Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 15:09:26 Player: kicktown Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (192) 960 Value Destroyed (5674) 5674 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2589) 2589 TOTAL SCORE: 11063 Bonus ------- High Alert Combat Kills 2589 Cogmind --------- Core Integrity 0/550 Matter 184/300 Energy 150/150 System Corruption 7% Temperature Cool (9) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Sensor Array Advanced Signal Interpreter > --- WEAPON (4) ------- Particle Gun Improved Medium Laser Rocket Launcher Great Maul > --- INVENTORY (20) --- Aluminum Leg Power Amplifier Advanced Heat Sink Advanced Terrain Scanner Transport Network Coupler Transport Network Coupler Improved Salvage Targeting Computer Improved Salvage Targeting Computer Recoil Stabilizer Transmission Jammer Remote Shield Hacking Suite System Shield Improved Recalibrator Integration Mediator Particle Gun Plasma Cannon Shock Bomb Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Power Amplifier Sensor Array Terrain Scanner Transport Network Coupler Transport Network Coupler Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Transmission Jammer Improved Medium Armor Plating Remote Shield Recalibrator Integration Mediator EM Pulse Cannon Plasma Cannon Rocket Launcher Rocket Launcher Improved Datajack Heavy Flail [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 217 | 10 1 80 126 Power 15 | 2 . 7 6 Engine 13 | 2 . 7 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 44 | 4 . 19 21 Treads 5 | . . 3 2 Leg 14 | 2 . 3 9 Wheel 20 | 2 . 10 8 Hover 2 | . . . 2 Flight 3 | . . 3 . Utility 50 | 2 . 13 35 Device 34 | 2 . 2 30 Storage 11 | . . 11 . Processor 4 | . . . 4 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 108 | 2 1 41 64 Energy Gun 23 | . . 13 10 Energy Cannon 24 | . . 9 15 Ballistic Gun 32 | 2 . 12 18 Ballistic Cannon . | . . . . Launcher 22 | . . 7 15 Special Weapon 1 | . 1 . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 8 | . . 6 2 Parts Lost 19 | . 1 3 15 Power 2 | . . . 2 Propulsion 5 | . . 2 3 Utility 2 | . 1 . 1 Weapon 10 | . . 1 9 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 97 | . 98 97 97 Engine 8 | . 14 10 6 Core 1 | . . . 2 Treads 11 | . . 13 8 Leg 1 | . 28 1 1 Wheel 4 | . . 5 3 Hover 1 | . . . 2 Device 5 | . 26 2 8 Storage 18 | . . 19 18 Processor 4 | . . . 9 Energy Gun 8 | . . 9 6 Energy Cannon 10 | . . 11 9 Ballistic Gun 15 | . 23 19 12 Launcher 4 | . . 3 5 Naked Turns . | . . . . Heaviest Build 98 | 11 11 88 98 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 26 | . . 4 26 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 4 4 20 20 Average Capacity 17 | 4 4 15 20 Most Carried 20 | 4 4 20 20 Average Carried 16 | 3 4 14 18 Final Capacity 20 | 4 4 20 20 Final Carried 20 | 4 4 20 20 Class Distribution -------------------- 35% | Hauler-Gunner 26% | Hauler-Skirmisher 11% | Hauler-Mutant 9% | Gunner 8% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 5100 | 397 . 2029 2674 Remotely . | . . . . Salvage Created 7507 | 148 . 2621 4738 Parts 412 | 16 . 171 225 Haulers Intercepted 12 | . . 6 6 Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 123 | 1 . 47 75 Guns 59 | 1 . 27 31 Cannons 29 | . . 9 20 AOE 34 | . . 10 24 Classes Destroyed 16 | 3 . 10 3 Worker 12 | 1 . 1 10 Builder 16 | . . 8 8 Tunneler 6 | 4 . 1 1 Hauler 12 | . . 6 6 Recycler 6 | . . 2 4 Carrier 1 | . . . 1 Mechanic 3 | . . 1 2 Operator 4 | . . 1 3 Watcher 9 | . . 5 4 Swarmer 9 | . . 3 6 Grunt 77 | 1 . 30 46 Brawler 8 | . . 2 6 Duelist 7 | . . 2 5 Protector 3 | . . . 3 Sentry 17 | . . 10 7 Hunter 2 | . . . 2 Best Kill Streak 11 | 4 . 6 11 Combat Bots Only 7 | 1 . 4 7 Max Kills in Single Turn 4 | 1 . 3 4 Gunslinging 1 | . . . 1 Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5259 | 81 243 1101 3834 Core 812 | . 113 147 552 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 54 63 . Volleys Fired 327 | 17 5 122 183 Largest 4 | 2 1 4 4 Hottest 249 | 40 100 191 249 Shots Fired 958 | 34 5 392 527 Gun 674 | 34 . 313 327 Cannon 213 | . . 60 153 Launcher 65 | . . 18 47 Special 6 | . 5 1 . Kinetic 467 | 34 . 182 251 Thermal 169 | . 5 59 105 Explosive 44 | . . 18 26 Electromagnetic 278 | . . 133 145 Robot Hit Streak 15 | 5 . 12 15 Robot Miss Streak 8 | 3 . 7 8 Penetration Max 1 | . . . 