Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 10:32:23 Player: f3-rnm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (337) 1685 Value Destroyed (17901) 17901 Prototype IDs (375) 7500 Alien Tech Used (3) 600 Bonus (25502) 25502 TOTAL SCORE: 62888 Bonus ------- High Alert Combat Kills 3550 Follower Combat Kills 4132 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 150 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -5230 Cogmind --------- Core Integrity 805/1600 Matter 298/300 Energy 1560/1562 System Corruption 0% Temperature Cool (5) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (5) --- Flying XBT-HC Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Cooling System (fused) Advanced Cooling System High-capacity Storage Unit Experimental Core Analyzer Heavy Armor Plating Layered Heavy Armor Plating Heavy Reflective Plating Improved System Restoration Module > --- WEAPON (4) ------- Hvy. Ballistic HMG Construct/C > --- INVENTORY (20) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Cooling System Advanced Cooling System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Flying XBT-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Experimental Cloaking Device Experimental Focal Shield > --- WEAPON ----------- Advanced KE Penetrator Hvy. Ballistic HMG Construct/C > --- INVENTORY -------- Advanced Coolant Injector Zionite Biocell Array Small Matter Pod Matter Compressor Experimental Matter Compressor Advanced Targeting Computer Improved Kinecellerator Experimental Hardlight Generator Advanced Force Field Long-range Tractor Beam Hacking Drone Bay Phasing AFG Guided Micro-nuke Launcher Gravity Flail [Rating: 211] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Gamma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . 2 . . 3 . . . . . 2 . . . . . . . . . 1 1 . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Parts Attached 246 | 6 4 14 17 19 7 16 12 7 1 2 1 6 1 5 6 2 9 3 6 1 3 17 7 9 13 52 Power 20 | 1 . 1 3 2 1 1 . . 1 . . . . . . . 2 1 . . . 1 . . 2 4 Engine 6 | 1 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . Reactor 10 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . 2 4 Propulsion 27 | 2 . 3 4 9 5 2 1 . . . . . . . . . . . . . 1 . . . . . Treads 14 | 2 . 1 3 6 1 . 1 . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . Wheel 7 | . . 2 1 1 3 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 1 2 4 8 3 1 10 6 4 . 2 1 3 1 4 5 2 3 1 5 1 2 11 5 6 9 43 Device 84 | . . 1 1 . 1 5 3 2 . 2 . 2 1 3 3 1 3 1 2 1 1 9 3 6 6 27 Storage 14 | 1 1 1 . . . 1 . . . . . . . . . . . . 1 . 1 . 2 . 2 4 Processor 12 | . 1 . 2 . . . . 1 . . . . . 1 1 . . . 2 . . 1 . . 1 2 Hackware 6 | . . . 2 . . 2 . 1 . . . . . . 1 . . . . . . . . . . . Protection 27 | . . 2 3 3 . 2 3 . . . 1 1 . . . 1 . . . . . 1 . . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 6 2 5 . 3 5 3 . . . 3 . 1 1 . 4 1 1 . . 5 2 3 2 5 Energy Gun 15 | 1 . . 1 1 . . . . . . . 2 . . . . 4 . . . . . 1 . 1 4 Energy Cannon 8 | . . 2 . . . 2 1 . . . . . . . . . . . . . . . . 3 . . Ballistic Gun 18 | 1 2 3 . 4 . . 3 . . . . . . 1 . . . . . . . 3 . . 1 . Ballistic Cannon 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Launcher 6 | . . . . . . 1 1 2 . . . 1 . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 2 3 1 3 . 1 . 2 . 3 . . 5 . 5 . 1 2 1 6 2 6 6 5 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 System Corruption 60 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . 54 Parts Lost 79 | . . 4 7 10 . 2 7 . . . . . . . . . 11 . 2 . 7 6 7 2 1 13 Power 12 | . . 2 1 2 . . . . . . . . . . . . 2 . . . . 1 1 . 1 2 Propulsion 14 | . . 1 4 4 . 1 2 . . . . . . . . . 1 . . . 1 . . . . . Utility 36 | . . . 1 1 . 1 4 . . . . . . . . . 4 . 2 . 4 1 5 2 . 11 Weapon 17 | . . 1 1 3 . . 1 . . . . . . . . . 4 . . . 2 4 1 . . . Highest Loss Streak 5 | . . 2 2 2 . 1 5 . . . . . . . . . 5 . 1 . 3 4 5 1 1 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 12 15 13 13 13 13 13 13 13 13 14 14 15 14 14 13 14 11 12 14 14 13 10 11 13 9 Power . | . 1 . . . . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . Propulsion 1 | . 2 3 5 6 2 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . Utility 7 | . 6 7 3 3 6 5 6 7 7 7 8 7 8 8 9 10 11 10 10 12 12 11 9 8 11 6 Weapon 2 | . 1 4 3 3 3 4 3 3 4 4 4 4 4 3 3 3 2 . 1 1 . . . 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 130 | . 7 2 7 4 10 6 8 6 1 3 2 . . 1 4 . 1 1 . . . 2 3 1 3 58 Power 9 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 7 Propulsion 41 | . 2 . . 1 8 . 1 . . . 1 . . . 2 . . . . . . . 1 . . 25 Utility 43 | . 4 1 6 1 . 4 . 2 1 1 1 . . . . . 1 . . . . 1 1 . 2 17 Weapon 35 | . 1 1 1 2 2 2 6 4 . 1 . . . . 1 . . 1 . . . 1 1 1 1 9 Tool/Special 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 59 | . 99 80 83 87 58 69 62 60 56 58 60 59 60 69 69 69 62 41 60 44 44 50 56 52 58 53 Engine 1 | . 14 4 . 5 8 3 . 6 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 1 4 . 1 2 . . . . 1 5 5 . 5 5 5 5 5 4 7 4 Treads 4 | . 28 21 22 20 2 . 3 6 . . . . . . . . . . . . . 1 1 1 3 2 Leg 2 | . . . . . 3 14 4 . 5 6 6 5 5 5 5 5 5 5 5 5 7 1 . 1 . 1 Wheel 1 | . . 6 7 7 4 4 1 . . . . . . . . . . . . . . . 2 . . . Device 22 | . . 1 5 . 8 15 19 22 20 19 20 17 18 28 28 29 27 17 24 19 11 23 33 33 36 28 Storage 5 | . 14 13 9 9 9 5 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 2 Processor 4 | . 13 3 9 9 . . . 5 6 6 6 5 5 5 5 5 5 5 6 5 5 2 . . 2 4 Hackware 1 | . . . 4 9 9 10 3 . . . . . . . . . . . . . . . . . . . Protection 3 | . . . 2 6 . 4 5 3 6 6 6 11 11 5 5 4 2 . . . . . . . . 4 Energy Cannon 1 | . . 7 . . 1 4 1 . . . 2 1 . 5 5 5 4 . . . . . 2 2 1 1 Ballistic Gun 2 | . 19 19 4 13 6 . 2 . . . . . . . 1 . . . 6 . . 1 . . . . Ballistic Cannon 2 | . . . 4 . . . 3 5 6 6 3 3 4 . . . . . . . . . . 1 2 2 Peak Build Rating 211 | 6 10 15 32 32 48 83 92 86 81 86 77 96 92 100 113 116 138 93 118 107 105 142 176 189 211 208 Average Rating 124 | 4 8 13 25 28 37 62 73 80 75 76 76 90 87 97 100 115 116 78 103 84 82 117 140 172 195 180 On Entrance 81 | . 6 10 15 28 32 46 77 73 82 78 75 76 92 90 97 113 116 75 93 106 107 76 128 140 181 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 12 29 211 211 43 43 58 72 64 55 64 68 81 76 83 70 72 89 54 68 52 83 90 90 109 121 163 Greatest Support 282 | 40 40 40 80 60 80 91 91 55 93 93 93 93 93 93 121 121 139 104 61 64 110 135 127 215 215 282 Greatest Overweight (x) 17 | . . 