Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 00:13:20 Player: hanzu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (244) 1220 Value Destroyed (9169) 9169 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 17730 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 180 Cogmind --------- Core Integrity 0/1450 Matter 247/300 Energy 152/350 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads > --- UTILITY (10) ----- Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) Medium Matter Pod (51) Advanced Cloaking Device Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Compact HERF Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced VSS Leg Advanced VSS Leg Advanced Heat Sink Energy Well Energy Well Core Analyzer High-powered Tractor Beam Arc Projector High-powered Shock Rifle Plasma Rifle HERF Cannon HERF Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Shock Bomb Launcher [Rating: 148] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Coil Gun Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 2 2 2 . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . 1 . . . . Propulsion 4 | . . . . 1 . 2 . . 1 . . . . Utility 8 | . . . 1 . 2 . . . . 2 2 . 1 Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 213 | 6 3 . 21 4 20 7 1 . 48 27 35 2 39 Power 33 | 1 . . 2 1 1 . 1 . 12 4 4 2 5 Engine 12 | 1 . . 2 1 . . . . 6 1 . . 1 Core 10 | . . . . . 1 . 1 . 5 2 1 . . Reactor 11 | . . . . . . . . . 1 1 3 2 4 Propulsion 58 | 2 . . 3 1 5 2 . . 15 8 11 . 11 Treads 19 | 2 . . 3 1 4 2 . . 4 . 1 . 2 Leg 17 | . . . . . . . . . 6 3 8 . . Wheel 4 | . . . . . . . . . 3 . . . 1 Hover 10 | . . . . . 1 . . . 2 5 . . 2 Flight 8 | . . . . . . . . . . . 2 . 6 Utility 58 | 1 2 . 3 1 5 3 . . 8 8 14 . 13 Device 20 | . . . 2 . 1 . . . 3 3 9 . 2 Storage 11 | 1 1 . 1 . . 1 . . 2 2 . . 3 Processor 19 | . 1 . . 1 4 1 . . . 2 4 . 6 Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 6 | . . . . . . . . . 3 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 64 | 2 1 . 13 1 9 2 . . 13 7 6 . 10 Energy Gun 23 | 1 . . 4 1 2 1 . . 9 . 3 . 2 Energy Cannon 18 | . . . 3 . 6 1 . . 4 1 2 . 1 Ballistic Gun 19 | 1 1 . 4 . . . . . . 6 1 . 6 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 2 . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . 2 . . . . 3 . . 3 Corrupted Parts 16 | . . . 1 . 1 . . . 10 . 2 . 2 System Corruption 41 | . . . 4 . 3 . . . 27 . 5 . 2 Parts Lost 97 | . . . . 1 4 . . . 41 6 16 1 28 Power 19 | . . . . . . . . . 12 2 1 . 4 Propulsion 31 | . . . . . . . . . 13 4 5 1 8 Utility 17 | . . . . . . . . . 4 . 6 . 7 Weapon 30 | . . . . 1 4 . . . 12 . 4 . 9 Highest Loss Streak 14 | . . . . 1 1 . . . 14 2 6 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 14 | . 4 8 12 14 14 14 18 19 18 19 23 4 3 Power 1 | . . 1 1 . 1 1 2 3 1 3 3 . . Propulsion 2 | . . 1 2 3 4 3 3 3 1 . 5 . . Utility 4 | . . 2 3 4 2 3 4 4 7 6 5 . 1 Weapon 6 | . 1 4 5 6 4 5 8 9 8 9 9 3 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 10 4 1 2 . . 2 7 12 1 7 Power 7 | . . . 2 . . 1 . . . 1 3 . . Propulsion 10 | . . . 2 . . . . . . . 7 . 1 Utility 7 | . . . . 1 1 . . . . 3 . . 2 Weapon 23 | . 1 . 6 3 . 1 . . 2 3 2 1 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 97 99 99 99 100 100 90 91 94 5 37 Engine 7 | . 14 14 10 17 10 6 6 6 3 2 . . . Core 3 | . . . . . 