Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 09:09:12 Player: babadi Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1243) 1243 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4293 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheeled Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit > --- WEAPON ----------- Precision Assault Rifle KE Construct/G > --- INVENTORY -------- Light Treads Medium Storage Unit Light Armor Plating Remote Shield Medium Laser Plasma Cannon Mini Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 46 | 9 2 1 10 9 8 7 Power 4 | 1 1 . . 1 1 . Engine 3 | 1 1 . . . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 11 | 3 . . 5 1 2 . Treads 5 | 1 . . 2 1 1 . Leg . | . . . . . . . Wheel 6 | 2 . . 3 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 2 1 1 1 Device 3 | . 1 . . . 1 1 Storage 3 | 1 . . 1 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 24 | 4 . 1 3 6 4 6 Energy Gun 9 | 4 . 1 1 . 2 1 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 4 | . . . 1 2 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . 1 1 1 Special Weapon 5 | . . . . 3 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 22 | . . 1 3 1 4 13 Power 3 | . . . 1 . 1 1 Propulsion 6 | . . . 1 . 2 3 Utility 5 | . . . . 1 . 4 Weapon 8 | . . 1 1 . 1 5 Highest Loss Streak 12 | . . 1 3 1 3 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 85 100 76 92 62 27 Engine 7 | . 14 14 2 . 8 4 Treads 6 | . 14 14 9 11 2 . Wheel 13 | . 14 14 17 22 12 4 Device 9 | . . 14 11 10 11 6 Storage 10 | . 14 14 11 11 11 4 Protection 1 | . . . 4 11 . . Energy Gun 7 | . 28 28 4 . 4 . Energy Cannon 2 | . . . 5 11 . 1 Ballistic Gun 4 | . . . 10 6 5 1 Ballistic Cannon 2 | . . . . . 3 3 Naked Turns 20 | . . . . . . 20 Heaviest Build 101 | 13 14 16 25 101 91 96 Greatest Support 57 | 20 10 10 36 23 57 57 Greatest Overweight (x) 9 | 1 1 1 1 5 9 1 Average Overweight (x) 1 | . 1 1 . 2 2 . Largest Inventory Capacity 25 | 8 8 8 10 25 25 25 Average Capacity 18 | 7 8 8 8 17 25 17 Most Carried 10 | 4 8 8 10 10 9 9 Average Carried 6 | 2 6 7 8 9 6 5 Final Capacity 25 | 8 8 8 10 25 25 5 Final Carried 10 | 4 8 8 10 9 7 2 Scrap Engine Consumption 27 | . . . . . 25 2 Constructs Created 3 | . . . . . 3 . Constructs Modified 5 | . . . . . 4 1 Class Distribution -------------------- 47% | Mutant 38% | Construct 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 873 | 182 118 20 187 123 240 3 Remotely . | . . . . . . . Salvage Created 2441 | . 290 94 455 217 1283 102 Parts 94 | . 15 3 19 12 42 3 Haulers Intercepted 4 | . . . 3 . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 27 | . 6 2 3 7 7 2 Guns 13 | . 5 2 3 1 2 . Cannons 6 | . . . . 3 2 1 AOE 6 | . . . . 2 3 1 Classes Destroyed 9 | . 2 . 4 . 3 . Worker 1 | . 1 . . . . . Builder 3 | . . . 1 . 2 . Hauler 4 | . . . 3 . 1 . Recycler 11 | . . . 2 . 9 . Grunt 15 | . 6 2 2 4 1 . Brawler 1 | . . . . . 1 . Sentry 9 | . . . 1 3 3 2 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 10 | . 3 2 4 3 10 1 Combat Bots Only 3 | . 2 2 3 3 3 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 3664 | . 255 83 447 429 567 1883 Core 1020 | . 27 18 114 80 79 702 Absorbed by Shields 22 | . . . . . 21 1 Regen/Repaired (Parts) 215 | . . . . . 205 10 Core Remaining (%) 71 | 100 . 82 . . 31 . Volleys Fired 153 | . 19 7 34 25 43 25 Largest 2 | . 2 2 2 2 2 2 Hottest 168 | . 90 115 91 168 100 128 Shots Fired 231 | . 38 13 52 31 61 36 Gun 151 | . 38 13 46 9 32 13 Cannon 58 | . . . 6 8 24 20 Launcher 8 | . . . . 1 4 3 Special 14 | . . . . 13 1 . Kinetic 102 | . . . 34 9 42 17 Thermal 121 | . 38 13 18 21 15 16 Explosive 8 | . . . . 1 4 3 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 9 5 17 11 23 13 Robot Miss Streak 4 | . 2 1 4 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 163 | . 29 8 38 16 50 22 Core Hits 79 | . 13 5 12 7 34 8 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 1 . 