | . . . . . . . . . 1 . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 54 | . . . . . . . . . 7 9 4 18 6 2 8 Non-combat 10 | . . . . . . . . . . 3 . 5 1 1 . Combat 44 | . . . . . . . . . 7 6 4 13 5 1 8 Robot Hacks Applied 58 | . . . . . . . . . 7 11 4 19 7 2 8 find_chute 1 | . . . . . . . . . . . . 1 . . . purge_threat 6 | . . . . . . . . . . 3 . 2 1 . . find_shortcuts 1 | . . . . . . . . . . . . 1 . . . find_garrison 2 | . . . . . . . . . . 1 . 1 . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . amplify_resonance 6 | . . . . . . . . . 2 . 1 . 1 . 2 overwrite_iff 14 | . . . . . . . . . . 2 3 3 2 . 4 streamctrl_high 1 | . . . . . . . . . . . . . . . 1 formatsys_low 6 | . . . . . . . . . . 2 . 2 1 1 . formatsys_high 20 | . . . . . . . . . 5 3 . 8 2 1 1 Relay Couplers Released 69 | . . . . . . 9 . 2 12 3 10 4 19 4 6 Ejected 8 | . . . . . . . . 1 . 3 . 4 . . . Machine Destruction 57 | . . . . . . 9 . 1 12 . 10 . 19 . 6 Programmers 4 | . . . . . . . . . . . . . . 4 . Attached 26 | . . . . . . . . . 5 4 2 7 2 . 6 Merged Code Value 12 | . . . . . . . . . . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 48 | . . . . 1 . . . . 5 8 3 16 5 4 6 Largest Group 6 | . . . . 1 1 . . . 3 4 2 6 3 4 1 Highest-Rated Group 192 | . . . . 31 31 . . . 96 119 39 192 102 114 85 Highest-Rated Ally 85 | . . . . 31 31 . . . 32 32 23 47 47 49 85 Total Orders 16 | . . . . . . . . . . 11 . 2 2 1 . STAY 6 | . . . . . . . . . . 5 . . 1 . . FOLLOW 4 | . . . . . . . . . . 3 . . 1 . . AID 5 | . . . . . . . . . . 2 . 2 . 1 . DROP 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 248 | . . . . 9 3 . . . 26 61 11 88 39 5 6 Total Damage 6530 | . . . . 122 21 . . . 991 1870 144 2124 884 145 229 Kills 67 | . . . . 3 1 . . . 10 16 1 24 9 1 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 25187 | 59 2091 405 509 950 2259 1432 4979 1932 1859 1851 735 2120 1468 1589 949 Spaces Moved 10875 | 35 721 149 211 376 851 531 1752 1050 855 1001 319 1173 749 742 360 Core 121 | 4 . . . . . . . . . . . . . . 117 Treads 10754 | 31 721 149 211 376 851 531 1752 1050 855 1001 319 1173 749 742 243 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 235 160 160 160 160 160 160 152 152 50 Average Speed 193 | 147 228 240 240 240 236 235 227 160 168 160 160 160 159 183 185 Slowest Speed 450 | 160 240 240 240 240 240 235 243 160 240 160 160 160 240 232 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 86 27 60 75 64 77 97 38 78 33 48 34 80 28 51 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 10 | . 3 . 1 . 2 . 3 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . . . . Spaces Dug 93 | . . . . . 9 . 14 3 26 5 9 4 11 4 8 Terrain Destroyed 316 | . . . . 3 41 . 58 4 26 11 9 11 59 63 31 Melee 35 | . . . . . . . . 2 24 . 9 . . . . Projectile 161 | . . . . 3 39 . 58 2 2 11 . 11 10 9 16 AOE 120 | . . . . . 2 . . . . . . . 49 54 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 13806 | 40 1010 173 216 406 1006 647 2532 1205 1057 1169 438 1343 990 957 617 Wait 1421 | . 188 6 . 18 35 41 640 50 17 67 18 66 52 117 106 Move 10862 | 34 720 148 210 375 851 530 1751 1049 854 1000 318 1173 748 741 360 Hop . | . . . . . . . . . . . . . . . . Pick Up 119 | . 10 1 2 2 17 9 5 7 17 8 8 2 14 9 8 Fast Attach 60 | 6 3 . . . 8 5 8 6 3 1 6 2 5 2 5 Attach 54 | . 1 4 2 . 3 . 2 3 4 2 3 8 6 5 11 Detach 24 | . 1 . 2 . 4 . . 1 3 . 4 1 3 2 3 Swap 137 | . 6 1 . 1 6 2 6 17 28 14 11 16 16 5 8 Drop 110 | . 4 . . . 18 13 9 17 14 5 9 3 5 4 9 Fire 872 | . 72 10 . 