Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 13:34:35 Player: laeb2 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (37) 185 Value Destroyed (1728) 1728 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (800) 800 TOTAL SCORE: 10593 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 204/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Stasis Canceller Enhanced Hardcell Cannon Sigix Terminator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Small Battery Small Battery Machine Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Compact Mass Driver > --- INVENTORY -------- Improved Antigrav System Experimental Cooling System Stasis Canceller Sigix Terminator [Rating: 157] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced System Shield Device Advanced Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Medium Armor Plating Artifact Phase Redirector Weapon High-powered Shotgun Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Compact Mass Driver Launcher Tiamat Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 10 2 . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 4 1 . . . . 1 . . Utility 11 | . . . . . 6 . . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 102 | 6 2 . 5 . 15 5 3 . 2 5 . 7 52 Power 10 | 1 . . 1 . . 1 1 . . 1 . . 5 Engine 3 | 1 . . 1 . . 1 . . . . . . . Core 3 | . . . . . . . 1 . . 1 . . 1 Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 36 | 2 . . 2 . 2 1 1 . 1 2 . 2 23 Treads 3 | . . . 2 . 1 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 Hover 14 | . . . . . . . . . . . . . 14 Flight 16 | . . . . . 1 1 1 . 1 2 . 2 8 Utility 40 | 1 1 . . . 8 3 1 . 1 2 . 3 20 Device 17 | . . . . . 3 2 . . . 1 . 2 9 Storage 5 | 1 . . . . 2 . . . . . . . 2 Processor 9 | . . . . . 1 . . . 1 . . 1 6 Hackware 5 | . . . . . 2 1 1 . . . . . 1 Protection 3 | . 1 . . . . . . . . . . . 2 Artifact 1 | . . . . . . . . . . 1 . . . Weapon 16 | 2 1 . 2 . 5 . . . . . . 2 4 Energy Gun 4 | 1 . . . . 2 . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 6 | 1 1 . 2 . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 1 1 . . 4 . 5 5 Parts Lost 63 | . . . . . 8 1 . . 4 . 2 2 46 Power 4 | . . . . . 1 1 . . . . . . 2 Propulsion 32 | . . . . . 2 . . . 2 . 2 2 24 Utility 18 | . . . . . 1 . . . 1 . . . 16 Weapon 9 | . . . . . 4 . . . 1 . . . 4 Highest Loss Streak 21 | . . . . . 4 1 . . 4 . 2 1 21 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 4 7 8 7 7 8 9 9 9 8 9 9 8 6 Power 1 | . 1 1 1 1 1 1 . . . . 1 1 1 Propulsion 1 | 2 4 4 1 1 1 1 1 1 1 1 1 1 . Utility 1 | . . . . 1 1 1 2 2 2 3 3 3 2 Weapon 3 | 1 2 3 4 4 3 4 4 5 4 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 1 . 4 1 2 . . . . 1 . . 8 Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . 1 Utility 5 | . . . . . 1 . . . . . . . 4 Weapon 7 | . 1 . 3 . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 78 | . 87 100 100 100 45 59 67 68 63 65 62 59 68 Engine 7 | . 14 14 14 14 3 4 . . . . . . . Core 1 | . . . . . . . 5 5 4 4 3 4 2 Treads 12 | . . . 17 28 12 5 5 5 3 . . . . Leg 2 | . 28 28 10 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 8 Flight 4 | . . . . . . 9 14 15 14 19 19 13 7 Device 4 | . . . . . 2 14 10 10 6 5 4 6 11 Storage 9 | . 14 14 14 14 9 5 5 5 4 4 4 4 4 Processor 4 | . . . . . . 5 5 5 9 9 8 8 12 Hackware 6 | . . . . . 2 10 20 21 19 19 17 17 13 Protection 6 | . 2 14 14 14 1 . . . . . . . 1 Ballistic Gun 13 | . 24 28 28 28 8 . . . . . . . . Peak Build Rating 157 | 6 9 9 16 17 45 72 78 75 78 96 87 111 157 Average Rating 49 | 2 6 9 12 16 27 64 74 75 73 78 85 89 113 On Entrance 45 | . 6 9 9 16 17 45 72 75 75 60 87 69 98 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 12 18 18 28 28 38 20 20 20 20 30 28 23 73 Greatest Support 94 | 20 20 20 40 40 67 20 28 28 34 37 37 30 94 Greatest Overweight (x) 2 | . . . 