4 6 6 6 8 8 1 . . Reactor 1 | . . . . . . . . . 1 4 11 1 3 Treads 18 | . 28 28 22 26 22 32 33 33 23 . . . 1 Leg 5 | . . . . . . . . . 2 25 26 . . Device 6 | . . . 8 9 9 . 4 6 5 5 16 . 2 Storage 7 | . 14 14 11 9 7 6 6 6 6 7 3 . 3 Processor 13 | . 11 14 11 8 20 19 20 20 14 11 12 . 3 Protection 1 | . . . . . . . . . . 8 5 . . Energy Gun 6 | . 14 14 17 2 4 4 . . 4 2 . . 3 Energy Cannon 10 | . . . 8 24 17 14 20 20 11 . 6 . . Ballistic Gun 3 | . 14 14 6 . . . . . . 11 5 . 3 Peak Build Rating 148 | 6 10 10 23 26 41 51 53 53 85 111 148 26 88 Average Rating 51 | 4 8 10 19 24 35 49 52 53 60 96 132 19 54 On Entrance 33 | . 6 10 10 20 24 40 50 53 53 73 106 18 2 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 4 . . . 12 Naked Turns 41 | . . . . . . . . . . . 9 16 16 Heaviest Build 187 | 13 20 20 50 58 60 118 123 123 135 162 187 8 73 Greatest Support 128 | 40 40 40 40 60 60 100 100 100 128 115 118 16 80 Greatest Overweight (x) 48 | 4 . . 1 . 1 1 1 1 32 48 2 2 2 Average Overweight (x) . | 1 . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 25 25 25 25 5 15 Average Capacity 18 | 7 9 10 14 15 15 15 25 25 25 25 24 5 8 Most Carried 25 | 1 8 8 15 15 15 15 19 19 25 25 25 5 5 Average Carried 15 | . 4 8 12 14 14 14 18 19 18 19 23 4 3 Final Capacity 25 | 8 10 10 15 15 15 25 25 25 25 25 5 5 5 Final Carried 25 | 1 8 8 14 15 14 15 19 19 14 25 5 5 4 Class Distribution -------------------- 39% | Scavenger-Gunner 17% | Skirmisher 10% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Gunner 4% | Machinist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Scavenger-Sprinter | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Matter Collected 4415 | 202 94 . 431 100 519 70 30 . 677 827 980 . 485 Remotely 185 | . . . . . . . . . . . 185 . . Salvage Created 13017 | . 77 . 1364 1537 2038 458 221 . 3242 1413 1919 . 748 Parts 601 | . 7 . 85 65 110 11 14 . 105 67 97 . 40 Haulers Intercepted 18 | . 1 . 5 5 3 1 . . 2 1 . . . Recyclers Shooed 15 | . . . 2 1 . 1 . . 5 1 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . Prevented 9 | . . . . . . . 9 . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Combat Hostiles Destroyed 155 | . . . 25 20 26 1 5 . 32 13 22 . 11 Guns 55 | . . . 14 . 4 . . . 5 13 11 . 8 Cannons 52 | . . . 4 15 13 1 5 . 11 . 3 . . AOE 27 | . . . 7 2 7 . . . 4 . 6 . 1 Classes Destroyed 17 | . 3 . 6 3 3 . . . 2 . . . . Worker 15 | . . . 1 3 4 . . . 1 1 2 . 3 Builder 8 | . . . . 1 1 . . . 3 1 1 . 1 Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 18 | . 1 . 5 5 3 1 . . 2 1 . . . Recycler 17 | . . . . 1 2 2 . . 6 3 3 . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 8 | . 1 . 1 3 3 . . . . . . . . Watcher 20 | . 1 . 4 5 4 . . . 2 1 2 . 1 Swarmer 32 | . . . 3 4 . . 3 . 4 3 8 . 7 Grunt 55 | . . . 11 8 14 . 2 . 12 4 4 . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . 1 . . . . Sentry 27 | . . . 9 5 6 1 . . 1 2 3 . . Specialist 4 | . . . . . . . . . 4 . . . . Hunter 9 | . . . . 2 . . . . 4 . . . 3 Programmer 23 | . . . . . 5 . . . 7 4 6 . 1 Heavy 2 | . . . . . 1 . . . . . 1 . . Best Kill Streak 10 | . 1 . 6 5 7 2 3 . 10 5 6 . 5 Combat Bots Only 9 | . . . 6 3 4 1 3 . 9 3 5 . 5 Max Kills in Single Turn 4 | . 1 . 2 3 3 1 1 . 2 2 3 . 4 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . . . 2 2 2 . . . 2 . 3 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Hostile Shots Fired 1344 | . . 