17 17 3 11 2 5 1 . . . . . . . . . 1 1 . 1 1 . . . 2 Average Overweight (x) . | . . 4 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 20 Average Capacity 15 | 7 13 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 15 14 Most Carried 22 | 3 15 22 22 15 15 15 15 15 15 15 15 15 15 15 15 14 15 13 15 15 15 15 15 15 15 20 Average Carried 12 | 1 12 17 14 14 14 14 14 14 14 14 14 14 14 14 14 13 14 11 12 14 14 14 10 14 14 10 Final Capacity 35 | 8 15 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 22 | 3 15 22 15 15 15 15 13 14 14 15 15 15 15 15 14 14 12 11 15 14 14 14 14 15 14 4 Scrap Engine Consumption 546 | . . . . . 34 10 40 10 5 9 2 9 2 . 5 2 6 12 11 5 8 34 41 22 29 250 Constructs Created 21 | . . . . . 4 . 3 . . 1 . . . . . . . 2 1 . . 2 3 . 3 2 Constructs Modified 230 | . . . . . 9 4 16 5 1 3 1 5 1 . 3 . 3 2 2 3 4 14 12 10 9 123 Class Distribution -------------------- 35% | Construct 21% | Scavenger-Construct 15% | Mutant 5% | Tank 4% | Commander-Mutant 4% | Commander-Construct 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Mutant | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Mutant | -4/Upper Caves Derelict-Construct | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -2/Research Construct | -2/Testing Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 18516 | 260 539 321 410 933 88 333 858 210 138 120 214 . 323 127 . 387 902 287 233 . 175 517 243 1746 2161 6991 Remotely 2430 | . . . . . . . . . . . . . . . . 102 534 . . . . . . 162 1563 69 Salvage Created 31084 | 12 513 527 1255 1088 55 487 1181 487 73 . 317 274 31 . . 216 1978 360 448 . 445 833 1259 1832 2981 14432 Parts 1299 | 3 31 34 47 50 3 29 55 25 1 . 15 2 1 . . 9 89 2 13 . 19 27 59 90 106 589 Haulers Intercepted 9 | . 1 . 1 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 1 . Recyclers Shooed 7 | . . . 2 1 . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 4 . . . . . . . 3 7 . . 1 . 16 . 7 10 . 10 . . . . . Prevented 7 | . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 264 | . 8 12 23 21 1 11 22 8 . . 4 3 . 1 1 3 34 1 6 . 8 9 11 25 39 13 Melee 14 | . . . 6 . . . . . . . . . . . . . 1 . . . 6 1 . . . . Guns 56 | . 8 11 3 19 1 . 3 . . . . . . . . . . . 6 . . 1 4 . . . Cannons 135 | . . 1 4 2 . 8 8 5 . . 4 3 . 1 1 3 16 . . . . . 7 25 34 13 AOE 36 | . . . . . . 3 10 3 . . . . . . . . 13 . . . . 2 . . 5 . Classes Destroyed 29 | 1 5 2 3 . . 2 3 . . . . . 1 . . . 4 3 . . . 1 . 1 1 2 Worker 20 | 1 2 . 5 . . 1 . . . . . . . . . . 2 . . . . . . . 8 1 Builder 9 | . 2 . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 1 2 . Tunneler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hauler 9 | . 1 . 1 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 1 . Recycler 7 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 2 . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 1 1 . . . . . . . . . . . . 2 . . . . 1 1 . 1 . Swarmer 48 | . . . 3 . 1 7 4 2 . . . . . . . . 11 . 2 . 2 . . . 14 2 Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 96 | . 8 . 12 15 1 1 8 4 . . 2 1 . . . . 10 . 3 . 3 5 3 2 18 . Brawler 5 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . 1 . . . Duelist 7 | . . . . . . . 2 . . . . . . . . 2 1 . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . 1 7 6 . 1 2 . . . 1 2 . 1 . 1 2 . . . 1 1 2 . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 15 | . . . 1 . . . 2 . . . . . . . . . 2 . . . . . 2 6 2 . Programmer 35 | . . . . . . 1 . 1 . . . . . . . . 5 . . . 2 2 3 13 2 6 Behemoth 5 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Z-Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Savage 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Best Kill Streak 13 | 1 4 2 13 3 1 5 7 4 . . 2 1 . 1 1 3 11 1 4 . 3 2 4 6 11 4 Combat Bots Only 10 | . 3 2 6 3 1 4 7 4 . . 2 1 . 1 1 3 10 1 4 . 3 2 4 4 9 3 Max Kills in Single Turn 5 | 1 2 1 1 1 1 2 3 1 1 . 1 1 1 1 1 1 4 1 1 . 1 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 3 1 . . . . . . . . 4 . . . . 1 . . 3 . Melee 1 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Hostile Shots Fired 2355 | . 34 54 112 161 2 103 251 25 . . 10 3 4 . . 20 476 6 61 . 206 141 69 137 324 156 Missed 746 | . 13 13 27 49 1 25 80 9 . . 4 3 . . . 13 220 2 18 . 56 39 17 38 71 48 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hits 1609 | . 21 41 85 112 1 78 171 16 . . 6 . 4 . . 7 256 4 43 . 150 102 52 99 253 108 Melee 44 | . . . . . . 3 25 . . . . . . . . 1 5 . 2 . . . 2 6 . . Projectile 1565 | . 21 41 85 112 1 75 146 16 . . 6 . 4 . . 6 251 4 41 . 150 102 50 93 253 108 AOE 16 | . 1 . . . . . 3 . . . . . . . . . 3 . . . . . . . 1 8 Critical Strikes 68 | . . 3 3 6 . . 5 3 . . 1 1 . . . . 9 . 2 . 9 4 2 3 10 7 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 31451 | . 322 994 1235 1815 28 886 3433 300 . . 142 67 93 . . 167 4037 91 910 . 2911 2854 1530 1447 2411 5778 Core 3160 | . 69 134 94 210 . 62 313 13 . . . . . . . . 461 27 71 . 319 354 99 139 210 585 Absorbed by Shields 5656 | . . . . . . . . . . . . . . . . 147 163 . . . 371 . . 899 2257 1819 Reduced by Siege Mode 494 | . . . . . . . 129 . . . . . . . . . . . . . . . . . 214 151 Redirected to Shielding 384 | . . . . 95 . . 79 . . . . . . . . . . . . . . . . . . 210 Ignored by Resistances 1193 | . . . . . . . . . . . . . . . . . 63 . . . . . . . 1122 8 Regen/Repaired (Parts) 11444 | . . . 139 35 18 253 945 . 56 . . 133 . . 5 100 68 417 33 435 639 937 1249 1028 1528 3426 Core Remaining (%) 60 | 100 . 18 . . 44 . . . . . 54 . . . . 100 . . . . 19 72 . 83 . 50 Volleys Fired 1829 | 1 44 46 31 119 3 57 125 25 7 . 17 11 7 3 16 19 62 . 51 . . 74 91 126 153 741 Largest 3 | 2 2 2 2 2 1 1 3 1 1 . 1 2 1 2 1 1 2 . 3 . . 2 1 1 1 2 Hottest 405 | 60 60 108 61 88 72 119 344 192 192 . 65 140 75 110 75 75 225 . 90 . . 94 58 351 148 405 Shots Fired 2123 | 2 87 87 53 223 3 57 171 25 7 . 17 12 7 5 16 19 63 . 75 . . 85 91 123 153 742 Gun 785 | 2 87 69 31 206 2 . 38 . . . . 1 . 2 . . . . 74 . . 66 38 2 . 167 Cannon 1295 | . . 18 22 17 1 54 121 21 7 . 17 11 7 3 7 19 51 . . . . 17 53 121 153 575 Launcher 31 | . . . . . . 3 12 4 . . . . . . . . 12 . . . . . . . . . Special 12 | . . . . . . . . . . . . . . . 9 . . . 1 . . 2 . . . . Kinetic 987 | 1 62 69 44 214 2 12 130 11 7 . 10 7 6 2 . . 24 . 24 . . 38 . 