Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 14:19:23 Player: Alfapiomega Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2076 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Power Shielding > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Targeting Computer Targeting Computer Core Shielding Hacking Drone Bay GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Targeting Computer Power Shielding > --- WEAPON ----------- Riot Gun Barrage Gun > --- INVENTORY -------- Core Shielding Hacking Drone Bay Ripper GAL Module [Rating: 18] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Cannon Energy Gun Plasma Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 4 6 6 7 4 1 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 4 3 . . Treads . | . . . . . . Leg 5 | 2 3 . . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 4 | . 1 1 2 . . Device . | . . . . . . Storage 1 | . . 1 . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | 1 1 1 1 3 1 Energy Gun 4 | . 1 1 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 3 3 1 . 6 Power 2 | . 1 . . . 1 Propulsion 6 | . 1 2 1 . 2 Utility 1 | . . . . . 1 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 6 | . 2 3 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 69 | . 64 64 75 74 44 Engine 7 | . 5 . 9 11 2 Leg 8 | . 27 9 . . . Wheel 2 | . . 21 . . . Flight 14 | . . . 31 22 6 Processor 10 | . 10 11 11 11 11 Protection 6 | . . . 7 11 11 Energy Gun 8 | . 6 19 3 8 2 Ballistic Gun 4 | . 14 . . 1 2 Ballistic Cannon 5 | . . . 8 9 . Peak Build Rating 18 | 4 7 11 11 18 18 Average Rating 10 | 3 5 8 8 14 10 On Entrance 7 | . 4 6 7 7 18 Naked Turns . | . . . . . . Heaviest Build 17 | 6 6 11 14 17 4 Greatest Support 40 | 20 20 40 12 8 4 Greatest Overweight (x) 2 | 1 . . 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 5 5 Average Capacity 5 | 5 5 5 6 5 5 Most Carried 5 | 3 5 4 3 5 5 Average Carried 2 | 1 1 2 . 2 4 Final Capacity 8 | 5 5 8 5 5 5 Final Carried 5 | 1 3 3 . 4 5 Class Distribution -------------------- 77% | Mutant 10% | Sprinter 8% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 554 | 156 191 47 106 47 7 Remotely . | . . . . . . Salvage Created 658 | . 181 81 224 . 172 Parts 49 | . 15 9 17 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 2 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 4 4 2 . 3 Melee 2 | . . . . . 2 Guns 9 | . 4 4 . . 1 Cannons 2 | . . . 2 . . Classes Destroyed 10 | . 2 4 2 . 2 Worker 2 | . . 1 1 . . Builder 1 | . . 1 . . . Tunneler 3 | . . 1 2 . . Recycler 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 4 | . . 4 . . . Grunt 5 | . 4 . 1 . . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 6 | . 2 4 6 . 3 Combat Bots Only 4 | . 2 4 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 168 | . 75 39 10 . 44 Missed 41 | . 24 7 4 . 6 Damage Taken 1578 | . 624 254 78 . 622 Core 596 | . 193 33 53 . 317 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . . . 12 Core Remaining (%) 61 | 100 22 . . . . Volleys Fired 97 | . 57 14 22 . 4 Largest 2 | . 1 2 2 . 2 Hottest 130 | . 20 130 100 . 78 Shots Fired 112 | . 57 24 23 . 8 Gun 100 | . 57 24 11 . 8 Cannon 12 | . . . 12 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 73 | . 57 . 12 . 4 Thermal 35 | . . 24 11 . . Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 14 | . 7 4 6 . 14 Robot Miss Streak 8 | . 3 8 4 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 86 | . 42 17 15 . 12 Core Hits 57 | . 15 15 20 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1014 | . 327 181 199 . 307 Guns 768 | . 323 181 115 . 149 Cannons 84 | . . . 84 . . Explosions . | . . . . . . Melee 158 | . . . . . 158 Ramming 4 | . 4 . . . . Kinetic 457 | . 323 . 84 . 50 Thermal 296 | . . 181 115 . . Explosive . | . . . . . . Electromagnetic 99 | . . . . . 99 Impact . | . . . . . . Slashing 158 | . . . . . 158 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . . 16 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 16 | . . . . . 16 Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 205 | . 9 205 102 . 93 Average Temperature 59 | . 3 99 30 . 48 Received Heat Transfer 369 | . 345 12 12 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 495 | . . 