Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 23:07:07 Player: c4-BRK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3207) 3207 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 8807 Bonus ------- Follower Combat Kills 75 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Compact Matter Pod (150) IFF Parser Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite Core Analyzer Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Enhanced Autogun KE Penetrator > --- INVENTORY -------- Medium Treads Compact Matter Pod IFF Parser Transmission Jammer Advanced ECM Suite Plasma Cannon Mass Driver Mass Driver Improved Grenade Launcher Remote Datajack [Rating: 88] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . . Utility 5 | . . 2 . 1 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 72 | 6 5 6 2 7 17 6 5 3 7 8 Power 15 | 1 1 1 . 1 4 3 1 . 2 1 Engine 9 | 1 1 1 . . 3 3 . . . . Core 6 | . . . . 1 1 . 1 . 2 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . 1 1 2 3 1 2 1 2 . Treads 4 | . . . . 1 2 1 . . . . Leg 5 | . . . . . . . 2 1 2 . Wheel 6 | 2 . 1 1 1 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 3 2 1 2 7 1 1 2 1 2 Device 15 | . 2 1 1 . 6 1 1 1 1 1 Storage 3 | 1 1 . . . . . . . . 1 Processor 1 | . . . . . . . . 1 . . Hackware 1 | . . . . 1 . . . . . . Protection 3 | . . 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 2 . 2 3 1 1 . 2 5 Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 10 | 1 . 1 . 2 2 1 . . 2 1 Ballistic Cannon 3 | . 1 . . . . . . . . 2 Launcher 2 | . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 42 | . . 3 . . 8 9 2 . 2 18 Power 9 | . . . . . 3 3 . . . 3 Propulsion 12 | . . 1 . . 4 2 . . 1 4 Utility 9 | . . . . . 1 3 1 . . 4 Weapon 12 | . . 2 . . . 1 1 . 1 7 Highest Loss Streak 18 | . . 1 . . 4 4 1 . 1 18 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 2 4 6 9 9 9 9 8 8 8 Power . | . . 1 1 1 . . . 1 1 . Propulsion . | . . . . . . 1 2 1 . . Utility 1 | . . . . . 1 1 . . 1 3 Weapon 4 | . 1 3 5 7 7 5 5 5 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . . 3 2 . . 1 5 2 Power 3 | . . . . . . . . . 3 . Propulsion 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . . . 1 . Weapon 6 | . . . . 3 2 . . . 1 . Tool/Special 2 | . . . . . . . . 1 . 1 Average Slot Usage (%) 84 | . 99 82 90 93 84 79 74 79 93 75 Engine 9 | . 14 11 11 . 11 13 9 6 2 . Core 3 | . . . . 8 1 . 4 6 10 14 Treads 3 | . . . . 3 2 11 7 . . . Leg 4 | . . . . . . . . 19 22 17 Wheel 8 | . 28 18 22 18 8 . . . . . Device 18 | . 13 17 13 18 21 21 21 18 20 10 Storage 8 | . 14 11 11 9 7 7 7 6 6 5 Hackware 4 | . . . . 8 7 7 7 6 6 4 Protection 3 | . . 6 11 9 7 . . . . . Energy Gun 3 | . 14 8 11 2 . . . . . . Energy Cannon 1 | . . . . . . . 1 6 6 3 Ballistic Gun 10 | . . 3 11 15 14 14 12 6 11 8 Ballistic Cannon 1 | . 13 7 . . . . . . . 1 Peak Build Rating 88 | 6 9 11 14 26 37 40 43 52 64 88 Average Rating 33 | 3 8 8 11 22 33 36 38 47 58 74 On Entrance 26 | . 6 8 10 14 26 36 37 37 52 63 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 10 21 27 26 28 47 40 49 49 58 74 Greatest Support 60 | 26 26 32 32 32 40 40 20 45 60 60 Greatest Overweight (x) 15 | . . 1 . . 15 1 2 1 1 6 Average Overweight (x) . | . . . . . 2 . 1 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 6 6 8 10 10 10 10 9 10 10 Average Carried 8 | . 2 4 6 9 9 9 9 8 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 5 6 7 10 9 10 10 8 10 5 Class Distribution -------------------- 48% | Mutant 37% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Matter Collected 2524 | 192 204 235 38 146 586 431 181 . 