Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.26 @ 21:38:39 // Halloween2020/ForbiddenLore Player: FictionXVI Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1260) 1260 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 5155 Bonus ------- High Alert Combat Kills 20 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Small Storage Unit Improved Sensor Array Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced ECM Suite Reactive Plating System Shield System Guard > --- WEAPON ----------- Katana > --- INVENTORY -------- Nuclear Core Small Storage Unit Improved Sensor Array Maneuvering Thrusters [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Reactive Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . . 1 1 . Weapon 3 | . . . . 2 . 1 . Parts Attached 65 | 7 9 24 . 3 17 3 2 Power 14 | 1 2 6 . . 5 . . Engine 8 | 1 2 2 . . 3 . . Core 6 | . . 4 . . 2 . . Reactor . | . . . . . . . . Propulsion 24 | 2 3 10 . 1 6 . 2 Treads . | . . . . . . . . Leg 14 | 2 . 4 . . 6 . 2 Wheel . | . . . . . . . . Hover 2 | . . 1 . 1 . . . Flight 8 | . 3 5 . . . . . Utility 15 | 1 2 4 . 1 4 3 . Device 7 | . 1 2 . 1 1 2 . Storage 4 | 1 1 2 . . . . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 12 | 3 2 4 . 1 2 . . Energy Gun 4 | 2 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 2 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . . 17 . 2 7 . 13 Power 8 | . . 2 . 1 3 . 2 Propulsion 16 | . . 8 . 1 1 . 6 Utility 7 | . . 1 . . 2 . 4 Weapon 8 | . . 6 . . 1 . 1 Highest Loss Streak 10 | . . 9 . 2 3 . 10 Average Slot Usage (%) 65 | . 86 68 55 44 40 66 42 Engine 7 | . 14 6 . . 4 6 3 Core 2 | . . 3 11 8 1 6 3 Leg 8 | . 2 4 44 24 10 26 13 Flight 14 | . 23 24 . . . . . Device 8 | . 10 9 . 1 4 9 8 Storage 2 | . 5 2 . . . . . Hackware 1 | . . . . . 4 6 4 Energy Gun 10 | . 28 5 . . . . . Launcher 2 | . . 7 . 8 1 . . Slashing Weapon 1 | . . . . . 5 6 4 Naked Turns 82 | . . 10 . . 1 . 71 Heaviest Build 32 | 11 15 15 7 9 18 32 32 Greatest Support 60 | 20 20 60 60 60 55 55 55 Greatest Overweight (x) 4 | . 4 3 . 2 4 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 6 | 2 6 4 3 4 4 4 4 Average Carried 3 | 1 4 2 3 3 4 4 4 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 2 4 3 3 4 4 4 4 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 6% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Gar Matter Collected 949 | 224 165 166 41 34 189 . 130 Remotely . | . . . . . . . . Salvage Created 1107 | . 231 299 . 71 382 . 124 Parts 70 | . 11 23 . 6 25 . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 31 | . 5 14 . 4 6 . 2 Melee 8 | . . . . . 6 . 2 Guns 12 | . 5 7 . . . . . AOE 11 | . . 7 . 4 . . . Classes Destroyed 8 | . 4 1 . . 3 . . Builder 2 | . . 1 . . 1 . . Recycler 1 | . 1 . . . . . . Operator 1 | . . . . . 1 . . Watcher 4 | . 1 2 . 1 . . . Swarmer 14 | . 3 9 . 2 . . . Grunt 14 | . 2 5 . 2 3 . 2 Duelist 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 11 | . 3 11 . 3 3 . 1 Combat Bots Only 11 | . 2 11 . 2 2 . 1 Max Kills in Single Turn 2 | . 2 2 . 2 1 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 . 2 . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Gar Damage Taken 4088 | . 129 1261 95 265 650 . 1688 Core 1509 | . 50 317 18 149 125 . 850 Absorbed by Shields 90 | . . . . . . . 90 Core Remaining (%) 70 | 100 80 . 16 72 82 . . Volleys Fired 76 | . 21 49 . 6 . . . Largest 2 | . 2 2 . 1 . . . Hottest 80 | . 80 80 . 30 . . . Shots Fired 113 | . 42 65 . 6 . . . Gun 84 | . 42 42 . . . . . Cannon . | . . . . . . . . Launcher 29 | . . 23 . 6 . . . Special . | . . . . . . . . Kinetic 25 | . . 25 . . . . . Thermal 59 | . 42 17 . . . . . Explosive 29 | . . 23 . 6 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 19 20 . 9 . . . Robot Miss Streak 4 | . 3 4 . 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 110 | . 29 40 . 3 22 . 16 Core Hits 83 | . 14 28 . 9 15 . 17 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 42 | . . . . . 22 . 20 Impact . | . . . . . . . . Slashing 42 | . . . . . 