21 74 229 Thermal 760 | 1 25 18 . 9 1 42 29 10 . . 7 4 . . . . 15 . 50 . . 7 38 102 20 382 Explosive 25 | . . . . . . 3 12 1 . . . . . . . . 9 . . . . . . . . . Electromagnetic 184 | . . . 9 . . . . 3 . . . . . . . . 3 . . . . 38 . . . 131 Phasic 155 | . . . . . . . . . . . . 1 1 3 7 19 12 . . . . . 53 . 59 . Robot Hit Streak 50 | 1 6 22 13 20 5 13 12 6 8 . 7 4 4 2 12 6 5 . 7 . . 9 15 6 15 50 Robot Miss Streak 10 | . 3 1 6 4 . 4 3 3 1 . 3 3 2 . 3 6 6 . 5 . . 4 4 10 6 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Secondary Targets 6 | . 1 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Capacitor 373 | . . . . . . . . . . . . . . . . . . . . . . 45 90 102 64 72 Shots Hit Robots 1414 | 1 52 57 76 141 1 32 108 14 7 . 15 5 5 1 11 12 50 6 42 . 29 49 59 67 96 478 Core Hits 657 | 1 29 23 23 55 2 20 45 26 3 . 10 5 1 1 1 7 84 . 15 . 8 20 26 22 44 186 Critical Kills 19 | . 1 . 1 . . . 3 . . . . . . . . . 3 . 1 . . 3 . . 3 4 Critical Parts Destroyed 28 | . . . 8 . . 1 . . . . . . . . . . 3 3 . . 3 2 . . 1 7 Critical Strikes 66 | . 1 2 10 2 . 1 4 . . . . . . . . . 6 3 6 . 3 6 . . 5 17 Burn 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 Meltdown 5 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 1 . Destroy 27 | . 1 2 . . . 1 2 . . . . . . . . . 2 . 1 . . 2 . . 4 12 Blast 5 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Smash 19 | . . . 9 . . . . . . . . . . . . . 4 3 . . 3 . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 164 | . . 8 61 5 1 . . 1 . . . . . . . . 11 7 3 . 54 8 4 1 . . Impact 134 | . . 8 61 5 1 . . 1 . . . . . . . . 11 7 . . 27 8 4 1 . . Slashing 30 | . . . . . . . . . . . . . . . . . . . 3 . 27 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 6 . . . . . . . . . . . . . 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Damage Inflicted 109703 | 12 561 879 2850 2261 60 1887 6456 846 279 . 637 346 239 48 168 1027 6870 492 1136 . 1220 1706 2842 8794 14338 53749 Guns 8736 | 12 561 801 332 1963 20 . 612 . . . . . . . . . . . 1055 . . 1019 892 . . 1469 Cannons 89201 | . . 78 292 298 40 1653 4365 437 279 . 637 346 239 48 168 1027 3135 . . . . 276 1950 8667 13197 52069 Explosions 6942 | . . . . . . 234 1479 381 . . . . . . . . 3432 . . . . 128 . 127 1141 20 Melee 4559 | . . . 2226 . . . . . . . . . . . . . 303 492 81 . 1220 237 . . . . Ramming 265 | . . . . . . . . 28 . . . . . . . . . . . . . 46 . . . 191 Kinetic 48466 | . 367 801 492 2219 20 559 4362 200 279 . 389 346 239 . . . 1776 . 342 . . 441 . 1028 8713 25893 Thermal 42060 | 12 194 78 . 42 40 1094 615 237 . . 248 . . . . . 1473 . 713 . . 288 892 7639 1646 26849 Explosive 5068 | . . . . . . 234 1479 123 . . . . . . . . 1944 . . . . . . 127 1141 20 Electromagnetic 2688 | . . . 132 . . . . 258 . . . . . . . . 808 . . . . 694 . . . 796 Impact 3839 | . . . 2226 . . . . . . . . . . . . . 303 492 . . 581 237 . . . . Slashing 720 | . . . . . . . . . . . . . . . . . . . 81 . 639 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6597 | . . . . . . . . . . . . . . 48 168 1027 566 . . . . . 1950 . 2838 . Highest Corruption 26 | . 1 1 . . . 3 8 8 8 8 . . . . . . 9 15 18 18 26 6 4 12 . 20 Average Corruption 6 | . 1 1 . . . 3 5 8 8 8 . . . . . . 7 11 15 18 25 2 2 10 . 4 Corruption Purged 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 433 | . 2 24 . . . 5 37 30 11 2 . . . . . . 1 24 48 18 56 11 6 40 . 118 Message Errors 114 | . . 3 . . . 1 10 5 2 1 . . . . . . . 4 16 3 16 6 1 12 . 34 Matter Fused 113 | . . 8 . . . 1 10 12 4 1 . . . . . . . 7 9 5 13 . 3 13 . 27 Heat Flow Errors 45 | . . . . . . 2 4 5 1 . . . . . . . 1 3 3 2 4 1 2 3 . 14 Energy Discharges 52 | . . 2 . . . . 4 4 1 . . . . . . . . 5 9 4 7 2 . 4 . 10 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 57 | . . 4 . . . . 5 2 3 . . . . . . . . 4 5 3 6 2 . 5 . 18 Data Loss (major) 21 | . 1 2 . . . . 1 2 . . . . . . . . . 1 2 1 4 . . . . 7 Misfires 6 | . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 11 | . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . 6 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . Overload Shots 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . 1 . . Overflow Damage 17780 | . . . 858 . . 25 120 . . . . . . . . 12 545 431 . . 173 110 20 1973 2469 11044 Projectiles 15658 | . . . . . . 25 81 . . . . . . . . 12 232 . . . . 13 20 1973 2299 11003 Explosions 373 | . . . . . . . 39 . . . . . . . . . 164 . . . . . . . 170 . Melee 1749 | . . . 858 . . . . . . . . . . . . . 149 431 . . 173 97 . . . 41 Knockbacks 140 | . . . 17 . . 1 5 2 . . . 1 . . . . 6 1 . . 4 3 . 2 26 72 Impact 22 | . . . 12 . . . . . . . . . . . . . 2 1 . . 4 1 . . . 2 Kinetic 90 | . . . 4 . . 1 4 2 . . . 1 . . . . 3 . . . . 2 . 2 23 48 Secondary 28 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 3 22 Self-Inflicted Damage 633 | . . . . . . 32 46 30 . . . . . . . . 343 . . . . 100 . 82 . . Shots 14 | . . . . . . 1 1 4 . . . . . . . . 6 . . . . 1 . 1 . . Rammed 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 6 Targets Rammed 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | 20 64 280 64 114 20 230 424 522 300 . 4 102 . . 17 28 285 258 170 214 232 290 187 258 198 376 Average Temperature 85 | 15 19 79 20 22 15 56 124 118 174 . 4 46 . . 17 16 131 130 40 104 91 99 50 94 85 97 Received Heat Transfer 4709 | . 153 416 549 981 9 171 396 99 . . 54 . 18 . . 4 244 30 205 . 524 348 162 32 256 58 Effects 16 | . . . . . . . 3 2 . . . . . . . . . . . 3 . . . . . 8 Shutdowns 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Interference 12 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . 7 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 2 Total Turns 241 | . . . . . . . 65 . . . . . . . . . . . . . . . . . 124 52 Longest Duration 65 | . . . . . . . 65 . . . . . . . . . . . . . . . . . 52 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 39 | . . . 13 . . . . . . . . . . . . . 4 3 . . 2 3 . . 1 13 Combat Hostiles 33 | . . . 10 . . . . . . . . . . . . . 4 2 . . 2 2 . . . 13 Parts Fried 73 | . . . 14 . . . . 2 . . . . . . . . 7 6 . . 3 5 . . 6 30 Impact Corruptions 81 | . . . 28 . . . . . . . . . . . . . 3 15 . . 6 3 . . 4 22 Robots Melted 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . 3 . . 1 . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Parts Melted 22 | . . . . . . . 4 1 . . 2 . . . . . 