Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 12:23:33 Player: Wyvric Result: Destroyed by AG-88940 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (404) 2020 Value Destroyed (14006) 14006 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (7888) 7888 TOTAL SCORE: 29534 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5269 Follower Combat Kills 119 Entered Garrisons 400 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 290/290 System Corruption 5% Temperature Cool (6) Movement Walking (490) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (6) ------ Huge Storage Unit Experimental Core Analyzer Zionite Light Carapace Zionite Heavy Carapace Makeshift Light Armor Plating > --- WEAPON (2) ------- Great Maul > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Glidesys I Zionite Biocell Zionite Biocell High-capacity Matter Pod (72) Experimental Sensor Array Improved Signal Interpreter Encrypted Comm Array Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Improved Thermal Shield Long-range Tractor Beam Hacking Drone Bay Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S KE Penetrator Proton Missile Launcher Proton Missile Launcher Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Experimental Melee Analysis Suite Launcher Guidance Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Makeshift Light Armor Plating Improved Shield Generator System Shield Dynamic Insulation System Long-range Tractor Beam Long-range Tractor Beam Hacking Drone Bay Makeshift Laser Enhanced Autogun Makeshift Shrapnel Gun KE Penetrator Gauss Cannon Proton Missile Launcher Proton Missile Launcher Heavy Rocket Launcher Great Maul Makeshift Sword [Rating: 76] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Weapon Cycler Device Weapon Cycler Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 4 | . . . 2 . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 422 | 6 13 7 30 12 3 3 22 14 16 26 26 187 10 4 26 17 Power 25 | 1 1 2 4 . . . 3 3 1 . 1 6 . . 2 1 Engine 21 | 1 1 2 4 . . . 3 1 1 . 1 4 . . 2 1 Core 4 | . . . . . . . . 2 . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 2 4 . 3 1 . . 3 2 5 5 2 15 1 . 4 1 Treads 38 | . 2 . 3 1 . . 3 2 5 5 2 15 . . . . Leg 10 | 2 2 . . . . . . . . . . . 1 . 4 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 154 | 1 4 . 11 6 1 . 10 1 3 8 14 68 5 2 13 7 Device 79 | . 1 . 2 3 . . 2 . . 4 6 53 1 1 4 2 Storage 9 | 1 1 . 2 . 1 . . . 1 . 1 . 1 1 . . Processor 13 | . . . . 1 . . . . . . . 3 . . 8 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 52 | . 2 . 7 2 . . 8 1 2 4 7 11 3 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 195 | 2 4 5 12 5 2 3 6 8 7 13 9 98 4 2 7 8 Energy Gun 8 | 2 . . 1 3 . . 1 . . . 1 . . . . . Energy Cannon 3 | . . . . . . . . . . . . 2 . . 1 . Ballistic Gun 96 | . 4 4 8 . . 2 5 4 5 7 4 47 2 . 2 2 Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . Launcher 75 | . . 1 3 . . 1 . 3 2 6 4 46 2 . 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . 2 . . . 1 . . . 3 . . 2 1 Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 1 . . 1 . 1 . . . . . 6 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . 10 . . . Parts Lost 48 | . 1 . 7 2 . . 1 3 1 9 3 15 1 . . 5 Power 5 | . 1 . 1 . . . . 1 . . 1 . . . . 1 Propulsion 19 | . . . 1 . . . 1 2 . 5 1 6 . . . 3 Utility 17 | . . . 4 2 . . . . . 3 1 7 . . . . Weapon 7 | . . . 1 . . . . . 1 1 . 2 1 . . 1 Highest Loss Streak 7 | . 1 . 2 1 . . 1 1 1 4 1 7 1 . . 4 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . . . . Average Slot Usage (%) 84 | . 97 100 97 99 79 88 88 89 89 89 89 86 75 75 75 73 Engine 8 | . 13 14 10 11 11 11 9 4 9 9 9 5 7 7 7 6 Treads 17 | . 10 . 15 22 22 22 34 35 36 35 35 29 . . . . Leg 4 | . 