1 . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 9 10 10 10 10 10 10 10 7 Most Carried 10 | 8 8 8 8 8 10 10 10 10 9 10 10 10 10 Average Carried 8 | 5 7 8 7 7 8 9 9 9 8 9 9 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 10 10 9 10 8 10 10 10 5 Class Distribution -------------------- 56% | Mutant 19% | Hacker-Mutant 8% | Hacker-Scout 5% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Matter Collected 1578 | 206 113 26 82 10 234 114 50 . . . . . 743 Remotely . | . . . . . . . . . . . . . . Salvage Created 2077 | . 90 48 209 . 313 114 . . 27 . . . 1276 Parts 112 | . 1 . 12 . 12 3 . . 1 . . . 83 Haulers Intercepted 6 | . 1 . . . . 1 . . . . . . 4 Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 22 | . . 1 2 . 5 . . . 1 . . . 13 Melee 1 | . . . . . . . . . . . . . 1 Guns 7 | . . 1 2 . 3 . . . 1 . . . . Cannons 12 | . . . . . . . . . . . . . 12 AOE 2 | . . . . . 2 . . . . . . . . Classes Destroyed 12 | . 2 2 2 . 4 . . . . . . . 2 Worker 2 | . . . . . . . . . . . . . 2 Builder 2 | . . . . . 1 . . . . . . . 1 Hauler 6 | . 1 . . . . 1 . . . . . . 4 Recycler 2 | . . . 1 . . . . . . . . . 1 Turret 1 | . . 1 . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 Swarmer 2 | . . 1 . . . . . . 1 . . . . Cutter 6 | . . . . . . . . . . . . . 6 Grunt 1 | . . . . . 1 . . . . . . . . Sentry 3 | . . . 2 . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 9 | . . . . . 2 . . . . . . . 7 Best Kill Streak 6 | . 1 2 1 . 3 1 . . 1 . . . 6 Combat Bots Only 3 | . . 1 1 . 2 . . . 1 . . . 3 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 535 | . 9 45 18 . 91 34 . . 41 12 2 15 268 Missed 199 | . 4 17 4 . 25 19 . . 18 7 . 7 98 Hits 336 | . 5 28 14 . 66 15 . . 23 5 2 8 170 Melee 39 | . . . . . . . . . . . . . 39 Projectile 297 | . 5 28 14 . 66 15 . . 23 5 2 8 131 AOE 6 | . . . . . . . . . . . . . 6 Critical Strikes 31 | . . . . . 3 . . . 1 . . 1 26 Part Disruptions 2 | . . . . . 1 . . . . 1 . . . Damage Taken 7933 | . 59 213 108 . 1107 351 . . 563 107 54 268 5103 Core 2141 | . 6 21 5 . 75 59 . . 216 . . 137 1622 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 87 92 . . 94 . 83 . 90 . Volleys Fired 123 | . 11 7 5 . 29 . . . 5 . . . 66 Largest 2 | . 2 2 2 . 2 . . . 1 . . . 2 Hottest 195 | . 70 40 50 . 109 . . . 28 . . . 195 Shots Fired 161 | . 20 14 10 . 46 . . . 5 . . . 66 Gun 98 | . 20 14 10 . 46 . . . 5 . . . 3 Cannon 63 | . . . . . . . . . . . . . 63 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 103 | . 19 14 10 . 44 . . . 5 . . . 11 Thermal 55 | . 1 . . . 2 . . . . . . . 52 Explosive . | . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 12 | . 3 8 5 . 12 . . . 4 . . . 5 Robot Miss Streak 6 | . 4 2 1 . 4 . . . 3 . . . 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 127 | . 9 10 4 . 40 4 . . 5 . . 4 51 Core Hits 72 | . 3 4 7 . 28 1 . . 9 . . . 20 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . 1 . . . . . . 6 Destroy 1 | . . . 1 . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 3 Sever 4 | . . . . . . 1 . . . . . . 3 Melee Attacks 66 | . . . . . 1 5 . . . 2 1 12 45 Impact . | . . . . . . . . . . . . . . Slashing 66 | . . . . . 1 5 . . . 2 1 12 45 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . . . . . 4 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4609 | . 103 108 98 . 950 221 . . 87 . . 242 2800 Guns 1031 | . 101 108 89 . 641 . . . 87 . . . 5 Cannons 1595 | . . . . . . . . . . . . . 1595 Explosions 309 | . . . . . 309 . . . . . . . . Melee 1542 | . . . . . . 221 . . . . . 242 1079 Ramming 132 | . 2 . 9 . . . . . . . . . 121 Kinetic 1292 | . 101 108 89 . 613 . . . 87 . . . 294 Thermal 1638 | . . . . . 337 . . . . . . . 