1 . 1 . 3 5 1 1 . 3 Heat Transferred 15709 | 25 450 111 . 111 37 740 666 296 . . 400 . . . . . 930 . 1262 . . 100 518 2326 333 7404 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Maximum Alert Level 4 | . . . 2 2 1 1 3 2 . . . 4 . . . . 4 . . . . 1 1 2 4 4 Low Security (%) 82 | 100 100 . 60 57 99 94 14 2 . . . 52 . . . . 37 . . . . 99 93 34 . 96 Level 1 7 | . . . 38 21 . 5 20 79 . . . 23 . . . . 21 . . . . . 6 41 21 . Level 2 3 | . . . . 20 . . 20 18 . . . 3 . . . . 9 . . . . . . 23 12 . Level 3 4 | . . . . . . . 45 . . . . 13 . . . . 15 . . . . . . . 29 2 Level 4 2 | . . . . . . . . . . . . 6 . . . . 15 . . . . . . . 36 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1547 | 5 95 . 401 457 202 215 857 449 . . . 1122 . . . . 1226 . . . . 222 213 522 1547 1423 Initial 989 | . 3 . . 152 168 100 112 449 . . . 2 . . . . 100 . . . . . 119 91 289 989 Average 282 | . 25 . 141 241 29 86 531 332 . . . 309 . . . . 436 . . . . 17 118 289 857 1157 Influence Increases 13567 | 5 276 20 729 875 293 532 815 305 . . 117 1342 144 100 868 433 1568 131 162 . 240 464 476 834 1732 1106 Destroy 0b10 Robot/C 6900 | . 160 20 460 540 160 220 440 160 . . 80 260 120 80 600 320 680 80 120 . 160 200 260 500 840 440 Destroy 0b10 Robot/NC 455 | 5 40 . 45 10 5 15 10 5 . . . 60 . . 20 15 50 15 . . . 25 20 15 90 10 Destroy Leader 1138 | . 54 . 134 164 . 52 20 42 . . 10 48 10 10 . 20 126 10 10 . 20 46 72 72 126 92 Allied During Kill 1095 | . . . . 112 109 . . . . . 27 67 14 10 248 78 . 26 2 . . 16 19 . 73 294 Successful Hack 26 | . 7 . 9 . 3 . . 7 . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . . 15 30 . 45 . 15 . . . 225 . . . . 330 . . . . 30 . 60 195 45 Anti-Garrison Action 350 | . . . . . . . 200 . . . . 150 . . . . . . . . . . . . . . Destroy Structure 1793 | . . . 6 4 1 25 145 16 . . . 532 . . . . 352 . . . . 72 105 187 228 120 Advance Influence 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 15 . 60 15 . 75 . 60 . . . . . . . . 30 . 30 . 60 75 . . 180 105 Influence Decreases 12196 | . 239 62 368 803 726 372 118 812 300 50 113 254 715 418 227 1118 546 800 596 78 240 252 525 514 668 1282 Entered New Map 4277 | . 2 21 . 209 265 . 48 408 130 50 . 2 405 100 203 844 59 438 98 78 . . 93 72 194 558 Time Decay 6775 | . 237 41 298 494 441 361 . 404 170 . 113 252 310 318 24 234 367 302 458 . 200 179 342 422 434 374 Lost Part 634 | . . . 70 100 . 11 70 . . . . . . . . . 110 . 20 . 40 53 70 20 10 60 Lost Ally 510 | . . . . . 20 . . . . . . . . . . 40 10 60 20 . . 20 20 . 30 290 Squads Dispatched 54 | . 3 . 1 5 . 4 . 4 . . . 4 . . . . 5 . . . . 6 6 7 5 4 Investigation 8 | . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 1 . 1 Extermination 19 | . . . . . . 1 . 2 . . . 1 . . . . 1 . . . . 3 2 3 3 3 Reinforcement 18 | . 2 . 1 3 . 2 . 1 . . . . . . . . 2 . . . . 2 3 2 . . Assault 7 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 2 . Garrison 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 23 | . 2 . 4 3 3 . . . . . . 1 . . . 1 1 . . . . 2 . 1 5 . Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . 17 6 5 16 . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . 16 6 5 14 . Times Spotted 454 | . 18 14 41 30 6 20 24 13 . . 4 14 6 . 8 17 50 5 8 . 12 33 19 30 55 27 Peak Tracking Total 12 | . 3 3 9 5 2 5 8 5 . . 2 5 5 . 9 4 10 4 4 . 3 12 4 4 9 7 Tactical Retreats 30 | . 1 . 3 1 . 4 . 1 . . . . . . . . 2 . 2 . 2 2 . . 8 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 24 | . 1 2 . 3 . . . 1 . . . . . . . . . . . . . . 4 1 . 12 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 86 | . . . 1 2 . 3 6 1 . . . 16 . . 4 . 22 1 1 . 1 2 . 5 13 8 Max in Single Turn 4 | . . . 1 1 . 1 2 1 . . . 1 . . 1 . 4 1 1 . 1 1 . 1 4 2 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 43 | . 2 1 2 6 11 4 . 4 1 . . . . 1 3 . . . 1 4 . 3 . . . . Terminals 14 | . 1 . 1 4 4 2 . 2 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 6 . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . Total Hacks 89 | . 3 3 3 8 24 7 . 8 1 . . . . 1 6 . . . 1 17 . 7 . . . . Successful 57 | . 2 3 3 5 13 2 . 2 1 . . . . 1 6 . . . 1 17 . 1 . . . . Failed 32 | . 1 . . 3 11 5 . 6 . . . . . . . . . . . . . 6 . . . . Catastrophic 12 | . . . . 2 1 2 . 5 . . . . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . . . 1 4 9 2 . 4 . . . 8 . . . . 10 . 1 . . 7 13 8 11 2 Terminals 24 | . 2 . 1 5 7 5 . 4 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 1 . . . 15 . . . . . . . . . . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 3 . . . . . . . . . . . . . 2 . . . . Terminal Hacks 36 | . 1 3 1 2 2 . . 1 1 . . . . 1 6 . . . 1 17 . . . . . . Record 14 | . . 3 . . . . . . . . . . . . 6 . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 6 . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 8 | . 1 . . . 6 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Skim 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 2 4 3 2 . 3 . . . . . . . . . . . . . 3 . . . . Full Trace Events 5 | . . . . . 2 1 . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . . . 4 . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . 26 32 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . 8 . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 5 . . 4 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 77 | . . . . 10 . . . . . 4 . 3 . . 5 . 2 4 . . . 4 4 . 8 33 Largest Group 14 | . . . . 10 10 . . . . 4 4 3 2 1 6 5 2 4 1 . . 3 2 . 6 14 Highest-Rated Group 1477 | . . . . 173 173 . . . . 157 157 308 222 138 414 350 91 174 48 . . 288 244 . 445 1477 Highest-Rated Ally 269 | . . . . 29 29 . . . . 40 40 138 138 138 138 138 64 48 48 . . 96 122 . 135 269 Zionite Dispatches 15 | . . . . . . . . . . . . 2 . . . . 3 . . . . 2 3 . 5 . Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Initial Warlord ECA Mod 12 | . . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . Total Orders 17 | . . . . . 3 . . . . . . 1 . . . . 3 . . . . 2 2 . 6 . STAY 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 1 . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . DROP 10 | . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . 5 . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 350 | . . . . 34 47 . . . . . 19 30 2 3 13 17 . 25 5 . . 23 9 . 28 95 Total Damage 28313 | . . . . 457 587 . . . . . 393 4543 787 788 7248 4460 . 