17 28 6 . . . . . . . . . 7 7 9 14 Device 8 | . 3 . 3 25 2 . . . . 6 9 9 14 14 11 2 Storage 8 | . 14 14 11 11 19 22 9 9 9 9 9 7 7 7 7 7 Processor 4 | . . . . 5 11 11 9 9 7 . . 3 . . 6 15 Protection 14 | . 7 14 27 1 2 . 8 9 10 11 8 9 22 23 19 15 Ballistic Gun 11 | . 24 27 21 . . 7 17 17 17 16 14 10 14 . 7 1 Launcher 1 | . . . . . . 2 . . . 1 . 2 . . 1 2 Slashing Weapon 1 | . . . . . . . . . . . . . . 14 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 260 | 12 24 25 71 59 260 260 254 224 224 224 228 193 121 121 128 115 Greatest Support 88 | 20 40 26 45 45 45 45 87 84 84 84 84 88 15 15 73 73 Greatest Overweight (x) 52 | 2 1 . 1 1 5 5 3 3 2 5 2 52 8 8 37 5 Average Overweight (x) 2 | . . . . 1 3 5 2 2 2 2 1 1 8 7 6 2 Largest Inventory Capacity 35 | 8 10 10 20 20 35 35 35 35 35 35 35 30 30 25 25 25 Average Capacity 26 | 6 8 10 14 20 31 35 35 35 35 35 32 30 25 25 25 25 Most Carried 35 | 6 10 10 20 20 33 33 35 35 35 35 35 30 29 25 25 25 Average Carried 26 | 3 8 9 14 19 26 32 34 34 34 34 31 29 24 24 24 24 Final Capacity 35 | 8 10 10 20 20 35 35 35 35 35 35 30 30 25 25 25 25 Final Carried 35 | 6 10 10 20 20 32 33 35 35 35 35 30 30 25 25 25 24 Class Distribution -------------------- 50% | Mutant 45% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Matter Collected 13215 | 260 317 197 1202 173 88 253 743 779 752 874 1185 5255 211 456 257 213 Remotely 3552 | . . . . . . . . . . 102 683 2592 . . . 175 Salvage Created 14179 | . 635 246 2354 480 . 157 881 696 1699 826 1157 4055 202 409 . 382 Parts 789 | . 26 13 164 21 . 8 59 42 99 55 62 201 11 6 . 22 Haulers Intercepted 17 | . 1 . 4 . . . 3 . 5 . 1 3 . . . . Recyclers Shooed 9 | . 1 . . 1 . . . . 3 . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 11 3 1 . Prevented 3 | . . . . . . . . . . . . . 1 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 318 | . 14 8 54 12 . 8 17 18 25 36 20 89 5 . . 12 Melee 5 | . . . . 1 . . . . . . . 1 . . . 3 Guns 183 | . 13 6 40 11 . 1 17 13 20 20 10 30 1 . . 1 Cannons 7 | . . . . . . 5 . . . . . 2 . . . . AOE 121 | . 1 2 14 . . 2 . 5 5 16 10 54 4 . . 8 Classes Destroyed 21 | . 5 . 6 1 . 1 . . . 3 1 1 1 1 . 1 Worker 23 | . 1 . 2 1 . . 1 . 5 . 3 10 . . . . Builder 20 | . . . 1 . . . . . . . 3 16 . . . . Tunneler 2 | . . . . . . 1 . . 1 . . . . . . . Hauler 17 | . 1 . 4 . . . 3 . 5 . 1 3 . . . . Recycler 16 | . 1 . 1 . . . 2 . 4 . 2 6 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . Mechanic 11 | . . . 2 . . . . . 1 . 1 7 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 8 | . . . 5 . . . 2 . 1 . . . . . . . Swarmer 61 | . 3 3 11 . . 3 10 7 2 18 . . 4 . . . Grunt 143 | . 11 5 30 7 . 5 4 7 16 10 15 32 1 . . . Brawler 21 | . . . 3 3 . . . 1 1 2 . 11 . . . . Duelist 8 | . . . . . . . . . . . . 8 . . . . Protector 10 | . . . . . . . . . . 1 1 8 . . . . Sentry 25 | . . . 10 . . . 3 3 6 1 2 . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Hunter 16 | . . . . . . . . . . . 2 14 . . . . Programmer 19 | . . . . . . . . . . 3 . 16 . . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 Decomposer 1 | . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . Samaritan 4 | . . . . . . . . . . . . . . 4 . . Assembled 5 | . . . . 2 . . . . . . . . . . . 3 Best Kill Streak 14 | . 6 3 10 3 . 3 4 4 9 6 13 14 4 . . 6 Combat Bots Only 13 | . 6 3 8 3 . 3 4 4 5 6 8 13 4 . . 6 Max Kills in Single Turn 5 | . 1 2 4 1 . 1 2 2 5 4 4 5 2 1 . 3 Gunslinging 1 | . . . . . . . 1 1 . 1 . 1 . . . . Exploded 5 | . 1 2 4 . . 1 . 2 3 4 4 5 2 . . 3 Melee 1 | . . . . 1 . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Hostile Shots Fired 1395 | . 68 25 213 45 . 47 80 95 103 104 125 378 26 . . 86 Missed 388 | . 11 4 53 10 . 10 26 25 34 22 40 113 11 . . 29 Damage Taken 15125 | . 