12 70 41 155 . 28 . 332 82 229 86 309 Missed 444 | . . 5 20 13 59 . 8 . 88 19 84 46 102 Hits 900 | . . 7 50 28 96 . 20 . 244 63 145 40 207 Melee 11 | . . . 1 . . . . . 2 . 8 . . Projectile 889 | . . 7 49 28 96 . 20 . 242 63 137 40 207 AOE 2 | . . . . . . . . . 1 . 1 . . Critical Strikes 48 | . . . 3 . 3 . . . 9 4 12 5 12 Actively Blocked 5 | . . . . . . . . . . . 5 . . Part Disruptions 6 | . . . . . . . . . 5 . 1 . . Damage Taken 18415 | . . 57 816 370 1315 . 318 . 5341 1120 3532 753 4793 Core 3627 | . . 9 169 38 165 . 68 . 487 13 657 557 1464 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . . 107 Regen/Repaired (Parts) 130 | . . . 130 . . . . . . . . . . Core Remaining (%) 74 | 100 . 96 57 93 76 . . 92 51 98 . 6 . Volleys Fired 429 | . 4 . 60 53 62 6 8 . 106 46 55 . 29 Largest 4 | . 2 . 3 3 3 3 3 . 3 3 3 . 4 Hottest 276 | . 63 . 189 189 207 198 207 . 225 208 270 . 276 Shots Fired 1165 | . 8 . 152 159 155 18 24 . 295 126 143 . 85 Gun 646 | . 8 . 129 9 52 6 . . 157 120 93 . 72 Cannon 489 | . . . 15 150 96 12 24 . 138 2 40 . 12 Launcher 30 | . . . 8 . 7 . . . . 4 10 . 1 Special . | . . . . . . . . . . . . . . Kinetic 282 | . 4 . 48 . . . . . . 108 89 . 33 Thermal 194 | . . . 29 . 42 2 . . 100 2 2 . 17 Explosive 13 | . . . 8 . 5 . . . . . . . . Electromagnetic 676 | . 4 . 67 159 108 16 24 . 195 16 52 . 35 Robot Hit Streak 25 | . 4 . 17 17 23 13 5 . 25 10 14 . 11 Robot Miss Streak 4 | . 1 . 4 4 2 1 2 . 3 4 4 . 4 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 Secondary Targets 7 | . . . 1 . . . . . 2 2 . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 . . 1 Shots Hit Robots 742 | . 5 . 92 88 116 15 13 . 201 67 89 . 56 Core Hits 406 | . 4 . 57 44 80 9 8 . 73 39 57 . 35 Critical Kills 7 | . . . 1 . . . . . . 2 4 . . Critical Parts Destroyed 9 | . . . . . . . . . . 3 4 . 2 Critical Strikes 33 | . . . 2 1 3 1 . . 10 5 8 . 3 Burn 8 | . . . 1 . . . . . 7 . . . . Destroy 16 | . . . 1 . . . . . . 5 8 . 2 Corrupt 9 | . . . . 1 3 1 . . 3 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23737 | . 69 . 2733 2830 3900 429 391 . 5326 2452 3744 . 1863 Guns 9771 | . 69 . 1431 103 811 94 . . 1751 2249 1953 . 1310 Cannons 9329 | . . . 230 2231 1837 278 391 . 2981 34 1052 . 295 Explosions 4534 | . . . 1072 496 1252 57 . . 559 169 683 . 246 Melee . | . . . . . . . . . . . . . . Ramming 103 | . . . . . . . . . 35 . 56 . 12 Kinetic 5158 | . 18 . 434 . . . . . . 2161 1877 . 668 Thermal 4559 | . . . 312 496 1007 75 . . 1978 189 164 . 338 Explosive 1571 | . . . 980 . 591 . . . . . . . . Electromagnetic 12346 | . 51 . 1007 2334 2302 354 391 . 3313 102 1647 . 845 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 39 | . . . 4 . 5 . . . 39 4 8 8 14 Average Corruption 7 | . . . 4 . 4 . . . 12 3 5 8 3 Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 148 | . . . . . 34 . . . 68 23 10 2 11 Message Errors 36 | . . . . . 9 . . . 11 7 3 1 5 Matter Fused 31 | . . . . . 9 . . . 13 5 3 . 1 Heat Flow Errors 21 | . . . . . 4 . . . 11 4 . 1 1 Energy Discharges 13 | . . . . . 3 . . . 5 3 1 . 1 Parts Rejected 2 | . . . . . . . . . 1 . 1 . . Parts Fused 4 | . . . . . 1 . . . 1 2 . . . Data Loss (minor) 13 | . . . . . 4 . . . 5 2 1 . 1 Misfires 6 | . . . . . 1 . . . 5 . . . . Alerts 2 | . . . . . . . . . 2 . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 18 | . . . . . 