Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 08:59:01 Player: The Gourd Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (147) 735 Value Destroyed (4991) 4991 Prototype IDs (20) 400 Alien Tech Used (7) 1400 Bonus (4924) 4924 TOTAL SCORE: 19250 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 77 Subatomizer Sterilization 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 189/425 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact HERF Cannon Compact HERF Cannon Rocket Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Triangulator Spectral Analyzer Stasis Canceller Light Regenerative Plating Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor ECM Suite Compact HERF Cannon Compact HERF Cannon Rocket Array [Rating: 140] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Slots Evolved 16 | . . . 4 . 2 2 . . 2 2 2 2 . . Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 6 | . . . 1 . 1 1 . . 1 1 . 1 . . Utility 7 | . . . 3 . . . . . 1 1 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 242 | 9 16 28 33 28 45 10 1 11 2 5 34 7 6 7 Power 20 | 1 . 4 1 2 2 2 . 2 . . 3 . 2 1 Engine 9 | 1 . 4 . . 2 . . 2 . . . . . . Core 5 | . . . 1 2 . 2 . . . . . . . . Reactor 6 | . . . . . . . . . . . 3 . 2 1 Propulsion 52 | 2 2 5 9 5 4 5 . 1 1 2 9 3 1 3 Treads 23 | 1 1 4 9 4 4 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 25 | . . . . 1 . 5 . 1 1 2 9 3 1 2 Utility 93 | 3 4 8 12 8 19 3 . 7 . 3 16 4 3 3 Device 46 | 2 1 3 2 3 13 2 . 6 . 2 4 3 2 3 Storage 6 | 1 2 1 1 . 1 . . . . . . . . . Processor 10 | . . . . 1 . . . 1 . 1 6 1 . . Hackware 6 | . . . . . 1 1 . . . . 4 . . . Protection 25 | . 1 4 9 4 4 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 3 10 11 11 13 20 . 1 1 1 . 6 . . . Energy Gun 10 | 2 . . 5 3 . . . . . . . . . . Energy Cannon 11 | . 7 3 . . . . . . . . 1 . . . Ballistic Gun 23 | 1 2 . 2 7 11 . . . . . . . . . Ballistic Cannon 9 | . . 3 3 . . . . . . . 3 . . . Launcher 12 | . . 4 1 . 5 . . . 1 . 1 . . . Special Weapon 4 | . 1 1 . . . . 1 1 . . . . . . Impact Weapon 5 | . . . . 3 2 . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 6 1 . . 1 1 . 3 3 . 8 Parts Lost 51 | . 2 8 4 6 2 . 1 2 . . 10 2 . 14 Power 7 | . . 2 . 1 1 . . . . . 2 . . 1 Propulsion 17 | . . 4 . . . . 1 . . . 4 2 . 6 Utility 20 | . 1 2 2 4 . . . 1 . . 3 . . 7 Weapon 7 | . 1 . 2 1 1 . . 1 . . 1 . . . Highest Loss Streak 12 | . 2 2 2 2 1 . 1 1 . . 7 2 . 12 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 100 97 99 95 99 67 71 81 82 77 78 85 78 67 Engine 7 | . 14 13 . . 4 1 . 3 5 5 3 . . . Core 2 | . . . 8 6 2 7 9 6 5 5 4 4 4 1 Treads 22 | . 14 25 25 26 30 . . . . . . . . . Wheel 2 | . 13 1 1 . . . . . . . . . . . Flight 2 | . . . . . . 18 29 31 32 31 24 25 21 20 Device 10 | . 10 5 5 20 14 13 9 17 17 13 10 9 13 13 Storage 9 | . 14 14 9 9 7 3 . . . . . . . . Hackware 2 | . . . . . 5 11 13 13 11 10 13 17 16 12 Protection 10 | . 3 8 29 14 8 1 . . . . . 7 4 3 Energy Gun 1 | . . . 8 4 . . . . . . . . . . Energy Cannon 5 | . 16 12 . . . . . . . . 1 . . . Ballistic Gun 7 | . 4 . 4 12 20 2 . . . . . . . . Ballistic Cannon 2 | . . 5 4 . . . . . . . 1 . . . Launcher 2 | . . 7 . . . . . . 2 5 2 3 . . Special Weapon 1 | . 7 . . . . . 1 6 5 5 . . . . Peak Build Rating 140 | 7 11 30 47 46 51 51 48 54 68 79 124 130 135 140 Average Rating 35 | 5 10 13 45 32 48 38 42 47 58 73 97 122 121 116 On Entrance 54 | . 