Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 21:28:48 Player: UberDoot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (126) 630 Value Destroyed (5050) 5050 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 13004 Bonus ------- Follower Combat Kills 484 Cogmind --------- Core Integrity 0/1300 Matter 234/300 Energy 47/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Medium Storage Unit Improved Target Analyzer Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Target Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Force Field Dynamic Insulation System Improved Dynamic Insulation System > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Ion Engine Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Medium Storage Unit Large Storage Unit Medium Matter Pod Compact Matter Pod Improved Target Analyzer Makeshift ECM Suite Layered Heavy Armor Plating Dynamic Insulation System Tesla Rifle Field Laser Plasma Rifle Power Sword [Rating: 112] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Concussive RPG Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . Utility 9 | . . 1 . . . 1 2 . . . 1 1 . . 1 2 Weapon 2 | . . . . . . . . . . . 1 . . . 1 . Parts Attached 262 | 6 8 16 23 . 8 37 8 1 22 13 20 7 20 16 24 33 Power 27 | 1 1 2 2 . 1 1 1 . 1 2 . 1 2 1 6 5 Engine 14 | 1 1 2 2 . . 1 1 . 1 2 . 1 1 . 1 . Core 8 | . . . . . 1 . . . . . . . 1 1 5 . Reactor 5 | . . . . . . . . . . . . . . . . 5 Propulsion 60 | 2 3 4 8 . 3 9 1 . 6 2 4 2 3 2 5 6 Treads 5 | . . . 3 . . . . . . . . . . 1 1 . Leg 46 | 2 3 4 5 . 3 9 1 . 6 2 4 2 3 . . 2 Wheel 8 | . . . . . . . . . . . . . . 1 4 3 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 84 | 1 3 3 4 . . 10 5 . 6 4 7 4 8 9 7 13 Device 51 | . 1 1 2 . . 4 4 . 5 3 2 3 5 8 3 10 Storage 7 | 1 2 . . . . . . . . . 1 . . . 2 1 Processor 9 | . . 1 . . . . 1 . . . 2 1 2 . 1 1 Hackware 2 | . . . . . . . . . . . 1 . . 1 . . Protection 15 | . . 1 2 . . 6 . . 1 1 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 91 | 2 1 7 9 . 4 17 1 1 9 5 9 . 7 4 6 9 Energy Gun 12 | . 1 1 1 . . 3 . . 1 1 . . . . 2 2 Energy Cannon 8 | . . . . . . . . . 1 1 2 . 2 . 2 . Ballistic Gun 22 | 2 . 3 4 . 1 6 . . . 2 . . 1 1 . 2 Ballistic Cannon 16 | . . . 1 . 1 1 . . 3 . 4 . 2 . 1 3 Launcher 1 | . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . 3 3 . 2 2 . . . 1 2 . . . . . Slashing Weapon 18 | . . . . . . 4 1 . 4 . 1 . 2 3 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . . 4 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . 2 Parts Lost 52 | . . 2 6 . . 1 . . . . 1 . 19 1 1 21 Power 9 | . . . 1 . . . . . . . . . 4 . 1 3 Propulsion 18 | . . . 3 . . 1 . . . . . . 6 1 . 7 Utility 15 | . . 1 1 . . . . . . . 1 . 5 . . 7 Weapon 10 | . . 1 1 . . . . . . . . . 4 . . 4 Highest Loss Streak 9 | . . 1 3 . . 1 . . . . 1 . 7 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 100 99 99 100 100 92 90 89 93 85 19 92 82 Engine 7 | . 14 11 10 11 5 4 7 7 7 6 6 11 8 . 2 . Treads 1 | . . . 5 . . . . . . . . . . 1 5 1 Leg 23 | . 27 32 26 33 32 36 30 30 29 29 25 23 15 . . 1 Wheel 1 | . . . . . . . . . . . . . . . 13 9 Device 9 | . 13 15 1 . . 11 15 15 7 6 1 10 9 9 25 20 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 6 5 4 . 4 3 Processor 11 | . . 1 11 11 11 9 15 15 15 15 21 23 21 . 4 8 Protection 5 | . . 4 9 11 11 6 7 7 6 6 6 5 3 . 2 3 Energy Gun 1 | . 3 10 1 . . 1 . . . . . . . . 3 4 Energy Cannon 1 | . . . . . . . . . . 3 1 . 7 . 3 3 Ballistic Gun 5 | . 