3 . . . 14 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 539 | . . . 14 81 95 . 1 . 169 98 78 . 3 Projectiles 199 | . . . . 64 63 . 1 . 36 9 26 . . Explosions 320 | . . . 14 17 32 . . . 133 89 32 . 3 Melee 20 | . . . . . . . . . . . 20 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . . 126 11 . . . . 184 . 141 . 22 Shots 15 | . . . 4 1 . . . . 3 . 5 . 2 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 11 | . . . . . . . . . 5 . 3 . 3 Kicked 8 | . . . . . . . . . 5 . 3 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 464 | . 20 . 91 262 282 342 457 . 420 454 72 255 464 Average Temperature 105 | . 10 . 30 68 81 138 194 . 113 178 36 111 149 Received Heat Transfer 2082 | . . . 327 117 345 . 54 . 405 118 390 182 144 Effects 17 | . . . . . . . 1 . 6 9 . . 1 Shutdowns 6 | . . . . . . . 1 . . 5 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . 1 Interference 7 | . . . . . . . . . 3 4 . . . Short Circuit 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . Robots Corrupted 25 | . . . 1 3 3 . . . 12 . 4 . 2 Combat Hostiles 18 | . . . . 3 2 . . . 9 . 2 . 2 Parts Fried 92 | . . . 3 15 13 3 2 . 36 . 13 . 7 Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . Parts Melted 26 | . . . . 1 3 . . . 22 . . . . Heat Transferred 7556 | . . . 581 600 1510 37 . . 4084 137 200 . 407 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . 3 9 5 1 . . 6 . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Maximum Alert Level 3 | . . . 1 1 3 1 . . 1 2 2 1 2 Low Security (%) 67 | 100 100 100 90 76 54 42 . . 78 80 . . 58 Level 1 23 | . . . 9 23 25 57 . . 21 . 74 100 16 Level 2 9 | . . . . . 19 . . . . 19 25 . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 703 | . 7 . 271 320 703 343 . . 289 513 551 279 507 Initial 343 | . . . . 56 . 343 . . 32 88 264 279 145 Average 159 | . 1 . 95 117 240 221 . . 105 143 344 251 244 Influence Increases 6650 | . 19 . 842 739 1250 50 165 . 970 884 785 60 886 Destroy 0b10 Robot/C 3200 | . . . 500 400 620 20 100 . 640 260 440 . 220 Destroy 0b10 Robot/NC 445 | . 15 . 55 85 100 15 . . 75 35 40 . 25 Destroy Leader 866 | . 4 . 168 130 204 12 20 . 138 64 94 . 32 Allied During Kill 22 | . . . . . 21 . . . 1 . . . . Successful Hack 181 | . . . 25 33 111 . . . 12 . . . . Disable Machine 390 | . . . 15 15 15 . . . . 330 . . 15 Destroy Structure 391 | . . . 64 31 14 3 . . 74 150 46 . 9 Partial Spotted 30 | . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1125 | . . . 15 45 165 . 45 . 30 45 165 45 570 Influence Decreases 6193 | . 19 . 708 873 550 627 211 25 840 561 793 298 688 Entered New Map 1183 | . . . . 78 . 357 46 15 20 94 241 218 114 Time Decay 3534 | . 19 . 476 485 493 270 165 10 433 427 392 70 294 Lost Part 924 | . . . . 10 37 . . . 387 40 160 10 280 Lost Ally 20 | . . . . . 20 . . . . . . . . Purge Threat 532 | . . . 232 300 . . . . . . . . . Squads Dispatched 51 | . 1 . 1 5 17 . . . 9 3 8 3 4 Investigation 11 | . . . 1 3 4 . . . . . . 1 2 Extermination 14 | . . . . . 4 . . . 4 2 2 . 2 Reinforcement 19 | . 1 . . 2 4 . . . 4 1 5 2 . Assault 2 | . . . . . 2 . . . . . . . . Garrison 5 | . . . . . 3 . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 1 . . . . . 2 . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Distress Signals 15 | . . 1 2 1 2 . . . 3 . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 310 | . 