7 62 38 99 46 69 67 34 66 139 68 95 Melee 77 | . . . . . . . . 2 45 . 26 . . . 4 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 42 | . 5 3 . 3 2 . 12 7 . 4 1 4 . 1 . Escape Stasis 18 | . . . . . . 8 . . 1 . . . 2 2 5 Rewire 7 | . . . . . . 1 . . 2 1 . 2 . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 4) 475 | -10/Materials | Central database locked down 736 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Discovered new exit (range 9) 1305 | -10/Materials | Identified exit to Materials 1374 | -10/Materials | Learned Storage stockpile data 1433 | -10/Materials | Loaded intel: 11 interactive machine locations 1435 | -10/Materials | Discovered new exit (range 11) 1480 | -10/Materials | Learned 2 Storage zone layouts 1567 | -10/Materials | Identified exit to Subcaves 1567 | -10/Materials | Learned location of 1 exit from Materials 1597 | -10/Materials | Learned location of Subcaves (-10) 1638 | -10/Materials | Learned 2 Storage zone layouts 1811 | -10/Materials | Core integrity fell below 50% 2151 | -10/Materials | Entered Mines 2441 | -10/Mines | Core integrity fell below 20% 2502 | -10/Mines | Lost 4 parts (1p1n2w) 2544 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2547 | -10/Mines | Discovered new exit (range 5) 2556 | -10/Mines | Entered Exiles 2615 | -10/Exiles | Met 8R-AWN 2656 | -10/Exiles | Met EX-HEX 2721 | -10/Exiles | Met EX-BIN 2749 | -10/Exiles | Aligned with FarCom system 2752 | -10/Exiles | Given EX-Vault access code 2814 | -10/Exiles | Opened EX-Vault 2826 | -10/Exiles | Found Modified TNC 2839 | -10/Exiles | Found Superbattery 2891 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2958 | -10/Exiles | Met EX-DEC 2970 | -10/Exiles | Learned location of Zion (-6) 3044 | -10/Exiles | Discovered new exit (range 10) 3065 | -10/Exiles | Stole two prototypes: Superbattery, Modified TNC 3065 | -10/Exiles | Entered Mines 3076 | -9/Mines | Met a Derelict bent on vengeance 3107 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3112 | -9/Mines | Found Prototype Device 3188 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3657 | -9/Mines | Met a Derelict testing a Signal Generator 3989 | -9/Mines | Discovered new exit (range 12) 4015 | -9/Mines | Entered Materials 4015 | -8/Materials | Accompanied by 1 ally 4015 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4016 | -8/Materials | Identified exit to Factory 4754 | -8/Materials | Discovered exit to Factory (range 13) 5473 | -8/Materials | Learned Factory emergency access door positions 5522 | -8/Materials | Learned Factory stockpile data 5559 | -8/Materials | Learned Factory trap positions 5606 | -8/Materials | Learned 2 Storage zone layouts 5616 | -8/Materials | Learned location of Lower Caves (-7) 5636 | -8/Materials | Learned Factory emergency access door positions 6274 | -8/Materials | Identified exit to Garrison 6274 | -8/Materials | Entered Garrison 6356 | -8/Garrison | Triggered checkpoint 6413 | -8/Garrison | Garrison Relay disabled 6474 | -8/Garrison | Installed Relay Interface Framework 6746 | -8/Garrison | Triggered checkpoint 6834 | -8/Garrison | Triggered checkpoint 6902 | -8/Garrison | Triggered checkpoint 6924 | -8/Garrison | Triggered checkpoint 7040 | -8/Garrison | Discovered new exit (range 8) 7270 | -8/Garrison | Triggered checkpoint 7332 | -8/Garrison | Discovered new exit (range 70) 7332 | -8/Garrison | Discovered new exit (range 13) 7332 | -8/Garrison | Discovered new exit (range 38) 7514 | -8/Garrison | Garrison Relay disabled 7659 | -8/Garrison | Learned Materials security intel 7706 | -8/Garrison | Entered Materials 9347 | -8/Materials | Discovered exit to Factory (range 5) 9948 | -8/Materials | Repaired Adv. Assault Cannon 10005 | -8/Materials | Repaired Adv. Shield Generator 10536 | -8/Materials | Learned Storage non-interactive machine intel 10658 | -8/Materials | Learned location of Lower Caves (-6) 10746 | -8/Materials | Learned Factory security intel 10778 | -8/Materials | Learned Factory trap positions 10819 | -8/Materials | Learned location of Lower Caves (-7) 10871 | -8/Materials | Learned Factory emergency access door positions 10932 | -8/Materials | Learned Factory terminal intel 12188 | -8/Materials | Repaired Broken Adv. Cooling System 12233 | -8/Materials | Repaired Med. Treads 12279 | -8/Materials | Repaired Med. Treads 12685 | -8/Materials | Entered Factory 12685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12686 | -7/Factory | Loaded intel: 72 trap records 12687 | -7/Factory | FarCom data flow suspended 12690 | -7/Factory | Loaded intel: 25 terminal locations 13216 | -7/Factory | Discovered new exit (range 6) 13676 | -7/Factory | Discovered new exit (range 11) 13697 | -7/Factory | Identified exit to Factory 13784 | -7/Factory | Learned 4 Lower Caves zone layouts 13812 | -7/Factory | Learned Extension trap positions 13838 | -7/Factory | Learned location of 1 exit from Proximity Caves 13853 | -7/Factory | Learned Factory trap positions 13883 | -7/Factory | Destroyed 8 combat bots 14291 | -7/Factory | Build established: Bothacker-Mutant 14597 | -7/Factory | Identified exit to Garrison 14617 | -7/Factory | Entered Garrison 14618 | -7/Garrison | Identified exit to Factory 14630 | -7/Garrison | Heavy support dispatched to Factory 14655 | -7/Garrison | Triggered checkpoint 14665 | -7/Garrison | Heavy support dispatched to Factory 14975 | -7/Garrison | Triggered checkpoint 14997 | -7/Garrison | Heavy support dispatched to Factory 15021 | -7/Garrison | Garrison Relay disabled 15078 | -7/Garrison | Heavy support dispatched to Factory 15275 | -7/Garrison | Found Quantum Capacitor 15282 | -7/Garrison | Spotted B-75 Beast 15486 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 15577 | -7/Garrison | Triggered checkpoint 15781 | -7/Garrison | Triggered checkpoint 15815 | -7/Garrison | Garrison Relay disabled 15897 | -7/Garrison | Triggered checkpoint 15995 | -7/Garrison | Triggered checkpoint 16072 | -7/Garrison | Garrison Relay disabled 16075 | -7/Garrison | Lost 3 allies 16476 | -7/Garrison | Entered Factory 16476 | -7/Factory | Accompanied by 2 allies 16477 | -7/Factory | Loaded intel: 91 trap records 16740 | -7/Factory | P-60 Hacker assimilated allied Guardian 4f 16807 | -7/Factory | Discovered exit to Factory (range 14) 17501 | -7/Factory | Fabricated M-28 Smith (x1) 17995 | -7/Factory | Fabricated Adv. Plasma Cannon? 18187 | -7/Factory | Identified exit to Garrison 18220 | -7/Factory | Garrison activated, responded to threat 18327 | -7/Factory | Entered Garrison 18327 | -7/Garrison | Accompanied by 2 allies 18403 | -7/Garrison | Triggered checkpoint 18421 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 18447 | -7/Garrison | Garrison Relay disabled 18626 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 18765 | -7/Garrison | Discovered exit to Factory (range 66) 18765 | -7/Garrison | Discovered exit to Factory (range 72) 18765 | -7/Garrison | Discovered exit to Factory (range 53) 18815 | -7/Garrison | Triggered checkpoint 18877 | -7/Garrison | Garrison Relay disabled 18948 | -7/Garrison | Build established: Botlord-Mutant 19062 | -7/Garrison | Entered Factory 19062 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19063 | -6/Factory | Loaded intel: 98 trap records 19075 | -6/Factory | Identified exit to Garrison 19672 | -6/Factory | Garrison activated, responded to threat 19784 | -6/Factory | Garrison activated, responded to threat 19922 | -6/Factory | Lost 3 allies 19956 | -6/Factory | Fabricated M-28 Smith? 20081 | -6/Factory | Discovered new exit (range 11) 20174 | -6/Factory | Repaired Imp. Heavy Treads 20252 | -6/Factory | Build established: Bothacker-Mutant 20444 | -6/Factory | Spotted B-75 Beast 20450 | -6/Factory | Destroyed B-75 Beast 20587 | -6/Factory | Discovered new exit (range 4) 20976 | -6/Factory | Garrison activated, responded to threat 21182 | -6/Factory | Identified exit to Garrison 21182 | -6/Factory | Entered Garrison 21182 | -6/Garrison | Accompanied by 2 allies 21224 | -6/Garrison | Triggered checkpoint 21240 | -6/Garrison | Discovered new exit (range 92) 21240 | -6/Garrison | Discovered new exit (range 58) 21240 | -6/Garrison | Discovered new exit (range 80) 21258 | -6/Garrison | Garrison Relay disabled 21400 | -6/Garrison | Triggered checkpoint 21410 | -6/Garrison | Triggered checkpoint 21471 | -6/Garrison | Destroyed 9 combat bots 21472 | -6/Garrison | Triggered checkpoint 21479 | -6/Garrison | Lost 3 parts (1p2u) 21513 | -6/Garrison | Lost 4 allies 21552 | -6/Garrison | Triggered checkpoint 21570 | -6/Garrison | Garrison Relay disabled 21591 | -6/Garrison | H-XX Assembler disabled 21842 | -6/Garrison | Triggered checkpoint 21854 | -6/Garrison | Garrison Relay disabled 21878 | -6/Garrison | Build established: Botlord-Mutant 21993 | -6/Garrison | Expanded RIF knowledge: Code Merge 22036 | -6/Garrison | Triggered checkpoint 22060 | -6/Garrison | Garrison Relay disabled 22214 | -6/Garrison | Lost 3 parts (1n2w) 22236 | -6/Garrison | Found Gamma Bomb Array 22425 | -6/Garrison | Garrison Relay disabled 22650 | -6/Garrison | Entered Factory 22650 | -5/Factory | Accompanied by 1 ally 22650 | -5/Factory | Evolved 2 slots: Utility x2 22651 | -5/Factory | Identified exit to Upper Caves 23212 | -5/Factory | Fabricated P-60 Hacker (x2) 23403 | -5/Factory | Repaired Imp. Heavy Treads 23627 | -5/Factory | Cargo convoy interrupted 23679 | -5/Factory | Destroyed 9 combat bots 23718 | -5/Factory | Identified exit to Garrison 23756 | -5/Factory | P-80 Master assimilated allied Sentinel 6a 24239 | -5/Factory | Entered Garrison 24309 | -5/Garrison | Triggered checkpoint 24351 | -5/Garrison | Garrison Relay disabled 24504 | -5/Garrison | Spotted B-75 Beast 24515 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 24516 | -5/Garrison | Triggered checkpoint 24518 | -5/Garrison | Triggered checkpoint 24557 | -5/Garrison | Triggered checkpoint 24582 | -5/Garrison | Destroyed 9 combat bots 24655 | -5/Garrison | Triggered checkpoint 24694 | -5/Garrison | Garrison Relay disabled 24798 | -5/Garrison | Discovered new exit (range 14) 25050 | -5/Garrison | Core integrity fell below 50% 25075 | -5/Garrison | Lost 15 parts (3p2n7u3w) 25150 | -5/Garrison | Triggered checkpoint 25160 | -5/Garrison | Core integrity fell below 20% 25172 | -5/Garrison | System corruption reached 10% 25188 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 25150_ Field strength at 5. 