Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 14:57:18 Player: Falling_Sands Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2313) 2313 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 6554 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Large Matter Pod (150) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Flight Unit Large Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced ECM Suite Utility Shielding Improved EM Shotgun Rocket Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 7 | . . . 2 1 2 2 . Weapon . | . . . . . . . . Parts Attached 109 | 7 12 5 44 18 8 12 3 Power 11 | 1 3 . 5 1 . 1 . Engine 9 | 1 3 . 4 . . 1 . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 7 4 1 2 1 Treads 12 | 2 2 . 7 1 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 6 | . . . . 3 1 1 1 Utility 38 | 2 3 . 15 5 5 7 1 Device 12 | 1 . . 3 1 3 3 1 Storage 6 | 1 2 . 2 1 . . . Processor 4 | . . . . 1 . 3 . Hackware 5 | . . . . 2 2 1 . Protection 11 | . 1 . 10 . . . . Artifact . | . . . . . . . . Weapon 41 | 2 4 5 17 8 2 2 1 Energy Gun 3 | . . . 2 1 . . . Energy Cannon 3 | . 2 . . . 1 . . Ballistic Gun 17 | 2 1 3 9 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . 1 2 2 3 . 1 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 5 | . . . 3 2 . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . 3 1 . . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 3 | . . . 3 . . . . Parts Lost 17 | . . 1 1 . . 9 6 Power 3 | . . . 1 . . 2 . Propulsion 6 | . . . . . . 4 2 Utility 8 | . . 1 . . . 3 4 Weapon . | . . . . . . . . Highest Loss Streak 6 | . . 1 1 . . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 95 96 97 86 78 55 Engine 9 | . 14 14 9 7 . 1 . Treads 21 | . 28 28 22 21 . . . Flight 3 | . . . . 6 23 17 . Device 7 | . 1 . 11 10 15 12 3 Storage 10 | . 14 14 11 9 7 2 . Processor 1 | . . . . 7 . 10 20 Hackware 4 | . . . . 3 25 30 27 Protection 13 | . 12 9 20 14 . . . Energy Cannon 5 | . 11 14 1 . . . . Ballistic Gun 13 | . 15 13 17 10 . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 35 35 39 39 23 23 5 Greatest Support 60 | 40 40 40 40 60 23 23 10 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 10 10 5 Average Capacity 12 | 7 11 15 15 14 10 7 5 Most Carried 15 | 7 14 15 15 15 10 10 5 Average Carried 12 | 5 9 14 14 13 9 6 3 Final Capacity 15 | 8 15 15 15 10 10 5 5 Final Carried 15 | 7 14 15 15 10 10 5 3 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Matter Collected 2043 | 292 297 88 1046 280 . 11 29 Remotely . | . . . . . . . . Salvage Created 2843 | 108 567 256 1327 513 . 18 54 Parts 190 | 9 33 17 92 31 . 2 6 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Combat Hostiles Destroyed 77 | . 16 11 34 10 . 2 4 Guns 32 | . 6 . 20 6 . . . Cannons 22 | . 10 3 9 . . . . AOE 22 | . . 7 5 4 . 2 4 Classes Destroyed 12 | 2 4 . 3 3 . . . Worker 4 | . . . 3 1 . . . Builder 3 | . . . . 3 . . . Tunneler 4 | 2 . 1 1 . . . . Hauler 2 | . 1 . 1 . . . . Recycler 4 | 1 . 1 1 1 . . . Operator 1 | . 1 . . . . . . Watcher 3 | . . . 3 . . . . Swarmer 35 | . 6 9 14 . . 2 4 Grunt 29 | . 10 2 11 6 . . . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 10 | . . . 9 1 . . . Best Kill Streak 8 | 1 3 3 8 7 . 2 4 Combat Bots Only 6 | . 3 3 6 3 . 2 4 Max Kills in Single Turn 3 | 1 1 3 3 3 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 1 . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Hostile Shots Fired 448 | . 82 16 126 33 9 76 106 Missed 156 | . 22 3 29 11 3 37 51 Damage Taken 3803 | . 611 178 1123 361 187 696 647 Core 1261 | . 103 41 128 33 94 336 526 Absorbed by Shields 109 | . . . . . . . 109 Redirected to Shielding 40 | . . . 30 10 . . . Core Remaining (%) 78 | 100 . 42 68 94 86 . . Volleys Fired 200 | 13 64 12 84 23 . 2 2 Largest 2 | 2 2 2 2 2 . 1 1 Hottest 100 | 40 88 98 100 88 . 33 33 Shots Fired 389 | 26 127 20 166 46 . 2 2 Gun 291 | 26 80 7 138 40 . . . Cannon 76 | . 46 8 22 . . . . Launcher 21 | . 1 5 5 6 . 2 2 Special 1 | . . . 1 . . . . Kinetic 271 | 26 80 7 131 27 . . . Thermal 90 | . 46 8 23 13 . . . Explosive 21 | . 1 5 5 6 . 2 2 Electromagnetic 7 | . . . 7 . . . . Robot Hit Streak 18 | 7 10 10 18 16 . 1 2 Robot Miss Streak 5 | 2 4 1 3 5 . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 254 | 17 78 11 112 33 . 2 1 Core Hits 140 | 7 27 11 55 30 . 5 5 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed 3 | 1 2 . . . . . . Critical Strikes 5 | 1 2 2 . . . . . Meltdown 2 | . . 