Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 22:20:59 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1068) 1068 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 3713 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (35) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Weight Redist. System Melee Analysis Suite Reaction Control System System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Insulated Plating Insulated Plating > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Advanced Weight Redist. System Advanced Weight Redist. System Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Reaction Control System System Shield [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 50 | 6 4 8 9 17 6 . Power 5 | 1 1 1 . 1 1 . Engine 4 | 1 1 . . 1 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 5 4 1 . Treads . | . . . . . . . Leg 13 | 2 . 2 5 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 17 | 1 1 2 4 6 3 . Device 6 | . 1 2 1 2 . . Storage 2 | 1 . . 1 . . . Processor 4 | . . . 1 1 2 . Hackware . | . . . . . . . Protection 5 | . . . 1 3 1 . Artifact . | . . . . . . . Weapon 14 | 2 2 3 . 6 1 . Energy Gun 10 | 2 2 . . 6 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 1 4 8 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . 2 2 . Utility 5 | . . . . 2 3 . Weapon 3 | . . . 1 . 2 . Highest Loss Streak 6 | . . . 1 1 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 99 96 85 91 27 Engine 7 | . 14 6 . 8 7 . Core 3 | . . 7 11 . . . Leg 22 | . 28 28 22 18 23 . Device 10 | . 12 14 17 9 . . Storage 10 | . 14 14 11 9 8 . Processor 10 | . . . 11 13 17 18 Protection 6 | . . . 4 8 16 . Energy Gun 13 | . 28 12 . 14 16 . Energy Cannon 3 | . . 7 11 1 . . Launcher 2 | . . 7 8 . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 12 15 20 28 31 32 . Greatest Support 40 | 20 20 25 27 40 40 5 Greatest Overweight (x) 9 | 1 . . 1 9 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 Average Capacity 9 | 7 8 8 9 10 9 5 Most Carried 10 | 3 8 8 10 10 10 5 Average Carried 7 | . 5 7 7 8 9 5 Final Capacity 10 | 8 8 8 10 10 5 5 Final Carried 10 | 3 6 8 7 10 5 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Gar Matter Collected 782 | 258 12 110 159 186 57 . Remotely . | . . . . . . . Salvage Created 1337 | 50 73 69 405 597 143 . Parts 79 | 5 5 7 19 36 7 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 29 | . 2 1 9 15 2 . Guns 18 | . 2 . . 14 2 . Cannons 5 | . . 1 3 1 . . AOE 6 | . . . 6 . . . Classes Destroyed 11 | 1 1 1 5 3 . . Worker 4 | . . . 1 2 1 . Builder 2 | . . . . 2 . . Tunneler 3 | 2 . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . . . 1 1 . . Swarmer 8 | . . . . 8 . . Grunt 11 | . 2 . 6 1 2 . Brawler 1 | . . . 1 . . . Sentry 7 | . . 1 2 4 . . Hunter 2 | . . . . 2 . . Best Kill Streak 6 | 2 2 1 6 6 2 . Combat Bots Only 6 | . 2 1 6 6 1 . Max Kills in Single Turn 3 | 2 1 1 3 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Damage Taken 2196 | . 52 18 354 953 807 12 Core 578 | . 10 . 12 280 264 12 Absorbed by Shields 97 | . . . . . 93 4 Regen/Repaired (Parts) 64 | . . . . . 64 . Core Remaining (%) 97 | 100 . 96 97 . . . Volleys Fired 92 | 2 6 5 18 42 19 . Largest 2 | 2 2 2 2 2 2 . Hottest 130 | 100 100 130 105 126 126 . Shots Fired 168 | 4 12 7 28 80 37 . Gun 134 | 4 12 4 . 77 37 . Cannon 25 | . . 3 19 3 . . Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 10 | . . . . . 10 . Thermal 138 | 4 12 7 19 69 27 . Explosive 9 | . . . 9 . . . Electromagnetic 11 | . . . . 11 . . Robot Hit Streak 13 | 2 13 4 6 12 4 . Robot Miss Streak 3 | 1 . 3 1 2 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 118 | 2 11 5 19 60 21 . Core Hits 72 | 2 5 5 25 28 7 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . 1 . . 4 1 . Burn 4 | . 1 . . 3 . . Destroy 1 | . . . . . 1 . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2685 | 37 140 61 909 1104 434 . Guns 1654 | 37 140 36 . 1007 434 . Cannons 400 | . . 25 325 50 . . Explosions 631 | . . . 584 47 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 165 | . . . . . 165 . Thermal 1793 | 37 140 61 325 961 269 . Explosive 584 | . . . 584 . . . Electromagnetic 143 | . . . . 143 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 3 . . . Matter Fused 1 | . . . 1 . . . Parts Rejected 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 254 | . . . 9 245 . . Shots 4 | . . . 1 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 660 | 78 75 39 52 581 660 . Average Temperature 244 | 40 36 20 16 207 411 . Received Heat Transfer 707 | . 30 . 159 117 395 6 Effects 47 | . . . . 10 37 . Shutdowns 8 | . . . . 2 6 . Energy Bleed 7 | . . . . 3 4 . Interference 5 | . . . . 1 4 . Matter Decay 2 | . . . . . 2 . Short Circuit 4 | . . . . . 4 . Damage (minor) 4 | . . . . 1 3 . Damage (major) 14 | . . . . 3 11 . Damage (core) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 6 . . Heat Transferred 3985 | 111 481 87 481 2233 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Peak Influence 516 | 10 56 67 485 516 281 163 Initial 217 | . 