1 . . Burn 4 | . 3 1 . . . . Meltdown 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3306 | . 338 97 600 423 1371 477 Guns 1461 | . 338 97 558 64 313 91 Cannons 851 | . . . 42 123 404 282 Explosions 874 | . . . . 116 654 104 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1212 | . . . 422 64 567 159 Thermal 1220 | . 338 97 178 243 150 214 Explosive 874 | . . . . 116 654 104 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 6 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 64 | . . . . . 50 14 Projectiles 11 | . . . . . 11 . Explosions 53 | . . . . . 39 14 Melee . | . . . . . . . Knockbacks 5 | . . . . . 3 2 Impact . | . . . . . . . Kinetic 5 | . . . . . 3 2 Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . . . 40 41 127 Shots 5 | . . . . 1 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 518 | . 232 12 1 33 108 518 Average Temperature 120 | . 112 6 1 17 26 285 Received Heat Transfer 1049 | . 138 45 168 183 107 408 Effects 12 | . 1 . . . . 11 Energy Bleed 1 | . . . . . . 1 Interference 2 | . 1 . . . . 1 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . 1 . . Combat Hostiles 2 | . 1 . . 1 . . Parts Melted 6 | . . 2 . 4 . . Heat Transferred 3209 | . 1115 334 407 472 444 437 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 347 | . 205 119 204 347 224 150 Initial 150 | . . 79 46 85 57 150 Average 85 | . 98 94 146 197 37 115 Maximum Alert Level 1 | . 1 . 1 1 1 . Low Security (%) 91 | 100 94 100 69 62 98 100 Level 1 8 | . 5 . 30 37 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 2 2 . 4 Investigation 4 | . . . 1 2 . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 4 | . . 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 9 2 6 7 6 6 Peak Tracking Total 6 | . 3 2 6 3 3 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 2 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 24 | . 5 . 3 5 9 2 Terminals 18 | . 4 . 3 5 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 58 | . 12 . 8 13 21 4 Successful 26 | . 4 . 3 8 11 . Failed 32 | . 8 . 5 5 10 4 Catastrophic 11 | . 1 . 1 2 5 2 Database Lockouts . | . . . . . . . Manual 27 | . 7 . 2 8 8 2 Terminals 43 | . 10 . 8 13 10 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . 2 . . . 11 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 17 | . 2 . 3 7 5 . Record 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Branch Access Points 2 | . . . 1 1 . . Unreport Threat 1 | . . . . . 1 . Transport Status 1 | . . . . 1 . . Zone Layout 10 | . 2 . 2 2 4 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . Retrieve Components 4 | . 1 . . . 3 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 1 . . 1 3 . Terminals 4 | . 1 . . 1 2 . Botnet 4 | . 1 . . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 . 3 3 4 1 Full Trace Events 6 | . . . 1 2 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 1 . . . 4 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 3 | . . . . . 3 . Largest Group 2 | . . . . . 2 2 Highest-Rated Group 27 | . . . . . 27 20 Highest-Rated Ally 27 | . . . . . 27 10 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . 3 2 Total Damage 63 | . . . . . 45 18 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 3555 | 68 285 340 340 407 1677 438 Spaces Moved 1805 | 49 195 254 182 188 665 272 Core 159 | 1 . . . . . 158 Treads 54 | 6 . . 40 7 1 . Legs . | . . . . . . . Wheels 1592 | 42 195 254 142 181 664 114 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 80 95 140 50 Average Speed 124 | 103 95 95 123 122 159 94 Slowest Speed 480 | 160 95 95 240 240 480 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 39 51 17 27 96 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . 4 1 . Terrain Destroyed 35 | . . . . 9 24 2 Melee . | . . . . . . . Projectile 7 | . . . . 5 1 1 AOE 28 | . . . . 4 23 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 2852 | 62 257 339 249 306 1222 417 Wait 785 | . 