7 11 30 46 37 50 48 39 49 68 79 107 111 135 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 115 | 14 94 101 115 103 115 17 17 25 32 32 49 50 46 43 Greatest Support 84 | 20 40 40 62 64 84 26 26 27 36 43 55 56 69 69 Greatest Overweight (x) 11 | . 9 9 11 1 1 . . . . . 1 . . 1 Average Overweight (x) 1 | . 7 3 2 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 22 | 7 24 25 25 25 25 15 5 5 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 25 5 5 4 5 5 5 5 5 Average Carried 21 | 3 21 24 24 22 24 10 4 3 4 4 4 3 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 25 25 25 5 5 4 4 5 4 5 4 4 Class Distribution -------------------- 60% | Mutant 21% | Tank 9% | Hacker-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Matter Collected 5768 | 290 173 968 1250 544 1774 . . 127 . . 440 169 . 33 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5752 | 175 447 610 798 982 2287 . . . 40 . 380 . . 33 Parts 338 | 11 48 37 49 53 111 . . . 3 . 24 . . 2 Haulers Intercepted 15 | . 2 . 4 5 4 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled 11 | . . . . . 11 . . . . . . . . . Retrieved Matter 105 | . . . . . 105 . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . . . Prevented 2 | . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Combat Hostiles Destroyed 106 | . 13 19 18 13 40 . . . 1 . 2 . . . Melee 8 | . . . . . 6 . . . . . 2 . . . Guns 49 | . . . 9 13 27 . . . . . . . . . Cannons 31 | . 12 11 8 . . . . . . . . . . . AOE 18 | . 1 8 1 . 7 . . . 1 . . . . . Classes Destroyed 17 | 2 5 2 1 2 5 . . . . . . . . . Worker 4 | . 1 . 1 . 1 . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 9 | 4 2 . 1 . . . . . . . 2 . . . Hauler 15 | . 2 . 4 5 4 . . . . . . . . . Recycler 5 | 1 . . . 1 2 . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 5 | . . . . 1 2 . . . . . 1 . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 18 | . 11 3 3 . 1 . . . . . . . . . Grunt 32 | . 2 1 9 5 15 . . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 18 | . . 1 5 7 5 . . . . . . . . . Hunter 4 | . . . . 1 2 . . . 1 . . . . . Programmer 15 | . . . . . 13 . . . . . 2 . . . Subdweller 14 | . . 14 . . . . . . . . . . . . Best Kill Streak 5 | 4 4 4 3 3 5 . . . 1 . 1 . . 1 Combat Bots Only 5 | . 4 4 3 2 5 . . . 1 . 1 . . . Max Kills in Single Turn 3 | 1 1 2 1 1 3 . . . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . 3 . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Hostile Shots Fired 1004 | . 46 83 130 63 224 . 1 66 24 12 92 10 25 228 Missed 367 | . 12 29 20 18 65 . . 37 18 8 48 5 14 93 Damage Taken 10853 | . 323 1265 1886 728 2135 . 44 279 112 78 1048 129 183 2643 Core 2407 | . 20 214 263 109 111 . 44 86 22 . 180 . . 1358 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . 32 19 . . . . . . . . . . Regen/Repaired (Parts) 1015 | . . . . 489 145 . . . . 22 . . 43 316 Core Remaining (%) 73 | 100 . 6 . 32 84 . . 84 97 100 86 . . . Volleys Fired 397 | 18 36 86 81 58 105 . . 1 4 . 8 . . . Largest 3 | 1 2 2 2 2 3 . . 1 1 . 1 . . . Hottest 130 | 50 116 116 130 130 109 . . 5 46 . 88 . . . Shots Fired 805 | 18 75 140 153 110 296 . . 1 4 . 8 . . . Gun 530 | 18 18 . 97 110 287 . . . . . . . . . Cannon 236 | . 56 118 54 . . . . . . . 8 . . . Launcher 35 | . . 20 2 . 9 . . . 4 . . . . . Special 4 | . 1 2 . . . . . 1 . . . . . . Kinetic 558 | . 18 72 105 74 287 . . . . . 2 . . . Thermal 143 | 18 21 40 41 23 . . . . . . . . . . Explosive 13 | . . . . . 9 . . . 4 . . . . . Electromagnetic 90 | . 