653 140 . . 852 923 . 1143 5339 Kills 124 | . . . . 6 9 . . . . . . 22 6 3 34 17 . 4 . . . 4 3 . 6 10 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Active Infowar (turns) 22845 | . . 235 671 . . 414 . 915 343 1439 761 807 689 710 1196 576 859 . 1155 21 554 1341 773 1025 646 7715 Optics 9359 | . . . . . . . . 915 343 1439 761 807 689 710 1196 576 859 . 1064 . . . . . . . Sensors 863 | . . . . . . . . . . . . . . . . . . . . . . 334 529 . . . Terrain 7326 | . . 235 . . . . . . . . . . . . . . . . . . . . . . . 7091 Structural 671 | . . . 671 . . . . . . . . . . . . . . . . . . . . . . . Seismic 7732 | . . . . . . 414 . 834 11 341 761 807 689 710 1196 576 808 . . . . . . . . 585 Decoding 1528 | . . . . . . . . . . . . . . . . . . . 539 21 554 414 . . . . Cloaking 2709 | . . . . . . . . . . . . . . . 1 . . . . . . 1188 771 398 95 256 Jamming 3877 | . . . . . . . . . . . . . . . . . . . . . . 1059 773 1022 646 377 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 2 . 2 1 . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Items 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 51956 | 113 984 2932 1219 1302 2932 965 1383 979 343 1439 761 807 689 710 1196 576 877 679 1155 432 1091 1416 775 1029 1073 24099 Spaces Moved 32237 | 66 472 1215 575 563 1060 499 571 653 134 966 620 392 321 329 593 342 534 387 506 178 409 959 602 684 652 17955 Core 278 | 6 . . 1 . 271 . . . . . . . . . . . . . . . . . . . . . Treads 15855 | 60 472 862 157 233 294 . 233 653 23 . . . . . . . . . . . . 335 157 305 464 11607 Legs 11165 | . . . . . 226 499 309 . 111 966 620 392 321 329 593 342 534 387 506 178 409 204 82 348 188 3621 Wheels 2217 | . . 353 417 330 264 . 29 . . . . . . . . . . . . . . 134 363 31 . 296 Hover 1404 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1399 Flight 1318 | . . . . . . . . . . . . . . . . . . . . . . 286 . . . 1032 Fastest Speed 26 | 50 160 160 120 110 90 115 120 120 109 109 109 109 209 209 154 154 105 95 162 162 118 106 106 103 103 26 Average Speed 118 | 150 160 217 141 141 231 148 167 134 110 109 109 185 209 209 191 154 120 116 195 162 151 117 106 117 103 90 Slowest Speed 600 | 160 160 560 600 240 600 260 270 217 120 109 109 209 209 209 209 154 154 228 295 162 295 249 121 121 103 198 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 106 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 . 100 Cave-ins Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 5 78 69 54 78 97 10 57 20 25 90 79 14 59 55 81 64 18 46 60 60 56 20 18 62 19 92 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 9 | . . . . . . . . . 1 2 1 . . . 1 . . . 1 3 . . . . . . Known Exits Taken 10 | . . . 1 . . 1 . 1 . . . 1 1 1 . 1 1 . . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . 1 1 1 . . . 1 . . 1 1 1 1 1 1 . . . Scrap Searched 26 | . . 8 . . . . . . 1 3 3 . 2 3 . . . 1 4 . 1 . . . . . Spaces Dug 190 | . . 2 3 . 1 7 10 6 . . . 8 . 2 5 . 5 . . . 1 18 10 7 9 96 Terrain Destroyed 1062 | . . 8 4 1 1 26 203 24 . . 6 8 16 4 7 17 204 . 11 . 1 49 35 62 55 320 Melee 20 | . . 2 3 . 1 . . 1 . . . . . . . . 4 . . . 1 4 4 . . . Projectile 577 | . . 6 1 1 . 13 35 13 . . 6 8 16 4 7 17 30 . 11 . . 27 31 47 52 252 AOE 465 | . . . . . . 13 168 10 . . . . . . . . 170 . . . . 18 . 15 3 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 44372 | 75 631 1416 871 841 1540 680 852 728 322 1356 691 460 333 349 652 378 698 601 610 322 796 1201 732 892 975 25370 Wait 8933 | . 79 92 145 85 433 69 91 18 176 372 42 43 2 . 9 12 57 158 39 136 328 100 7 40 109 6291 Move 32188 | 65 471 1214 574 562 1059 499 570 652 133 965 619 391 320 328 592 341 533 386 505 177 408 959 601 683 651 17930 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 299 | 3 21 30 16 13 11 16 19 10 1 7 6 1 1 3 5 1 3 2 . 1 4 6 8 8 12 91 Fast Attach 181 | 6 2 5 11 12 6 5 5 3 . . 1 5 1 5 8 1 8 2 6 3 4 18 7 10 9 38 Attach 111 | . . 5 11 7 2 8 10 3 1 2 . 3 . 1 . . 7 1 . 2 3 10 1 3 2 29 Detach 60 | . . . 1 . 3 4 5 1 1 2 . 2 . . . . 3 . 4 . 1 8 4 3 2 16 Swap 77 | . 2 6 3 6 . 3 3 4 1 1 . . . 1 . 2 6 . . . . . 2 4 17 16 Drop 369 | . 12 10 18 16 22 19 24 10 2 7 6 4 2 8 14 2 8 3 2 3 3 18 7 14 20 115 Fire 1829 | 1 44 46 31 119 3 57 125 25 7 . 17 11 7 3 16 19 62 . 51 . . 74 91 126 153 741 Melee 155 | . . 8 61 5 1 . . 1 . . . . . . . . 11 7 3 . 45 8 4 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Escape Stasis 41 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . 25 Rewire 118 | . . . . . . . . . . . . . . . 8 . . 42 . . . . . . . 68 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Discovered new exit (range 6) 1098 | -10/Materials | Entered Subcaves 1099 | -10/Subcaves | Approached by a straggling Scientist 1132 | -10/Subcaves | Core integrity fell below 50% 1210 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1385 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1880 | -10/Subcaves | Visited Clippyterm 1885 | -10/Subcaves | Learned Factory trap positions 2154 | -10/Subcaves | A Subdweller sparked back to life 2154 | -10/Subcaves | A Subdweller sparked back to life 2159 | -10/Subcaves | Core integrity fell below 20% 2196 | -10/Subcaves | Found Prototype Leg 2363 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2939 | -10/Subcaves | Build established: Hauler-Mutant 3115 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3128 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4009 | -10/Subcaves | Discovered new exit (range 7) 4030 | -10/Subcaves | Entered Materials 4030 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4238 | -8/Materials | Repaired Lgt. Treads 4323 | -8/Materials | Build established: Mutant 4715 | -8/Materials | Identified exit to Storage 4910 | -8/Materials | Discovered new exit (range 5) 5249 | -8/Materials | Entered Storage 5403 | -8/Storage | Repaired Arm. Wheel 5916 | -8/Storage | Discovered new exit (range 16) 6005 | -8/Storage | Core integrity fell below 50% 6151 | -8/Storage | Build established: Scavenger-Mutant 6238 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6240 | -8/Storage | Garrison activated, responded to threat 6506 | -8/Storage | Used back door to open Recycling access 6506 | -8/Storage | Discovered new exit (range 4) 6534 | -8/Storage | Build established: Commander-Mutant 6551 | -8/Storage | Entered Recycling 6551 | -8/Recycling | Accompanied by 10 allies 6636 | -8/Recycling | Entered Scraplab 6644 | -8/Recycling | Found Prototype Device 6644 | -8/Recycling | Identified Scrap Engine 7213 | -8/Recycling | Build established: Commander-Construct 7715 | -8/Recycling | Build established: Commander-Mutant 8212 | -8/Recycling | Discovered new exit (range 16) 9192 | -8/Recycling | Build established: Commander-Construct 9483 | -8/Recycling | Entered Factory 9483 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9484 | -6/Factory | Loaded intel: 105 trap records 9796 | -6/Factory | Build established: Hacker-Mutant 10206 | -6/Factory | Identified Cargo Legs 10207 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 10420 | -6/Factory | Build established: Mutant 10448 | -6/Factory | Identified exit to Garrison 10448 | -6/Factory | Entered Garrison 10488 | -6/Garrison | Triggered checkpoint 10647 | -6/Garrison | Garrison Relay disabled 10690 | -6/Garrison | Phase Generator disabled 10997 | -6/Garrison | Spotted B-75 Beast 11045 | -6/Garrison | Destroyed B-75 Beast 11231 | -6/Garrison | Destroyed 7 combat bots 11417 | -6/Garrison | Found Gamma Bomb Array 11418 | -6/Garrison | Spotted B-75 Beast 11477 | -6/Garrison | Destroyed B-75 Beast 11536 | -6/Garrison | Lost 5 parts (2n3u) 11819 | -6/Garrison | Discovered new exit (range 10) 11831 | -6/Garrison | Entered Factory 12016 | -6/Factory | Build established: Construct 12325 | -6/Factory | Identified exit to Lower Caves 12810 | -6/Factory | Entered Lower Caves 12811 | -6/Lower Caves | Encountered a Warlord checkpoint 12816 | -6/Lower Caves | Met a Warlord Commander 12817 | -6/Lower Caves | Learned location of Warlord (-5) 12818 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12823 | -6/Lower Caves | Found Encrypted Comm Array 13149 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13153 | -6/Lower Caves | Entered Zion 13179 | -6/Zion | Discovered new exit (range 22) 13229 | -6/Zion | System corruption cleaned by Quarantine Array 13245 | -6/Zion | Given the Hacking Drone Bay 13245 | -6/Zion | Found Prototype Device 13594 | -6/Zion | Found CR-A16's Pointy Stick 13642 | -6/Zion | Identified exit to Deep Caves 14231 | -6/Zion | Found Prototype Device 14247 | -6/Zion | Identified Phasing AFG 14250 | -6/Zion | Identified Hacking Drone Bay 14281 | -6/Zion | Met Imprinter 14303 | -6/Zion | Imprinted 14305 | -6/Zion | Declared Zion's savior 14592 | -6/Zion | Entered Proximity Caves 14592 | -5/Proximity Caves | Accompanied by 4 allies 14601 | -5/Proximity Caves | Learned 12 Factory zone layouts 14623 | -5/Proximity Caves | Learned location of Armory (-4) 14672 | -5/Proximity Caves | Spotted B-75 Beast 14891 | -5/Proximity Caves | Destroyed B-75 Beast 15007 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15336 | -5/Proximity Caves | Discovered new exit (range 12) 15353 | -5/Proximity Caves | Entered Factory 15353 | -5/Factory | Evolved 2 slots: Utility x2 15354 | -5/Factory | Identified exit to Factory 15354 | -5/Factory | Identified exit to Upper Caves 15369 | -5/Factory | Identified exit to DSF 15444 | -5/Factory | Zion hero teleported in (99-TNT) 15471 | -5/Factory | Noticed a derelict Sapper rigging charges 15764 | -5/Factory | Zion Heavy squad teleported in 15817 | -5/Factory | Found Prototype Launcher 15817 | -5/Factory | Identified Tesla Bomb Launcher 16160 | -5/Factory | Entered Upper Caves 16160 | -5/Upper Caves | Accompanied by 2 allies (99-TNT) 16317 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16703 | -5/Upper Caves | Identified exit to Upper Caves 16849 | -5/Upper Caves | Entered another Upper Caves area 16849 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 16906 | -5/Upper Caves | Spotted B-75 Beast 16906 | -5/Upper Caves | Allies destroyed B-75 Beast 17325 | -5/Upper Caves | Identified exit to Warlord 17559 | -5/Upper Caves | Entered Warlord 17559 | -5/Warlord | Accompanied by 1 ally (99-TNT) 17766 | -5/Warlord | Learned Factory scanalyzer intel 17766 | -5/Warlord | Learned Armory repair station intel 17768 | -5/Warlord | Learned 4 Armory zone layouts 17771 | -5/Warlord | Learned location of Quarantine (-3) 17771 | -5/Warlord | Learned Armory emergency access door positions 18100 | -5/Warlord | Build established: Commander-Construct 18338 | -5/Warlord | Found Prototype Device 18338 | -5/Warlord | Identified Exp. Cloaking Device 18357 | -5/Warlord | Found Prototype Device 18357 | -5/Warlord | Identified Exp. Focal Shield 18361 | -5/Warlord | Found Prototype Processor 18361 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18367 | -5/Warlord | Found Prototype Hackware 18367 | -5/Warlord | Identified System Mapper 18476 | -5/Warlord | Rebuked by Warlord 18501 | -5/Warlord | Warlord's base attacked by MAIN.C 18701 | -5/Warlord | Spotted B-75 Beast 18701 | -5/Warlord | Spotted B-86 Titan 18705 | -5/Warlord | Allies destroyed B-86 Titan 18706 | -5/Warlord | Destroyed B-75 Beast 18733 | -5/Warlord | Discovered new exit (range 12) 18755 | -5/Warlord | Entered Proximity Caves 18755 | -4/Proximity Caves | Accompanied by 5 allies (99-TNT) 18885 | -4/Proximity Caves | Found Imp. Powered Armor 19067 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19155 | -4/Proximity Caves | Build established: Construct 19304 | -4/Proximity Caves | Discovered exit to Factory (range 4) 19331 | -4/Proximity Caves | Entered Factory 19331 | -4/Factory | Accompanied by 1 ally 19331 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19332 | -4/Factory | Identified exit to Upper Caves 19333 | -4/Factory | Loaded intel: 4 scanalyzer locations 19351 | -4/Factory | Zion Thermal Resupply teleported in 19759 | -4/Factory | Zion Kinetic Resupply teleported in 19958 | -4/Factory | Destroyed 10 combat bots 19970 | -4/Factory | Zion Recon squad teleported in 20081 | -4/Factory | First assault squad dispatched 20088 | -4/Factory | Cargo convoy interrupted 20089 | -4/Factory | Spotted Striker 20136 | -4/Factory | Destroyed Striker 20137 | -4/Factory | Lost 5 parts (1p1u3w) 20198 | -4/Factory | Lost 4 parts (1p1n2u) 20208 | -4/Factory | Entered Upper Caves 20393 | -4/Upper Caves | Build established: Mutant 20431 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20606 | -4/Upper Caves | System corruption reached 10% 20710 | -4/Upper Caves | Lost 3 allies 20803 | -4/Upper Caves | Discovered new