Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.15 @ 14:42:12 Player: Kaz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (796) 796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-77) -77 TOTAL SCORE: 1699 Bonus ------- Follower Combat Kills 35 Friendly Fire -112 Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 148/150 System Corruption 0% Temperature Cool (51) Movement Walking (240) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (24) --- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Humpback Large Battery (300) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Particle Cannon Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Humpback > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Humpback Large Battery High-capacity Matter Pod High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Particle Cannon Light Assault Rifle Mining Claw [Rating: 14] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 6 10 10 1 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 5 . . Treads . | . . . . . Leg 8 | . 3 5 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device . | . . . . . Storage 5 | 1 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 4 . 1 Energy Gun 3 | 2 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | . 1 4 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 3 2 . 1 Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 4 | . 1 2 . 1 Highest Loss Streak 2 | . 2 2 . 1 Average Slot Usage (%) 90 | . 81 99 96 85 Engine 11 | . 8 14 14 14 Leg 21 | . 13 28 28 28 Wheel 2 | . 5 . . . Storage 26 | . 26 28 24 14 Energy Gun 6 | . 11 2 . . Energy Cannon 4 | . 8 . . . Ballistic Gun 15 | . 4 24 28 28 Naked Turns . | . . . . . Heaviest Build 91 | 13 59 59 91 91 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 17 | . 17 2 4 4 Average Overweight (x) 2 | . 3 2 2 4 Largest Inventory Capacity 24 | 6 18 18 24 24 Average Capacity 17 | 4 17 18 19 24 Most Carried 21 | 3 12 18 20 21 Average Carried 12 | . 8 15 16 20 Final Capacity 24 | 6 18 18 24 24 Final Carried 20 | . 11 17 20 20 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 583 | 225 170 168 10 10 Remotely . | . . . . . Salvage Created 1191 | . 673 411 . 107 Parts 68 | . 37 26 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 27 | . 12 10 . 5 Guns 22 | . 7 10 . 5 Cannons 4 | . 4 . . . Classes Destroyed 7 | . 6 1 . . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 11 | . 3 4 . 4 Grunt 17 | . 9 7 . 1 Best Kill Streak 5 | . 4 4 . 5 Combat Bots Only 5 | . 3 4 . 5 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1389 | . 509 382 . 498 Core 250 | . 151 31 . 68 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 131 | . 70 44 . 17 Largest 2 | . 2 2 . 2 Hottest 118 | . 118 70 . 43 Shots Fired 245 | . 127 84 . 34 Gun 225 | . 107 84 . 34 Cannon 20 | . 20 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 162 | . 50 78 . 34 Thermal 83 | . 77 6 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 19 17 . 15 Robot Miss Streak 7 | . 3 7 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 190 | . 100 62 . 28 Core Hits 71 | . 34 27 . 10 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1979 | . 1213 508 . 258 Guns 1653 | . 887 508 . 258 Cannons 326 | . 326 . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1108 | . 366 484 . 258 Thermal 871 | . 847 24 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . 378 100 . 63 Average Temperature 88 | . 121 21 . 29 Received Heat Transfer 663 | . 285 219 . 159 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 9 . . . Heat Transferred 2220 | . 2146 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 198 | . 198 152 . 140 Initial . | . . . . . Average 56 | . 58 58 . 29 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 18 13 . 13 Peak Tracking Total 7 | . 5 3 . 7 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 11 . 1 . Successful 11 | . 10 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 10 . 1 . Record 10 | . 9 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 5 | . . 5 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 23 | . . 23 . . Total Damage 235 | . . 235 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3588 | 41 1625 1073 750 99 Spaces Moved 1638 | 38 688 511 381 20 Core 11 | 5 6 . . . Treads . | . . . . . Legs 1389 | . 477 511 381 20 Wheels 238 | 33 205 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 180 180 240 Average Speed 190 | 76 202 180 189 240 Slowest Speed 900 | 80 900 180 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 98 89 78 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1912 | 49 803 597 418 45 Wait 27 | . 10 11 . 6 Move 1634 | 37 687 510 380 20 Hop . | . . . . . Pick Up 62 | 6 21 15 19 1 Fast Attach . | . . . . . Attach 16 | 6 6 2 1 1 Detach . | . . . . . Swap 12 | . 4 8 . . Drop 30 | . 5 7 18 . Fire 131 | . 70 44 . 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 5) 669 | -10/Materials | Core integrity fell below 50% 1023 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Discovered new exit (range 15) 1667 | -10/Materials | Entered Mines 1675 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1919 | -10/Mines | Discovered new exit (range 4) 2179 | -10/Mines | Build established: Scavenger-Mutant 2333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2335 | -10/Mines | Discovered new exit (range 5) 2520 | -10/Mines | Discovered new exit (range 9) 2740 | -10/Mines | Entered Exiles 2740 | -10/Exiles | Found Exiles lab abandoned 2741 | -10/Exiles | Identified exit to Mines 3490 | -10/Exiles | Entered Mines 3551 | -9/Mines | Core integrity fell below 20% 3589 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03516_ K-01 Serf collects debris. 03518_ Acquired Hvy. Assault Rifle. 03545_ S-10 Pest destroyed. 03547_ K-01 Serf collects debris. 03552_ C-30 ARC bursts open, deploying its payload. 03552_ G-47 Trooper unfolds itself. 03552_ G-34 Mercenary unfolds itself. 03556_ S-10 Pest destroyed. 03556_ Switching to secondary target: G-47 Trooper. 03556_ G-47 Trooper suffers critical hit. 03556_ Destroyed Lgt. Nuclear Core. 03559_ K-01 Serf collects debris. 03563_ S-10 Pest destroyed. 03564_ K-01 Serf collects debris. 03571_ Lgt. Assault Rifle destroyed. 03572_ K-01 Serf collects debris. 03575_ S-10 Pest destroyed. 03584_ G-47 Trooper destroyed. 03586_ S-10 Pest destroyed. 03589_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????###???????? | | ????????????????????????? #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# #???????? | | ?????????????????????????# ########? | | ?????????????????????????# ## #? | | ?????????????????????????#%## """ #? | | ????????????????# ####### ## """ #? | | ????????????????# """ #? | | ????????????????# ######g### #? | | ????????????????????????#%#?# #? | | ????????????????????????# #?# #? | | ????????????????????????# #?#######? | | ????????????????????????# #????????? | | ????????????????????????#@#????????? | | ????????????????????????#%#????????? | | ???????????????????????#%%*#???????? | | ??????????????????????# %*% #??????? | | ?????????????????????# k[ = #??????? | | ???????????????????? ##??????? | | ??????????????????? ##???????? | | ?????????????????? #????????? | | ????????????????? ## ##????????? | | ????????????????## #?#s%??????????? | | ?????????????????###??# s??????????? | | ??????????????????????# ??????????? | | ??????????????????????# ??????????? | | ?????????????????????? ??????????? | | ??????????????????????"s ??????????? | | ??????????????????????" ??????????? | | ??????????????????????? ???????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSpikedImmobilizer Manual? 0 Play Time 00:21:13 Cumulative 96.8 hours Start 2022.02.15 @ 07:39:19 End 2022.02.15 @ 14:42:12 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 46 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fbc6355-30cb-4140-804e-4c2c320eb955