368 143 Remotely . | . . . . . . . . . . . Salvage Created 4107 | . 367 516 100 258 996 499 391 . 391 589 Parts 194 | . 26 28 7 11 46 25 16 . 19 16 Haulers Intercepted 5 | . 2 1 . 1 1 . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 11 19 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 70 | . 9 9 4 2 15 9 7 . 6 9 Guns 41 | . . 6 4 2 12 9 5 . 2 1 Cannons 25 | . 9 3 . . . . 2 . 4 7 AOE 4 | . . . . . 3 . . . . 1 Classes Destroyed 13 | . 5 2 . . 1 1 1 . 2 1 Worker 2 | . 1 . . . 1 . . . . . Hauler 5 | . 2 1 . 1 1 . . . . . Recycler 9 | . . 4 . 1 3 . . . . 1 Watcher 3 | . 2 . . 1 . . . . . . Swarmer 16 | . 3 7 2 . 3 . 1 . . . Grunt 29 | . 6 . 2 . 7 2 4 . 2 6 Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . 2 . 2 3 . 1 . . 2 Specialist 1 | . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 Programmer 6 | . . . . . 2 2 . . 2 . Heavy 1 | . . . . . . . . . 1 . Thug 4 | . . . . . . 4 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 7 | . 5 7 2 4 5 2 3 . 2 4 Combat Bots Only 5 | . 5 5 2 2 3 2 3 . 2 4 Max Kills in Single Turn 3 | . 2 2 2 1 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 668 | . 53 35 11 6 171 79 41 . 39 233 Missed 192 | . 15 8 4 2 49 20 11 . 16 67 Hits 476 | . 38 27 7 4 122 59 30 . 23 166 Melee 1 | . . . . . . . 1 . . . Projectile 475 | . 38 27 7 4 122 59 29 . 23 166 Critical Strikes 18 | . 1 1 . . 3 4 1 . 1 7 Part Disruptions 3 | . . . . . . . . . 3 . Damage Taken 7192 | . 357 273 70 58 1428 1087 597 . 416 2906 Core 1757 | . 139 25 17 15 168 187 166 . 33 1007 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 44 . 89 97 . . 25 . 96 . Volleys Fired 272 | . 37 30 8 10 56 45 21 . 21 44 Largest 3 | . 2 2 2 2 2 2 2 . 3 3 Hottest 141 | . 73 98 88 88 53 53 108 . 141 139 Shots Fired 514 | . 68 43 16 20 108 86 38 . 48 87 Gun 365 | . 31 21 16 20 104 86 28 . 27 32 Cannon 141 | . 37 22 . . . . 10 . 21 51 Launcher 8 | . . . . . 4 . . . . 4 Special . | . . . . . . . . . . . Kinetic 401 | . 37 27 8 18 104 86 28 . 27 66 Thermal 92 | . 31 16 8 2 . . 10 . 21 4 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 17 | . . . . . 4 . . . . 13 Robot Hit Streak 12 | . 5 6 7 5 12 12 12 . 6 5 Robot Miss Streak 8 | . 4 8 8 5 4 3 2 . 2 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 2 | . . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . Shots Hit Robots 327 | . 36 27 11 13 73 66 31 . 26 44 Core Hits 175 | . 18 26 13 9 35 23 14 . 13 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 7 | . 1 . . . . . . . . 6 Destroy 3 | . . . . . . . . . . 3 Blast 4 | . 1 . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7626 | . 647 480 163 197 1745 1394 655 . 803 1542 Guns 4770 | . 176 161 163 197 1433 1394 425 . 434 387 Cannons 2404 | . 471 319 . . . . 230 . 369 1015 Explosions 449 | . . . . . 309 . . . . 140 Melee . | . . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . . Kinetic 5834 | . 471 331 82 182 1433 1394 425 . 434 1082 Thermal 1099 | . 176 149 81 15 . . 230 . 369 79 Explosive 229 | . . . . . 89 . . . . 140 Electromagnetic 461 | . . . . . 220 . . . . 241 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 3 3 . 2 4 Average Corruption 2 | . . . . . 1 2 3 . 1 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . 4 14 6 . 5 . Message Errors 7 | . . . . . . 4 2 . 1 . Matter Fused 5 | . . . . . 1 2 2 . . . Heat Flow Errors 5 | . . . . . . 3 . . 2 . Energy Discharges 5 | . . . . . 