2 3 33 32 43 1 9 . 41 19 50 19 58 Peak Tracking Total 15 | . 1 3 7 3 6 1 4 . 4 4 14 15 11 Tactical Retreats 35 | . . . 1 3 3 . 3 . 2 2 8 1 12 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Traps Triggered 11 | . . . . 1 1 . . . . 2 4 . 3 Indirectly 6 | . . . . . . . . . . 2 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Machines Disabled 26 | . . . 1 1 1 . . . . 22 . . 1 Max in Single Turn 17 | . . . 1 1 1 . . . . 17 . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Machines Accessed 52 | . . . 11 8 13 2 . . 6 2 1 3 6 Terminals 23 | . . . 7 6 5 . . . 1 . 1 2 1 Fabricators 5 | . . . . . 2 . . . 1 2 . . . Repair Stations 9 | . . . 2 1 3 1 . . 1 . . . 1 Recycling Units 4 | . . . 1 . . . . . 2 . . . 1 Scanalyzers 8 | . . . 1 1 2 . . . . . . 1 3 Garrison Access 3 | . . . . . 1 1 . . 1 . . . . Total Hacks 134 | . . . 29 26 40 2 . . 13 3 1 5 15 Successful 71 | . . . 20 13 21 1 . . 5 1 . 1 9 Failed 60 | . . . 8 12 18 1 . . 8 2 1 4 6 Catastrophic 9 | . . . . 1 1 . . . 3 1 1 . 2 Database Lockouts 3 | . . . 1 1 1 . . . . . . . . Manual 59 | . . . 18 20 11 . . . 6 . 1 . 3 Terminals 58 | . . . 19 21 11 . . . 1 . 1 2 3 Fabricators 11 | . . . . . 7 . . . 1 3 . . . Repair Stations 17 | . . . 4 2 7 1 . . 2 . . . 1 Recycling Units 13 | . . . 3 . . . . . 7 . . . 3 Scanalyzers 28 | . . . 3 3 11 . . . . . . 3 8 Garrison Access 7 | . . . . . 4 1 . . 2 . . . . Terminal Hacks 9 | . . . 4 3 . . . . . . . 1 1 Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . 2 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 4 . . . 1 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . 2 . . . . . . . . Build 3 | . . . . . 2 . . . 1 . . . . Repair Station Hacks 6 | . . . 2 . 3 . . . 1 . . . . Scan Component 5 | . . . 1 . 3 . . . 1 . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . 1 . . . 1 Retrieve Components 3 | . . . 1 . . . . . 1 . . . 1 Scanalyzer 19 | . . . 3 1 9 . . . . . . . 6 Insert Component 4 | . . . . . 4 . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . Retrieve Study 11 | . . . 3 1 1 . . . . . . . 6 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 27 | . . . 10 9 5 . . . 2 . . . 1 Terminals 22 | . . . 8 9 4 . . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 8 | . . . 2 4 1 . . . . . . . 1 Skim 13 | . . . 5 5 3 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . 2 . . . . Reject 1 | . . . . . . . . . 1 . . . . Recyclers 2 | . . . 1 . . . . . 1 . . . . Mask 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 44 | . . . 9 8 12 1 . . 5 2 1 2 4 Full Trace Events 8 | . . . 1 1 4 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . Parts Built 5 | . . . . . 4 . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 217 | . . . . . 78 . . . 139 . . . . Total Part Build Rating 23 | . . . . . 14 . . . 9 . . . . Part Studies Acquired 11 | . . . 3 1 1 . . . . . . . 6 Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . . . 9 . . . . . 3 . . . 2 Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Total Allies 4 | . . . 1 . 2 . . . 1 . . . . Largest Group 2 | . . . 1 1 2 . . . 1 . . . . Highest-Rated Group 43 | . . . 10 10 42 . . . 43 . . . . Highest-Rated Ally 43 | . . . 10 10 21 . . . 43 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . 31 . . . 5 . . . . Total Damage 749 | . . . . . 606 . . . 