24 9 9 11 8 6 . . . 3 . . . . 3 . Ballistic Cannon 2 | . . . 1 . 3 2 7 1 6 . 5 5 1 . 4 4 Impact Weapon 2 | . . 2 8 11 10 2 . . . 1 1 5 1 . . . Slashing Weapon 3 | . . . . . . 5 7 7 6 5 4 . 3 3 4 2 Naked Turns 64 | . . . . . . . . . . . . . 64 . . . Heaviest Build 166 | 10 28 39 41 34 36 46 48 47 60 60 70 82 89 18 81 166 Greatest Support 75 | 20 20 33 60 30 35 55 60 60 71 71 75 70 70 28 42 42 Greatest Overweight (x) 20 | . 2 1 1 1 1 1 1 . 1 1 1 1 20 3 2 9 Average Overweight (x) . | . . . . 1 . . . . . . . 1 1 . . 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 25 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 14 5 12 18 Most Carried 17 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 17 Average Carried 13 | 2 10 14 14 14 15 14 14 15 14 14 14 14 13 4 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 5 Final Carried 15 | 4 15 14 15 15 15 15 15 15 15 15 15 15 5 5 15 5 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Storage Gladiator | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Matter Collected 4289 | 243 310 213 308 42 149 440 42 . 407 250 229 128 254 146 409 719 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5790 | . 485 423 427 . 208 729 42 . 538 344 462 122 690 124 353 843 Parts 266 | . 29 22 24 . 6 36 2 . 36 15 18 . 24 14 19 21 Haulers Intercepted 5 | . . . . . . 2 . . 2 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . 21 17 . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 110 | . 12 12 12 . 4 12 1 . 10 4 6 3 13 5 4 12 Melee 48 | . . 2 5 . 2 8 1 . 10 3 5 . 5 5 . 2 Guns 32 | . 11 10 5 . . 2 . . . . . . . . 1 3 Cannons 21 | . . . . . 1 1 . . . 1 . 2 7 . 3 6 AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 14 | . 3 2 1 . 1 3 1 . 1 . . . 1 . 1 . Worker 4 | . . . . . . 1 . . . . . . . . 1 2 Builder 1 | . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 5 | . . . . . . 2 . . 2 1 . . . . . . Recycler 4 | . 1 . . . . . . . . 1 1 . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Swarmer 24 | . 3 3 3 . . . . . 3 . . . 7 5 . . Grunt 46 | . 9 5 6 . 3 6 . . 3 1 3 2 3 . . 5 Brawler 3 | . . 1 1 . . 1 . . . . . . . . . . Sentry 20 | . . 3 2 . . 5 . . 1 2 . 1 2 . 1 3 Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . 1 . . . . 1 2 . . . . 2 Programmer 9 | . . . . . . . 1 . 2 . 1 . . . 3 2 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 4 4 3 . 3 4 1 . 3 1 2 1 3 5 2 3 Combat Bots Only 5 | . 4 4 3 . 3 4 1 . 3 1 2 1 3 5 1 3 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee 1 | . . 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Damage Taken 14124 | . 535 758 655 . 332 869 133 . 442 623 988 331 3179 233 459 4587 Core 3365 | . 115 118 81 . 163 162 15 . 125 55 202 44 799 96 87 1303 Absorbed by Shields 208 | . . . . . . . . . . . . . . . . 208 Regen/Repaired (Parts) 380 | . . 79 . . . . . . . 301 . . . . . . Core Remaining (%) 59 | 100 54 . . . 9 70 . . . 72 76 . . 6 92 . Volleys Fired 211 | . 38 27 15 . 7 19 . . 3 11 2 12 20 . 14 43 Largest 4 | . 2 2 2 . 2 2 . . 1 1 2 1 2 . 4 4 Hottest 268 | . 85 88 88 . 62 68 . . 44 68 118 60 155 . 220 268 Shots Fired 439 | . 72 48 27 . 14 24 . . 5 12 4 12 28 . 49 144 Gun 252 | . 72 48 26 . 7 16 . . . 2 . . 1 . 24 56 Cannon 187 | . . . 1 . 7 8 . . 5 10 4 12 27 . 25 88 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 253 | . 62 21 17 . 14 17 . . 5 8 2 12 10 . 28 57 Thermal 176 | . 10 27 10 . . . . . . 4 2 . 18 . 21 84 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . 7 . . . . . . . . . 3 Robot Hit Streak 17 | . 11 11 7 . 4 9 . . 2 7 3 4 6 . 17 10 Robot Miss Streak 13 | . 2 4 3 . 3 9 . . 9 13 2 1 10 . 9 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 460 | . 51 36 38 . 15 56 5 . 23 23 19 11 37 6 34 106 Core Hits 207 | . 28 15 12 . 4 29 1 . 15 16 11 1 22 5 11 37 Critical Kills 5 | . . . 3 . 1 . . . . . . . . . . 1 Critical Parts Destroyed 11 | . . 1 6 . 1 . . . . 1 . 1 1 . . . Critical Strikes 37 | . 2 2 9 . 2 3 . . 2 1 1 3 5 . . 7 Burn 4 | . 2 1 . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Blast 5 | . . . . . . . . . . . . 2 1 . . 2 Smash 15 | . . 1 9 . 2 . . . . 1 . 1 1 . . . Sever 12 | . . . . . . 3 . . 2 . 1 . 3 . . 3 Melee Attacks 301 | . . 9 27 . 9 47 10 . 62 21 46 2 26 7 9 26 Impact 79 | . . 9 27 . 9 15 . . . 3 7 2 7 . . . Slashing 220 | . . . . . . 30 10 . 62 18 39 . 19 7 9 26 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . 1 . . 3 . . 1 4 . . . . 4 3 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks 10 | . . . 2 . . . . . 1 . 5 . 1 . 1 . Damage Inflicted 13484 | . 504 650 1065 . 430 1603 175 . 846 906 954 522 1417 207 1091 3114 Guns 2444 | . 483 456 271 . 54 174 . . . 19 . . 18 . 326 643 Cannons 3490 | . . . . . 47 173 . . 39 162 72 425 525 . 444 1603 Explosions 17 | . 17 . . . . . . . . . . . . . . . Melee 7482 | . . 194 786 . 329 1256 175 . 777 725 882 97 874 207 321 859 Ramming 51 | . 4 . 8 . . . . . 30 . . . . . . 9 Kinetic 3191 | . 354 149 174 . 101 253 . . 39 141 44 425 245 . 418 848 Thermal 2571 | . 129 307 97 . . . . . . 40 28 . 298 . 352 1320 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 189 | . 17 . . . . 94 . . . . . . . . . 78 Impact 2171 | . . 194 786 . 329 303 . . . 67 290 97 105 . . . Slashing 5311 | . . . . . . 953 175 . 777 658 592 . 769 207 321 859 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 3 3 3 3 . . 7 8 9 2 . . . 1 12 Average Corruption 4 | . 2 3 3 3 3 . . 7 7 8 2 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 168 | . 9 5 30 13 6 . . 4 46 25 8 . . . 2 20 Message Errors 37 | . 3 2 6 3 2 . . 1 8 5 1 . . . . 6 Matter Fused 46 | . 2 1 5 3 3 . . 2 18 6 1 . . . . 5 Heat Flow Errors 24 | . 3 . 8 2 . . . . 7 4 . . . . . . Energy Discharges 26 | . 1 1 4 4 1 . . 1 5 2 3 . . . 1 3 Parts Rejected 3 | . . . . . . . . . 1 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . 1 2 . . . . . 3 5 2 . . . . 2 Data Loss (major) 6 | . . . 3 1 . . . . . . 1 . . . 1 . Misfires 4 | . . . 1 . . . . . 2 1 . . . . . . Alerts 5 | . . . 1 . . . . . 2 1 . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1071 | . . 31 282 . 69 74 . . . 113 70 170 83 7 52 120 Projectiles 163 | . . . . . . . . . . . . 104 11 . . 48 Explosions . | . . . . . . . . . . . . . . . . . Melee 908 | . . 31 282 . 69 74 . . . 113 70 66 72 7 52 72 Knockbacks 23 | . . . 4 . . 2 . . . 1 3 3 3 . 2 5 Impact 6 | . . . 3 . . 1 . . . . 2 . . . . . Kinetic 16 | . . . . . . 1 . . . 1 1 3 3 . 2 5 Secondary 1 | . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 18 | . 14 . . . . . . . . . . . . . . 4 Shots 2 | . 2 . . . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . 2 Targets Rammed 11 | . 3 . 1 . . . . . 5 . . . . . . 2 Kicked 8 | . 3 . . . . . . . 5 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 340 352 271 239 42 68 . . 277 259 42 144 333 . 198 362 Average Temperature 103 | . 103 99 90 121 21 19 . . 100 106 24 71 121 . 100 139 Received Heat Transfer 3163 | . 258 282 261 . 81 405 . . 