1 Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 538 | 18 . 226 294 Core Hits 330 | 7 . 117 206 Critical Hits 13 | . . 7 6 Critical Kills 5 | . . 2 3 Critical Parts Destroyed 8 | . . 5 3 Melee Attacks 4 | . . . 4 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 15347 | 226 . 4831 10290 Guns 6380 | 226 . 2547 3607 Cannons 3053 | . . 686 2367 Explosions 5848 | . . 1598 4250 Melee 66 | . . . 66 Ramming . | . . . . Kinetic 3924 | 226 . 1013 2685 Thermal 3313 | . . 919 2394 Explosive 3599 | . . 1364 2235 Electromagnetic 4445 | . . 1535 2910 Impact 66 | . . . 66 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 4 7 Average Corruption 4 | . 1 3 6 Corruption Purged . | . . . . Effects 196 | . . 89 107 Message Errors 41 | . . 23 18 Matter Fused 38 | . . 21 17 Heat Flow Errors 22 | . . 13 9 Energy Discharges 24 | . . 12 12 Parts Rejected 2 | . . 1 1 Data Loss (minor) 16 | . . 9 7 Data Loss (major) 7 | . . . 7 Misfires 2 | . . . 2 Targeting Errors 34 | . . 7 27 Weapon Failures 10 | . . 3 7 Overload Shots . | . . . . Overflow Damage 268 | . . 70 198 Projectiles 38 | . . 4 34 Explosions 230 | . . 66 164 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 473 | . . 161 312 Shots 16 | . . 5 11 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 454 | . 25 417 454 Average Temperature 121 | . 13 108 133 Received Heat Transfer 1971 | 42 . 381 1548 Effects 31 | . . 5 26 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . 2 . Interference 12 | . . 2 10 Matter Decay 3 | . . 1 2 Short Circuit 6 | . . . 6 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Fried 18 | . . 10 8 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 5221 | . . 1695 3526 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 15 | . . 5 10 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 2428 | 45 34 1134 2428 Initial 474 | . 29 9 474 Average 850 | 24 30 770 979 Maximum Alert Level 5 | . . 4 5 Low Security (%) 5 | 100 100 5 . Level 1 3 | . . 3 2 Level 2 30 | . . 20 42 Level 3 41 | . . 59 27 Level 4 11 | . . 10 13 Level 5 7 | . . . 14 High Security . | . . . . Max Security . | . . . . Squads Dispatched 26 | . . 8 18 Investigation 11 | . . 5 6 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault 9 | . . 1 8 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed 4 | . . 1 3 Distress Signals 4 | . . 1 3 Times Spotted 195 | 1 1 68 125 Peak Tracking Total 7 | 1 1 4 7 Tactical Retreats 11 | . . 3 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 19 | . . 3 16 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 25 | . 1 15 9 Terminals 15 | . 1 9 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . . 2 2 Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Total Hacks 95 | . 1 59 35 Successful 58 | . 1 37 20 Failed 37 | . . 22 15 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 4 | . . 2 2 Terminals 53 | . 1 32 20 Fabricators . | . . . . Repair Stations 12 | . . 12 . Recycling Units 10 | . . 7 3 Scanalyzers 20 | . . 8 12 Garrison Access . | . . . . Terminal Hacks 31 | . 1 21 9 Record 13 | . . 11 2 Part Schematic 1 | . . 1 . Robot Analysis 4 | . . 2 2 Prototype ID Bank 3 | . . 2 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Dispatch Records 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 4 | . 1 2 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Refit 2 | . . 2 . Recycling Unit Hacks 3 | . . 2 1 Retrieve Components 3 | . . 2 1 Scanalyzer 18 | . . 8 10 Insert Component 9 | . . 4 5 Analyze 9 | . . 4 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 23 | . . 15 8 Full Trace Events 12 | . . 7 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 5 5 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 83 | . . 83 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 22 | . . 19 3 Parts Scanalyzed 9 | . . 4 5 Part Schematics Acquired 9 | . . 4 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 4 | . . 2 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 9405 | 182 94 4567 4562 Spaces Moved 3996 | 131 61 2110 1694 Core 20 | 18 . . 2 Treads 2066 | . . 1236 830 Legs 329 | 21 61 91 156 Wheels 1393 | 92 . 781 520 Hover 186 | . . . 186 Flight 2 | . . 2 . Fastest Speed 50 | 50 120 90 120 Average Speed 169 | 82 120 165 184 Slowest Speed 1350 | 120 120 250 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . 1 . 1 Exploration Rate (%) 52 | 6 16 99 87 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 5 1 . Terrain Destroyed 388 | . 5 91 292 Melee . | . . . . Projectile 36 | . 5 1 30 AOE 352 | . . 90 262 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 5921 | 169 66 2945 2741 Wait 1115 | . . 510 605 Move 3993 | 130 60 2109 1694 Hop . | . . . . Pick Up 135 | 10 . 63 62 Fast Attach 35 | 3 . 18 14 Attach 40 | 4 . 10 26 Detach 1 | . . . 1 Swap 142 | 3 1 52 86 Drop 129 | 2 . 61 66 Fire 327 | 17 5 122 183 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 183 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Crushed by falling debris 272 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Weapon x2 946 | -9/Materials | Repaired Rnf. Ion Engine 1099 | -9/Materials | Discovered new exit (range 5) 1501 | -9/Materials | Discovered new exit (range 6) 1913 | -9/Materials | Discovered new exit (range 6) 2151 | -9/Materials | Build established: Gunner 2359 | -9/Materials | Discovered new exit (range 5) 3081 | -9/Materials | Build established: Hauler-Gunner 3329 | -9/Materials | Identified exit to Mines 3398 | -9/Materials | Discovered new exit (range 16) 3922 | -9/Materials | Repaired Cld. Ion Engine 4277 | -9/Materials | First assault squad dispatched 4844 | -9/Materials | Entered another Materials area 4844 | -8/Materials | Evolved 2 slots: Utility x2 5137 | -8/Materials | Build established: Hauler-Skirmisher 6146 | -8/Materials | Discovered new exit (range 3) 6202 | -8/Materials | Identified exit to Factory 6844 | -8/Materials | First assault squad dispatched 6871 | -8/Materials | Crushed by falling debris 7306 | -8/Materials | Discovered exit to Factory (range 4) 8102 | -8/Materials | Core integrity fell below 50% 8392 | -8/Materials | Discovered new exit (range 8) 8527 | -8/Materials | Destroyed 7 combat bots 8718 | -8/Materials | Build established: Hauler-Gunner 8807 | -8/Materials | Discovered exit to Factory (range 14) 8970 | -8/Materials | Core integrity fell below 20% 9338 | -8/Materials | Destroyed 7 combat bots 9338 | -8/Materials | Lost 4 parts (1p1n2w) 9382 | -8/Materials | Garrison activated, responded to threat 9406 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 09376_ U-05 Engineer lays Concrete. 09377_ K-01 Serf collects debris. 09377_ U-05 Engineer lays Concrete. 09379_ Acquired Lgt. Angular Momentum Engine. 09379_ U-05 Engineer lays Concrete. 09380_ Acquired 23 matter. 09380_ K-01 Serf collects debris. 09382_ System corrupted: FCS attempts to trigger Particle Gun. 09382_ System corrupted: Particle Gun misfires. 09382_ K-01 Serf calls for garrison support. 09382_ ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] 09382_ U-05 Engineer repairs door. 09383_ U-05 Engineer lays Concrete. 09385_ Dropped Aluminum Leg. 09386_ U-05 Engineer lays Concrete. 09393_ K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##??? | | ???????????????????????????????????????????? ???? | | ??????????????????###############?????####? ####? | | ??????????????????# # #?????# ? # # #? | | ??????????????????# """ # #?##### # # ##? | | ??????########????# """ #*! ]#?# # # #? | | ???#### #?#### #*! #?? # ### < # #?? | | ???# # """ ### ##! ! 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" =#??? | | ?????????# + ! #?????????????????# ! #??? | | ?????????# # !![ #????????#????????# * =#??? | | ??#??#???# + #?????????????????# = #### | | ????#?####+#########?????????????????# # | | ???#??# ##?????#??????????????# # | | #?????# """ #???????#??#??????????# "" # | | ??????# """"" #?????????????????????# """ # | | ??????# """"" #????????????#######??# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Reclamation Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Integration Mediator | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Crack Shot First Step to Greatness Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Preemptive Strike Remodeling Risk Taker Shopping List Significant Disruption Storm Trooper Troublemaker Uninvited Guest Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed GuidedMachineMaul Manual? 0 Play Time 03:25:40 Cumulative 6.8 hours Start 2021.04.12 @ 23:50:16 End 2021.04.13 @ 15:09:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 51993627-9c3c-4eeb-8354-b514682e71ed