143 . . . . Kills 7 | . . . . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Active Infowar (turns) 8522 | . 199 541 1746 1339 1885 599 625 23 1365 . 54 . 146 Optics 8329 | . 199 541 1746 1339 1885 599 625 23 1365 . . . 7 Structural 54 | . . . . . . . . . . . 54 . . T.N.C. 1 | . . . . . 1 . . . . . . . . Machine Analysis 543 | . . . . . 543 . . . . . . . . Cloaking 139 | . . . . . . . . . . . . . 139 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Turns Passed 12202 | 79 234 541 1746 1348 1885 599 625 23 1941 1468 927 143 643 Spaces Moved 6118 | 42 127 297 861 595 926 308 236 10 669 557 346 295 849 Core 200 | 18 . . . . . . . . 1 1 17 32 131 Treads 3934 | 24 127 297 861 595 926 308 236 10 476 . . . 74 Legs 912 | . . . . . . . . . 42 555 315 . . Wheels 147 | . . . . . . . . . 147 . . . . Hover 92 | . . . . . . . . . 3 1 . . 88 Flight 833 | . . . . . . . . . . . 14 263 556 Fastest Speed 28 | 50 160 160 160 160 160 170 250 250 110 185 45 45 28 Average Speed 157 | 167 160 160 169 160 167 176 250 250 208 221 168 45 52 Slowest Speed 2450 | 250 160 160 200 160 250 250 250 250 1650 2450 270 150 191 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . 3 7 21 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 24 60 71 67 30 9 45 7 19 13 11 34 36 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 6 | . . 1 2 3 . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 252 | . . . 59 29 15 3 . . 37 83 23 . 3 Melee . | . . . . . . . . . . . . . . Projectile 69 | . . . . . . . . . 1 54 11 . 3 AOE 182 | . . . 59 29 15 3 . . 36 29 11 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Tes Res Total 7735 | 48 151 363 1048 876 1138 354 255 9 969 702 567 296 959 Wait 558 | . 7 67 36 206 80 21 3 . 55 5 59 . 19 Move 6047 | 41 126 296 860 594 925 307 235 9 669 556 339 280 810 Hop 28 | . . . . . . . . . . . 3 7 18 Pick Up 155 | 1 8 . 33 9 7 5 4 . 30 24 15 3 16 Fast Attach 125 | 6 1 . 7 2 11 4 . . 22 21 18 1 32 Attach 112 | . . . 6 3 15 2 2 . 43 12 15 1 13 Detach 48 | . . . 3 . 9 1 1 . 9 9 9 1 6 Swap 72 | . 2 . 11 1 15 1 1 . 10 4 27 . . Drop 139 | . 3 . 32 8 14 7 1 . 9 25 24 3 13 Fire 429 | . 4 . 60 53 62 6 8 . 106 46 55 . 29 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . 4 . 3 . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 383 | -10/Mines | Assembled infested the area 430 | -10/Mines | Met a Derelict bent on vengeance 847 | -10/Mines | Discovered new exit (range 6) 855 | -10/Mines | Entered Materials 855 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1131 | -9/Materials | Discovered new exit (range 3) 1150 | -9/Materials | Build established: Skirmisher 1457 | -9/Materials | Discovered new exit (range 7) 1706 | -9/Materials | Discovered new exit (range 8) 2023 | -9/Materials | Discovered new exit (range 18) 2078 | -9/Materials | Identified exit to Mines 2078 | -9/Materials | Identified exit to Materials 2181 | -9/Materials | Identified exit to Storage 2219 | -9/Materials | Learned Storage terminal intel 2222 | -9/Materials | Repaired Lgt. Treads+ 2245 | -9/Materials | Learned location of Zion (-7) 2327 | -9/Materials | Learned Storage emergency access door positions 2382 | -9/Materials | Central database locked down 2601 | -9/Materials | Entered another Materials area 2601 | -8/Materials | Accompanied by 1 ally 2601 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3149 | -8/Materials | Discovered new exit (range 11) 3512 | -8/Materials | Build established: Scavenger-Skirmisher 3581 | -8/Materials | Central database locked down 3647 | -8/Materials | Learned location of 1 exit from Extension 3705 | -8/Materials | Learned 2 Storage zone layouts 3753 | -8/Materials | Learned Factory trap positions 3791 | -8/Materials | Learned Storage emergency access door positions 3818 | -8/Materials | Learned 4 Recycling zone layouts 3834 | -8/Materials | Identified exit to Factory 3949 | -8/Materials | Entered Factory 3949 | -7/Factory | Evolved 2 slots: Utility x2 3950 | -7/Factory | Identified exit to Factory 3951 | -7/Factory | Loaded intel: 133 trap records 4261 | -7/Factory | Build established: Scavenger-Gunner 4845 | -7/Factory | Central database locked down 4948 | -7/Factory | Fabricated Arm. Treads (x2) 5461 | -7/Factory | Fabricated Imp. EM Pulse Cannon? 5701 | -7/Factory | P-60 Hacker assimilated allied H-55 Commando 5834 | -7/Factory | Entered another Factory area 5834 | -6/Factory | Evolved 2 slots: Propulsion x2 6141 | -6/Factory | Discovered new exit (range 20) 6300 | -6/Factory | Spotted B-75 Beast 6433 | -6/Factory | Entered Lower Caves 6726 | -6/Lower Caves | Encountered a Warlord checkpoint 6730 | -6/Lower Caves | Learned Factory stockpile data 7027 | -6/Lower Caves | Discovered new exit (range 7) 7058 | -6/Lower Caves | Entered another Lower Caves area 7058 | -6/Lower Caves | Discovered new exit (range 9) 7081 | -6/Lower Caves | Entered Factory 7081 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7752 | -5/Factory | Garrison activated, responded to threat 7908 | -5/Factory | Build established: Machinist-Gunner 7985 | -5/Factory | Found Powered Armor 7989 | -5/Factory | Found Powered Armor 7992 | -5/Factory | Found Powered Armor 7995 | -5/Factory | Found Powered Armor 8025 | -5/Factory | Fabricated Centrium Leg? 8137 | -5/Factory | Destroyed 9 combat bots 8198 | -5/Factory | Cargo convoy interrupted 8334 | -5/Factory | System corruption reached 10% 8480 | -5/Factory | Lost 11 parts (4p5n2w) 8857 | -5/Factory | Lost 14 parts (2p4n1u7w) 8868 | -5/Factory | System corruption reached 30% 8973 | -5/Factory | Discovered new exit (range 5) 9022 | -5/Factory | Entered another Factory area 9022 | -4/Factory | Evolved 2 slots: Utility x2 9050 | -4/Factory | Lost 4 parts (1p3u) 9239 | -4/Factory | Build established: Scavenger-Tank 10357 | -4/Factory | Build established: Scavenger-Gunner 10400 | -4/Factory | Discovered new exit (range 14) 10490 | -4/Factory | Entered Research 10490 | -3/Research | Evolved 2 slots: Utility x2 11127 | -3/Research | Garrison activated, responded to threat 11168 | -3/Research | Lost 3 parts (2u1w) 11231 | -3/Research | Lost 4 parts (1n2u1w) 11377 | -3/Research | Lost 3 parts (1p1n1w) 11393 | -3/Research | Spotted B-86 Titan 11399 | -3/Research | Released all parts (14) 11403 | -3/Research | Discovered new exit (range 8) 11417 | -3/Research | Entered Testing 11418 | -3/Testing | Core integrity fell below 50% 11429 | -3/Testing | Lost 6 parts (3n2u1w) 11430 | -3/Testing | Spotted PG-C87C34V6NZ 11441 | -3/Testing | Spotted Alpha 7 11547 | -3/Testing | Core integrity fell below 20% 11554 | -3/Testing | Discovered new exit (range 11) 11560 | -3/Testing | Entered Research 11560 