Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 10:23:09 Player: Delget Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 1510 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 159/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 21 | 6 2 2 11 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 8 | . . . 8 Highest Loss Streak 10 | . . . 10 Average Slot Usage (%) 84 | . 94 83 76 Engine 7 | . 14 11 . Core 3 | . . . 8 Treads 19 | . 28 22 11 Device 1 | . . . 3 Storage 12 | . 14 11 11 Processor 10 | . 8 11 11 Energy Gun 9 | . 14 4 7 Ballistic Gun 15 | . 14 23 13 Launcher 3 | . . . 8 Naked Turns . | . . . . Heaviest Build 22 | 12 16 19 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 5 6 8 8 Average Carried 3 | 1 4 5 1 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 5 8 . Class Distribution -------------------- 64% | Mutant 35% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 593 | 238 59 36 260 Remotely . | . . . . Salvage Created 501 | . 257 109 135 Parts 34 | . 19 7 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 14 | . 6 2 6 Guns 10 | . 5 2 3 AOE 4 | . 1 . 3 Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Builder 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 3 . 4 Grunt 4 | . 3 . 1 Sentry 2 | . . 2 . Best Kill Streak 4 | . 3 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed 1 | . . . 1 8R-AWN (-9/Mines) Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1825 | . 212 41 1572 Core 445 | . 41 . 404 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 60 | . 17 3 40 Largest 3 | . 2 3 3 Hottest 93 | . 60 80 93 Shots Fired 141 | . 34 9 98 Gun 133 | . 34 9 90 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 101 | . 17 7 77 Thermal . | . . . . Explosive 8 | . . . 8 Electromagnetic 32 | . 17 2 13 Robot Hit Streak 14 | . 10 7 14 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 110 | . 20 6 84 Core Hits 43 | . 12 4 27 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1589 | . 320 88 1181 Guns 1292 | . 198 88 1006 Cannons . | . . . . Explosions 297 | . 122 . 175 Melee . | . . . . Ramming . | . . . . Kinetic 1124 | . 63 65 996 Thermal 122 | . 122 . . Explosive 175 | . . . 175 Electromagnetic 168 | . 135 23 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles . | . . . . Explosions 34 | . . . 34 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 267 | . 50 . 217 Shots 7 | . 1 . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 88 | . 88 18 36 Average Temperature 28 | . 36 7 17 Received Heat Transfer 60 | . 42 18 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 144 | . 126 144 90 Initial 55 | . . 35 55 Average 39 | . 46 77 23 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 8 2 10 Peak Tracking Total 4 | . 3 1 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 8 . Successful 9 | . 5 4 . Failed 7 | . 3 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 8 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Record 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1401 | 62 540 218 581 Spaces Moved 697 | 29 301 109 258 Core 8 | 8 . . . Treads 689 | 21 301 109 258 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 164 | 148 160 160 173 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 40 13 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 54 | . 5 . 49 Melee . | . . . . Projectile . | . . . . AOE 54 | . 5 . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 835 | 48 329 147 311 Wait 37 | 6 2 29 . Move 694 | 28 300 108 258 Hop . | . . . . Pick Up 22 | 8 7 5 2 Fast Attach . | . . . . Attach 20 | 6 2 2 10 Detach . | . . . . Swap 1 | . . . 1 Drop 1 | . 1 . . Fire 60 | . 17 3 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 6) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 722 | -9/Materials | Repaired EM Pulse Gun 772 | -9/Materials | Discovered new exit (range 16) 805 | -9/Materials | Met 8R-AWN 821 | -9/Materials | Entered Mines 823 | -9/Mines | Followed 8R-AWN into the Mines 832 | -9/Mines | Attacked by 8R-AWN 925 | -9/Mines | Core integrity fell below 50% 946 | -9/Mines | Core integrity fell below 20% 946 | -9/Mines | Destroyed 8R-AWN 963 | -9/Mines | Lost 10 parts (2p3n5w) 1217 | -9/Mines | Build established: Gunner 1400 | -9/Mines | Discovered new exit (range 9) 1402 | -9/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 01292_ S-10 Pest unfolds itself. 01294_ EM Pulse Gun destroyed. 01295_ K-01 Serf collects debris. 01303_ S-10 Pest destroyed. 01312_ U-05 Engineer lays Concrete. 01314_ S-10 Pest destroyed. 01315_ U-05 Engineer lays Concrete. 01318_ The unstable cave ceiling collapses. 01318_ U-05 Engineer lays Concrete. 01331_ R-06 Scavenger collects Lgt. Ion Engine. 01332_ U-05 Engineer lays Concrete. 01336_ Acquired 86 matter. 01336_ R-06 Scavenger collects Flight Unit. 01337_ U-05 Engineer lays Concrete. 01400_ EXIT=FOUND 01402_ Destroyed Flight Unit. 01402_ Grenade Launcher destroyed. 01402_ Destroyed Grenade Launcher. 01402_ Hvy. Assault Rifle destroyed. 01402_ Destroyed Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #####????????????????????????????? | | # ##???????????????????????????? | | #######?????????????????????? | | ##????????????????????? | | ##???????????????????? | | ?# #???????????????????? | | ?# #???????????????????? | | ?# #????????????????????? | | ?# #????####?????????????? | | ## #????## ###???????????? | | ##???# ##??????????? | | ##### #####??????? | | #### ## #??????? | | ???# ### #??????? | | ???# ### ##?# #??????? | | ???## ##?## #####??# #??????? | | ????####???## ##??????# @ ??????? | | ????????????####???????# s ??????? | | ?????????????????????? s??????? | | ?????????????????????# """"?????? | | ?????????????????????# s"""" ????? | | ?????????????????????# """" ????? | | ?????????????????????# ???? | | ?????????????????????# ??? | | ?????????????????????# < ? #?? | | ?????????????????????# ????#?? | | ?????????????????????# ?????????? | | ????????????????????? ??????????? | | ?????????????????????# ??????????? | | ?????????????????????# ??????????? | | ??????????????????????#??????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordLayeredBroadsword Manual? 0 Play Time 00:22:18 Cumulative 12.9 hours Start 2020.09.15 @ 12:36:36 End 2020.09.17 @ 10:23:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bee51612-ce70-4865-8965-438b70cae267