exit (range 7) 20887 | -4/Upper Caves | Entered another Upper Caves area 20887 | -4/Upper Caves | Accompanied by 1 ally 20892 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21212 | -4/Upper Caves | Discovered new exit (range 7) 21458 | -4/Upper Caves | Build established: Derelict-Mutant 21845 | -4/Upper Caves | Build established: Derelict-Construct 21856 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21869 | -4/Upper Caves | Found Prototype Special Weapon 21869 | -4/Upper Caves | Identified Molecular Deconstructor 22022 | -4/Upper Caves | Discovered new exit (range 10) 22042 | -4/Upper Caves | Entered Zhirov 22043 | -4/Zhirov | Discovered new exit (range 3) 22072 | -4/Zhirov | Met Zhirov 22120 | -4/Zhirov | Found Alien Artifact 22120 | -4/Zhirov | Identified Integrated Reactor 22120 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22349 | -4/Zhirov | Found Alien Artifact 22365 | -4/Zhirov | Build established: Mutant 22390 | -4/Zhirov | Learned location of Testing (-2) 22390 | -4/Zhirov | Learned location of Command (-1) 22400 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22474 | -4/Zhirov | Entered Proximity Caves 22474 | -3/Proximity Caves | Identified Transdimensional Reconstructor 22474 | -3/Proximity Caves | Warped through subspace 22475 | -3/Proximity Caves | Core integrity fell below 50% 22617 | -3/Proximity Caves | Lost 3 parts (2u1w) 22679 | -3/Proximity Caves | Found Alien Artifact 23096 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23112 | -3/Proximity Caves | Core integrity fell below 20% 23204 | -3/Proximity Caves | Discovered new exit (range 14) 23565 | -3/Proximity Caves | Entered Research 23565 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23591 | -3/Research | Zion Kinetic Resupply teleported in 24025 | -3/Research | Zion Light squad teleported in 24118 | -3/Research | Found Quantum Capacitor 24158 | -3/Research | Build established: Infiltrator-Mutant 24178 | -3/Research | P-80 Master assimilated allied GG-NSN(z) 24182 | -3/Research | P-80 Master assimilated allied 9R-NKB(z) 24205 | -3/Research | Identified Dimensional Node Initializer 24205 | -3/Research | Initialized slip node 24211 | -3/Research | Found Prototype Protection 24211 | -3/Research | Identified Zio. Weapon Casing 24236 | -3/Research | Lost 4 parts (1p3w) 24283 | -3/Research | Found Quantum Capacitor 24462 | -3/Research | Spotted B-86 Titan 24816 | -3/Research | Terminal network hard line cut 24944 | -3/Research | Spotted B-86 Titan 24973 | -3/Research | Discovered new exit (range 8) 24981 | -3/Research | Entered another Research area 24981 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24982 | -2/Research | Identified exit to Access 25034 | -2/Research | Zion Zionite Resupply teleported in 25074 | -2/Research | Zion Zionite Resupply teleported in 25234 | -2/Research | Lost 5 parts (1p4u) 25368 | -2/Research | Zion Heavy squad teleported in 25502 | -2/Research | Zion dispatch access revoked 25589 | -2/Research | Retrieved Zion intel report: Prototype Schematics 25710 | -2/Research | Found Prototype Launcher 25710 | -2/Research | Identified Gui. Micro-nuke Launcher 25713 | -2/Research | Found Gui. Micro-nuke Launcher 25747 | -2/Research | Discovered new exit (range 9) 25756 | -2/Research | Entered Testing 25770 | -2/Testing | Found Prototype Energy Cannon 25770 | -2/Testing | Identified Cld. Nova Cannon 25935 | -2/Testing | Found Prototype Energy Cannon 25935 | -2/Testing | Identified Null Cannon 26047 | -2/Testing | Retrieved Zion intel report: Active Garrisons 26075 | -2/Testing | System corruption reached 10% 26124 | -2/Testing | Build established: Infiltrator-Construct 26126 | -2/Testing | Spotted Striker 26179 | -2/Testing | Destroyed Striker 26193 | -2/Testing | Spotted Striker 26205 | -2/Testing | Destroyed Striker 26213 | -2/Testing | Spotted Alpha 7 26241 | -2/Testing | Destroyed Alpha 7 26259 | -2/Testing | Stole the SGEMP Prototype 26307 | -2/Testing | Found Prototype Device 26307 | -2/Testing | Identified Exp. Actuator Array 26436 | -2/Testing | Found Prototype Device 26436 | -2/Testing | Identified Exp. Focal Shield 26465 | -2/Testing | Build established: Construct 26509 | -2/Testing | Found Prototype Device 26509 | -2/Testing | Identified Exp. Hardlight Generator 26534 | -2/Testing | Discovered exit to Access (range 13) 26756 | -2/Testing | First assault squad dispatched 26785 | -2/Testing | Entered Access 26785 | -1/Access | Evolved 2 slots: Utility x2 26787 | -1/Access | Loaded intel: 112 machine locations 26787 | -1/Access | Loaded intel: 101 trap records 26787 | -1/Access | Identified exit to Surface 26787 | -1/Access | Discovered exit to Surface (range 116) 26787 | -1/Access | Identified exit to Command 26787 | -1/Access | Discovered exit to Command (range 190) 26787 | -1/Access | Delivered the SGEMP Prototype to Zhirov 26787 | -1/Access | Zhirov transferred Access data 26793 | -1/Access | Zion Zionite Resupply teleported in 26888 | -1/Access | Zion Offense Resupply teleported in 27035 | -1/Access | First assault squad dispatched 27083 | -1/Access | Zion Kinetic Resupply teleported in 27122 | -1/Access | Zhirov warped through subspace 27182 | -1/Access | Destroyed 9 combat bots 27232 | -1/Access | Zion Kinetic Resupply teleported in 27401 | -1/Access | Spotted B-99 Colossus 27461 | -1/Access | Destroyed 7 combat bots 27468 | -1/Access | Destroyed B-99 Colossus 27497 | -1/Access | Found Prototype Device 27497 | -1/Access | Identified Adv. Kinecellerator 27503 | -1/Access | Found Adv. Kinecellerator 27522 | -1/Access | Zion Kinetic Resupply teleported in 27545 | -1/Access | P-80 Master assimilated allied V0-3H7(A) 27858 | -1/Access | Entered Command 27986 | -1/Command | Build established: Gunner 28131 | -1/Command | Spotted B-99 Colossus 28349 | -1/Command | Found Quantum Capacitor 28395 | -1/Command | Disengaged cave seal 28395 | -1/Command | Zionites emerged from the dark tunnel 28464 | -1/Command | Lost 3 allies 28509 | -1/Command | Build established: Tank 28585 | -1/Command | Spotted M Guard 28585 | -1/Command | Spotted M Guard 28585 | -1/Command | Spotted Combat Programmer 28614 | -1/Command | Spotted Combat Programmer 28617 | -1/Command | Destroyed Combat Programmer 28632 | -1/Command | Destroyed M Guard 28640 | -1/Command | Lost 