Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.10 @ 13:02:47 Player: Jelly Result: Destroyed by as-37821 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1137 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 109/125 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Treads Compact Wheel Improved Heat Sink Medium Storage Unit Makeshift Sensor Array Makeshift Salvage Targeting Computer Makeshift Shrapnel Gun Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Makeshift Shrapnel Gun Ripper > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Improved Heat Sink Medium Storage Unit Makeshift Sensor Array Makeshift Salvage Targeting Computer Light Assault Rifle Light Assault Rifle Makeshift Spear [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Mace Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 3 2 11 3 6 Power 3 | . . 2 . 1 Engine 3 | . . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads . | . . . . . Leg 3 | . . 3 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 2 2 . Device 3 | . . 2 1 . Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 1 . 4 1 5 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 2 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 4 . . Power 2 | . . 2 . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 97 | . 97 94 100 100 Engine 13 | . 14 12 14 14 Leg 21 | . . 12 28 28 Wheel 6 | . 28 15 . . Device 10 | . . 6 14 14 Storage 14 | . 14 14 14 14 Protection 1 | . 12 3 . . Energy Gun 1 | . . 2 . . Ballistic Gun 20 | . 28 18 28 9 Impact Weapon 2 | . . 6 . . Slashing Weapon 2 | . . . . 9 Piercing Weapon 2 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 24 | 10 21 24 22 24 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 8 10 10 Average Capacity 8 | 6 7 8 9 10 Most Carried 10 | 6 7 8 10 10 Average Carried 8 | 6 6 7 8 9 Final Capacity 10 | 6 8 8 10 10 Final Carried 10 | 6 7 7 10 9 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 629 | 230 . 256 . 143 Remotely . | . . . . . Salvage Created 382 | . . 253 . 129 Parts 19 | . . 16 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 19 | . . 10 . 9 Melee 8 | . . 1 . 7 Guns 11 | . . 9 . 2 Classes Destroyed 3 | . . 2 . 1 Swarmer 8 | . . 6 . 2 Grunt 4 | . . 4 . . Assembled 7 | . . . . 7 Best Kill Streak 3 | . . 3 . 2 Combat Bots Only 3 | . . 3 . 2 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1034 | . 53 706 . 275 Core 266 | . 7 144 . 115 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | . . 51 . 5 Largest 2 | . . 2 . 2 Hottest 85 | . . 85 . 44 Shots Fired 90 | . . 80 . 10 Gun 90 | . . 80 . 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . . 65 . 10 Thermal 15 | . . 15 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 12 . 4 Robot Miss Streak 6 | . . 4 . 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 64 | . . 53 . 11 Core Hits 27 | . . 17 . 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 16 | . . 4 . 12 Impact 4 | . . 4 . . Slashing 1 | . . . . 1 Piercing 11 | . . . . 11 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 975 | . 1 675 . 299 Guns 668 | . . 612 . 56 Cannons . | . . . . . Explosions . | . . . . . Melee 306 | . . 63 . 243 Ramming 1 | . 1 . . . Kinetic 562 | . . 506 . 56 Thermal 106 | . . 106 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 63 | . . 63 . . Slashing . | . . . . . Piercing 243 | . . . . 243 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . . 25 . 8 Average Temperature 9 | . . 12 . 3 Received Heat Transfer 371 | . 27 264 . 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 180 | . 15 180 . 65 Average Influence 62 | . 6 78 . 49 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 4 13 . 23 Peak Tracking Total 10 | . 4 3 . 10 Tactical Retreats 6 | . . 3 . 3 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . . . 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . . 13 . Successful 13 | . . . 13 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . . 13 . Record 13 | . . . 13 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1656 | 17 64 586 626 363 Spaces Moved 1182 | 13 64 378 491 236 Core . | . . . . . Treads . | . . . . . Legs 891 | 5 . 159 491 236 Wheels 291 | 8 64 219 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 90 120 120 Average Speed 113 | 101 90 104 120 120 Slowest Speed 150 | 120 90 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 18 65 91 31 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1395 | 15 70 484 528 298 Wait 68 | . . 