2 1 1 . 1 . Data Loss (minor) 3 | . . . . . 1 . 1 . 1 . Alerts 2 | . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . 20 16 . . 42 . . . . 45 Projectiles 81 | . 20 16 . . . . . . . 45 Explosions 42 | . . . . . 42 . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . 2 3 . . 1 . . . . 10 Impact 1 | . . . . . 1 . . . . . Kinetic 13 | . 2 2 . . . . . . . 9 Secondary 2 | . . 1 . . . . . . . 1 Self-Inflicted Damage 222 | . . . . . 217 . . . . 5 Shots 4 | . . . . . 3 . . . . 1 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 429 | . 100 145 178 18 9 222 78 . 186 429 Average Temperature 112 | . 40 44 71 13 6 96 40 . 55 203 Received Heat Transfer 2097 | . 141 54 18 27 405 279 171 . 54 948 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . . . Heat Transferred 2045 | . 400 220 105 20 . . 450 . 700 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . 1 . . 1 . . . . . Low Security (%) 86 | 100 100 86 100 100 52 . . 100 100 100 Level 1 13 | . . 13 . . 47 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 337 | . 147 214 121 78 337 . . 39 145 170 Initial 75 | . . 56 71 . . . . 39 . 75 Average 86 | . 38 119 44 31 177 . . 10 51 79 Influence Increases 2373 | . 261 278 124 143 701 100 172 . 165 429 Destroy 0b10 Robot/C 1360 | . 180 180 100 60 300 80 160 . 120 180 Destroy 0b10 Robot/NC 100 | . 25 25 . 20 25 . . . . 5 Destroy Leader 338 | . 48 42 20 36 82 20 10 . 30 50 Allied During Kill 8 | . . . 4 2 . . 2 . . . Successful Hack 77 | . 5 . . 25 26 . . . . 21 Disable Machine 195 | . . 15 . . 150 . . . 15 15 Destroy Structure 135 | . 3 1 . . 73 . . . . 58 Lose Combat Pursuer 60 | . . 15 . . 45 . . . . . Active Sensor Use 100 | . . . . . . . . . . 100 Influence Decreases 2247 | . 126 229 308 140 408 394 110 64 20 448 Entered New Map 402 | . . 79 113 . 3 110 2 25 . 70 Time Decay 1430 | . 126 120 195 120 330 204 98 39 . 198 Lost Part 395 | . . 30 . . 75 80 10 . 20 180 Lost Ally 20 | . . . . 20 . . . . . . Squads Dispatched 10 | . 2 . . . 3 . 1 1 1 2 Investigation 4 | . . . . . 1 . . 1 . 2 Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . 2 . . . 1 . . . 1 . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses 1 | . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Distress Signals 6 | . 3 . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 22 9 6 5 19 10 17 . 6 14 Peak Tracking Total 7 | . 7 4 3 3 3 3 7 . 2 7 Tactical Retreats 8 | . . 1 . . 2 . 5 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Traps Triggered 2 | . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Machines Disabled 13 | . . 1 . . 10 . . . 1 1 Max in Single Turn 6 | . . 1 . . 6 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Machines Accessed 10 | . 2 . . 2 3 1 . 1 . 1 Terminals 9 | . 2 . . 2 2 1 . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 5 . . 9 8 1 . 2 . 2 Successful 15 | . 2 . . 5 5 1 . 1 . 1 Failed 12 | . 3 . . 4 3 . . 1 . 1 Catastrophic 3 | . 2 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 5 . . 7 3 . . . . 2 Terminals 24 | . 5 . . 9 5 1 . 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . . . 4 2 1 . 1 . . Record 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 1 1 . . . . 1 Terminals 5 | . 2 . . 1 1 . . . . 1 Botnet 5 | . 2 . . 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 . . 2 2 . . 1 . 1 Full Trace Events 3 | . 1 . . . 1 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Total Allies 2 | . . . 1 . . . 1 . . . Largest Group 1 | . . . 1 1 . . 1 . . . Highest-Rated Group 106 | . . . 