25151_ Stasis field depleted. 25152_ Slayer 6a destroyed. 25152_ X-77 Beamer suffers critical hit (Destroy). 25153_ Acquired Gamma Bomb Array. 25155_ Slug penetrates Wall. 25156_ Dropped Imp. Remote Datajack. 25158_ Penetrated by Slug. 25160_ Acquired 31 matter. 25161_ Acquired Prototype Energy Cannon. 25161_ Identified Hvy. Neutron Cannon. 25169_ Slammed into S-27 Virus. 25171_ Destabilizing: System corrupted (+2). 25173_ Relay Coupler [Sentry] destroyed. 25175_ Slug penetrates Wall. 25181_ System corrupted: Matter fused (-10). 25186_ Slammed into S-27 Virus. 25186_ Hvy. Neutron Cannon destroyed. 25186_ Relay Coupler [Grunt] destroyed. 25188_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????###### ####???????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #"#????????????????????? | | ???????????????????????# !"#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# "#????????????????????? | | ???????????????????????# #"#????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###????????????????????? | | ?????????????????????### " #????????????????????? | | ???????????????####### ###????????????????????? | | ???????????????# ["=%=[#???????????????????###? | | ???????????????# ##### * ^#??????????????????##"## | | ??????????????## #???###= #??????????????????# # | | ?????????????##""####### #################### < # | | ?????????????# # | | ?????????????# # | | ?????????????# # | | ?????????????# ##############################"## | | ???#?????????# #?????# #???????????????????# #? | | ???# ????????# #?????# #???????????????##### ## | | ???# ?????#### #?##### #???????????????# | | ???# ????# #* #?? s #???????????????# | | ???# #####"## = #?????#s@#???????????????# | | ???# "# ##[ #?????# ################# " | | ??## # ## #?????# """ | | ??# [ #######sx################# " | | ??# === + h #???????????????# | | ??# [%* + = i #???????????????# " | | ??# % % ## * ###=######???????????????# """ | | ### #"!^ ## ![### #????????????????????######## | | # =^^! !*[==!!#???????????????????????????? | | # =!!!! !]!=%###???????????????????????????? | | # ]!!!! [=[=!#?????????????????????????????? | | # ! %!*!!#?????????????????????????????? | | ### [!|##[==###?????????????????????????????? | | # !%*## *!############????????????????????? | | "" !! != #????????????????????? | | [!| #?###????????????????? | | ## ![[!%* #? #????????????????? | | # ==[%!#=% ###"####"#### #?# #????????????????? | | # [*% *# % ## #??# #??# #?# #????????????????? | | # #=%## ##### #??# #??# ### #????????????????? | | ?###[!## #???# #??# #??# ##" #????????????????? | | ???#% ##%#???# #??# #??# ### ##??#######??????? | | ???+ # #???# #??# #?## ## %#??#""" "#??????? | | ???# ####??## #### ###" ##=%%#####! ##"#????? | | ???# #?????#" + % % %* ] #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 69 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Adv. Cooling System | -8/Materials | Scanalyzed Adv. Plasma Cannon | -8/Materials | Scanalyzed Quantum Capacitor | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory Adv. Plasma Cannon | x2 | -7/Factory M-28 Smith | x1 | -6/Factory P-60 Hacker | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoySpliceSpiker Manual? 0 Play Time 02:15:06 Cumulative 518.3 hours Start 2024.09.30 @ 14:20:16 End 2024.10.07 @ 15:22:10 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 38 Types 26/3/4/1/1/0/1/1/1 Lore% 81 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec47b20-873e-4cb8-a065-ce7983be20ea