84 150 84 126 885 . 45 502 Effects 5 | . 1 . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Interference 4 | . 1 . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 4 . 2 3 . . . . . 1 1 . . . Impact Corruptions 22 | . . 1 9 . 2 2 . . . 2 2 2 2 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . . . . 1 . 1 5 Heat Transferred 4692 | . 481 814 259 . . . . . . 74 37 . 435 . 481 2111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Peak Influence 542 | . 204 272 170 . 100 194 132 . 198 542 320 157 . . 205 213 Initial 246 | . . 53 47 . . 39 69 . . 11 246 47 . . . 1 Average 95 | . 84 126 67 . 68 80 80 . 65 166 235 88 . . 60 73 Maximum Alert Level 2 | . 1 1 . . . . . . . 2 1 . . . 1 1 Low Security (%) 88 | 100 98 64 100 . 100 100 100 100 100 71 29 100 . . 98 93 Level 1 10 | . 1 35 . . . . . . . 23 70 . . . 1 6 Level 2 . | . . . . . . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . . 1 2 . 3 4 5 2 . . 1 3 Investigation 5 | . 1 . . . . . 1 . . 2 1 . . . . . Extermination 8 | . . . . . . . 1 . 2 . 1 1 . . 1 2 Reinforcement 10 | . 1 . . . . 1 . . 1 2 3 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Distress Signals 9 | . 3 1 . . . 3 . . . 1 . . . . . 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . 10 Times Spotted 213 | . 19 15 17 . 4 23 1 4 19 24 8 8 30 6 8 27 Peak Tracking Total 13 | . 4 5 4 . 3 4 1 4 6 4 3 2 13 5 2 9 Tactical Retreats 22 | . 1 . 4 . . 4 1 . 1 1 . 2 6 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Traps Triggered 6 | . 1 2 . . . . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Machines Disabled 5 | . 2 1 . . . . . . . 1 . . . . 1 . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Machines Accessed 39 | . 4 3 1 1 . 6 2 . 5 6 6 2 . . 3 . Terminals 22 | . 4 1 . . . 2 1 . 3 4 4 2 . . 1 . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . . Repair Stations 5 | . . 1 . . . 1 . . 1 2 . . . . . . Recycling Units 4 | . . 1 . . . 2 . . 1 . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 98 | . 12 9 1 1 . 18 5 . 11 14 16 3 . . 8 . Successful 52 | . 8 6 1 1 . 12 2 . 3 7 7 2 . . 3 . Failed 46 | . 4 3 . . . 6 3 . 8 7 9 1 . . 5 . Catastrophic 13 | . 2 . . . . 1 1 . 2 1 3 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 4 3 . . . 1 . . 5 . 5 1 . . 3 . Terminals 58 | . 12 4 . . . 6 2 . 5 9 11 3 . . 6 . Fabricators 6 | . . . . . . . 3 . . . 3 . . . . . Repair Stations 13 | . . 3 . . . 3 . . 2 5 . . . . . . Recycling Units 12 | . . 2 . . . 6 . . 4 . . . . . . . Scanalyzers 6 | . . . . . . 3 . . . . 2 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 29 | . 8 2 1 1 . 5 . . 1 3 3 2 . . 3 . Record 9 | . . . . 1 . 2 . . . 2 2 2 . . . . Part Schematic 2 | . 1 . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . 2 . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . . . Build 2 | . . . . . . . 1 . . . 1 . . . . . Repair Station Hacks 8 | . . 2 . . . 1 . . 1 4 . . . . . . Scan Component 5 | . . 1 . . . 1 . . 1 2 . . . . . . Repair 3 | . . 1 . . . . . . . 2 . . . . . . Recycling Unit Hacks 7 | . . 2 . . . 4 . . 1 . . . . . . . Report Inventory 4 | . . 1 . . . 2 . . 1 . . . . . . . Retrieve Components 3 | . . 1 . . . 2 . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . 1 . . . . . Insert Component 2 | . . . . . . 1 . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 3 . . . 5 2 . 4 4 5 1 . . 2 . Full Trace Events 5 | . 1 . . . . 1 1 . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 87 | . . . . . . . 36 . . . 