31 31 . . 106 . . . Highest-Rated Ally 106 | . . . 31 31 . . 106 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . 8 4 . . 1 . . . Total Damage 204 | . . . 86 82 . . 36 . . . Kills 5 | . . . 2 2 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Active Infowar (turns) 3054 | . . 224 414 270 125 740 413 186 341 341 Sensors 985 | . . 224 414 270 77 . . . . . A.S.S. 337 | . . . . . . . . . . 337 IFF 494 | . . . . . . . . 149 341 4 Jamming 258 | . . . . . 47 101 . . 107 3 ECM 1474 | . . . . . 1 640 413 186 234 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Turns Passed 4483 | 41 448 247 414 270 853 854 413 186 341 416 Spaces Moved 2355 | 34 359 158 217 206 474 374 119 94 167 153 Core 30 | 3 . . . . 10 . . . . 17 Treads 541 | . . . . . 48 374 119 . . . Legs 397 | . . . . . . . . 94 167 136 Wheels 1387 | 31 359 158 217 206 416 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 105 160 250 190 120 50 Average Speed 142 | 86 90 100 100 100 135 192 292 190 146 185 Slowest Speed 800 | 90 90 115 100 100 800 250 330 190 190 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 70 22 42 19 11 62 16 3 95 3 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . . 1 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 142 | . 3 1 . . 98 . . . 1 39 Melee . | . . . . . . . . . . . Projectile 26 | . 3 1 . . . . . . 1 21 AOE 116 | . . . . . 98 . . . . 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Total 3061 | 45 414 203 399 258 608 441 153 103 224 213 Wait 237 | . 1 . 169 15 42 7 1 . 2 . Move 2345 | 33 358 157 216 205 473 373 118 93 166 153 Hop . | . . . . . . . . . . . Pick Up 72 | 6 9 7 3 12 8 5 2 3 13 4 Fast Attach 12 | . . . . . 7 4 . . 1 . Attach 46 | 6 1 6 1 3 5 5 4 5 3 7 Detach 8 | . . . . . 1 1 3 1 . 2 Swap 26 | . 5 1 1 4 9 . 2 . 3 1 Drop 37 | . 3 2 1 9 6 1 2 1 10 2 Fire 272 | . 37 30 8 10 56 45 21 . 21 44 Melee . | . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Discovered new exit (range 3) 488 | -10/Materials | Core integrity fell below 50% 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 610 | -9/Materials | Discovered new exit (range 16) 737 | -9/Materials | Entered Mines 738 | -9/Mines | Assembled infested the area 741 | -9/Mines | Escorted by a lone wolf Derelict 754 | -9/Mines | Found DCF Scrap (12 items) 761 | -9/Mines | Learned location of Storage (-9) 766 | -9/Mines | Met a Derelict bent on vengeance 797 | -9/Mines | Learned Materials terminal intel 1094 | -9/Mines | Discovered new exit (range 8) 1121 | -9/Mines | Found a hidden stash of uninstalled traps 1151 | -9/Mines | Entered Materials 1151 | -8/Materials | Accompanied by 1 ally 1151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -8/Materials | Loaded intel: 12 terminal locations 1202 | -8/Materials | Identified exit to Factory 1421 | -8/Materials | Entered Factory 1421 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1549 | -7/Factory | Lost 3 parts (1p2n) 1642 | -7/Factory | Identified exit to Lower Caves 2165 | -7/Factory | Lost 4 parts (2p1n1u) 2223 | -7/Factory | Discovered new exit (range 11) 2274 | -7/Factory | Entered Lower Caves 2352 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2381 | -7/Lower Caves | Attacked by a faux Warlord 2438 | -7/Lower Caves | Lost 4 parts (2p1n1u) 2510 | -7/Lower Caves | Build established: Scavenger-Mutant 2614 | -7/Lower Caves | Learned Factory terminal intel 2952 | -7/Lower Caves | Core integrity fell below 50% 3073 | -7/Lower Caves | Discovered