Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 01:16:07 Player: Faunarr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1672) 1672 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3883 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 80/100 System Corruption 9% Temperature Cool (18) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Autogun Mini Grenade Launcher > --- INVENTORY (25) --- Medium Storage Unit Huge Storage Unit Visual Processing Unit ECM Suite Small Laser Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Seismic Detector Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Improved EM Shotgun Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Medium Storage Unit Huge Storage Unit Visual Processing Unit ECM Suite Reactive Plating Improved EM Shotgun Small Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Assault Cannon Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 64 | 6 2 7 24 25 Power 12 | . 2 2 4 4 Engine 6 | . 2 1 1 2 Core 6 | . . 1 3 2 Reactor . | . . . . . Propulsion 13 | 2 . 1 6 4 Treads 12 | 2 . 1 5 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | 2 . 2 7 6 Device 8 | 1 . 1 3 3 Storage 3 | 1 . 1 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 22 | 2 . 2 7 11 Energy Gun 5 | . . 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 1 2 5 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 40 | . . 5 11 24 Power 9 | . . 1 3 5 Propulsion 9 | . . 1 2 6 Utility 11 | . . 1 4 6 Weapon 11 | . . 2 2 7 Highest Loss Streak 7 | . . 5 3 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 88 | . 100 89 88 81 Engine 6 | . 14 10 4 7 Core 4 | . . 3 6 . Treads 22 | . 28 27 21 16 Device 14 | . 14 13 16 9 Storage 11 | . 14 14 11 9 Processor 5 | . . . 5 18 Protection 4 | . . . 7 4 Energy Gun 3 | . . . 4 4 Ballistic Gun 9 | . 28 18 5 4 Impact Weapon 4 | . . . 6 3 Naked Turns . | . . . . . Heaviest Build 103 | 9 14 89 102 103 Greatest Support 44 | 40 40 40 44 44 Greatest Overweight (x) 30 | . . 2 30 29 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 6 8 23 25 25 Most Carried 23 | 6 8 9 23 22 Average Carried 10 | 4 6 6 12 15 Final Capacity 25 | 8 8 25 25 25 Final Carried 23 | 5 8 5 23 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1351 | 300 116 140 475 320 Remotely . | . . . . . Salvage Created 2002 | 114 274 337 721 556 Parts 128 | 8 12 18 54 36 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 6 9 18 16 Melee 2 | . . . 2 . Guns 34 | . 6 8 12 8 Cannons 4 | . . . . 4 AOE 7 | . . 1 2 4 Classes Destroyed 11 | 2 1 1 4 3 Worker 3 | . . . 3 . Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Recycler 4 | 1 . . 1 2 Watcher 1 | . . . 1 . Swarmer 17 | . . 3 7 7 Grunt 18 | . 6 6 5 1 Brawler 1 | . . . 1 . Sentry 8 | . . . 5 3 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 8 | 2 2 3 4 8 Combat Bots Only 6 | . 2 3 4 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 518 | . 45 65 151 257 Missed 135 | . 16 22 38 59 Damage Taken 5430 | . 384 517 1529 3000 Core 963 | . 65 91 250 557 Absorbed by Shields . | . . . . . Ignored by Resistances 237 | . . . 65 172 Core Remaining (%) 58 | 100 . 37 37 . Volleys Fired 161 | 10 24 34 44 49 Largest 2 | 2 2 2 2 2 Hottest 89 | 40 40 60 63 89 Shots Fired 283 | 20 48 63 78 74 Gun 252 | 20 48 63 73 48 Cannon 14 | . . . . 14 Launcher 17 | . . . 5 12 Special . | . . . . . Kinetic 215 | 20 48 55 34 58 Thermal 31 | . . . 31 . Explosive 17 | . . . 5 12 Electromagnetic 20 | . . 8 8 4 Robot Hit Streak 17 | 5 9 17 14 7 Robot Miss Streak 3 | 2 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 227 | 12 36 46 80 53 Core Hits 100 | 6 15 16 33 30 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 5 | 1 1 1 2 . Critical Strikes 10 | 1 1 1 4 3 Destroy 3 | 1 1 1 . . Blast 3 | . . . . 3 Smash 4 | . . . 4 . Melee Attacks 41 | . . . 34 7 Impact 41 | . . . 34 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3679 | 125 356 505 1427 1266 Guns 2134 | 125 356 505 747 401 Cannons 277 | . . . . 277 Explosions 741 | . . . 159 582 Melee 512 | . . . 512 . Ramming 15 | . . . 9 6 Kinetic 1894 | 125 356 429 354 630 Thermal 271 | . . . 271 . Explosive 741 | . . . 159 582 Electromagnetic 246 | . . 76 122 48 Impact 512 | . . . 512 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 9 Average Corruption 9 | . . . 9 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 79 | . . . 58 21 Message Errors 24 | . . . 16 8 Matter Fused 18 | . . . 13 5 Heat Flow Errors 13 | . . . 10 3 Energy Discharges 4 | . . . 3 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . . . 6 1 Data Loss (major) 7 | . . . 4 3 Misfires 3 | . . . 3 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 92 | . . . 