22 . 20 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2975 | . 334 971 . 315 806 . 549 Guns 650 | . 333 317 . . . . . Cannons . | . . . . . . . . Explosions 969 | . . 654 . 315 . . . Melee 1292 | . . . . . 801 . 491 Ramming 64 | . 1 . . . 5 . 58 Kinetic 215 | . . 215 . . . . . Thermal 435 | . 333 102 . . . . . Explosive 969 | . . 654 . 315 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1292 | . . . . . 801 . 491 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 2 . 8 Average Corruption 3 | . . . . . 1 . 5 Corruption Purged 2 | . . . . . 2 . . Effects 3 | . . . . . 1 . 2 Message Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . . 50 . . 57 . . Projectiles . | . . . . . . . . Explosions 50 | . . 50 . . . . . Melee 57 | . . . . . 57 . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . 122 . . 2 . 22 Shots 6 | . . 6 . . . . . Rammed 30 | . 1 . . . 4 . 25 Targets Rammed 32 | . 1 . . . 4 . 27 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 165 | . 165 34 . . . . 4 Average Temperature 33 | . 50 13 . . . . 2 Received Heat Transfer 1349 | . 57 468 72 36 135 . 581 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 975 | . 750 225 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Gar Peak Influence 578 | . 117 578 143 260 441 203 284 Initial 185 | . . 18 143 46 101 185 124 Average 174 | . 63 319 143 127 215 193 191 Maximum Alert Level 2 | . . 2 . 1 2 1 1 Low Security (%) 61 | 100 100 24 100 98 30 40 53 Level 1 24 | . . 22 . 1 67 59 46 Level 2 13 | . . 52 . . 1 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 2 . 1 2 1 . Investigation 3 | . . 2 . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Gar Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 7 37 3 16 21 1 13 Peak Tracking Total 12 | . 3 8 3 12 9 1 9 Tactical Retreats 17 | . 1 6 . 1 6 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Gar Traps Triggered 6 | . . 1 . . 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Gar Machines Disabled 6 | . . 3 . 2 . . 1 Max in Single Turn 2 | . . 1 . 2 . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Gar Machines Accessed 6 | . 2 2 . 1 . 1 . Terminals 5 | . 2 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 21 | . 6 9 . 3 . 3 . Successful 13 | . 4 6 . 1 . 2 . Failed 8 | . 2 3 . 2 . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 6 . 3 . . . Terminals 18 | . 6 9 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 11 | . 4 6 . 1 . . . Record 7 | . . 6 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 2 . 1 . . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Gar Turns Passed 2547 | 111 795 653 17 176 357 161 277 Spaces Moved 1750 | 83 193 732 15 156 294 123 154 Core 284 | 3 4 32 . 14 173 . 58 Treads . | . . . . . . . . Legs 622 | 80 53 50 15 84 121 123 96 Wheels . | . . . . . . . . Hover 58 | . . . . 58 . . . Flight 786 | . 136 650 . . . . . Fastest Speed 31 | 50 37 31 120 50 50 120 50 Average Speed 74 | 117 77 48 120 99 80 120 94 Slowest Speed 280 | 120 280 200 120 150 250 120 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 6 32 50 7 15 8 3 36 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 163 | . . 120 . 43 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 163 | . . 120 . 43 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Gar Total 2799 | 93 796 964 14 172 374 135 251 Wait 784 | 2 559 153 . 2 37 10 21 Move 1739 | 82 192 727 14 155 293 122 154 Hop 2 | . . 2 . . . . . Pick Up 6 | 1 4 . . 1 . . . Fast Attach 54 | 7 5 18 . 2 17 3 2 Attach 6 | . 1 4 . 1 . . . Detach 8 | 1 1 4 . 1 1 . . Swap 5 | . 3 2 . . . . . Drop 18 | . 9 5 . 4 . . . Fire 76 | . 21 49 . 6 . . . Melee 42 | . . . . . 22 . 20 Ram 19 | . 1 . . . 4 . 14 Kick 12 | . . . . . . . 12 Crush . | . . . . . . . . Escape Stasis 28 | . . . . . . . 