Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 21:48:43 Player: stixxx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1751 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 155/300 Energy 250/250 System Corruption 0% Temperature Cool (14) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Heat Sink Small Storage Unit Seismic Detector > --- WEAPON (3) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 14 | 6 . . 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 1 | . 1 1 1 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 57 | . 85 65 46 Engine 7 | . 14 10 3 Treads 17 | . 28 25 9 Device 2 | . . . 5 Storage 12 | . 14 14 11 Energy Gun 1 | . 14 1 . Energy Cannon 1 | . . . 2 Ballistic Gun 12 | . 14 14 11 Launcher 1 | . . . 3 Peak Build Rating 7 | 6 6 6 7 Average Rating 4 | 4 6 4 4 On Entrance 3 | . 6 6 3 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 11 11 11 16 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 3 | 1 1 1 3 Average Carried 1 | . 1 1 1 Final Capacity 8 | 8 8 8 8 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 371 | 225 . 54 92 Remotely . | . . . . Salvage Created 444 | . . 191 253 Parts 33 | . . 7 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . . 4 13 Guns 10 | . . 4 6 AOE 7 | . . . 7 Classes Destroyed 5 | . . 1 4 Worker 2 | . . . 2 Watcher 1 | . . . 1 Swarmer 6 | . . . 6 Grunt 8 | . . 4 4 Sentry 3 | . . . 3 Best Kill Streak 6 | . . 2 6 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 126 | . . 40 86 Missed 39 | . . 10 29 Hits 87 | . . 30 57 Projectile 87 | . . 30 57 Critical Strikes 5 | . . 4 1 Damage Taken 1213 | . . 436 777 Core 468 | . . 55 413 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 81 | . . . 81 Core Remaining (%) 89 | 100 . 78 . Volleys Fired 85 | . . 33 52 Largest 3 | . . 2 3 Hottest 80 | . . 60 80 Shots Fired 110 | . . 41 69 Gun 93 | . . 41 52 Cannon 5 | . . . 5 Launcher 12 | . . . 12 Special . | . . . . Kinetic 85 | . . 33 52 Thermal 5 | . . . 5 Explosive 12 | . . . 12 Electromagnetic 8 | . . 8 . Robot Hit Streak 14 | . . 8 14 Robot Miss Streak 5 | . . 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | . . 25 44 Core Hits 43 | . . 11 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1302 | . . 230 1072 Guns 470 | . . 230 240 Cannons 69 | . . . 69 Explosions 758 | . . . 758 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 415 | . . 175 240 Thermal 69 | . . . 69 Explosive 758 | . . . 758 Electromagnetic 55 | . . 55 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . . 117 Shots 3 | . . . 3 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 97 | . . 97 14 Average Temperature 30 | . . 41 7 Received Heat Transfer 507 | . . 324 183 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | 100 100 100 49 Level 1 22 | . . . 50 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 292 | . . 45 292 Initial . | . . . . Average 74 | . . 11 154 Influence Increases 593 | . . 130 463 Destroy 0b10 Robot/C 340 | . . 80 260 Destroy 0b10 Robot/NC 15 | . . . 15 Destroy Leader 82 | . . 20 62 Successful Hack 14 | . . . 14 Disable Machine 60 | . . 15 45 Destroy Structure 67 | . . . 67 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 340 | . . 130 210 Time Decay 290 | . . 120 170 Lost Part 50 | . . 10 40 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . . 5 18 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . . . 8 Successful 3 | . . . 3 Failed 5 | . . . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 93 | . . . 93 Seismic 93 | . . . 93 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 929 | 79 50 383 417 Spaces Moved 430 | 45 32 195 158 Core 16 | 2 . . 14 Treads 414 | 43 32 195 144 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 158 | 155 160 160 155 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 9 51 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . . . 85 Melee . | . . . . Projectile . | . . . . AOE 85 | . . . 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 581 | 51 31 231 268 Wait 46 | . . 3 43 Move 427 | 44 31 194 158 Hop . | . . . . Pick Up 6 | 1 . . 5 Fast Attach 10 | 6 . . 4 Attach 5 | . . . 5 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 85 | . . 33 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 7) 130 | -10/Materials | Entered Mines 260 | -10/Mines | Met a Derelict bent on vengeance 282 | -10/Mines | Discovered new exit (range 8) 309 | -10/Mines | Build established: Mutant 513 | -10/Mines | Entered Materials 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 552 | -9/Materials | Repaired Lgt. Treads 768 | -9/Materials | Core integrity fell below 50% 782 | -9/Materials | Core integrity fell below 20% 809 | -9/Materials | Lost 4 parts (1n3w) 930 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Acquired Seismic Detector. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Connecting with Terminal... U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. W-16 Scout destroyed. Acquired 18 matter. R-06 Scavenger collects Hover Unit. R-06 Scavenger collects Visual Processing Unit. R-06 Scavenger collects Hover Unit. Connecting with Scanalyzer... >>Study(Beam Cannon) Identified Beam Cannon... Downloading performance data... Effective improvements: +10% accuracy W-16 Scout sends out distress signal. Slammed into W-16 Scout. 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Treads | 42% | -9/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertCloakPerforator Manual? 0 Play Time 00:12:38 Cumulative 6.7 hours Start 2026.09.14 @ 21:37:54 End 2026.09.14 @ 21:48:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eeb3daac-3aaa-438e-859b-3c33a7a3c279