70 22 Projectiles . | . . . . . Explosions 33 | . . . 11 22 Melee 59 | . . . 59 . Knockbacks 3 | . . . 1 2 Impact 1 | . . . 1 . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 311 | . . . 128 183 Shots 8 | . . . 3 5 Rammed 3 | . . . 2 1 Targets Rammed 4 | . . . 2 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 317 | . 27 83 317 254 Average Temperature 73 | . 9 25 92 81 Received Heat Transfer 1593 | . 237 255 417 684 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 1 2 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 625 | . . . 625 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 274 | 15 189 263 205 274 Initial 73 | . 9 73 . 42 Average 83 | 7 94 104 74 92 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 94 | 100 100 85 98 93 Level 1 5 | . . 14 1 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . 2 3 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 10 12 31 26 Peak Tracking Total 10 | . 5 3 6 10 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . . . 12 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 3 3 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 6 2 Terminals 7 | . 1 . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 18 | . 4 . 9 5 Successful 10 | . . . 8 2 Failed 8 | . 4 . 1 3 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 8 | . . . 5 3 Terminals 14 | . 4 . 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Record 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Disarm Traps 2 | . . . 2 . Recall Investigation 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 104 | . . . 104 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4416 | 129 266 999 2358 664 Spaces Moved 1250 | 62 98 304 638 148 Core 22 | 13 . . 7 2 Treads 1228 | 49 98 304 631 146 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 305 305 Average Speed 296 | 136 160 294 326 327 Slowest Speed 1550 | 160 160 320 1550 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 34 | 5 17 60 65 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 13 | . . . 6 7 Terrain Destroyed 115 | . . . 58 57 Melee 13 | . . . 6 7 Projectile 1 | . . . . 1 AOE 101 | . . . 52 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1613 | 88 165 355 771 234 Wait 46 | . 34 9 3 . Move 1246 | 61 97 303 637 148 Hop . | . . . . . Pick Up 44 | 11 6 . 24 3 Fast Attach 6 | . . . 5 1 Attach 39 | 6 1 4 9 19 Detach . | . . . . . Swap 20 | . 1 3 11 5 Drop 6 | . 2 2 2 . Fire 161 | 10 24 34 44 49 Melee 41 | . . . 34 7 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 130 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 536 | -10/Mines | Learned 4 Materials zone layouts 649 | -10/Mines | Core integrity fell below 50% 769 | -10/Mines | Lost 5 parts (1p1n1u2w) 1366 | -10/Mines | Discovered new exit (range 8) 1382 | -10/Mines | Received a Mining Laser from a helpful Derelict 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Accompanied by 1 ally 1395 | -9/Materials | Evolved 2 slots: Utility x2 1856 | -9/Materials | Discovered new exit (range 12) 1974 | -9/Materials | Lost 3 parts (1p1u1w) 2378 | -9/Materials | System corruption reached 10% 2818 | -9/Materials | Core integrity fell below 50% 3533 | -9/Materials | Discovered new exit (range 9) 3753 | -9/Materials | Entered another Materials area 3753 | -8/Materials | Evolved 2 slots: Utility x2 3860 | -8/Materials | Crushed by falling debris 4105 | -8/Materials | Core integrity fell below 50% 4114 | -8/Materials | Lost 7 parts (2p2n1u2w) 4163 | -8/Materials | Lost 7 parts (1p2n3u1w) 4312 | -8/Materials | Core integrity fell below 20% 4404 | -8/Materials | Lost 5 parts (1p2n2w) 4417 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04373_ Penetrated by Slug. 04373_ Lgt. Treads destroyed. 04374_ K-01 Serf collects debris. 04377_ Acquired Lgt. Ion Engine. 04378_ System corrupted: Substantial component data lost. 04378_ K-01 Serf collects debris. 04378_ U-05 Engineer builds a Door. 04379_ Slug penetrates Wall. 04381_ K-01 Serf collects debris. 04382_ Penetrated by Slug. 04385_ H-55 Commando destroyed. 04387_ K-01 Serf collects debris. 04393_ System corrupted: Matter fused (-10). 04395_ K-01 Serf collects debris. 04410_ System corrupted: Energy discharge (-43). 04411_ Critical hit (Burn: +37). 04413_ Lgt. Ion Engine destroyed. 04413_ Autogun destroyed. 04417_ K-01 Serf collects debris. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed CompositeCommLaser Manual? 0 Play Time 00:30:07 Cumulative 14.3 hours Start 2024.04.26 @ 00:45:50 End 2024.04.26 @ 01:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab3fd293-a451-416f-9181-6b1db41670ee