34 77 7 79 480 108 Move 1799 | 48 194 253 181 187 664 272 Hop . | . . . . . . . Pick Up 30 | 4 6 1 9 2 5 3 Fast Attach 11 | 6 . . 2 1 2 . Attach 17 | 1 1 1 2 1 4 7 Detach 3 | 1 . . . . 1 1 Swap 18 | 2 1 . 6 7 2 . Drop 26 | . 2 . 8 4 11 1 Fire 153 | . 19 7 34 25 43 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 10 | . . . . . 10 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 69 | -11/Junkyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 369 | -10/Mines | Met a Derelict bent on vengeance 408 | -10/Mines | Discovered new exit (range 16) 456 | -10/Mines | Learned Materials trap positions 483 | -10/Mines | Assembled infested the area 694 | -10/Mines | Entered Materials 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Loaded intel: 4 trap records 813 | -9/Materials | Lost 3 parts (1p1n1w) 825 | -9/Materials | Discovered new exit (range 16) 858 | -9/Materials | Identified exit to Mines 858 | -9/Materials | Identified exit to Storage 1034 | -9/Materials | Entered Storage 1201 | -9/Storage | Build established: Scavenger-Mutant 1331 | -9/Storage | Discovered new exit (range 17) 1331 | -9/Storage | Identified exit to Recycling 1436 | -9/Storage | Used back door to open Recycling access 1441 | -9/Storage | Entered Recycling 1442 | -9/Recycling | Found Scrap Engine 1534 | -9/Recycling | Core integrity fell below 50% 1692 | -9/Recycling | Build established: Mutant 1769 | -9/Recycling | Lost 3 parts (2n1w) 2276 | -9/Recycling | Build established: Construct 2577 | -9/Recycling | Discovered new exit (range 16) 3118 | -9/Recycling | Entered Factory 3118 | -7/Factory | Accompanied by 2 allies 3118 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3413 | -7/Factory | Core integrity fell below 50% 3439 | -7/Factory | Lost 12 parts (1p3n3u5w) 3546 | -7/Factory | Core integrity fell below 20% 3556 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03413_ K-01 Serf collects debris. 03440_ Penetrated by Slug. 03458_ Slug penetrates Wall. 03494_ Triggered Blade Trap. 03494_ Massive razor-sharp blades shoot up from within the floor. 03495_ Slug penetrates Wall. 03495_ Scrap Engine destroyed. 03495_ Triggered Blade Trap. 03495_ Massive razor-sharp blades shoot up from within the floor. 03498_ Slug penetrates Wall. 03504_ K-01 Serf collects debris. 03513_ Acquired Adv. Assault Cannon. 03542_ Penetrated by Slug. 03543_ H-55 Commando knocked back. 03545_ Slug penetrates Subcomponent Replicator. 03549_ H-55 Commando knocked back. 03551_ Slug penetrates Subcomponent Replicator. 03554_ Acquired 3 matter. 03554_ Penetrated by Slug. 03555_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##############??????????################ | | ??????????# #??????????# ## | | ??????????# #??????????# ## | | ??????????# #??????????# ## | | ??????????# ############ ## | | ??????????# # =## ## | | ??????????# # "" !! ## ## | | ??????????# # "" !! ## ## | | ??????????# # """ ! ## ## | | ??????????# # """ ## ## | | #####?????# # "" ## ## | | ####### # ## # | | # # # ## ## | | # ###+#############;;######+#####+######## | | """ # @ YY | | """ # %[ | | " + Y | | # | | " + | | " #########+######## #################### | | " #?# #### #????????????????# | | #?# """"""""" ## # #????????????????# | | !#?# ### #????????????????# | | #####?# """"""""" # #????????????????# | | ??????# # # % #????????????????# | | ??????# """"""""" ## # = !#????????????????# | | ??????# ### =%= #????????????????# | | ??????# ## ""!"" #????????????????# | | ??????# ""T"" ### ""G"" #????????????????# | | ??????# """"" #?###########????????????????# | | ??????# #????????????????????????????# | | ??????###############????????????????????????????# | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionTerrabombRailgun Manual? 0 Play Time 00:51:53 Cumulative 31.3 hours Start 2023.12.10 @ 08:18:55 End 2023.12.10 @ 09:09:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edd15fb6-b114-4b8d-aa4d-c23d1293d714