new exit (range 8) 3128 | -7/Lower Caves | Entered another Lower Caves area 3256 | -7/Lower Caves | Discovered new exit (range 5) 3415 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3517 | -7/Lower Caves | 12-ASH showed up to help 3519 | -7/Lower Caves | 12-ASH revealed a hidden path 3541 | -7/Lower Caves | Entered Factory 3541 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3542 | -6/Factory | Loaded intel: 26 terminal locations 3727 | -6/Factory | Identified exit to DSF 3727 | -6/Factory | Entered DSF 3837 | -6/DSF | Additional patrols routed to DSF 3938 | -6/DSF | Found Prototype Device 4043 | -6/DSF | Discovered new exit (range 15) 4068 | -6/DSF | Entered Factory 4068 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4072 | -5/Factory | Identified Active Sensor Suite 4376 | -5/Factory | Build established: Scavenger-Skirmisher 4460 | -5/Factory | Core integrity fell below 50% 4475 | -5/Factory | Core integrity fell below 20% 4484 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. KE Penetrator destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Slug penetrates Terminal. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 14 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????############??????? | | ???????????????????????????????# ?????? | | ???????????????????????????????# """ """ """?????? | | ???????????????????????????????# """ """ """ ????? | | ???????????????????????????????# """ """ """ #???? | | ?????????????????????????????### #???? | | ????????????????????????????? # """ """ """ #???? | | ????????????????????????????? # """ """ """ #???? | | ????????????????????????????? # """ """ """ #???? | | ????????????????????????????? # #???? | | ?????????????????????????????# # #???? | | ?????????????????????????????# # ] #???? | | ?????????????????????????????# #######+##########? | | ?????????????????????????????# #???# #? | | ???????????????????????????### ###?# #? | | ??????????????????????###### ### #? | | ??????????????????????# [### #? | | ??????????????????????# = *%[ #? | | ??????????????????????# !% ########## ## | | ??????????????????????# k##! # !! # # | | ??????????????????????# #"###### !! # # | | ??????????????????????# # # !! # # | | ????????????????????### # """ # "" # # | | ?????????????#??????# # # """ # """ + + | | ?????????????# #### * """ # "T # # | | ?????????????# h !@ # """ !# # | | ?????????????# #h | *!! # "" # # | | ?????????????# ## % ! # ######## | | ????????????? # ##########??????? | | ?????????????????# % ""#???????????????? | | ?????????????????###^ u "#???????????????? | | ???????????????????#^ "#???????????????? | | ???????????????????# !|[ ""#???????????????? | | ??????????????????## *%""#???????????????? | | ??????????????????## =%* != #???????????????? | | ????????????????? ## = # ## #???????????????? | | ???????????????? ?## u# # ?##???????????????? | | ????????????????? " gg ## #?????????????????? | | ??????????????? ##### ## ###?????????????????? | | ??????????????? ??????# ####???????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 47 Energy Capacity 745 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHeatPurifier Manual? 0 Play Time 00:43:27 Cumulative 26.5 hours Start 2025.09.18 @ 22:10:27 End 2025.09.18 @ 23:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 22 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 48 Gallery% 33 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15efc368-ad33-46f6-ac4a-2bc91e6c54fe