36 28 7 13 . . . . . . 6 . . . Robot Hit Streak 19 | 4 8 14 19 10 15 . . . . . 4 . . . Robot Miss Streak 7 | 2 4 3 7 6 3 . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 520 | 13 40 76 102 79 193 . . . . . 13 . . 4 Core Hits 314 | 6 20 34 71 58 113 . . . 2 . 7 . . 3 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 6 . . . . . . . . . . . Critical Strikes 13 | 1 1 2 7 1 1 . . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . Destroy 7 | . . . 7 . . . . . . . . . . . Corrupt 3 | . 1 1 . 1 . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . Melee Attacks 95 | . . . . 5 25 . . 5 . . 20 20 1 19 Impact 6 | . . . . 5 1 . . . . . . . . . Slashing 29 | . . . . . 24 . . 5 . . . . . . Piercing 60 | . . . . . . . . . . . 20 20 1 19 Sneak Attacks 3 | . . . . . 2 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12827 | 162 818 2110 2004 1281 5045 . . . 276 . 784 . . 347 Guns 6009 | 162 70 . 1190 1281 3306 . . . . . . . . . Cannons 2714 | . 679 1111 768 . . . . . . . 156 . . . Explosions 2605 | . 69 999 46 . 1215 . . . 276 . . . . . Melee 1395 | . . . . . 494 . . . . . 558 . . 343 Ramming 104 | . . . . . 30 . . . . . 70 . . 4 Kinetic 6821 | . 70 1267 1362 816 3306 . . . . . . . . . Thermal 1731 | 162 281 439 542 307 . . . . . . . . . . Explosive 1491 | . . . . . 1215 . . . 276 . . . . . Electromagnetic 1285 | . 467 404 100 158 . . . . . . 156 . . . Impact . | . . . . . . . . . . . . . . . Slashing 494 | . . . . . 494 . . . . . . . . . Piercing 901 | . . . . . . . . . . . 558 . . 343 Highest Corruption 12 | . 2 2 3 3 10 . 6 6 . . 12 . . 7 Average Corruption 3 | . 2 2 2 3 5 . 6 6 . . 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 357 | . 45 76 40 42 129 . . 13 . . 11 . . 1 Message Errors 84 | . 7 12 10 13 37 . . 3 . . 1 . . 1 Matter Fused 80 | . 13 14 11 11 26 . . 3 . . 2 . . . Heat Flow Errors 43 | . 4 16 4 6 9 . . 1 . . 3 . . . Energy Discharges 47 | . 7 11 2 3 22 . . 2 . . . . . . Parts Rejected 2 | . . . . 1 1 . . . . . . . . . Parts Fused 9 | . 1 2 . . 5 . . . . . 1 . . . Data Loss (minor) 42 | . 5 5 6 6 16 . . 3 . . 1 . . . Data Loss (major) 16 | . 3 5 3 . 4 . . 1 . . . . . . Misfires 18 | . 5 8 . . 5 . . . . . . . . . Alerts 6 | . . 2 1 . 3 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 3 . . . Weapon Failures 7 | . . 1 3 2 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 239 | . 30 18 13 . 2 . . . . . 147 . . 29 Projectiles 41 | . 28 . 13 . . . . . . . . . . . Explosions 22 | . 2 18 . . 2 . . . . . . . . . Melee 176 | . . . . . . . . . . . 147 . . 29 Knockbacks 8 | . . 2 5 . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic 7 | . . 2 5 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 505 | . 38 364 . . 66 . . . . . 35 . . 2 Shots 11 | . 1 9 . . 1 . . . . . . . . . Rammed 2 | . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 952 | 50 247 280 952 276 285 38 26 101 233 196 445 39 422 201 Average Temperature 118 | 19 73 81 207 65 74 15 10 34 73 108 91 17 135 134 Received Heat Transfer 1977 | . 12 207 864 243 486 . . 54 . . 48 9 . 54 Effects 64 | . 1 . 54 . 4 . . . . . 2 . 3 . Shutdowns 15 | . . . 12 . . . . . . . 1 . 2 . Energy Bleed 11 | . . . 9 . 1 . . . . . . . 1 . Interference 15 | . 1 . 11 . 3 . . . . . . . . . Matter Decay 7 | . . . 7 . . . . . . . . . . . Short Circuit 8 | . . . 7 . . . . . . . 1 . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . Damage (major) 5 | . . . 5 . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . 3 3 . . . . . . . . 4 . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 5 | 1 . 4 . . . . . . . . . . . . Heat Transferred 3101 | 555 494 925 762 365 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Peak Influence 1009 | 25 238 . 248 256 1009 493 172 245 221 237 127 50 280 520 Initial 493 | . 16 . . 62 14 493 172 113 21 107 123 21 22 157 Average 139 | 9 38 . 110 98 219 493 167 172 119 156 81 24 157 338 Maximum Alert Level 3 | . 1 . 1 1 3 2 . 1 1 1 . . 1 2 Low Security (%) 78 | 100 95 . 93 88 63 . 100 47 64 93 100 100 44 15 Level 1 13 | . 4 . 6 11 19 . . 52 35 6 . . 55 43 Level 2 3 | . . . . . 7 100 . . . . . . . 41 Level 3 3 | . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Squads Dispatched 39 | . . . 4 . 13 . . 2 2 . 3 3 2 10 Investigation 8 | . . . 1 . . . . 1 1 . 1 2 . 2 Extermination 11 | . . . . . 9 . . . . . 1 . . 1 Reinforcement 12 | . . . . . 2 . . 1 1 . 1 1 2 4 Assault 2 | . . . . . 2 . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Distress Signals 18 | . 2 . 3 2 1 . . . 1 2 4 . . 3 Communications Jammed 26 | . . . . . 25 . . 1 . . . . . . Distress Signals 26 | . . . . . 25 . . 1 . . . . . . Times Spotted 300 | . 29 18 35 26 65 . 3 6 7 8 36 6 16 45 Peak Tracking Total 23 | . 5 3 5 5 5 . 4 3 3 9 10 7 12 23 Tactical Retreats 38 | . 2 . 7 2 3 . . 2 1 2 9 . 3 7 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Traps Triggered 14 | . 1 . 3 2 3 1 . 2 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Machines Disabled 16 | . . . . 1 7 . . . . . . . 1 7 Max in Single Turn 2 | . . . . 1 2 . . . . . . . 1 1 Garrison Access 2 | . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Machines Accessed 71 | . 7 3 2 6 16 . . 6 1 5 7 2 6 10 Terminals 46 | . 7 . . 5 7 . . 2 . 3 6 1 5 10 Fabricators 9 | . . . . . 5 . . 2 1 . 1 . . . Repair Stations 7 | . . . 1 1 3 . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . Garrison Access 4 | . . . 1 . 1 . . 1 . . . . 1 . Total Hacks 217 | . 19 6 4 19 34 . . 32 4 19 29 9 20 22 Successful 112 | . 10 6 . 10 15 . . 12 2 13 15 6 8 15 Failed 104 | . 9 . 4 9 19 . . 20 2 6 14 3 12 6 Catastrophic 19 | . 2 . 1 1 3 . . 4 . . 2 . 3 3 Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 60 | . 10 . . . 19 . . 15 . 5 . 1 4 6 Terminals 144 | . 19 . . 12 17 . . 15 . 14 25 5 15 22 Fabricators 26 | . . . . . 11 . . 7 4 . 4 . . . Repair Stations 20 | . . . 2 7 5 . . . . 2 . 4 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 7 . 3 . . . . Garrison Access 11 | . . . 2 . 1 . . 3 . . . . 5 . Terminal Hacks 68 | . 5 6 . 4 2 . . 5 . 6 13 4 8 15 Record 12 | . . 4 . . . . . . . . 3 . 1 4 Part Schematic 2 | . . . . . . . . . . . . . 2 . Robot Analysis 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 7 | . . 1 . 2 . . . . . . . . 1 3 Level Access Points 3 | . . . . . . . . 2 . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . 1 . . . 1 . 1 . 1 . . Unreport Threat 5 | . . . . . 1 . . . . . 2 1 . 1 Locate Traps 7 | . 2 . . 1 . . . . . 1 1 1 1 . Dispatch Records 5 | . 1 . . . . . . . . . 2 . 1 1 Security Status 1 | . . . . . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . . . . 1 1 . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 1 . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . . 1 Protovariant Controls 1 | . . . . . . . . . . . . . 1 . Activate Exoskeleton 5 | . . . . . . . . . . . . . . 