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11602 | -2/Research | Spotted B-90 Cyclops 11769 | -2/Research | Lost 3 parts (1p1n1u) 11847 | -2/Research | Lost 4 parts (1n3w) 11963 | -2/Research | Lost 3 parts (1n1u1w) 11967 | -2/Research | Found Gamma Bomb Array 12046 | -2/Research | Spotted B-90 Cyclops 12064 | -2/Research | Lost 8 parts (2p4n2w) 12081 | -2/Research | Spotted B-90 Cyclops 12137 | -2/Research | Core integrity fell below 50% 12140 | -2/Research | System corruption reached 10% 12155 | -2/Research | Core integrity fell below 20% 12164 | -2/Research | Lost 7 parts (1p1n3u2w) 12203 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12125_ S-43 Plague suffers critical hit (Destroy). 12125_ Destroyed Hvy. Machine Gun. 12127_ S-43 Plague destroyed. 12130_ Hvy. Machine Gun+ destroyed. 12133_ Adv. Heat Sink destroyed. 12133_ Imp. Targeting Computer destroyed. 12135_ Acquired Adv. Cloaking Device. 12138_ Acquired 32 matter. 12140_ A7HSN1:UP YGCHSFTO8FY 12152_ Triggered Fusion Bomb Trap. 12152_ An explosion rips through the floor. 12154_ W-44 Eye sends out distress signal. 12164_ ISZC<32FETFT5,VBQ86K HAG%JMV 12178_ Slammed into P-80 Master. 12185_ Imp. Targeting Computer destroyed. 12188_ Acquired Adv. Heavy Siege Treads. 12196_ P-80 Master resets S-43 Plague, system corruption cleaned. 12197_ Imp. Hacking Suite destroyed. 12199_ Acquired Quantum Reactor. 12200_ Gamma Bomb Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#############??????????????? | | ??????????????????????# = #??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# """ #????????####### | | ??????????????????????# """ #???###### | | ??????????????????????# s #???# # | | ??????????????????????# psp #???# # | | ?????????????????###########/########## # """" | | ?????????????????# + """" | | ?????????????????# # """" | | ??????????????#### # """" | | ???????######## # # | | ???????#= = ############+######## | | ???????# = #????????? ?????####### | | ???????# #??????? ! ?????????? | | ???????# """"" #??????## """ #????????? | | ??????????""""" #???????#! """ #????????? | | ??????????""""" #?####### """ ] #????????? | | ?????????? =# # # #????????? | | ????????? # # #! #????????? | | ????????########## # """ # ]! #????????? | | ################## # ""F # ? ! ?! #????????? | | + "" ##?????###????????? | | # """ #?????????????????? | | # """ ??????????????????? | | # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 65 Energy Capacity 1140 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 2 Armor Coverage 800 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Imp. EM Pulse Cannon | x2 | -7/Factory Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 7% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Hpw. Shock Rifle | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Xenon Bombardment Thruster | -2/Research | Hacked KE Penetrator | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Hvy. Machine Gun | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction I Have A Map? I Laugh At Your Crits My Business Is Booming Challenges ------------ None Game ------ Seed ProtonArcsightNetwork Manual? 0 Play Time 01:52:13 Cumulative 216.6 hours Start 2026.07.08 @ 22:22:34 End 2026.07.09 @ 00:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e188fdf-0926-4e30-ac7e-de175797ef04