6 21 26 204 217 163 Average 196 | 2 40 32 191 335 229 163 Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 42 | 100 100 100 57 . . 100 Level 1 49 | . . . 13 88 100 . Level 2 8 | . . . 29 11 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 1 1 1 . Investigation 3 | . 1 1 . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 3 2 14 20 12 3 Peak Tracking Total 10 | . 2 2 4 4 10 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Traps Triggered 5 | . . . 2 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Gar Machines Disabled 3 | . . . . 2 1 . Max in Single Turn 2 | . . . . 2 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Machines Accessed 7 | . 1 1 . . 5 . Terminals 4 | . 1 . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . 2 1 . . 12 . Successful 9 | . . 1 . . 8 . Failed 6 | . 2 . . . 4 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 2 . . . 5 . Terminals 9 | . 2 . . . 7 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 3 | . . 1 . . 2 . Open Door 2 | . . 1 . . 1 . Recall Investigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . . . . 3 . Terminals 3 | . . . . . 3 . Botnet 2 | . . . . . 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 4 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Gar Turns Passed 2065 | 82 235 312 352 685 361 38 Spaces Moved 1096 | 57 160 226 176 300 134 43 Core 14 | 10 . . . 4 . . Treads . | . . . . . . . Legs 994 | 47 160 226 176 296 89 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 88 | . . . . . 45 43 Fastest Speed 35 | 50 120 120 105 90 35 35 Average Speed 130 | 114 120 120 164 153 102 35 Slowest Speed 500 | 190 120 120 190 500 260 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 29 74 25 21 39 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 97 | . . 2 56 39 . . Melee . | . . . . . . . Projectile 8 | . . 2 6 . . . AOE 89 | . . . 50 39 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Total 1565 | 67 193 263 214 445 318 65 Wait 240 | . 9 11 . 61 159 . Move 1082 | 56 159 225 175 299 125 43 Hop 4 | . . . . . 4 . Pick Up 31 | 3 8 4 5 11 . . Fast Attach 24 | 6 2 2 1 12 1 . Attach 13 | . 1 2 3 2 5 . Detach 4 | . . 3 . 1 . . Swap 13 | . 1 4 5 3 . . Drop 40 | . 7 7 7 14 5 . Fire 92 | 2 6 5 18 42 19 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 22 | . . . . . . 22 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 319 | -10/Mines | Learned location of Storage (-8) 378 | -10/Mines | Learned Materials stockpile data 449 | -10/Mines | Met a Derelict shopkeep closing up shop 563 | -10/Mines | Discovered new exit (range 7) 575 | -10/Mines | Learned location of Mines (-8) 575 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Discovered new exit (range 14) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -8/Materials | Discovered new exit (range 7) 1641 | -8/Materials | Core integrity fell below 50% 1667 | -8/Materials | Entered Storage 1720 | -8/Storage | Repaired Deuterium Engine 1741 | -8/Storage | Build established: Scavenger-Mutant 2007 | -8/Storage | Core integrity fell below 20% 2028 | -8/Storage | Identified exit to Garrison 2028 | -8/Storage | Entered Garrison 2042 | -8/Garrison | Lost 6 parts (1p1n2u2w) 2066 | -8/Garrison | Triggered checkpoint 2066 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02049_ Field strength at 55. 02050_ Field strength at 50. 02051_ Field strength at 45. 02052_ Field strength at 40. 02053_ Field strength at 35. 02054_ Field strength at 30. 02055_ Field strength at 25. 02056_ Field strength at 20. 02057_ Field strength at 15. 02058_ Field strength at 10. 02059_ Field strength at 5. 02060_ Stasis field depleted. 02061_ Triggered Stasis Trap. 02061_ A bubble of rippling energy engulfs the area. 02061_ Field strength at 95. 02062_ Field strength at 90. 02063_ Field strength at 85. 02064_ Field strength at 80. 02065_ Field strength at 75. 02066_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #???????####### #??????????????????????????????? | | ######### #??????????????????????????????? | | ######??????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #????????######""""######???????????? | | ??????????# ########## #???????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????############# @## ## #???????????? | | ??????????????????????# #?? #????????????????? | | ?????????????????????g ??? ??????????????? | | ????????????????????#g ?? ????????????? | | ????????????????????# ?? "???????????? | | ????????????????????#g ????????????????? | | ????????????????????### ## #????????????????? | | ??????????????????????# #? #????????????????? | | ?????????????????????? ? ????????????????? | | ?????????????????????? ?? ???????????????? | | ??????????????????????# ? ?????????????????? | | ??????????????????????## ##??"??????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverExperimentalSabre Manual? 0 Play Time 00:12:53 Cumulative 344.4 hours Start 2022.06.22 @ 22:07:16 End 2022.06.22 @ 22:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 616 Rogue 461 Adventurer 148 Explorer 7 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37a85982-362c-4875-95e2-2953624e636e