28 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 15) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x2 1187 | -9/Materials | Lost 9 parts (1p4n1u3w) 1235 | -9/Materials | Destroyed 11 combat bots 1336 | -9/Materials | Discovered new exit (range 16) 1409 | -9/Materials | Core integrity fell below 50% 1450 | -9/Materials | Lost 5 parts (3n2w) 1560 | -9/Materials | Entered Mines 1560 | -9/Mines | Discovered new exit (range 11) 1562 | -9/Mines | Core integrity fell below 20% 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Evolved 2 slots: Weapon x2 1742 | -8/Materials | Discovered new exit (range 13) 1753 | -8/Materials | Entered Factory 1753 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2022 | -7/Factory | Discovered new exit (range 14) 2110 | -7/Factory | Entered another Factory area 2110 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2119 | -6/Factory | Lost 3 parts (1p2u) 2270 | -6/Factory | Identified exit to Garrison 2271 | -6/Factory | Entered Garrison 2294 | -6/Garrison | Triggered checkpoint 2352 | -6/Garrison | Garrison Relay disabled 2432 | -6/Garrison | Triggered checkpoint 2485 | -6/Garrison | Lost 10 parts (2p3n4u1w) 2492 | -6/Garrison | Triggered checkpoint 2507 | -6/Garrison | Core integrity fell below 50% 2533 | -6/Garrison | Core integrity fell below 20% 2548 | -6/Garrison | Core destroyed Last Messages --------------- 02506_ G-67 Veteran destroyed. 02506_ Acquired 72 matter. 02507_ Acquired Flexi-carbon Leg. 02509_ YC>TC 02515_ Kicked P-60 Hacker out of the way. 02517_ Slammed into P-60 Hacker. 02521_ Kicked P-60 Hacker out of the way. 02523_ Slammed into P-60 Hacker. 02529_ Slammed into G-50 Soldier. 02529_ G-50 Soldier knocked back. 02530_ Flexi-carbon Leg destroyed. 02531_ Slammed into G-50 Soldier. 02540_ Slammed into P-60 Hacker. 02541_ V|/RM&S>KQJSBK5H=KELHA9E 1U/ 02541_ Slammed into P-60 Hacker. 02544_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02545_ Slammed into P-60 Hacker. 02548_ Destabilizing: Core damaged (-17). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #????????????????##?? | | ??????????????????????????# #???????????????? ??? | | ??????????????????????????# #??????????????? #??? | | ??????????????????????????# #???????????####+#??? | | ??????????????????????????# #???????????# %[ #??? | | ??????????????????????????# #??????###### * ###+ | | ??????????????????????????# ######## ^ | | ??????????????????????????# | | ??????????????????????????# ^ | | ??????????????????????????########### ## ## | | ????????????????????????????????????# ## ## | | ????????????????????????????????????" | | ????????????????????????????????????" | | ????????????????????????????????????" | | ????????????????????????????????????" | | ????????????????????????????????????# ## ## | | ??????????????????????????########### ## #? | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ######## | | ??????????????????????????# #??????## ##""""## | | ??????????????????????????# #???????# #??????? | | ????????????????########### #???????# #????????? | | ????????????????# p @p #???????# #????????? | | ??????????????### ######### #???????# #????????? | | ??????????????#"%"######### #???????# #????????? | | ??????????????# " / ## #???????# #????????? | | ??????????????# ###### ## ???????? #????????? | | ??????????????### #????# ## ??????? #????????? | | ????????????????# #????# ## ###??????###????????? | | ????????????????# #????# ## #???????????????????? | | ????????????????# ###### ## #???????????????????? | | ????????????????# ! + # #???????????????????? | | ????????????????### ##### #???????????????????? | | ?????????????????#"""""#??# #???????????????????? | | ?????????????????#######??# #???????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 350 Matter Stores 353 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Corruption Prevention 12 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed BlastLightpackCannon Manual? 0 Play Time 00:47:51 Cumulative 80.7 hours Start 2020.11.26 @ 20:30:35 End 2020.11.26 @ 21:38:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 44 Rogue 40 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d43e0d-e901-402c-8b90-13737d6e3868