2 . . . . . Destroy 3 | 1 2 . . . . . . Melee Attacks 22 | . . . 9 8 1 4 . Impact 17 | . . . 9 8 . . . Slashing 5 | . . . . . 1 4 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5374 | 139 1105 462 2145 976 . 307 240 Guns 2632 | 139 465 34 1477 517 . . . Cannons 1064 | . 607 130 327 . . . . Explosions 1568 | . 17 293 311 454 . 253 240 Melee 54 | . . . . . . 54 . Ramming 56 | . 16 5 30 5 . . . Kinetic 2340 | 139 465 34 1409 293 . . . Thermal 1288 | . 607 130 327 224 . . . Explosive 1568 | . 17 293 311 454 . 253 240 Electromagnetic 68 | . . . 68 . . . . Impact . | . . . . . . . . Slashing 54 | . . . . . . 54 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 . . . . Average Corruption 3 | . . . 3 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . 29 . . . . Message Errors 5 | . . . 5 . . . . Matter Fused 7 | . . . 7 . . . . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 6 | . . . 6 . . . . Data Loss (major) 2 | . . . 2 . . . . Misfires 2 | . . . 2 . . . . Alerts 2 | . . . 2 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 82 | . 15 13 20 . . 34 . Projectiles 34 | . 15 . 19 . . . . Explosions 44 | . . 13 1 . . 30 . Melee 4 | . . . . . . 4 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . . 49 . 18 . 94 . Shots 5 | . . 2 . 1 . 2 . Rammed 9 | . 3 1 4 1 . . . Targets Rammed 11 | . 3 2 5 1 . . . Kicked . | . . . . . . . . Crushed 2 | . . 1 1 . . . . Highest Temperature 297 | . 297 126 193 126 . . . Average Temperature 65 | . 85 46 46 49 . . . Received Heat Transfer 994 | . 237 27 366 216 . 72 76 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 10 | . 5 4 . 1 . . . Heat Transferred 2405 | . 1184 222 555 444 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Peak Influence 446 | 15 251 252 446 343 42 285 304 Initial 199 | . 9 9 48 105 7 20 199 Average 121 | 4 108 137 152 130 9 109 240 Maximum Alert Level 2 | . 1 1 2 1 . 1 1 Low Security (%) 79 | 100 93 75 69 68 100 82 41 Level 1 18 | . 6 24 23 31 . 17 58 Level 2 2 | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . 2 4 1 3 . Investigation 7 | . 3 . 2 . 1 1 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . 1 . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Distress Signals 6 | . 1 . 4 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 30 8 44 13 8 26 16 Peak Tracking Total 14 | . 4 3 6 4 8 7 14 Tactical Retreats 16 | . 3 . 3 1 1 8 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Traps Triggered 7 | . 1 . . . 3 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Machines Disabled 5 | . . 1 . 2 . 2 . Max in Single Turn 2 | . . 1 . 2 . 2 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Machines Accessed 36 | . 9 . 13 4 5 5 . Terminals 26 | . 7 . 11 4 2 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 2 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Total Hacks 133 | . 34 . 42 26 17 14 . Successful 72 | . 22 . 24 13 5 8 . Failed 61 | . 12 . 18 13 12 6 . Catastrophic 7 | . . . 1 3 2 1 . Database Lockouts . | . . . . . . . . Manual 73 | . 25 . 25 13 9 1 . Terminals 111 | . 27 . 40 26 10 8 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 14 | . 7 . 2 . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 2 3 . Terminal Hacks 36 | . 10 . 13 9 1 3 . Part Schematic 2 | . 1 . 1 . . . . Robot Analysis 4 | . 4 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 3 | . . . 1 1 . 1 . Unreport Threat 10 | . 2 . 4 3 . 1 . Locate Traps 4 | . 1 . 1 2 . . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . . . 2 1 . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . 3 . 2 . 2 . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 6 | . 2 . 2 . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 8 . 9 4 1 1 . Terminals 22 | . 7 . 9 4 1 1 . Botnet 22 | . 7 . 9 4 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 8 . 11 4 4 4 . Full Trace Events 6 | . 2 . 3 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 7 . 11 . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Turns Passed 5372 | 243 1253 752 1933 457 299 368 67 Spaces Moved 3996 | 133 616 438 948 323 785 668 85 Core 46 | 22 . . . . . . 24 Treads 2248 | 111 616 438 948 135 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 123 | . . . . . . 77 46 Flight 1579 | . . . . 188 785 591 15 Fastest Speed 34 | 50 160 160 160 34 34 34 35 Average Speed 106 | 141 160 160 160 87 34 37 53 Slowest Speed 163 | 160 160 160 160 163 34 60 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . 2 1 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 7 95 85 95 35 19 25 27 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 10 | . . . 5 3 1 1 . Terrain Destroyed 117 | . 5 26 48 26 1 1 10 Melee 9 | . . . 4 3 1 1 . Projectile 1 | . . . 1 . . . . AOE 107 | . 5 26 43 23 . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Total 4711 | 165 765 466 1188 431 815 776 105 Wait 243 | . 45 7 58 44 8 81 . Move 3980 | 132 615 437 947 318 782 664 85 Hop 5 | . . . . 2 1 2 . Pick Up 45 | 11 10 2 9 5 6 2 . Fast Attach 28 | 5 4 . 8 2 2 6 1 Attach 21 | 2 . . 4 4 3 6 2 Detach 13 | . 3 . 3 2 2 3 . Swap 60 | . 8 5 32 12 3 . . Drop 70 | 2 13 1 29 10 7 6 2 Fire 200 | 13 64 12 84 23 . 2 2 Melee 22 | . . . 9 8 1 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . 3 2 5 1 . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Discovered new exit (range 7) 994 | -10/Materials | Discovered new exit (range 7) 1109 | -10/Materials | Discovered new exit (range 15) 1333 | -10/Materials | Discovered new exit (range 15) 1351 | -10/Materials | Discovered new exit (range 12) 1497 | -10/Materials | Entered Mines 1506 | -10/Mines | Learned location of Zion (-7) 1711 | -10/Mines | Core integrity fell below 50% 2087 | -10/Mines | Discovered new exit (range 9) 2111 | -10/Mines | Discovered new exit (range 8) 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Evolved 2 slots: Utility x2 2653 | -9/Materials | Discovered new exit (range 8) 3249 | -9/Materials | Identified exit to Mines 3249 | -9/Materials | Identified exit to Materials 3348 | -9/Materials | Build established: Scavenger-Mutant 4182 | -9/Materials | Entered another Materials area 4182 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4339 | -8/Materials | Garrison activated, responded to threat 4622 | -8/Materials | Discovered new exit (range 4) 4639 | -8/Materials | Entered Factory 4639 | -7/Factory | Evolved 2 slots: Utility x2 4751 | -7/Factory | Discovered new exit (range 10) 4855 | -7/Factory | Build established: Hacker-Mutant 4933 | -7/Factory | Assembled infested ambush trap array 4938 | -7/Factory | Entered another Factory area 4938 | -6/Factory | Evolved 2 slots: Utility x2 5036 | -6/Factory | Spotted B-75 Beast 5061 | -6/Factory | Lost 3 parts (1p1n1u) 5198 | -6/Factory | Lost 3 parts (1p2u) 5236 | -6/Factory | Fabricated Signal Interpreter (x2) 5299 | -6/Factory | Lost 3 parts (3n) 5306 | -6/Factory | Identified exit to Garrison 5306 | -6/Factory | Entered Garrison 5336 | -6/Garrison | Triggered checkpoint 5342 | -6/Garrison | Triggered checkpoint 5350 | -6/Garrison | Core integrity fell below 50% 5365 | -6/Garrison | Core integrity fell below 20% 5373 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05350_ Acquired Unknown Flight Unit. 05350_ Identified VTOL Module. 05350_ S-27 Virus destroyed. 05352_ Acquired 14 matter. 05352_ Acquired 15 matter. 05357_ VTOL Module destroyed. 05359_ System Shield destroyed. 05360_ Triggered Stasis Trap. 05360_ A bubble of rippling energy engulfs the area. 05360_ Field strength at 94. 05360_ S-27 Virus destroyed. 05360_ Field strength at 84. 05361_ Field strength at 78. 05362_ Field strength at 66. 05363_ Field strength at 52. 05364_ Field strength at 33. 05365_ Field strength at 24. 05366_ Stasis field depleted. 05366_ Hacking Suite destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????############ ###########???????????? | | ?????????????# s @ #?????????? | | ?????????????+ ss s #?????????? | | ?????????????# ###+##### ###"""#####???????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ########""""## ##??#???# #?????????????????????? | | ##+##### #?????????????????????? | | #?????????????????????? | | % #?????????????????????? | | ?## ## ## ###########?????????????????????? | | ### ## ## #???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | ### ## ## #???????????????????????????????? | | [ ## #???????????????????????????????? | | **%[ #???????????????????????????????? | | %* *% #???????????????????????????????? | | = = #???????????????????????????????? | | = ### ## #???????????????????????????????? | | #### #?# ## #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 30 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Armchair Analyst Challenges ------------ None Game ------ Seed MassDrainedLaser Manual? 0 Play Time 02:06:57 Cumulative 48.5 hours Start 2024.05.29 @ 12:26:04 End 2024.05.29 @ 14:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03c1a7bd-26f8-4785-ac88-913be5195bd7