668 241 2083 470 . 501 594 975 946 1113 985 4929 293 . . 1327 Core 1697 | . 168 44 194 73 . 93 44 129 83 69 91 397 20 . . 292 Absorbed by Shields 920 | . . . . . . . . . . 270 339 311 . . . . Redirected to Shielding 3 | . 3 . . . . . . . . . . . . . . . Ignored by Resistances 455 | . . . . . . . . . 50 . 25 . 53 . . 327 Regen/Repaired (Parts) 247 | . . . . . . . . . 138 . . 109 . . . . Core Remaining (%) 37 | 100 . 15 . . . 10 . . . . 24 . . . . . Volleys Fired 872 | . 48 14 149 27 . 18 63 50 85 70 54 262 14 6 . 12 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 Hottest 112 | . 90 40 46 112 . 88 48 46 60 60 81 105 48 48 . 78 Shots Fired 1665 | . 96 27 288 54 . 30 126 93 170 131 106 484 28 10 . 22 Gun 1407 | . 96 26 278 54 . 6 126 86 166 109 89 328 25 10 . 8 Cannon 55 | . . . . . . 18 . . . . . 37 . . . . Launcher 203 | . . 1 10 . . 6 . 7 4 22 17 119 3 . . 14 Special . | . . . . . . . . . . . . . . . . . Kinetic 1348 | . 74 26 278 14 . 24 126 86 166 109 74 328 25 10 . 8 Thermal 103 | . 11 . . 40 . . . . . . 15 37 . . . . Explosive 151 | . . 1 10 . . 6 . . 4 18 14 87 1 . . 10 Electromagnetic 63 | . 11 . . . . . . 7 . 4 3 32 2 . . 4 Robot Hit Streak 30 | . 11 9 30 22 . 12 17 16 29 15 12 14 5 8 . 6 Robot Miss Streak 7 | . 3 3 5 1 . 6 3 3 4 3 7 7 2 2 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 33 | . 2 1 6 1 . . 4 3 2 7 2 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 1 1 1 1 . . . . Shots Hit Robots 1119 | . 70 19 206 45 . 25 84 57 117 84 60 302 14 19 . 17 Core Hits 822 | . 32 12 106 20 . 27 37 30 67 59 65 316 10 9 . 32 Critical Kills 5 | . . . 1 . . . . . 1 1 . 1 . . . 1 Critical Parts Destroyed 8 | . 1 . 1 . . . 1 1 . . . 3 . . . 1 Critical Strikes 18 | . 1 . 2 1 . . 1 1 1 1 4 4 . . . 2 Burn 5 | . . . . 1 . . . . . . 4 . . . . . Destroy 9 | . 1 . 2 . . . 1 1 1 1 . 2 . . . . Smash 4 | . . . . . . . . . . . . 2 . . . 2 Melee Attacks 48 | . . . . 13 . . . 2 . . . 11 . 12 5 5 Impact 35 | . . . . 13 . . . 2 . . . 11 . . 4 5 Slashing 13 | . . . . . . . . . . . . . . 12 1 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . 3 . 10 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 36585 | . 948 334 4306 816 . 708 1360 1214 2684 2573 2890 15706 440 1014 . 1592 Guns 15786 | . 883 246 3149 751 . 73 1360 823 2114 1372 939 3594 215 110 . 157 Cannons 877 | . . . . . . 314 . . . . . 563 . . . . Explosions 18242 | . 63 88 1157 . . 321 . 391 527 1201 1951 11152 225 . . 1166 Melee 1635 | . . . . 65 . . . . . . . 397 . 904 . 269 Ramming 45 | . 2 . . . . . . . 43 . . . . . . . Kinetic 15156 | . 696 246 3149 212 . 387 1360 823 2114 1372 721 3594 215 110 . 157 Thermal 2102 | . 164 . . 539 . 31 . 32 . 37 391 784 124 . . . Explosive 14837 | . . 88 1157 . . 290 . . 527 1051 1212 9609 . . . 903 Electromagnetic 2810 | . 86 . . . . . . 359 . 113 566 1322 101 . . 263 Impact 731 | . . . . 65 . . . . . . . 397 . . . 269 Slashing 904 | . . . . . . . . . . . . . . 904 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 41 | . 2 2 . 5 5 5 . . . . 1 30 41 41 41 5 Average Corruption 17 | . 1 2 . 5 5 5 . . . . 1 15 40 41 11 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 581 | . 8 12 . 1 39 7 . . . . 7 234 91 107 46 29 Message Errors 157 | . 1 4 . . 9 1 . . . . 1 58 30 33 15 5 Matter Fused 146 | . 4 3 . . 9 3 . . . . 2 64 24 25 6 6 Heat Flow Errors 69 | . 2 1 . . 5 . . . . . . 28 6 16 5 6 Energy Discharges 54 | . . . . . 6 3 . . . . . 24 8 7 5 1 Parts Rejected 4 | . . . . . . . . . . . . 3 . . . 1 Parts Fused 6 | . . . . . . . . . . . . 2 1 1 . 2 Data Loss (minor) 70 | . . 3 . 1 7 . . . . . 2 20 6 15 12 4 Data Loss (major) 36 | . 1 1 . . 2 . . . . . . 14 7 6 2 3 Misfires 13 | . . . . . . . . . . . . 8 5 . . . Alerts 10 | . . . . . 