Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 14:37:39 // Winter2019/RPGLIKE Player: INSYN Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (114) 114 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1084 Bonus ------- None Cogmind --------- Core Integrity 343/600 Matter 272/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Hovering (170) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Backup Propulsion I > --- UTILITY (2) ------ Improved Terrain Scanner Power Shielding > --- WEAPON (2) ------- Medium Laser Light EM Pulse Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Backup Propulsion I > --- UTILITY ---------- Improved Terrain Scanner Power Shielding > --- WEAPON ----------- Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Power Shielding Device Improved Terrain Scanner Storage High-capacity Matter Pod Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 8 | 3 3 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 1 | 1 . . Treads . | . . . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 1 . 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 92 | . 93 89 Engine 22 | . 25 14 Leg 22 | . 25 14 Hover 1 | . . 7 Device 2 | . . 11 Storage 5 | . 7 . Protection 11 | . 11 14 Energy Gun 22 | . 25 14 Energy Cannon 3 | . . 12 Naked Turns . | . . . Heaviest Build 11 | 5 9 11 Greatest Support 10 | 10 10 10 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 252 | 230 . 22 Remotely . | . . . Salvage Created 67 | . 67 . Parts 14 | . 11 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 5 | . 4 1 Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 1 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 458 | . 204 254 Core 374 | . 172 202 Absorbed by Shields . | . . . Redirected to Core 213 | . 71 142 Core Remaining (%) 95 | 100 90 . Volleys Fired 33 | . 21 12 Largest 1 | . 1 1 Hottest 56 | . 50 56 Shots Fired 33 | . 21 12 Gun 32 | . 21 11 Cannon 1 | . . 1 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 32 | . 21 11 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 6 | . 2 6 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 8 8 Core Hits 9 | . 6 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 268 | . 124 144 Guns 248 | . 124 124 Cannons 20 | . . 20 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 248 | . 124 124 Explosive . | . . . Electromagnetic 20 | . . 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 106 | . 106 40 Average Temperature 30 | . 36 18 Received Heat Transfer 78 | . 42 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 740 | . 370 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 187 | . 187 98 Average Influence 75 | . 84 82 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 7 6 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 16 5 Successful 13 | . 11 2 Failed 8 | . 5 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 530 | 52 363 115 Spaces Moved 335 | 36 241 58 Core 5 | 5 . . Treads . | . . . Legs 311 | 31 241 39 Wheels . | . . . Hover 19 | . . 19 Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 110 120 150 Slowest Speed 170 | 120 120 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 45 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 413 | 47 294 72 Wait 32 | 9 23 . Move 333 | 35 240 58 Hop . | . . . Pick Up . | . . . Fast Attach 7 | 3 2 2 Attach . | . . . Detach . | . . . Swap 1 | . 1 . Drop 2 | . 2 . Fire 33 | . 21 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 5 | . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 12) 53 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 383 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Upgraded with Propulsion slot (x1) 416 | -9/Materials | Upgraded with Utility slot (x1) 416 | -9/Materials | Upgraded with Weapon slot (x1) 418 | -9/Materials | Reached level 2 531 | -9/Materials | Self-destructed Last Messages --------------- Scanning Lgt. Ion Engine... Ready to Repair: Lgt. Ion Engine Rating: 1 Time: 26 >>Refit Scanning configuration... Attaching: Backup Propulsion I x1 00500_ C-30 ARC bursts open, deploying its payload. 00500_ G-34 Mercenary unfolds itself. 00506_ G-34 Mercenary destroyed. 00515_ Knocked back. 00522_ C-30 ARC bursts open, deploying its payload. 00522_ B-36 Bruiser unfolds itself. 00523_ Knocked back. 00526_ W-16 Scout destroyed. 00526_ Knocked back. 00529_ Acquired 22 matter. 00530_ Knocked back. 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Core 117 | . 117 . Protomatter Decayed 25 | . 25 . Game ------ Seed ReflectiveCoolingInterrupter Manual? 0 Play Time 00:11:33 Cumulative 5.8 hours Start 2019.12.20 @ 07:09:32 End 2019.12.21 @ 14:37:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6473f4f7-fcab-42d9-8618-cdc6d9b57df9