350 145 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 177 | . 177 115 89 . . Initial 44 | . . 8 44 . . Average 60 | . 77 30 68 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 16 9 2 . 7 Peak Tracking Total 5 | . 4 5 1 . 3 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 4 | . 4 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1949 | 70 517 225 311 779 47 Spaces Moved 1477 | 55 315 158 264 656 29 Core 28 | 18 . . . . 10 Treads . | . . . . . . Legs 418 | 37 315 66 . . . Wheels 92 | . . 92 . . . Hover . | . . . . . . Flight 939 | . . . 264 656 19 Fastest Speed 32 | 50 120 80 32 34 35 Average Speed 95 | 111 120 96 37 106 57 Slowest Speed 194 | 120 120 120 112 194 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 52 10 63 73 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 2 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1912 | 63 409 206 453 738 43 Wait 257 | . 20 21 149 66 1 Move 1470 | 54 314 157 261 655 29 Hop 1 | . . . 1 . . Pick Up 36 | 5 8 6 6 9 2 Fast Attach . | . . . . . . Attach 27 | 4 5 6 7 4 1 Detach . | . . . . . . Swap 1 | . 1 . . . . Drop 16 | . 3 2 7 4 . Fire 97 | . 57 14 22 . 4 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Discovered new exit (range 18) 569 | -10/Materials | Discovered new exit (range 17) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Propulsion x2 644 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Entered Mines 830 | -9/Mines | Lost 3 parts (2n1w) 861 | -9/Mines | Met a Derelict bent on vengeance 885 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 928 | -9/Mines | Excavation squad dispatched 928 | -9/Mines | A large section of the Mines collapsed 1109 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1124 | -9/Mines | Entered Zion 1159 | -7/Zion | Given the Hacking Drone Bay 1160 | -7/Zion | Found Prototype Device 1226 | -7/Zion | Learned location of Quarantine (-2) 1290 | -7/Zion | Learned location of Warlord (-4) 1322 | -7/Zion | Found GAL Module 1892 | -7/Zion | Discovered new exit (range 11) 1903 | -7/Zion | Entered Proximity Caves 1937 | -6/Proximity Caves | Core integrity fell below 50% 1947 | -6/Proximity Caves | Core integrity fell below 20% 1950 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Barrage Gun destroyed. Penetrated by Slug. Riot Gun destroyed. P-60 Hacker resets H-66 Slayer, system corruption cleaned. H-66 Slayer destroyed. Lgt. Angular Momentum Engine destroyed. P-60 Hacker destroyed. Corrupted Targeting Computer self-destruct mechanism malfunctions. Flexi-carbon Leg fries itself beyond repair. Acquired Targeting Computer. Hvy. Assault Rifle fries itself beyond repair. Targeting Computer fries itself beyond repair. Acquired 7 matter. Acquired Corrupted Targeting Computer. VTOL Module destroyed. Target Analyzer fries itself beyond repair. Destroyed Lgt. Nuclear Core. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????####????# #????????????????? | | ?????????????????????? ????# #????????????????? | | ??????????????????????# ????# #????????? ??????? | | ??????????????????????# ###?# #???????? ??????? | | ???????????????????#### ### #?##??? ??????? | | ???????????????????? ## ## ### #??????? | | ??????????????????????# ???????? | | ?????????????????????## s #?# ??????????? | | ?????????????????????# s @#### #???#??????????? | | ?????????????????????# s #??? #??????????? | | ?????????????????????# ## ##??? #??????????? | | ?????????????????????#??###### ###?? #??????????? | | ?????????????????????????????# #% ### ##?????????? | | ?????????????????????????????# ## % #?????????? | | ?????????????????????????????# ## #?????????? | | ?????????????????????????????# ## % ##?????????? | | ?????????????????????????????# #### #??????????? | | ?????????????????????????????# #??# ##??????????? | | ?????????????????????????????# #### #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????#########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed TiamatPitchforkPod Manual? 0 Play Time 00:28:29 Cumulative 3.6 hours Start 2024.08.14 @ 13:50:53 End 2024.08.14 @ 14:19:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd9d7411-ab48-4f9b-88c4-c102f15049fc