1 . . . . . . 3 2 2 1 1 Weapon Failures 16 | . . . . . . . . . . . 2 10 2 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 830 | . . . 36 . . . . . . 23 5 317 20 271 . 158 Projectiles 20 | . . . . . . . . . . . . 20 . . . . Explosions 294 | . . . 36 . . . . . . 23 5 191 20 . . 19 Melee 516 | . . . . . . . . . . . . 106 . 271 . 139 Knockbacks 12 | . . . . . . 11 . . 1 . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic 9 | . . . . . . 9 . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 785 | . 40 . . . . 12 . 87 22 154 . 414 56 . . . Shots 31 | . 1 . . . . 1 . 5 1 7 . 14 2 . . . Rammed 2 | . 1 . . . . . . . 1 . . . . . . . Targets Rammed 6 | . 1 1 . . . . . . 4 . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 3 . . . . . . . Highest Temperature 370 | . 252 218 140 192 270 216 10 23 170 103 205 370 312 270 198 262 Average Temperature 72 | . 102 54 42 78 112 94 2 6 32 20 47 84 93 119 82 81 Received Heat Transfer 4973 | . 300 96 813 201 . 270 207 342 459 344 441 1062 54 . . 384 Effects 8 | . . . . . 1 . . . . . . 5 . 2 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . 4 . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 16 | . . . . . . . . 1 . . 1 9 . . . 5 Impact Corruptions 6 | . . . . . . . . . . . . 3 . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . 2 . . . . . . . 1 . . . . Heat Transferred 4157 | . 396 . . 1221 . 50 . 50 . 50 1040 1200 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 . . . . . . 1 . 2 3 12 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Peak Influence 2564 | . 281 200 1173 637 . 276 264 719 905 1888 1308 2564 . . . . Initial 920 | . . 45 13 457 . . 107 109 350 590 920 595 . . . . Average 627 | . 150 72 584 394 . 117 83 437 565 1354 1145 790 . . . . Maximum Alert Level 5 | . 1 1 4 2 . 1 1 3 3 5 4 5 . . . . Low Security (%) 22 | 100 65 98 21 8 . 76 96 7 . . . 1 . . . . Level 1 20 | . 34 1 14 36 . 23 3 33 12 . . 33 . . . . Level 2 19 | . . . 21 55 . . . 43 72 7 . 14 . . . . Level 3 18 | . . . 32 . . . . 15 15 22 46 25 . . . . Level 4 12 | . . . 10 . . . . . . 41 53 16 . . . . Level 5 3 | . . . . . . . . . . 28 . . . . . . High Security 2 | . . . . . . . . . . . . 7 . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Squads Dispatched 67 | . 3 1 12 . . 1 1 . 3 . 7 39 . . . . Investigation 16 | . 3 . 7 . . 1 1 . 1 . . 3 . . . . Extermination 9 | . . . . . . . . . . . . 9 . . . . Reinforcement 14 | . . . 2 . . . . . 2 . 4 6 . . . . Assault 27 | . . 1 3 . . . . . . . 2 21 . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 1 6 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Distress Signals 16 | . . . 4 . . . 2 . 7 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 424 | . 22 9 75 14 . 8 33 17 42 29 28 126 5 . . 16 Peak Tracking Total 14 | . 4 3 8 3 . 3 6 3 8 6 8 14 4 . . 5 Tactical Retreats 9 | . . 1 1 2 . . 1 1 . . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 26 | . 3 . 3 . . . 1 5 1 8 . 4 1 . . . Indirectly 2 | . . . . . . . . 1 . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . . 2 . . Most Traps Carried 4 | . . . . 4 2 2 2 1 1 . . . 2 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 30 | . . . 1 1 . 2 . 3 3 7 2 11 . . . . Max in Single Turn 5 | . . . 1 1 . 2 . 1 2 2 1 5 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 6 | . . . . . . . . 2 . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . 3 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 48 | . 10 . 11 . 1 1 6 2 6 2 2 6 1 . . . Terminals 32 | . 8 . 9 . . 1 3 2 4 2 2 1 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . 1 . . 2 . . . . Recycling Units 6 | . 2 . 2 . . . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Total Hacks 120 | . 30 . 23 . 