9 allies 28648 | -1/Command | Destroyed M Guard 28648 | -1/Command | All MAIN.C guards destroyed 28725 | -1/Command | Met MAIN.C 28733 | -1/Command | 0b10 Conduit disabled 28734 | -1/Command | System corruption reached 10% 28735 | -1/Command | Allies destroyed MAIN.C Shell 28736 | -1/Command | MAIN.C activated Command garrisons 28741 | -1/Command | Zhirov used SGEMP to disable MAIN.C 28961 | -1/Command | Found Prototype Device 28961 | -1/Command | Identified Exp. System Purifier 29040 | -1/Command | Discovered exit to Surface (range 15) 29251 | -1/Command | Discovered exit to Surface (range 8) 30386 | -1/Command | Discovered exit to Surface (range 42) 30386 | -1/Command | Discovered exit to Surface (range 100) 30386 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31161 | -1/Command | Build established: Construct 32282 | -1/Command | Found Prototype Protection 32282 | -1/Command | Identified Zio. Shade Armor 32373 | -1/Command | Found Zio. Shade Armor 35094 | -1/Command | Phase Generator disabled 39038 | -1/Command | Crushed by falling debris 39043 | -1/Command | Crushed by falling debris 39049 | -1/Command | Crushed by falling debris 39080 | -1/Command | Lost 3 parts (3u) 39403 | -1/Command | Found Exp. Core Analyzer 39977 | -1/Command | Found Corrupted Multirail 40670 | -1/Command | Build established: Scavenger-Construct 43624 | -1/Command | Found Quantum Capacitor 44696 | -1/Command | Found Hvy. Insulated Plating 44728 | -1/Command | Found Hvy. Reflective Plating 45268 | -1/Command | Found Spectral Analyzer 45642 | -1/Command | Found Exp. Targeting Computer 46869 | -1/Command | Crushed by falling debris 46891 | -1/Command | Crushed by falling debris 46903 | -1/Command | Crushed by falling debris 46910 | -1/Command | Crushed by falling debris 46913 | -1/Command | Crushed by falling debris 46915 | -1/Command | Crushed by falling debris 46922 | -1/Command | Crushed by falling debris 46924 | -1/Command | Crushed by falling debris 46933 | -1/Command | Crushed by falling debris 46936 | -1/Command | Crushed by falling debris 46954 | -1/Command | Crushed by falling debris 46961 | -1/Command | Crushed by falling debris 46967 | -1/Command | Lost 3 parts (3u) 46967 | -1/Command | Crushed by falling debris 51957 | *** | Escaped! Last Messages --------------- 51630_ H-88 Terminator knocked back. 51631_ Acquired 4 matter. 51633_ Arm. Scrap Engine consumes Unknown Ballistic Gun. 51700_ Scrap Engine modifies Hvy. KE Linear Construct/C: Max Integrity -356, Range +3, Min Damage +5, Mass +6, -Penetration Renamed Hvy. Accelerated HMG Construct/C. 51743_ H-88 Terminator destroyed. 51746_ Acquired 2 matter. 51747_ Arm. Scrap Engine consumes KE Penetrator. 51799_ Arm. Scrap Engine consumes Unknown Leg. 51829_ Arm. Scrap Engine consumes Xenon Bombardment Thruster. 51829_ C-57 Dissector destroyed. 51830_ Acquired 2 matter. 51832_ Arm. Scrap Engine consumes Unknown Ballistic Gun. 51895_ Scrap Engine modifies Hvy. Accelerated HMG Construct/C: Mass -5, Shot Heat +30 Renamed Hvy. Ballistic HMG Construct/C. 51919_ Scrap Engine modifies Flying HC-Biometal Exoskeleton: Energy +0.5, Support -58, Max Integrity -608, Burnout +40 Renamed Flying XBT-HC Exoskeleton. Map ----- +----------------------------------------------------+ | #############?############ + ##### | | ############################# ###+######+#####?##? | | #?########################### ### #### ######## | | ??########################### ### #### "T | | #?##?######## ########## ### #### "" | | ############# ########## ### #### ######## | | ##?########## + ### ##### ########## | | ############# # ### ##### ###?#### | | ############# # % ######## | | ############# # ########! | | #############/###### ######## ##+######## ! | | ############# ###### # # ## ### | | ############# ###### # + ## ### | | #############+###### # # ## ### | | ####### #### # # ## ### | | ####### ! #### # # ## ### | | ####### !!! #### ######## ## "" ### | | ####### !!! #### ######## ## """" ### | | ####### !! + ## """" #?# | | ####### !! ####+############## ## "" ### | | ## + * ## ############# ## ### | | ## #### ## ############ # ### | | ## ############### ############ # "" ### | | ## ############### ! ############ + """" ##? | | ## ############### ## ###### # """" ### | | ## ############### ## @ ####### ## "" ##? | | ##+###############! ## ####### ## ### | | ############ #### ####### ## ### | | #############+###### ####### ## ### | | [ # # ####### ############# | | [ + # ######## | | [ # """" """" + ######## | | # """" """" # ######## | | # """" """" # ""#####?## | | ! # """" """" # ""######## | | " # """" ""######## | | # # """" T######## | | ###### """"T"""" ### """" ""######## | | ######"""""""""""### "" " ""######## | | ################### ""######## | | ] ################### ######## | | + ############## ! !/%! # ### | | #### ############## * ! % # ### | | #### ###############+######%!## # ### | | ##########/########### ### !## + ! ### | | #### ###### ]####### %! # ### | | ####% ###### ######## * # ### | | "### ###### # # # ### | | "### ! ###### # ! + # ### | | # "" ###### "" # ! # # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 216 Coolant Potential 220 Energy Generation 162 Energy Capacity 1562 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 30 Trap Extractor Capacity 8 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vibroblade | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Centrium Medium Armor Plating | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Cld. Nuclear Pulse Thruster | -2/Research | Z-intel Hvy. Hardcell Cannon | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Centrium Heavy Armor Plating | -2/Research | Z-intel Enh. Biometal Leg | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Ionic Axe | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -8/Materials Arm. Wheel | 65% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Sorry Old Pal Special Delivery Challenges ------------ None Game ------ Seed BiometalPotentialPropulsion Manual? 0 Play Time 06:16:21 Cumulative 313.3 hours Start 2025.05.11 @ 13:48:40 End 2025.05.17 @ 10:32:23 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 264 Adventurer 36 Explorer 0 Win Type 0 Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b937466-e86e-470e-ad11-b37687ef7e8b