51 . . . . . Total Part Build Rating 7 | . . . . . . . 6 . . . 1 . . . . . Parts Repaired 3 | . . 1 . . . . . . . 2 . . . . . . Time 108 | . . 26 . . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . 2 . . . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Total Allies 14 | . . . . . . . . 1 . 13 . . . . . . Largest Group 11 | . . . . . . . . 1 . 11 5 . . . . . Highest-Rated Group 273 | . . . . . . . . 31 . 273 177 . . . . . Highest-Rated Ally 100 | . . . . . . . . 31 . 100 100 . . . . . Total Orders 14 | . . . . . . 3 2 . 4 . . . . 3 1 1 EXPLORE 8 | . . . . . . 1 1 . 2 . . . . 2 1 1 RETURN 6 | . . . . . . 2 1 . 2 . . . . 1 . . Ally Attacks 86 | . . . . . . 1 . 8 . 74 3 . . . . . Total Damage 2035 | . . . . . . . . 82 . 1936 17 . . . . . Kills 19 | . . . . . . . . . . 18 1 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . 2 1 . . Drone Launches 10 | . . . . . . 3 1 . 2 . . . . 2 1 1 Drone Recoveries 7 | . . . . . . 2 1 . 2 . . . . 1 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Turns Passed 13296 | 65 1007 824 1511 620 396 1159 416 102 1604 738 851 283 1826 413 621 860 Spaces Moved 6903 | 54 469 417 721 326 196 665 264 82 855 395 526 117 855 228 375 358 Core 389 | 19 . . . . . . . . . . . . 188 160 . 22 Treads 228 | . . . 131 . . . . . . . . . . 50 47 . Legs 5605 | 35 469 417 590 326 196 665 264 82 855 395 526 117 667 . . 1 Wheels 680 | . . . . . . . . . . . . . . 18 328 334 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 120 120 160 190 120 120 120 122 122 120 120 190 50 50 86 50 Average Speed 152 | 95 175 146 184 190 161 120 120 122 150 120 121 190 195 120 120 141 Slowest Speed 1050 | 120 260 190 190 190 190 190 190 122 193 190 190 190 1050 200 320 610 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 48 37 94 52 49 42 8 78 23 53 14 3 83 28 7 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 10 | . . . 2 . . . . . . . . . 4 4 . . Spaces Dug 87 | . . 2 . . . 7 4 . 37 4 21 . 4 . 3 5 Terrain Destroyed 131 | . . 2 . . . 7 4 . 37 4 21 6 12 . 15 23 Melee 87 | . . 2 . . . 7 4 . 37 4 21 . 4 . 3 5 Projectile 44 | . . . . . . . . . . . . 6 8 . 12 18 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Upp Upp Fac Res Total 8855 | 65 593 573 835 327 246 916 349 83 1079 609 655 159 944 353 497 572 Wait 844 | . 47 72 11 . 24 108 48 1 107 152 36 14 11 91 48 74 Move 6888 | 53 468 416 720 325 195 664 264 81 854 394 525 116 854 227 374 358 Hop . | . . . . . . . . . . . . . . . . . Pick Up 158 | 6 17 16 23 1 . 17 9 . 8 5 13 4 9 2 16 12 Fast Attach 105 | 4 5 4 1 . 4 11 2 . 11 11 6 1 3 15 11 16 Attach 65 | 2 1 6 6 . . 4 4 . 2 1 9 5 12 1 3 9 Detach 23 | . 2 1 . . . . 1 . . . 4 2 2 3 3 5 Swap 92 | . 2 6 16 . 4 22 2 1 9 1 5 1 5 . 10 8 Drop 171 | . 10 16 17 1 4 25 9 . 20 13 14 2 3 7 11 19 Fire 211 | . 38 27 15 . 7 19 . . 3 11 2 12 20 . 14 43 Melee 287 | . . 9 25 . 8 46 10 . 60 21 41 2 25 7 7 26 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 8 | . 3 . . . . . . . 5 . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Waste -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Repaired Aluminum Leg 1370 | -9/Materials | Discovered new exit (range 16) 1805 | -9/Materials | Build established: Scavenger-Mutant 1897 | -9/Materials | Entered Mines 1917 | -9/Mines | Met a Derelict bent on vengeance 1939 | -9/Mines | Lost 3 parts (1n1u1w) 2115 | -9/Mines | Build established: Mutant 2432 | -9/Mines | Discovered new exit (range 3) 2640 | -9/Mines | Discovered new exit (range 9) 2719 | -9/Mines | Build established: Scavenger-Mutant 2755 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2755 | -9/Mines | Discovered new exit (range 5) 2883 | -9/Mines | Found the Drone Emporium 2892 | -9/Mines | Found Prototype Device 2893 | -9/Mines | Identified Thief Drone Bay 2906 | -9/Mines | Learned location of Storage (-7) 3408 | -9/Mines | Entered Exiles 3408 | -9/Exiles | Found Exiles lab abandoned 3437 | -9/Exiles | Discovered new exit (range 15) 4005 | -9/Exiles | Discovered new exit (range 14) 4028 | -9/Exiles | Entered Mines 4037 | -8/Mines | Core integrity fell below 50% 4190 | -8/Mines | Core integrity fell below 20% 4405 | -8/Mines | Discovered new exit (range 11) 4424 | -8/Mines | Entered Materials 4424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5428 | -8/Materials | Build established: Mutant 5535 | -8/Materials | Discovered new exit (range 11) 5583 | -8/Materials | Entered Factory 5583 | -7/Factory | Evolved 2 slots: Utility x2 5584 | -7/Factory | Identified exit to Storage 5737 | -7/Factory | Discovered new exit (range 10) 5911 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5999 | -7/Factory | Sucked down chute 5999 | -7/Factory | Entered Waste 6000 | -7/Waste | Met a frightened Derelict 6010 | -7/Waste | Spotted C-40 Crusher 6013 | -7/Waste | Spotted C-40 Crusher 6014 | -7/Waste | EMP discharged 6040 | -7/Waste | Spotted C-40 Crusher 6047 | -7/Waste | Spotted C-40 Crusher 6048 | -7/Waste | Spotted C-40 Crusher 6056 | -7/Waste | Spotted C-40 Crusher 6089 | -7/Waste | Discovered new exit (range 11) 6100 | -7/Waste | Identified exit to Factory 6101 | -7/Waste | Entered Factory 7689 | -7/Factory | Discovered exit to Storage (range 13) 7705 | -7/Factory | Entered Storage 7911 | -7/Storage | Met 01-MTF 7985 | -7/Storage | Repaired Hrd. Heavy Armor Plating 8028 | -7/Storage | Repaired Imp. Sensor Array 8068 | -7/Storage | Build established: Scavenger-Mutant 8231 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8392 | -7/Storage | Discovered new exit (range 15) 8413 | -7/Storage | Identified exit to Factory 8443 | -7/Storage | Entered Factory 8443 | -6/Factory | Accompanied by 5 allies (01-MTF) 8443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8448 | -6/Factory | 01-MTF left 8605 | -6/Factory | Crushed by falling debris 8622 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 8794 | -6/Factory | Build established: Gladiator 9214 | -6/Factory | Discovered new exit (range 15) 9292 | -6/Factory | Identified exit to Factory 9294 | -6/Factory | Entered another Factory area 9294 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9406 | -5/Factory | Build established: Mutant 9508 | -5/Factory | Discovered new exit (range 9) 9530 | -5/Factory | Identified exit to Upper Caves 9577 | -5/Factory | Entered Upper Caves 9579 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9740 | -5/Upper Caves | Spotted B-75 Beast 10021 | -5/Upper Caves | Destroyed B-75 Beast 10066 | -5/Upper Caves | Identified exit to Upper Caves 10466 | -5/Upper Caves | Learned location of Warlord (-4) 10775 | -5/Upper Caves | Attracted the attention of an 0b10 base 10858 | -5/Upper Caves | Lost 7 parts (1p5n1u) 11150 | -5/Upper Caves | Lost 4 parts (1p1u2w) 11310 | -5/Upper Caves | Core integrity fell below 50% 11327 | -5/Upper Caves | Core integrity fell below 20% 11330 | -5/Upper Caves | Released all parts (8) 11349 | -5/Upper Caves | Lost 4 parts (1p1n2w) 