1 3 20 2 14 4 6 16 1 . . . Successful 49 | . 12 . 8 . 1 2 10 . 6 . . 9 1 . . . Failed 70 | . 17 . 15 . . 1 10 2 8 4 6 7 . . . . Catastrophic 17 | . 2 . 3 . . . 5 1 2 1 1 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 59 | . 19 . 15 . 1 2 5 . 10 . 4 3 . . . . Terminals 85 | . 28 . 21 . . 3 8 2 11 4 6 2 . . . . Fabricators 5 | . . . . . . . . . . . . 5 . . . . Repair Stations 9 | . . . . . . . . . 2 . . 7 . . . . Recycling Units 8 | . 2 . 2 . . . 2 . . . . 2 . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . Terminal Hacks 23 | . 9 . 6 . 1 2 1 . 3 . . . 1 . . . Record 1 | . . . . . . 1 . . . . . . . . . . Part Schematic 5 | . 3 . . . . . . . 2 . . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . . 2 . . 5 . . . . Scan Component 4 | . . . . . . . . . 1 . . 3 . . . . Repair 3 | . . . . . . . . . 1 . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 7 | . 3 . 2 . . . . . . . . 2 . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 39 | . 8 . 9 . . 1 6 2 4 2 2 5 . . . . Full Trace Events 8 | . 1 . 2 . . 1 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 3 . . . . . 4 . 2 . . . . . 15 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . Parts Repaired 3 | . . . . . . . . . 1 . . 2 . . . . Time 108 | . . . . . . . . . 38 . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 8 . 17 . 1 . . . . Machine Destruction 26 | . . . . . . . . 8 . 17 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total Allies 4 | . . 1 . . . . . 3 . . . . . . . . Largest Group 3 | . . 1 . . . . . 2 3 . . . . . . . Highest-Rated Group 48 | . . 31 . . . . . 32 48 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 5 . . . . . . 47 . . . . . . . Total Damage 615 | . . 106 . . . . . . 509 . . . . . . . Kills 7 | . . . . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Turns Passed 36111 | 72 1052 716 2778 1437 1637 252 2350 1418 1343 2244 687 7169 1723 2198 7719 1316 Spaces Moved 9460 | 50 630 430 1121 552 388 36 656 383 332 632 183 1684 246 353 1394 390 Core 19 | 5 . . . . . . . . . . . 1 . . 13 . Treads 5792 | . 173 . 774 552 388 36 656 383 332 632 183 1683 . . . . Legs 3649 | 45 457 430 347 . . . . . . . . . 246 353 1381 390 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 232 232 552 312 312 312 312 232 232 680 610 196 200 Average Speed 324 | 116 131 120 196 232 417 552 319 312 318 319 257 265 680 610 547 309 Slowest Speed 2650 | 150 190 120 232 232 552 552 390 395 320 560 312 2650 680 680 1900 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 95 79 94 94 71 14 52 39 43 77 30 21 45 60 86 63 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 9 | . 2 . 2 1 . . . . . . . . 1 1 2 . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 2 . 1 . . . . . . 1 2 3 . Spaces Dug 49 | . . . . . . . . 5 . 28 . 13 . . 3 . Terrain Destroyed 663 | . 1 4 55 . . 64 . 5 7 104 44 312 10 . 3 54 Melee 7 | . . . . . . . . . . . . 4 . . 3 . Projectile 2 | . . . . . . . . . . . . 2 . . . . AOE 654 | . 1 4 55 . . 64 . 5 7 104 44 306 10 . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total 13414 | 61 766 603 1414 630 411 62 797 505 507 764 297 3987 289 380 1473 468 Wait 2072 | . 42 145 58 4 . 3 6 25 23 13 13 1725 . 2 . 13 Move 9443 | 49 629 429 1120 551 387 35 655 382 332 629 182 1683 245 352 1393 390 Hop . | . . . . . . . . . . . . . . . . . Pick Up 254 | 6 15 2 30 11 15 2 18 4 23 10 9 63 12 2 17 15 Fast Attach 84 | 6 6 2 13 3 . . 16 2 1 . 1 10 . 2 20 2 Attach 80 | . 1 1 8 1 2 . 3 3 6 9 7 23 8 . 4 4 Detach 4 | . . . . . . . . . . . 3 1 . . . . Swap 258 | . 6 4 9 8 1 3 3 9 9 17 18 154 2 2 2 11 Drop 255 | . 18 5 27 12 6 1 32 4 24 2 10 55 8 3 32 16 Fire 872 | . 48 14 149 27 . 18 63 50 85 70 54 262 14 6 . 12 Melee 47 | . . . . 13 . . . 2 . . . 