1301 Explosive . | . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing 1542 | . . . . . . 221 . . . . . 242 1079 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 2 2 2 2 2 3 . 1 30 Average Corruption 9 | . . . . . 1 1 2 2 1 2 . 1 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . 2 . 6 2 . 2 . 1 35 Message Errors 9 | . . . . . . . 3 1 . . . . 5 Matter Fused 10 | . . . . . 1 . . . . . . 1 8 Heat Flow Errors 7 | . . . . . . . 2 . . . . . 5 Energy Discharges 4 | . . . . . 1 . . . . . . . 3 Data Loss (minor) 6 | . . . . . . . . . . 2 . . 4 Data Loss (major) 2 | . . . . . . . 1 1 . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . 6 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 343 | . . . . . 98 10 . . . . . 38 197 Projectiles 68 | . . . . . . . . . . . . . 68 Explosions 98 | . . . . . 98 . . . . . . . . Melee 177 | . . . . . . 10 . . . . . 38 129 Knockbacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . 80 . . . . . . . 58 Shots 1 | . . . . . 1 . . . . . . . . Rammed 13 | . . . 1 . . . . . . . . . 12 Targets Rammed 15 | . 1 . 2 . . . . . . . . . 12 Kicked 1 | . 1 . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 248 | . 9 1 32 . 13 . 248 . . . . . 198 Average Temperature 60 | . 6 1 22 . 10 . 116 . . . . . 100 Received Heat Transfer 390 | . 12 180 36 . 126 . . . . . 9 . 27 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 1186 | . . . . . 187 . . . . . . . 999 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 . 100 . 95 100 . . 100 100 100 100 100 Level 1 . | . . . . . 4 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 205 | . 15 . 20 . 205 98 . . 65 122 83 74 159 Initial 98 | . . . 9 . . 98 . . . 42 68 24 32 Average 39 | . 1 . 2 . 40 58 . . 21 72 67 26 59 Influence Increases 2022 | . 29 40 60 . 379 67 . . 125 130 15 132 1045 Destroy 0b10 Robot/C 460 | . . 40 40 . 100 . . . 20 . . . 260 Destroy 0b10 Robot/NC 75 | . 10 . 5 . 10 5 . . . . . . 45 Destroy Leader 76 | . 4 . . . 20 2 . . . . . . 50 Successful Hack 108 | . . . . . 29 . . . . 10 . 30 39 Disable Machine 225 | . . . 15 . 75 . . . . 30 . 60 45 Destroy Structure 238 | . . . . . 100 . . . . . . 12 126 Partial Spotted 165 | . . . . . 15 15 . . 15 15 15 30 60 Lose Combat Pursuer 675 | . 15 . . . 30 45 . . 90 75 . . 420 Influence Decreases 1884 | . 29 20 80 . 178 213 55 . 50 83 94 121 961 Entered New Map 263 | . . . 11 . . 103 21 . . 33 54 19 22 Time Decay 1058 | . 29 20 69 . 152 100 34 . 20 50 20 82 482 Lost Part 563 | . . . . . 26 10 . . 30 . 20 20 457 Squads Dispatched 21 | . 1 . . . 2 3 . . . 1 . 1 13 Investigation 3 | . . . . . . 1 . . . . . . 2 Extermination 10 | . . . . . 2 . . . . 1 . 1 6 Reinforcement 8 | . 1 . . . . 2 . . . . . . 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Distress Signals 6 | . 2 . . . 1 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 11 3 2 . 10 8 . . 10 5 3 4 57 Peak Tracking Total 12 | . 4 3 1 . 3 7 . . 7 4 3 3 12 Tactical Retreats 20 | . 1 . . . 1 1 . . 3 2 . . 12 Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 4 | . . . . . 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 15 | . . . 1 . 5 . . . . 2 . 4 3 Max in Single Turn 4 | . . . 1 . 4 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 40 | . . . 5 5 3 3 . . 2 3 1 2 16 Terminals 28 | . . . 5 . 3 2 . . 2 3 1 2 10 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . 1 . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 117 | . . . 10 22 7 6 . . 9 9 1 12 41 Successful 73 | . . . 5 22 3 4 . . 7 6 1 7 18 Failed 44 | . . . 5 . 4 2 . . 2 3 . 5 23 Catastrophic 6 | . . . 1 . . . . . 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . . . 6 . 7 6 . . 2 4 . 4 11 Terminals 81 | . . . 10 . 7 5 . . 9 9 1 12 28 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 4 | . . . . . . 