35 2 31 Move 1178 | 12 63 377 490 236 Hop . | . . . . . Pick Up 12 | . 2 3 4 3 Fast Attach 3 | . 1 2 . . Attach 6 | . . 3 1 2 Detach . | . . . . . Swap 16 | 3 1 6 2 4 Drop 13 | . 2 3 2 6 Fire 56 | . . 51 . 5 Melee 15 | . . 4 . 11 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 27 | . . . 27 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 14) 82 | -10/Materials | Entered Mines 163 | -10/Mines | Learned location of 1 exit from Materials 170 | -10/Mines | Identified exit to Materials 238 | -10/Mines | Learned location of 2 exits from Materials 300 | -10/Mines | Build established: Mutant 481 | -10/Mines | Core integrity fell below 50% 661 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 662 | -10/Mines | Discovered new exit (range 5) 668 | -10/Mines | Entered Exiles 668 | -10/Exiles | Found Exiles lab destroyed 685 | -10/Exiles | Discovered new exit (range 15) 796 | -10/Exiles | Build established: Scavenger-Mutant 869 | -10/Exiles | Learned location of Zion (-7) 1128 | -10/Exiles | Build established: Mutant 1284 | -10/Exiles | Discovered new exit (range 11) 1294 | -10/Exiles | Entered Mines 1359 | -9/Mines | Learned Materials security intel 1391 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1403 | -9/Mines | Assembled infested the area 1484 | -9/Mines | Core integrity fell below 20% 1657 | -9/Mines | Destroyed by as-37821 with Assembled Heavy Rifle Last Messages --------------- 01430_ as-47947 destroyed. 01437_ as-54132 destroyed. 01439_ Acquired 17 matter. 01483_ as-82040 destroyed. 01509_ K-01 Serf collects debris. 01518_ as-27474 destroyed. 01519_ K-01 Serf collects debris. 01611_ as-40341 destroyed. 01613_ Acquired 18 matter. 01619_ Dropped Lgt. Ion Engine. 01623_ Acquired 10 matter. 01643_ as-27981 destroyed. 01645_ as-92770 destroyed. 01650_ Dropped Ripper. 01651_ Dropped Mak. Spear. 01652_ Acquired 10 matter. 01653_ Acquired 3 matter. 01655_ Acquired Ripper. 01657_ Acquired 7 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?# ##????????????????????????????? | | ?# ##????????????????????????????? | | ?## ### ## [ ##???????????????????????????? | | ??# ###?# ### #???????????????????????????? | | ??# ##### #?## ##???????????????????????????? | | ??# #??#######????????????????????????????? | | ??####### #?????????????????????????????????????? | | ??????### #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# ##?????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# ###????????????????????????????????????? | | ?????## ##????????????????????####???????????? | | ????## ##???????????????##### ##??????????? | | ???## ####???????????## #??????????? | | ??## #???????????# #??????????? | | ??# ## #??????????## #???????????? | | ??# ### #???????#### [ ##???????????? | | ??## ##?# #??????## ## #????????????? | | ???#### ####??# ######## !% ### ###??????????? | | ??????# #?????# *[!=[* ### #??????????? | | ??????# #?????#######!### #### #??????????? | | ??????# #???????????#%#?##### #?# #??????????? | | ??????# #############=####??## #?# #??????????? | | ??????# % *%= ==/@#???#####?# #??????????? | | ??????################## #?????????# #??????????? | | ??????????????????????## #?????????# #??????????? | | ?????????????????????## #?????????# #??????????? | | ?????????????????????# %###### #?# ??????????? | | ?????????????????????# #?# #??????????? | | ?????????????????????# [ #???# #??????????? | | ?????????????????????#! %= % #??????????? | | ?????????????????????#!% % ! ##??????????? | | ?????????????????????%%% # #???????????? | | ???????????????????? =!% ######???????????? | | ????????????????????##= #???????????????? | | ????????????????????? # ##???????????????? | | ????????????????????? ### #????????????????? | | ?????????????????????# ##??# #????????????????? | | ?????????????????????## ????? #????????????????? | | ??????????????????????# ?????? ????????????????? | | ??????????????????????? ??????# #???????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed RecyclingCentriumBlade Manual? 0 Play Time 00:24:15 Cumulative 4.9 hours Start 2020.05.10 @ 12:39:55 End 2020.05.10 @ 13:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5550eb5a-d81a-4a60-b647-0a346864df4d