11 . 11 5 5 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush 5 | . 1 . . . . . . . 4 . . . . . . . Escape Stasis 20 | . . . . . . . . 6 . 14 . . . . . . Rewire 18 | . . . . . . . . 18 . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 370 | -10/Materials | Core integrity fell below 50% 403 | -10/Materials | Discovered new exit (range 12) 581 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Central database locked down 916 | -10/Materials | Discovered new exit (range 13) 1012 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Entered Mines 1126 | -10/Mines | Met a Derelict testing a Signal Generator 1136 | -10/Mines | Met a Derelict bent on vengeance 1145 | -10/Mines | Discovered new exit (range 6) 1192 | -10/Mines | Learned Materials stockpile data 1420 | -10/Mines | Learned Materials stockpile data 1509 | -10/Mines | Core integrity fell below 20% 1592 | -10/Mines | Assembled infested the area 1597 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1841 | -10/Mines | Entered Materials 1841 | -9/Materials | Evolved 2 slots: Utility x2 2352 | -9/Materials | Identified exit to Mines 2407 | -9/Materials | Discovered new exit (range 7) 2667 | -9/Materials | Discovered new exit (range 9) 3041 | -9/Materials | First assault squad dispatched 3071 | -9/Materials | Discovered new exit (range 15) 4333 | -9/Materials | Sterilization system engaged 4333 | -9/Materials | Non-combat units ordered to evacuate 4365 | -9/Materials | Destroyed 8 combat bots 4433 | -9/Materials | Combat units ordered to evacuate 4619 | -9/Materials | Entered Mines 4628 | -9/Mines | Core integrity fell below 50% 4740 | -9/Mines | Learned 2 Materials zone layouts 4801 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4806 | -9/Mines | Found Prototype Device 4806 | -9/Mines | Identified Exp. Sensor Array 5041 | -9/Mines | Found a hidden stash of uninstalled traps 5130 | -9/Mines | Discovered new exit (range 9) 5225 | -9/Mines | Learned Materials terminal intel 5238 | -9/Mines | Learned location of Storage (-7) 5370 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5645 | -9/Mines | Discovered new exit (range 15) 5687 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5800 | -9/Mines | Excavation squad dispatched 5800 | -9/Mines | A large section of the Mines collapsed 5968 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5968 | -9/Mines | Discovered new exit (range 5) 6056 | -9/Mines | Entered Exiles 6112 | -9/Exiles | Met 8R-AWN 6149 | -9/Exiles | Met EX-HEX 6302 | -9/Exiles | Met EX-DEC 6727 | -9/Exiles | Build established: Hauler-Mutant 6841 | -9/Exiles | Met EX-BIN 6918 | -9/Exiles | Aligned with FarCom system 6923 | -9/Exiles | Given EX-Vault access code 7050 | -9/Exiles | Opened EX-Vault 7094 | -9/Exiles | Found Modified TNC 7222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7613 | -9/Exiles | Discovered new exit (range 15) 7693 | -9/Exiles | Left Exiles lab with Modified TNC 7693 | -9/Exiles | Entered Mines 7836 | -8/Mines | Core integrity fell below 20% 7847 | -8/Mines | Discovered new exit (range 12) 7945 | -8/Mines | Entered Materials 7945 | -8/Materials | Evolved 2 slots: Propulsion x2 7948 | -8/Materials | Loaded intel: 12 terminal locations 8946 | -8/Materials | Discovered new exit (range 16) 9317 | -8/Materials | Identified exit to Garrison 9705 | -8/Materials | Discovered new exit (range 12) 10295 | -8/Materials | Entered Garrison 10489 | -8/Garrison | Triggered checkpoint 10564 | -8/Garrison | Garrison Relay disabled 10665 | -8/Garrison | Triggered checkpoint 10707 | -8/Garrison | Discovered new exit (range 5) 10853 | -8/Garrison | Triggered checkpoint 10872 | -8/Garrison | Triggered checkpoint 11071 | -8/Garrison | Discovered new exit (range 10) 11175 | -8/Garrison | Triggered checkpoint 11310 | -8/Garrison | Garrison Relay disabled 11713 | -8/Garrison | Entered Materials 11713 | -8/Materials | Accompanied by 3 allies 11780 | -8/Materials | Repaired Adv. Treads 11933 | -8/Materials | Lost 3 allies 13056 | -8/Materials | Identified exit to Garrison 13056 | -8/Materials | Entered Garrison 13178 | -8/Garrison | Triggered checkpoint 13335 | -8/Garrison | Triggered checkpoint 13500 | -8/Garrison | Triggered checkpoint 13502 | -8/Garrison | Triggered checkpoint 13505 | -8/Garrison | Core integrity fell below 50% 13643 | -8/Garrison | Discovered new exit (range 10) 13734 | -8/Garrison | Triggered checkpoint 13769 | -8/Garrison | Garrison Relay disabled 13867 | -8/Garrison | Triggered checkpoint 14046 | -8/Garrison | Discovered new exit (range 15) 14100 | -8/Garrison | Triggered checkpoint 14141 | -8/Garrison | Garrison Relay disabled 14252 | -8/Garrison | Triggered checkpoint 14298 | -8/Garrison | Lost 4 parts (2n2u) 14585 | -8/Garrison | Discovered new exit (range 9) 14646 | -8/Garrison | Triggered checkpoint 14730 | -8/Garrison | Garrison Relay disabled 14844 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15075 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15300 | -8/Garrison | Entered Materials 15387 | -8/Materials | Garrison activated, responded to threat 15662 | -8/Materials | Met 7R-MNS 15700 | -8/Materials | First assault squad dispatched 15802 | -8/Materials | Destroyed 8 combat bots 15950 | -8/Materials | Discovered new exit (range 13) 15987 | -8/Materials | Entered Factory 15987 | -7/Factory | Evolved 2 slots: Utility x2 15988 | -7/Factory | Caught up to 7R-MNS 16119 | -7/Factory | Discovered new exit (range 6) 16131 | -7/Factory | Identified exit to Lower Caves 16299 | -7/Factory | Discovered new exit (range 13) 16508 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 18263 | -7/Factory | Repaired Adv. Treads 18359 | -7/Factory | System corruption reached 10% 18875 | -7/Factory | Repaired Imp. Ion Engine 19987 | -7/Factory | First assault squad dispatched 20196 | -7/Factory | Lost 3 parts (2u1w) 22628 | -7/Factory | High security lockdown imminent 22708 | -7/Factory | High security lockdown engaged 22806 | -7/Factory | Destroyed 8 combat bots 22995 | -7/Factory | Destroyed 7 combat bots 23064 | -7/Factory | Destroyed 13 combat bots 23118 | -7/Factory | Core integrity fell below 50% 23156 | -7/Factory | System corruption reached 30% 23156 | -7/Factory | Entered Lower Caves 23166 | -7/Lower Caves | Met a Warlord Commander 23167 | -7/Lower Caves | Learned location of Warlord (-4) 23168 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 23186 | -7/Lower Caves | Lost 7 parts (3n3u1w) 23186 | -7/Lower Caves | Found Encrypted Comm Array 23453 | -7/Lower Caves | Build established: Mutant 24486 | -7/Lower Caves | Discovered new exit (range 12) 24879 | -7/Lower Caves | Entered another Lower Caves area 25242 | -7/Lower Caves | Spotted B-75 Beast 25498 | -7/Lower Caves | Learned location of Extension (-5) 25597 | -7/Lower Caves | Encountered a Warlord checkpoint 26998 | -7/Lower Caves | Discovered new exit (range 11) 27077 | -7/Lower Caves | Entered Zion 27382 | -7/Zion | System corruption cleaned by Quarantine Array 27872 | -7/Zion | Learned Factory interactive machine intel 28049 | -7/Zion | Given the Hacking Drone Bay 28050 | -7/Zion | Found Prototype Device 28094 | -7/Zion | Discovered new exit (range 14) 31727 | -7/Zion | Received a visual enhancement algorithm 33416 | -7/Zion | Found Prototype Processor 33416 | -7/Zion | Identified Exp. Armor Integrity Analyzer 33437 | -7/Zion | Found Prototype Processor 33437 | -7/Zion | Identified Exp. Melee Analysis Suite 33458 | -7/Zion | Found Prototype Processor 33458 | -7/Zion | Identified Exp. Target Analyzer 33493 | -7/Zion | Found Prototype Processor 33493 | -7/Zion | Identified Exp. Core Analyzer 33528 | -7/Zion | Found Prototype Processor 33528 | -7/Zion | Identified Exp. Signal Interpreter 34323 | -7/Zion | Build established: Scavenger-Mutant 34788 | -7/Zion | Discovered new exit (range 5) 34790 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 34796 | -7/Zion | Entered Deep Caves 34986 | -7/Deep Caves | Attacked by Z-Imprinter 35022 | -7/Deep Caves | Destroyed Z-Imprinter 35045 | -7/Deep Caves | Found Prototype Protection 35047 | -7/Deep Caves | Lost 4 parts (3n1w) 35241 | -7/Deep Caves | Z-Facility disabled 35251 | -7/Deep Caves | Core integrity fell below 20% 35308 | -7/Deep Caves | Build established: Mutant 35337 | -7/Deep Caves | Identified Zio. Weapon Casing 35371 | -7/Deep Caves | Found Zio. Weapon Casing 35477 | -7/Deep Caves | Found Prototype Protection 35477 | -7/Deep Caves | Identified Zio. Heavy Carapace 35498 | -7/Deep Caves | Found Zio. Weapon Casing 35579 | -7/Deep Caves | Found Zio. Heavy Carapace 35981 | -7/Deep Caves | Discovered new exit (range 12) 36105 | -7/Deep Caves | Spotted AG-88940 36112 | -7/Deep Caves | Destroyed by AG-88940 with Assembled Focal Cannon Last Messages --------------- 35579_ Acquired Zio. Heavy Carapace. 35583_ Dropped Imp. Light Armor Plating. 35584_ Acquired Prototype Energy Gun. 35616_ System corrupted: Matter fused (-7). 35631_ System corrupted: IFF burst signal emitted. 35708_ System corrupted: Component data lost. 35798_ System corrupted: Energy discharge (-87). 35818_ System corrupted: Substantial component data lost. 35846_ System corrupted: Heat flow error (+281). 35885_ System corrupted: Heat flow error (+139). 35918_ System corrupted: Component data lost. 35981_ EXIT=FOUND 36016_ SNVJ,CJPQBU%IY=5MBRZVA 8DVLPNBJAZNM V 36053_ System corrupted: Matter fused (-9). 36106_ System corrupted: Zio. Composite Leg I rejected. 36107_ AG-88940: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | ???????????????????????????????# #??? | | ????????????????????????????????# ##?? | | ????????????????????????????????## ##? | | ?????????????????????????????????## ## | | ??????????????????????????????????## | | ???????????????????????????????????## ## | | ????????????????????????????????????## ## | | ???????????????????????? #?????????# ## | | ?????????????????????? ????###### | | ??????????????????? #??## | | ????????????????? #??# #### | | ??????????????? / / s #??# ##??## | | ????????????? = = #??# #????## | | ???????????? l ! #?## ##?????## | | ???????????? g ### ##???????? | | ??????????? / ## #????????? | | ??????????? == # #????????? | | ?????????? # ##???????? | | ?????????? s ## ## ##??????? | | ?????????? = / ######## #??????? | | ????????? #??????? | | ?????????""G / ##??????# | | ????????" M ### #?# | | ?????????" ###### ## | | ????????" M = #???# ## | | ?????????" @ ##??# ### | | ????????" # # #???# #?? | | ????????" #### ## ## ##???# ## | | ?????????"" ?????# ?# ####????## ##?## # | | ??????????? ???????#??# ?????????#####????###### | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 1700 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Imp. Heavy Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Ripper | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneGlidesysLauncher Manual? 0 Play Time 02:56:00 Cumulative 371.3 hours Start 2024.05.12 @ 09:19:13 End 2024.05.12 @ 12:23:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/3/5/1/1/0/1/0/0 Lore% 60 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cbc1c72-ab5e-4af9-bf3b-bb14c03f8d0b