1 . . . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . 3 Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 45 | . . . 1 22 . . . . 5 3 1 5 8 Record 23 | . . . . 21 . . . . 1 . . . 1 Robot Analysis 3 | . . . . . . . . . . . . 1 2 Prototype ID Bank 2 | . . . . . . . . . . . . 1 1 Open Door 2 | . . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 Emergency Access Points 4 | . . . . . . . . . 1 . . 1 2 Machine Index 1 | . . . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . 2 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 23 | . . . 4 . 3 4 . . 2 3 . 2 5 Terminals 20 | . . . 4 . 3 3 . . 2 3 . 2 3 Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 15 | . . . 4 . 2 1 . . 1 2 . 2 3 Operators 4 | . . . . . 1 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . 2 Fedlink 3 | . . . . . . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . . 4 . 2 1 . . . 2 . 2 12 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Active Infowar (turns) 2340 | . . . . . 116 209 486 61 72 105 49 196 1046 Sensors 1605 | . . . . . 116 209 486 61 26 . . 27 680 Machine Analysis 1468 | . . . . . . . . . 72 105 49 196 1046 ECM 5 | . . . . . . 3 . . . . . . 2 Robot Analysis Total 3 | . . . . . . . . . . . . 1 2 Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Turns Passed 6038 | 57 196 87 618 1843 787 209 486 61 72 105 49 196 1272 Spaces Moved 6265 | 47 132 45 327 1150 528 291 626 70 116 261 84 380 2208 Core 35 | 22 . . . . . . . . . . . . 13 Treads 1667 | . . . 206 1150 311 . . . . . . . . Legs 323 | 25 132 45 121 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 600 | . . . . . . . . . . . . . 600 Flight 3640 | . . . . . 217 291 626 70 116 261 84 380 1595 Fastest Speed 22 | 50 120 120 120 160 60 57 57 59 34 30 30 22 22 Average Speed 75 | 87 120 120 160 160 120 57 58 59 48 32 30 26 29 Slowest Speed 190 | 120 120 120 190 160 170 60 59 59 59 39 37 37 175 Overloaded Moves 24 | . . . . . . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 1 1 . 2 . 1 . 5 9 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 40 6 82 84 14 11 67 8 5 37 2 29 38 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . 5 . . 2 1 . . . . . Spaces Dug 33 | . . . . . . . . . . . . 4 29 Terrain Destroyed 98 | . . . . . 48 . . . . . . 4 46 Melee 24 | . . . . . . . . . . . . 4 20 Projectile 26 | . . . . . . . . . . . . . 26 AOE 48 | . . . . . 48 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Tes Acc Total 7261 | 61 151 65 410 1154 632 323 743 87 126 279 106 452 2672 Wait 551 | . . 14 59 1 36 20 113 19 2 2 20 51 214 Move 6216 | 46 131 44 326 1149 525 288 625 65 115 258 83 370 2191 Hop 17 | . . . . . 1 1 . 2 . 1 . 4 8 Pick Up 66 | 9 4 . 6 2 11 2 . 1 1 5 . 3 22 Fast Attach 69 | 3 1 . . . 7 3 1 . . 2 . 4 48 Attach 55 | 3 . . . . 10 3 2 . 3 4 . 4 26 Detach 25 | . . . . . 3 1 1 . . 2 1 2 15 Swap 9 | . 1 . 5 . 3 . . . . . . . . Drop 48 | . 2 . 7 2 6 . 1 . . 3 1 2 24 Fire 123 | . 11 7 5 . 29 . . . 5 . . . 66 Melee 66 | . . . . . 1 5 . . . 2 1 12 45 Ram 13 | . . . . . . . . . . . . . 13 Kick 1 | . 1 . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 115 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Discovered new exit (range 6) 254 | -10/Materials | Entered Subcaves 254 | -10/Subcaves | Accompanied by 1 ally 255 | -10/Subcaves | Continued accompanying wandering Federalists (4) 255 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Discovered new exit (range 14) 303 | -10/Subcaves | Learned Materials stockpile data 308 | -10/Subcaves | Build established: Mutant 338 | -10/Subcaves | Lost 3 allies 341 | -10/Subcaves | Entered Recycling 921 | -7/Recycling | Scanned before Scraplab entrance 945 | -7/Recycling | Entered Scraplab 958 | -7/Recycling | Discovered new exit (range 2) 959 | -7/Recycling | Entered Scraptown 1414 | -7/Scraptown | Discovered new exit (range 5) 1561 | -7/Scraptown | Visited TADAMA 1612 | -7/Scraptown | Visited Spacefarers 1697 | -7/Scraptown | Visited Awakened 1737 | -7/Scraptown | Visited Symbiants 2068 | -7/Scraptown | Visited Cyclists 2124 | -7/Scraptown | Visited Cave Peace 2177 | -7/Scraptown | Visited Fellowship of the Rings 2230 | -7/Scraptown | Visited UFD Registry 2246 | -7/Scraptown | Registered with UFD as "Roughslicer" 2282 | -7/Scraptown | Visited Science Guys 2334 | -7/Scraptown | Visited Curators Association 2382 | -7/Scraptown | Visited Scrapoid Research Area 2546 | -7/Scraptown | Visited Scrap Suit Storage 2569 | -7/Scraptown | Visited Scrapoid Pod Storage 2647 | -7/Scraptown | Met Optimus 2647 | -7/Scraptown | Accepted into 0bPrime 2727 | -7/Scraptown | Visited Derelict Rescue Squad 2793 | -7/Scraptown | Discovered new exit (range 5) 2794 | -7/Scraptown | Civil war broke out across Scraptown 2802 | -7/Scraptown | Entered Factory 2802 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 3044 | -5/Factory | Lost 3 parts (1u2w) 3421 | -5/Factory | Lost 4 parts (1p2n1w) 3528 | -5/Factory | Discovered new exit (range 6) 3530 | -5/Factory | Identified exit to Factory 3589 | -5/Factory | Entered another Factory area 3589 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3667 | -4/Factory | Loaded intel: 8 recycling unit locations 3676 | -4/Factory | Build established: Hacker-Mutant 3790 | -4/Factory | Discovered new exit (range 9) 3794 | -4/Factory | Identified exit to Upper Caves 3798 | -4/Factory | Entered Upper Caves 3823 | -4/Upper Caves | Found DCF Scrap (12 items) 4013 | -4/Upper Caves | Encountered a Warlord checkpoint 4022 | -4/Upper Caves | Learned 4 Research zone layouts 4238 | -4/Upper Caves | Learned 4 Research zone layouts 4277 | -4/Upper Caves | Discovered new exit (range 3) 4278 | -4/Upper Caves | Identified exit to Upper Caves 4284 | -4/Upper Caves | Entered another Upper Caves area 4298 | -4/Upper Caves | Discovered new exit (range 9) 4302 | -4/Upper Caves | Identified exit to Research 4345 | -4/Upper Caves | Entered Research 4345 | -3/Research | Evolved 2 slots: Utility x2 4414 | -3/Research | Discovered new exit (range 9) 4417 | -3/Research | Identified exit to Quarantine 4417 | -3/Research | Entered Quarantine 4440 | -3/Quarantine | Lost 4 parts (2n1u1w) 4467 | -3/Quarantine | Found Alien Artifact 4468 | -3/Quarantine | Identified Phase Redirector 4499 | -3/Quarantine | Found Prototype Device 4499 | -3/Quarantine | Identified Exp. Thermal Shield 4510 | -3/Quarantine | Discovered new exit (range 8) 4511 | -3/Quarantine | Spotted Alpha 7 4517 | -3/Quarantine | Found Alien Launcher 4522 | -3/Quarantine | Identified exit to Research 4522 | -3/Quarantine | Entered Research 4522 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4526 | -2/Research | Identified exit to DSF 4565 | -2/Research | Discovered new exit (range 12) 4571 | -2/Research | Identified exit to Testing 4571 | -2/Research | Entered Testing 4671 | -2/Testing | Found Prototype Device 4672 | -2/Testing | Identified 2N-1CE's Frost Array 4696 | -2/Testing | Found Prototype Energy Cannon 4696 | -2/Testing | Identified Cld. Nova Cannon 4714 | -2/Testing | Discovered new exit (range 5) 4715 | -2/Testing | Identified exit to Access 4718 | -2/Testing | Build established: Hacker-Sprinter 4767 | -2/Testing | Entered Access 4767 | -1/Access | Evolved 2 slots: Utility x2 4997 | -1/Access | Fabricated Lgt. Quantum Reactor (x2) 5020 | -1/Access | Build established: Hacker-Scout 5172 | -1/Access | Found Prototype Device 5172 | -1/Access | Identified Exp. ECM Suite 5230 | -1/Access | Found Prototype Hackware 5230 | -1/Access | Identified Exp. Hacking Suite 5267 | -1/Access | Identified exit to Command 5448 | -1/Access | Crushed by falling debris 5448 | -1/Access | System corruption reached 10% 5531 | -1/Access | Lost 12 parts (4n7u1w) 5586 | -1/Access | Lost 4 parts (1p3n) 5805 | -1/Access | Loaded intel: 4 recycling unit locations 5841 | -1/Access | Spotted B-99 Colossus 5963 | -1/Access | Core integrity fell below 50% 6000 | -1/Access | Core integrity fell below 20% 6036 | -1/Access | System corruption reached 30% 6039 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06014_ Adv. Surge Thruster destroyed. 06015_ Acquired Adv. Reaction Control System. 06016_ Acquired 19 matter. 06016_ Acquired 27 matter. 06017_ Acquired Mic. Fission Core. 06018_ Dropped Adv. Reaction Control System. 06022_ Penetrated by Slug. 06022_ Slug penetrates Wall. 06023_ System corrupted: Heat flow error (+244). 06023_ K-01 Serf destroyed. 06023_ K-01 Serf collects debris. 06028_ Connecting with Terminal... 06032_ Adv. Surge Thruster destroyed. 06033_ Slammed into K-01 Serf. 06033_ K-01 Serf sends out distress signal. 06034_ Slammed into K-01 Serf. 06034_ Destabilizing: System interference. 06034_ Adv. Signal Interpreter temporarily disabled. 06035_ 2N-1CE's Frost Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????""????# #???????? | | ?????????????????????????????T"????# +???????? | | ?????????????????????????????""????# #???????? | | ?????????????????????????????""????# #???????? | | ???????????????????????????????????# #???????? | | ??????????????????????????????????## ##+######### | | ??????????????????????????????????# # | | ??????????????????????????????????# "" # !! | | ??????????????????????????????????# T" + !! | | ??????????????????????????????????# # ! | | ??????????????????????????????????## ## | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #???######## | | ???????????????? ?????????????????# #???######## | | ???????????????? ????????????????# #???# | | ???????????????? ???????????????# #???# | | ????????????????? ??????????????# #???# | | ??????????????????? ?????????????# #???# | | ???????????????????? ????????????# #???# | | ????????????????????? ???????????# #???# | | ?????????????????######+#######????# #???##+##### | | ?????????????????# k #????# #????# #??#" | | ?????????????????# ###### ###### ####" | | ??????????????????? """"" /s pp | | ??????????????????? """""@ ###### | | ??????????????????? """"" #????####/### | | ????????????????????""""" #???????????# | | ????????????????????""""" #???????????# | | ???????????????????? #???????????#] | | ???????????????????? #???????????# | | ??????????????????? "" "" #???????????# | | ?????????????????? ""R"" #??????""???# | | ?????????????????? """" #?""???""???######/# | | ?????????????????##############?""??""""????# | | ????????????????????????????????""??""""????# | | ????????????????????????????????G???""""????# | | ????????????????????????????????""??""""????# | | ????????????????????????????????""??""""????# | | ????????????????????????????????""???""?????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#"##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Energy Generation 45 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Evasion (%) 65 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 28 Item Schematics ----------------- Exp. Q-thruster | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -1/Access | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCobblerDrive Manual? 0 Play Time 01:26:44 Cumulative 86.5 hours Start 2025.05.09 @ 12:05:29 End 2025.05.09 @ 13:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 256cf4e7-bd0d-4a2a-b872-aa337f393cb0