5 Release Object 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 2 . . . 2 . 2 . . . Network Status 2 | . . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 13 | . . . . 6 4 . . . . 2 . 1 . . Scan Component 7 | . . . . 3 2 . . . . 1 . 1 . . Repair 6 | . . . . 3 2 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 4 . 2 . . . . Insert Component 3 | . . . . . . . . 2 . 1 . . . . Analyze 3 | . . . . . . . . 2 . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 5 . . . 6 . . 3 . 3 . 1 . . Terminals 15 | . 5 . . . 4 . . 2 . 3 . 1 . . Track 2 | . 2 . . . . . . . . . . . . . Botnet 11 | . 1 . . . 4 . . 2 . 3 . 1 . . Operators 2 | . 2 . . . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . 1 . . . . . . Fabnet 3 | . . . . . 2 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 2 6 12 . . 6 1 2 7 1 5 8 Full Trace Events 6 | . . . 1 . . . . . 1 . 1 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . 1 . . 2 . Parts Built 2 | . . . . . . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . 67 . 84 . . . Total Part Build Rating 10 | . . . . . . . . . 4 . 6 . . . Parts Repaired 6 | . . . . 3 2 . . . . 1 . . . . Time 256 | . . . . 108 98 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . 4 . 11 . . . . . . . . . Machine Destruction 4 | . . . 4 . . . . . . . . . . . Programmers 11 | . . . . . 11 . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . 3 3 3 4 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Total Allies 3 | . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . . . . Total Damage 254 | . . . . . . . . 254 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Turns Passed 23956 | 145 3609 6369 2983 1947 6463 47 39 492 99 191 900 177 167 328 Spaces Moved 11798 | 87 879 2021 754 608 2222 74 121 719 286 441 1932 423 409 822 Core 53 | 2 . . . . . . . . . . . . . 51 Treads 5072 | 3 42 1596 601 608 2222 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1497 | 82 837 425 153 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 5175 | . . . . . . 74 121 719 286 441 1932 423 409 770 Fastest Speed 15 | 50 100 200 200 233 237 24 24 25 18 18 15 21 19 19 Average Speed 150 | 100 196 298 243 245 237 24 25 26 22 23 24 23 25 26 Slowest Speed 480 | 160 215 480 250 250 237 24 27 32 25 25 106 29 28 104 Overloaded Moves 319 | . . . . . . . . . 26 12 110 1 81 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 8 9 1 6 3 7 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 89 71 38 51 51 3 70 17 10 13 38 9 60 65 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 . . 1 1 . Scrap Searched 11 | . . 11 . . . . . . . . . . . . Spaces Dug 60 | . 1 11 . 2 9 . . 4 . . 9 20 . 4 Terrain Destroyed 485 | . 3 230 21 2 125 . . 4 67 . 9 20 . 4 Melee 46 | . . . . 2 9 . . 4 . . 7 20 . 4 Projectile 26 | . 1 2 21 . . . . . . . 2 . . . AOE 412 | . 2 228 . . 115 . . . 67 . . . . . Terrain Rammed 1 | . . . . . 1 . . . . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Was Fac Fac Fac Res Res Tes Sec Total 17237 | 123 2691 2217 1752 989 3278 114 128 1004 304 528 2305 456 463 885 Wait 4389 | 3 1722 53 842 231 812 5 6 265 22 79 283 . 48 18 Move 11711 | 86 878 2020 753 607 2221 74 120 703 267 438 1920 418 395 811 Hop 34 | . . . . . . . . 7 9 1 5 1 6 5 Pick Up 148 | 5 28 12 20 33 25 2 1 4 . 1 8 3 1 5 Fast Attach 90 | 8 2 . 2 10 13 1 . 6 2 4 24 5 5 8 Attach 71 | 1 3 9 11 6 9 10 1 4 . 1 7 2 1 6 Detach 36 | 2 . . 2 6 4 2 . 3 . 2 9 2 1 3 Swap 92 | . 11 19 20 13 23 . . 