11403 | -5/Upper Caves | Entered another Upper Caves area 11580 | -5/Upper Caves | Discovered new exit (range 23) 11816 | -5/Upper Caves | Entered Factory 11816 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11817 | -4/Factory | Identified exit to Upper Caves 11975 | -4/Factory | Discovered new exit (range 12) 12318 | -4/Factory | Build established: Scavenger-Tank 12437 | -4/Factory | Entered Research 12437 | -3/Research | Evolved 2 slots: Utility x2 12799 | -3/Research | Lost 5 parts (1p3n1u) 13075 | -3/Research | Lost 5 parts (1p1n3u) 13288 | -3/Research | Core integrity fell below 50% 13289 | -3/Research | System corruption reached 10% 13294 | -3/Research | Core integrity fell below 20% 13297 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13285_ Penetrated by Slug. 13288_ System corrupted: IFF burst signal emitted. 13288_ R-10 Processor collects Particle Reactor. 13289_ Slug penetrates Wall. 13289_ Penetrated by Slug. 13289_ Slug penetrates Wall. 13290_ R-10 Processor collects Power Sword. 13290_ Penetrated by Slug. 13291_ Slug penetrates Wall. 13292_ Slug penetrates H-77 Assassin. 13292_ Slug penetrates Wall. 13293_ Penetrated by Slug. 13294_ Slug penetrates Wall. 13294_ Penetrated by Slug. 13294_ Slammed into H-77 Assassin. 13295_ Penetrated by Slug. 13295_ Slammed into R-10 Processor. 13296_ Penetrated by Slug. 13296_ Slug penetrates R-10 Processor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????##""" # % ###+ | | ???????????????????????????????##""F +% | | ???????????????????????????????##"" # | | ???????????????????????????????##""" # | | ???????????????????????????????##""" # | | ???????????????????????????????## ######### | | ???????????????????????????????# ##??????? | | ???????????????????????????????####+#######??????? | | ???????????????????????????????# ####??????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ?????????????????????########??# #?????????? | | ?????????????????????# !#??# #?????????? | | ?????????????????????# #######/#####"Y"#????? | | ?????????????????????# / [ | | ?????????????????????#! #### ^ % #? | | ?????????????????????#! % #??# #? | | ?????????????????????# !#??# """""" #? | | ?????????????????????#####/##??# """""" #? | | ?????????????????????????#!#???# """""" ? =??? | | ?????????????????????????# #???" ???????? | | ?????????????????????????#!#??"" ????????? | | ?????????????????????????# #??"Y ???????? | | ????????????????########## ###"" ???????? | | ????????????????# *!! # #?" ??????? | | ????????????????# *! #h@ ### = ??????? | | ????????????????# *! hpp R R ] ???????? | | ????????????????# *]hp#hR ######u ????????? | | ????????????????# *== # #????? ###??????????? | | ????????????????# = !### ###????? ?????????????? | | ????????????????########?# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????????????+#?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 44 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 EM Shielding 5 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call Dangerous Findings Just What I Needed No Signal Oops Part-time Excavator Respectable Loadout Serviceable Loadout Tank The More The Merrier Total Silence Challenges ------------ None Game ------ Seed VortexRefineryMegatreads Manual? 0 Play Time 03:16:37 Cumulative 12.9 hours Start 2024.01.12 @ 22:28:03 End 2024.01.13 @ 21:28:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4f87de-a0ae-49af-9fd7-9ef6c40dffc6