1 . . 4 . . 1 Drop 167 | . 11 18 20 20 38 20 . 5 . 2 16 5 5 7 Fire 397 | 18 36 86 81 58 105 . . 1 4 . 8 . . . Melee 95 | . . . . 5 25 . . 5 . . 20 20 1 19 Ram 3 | . . . . . 1 . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 13) 1386 | -10/Materials | Discovered new exit (range 8) 1694 | -10/Materials | Discovered new exit (range 16) 1872 | -10/Materials | Discovered new exit (range 15) 3742 | -10/Materials | Discovered new exit (range 7) 3755 | -10/Materials | Entered Subcaves 4171 | -10/Subcaves | Core integrity fell below 50% 4268 | -10/Subcaves | Discovered new exit (range 5) 4279 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4929 | -10/Subcaves | Learned Materials emergency access door positions 5336 | -10/Subcaves | Build established: Scavenger-Mutant 6652 | -10/Subcaves | Build established: Mutant 7912 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7958 | -10/Subcaves | Build established: Scavenger-Mutant 8089 | -10/Subcaves | Visited Clippyterm 8099 | -10/Subcaves | Learned Factory stockpile data 8760 | -10/Subcaves | Build established: Mutant 8765 | -10/Subcaves | Disturbed a concealed Subdweller 9070 | -10/Subcaves | Core integrity fell below 20% 9090 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 9128 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 9143 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 9815 | -10/Subcaves | Found SUBCON Basin 10124 | -10/Subcaves | Entered Materials 10124 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 10465 | -8/Materials | Discovered new exit (range 16) 10841 | -8/Materials | Discovered new exit (range 3) 11138 | -8/Materials | Garrison activated, responded to threat 11730 | -8/Materials | Released subatomizers from SUBCON Basin 12297 | -8/Materials | Sterilization system engaged 12297 | -8/Materials | Non-combat units ordered to evacuate 12397 | -8/Materials | Combat units ordered to evacuate 12597 | -8/Materials | Ambient heat levels rising (+10) 12747 | -8/Materials | Ambient heat levels rising (+10) 12897 | -8/Materials | Ambient heat levels rising (+10) 13047 | -8/Materials | Ambient heat levels rising (+10) 13107 | -8/Materials | Entered Storage 13266 | -8/Storage | Core integrity fell below 50% 14004 | -8/Storage | Repaired Arm. Treads 14038 | -8/Storage | Repaired Hrd. Light Armor Plating 14077 | -8/Storage | Repaired Arm. Treads 14462 | -8/Storage | Discovered new exit (range 16) 15054 | -8/Storage | Entered Factory 15054 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15197 | -7/Factory | Discovered new exit (range 9) 15204 | -7/Factory | Discovered new exit (range 15) 15462 | -7/Factory | Build established: Tank 16447 | -7/Factory | Discovered new exit (range 11) 16774 | -7/Factory | Repaired Imp. Sensor Array 18009 | -7/Factory | Build established: Mutant 18013 | -7/Factory | Found Prototype Launcher 18014 | -7/Factory | Identified Rocket Array 18766 | -7/Factory | Build established: Tank 20401 | -7/Factory | Repaired Enh. Autogun 20654 | -7/Factory | First assault squad dispatched 20671 | -7/Factory | System corruption reached 10% 21344 | -7/Factory | Build established: Mutant 21394 | -7/Factory | Discovered new exit (range 8) 21517 | -7/Factory | Entered another Factory area 21517 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 21564 | -6/Factory | Manually triggered Chute Trap 21564 | -6/Factory | Sucked down chute 21564 | -6/Factory | Entered Waste 21566 | -6/Waste | Spotted C-40 Crusher 21570 | -6/Waste | Spotted C-40 Crusher 21570 | -6/Waste | Spotted C-40 Crusher 21577 | -6/Waste | Spotted C-40 Crusher 21577 | -6/Waste | Spotted C-40 Crusher 21579 | -6/Waste | EMP discharged 21584 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21584 | -6/Waste | Spotted C-40 Crusher 21587 | -6/Waste | Discovered new exit (range 16) 21603 | -6/Waste | Entered Factory 21626 | -6/Factory | Identified exit to Factory 21682 | -6/Factory | Spotted B-75 Beast 21705 | -6/Factory | Allied Derelicts emerged from ambush trap array 21817 | -6/Factory | Build established: Hacker-Sprinter 22095 | -6/Factory | Entered another Factory area 22095 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22173 | -5/Factory | Fabricated Rocket Array? 22182 | -5/Factory | Discovered new exit (range 9) 22194 | -5/Factory | Entered another Factory area 22194 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22269 | -4/Factory | Identified exit to Upper Caves 22269 | -4/Factory | Identified exit to Armory 22332 | -4/Factory | Repaired Phase Shifter 22381 | -4/Factory | Discovered new exit (range 14) 22385 | -4/Factory | Identified exit to Research 22385 | -4/Factory | Entered Research 22385 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22917 | -3/Research | Found Prototype Processor 22917 | -3/Research | Identified Exp. Melee Analysis Suite 22919 | -3/Research | Found Exp. Melee Analysis Suite 22962 | -3/Research | Discovered new exit (range 9) 22966 | -3/Research | Identified exit to Research 23116 | -3/Research | System corruption reached 10% 23157 | -3/Research | Lost 7 parts (2p3n2u) 23163 | -3/Research | Found Prototype Launcher 23163 | -3/Research | Identified Hellfire Missile Launcher 23237 | -3/Research | Spotted B-86 Titan 23240 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 23285 | -3/Research | Entered another Research area 23285 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23290 | -2/Research | Found Prototype Processor 23290 | -2/Research | Identified Spectral Analyzer 23293 | -2/Research | Spotted B-90 Cyclops 23386 | -2/Research | Discovered new exit (range 24) 23462 | -2/Research | Entered Testing 23491 | -2/Testing | Scanned by Researcher 23495 | -2/Testing | Found Lgt. Regenerative Plating 23608 | -2/Testing | Spotted Fortress 23628 | -2/Testing | Discovered new exit (range 5) 23629 | -2/Testing | Entered Section 7 23659 | -2/Section 7 | Found Alien Artifact 23662 | -2/Section 7 | Identified Integrated Reactor 23662 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23670 | -2/Section 7 | Spotted S7 Guard 23699 | -2/Section 7 | Found Alien Artifact 23699 | -2/Section 7 | Identified Integrated Thermoelectric Network 23699 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23710 | -2/Section 7 | Scanned by Researcher 23712 | -2/Section 7 | Spotted B-90 Cyclops 23728 | -2/Section 7 | Found Alien Artifact 23729 | -2/Section 7 | Identified Integrated Mediator 23729 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 23756 | -2/Section 7 | Spotted Alpha 7 23756 | -2/Section 7 | Spotted Alpha 7 23760 | -2/Section 7 | Spotted B-99 Colossus 23774 | -2/Section 7 | Spotted Executioner 23778 | -2/Section 7 | Spotted Executioner 23796 | -2/Section 7 | Spotted Striker 23796 | -2/Section 7 | Spotted Striker 23805 | -2/Section 7 | Found Alien Reactor 23805 | -2/Section 7 | Identified Matter Drive 23812 | -2/Section 7 | Found Alien Artifact 23812 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 23812 | -2/Section 7 | Warped through subspace 23834 | -2/Section 7 | Found Alien Artifact 23834 | -2/Section 7 | Identified Integrity Redistributor 23834 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-43) 23835 | -2/Section 7 | Found Integrity Redistributor 23835 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 23837 | -2/Section 7 | Found Integrity Redistributor 23837 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 23847 | -2/Section 7 | Found Alien Artifact 23847 | -2/Section 7 | Identified LRC Matter Compressor 23847 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23875 | -2/Section 7 | Intercept squad dispatched 23883 | -2/Section 7 | Spotted Tracker 23885 | -2/Section 7 | Spotted Tracker 23891 | -2/Section 7 | Spotted Executioner 23891 | -2/Section 7 | Spotted Executioner 23900 | -2/Section 7 | Spotted Combat Programmer 23902 | -2/Section 7 | Spotted Combat Programmer 23909 | -2/Section 7 | Search patrols dispatched 23927 | -2/Section 7 | Central database locked down 23937 | -2/Section 7 | Core integrity fell below 50% 23952 | -2/Section 7 | Core integrity fell below 20% 23957 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- in knowing that whatever [Derelict] uses that particular hack never makes it more than a few meters away from the machine. 23949_ ALERT: Suspicious activity at Terminal 7016. Dispatching Investigation squad. 23950_ Slug penetrates Biostim Tank. 23951_ Slammed into Swarm Drone. 23951_ Penetrated by EMDS Slug. 23951_ Terminal disabled. 23952_ Penetrated by Slug. 23953_ Penetrated by EMDS Slug. 23953_ Penetrated by Slug. 23953_ Penetrated by EMDS Slug. 23954_ Cld. Nuclear Pulse Thruster temporarily disabled. 23954_ Penetrated by Slug. 23954_ Cld. Nuclear Pulse Thruster destroyed. 23955_ Penetrated by EMDS Slug. 23956_ Penetrated by Slug. 23957_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????################?????????? | | ????????????????????????# #?????????# | | ????????????????????????# = #????????## | | ????????????????????????# """ #????????? | | ????????????????????????# """ #?????????# | | ????????????????????????# """ "T"" #?????????# | | ????????????????????????# """"" #??######## | | ???????????######+#############/########??# # | | ??????????? p n pns########## | | ?????????? Y [ | | ?????????? n | | ?????????? w @ ########## | | ?????????????????######+##########????????# # | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 54 Energy Capacity 550 Matter Stores 300 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 525 Core Shielding 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 32 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Rocket Array | -6/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Rocket Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Integrated Thermoelectric Network Integrated Mediator Matter Drive High-powered Transdimensional Reconstructor Integrity Redistributor LRC Matter Compressor Achievements -------------- Nope Signature Confirmed Challenges ------------ None Game ------ Seed FusionProcessingTrap Manual? 0 Play Time 04:01:53 Cumulative 87.3 hours Start 2024.11.28 @ 17:08:33 End 2024.11.29 @ 08:59:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0543b597-cca3-488d-bf93-e97649acfd51